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22:15, 4th May 2024 (GMT+0)

House Building.

Posted by DragondogFor group 0
Dragondog
GM, 12 posts
Tue 9 Jun 2020
at 05:56
  • msg #10

House Building

There are a few more players that just have been invited that haven't posted yet, so let's give them some time to post about this too.
Silver
player, 2 posts
Tue 9 Jun 2020
at 06:53
  • msg #11

House Building

I don’t mind where we are set.
Orange
player, 1 post
Tue 9 Jun 2020
at 10:30
  • msg #12

House Building

Hello folks. I am also in favor of the Vale or Stormlands, but if others want to play somewhere else I'll have no trouble applying one of my concepts there. If we are starting at the time books are starting Vale seems like the interesting choice because of the whole Arryn affair.
Gold
player, 4 posts
Tue 9 Jun 2020
at 11:26
  • msg #13

House Building

So till now we have:

The Vale- 4
Iron Island- 2
Riverlands- 1
The Reach- 2
Stormlands- 2
Westerlands- 1


We don’t want:

North- 2
The Iron Islands- 3 (one doesn’t have a character concept)
Silver
player, 3 posts
Tue 9 Jun 2020
at 12:07
  • msg #14

House Building

Let’s go with the Vale.
Orange
player, 3 posts
Tue 9 Jun 2020
at 12:18
  • msg #15

House Building

So can we start with the House? Who will make the rolls?
Dragondog
GM, 13 posts
Tue 9 Jun 2020
at 12:28
  • msg #16

House Building

We're still waiting for two people. They made the request to join the game 16 and 7 hours ago and I approved them 7 hours ago. I am as exited as all of you to get going, and I'd like this to be a group effort. Perhaps they are sleeping or at work or whatever and haven't had the chance to check back in.
This message was last edited by the GM at 12:32, Tue 09 June 2020.
Brown
player, 1 post
Tue 9 Jun 2020
at 13:10
  • msg #17

House Building

In this time period...
Order of preference:
Dorne
North of the wall
The Vale
The Reach

They are less active militarily in the war of the five kings, so that encourages more of a political / intrigue game.
This message was last edited by the player at 14:40, Tue 09 June 2020.
Dragondog
GM, 14 posts
Tue 9 Jun 2020
at 13:27
  • msg #18

House Building

That leaves us one of the two I mentioned above. And another player has joined the game too. And another has expressed interest in the recruitment thread, which I only looked at by accident.

That gives us 11-12 players. A lot more than I expected. Can we manage that number of PCs in one house or do we want to create two houses?
This message was last edited by the GM at 13:37, Tue 09 June 2020.
Blue
player, 4 posts
Tue 9 Jun 2020
at 13:37
  • msg #19

House Building

I'm fine with the Vale if that's where the majority have voted. 11-12 might be a lot for one house, but we also need to expect some attrition, so the number will likely go down quickly. That being said, if you think you can devote the time to 2 houses, that might be interesting as well.
White
player, 4 posts
Tue 9 Jun 2020
at 13:38
  • msg #20

House Building

In reply to Dragondog (msg # 18):

I think that depends. Do you feel comfortable running two story arcs for separate houses, and, how much player attrition we get.  Currently, if 75%+ stay active, two houses would give each PC more of a chance to shine. However, if 50% or more drop the game, you could end up with two very under populated houses.
Purple
player, 2 posts
Tue 9 Jun 2020
at 13:45
  • msg #21

House Building

If you want to go that big, perhaps one House in the Vale and one house in the Reach, working to help each other. If player attrition hits hard, burn one house down and have its members absorbed by the other. :)
Dragondog
GM, 15 posts
Tue 9 Jun 2020
at 13:54
  • msg #22

House Building

I will accept that as Purple's preference to the Vale and the Reach, unless they say otherwise. Which leaves us one player who hasn't checked in.

And double checking my list, I noticed that I was looking at the wrong player earlier and that Gray contacted me earlier, but I invited them at about the same time as mentioned above.

I considered the merging to two houses and I can see the advantages of having two of them. But actually running the story for two houses could be a little much.
Purple
player, 3 posts
Tue 9 Jun 2020
at 14:04
  • msg #23

House Building

It is a lot to take on.

Even this game with a singular house can be daunting. Especially with a large character pool at the beginning. Please let us know how to make things run easy and smooth.
Dragondog
GM, 19 posts
Tue 9 Jun 2020
at 14:10
  • msg #24

House Building

Thank you Purple.

I'll give Gray 3.5 hours to voice their opinion on the Realm, thus giving them 24 hours from first contact to do so.
Brown
player, 4 posts
Tue 9 Jun 2020
at 15:02
  • msg #25

House Building

In reply to Dragondog (msg # 22):

Running 2 houses would be a LOT more work. I have run my fair share of in person campaigns, and the story starts to suffer (despite you best efforts) if you take on too much. The last thing any of us wants is for you to burn out. Let us know what sort of boundaries you need to put in place in order to make the game most comfortable and enjoyable for you to run.
This message was last edited by the player at 15:06, Tue 09 June 2020.
White
player, 5 posts
Tue 9 Jun 2020
at 15:51
  • msg #26

House Building

IF you decide to try two houses, an option to manage the storylines could be the use of banner houses. Example, perhaps Red is lord of the main house and I am the lord of his banner house. My oath is to the main house so there could be a story line that draws us together with smaller arcs within our individual houses.

100% fine with whatever you feel comfortable with!
Dragondog
GM, 20 posts
Tue 9 Jun 2020
at 17:43
  • msg #27

House Building

Considering all the suggestions, I think in the end it will be most workable to remain one house.

The majority has suggested The Mountains of Moon or The Vale.

Realm: The Mountains of Moon
Liege: Jon Arryn, Lord of the Eyrie, Hand of the King, Warden of the East.


Step 2 Resources
The starting Resources for your House are:
Defense +20
Influence +10
Lands -5
Law -10
Population -5
Power +0
Wealth +0

If the following can please roll 7d6, using the in game dice roller, and post the result in this thread:
Black for Defense
Blue for Influence
Brown for Lands
Green for Law
Purple for Population
Red for Power
White for Wealth
This message was last edited by the GM at 17:54, Tue 09 June 2020.
Dragondog
GM, 21 posts
Tue 9 Jun 2020
at 17:48
  • msg #28

House Building

You don't have to post in the above order. Feel free just to roll and post.
Red
player, 5 posts
Tue 9 Jun 2020
at 17:53
  • msg #29

House Building

26 Power
White
player, 6 posts
Tue 9 Jun 2020
at 17:54
  • msg #30

House Building

12:52, Today: White rolled 22 using 7d6.  Wealth

Meh average-ish
Black
player, 2 posts
Tue 9 Jun 2020
at 18:41
  • msg #31

House Building

Defense is 41.
Gray
player, 3 posts
Tue 9 Jun 2020
at 19:00
  • msg #32

House Building

I see I missed the cut off for vote. Apologies, 7am is a bit early for me and my insomnia. C'est la vie.
Dragondog
GM, 24 posts
Tue 9 Jun 2020
at 19:13
  • msg #33

House Building

Sorry about that Gray, I used the time you submitted your RTJ, figuring that you would be awake by then.
This message was last edited by the GM at 20:49, Tue 09 June 2020.
Blue
player, 6 posts
Tue 9 Jun 2020
at 19:27
  • msg #34

House Building

Influence: 41 (rolled 31, +10 per Resources above)

15:25, Today: Blue rolled 31 using 7d6 ((6,5,5,1,4,5,5)).
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