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04:09, 6th May 2024 (GMT+0)

The Village of Barovia.

Posted by The Ancient OneFor group 0
The Ancient One
GM, 187 posts
Thu 1 Oct 2020
at 15:49
  • msg #1

The Village of Barovia

As you set out onto the road once again the fog is lighter than previous. You can see a bit further and although the country is beautiful in it's own way it is also sad and filled with gloom. Off to what you think is the South you can hear what you think is a moving water but you can not tell the distance as the fog absorbs most sounds. The road is muddy and the air wet. Walking is miserable. Tall shapes loom out of the fog that surrounds everything. The muddy ground underfoot gives way to slick, wet cobblestones. The tall shapes become recognizable as village dwellings. The windows of each house stare out from pools of blackness. No sound cuts the silence except for mournful sobbing that echoes through the streets from a distance.

You hear the sound of small, wooden wheels rolling across damp cobbles. You trace the lonely sound to a hunched figure bundled in rags, who was pushing a now stopped rickety wooden cart in the fog. As you approach you see and elderly woman conversing with a young woman in the street. You see the woman take something from the elderly one and then hand her what looks like a gold piece. As you get closer you hear the young woman thank the elder and then she scurries off into the gloom and shadows of the village. You get a look at what is on the cart and you catch a whiff. Fresh pies. You smell meats and potatoes and maple nut. Your mouth begins to water and then the old woman turns to you and say, "Why hello there dearies. Didn't see you there." She then squints and leans closer. "Why, why you are new here are you not? Have not seen the likes of you before and I know most everyone here. Tell me what brings you to the Village of Barovia?"

Gaelin Morfir
player, 126 posts
Walking the earth
Thu 1 Oct 2020
at 19:50
  • msg #2

The Village of Barovia

Gaelin leans on her spear to steady herself on the wet cobbles.  "We are definitely new here and I can't really say what brings us to your fine village, as Barovia was not our intended destination.  Can you tell us how far it is to Neverwinter?  And which road will get us there?  Hopefully it is a less muddy and gloomy road than the one we have been traveling.  Those pies smell absolutely delicious."
The Ancient One
GM, 188 posts
Thu 1 Oct 2020
at 23:53
  • msg #3

The Village of Barovia

The old woman furrows her face and says, "Never heard o the place. Not sure what road you might take to find it nor how far you might need to travel. Wish I could help more there. Would you like one of the pies? I have a meat pie, a potato and a maple nut pie."
Gaius Wardenshield
player, 85 posts
Fri 2 Oct 2020
at 00:11
  • msg #4

The Village of Barovia

Gaius looks unsure about the woman and her pies. Having come from such a horrible place Gaius isn't sure what to trust anymore. As such he stands behind the group and uses Divine Sense to see if the lady or her pies are good or evil.

If he detects something he'll whisper it to the nearest ally.
The Ancient One
GM, 189 posts
Fri 2 Oct 2020
at 01:56
  • msg #5

The Village of Barovia

Gaius does detect a that the old woman is a fiend.
Gaelin Morfir
player, 127 posts
Walking the earth
Fri 2 Oct 2020
at 01:59
  • msg #6

The Village of Barovia

”What type of meat exactly?  There was a interesting gentleman in my home town that sold ‘meat’ pies, but it turned out he made them from rats his dog caught and dropped on his doorstep. It was quite the story around town when someone caught him. I didn’t know maple trees had nuts. Is that a special type of maple tree that only grows where it’s sufficiently creepy?  How much for the potato?  That sounds perfectly normal. Right?  How far do you travel with the cart everyday?  You seem very spry for your advanced human age. Is there somewhere local we could rent a room and maybe a bath. Someplace warm and bright, full of happy people holding hands?”. Gaelin responds.
This message was last edited by the player at 02:00, Fri 02 Oct 2020.
The Ancient One
GM, 190 posts
Fri 2 Oct 2020
at 03:23
  • msg #7

The Village of Barovia

The old woman replies, "Oh, Barovians use all kinds of meat. Especially since we've a dreadful lack of sunlight for good fruits and veggies. I myself prefer chicken, but there's also goat, deer, pig, and wolf meat depending on where you go. You'd think wolf meat would be more of delicacy, huh? Not here, deary! With Lord Strahd in charge there's more wolves in these woods than we know what to do with! The maple nut is more a combination than a single entry. These pies here are 1 gold each but for you I will give you a pie for free being that you are new here and all you may need it. You see these are not any ordinary pie. These are magical pies. Meant to bring about happy dreams. Dreams here are about all these people have to be happy about. Oh and if your looking for a place to stay the Blood and Vine is just over yonder."
Gnome Chompski
player, 90 posts
Fri 2 Oct 2020
at 21:59
  • msg #8

The Village of Barovia

Chompski turns a scowling look towards the pie vendor. "We need no *magic* to alter our dreams. No good could ultimately come of that. What causes such misery within Barovia that you would resort to bewitching magic?"
This message was last edited by the player at 22:05, Fri 02 Oct 2020.
The Ancient One
GM, 191 posts
Fri 2 Oct 2020
at 22:42
  • msg #9

The Village of Barovia

The woman says, "look around my friend Strahd has sucked the happiness fron this place. I do what i can to help."
Gaius Wardenshield
player, 86 posts
Fri 2 Oct 2020
at 23:48
  • msg #10

The Village of Barovia

Gaius whispers to the rest of the group that he can feel this woman radiates evil.

Upon hearing her comment he straightens up and looks at the old woman inquisitively.

