Re: Issue 1: Adventures in Dog Sitting (part 1)
One of the missiles scores a direct hit on Machine Man. It slams into his chest, and he can feel the explosion rattle several of the connections inside his robotic body. He's not down, but he knows he can't take many more hits like that.
One of the explosions clips US Agent in the shoulder. The shockwave slams him to the side. In the middle of single-combat with his Communist counterpart (you can definitely use that!) he's really more frustrated than hurt. This wasn't really going the way it was supposed to go.
Squirrel Girl and her pack of squirrels takes a glancing blow. It leaves sooty deposits on her clothes and knocks a few hairs out of her tail, but she's definitely taken stronger shots before.
Moondragon simply wills herself to not take any damage from the missiles. Her disdain for this whole affair is simply too thick for the explosions and chaos going on all around her to penetrate.
Seeing an opportunity to try to turn the tide, USAgent tries to appeal to Soviet Skrull's sense of self-interest. The skrull pauses, looking between MSDOS and USAgent in a confused manner, trying to make up its mind who to attack. It is at this moment that Moondragon's mental command crashes into him. This seems to have the opposite effect than she intended, though and his resolve seems to strengthen as he turns back to USAgent with malice in his eyes. "I vill not be corrupted by capitaleesm!" he screams defiantly.
Soviet Skrull takes another swing at USAgent. His heart just doesn't seem to be fully in it though, and it's a sloppy, wild swing that he telegraphs badly to the experienced martial artist that is USAgent.
Alpha Flight Skrull, however, has been beaten and practically hog-tied. Plus he's Canadian, so just inherently nice. When Moondragon's mental command washes over him, he's much more willing to go along with it. Nice people don't shoot their friends with missiles, eh!
I'll buy SG's opp. That leaves her at 4pp and doom up to 3d6, 2d8
I buy USAgent's opp. Leaves him with 2pp after his action. Doom at 2d6, 3d8
I buy Moondragon's opps in one batch, she'll end with 1PP left and doom to 2d6, 3d8, 1d10
SSS resist USAgent 17/d8 emo stress
Buddy d8, Communist Cold Warrior d8, d8 from doom pool = 3d8 = 19:24, Today: Watcher rolled 14 using 3d8 with rolls of 6,4,4. SSS resist usagent.
Total 10, use doom die to add the third die in, so total 14. Still fails, but no extraordinary success.
d8 emo stress on SSS and doom now at 2d6, 1d8, 1d10
SSS resist Moondragon 14/d8 emo stress Buddy d8, Com.Cold War. d8, d6 from doom
19:28, Today: Watcher rolled 15,5 using 2d8,d6 with rolls of 7,8,5. SSS resist moondragon.
Total 15/d6 he resists
Doom down to 1d6, 1d8, 1d10
Alpha skrull resist Moondragon 14/d10 emo stress
Buddy d6, Canadian d4+1d8 to doom pool =
19:31, Today: Watcher rolled 3,2 using d6,d4 with rolls of 3,2. alpha skrull resist moondragon
Total 5, Moon's attack stepped up 1 to d12.
Doom at 1d6, 2d8, d10
SSS's attack at US Agent
Buddy d6, Communist warrior d8, Superhuman strength d8, Combat d10
19:36, Today: Watcher rolled 2,6,3 using d10,2d8,d6 with rolls of 2,4,2,3. SSS attack USAgent.
Total 7, effect d8 phy stress
Next: USAgent Reaction
Next: Anyone who wants to go; Iceman if nobody volunteers themselves.