As our party swaps stories not too late into the evening one by one they find a warm corner to hole up and drift off to sleep.
When morning arises there is a small spread of meat, cheeses, ale and breads. The small band eats and packs up some of the food for the road.
As they step out into the day they find it gloomy and it appears to get thicker to the North.
They all start the trek together toward Neverwinter. They are not on the road long when the fog becomes thick and it is difficult to see very far around them. However those that are familiar with the area seem to think they have traveled farther than where they expect the Triboar Trail should be.
You press on and start to see black pools of water standing like dark mirrors in and around the muddy roadway. Giant trees loom on both sides of the road, their branches clawing at the mist. There shouldn't be trees on the western side of the road should there?
You press on into the fog as it spills out of the forest to swallow up the road behind you. Ahead, jutting from the impenetrable woods on both sides of the road, are high stone buttresses looming gray in the fog. Huge iron gates hang on the stonework. Dew clings with cold tenacity to the rusted bars. Two headless statues of armed guardians flank the gate, their heads now lying among the weeds at their feet. They greet you only with silence. You know for sure there are not supposed to be any structures of this type here on the High Road.
This message was last edited by the GM at 02:28, Wed 08 July 2020.