"Who... is Straud?"
Gaelin Morfir
player, 128 posts
Walking the earth
Sat 3 Oct 2020
at 00:18
  • msg #11

The Village of Barovia

"You say that about everyone we meet."  Gaelin whispers back to the large man, before firing more questions at the old lady  "The only thing I am dreaming about is a bath and clean clothes.  So, the first dream altering pie is free, but if you really like the new world you live in then the next one costs?  Am I right?  That is a fantastic business model, in which I have no desire to participate.  Also, can you direct me to the nearest monastery?  They may be of more help with our current location and how we came to inhabit it.  And where are my manners, my name is Gaelin.  Traveling monk.  It is so nice to make your acquaintance and I appreciate you not trying to murder us, which is what everyone else we have met in the last couple days has done.  Though most of them were restless undead, so what do you expect, really.
The Ancient One
GM, 192 posts
Mon 5 Oct 2020
at 04:26
  • msg #12

The Village of Barovia

The old woman says, "Yes of course so many dangers here in the land of Barovia. Strahd is the master of this place. He has mastery of the land and the weather and has spies everywhere. A monastery hmmm. Perhaps you should try the Abbey of St. Markovia it overlooks Krezk. Again I would point you to the Blood on the Vine Tavern being the only place one might find lodging. Not many folk who are not from this village stay in the village." She kinda winces at the scam that Gaelin mentions, "Sure you don't want a pie hun, Specially in the dreary place?"
Gaelin Morfir
player, 129 posts
Walking the earth
Mon 5 Oct 2020
at 23:40
  • msg #13

The Village of Barovia

”Sorry my good women, I didn’t catch your name. Is Krezik close?  Would that be a large town with multiple options for fine accommodations?  Maybe a library or university?  I’m sorry to ask so many questions, but the last couple days have been most confusing and I’m really trying hard to wrap my head around our current location. Is there a capital where this Stahd hangs his hat as it were?  What exactly happens in this village that is worth the bother to spy on?  He controls the weather, and it rains all the time?  To what end?  Does he have begonias that need lots of water?  You mentioned wolves earlier, we ran into some a little way back. The pack leader was huge, do you know anything about him?  How large is your oven to make all of these pies?”  Gaelin continues to lob questions at the old woman.
The Ancient One
GM, 193 posts
Tue 6 Oct 2020
at 00:10
  • msg #14

The Village of Barovia

"My name is Morgantha," the old woman says. "Krezk is about 20 miles West of here but to get there one must cross almost all of Barovia. The town surrounding the Abbey is smaller that this village here, so much so you might not find lodging at all. Library's and University's, not here Lass," she cackles a little at this suggestion. She then points North, "There lies the Castle Ravenloft where Strahd holds throne. On clearer days you can see it, overlooking this valley. A constant reminder of the torment. Wolves may hunt you at every turn. It may have been he who was leading the pack. He is not natural by any means." Just then Lightning flashes off to the North. "My oven and stew pot are quite large to produce the feasts you see before you. I can cook four pies at a time in it," She laughs again at this.
This message was last edited by the GM at 16:48, Tue 06 Oct 2020.
Fenlen Silverfrond
player, 58 posts
That's right
He's lefthanded
Tue 6 Oct 2020
at 19:09
  • msg #15

The Village of Barovia

"Strahd leads the wolves? You think that the huge alpha wolf we saw was him? What kind of person is Strahd? A wizard?" says Fenlen.
The Ancient One
GM, 194 posts
Tue 6 Oct 2020
at 19:26
  • msg #16

The Village of Barovia

The woman replies, "He is Vampere. A most ancient one at that and ruler of this realm. It may have even been created for him."
Fenlen Silverfrond
player, 59 posts
That's right
He's lefthanded
Tue 6 Oct 2020
at 20:14
  • msg #17

The Village of Barovia

Shocked, Fenlen continues questioning. "What exactly is this realm? You've never heard of Neverwinter, but we've never heard of Krezk or Barovia. Where are we?"
The Ancient One
GM, 195 posts
Tue 6 Oct 2020
at 20:53
  • msg #18

The Village of Barovia

The woman looks up and then says, "I have said too much. It is no longer safe." She then goes back to her cart and quickly pushes it down the road. You look in the direction she had been staring and see several crows sitting on a roof top and all of them are looking in your direction.
Gaelin Morfir
player, 130 posts
Walking the earth
Tue 6 Oct 2020
at 22:51
  • msg #19

The Village of Barovia

"Have a great evening Morgantha!  It was great speaking with you!  Hope people buy your happy pies!"  Gaelin calls after the woman, then waves merrily at the crows.  "They are such majestic birds, crows, at least I think so.  I read they can survive anywhere, a challenge we will likely face in this strange realm. Well, I guess it's off the the Blood and Vine.  We don't appear to have many options.  I would recommend against having the red wine though, Cousin.  Unless you can guarantee it came from the Vine half of the establishment and not the other half."  She states before peering down the street.
Gnome Chompski
player, 91 posts
Wed 7 Oct 2020
at 03:06
  • msg #20

The Village of Barovia

"Vampires? Werewolves? What horrible plane have we found ourselves in? I do not like this at all. Do you think we could escape by retracing our steps? I suppose we should rest at the tavern and get something real to eat either way." Chompski hops onto Dog's back again and the two start in the direction of the tavern.

OOC:
Arcana check to see if I can recall anything of value about vampires, werewolves, or where we might be. 1d20+4 (22).
The Ancient One
GM, 196 posts
Wed 7 Oct 2020
at 03:20
  • msg #21

The Village of Barovia

Although Chompski has heard of vampires he knows very little about them. He then heads off toward the tavern indicated.

A single shaft of light thrusts illumination into the main square, its brightness looking like a solid pillar in the heavy fog. Above the gaping doorway, a sign hangs precariously askew, proclaiming this to be the Blood on the Vine tavern.

The tavern building is about 60 feet square. Close inspection of the sign reveals that it originally read "Blood of the Vine." (An "n" has been scratched over with the "f.") This once finely appointed tavern has grown shoddy over the years.

OOC: I took the roll and applied it to the first item you mentioned.


This message was last edited by the GM at 15:05, Wed 07 Oct 2020.
Gaelin Morfir
player, 131 posts
Walking the earth
Wed 7 Oct 2020
at 14:50
  • msg #22

The Village of Barovia

"Somewhere a vampire is remarking 'A gnome riding a mechanical ape-like creature, what horrible plane did they come from.'"  Gaelin says, trying to sound gruff and aloof while quoting the vampire.  "We mustn't make assumptions based on a crazy old lady selling drugged pies.  Is that a saying?  It really should be.  Most of my family is crazy old ladies and they are not a reliable source of information, believe me.  And they don't wander around selling happy pies, or at least they didn't, last I heard.  Retracing our steps may work, but hopefully we can do it during daylight.  I don't remember passing through a portal, but with all the mist around it was really hard to tell.  However, a little slice of normalcy at a tavern would be very welcome."
Fenlen Silverfrond
player, 60 posts
That's right
He's lefthanded
Thu 8 Oct 2020
at 17:30
  • msg #23

The Village of Barovia

Fenlen nods in approval as he follows Gaelin inside the tavern. He looks for an empty table to set down his pack and weapons, then asks about getting a glass of wine.
The Ancient One
GM, 197 posts
Thu 8 Oct 2020
at 18:58
  • msg #24

The Village of Barovia

As you step into the Tavern you see: A blazing fire in the hearth gives scant warmth to the few huddled souls within. They include the barkeep, three women in bright garb sitting together, and a man named sitting alone. All look at you but the barkeep. The man. Seems very interested in you indeed and as Fenlen orders his wine the man says, "I will take care of that. This dog with you looks very familiar to me." He then leans over and scratches the pooches ears.

Gaelin Morfir
player, 132 posts
Walking the earth
Thu 8 Oct 2020
at 19:43
  • msg #25

The Village of Barovia

"I would enjoy a cider.  Half, with some water."  Gaelin responds to the man while he pets the dog.  "The dog has been following us around for a little while, not sure whose pet he is, but if you remember where you have seen him before it would help us find his home."

After he leaves she says to the group quietly.  "I think we have heard of this town before.  Didn't the note from the person the wolves were ingesting mention this village?  Also, did the note we found in the house come from this Stradh person?"
The Ancient One
GM, 198 posts
Thu 8 Oct 2020
at 20:20
  • msg #26

The Village of Barovia

The man says, "I think this dog belongs to Mad Mary's daughter. Where on earth did you find it? Please come sit with me and we can chat."
Gaelin Morfir
player, 133 posts
Walking the earth
Fri 9 Oct 2020
at 01:53
  • msg #27

The Village of Barovia

”Mad Mary. Of course. It was her or Insane Ivan. Or Batty Betty. Crazy Chris?  Joining you for a chat  sounds absolutely wonderful. But please give us a chance to acclimate to our new surroundings first. My name is Gaelin, by the way. And you are?”. Gaelin says hoping he takes the hint and she can talk about the letters in private.
This message was last edited by the player at 01:54, Fri 09 Oct 2020.
The Ancient One
GM, 199 posts
Fri 9 Oct 2020
at 02:15
  • msg #28

The Village of Barovia

The man says, "I am Ismark Kolyanovich. Please take your time but do join me. You may be the the very people I seek. I of course will pay for drink and food for your trouble."
Fenlen Silverfrond
player, 61 posts
That's right
He's lefthanded
Fri 9 Oct 2020
at 16:07
  • msg #29

The Village of Barovia

Fenlen pulls up a chair, hanging his pack on the back of it, and setting his weapons and shield down on the floor beside him. He glances over briefly at the colorfully-dressed women, making eye contact, smiling, then turning back to Ismark.

"Thank you for the wine, friend. I'm Fenlen Silverfrond of Evermeet." He takes a sip of the wine. "What do you call this one?"
The Ancient One
GM, 200 posts
Fri 9 Oct 2020
at 16:23
  • msg #30

The Village of Barovia

Ismark looks at the glass and says, "I do believe that is Purple Grapemash No.3. Produced by The Wizard of Wine Winery."
Fenlen Silverfrond
player, 62 posts
That's right
He's lefthanded
Fri 9 Oct 2020
at 16:57
  • msg #31

The Village of Barovia

Fenlen sips again and swishes it around in his mouth. "Not a very appealing name, but I'm glad to have a nice spirit to drink right now after the night we had."

"We've been discussing our current predicament being strangers in a strange land. It seems we're very far from home. What is this place, and how can we leave it?"
Gnome Chompski
player, 92 posts
Fri 9 Oct 2020
at 17:24
  • msg #32

The Village of Barovia

Chompski dismounts from Dog and instructs him to keep guard outside and alert the group if anything else happens on this crazy day while they're taking a break. He then wanders inside with the group and cautiously eyes the new man. As he takes a seat at the table he says "I fancy myself more of beer man, myself. You'd be surprised how much it's helped me build my alchemy skills. Give me your best house brew."
This message was last edited by the player at 17:25, Fri 09 Oct 2020.
The Ancient One
GM, 201 posts
Fri 9 Oct 2020
at 17:50
  • msg #33

The Village of Barovia

The man says, "No Beer in this region my good man. We do not grow the barley necessary for such a creation. It will have to be wine. Grapes can also be made into wine and also eaten."
Gaius Wardenshield
player, 87 posts
Fri 9 Oct 2020
at 23:13
  • msg #34

The Village of Barovia

Gaius sits down but doesn't drink the wine. After the feeling he got from the pies his hunger and thirst has passed.

He looks to the man who is sitting by himself and wonders if there is anything he might have in common with him.

OOC: Can you describe the man sitting alone?
The Ancient One
GM, 202 posts
Sat 10 Oct 2020
at 00:01
  • msg #35

The Village of Barovia

Ismark is dressed surprising well. He is man in his mid twenties and seems to be use to some form of physical activity. He sips his wine and seems to sink in your details as well. He pays particular attention to Gaius.


Gaelin Morfir
player, 134 posts
Walking the earth
Sat 10 Oct 2020
at 18:43
  • msg #36

The Village of Barovia

”Aren’t you going to tell us they are all evil?”. Gaelin asks Gaius quietly. She then notices the well dressed young man paying particular attention to Gaius and not her. ”I’m not sure what he meant when he said we were the ones he was seeking, but apparently Gaius can provide what he is after better than I.” She says to Fenlen in a conspiratorial tone.
This message was last edited by the player at 18:51, Sat 10 Oct 2020.
Fenlen Silverfrond
player, 63 posts
That's right
He's lefthanded
Sun 11 Oct 2020
at 02:39
  • msg #37

The Village of Barovia

Fenlen leans to Gaelin and whispers, "Don't be too jealous. I get the feeling that all of us but Gaius will be quite the oddities in this land. I wonder if we'll see any other elves or gnomes at all." He finishes his wine and asks the barkeep for another, then tries to make eye contact with Ismark, wondering if this one is on his new well-dressed friend, too.
The Ancient One
GM, 203 posts
Sun 11 Oct 2020
at 03:50
  • msg #38

The Village of Barovia

Ismark says, "Based off your friends attire here I would say he is a holy warrior of some sort. The rest of you must have prowess to accompany him. I am in need of your service. I say we have a few a drinks and then retire to my fathers estate where I can inquire more without prying ears." He says this last bit and looks at the other within the tavern.
Fenlen Silverfrond
player, 64 posts
That's right
He's lefthanded
Sun 11 Oct 2020
at 04:21
  • msg #39

The Village of Barovia

Fenlen shifts his eyes towards the brightly-dressed women. "What's wrong with them? They seem so interesting. I've never seen humans dress like that before."

He looks back toward Ismark. "I still have questions about this land, mind you. We're trying to get on our way back to more familiar territory, remember. I don't see a problem with helping you, but after that we must be on our way."
Gaelin Morfir
player, 135 posts
Walking the earth
Sun 11 Oct 2020
at 18:00
  • msg #40

The Village of Barovia

Gaelin perks up considerably at the mention of the word estate.  "Where we are from the word estate implies lots of room with very comfortable beds, warm bathes drawn by helpful staff, someone who can mend clothing with wolf bitemarks and soaked in blood, and wonderful meals served at massive tables.  If that is also the case here, I'm ready to retire now.  Perhaps I can take up gardening.  Make stuffed animals for poor, unfortunate children.  I never really thought about it."  She responds to Ismark quietly, but with excitement building in her voice.
This message was last edited by the player at 02:27, Mon 12 Oct 2020.
The Ancient One
GM, 204 posts
Mon 12 Oct 2020
at 01:34
  • msg #41

The Village of Barovia

Ismark looks over at the women and then at Fenlena and says, "They were Vistani at one point. They did something to become outcast though. The Vistani are gypsy nomads in this realm. Getting out of the this place huh. Well perhaps we can discover that together." Then looking at Gaelin he says, "Yes the home is nice for this place. I think I can arrange a bath for you if that is what you are in need of."
Gaelin Morfir
player, 136 posts
Walking the earth
Mon 12 Oct 2020
at 03:06
  • msg #42

The Village of Barovia

"Cousin, if you would like to introduce yourself to the colorful ladies, we can wait.  The more we know about this realm, the better off we may be.  Now if there is one you fancy and need someone to distract the others, I am at your service."  She says to Fenlen ending with a small mock bow, then turning her attention back to Ismark.  "Now, I have come to trust my kinsman, after only knowing him for a short time.  However, I see many, many problems helping you out.  Normally, someone seeking Holy warriors and their companions of prowess to assist with a matter in a realm ruled by evil would cause me to head in the opposite direction.  But, what can I say, you had me at bath."  She says in a low tone.
The Ancient One
GM, 205 posts
Mon 12 Oct 2020
at 04:58
  • msg #43

The Village of Barovia

Ismark says, "Yes well I will ensure that you bath is taken care of m lady."
Fenlen Silverfrond
player, 65 posts
That's right
He's lefthanded
Tue 13 Oct 2020
at 06:31
  • msg #44

The Village of Barovia

"Oh, it's nothing," Fenlen says to Gaelin, looking at the ladies. "I just think it's quite nice to see after what happened last night." He turns back to the group. "I won't be forgetting that any time soon. And those vibrant colors in a place like this? I won't be forgetting that either." He smiles and returns to his wine.

Then, he thinks about what Gaelin just said about blood-soaked clothing and the like, and remembers being engulfed by that horrid monster the night before. "I actually learned some magic last night, while we rested after we killed that monster." With a wave of his hand, he casts the prestidigitation cantrip a few times to clean himself up, causing the dried up gore on his armor and clothing to disappear, then to replace the offal smell with that of ocean air at the beach.
This message was last edited by the player at 06:33, Tue 13 Oct 2020.
The Ancient One
GM, 206 posts
Tue 13 Oct 2020
at 16:16
  • msg #45

The Village of Barovia

Ismark leans in and his facial expression changes, "What happened last night?"
Gnome Chompski
player, 93 posts
Tue 13 Oct 2020
at 20:53
  • msg #46

The Village of Barovia

Chompski pretends not to notice the parlor trick that Fenlen performs. He extends a hand toward Fenlen as he looks at Ismark. "Perhaps it's best we retire to your estate before going into any more detail." Chompski then whispers to his friends "he just happens to be waiting here when we walk in and we just happen to be 'exactly what he's looking for' as a rag tag pack of travelers from potentially a whole different realm? I think it would be wise for us to learn a little more about our new acquaintance and his motives before we share too much more information ourselves."
Gaelin Morfir
player, 137 posts
Walking the earth
Wed 14 Oct 2020
at 00:17
  • msg #47

The Village of Barovia

Gaelin gives a slight nod in agreement to Chompski, then stands and starts collecting weapons and backpack.  "Yes, let us retire post-haste.  I am eager to see this estate and hear about your family roots in the area.  And more about the Vistani.  The gypsy lifestyle has always had appeal to me.  Going where you please, seeing new places and meeting new people.  I suspect they are better at this traveling life than I appear to be.  Do you mind holding this for a second?" she asks as she hand Ismark her spear and crossbow.  Then puts on her backpack and takes the weapons back.  "Spears are great for many things, but they just aren't as easy to carry around as other weapons.  I used to have a leather cover for the tip, so I wouldn't put my eye out, but I seem to have lost it somewhere in the last few days.  Maybe we need to start traveling by wagon.  The gypsies are on the something there I suspect, then when I lost stuff it there would at least be a chance I would find it in the wagon later."
Fenlen Silverfrond
player, 66 posts
That's right
He's lefthanded
Wed 14 Oct 2020
at 02:02
  • msg #48

The Village of Barovia

"Oh, yes. Ismark, my friend, let's see your estate. But suffice it to say, we have a penchant for killing monsters, and that's apparently some sort of secret we must take to our graves, or at least the privacy of your home."

He turns to Chompski and whispers, "Don't fear. If we made it out of that house alive, we can surely survive a polite conversation with someone who has offered us hospitality. I don't want to disrespect him by repaying his kindness with suspicion; I wasn't raised that way."

"Lead on!" he says to Ismark after draining his glass.
The Ancient One
GM, 207 posts
Wed 14 Oct 2020
at 02:15
  • msg #49

The Village of Barovia

Ismark flings some coins at the barkeep who mindlessly catches the coin and sticks it into his apron.

Ismark ensures that everyone is following him and then heads out into the streets. He leads to the group to a weary-looking mansion squats behind a rusting iron fence. The iron gates are twisted and torn. The right gate lies cast aside, while the left swings lazily in the wind. The stuttering squeal and clang of the gate repeats with mindless precision. Weeds choke the grounds and press with menace upon the house itself. Yet, against the walls, the growth has been tramped down to create a path all about the domain. Heavy claw markings have stripped the once-beautiful finish of the walls. Great black marks tell of the fires that have assailed the mansion. Not a pane nor a shard of glass stands in any window. All the windows are barred with planks, each one marked with stains of evil omen.

Ismark climbs the stairs and bangs on the door and says, "Ireena it is me Ismark. Please open the door and let me in. We have guests."

The Door opens and you see a striking woman looking out hurriedly into evening. "Are you daft," she says. "The sun will be down soon. Get inside."

Ismark hurries inside and ushers you to follow him.

The interior of the mansion is well furnished, yet the fixtures show signs of great wear. Noticeable oddities are the boarded-up windows and the presence of holy symbols in every room. The burgomaster is in a side drawing room on the floor—lying in a simple wooden coffin surrounded by wilting flowers and a faint odor of decay.



Gaelin Morfir
player, 138 posts
Walking the earth
Wed 14 Oct 2020
at 04:33
  • msg #50

The Village of Barovia

Gealin follows Ismark into the manor.  "This is a lot to take in.  First, manor does not mean the same thing here as it does to me.  What image comes to mind when I say the word dump?  If you have coin to buy strangers drinks, why not fix the gate?  Or hire a gardener?"  She pauses and takes a deep breathe before continuing.  "Ireena, it is a pleasure to meet you.  I am Gaelin.  I love your armor, it's very ... um... striking.  Ismark didn't mention he was taken, Gaius might feel a little led on, but nothing ventured, nothing gained.  I guess.  Who is in the coffin?  Why do I get the feeling someone smashed all of you windows and tried to burn your house down?  Possible an evil wolf?  Wait, they blow houses down, they don't burn them.  At least that is what I was led to believe.  Was it evil wolves?  Peasants with pitchforks and torches?  I thought things were not going our way before, but what have you brought us into the middle of?"
The Ancient One
GM, 208 posts
Wed 14 Oct 2020
at 15:37
  • msg #51

The Village of Barovia

Ismark says, "We have been under assault. Strahd has taken an interest in Ireena here and has been sending his minions for her randomly. That is my request. Protect Irrena and see that she is taken someplace safe. She is my adoptive sister and these would be the wishes of both the BurgoMaster and myself."

Ireena stammers, "I will go no where until Father is taken to the Cemetary Ismark. We must see him buried and his body can not stay here any longer. You must take him for burial before I go anywhere. I demand it."

Ismark looks a bit suprised and then turns to the group, "Well friends it looks like we have a task before us. Would you be willing to help me move the body. After we have eaten and you have gotten somewhat settled of course."
Gaelin Morfir
player, 139 posts
Walking the earth
Wed 14 Oct 2020
at 16:28
  • msg #52

The Village of Barovia

Gaelin opens her mouth as if to speak, then thinks better of it and closes her mouth again.  She looks down at the floor, closes her eyes and takes a couple deep breathes.  "Usually one builds up a new friendship a little more before you get to the moving corpse level.  However, if Ireena is receiving unwanted attention from this Strahd person, I stand ready to help.  I hope you know of somewhere safe, because I haven't get a clue where that would be.  Oh, and for my own conscience, what is this man's name?  What did he die of?  And if it wasn't natural causes, who killed him?"  She says.
The Ancient One
GM, 209 posts
Wed 14 Oct 2020
at 16:45
  • msg #53

The Village of Barovia

Ireena says, "His name was Kolyan Indirovich. Wolves and other terrible creatures attacked this house night after night for weeks. Fathers heart couldn't stand the constant assault, and he died three days ago. Strangely, since his death, the house has not come under attack. No one from the village has been brave enough to help Ismark take  his body to the cemetery for proper burial. Please be so kind as to help Ismark deliver father's body safely to Donavich the local priest."

Ismark then says, "Vallaki! They would have the proper defenses. It is a safe haven against the evils of the Svalich Woods, if not Strahd himself. The town also lies beyond the sight of Castle Ravenloft."
Fenlen Silverfrond
player, 67 posts
That's right
He's lefthanded
Thu 15 Oct 2020
at 03:25
  • msg #54

The Village of Barovia

Fenlen puts a fist to his heart and gives a quick, shallow bow. "I haven't heard much of this Strahd yet, but he sounds like an evil man. I will protect you from him, Ireena, and help you send your father to his final rest. Like you said already, the sun will go down soon. Shall we take care of it in the morning?"
The Ancient One
GM, 210 posts
Thu 15 Oct 2020
at 15:36
  • msg #55

The Village of Barovia

Ismark says, "Yes it is safer to move about during the day."

There comes a frantic knocking at the door then. The knocking turns into a bashing.

Ismark gestures for everyone to hide someplace.

He then goes to the door and opens it slowly. As he opens the door it bursts open and a middle aged woman come bursting in sobbing and in hysterics.Both Ismark and Ireena look relieved.

Ismark says, "Calm down Mary what is wrong?"

The woman says, "Gertrude is missing I need you to find her. She is gone. Please Ismark you must I beg of you. You know things are not right in this place. Gertrude is so little and small she can not care for herself. Please I beg you sir."


Gaelin Morfir
player, 140 posts
Walking the earth
Fri 16 Oct 2020
at 02:34
  • msg #56

The Village of Barovia

When Ismark and Ireena look relieved, Gaelin bursts out from behind the curtains and regards the newcomer.  "Tell us everything you know about Gertrude and her disappearance.  No detail is too small.  Pretend we are from a completely different plane of existence and have no idea what is going on in this village or the surrounding area.  However, do try to keep it on point, my morning is booked with moving corpses around."  She says hurriedly.
Gnome Chompski
player, 94 posts
Fri 16 Oct 2020
at 16:33
  • msg #57

The Village of Barovia

Chompski posts Dog on the porch to keep watch while he enters the ramshackle house with the others. After listening to Ismark, Ireena, and Mary, he mutters to himself "All I wanted to do was visit my brother, not start a hero's guild... This is why I stick to the lab." He wanders around the house a bit to explore this new space, stopping to study the body of burgomaster as he does so. As he kneels down to investigate the corpse, he asks his fellow travelers "This Strahd character seems like a very powerful and dangerous character. Do we really think it wise to cross him? This could make our pursuit of a way back to our own realm quite difficult."

OOC:
Perception check for the house/room
1d20+1d4+4 (20)

Medicine
1d20+1d4+1 (7) - I found a pulse, didn't I...?
This message was last edited by the player at 16:39, Fri 16 Oct 2020.
The Ancient One
GM, 211 posts
Fri 16 Oct 2020
at 18:52
  • msg #58

The Village of Barovia

Chompski can discern trampled weeds all around the mansion as well as scores of wolf paw prints and human footprints.

Chompski is also certain that this man had his head crushed by a wine barrel. Then realizes that conclusion is not based in any fact at all as there is no evidence of this whatsoever.

Mary says, "Gertrude ran off not too long ago. Where she has I gone I am not sure whoever we all know what dwells in the mists. I fear for her safety please see her returned home."
Gaelin Morfir
player, 141 posts
Walking the earth
Fri 16 Oct 2020
at 22:37
  • msg #59

The Village of Barovia

”Left not to long ago and not sure where she went. Maybe some where in the ever present mist the surrounds us. That’s not much to go on.  Ismark?  Any thoughts on where to start?  Should we decide to proceed.”. Gaelin replies.
The Ancient One
GM, 212 posts
Fri 16 Oct 2020
at 22:55
  • msg #60

The Village of Barovia

Ismark says, "Mary we will look into it and I will let you know what we find out. I promise you. You should be on your way now though before the sun goes down."

He escorts Mary to the door and then ushers her out. Ismakr then turns to the group and says, "Mary does not retain all of her faculties. Gertrude has been missing for over a week now. Unlike you she is unarmed and does not know how to defend herself. I am afraid at this point she is lost to us. I am sure she has fallen prey to something. To add I did look initially but I alone can only go so far."
Gaelin Morfir
player, 142 posts
Walking the earth
Tue 20 Oct 2020
at 01:03
  • msg #61

The Village of Barovia

”Well, seeing that you are no longer alone, perhaps you can go a touch farther?  That may help move our friendship closer to the let’s spend the morning moving corpses stage. Just direct me to a room where I can change. This is my only set of clothing without wolf bites and my blood all over them. I’d hate to ruin them as well.”
The Ancient One
GM, 213 posts
Tue 20 Oct 2020
at 02:36
  • msg #62

The Village of Barovia

Ismark says, "What would you like me to elaborate. Also rooms can be found this hallway here. Please take any that suits you." He then points down a hallway.
Gaelin Morfir
player, 143 posts
Walking the earth
Wed 21 Oct 2020
at 00:01
  • msg #63

The Village of Barovia

"I'd like you to elaborate on any of the topics we have touched upon tonight."  Gaelin replies, somewhat taken aback by the statement.
The Ancient One
GM, 214 posts
Wed 21 Oct 2020
at 00:31
  • msg #64

The Village of Barovia

Ismark says, "If there is something in particular you would like to know please ask."
Gaelin Morfir
player, 144 posts
Walking the earth
Wed 21 Oct 2020
at 00:40
  • msg #65

The Village of Barovia

Gealin looks Ismark in the eyes and sighs heavily.  "Fine, let's start with the most pressing.  Exactly what did you do to investigate Gertrude's disappearance?  What do you mean by going 'so far'?  Are there additional places you would have looked or people you would have talked to if it were possible?  Could you go farther with us accompanying you?  Did you find any clues to her location or disappearance you were unable to pursue?"
The Ancient One
GM, 215 posts
Wed 21 Oct 2020
at 02:00
  • msg #66

The Village of Barovia

Ismark says, "I went in the direction that she was headed. I found some tracks that must have been hers. They were scattered. I try to find them after that and could not. I spent hours searching and found nothing. She did not talk to anyone but she headed off into the fog."
Gaelin Morfir
player, 145 posts
Walking the earth
Thu 22 Oct 2020
at 02:12
  • msg #67

The Village of Barovia

”Right. That does sound pretty thorough. How did your father die?  Did you kill any of the attackers?  Did they breach the house?  What did you mean by adopted sister?  Did anything else happen when the attacks stopped?  Like Gurtrude’s disappearance?  How far is this safe village?  If you are a tree, what type of tree would you be?  Me, I’d be a Bay Tree.”. Gaelin continues.
The Ancient One
GM, 216 posts
Thu 22 Oct 2020
at 04:35
  • msg #68

The Village of Barovia

Ismark grabs the back of a chair to steady himself to the onslaught of questions and tries his best to stammer out the answers, "We believe he died from a heart attack due to the stress of the nightly attacks. I am not sure if we killed any of them but we did burn a few. They never did get inside due to the barricades we erected. Yes Ireena is adopted but I do love her like a true sister and wish to see her safe. Villaki is about 20 miles from here. The attacks stopped after Dad died. Gertrude had already been missing for a few trees. If I were a tree I suppose I would be an Ash tree."
Gaelin Morfir
player, 146 posts
Walking the earth
Fri 23 Oct 2020
at 04:10
  • msg #69

The Village of Barovia

”Well, that answers all my questions for now. Supper time?  Bath time?”
The Ancient One
GM, 217 posts
Tue 27 Oct 2020
at 23:05
  • msg #70

The Village of Barovia

Ismark lays out a meager spread and then starts to boil water and draw a bath for the Elf. After eating he stares out the window as if trying to penetrate the night and see through the gloom.
Fenlen Silverfrond
player, 68 posts
That's right
He's lefthanded
Thu 29 Oct 2020
at 16:19
  • msg #71

The Village of Barovia

Fenlen keeps to himself during the evening's rest. He wanders the house, looking for anything interesting like books to read, paintings to look at.
The Ancient One
GM, 218 posts
Thu 29 Oct 2020
at 16:50
  • msg #72

The Village of Barovia

Fenlen walks the manor. He notices that all of the windows have been boarded up. Many of them have scorch marks near the tops and sides. Every time you do pass a window you feel like you are being watched. You stop in one such instance and peer into the gloom. You feel like there are shadows moving just within the fog. Then you swear you see a pair of red eyes in the sky looking down onto the manor. You shake off the feeling and continue your wander. Noticing the tarnished silver, the dusty furniture, the worn and faded paintings of what must pass for Barovian nobility. You then see Gaelin standing outside a door and then Ismark emerge and bid Gaelin to enter. She does so and Ismark looks in your direction then waves and leans against the wall as if waiting for something.
Gaelin Morfir
player, 147 posts
Walking the earth
Fri 30 Oct 2020
at 00:59
  • msg #73

The Village of Barovia

Gaelin thanks Ismark for his efforts and closes the door. She lounges in the bath until it starts to cool, then dresses and tries to clean the blood from her monk’s habit. Finally she settles down for mediation.

OoC;  Assuming nothing exciting happens in the next 4 hours Gaelin rests. After that maybe some mischief.
Fenlen Silverfrond
player, 69 posts
That's right
He's lefthanded
Fri 30 Oct 2020
at 05:42
  • msg #74

The Village of Barovia

Fenlen walks up, wearing just the clothes under his armor. He looks out the window as he approaches, when he gets near he says "That mist is otherworldly." He looks back at Ismark. "Someone said the castle is up above the village. Feels like your Strahd is watching from up there."
The Ancient One
GM, 219 posts
Fri 30 Oct 2020
at 14:24
  • msg #75

The Village of Barovia

Ismark replies, "Yes it is unfortunate. He seems to watch us at all times and knows goings on. He has taken particular interest in my sister that is why she must get to safer surroundings."
Fenlen Silverfrond
player, 70 posts
That's right
He's lefthanded
Fri 30 Oct 2020
at 22:18
  • msg #76

The Village of Barovia

He raises his eyebrows and cocks his head to the left. "Wait, he really can? I wasn't saying it feels like can actually watch us from the castle. He can?" He winces, a chill running down his spine.

"Has anyone ever tried to leave? And why has he set his sights on Ireena?"
The Ancient One
GM, 220 posts
Fri 30 Oct 2020
at 23:20
  • msg #77

The Village of Barovia

Ismark says, "He has spies everywhere.  Even the animals. He has been know to take brides in the past and I fear that is her fate. He will kill those who get in his way."
Fenlen Silverfrond
player, 71 posts
That's right
He's lefthanded
Fri 30 Oct 2020
at 23:37
  • msg #78

The Village of Barovia

Fenlen, following his instincts from many briefings by his captains, asks further. "Is there any way we can recognize these spies? Who should we watch out for?"
The Ancient One
GM, 221 posts
Sat 31 Oct 2020
at 03:46
  • msg #79

The Village of Barovia

Ismark replies, "I am not sure who the spies are but like I said even the animals can report to him."
Fenlen Silverfrond
player, 72 posts
That's right
He's lefthanded
Sat 31 Oct 2020
at 05:05
  • msg #80

The Village of Barovia

The soldier thinks on Strahd for a moment and contemplates the power he wields here. "Is there anyone we can trust here, besides you and your sister?"
The Ancient One
GM, 222 posts
Sat 31 Oct 2020
at 17:50
  • msg #81

The Village of Barovia

Ismark says, "Folk are decent enough but everyone has a price."
Fenlen Silverfrond
player, 73 posts
That's right
He's lefthanded
Sun 1 Nov 2020
at 16:41
  • msg #82

The Village of Barovia

"Good to know. We'll be careful." Fenlen gives a shallow bow and continues looking around the house until he finds a quite place to meditate and take a long rest.
Gaius Wardenshield
player, 88 posts
Sun 1 Nov 2020
at 21:37
  • msg #83

The Village of Barovia

Gaius looks at Gaelin and says "If I was a tree I'd be an Oak."

Gaius then realizes the group has gone way past that subject, shakes his head and hones in on the issues at hand. Looking at Fenlen Gaius states

"I wonder if those wolves we faced before are a part of this. Either way, I believe our destinies are entwined with us visiting that castle in the morning."
The Ancient One
GM, 223 posts
Sun 1 Nov 2020
at 23:07
  • msg #84

The Village of Barovia

Ismark looks at Gaius in surprise and says, "I am not sure you are ready to goto  Castle Ravneloft yet. Perhaps you can see my sister to safety first."
The Ancient One
GM, 224 posts
Mon 2 Nov 2020
at 15:44
  • msg #85

The Village of Barovia

Ismark then seems to age with grief and exhaustion. He grabs a crossbow off the wall and sinks into a chair near the front door. His lids become heavy and he is fast asleep. His sister is in the room with the body of their father resting on couch but doing so lightly.
Gaius Wardenshield
player, 89 posts
Mon 2 Nov 2020
at 16:50
  • msg #86

The Village of Barovia

In reply to The Ancient One (msg # 85):

Gaius is upset with Ismark's correction and thinks to himself

"Yeah, well you'd be a weeping willow tree."

He laughs softly and goes to sleep.
Gaelin Morfir
player, 148 posts
Walking the earth
Mon 2 Nov 2020
at 18:21
  • msg #87

The Village of Barovia

After her meditation, Gaelin decides to forgo the four hours of combat forms practice feeling that she is getting enough practice in actual combat to suffice.  Instead she moves quietly from the room and goes in search of Fenlen and Chompski.  She knows her fellow elf will be awake, and the gnome seems to spend his off hours tinkering, instead of sleeping.  She is careful to avoid the rooms with Ismark and Irrena, but pokes around the rest of the house while searching for her friends.  She takes notice of anything that seems out of place or peculiar and inspects all portraits.

OoC;
Roll(1d20)+7:  5,+7  Total:12 - Stealth
Roll(1d20)+4:  16,+4  Total:20 - Perception
The Ancient One
GM, 225 posts
Mon 2 Nov 2020
at 22:25
  • msg #88

The Village of Barovia

Outside of the obvious: the boarded windows, missing glass and burn marks, there is nothing that jumps out at you except that all of the pictures of former family members are pale for nobility. Well more pale than usual. But then you think to yourself. Is it really that odd. Everyone around here is pale. Must be the lack of sun on a regular basis.
Fenlen Silverfrond
player, 74 posts
That's right
He's lefthanded
Tue 3 Nov 2020
at 04:55
  • msg #89

The Village of Barovia

OOC: I wanted to say this earlier before Gaelin and Gaius started their rest.

"I'm going to stick with 'Wolves bad.' as a general rule as long as we're in this land. And that might be a while, since nobody wants to answer my question about if we can even leave and how. I suppose I'll take that to mean we'll be here for a long time, or until we die-- whichever comes first."

Fenlen looks down and notices a smudge on his clothing, he assumes from the house. He twists his face in disgust and rubs his hands together and casts prestidigitation to make the dirt disappear.

"I'll go to my meditations, then. Perhaps the visions that come to me might show me something that will help us in what's coming. To those who sleep, sleep well." He turns to Gaelin and says in Elvish, "May your meditations bring you visions of Arvyndor, and of the Seldarine."
This message was last edited by the player at 04:56, Tue 03 Nov 2020.
Gaelin Morfir
player, 149 posts
Walking the earth
Tue 3 Nov 2020
at 05:28
  • msg #90

The Village of Barovia

Not hearing anything from Chompski, Gaelin finds Fenlen meditating and waits for him to finish.  When him does, Gaelin speaks to him softly in Elven.  "Cousin, remember the man killed by the wolves that attacked us?  I know it seems like months ago at this point, but he had a note from the dead guy in the parlor.  It said his adopted daughter was a vampire, like the man in the castle.  Also, in that house, we found the note from Stradh.  It referred to the people that summoned the fiend that ate you as the worms beneath his feet.  Or something along those lines.  It's been a long week.  The pictures on the wall, they are all so pale.  Cousin, where are we?  What have we become entangled in?  Is there any good in this land, or merely competing evils?  We need to see that this man is properly buried.  We need to get this poor young girl away from the man that will force himself upon her.  But I don't think we are being told the whole story.  Most importantly, we need to look out for each other and make it back home."
Fenlen Silverfrond
player, 75 posts
That's right
He's lefthanded
Tue 3 Nov 2020
at 06:25
  • msg #91

The Village of Barovia

Fenlen whispers back in Elvish "You're right about one thing: This place does seem almost unnaturally malevolent and cruel. Forget that Strahd is a vampire for one moment, what Ismark described is a tyrabt. And his subjects have lives so horrible they need to eat that woman's pies. It's madness."

He straightens up, crosses his arms, and says at just above a whisper, still in Elvish, "I'm with you, though. If we fight together, I am your brother, just like when I was a soldier." He stifles a laugh, "But, you can still call me cousin, if you want."

OOC: Did we take those letters and other notes with us? I'd like to take a look at any of the ones we saved again.
This message was last edited by the player at 06:28, Tue 03 Nov 2020.
The Ancient One
GM, 226 posts
Tue 3 Nov 2020
at 17:28
  • msg #92

The Village of Barovia

As Gaelin and Fenlen speak of what to do. The fog clears enough for a clear view of the cemetery. An eerie green light suffuses the graveyard. From this light emerges a ghostly procession. Wavering images of doughty women toting greatswords, woodwise men with slender bows, dwarves with glittering axes, and archaically dressed mages with beards and strange, pointed hats—all these and more march forth from the graveyard, their numbers growing by the second. They look your direction and then turn up Old Svalich Road and march off into the night.



OOC: They should be available for viewing in the death house and the entry thread.
This message was last edited by the GM at 17:32, Tue 03 Nov 2020.
Gnome Chompski
player, 95 posts
Tue 3 Nov 2020
at 23:04
  • msg #93

The Village of Barovia

Dog, showing visible concern, enters the house and tracks down Chompski to warn the group about the ghostly figures emanating from the cemetery. He finds Chompski collapsed over the makeshift workbench he has laid out.

"Wow. I was more tired than I realized," Chompski says as he looks around to see if any others are in the room. "What's that, Dog? Timmy fell down the well? Not this again... I thought I fixed that bug." He quickly tinkers yanks a few wires in Dog's chest and swaps them around. Alright, let's try that again. "Lights coming from the graveyard? Is there someone out there visiting with a torch?"

Chompski wanders to a boarded window bleary-eyed. Upon peaking out, his eyes shoot wide open as he ducks down below the windows. "Nope, those aren't torches. Good catch, buddy. We need to find the others!" Chompski scurries off in search for Fenlen and the rest of his group.
This message was last edited by the player at 23:05, Tue 03 Nov 2020.
Gaelin Morfir
player, 150 posts
Walking the earth
Tue 3 Nov 2020
at 23:36
  • msg #94

The Village of Barovia

"You and Gaius are cut from a different cloth.  I can stand against wolves attacking villagers, but crossing the portcullis to face an unknown fiend.  I just..."   Gaelin shakes her head slowly, then looks up to see the spirits leaving the graveyard and the gnome arriving.  Switching to common  "Wow, even the parades here are downright frightening.  No wonder Ismark didn't want to go out after dark.  I'd hate to run into that lot coming back late from picking berries.  Chompski, dog, glad you could join us.  Do you have letters and other documents we found since arriving?  Fenlen was interested in having a look."

OoC;  If you haven't found the letters, one is in the 'hand-outs' topic.  The other is in the 'House' topic, page 9.
Gnome Chompski
player, 96 posts
Wed 4 Nov 2020
at 04:13
  • msg #95

The Village of Barovia

"Letters? I haven't seen a postmaster since we left on our adventure!" Chompski exclaims as he walks into the room with a confused look. "Oh! The note from the forest. Yes, I have that somewhere, just a moment... Ah here it is.

"Hail thee of might and valor,

I, the Burgomeister of Barovia, send you honor – with despair. My adopted daughter, the fair Ireena Kolyana, has been these past nights bitten by a vampyr. For over four hundred years, this creature has drained the life blood of my people. Now my dear Ireena languishes and dies from an unholy wound caused by this vile beast. He has become too powerful to conquer.

So I say to you, give us up for dead and encircle this land with the symbols of good. Let holy men call upon their power that the devil may be contained within the walls of weeping Barovia. Leave our sorrows to our graves, and save the world from this evil fate of ours.

There is much wealth entrapped in this community. Return for your reward after we are all departed for a better life.

Kolyan Indirovich"

After reading the note to the collective group, Chompski swivels to face Ismark and Ireena. "That seems like a minor detail that would be worth mentioning, Ismark. No?" He quickly turns his head to address the adventurers "I must say, you three are far too quick to trust!" before returning his attention to the siblings. "So, let's start over. Ismark, Ireena, you say you're under siege from this Strahd character. Might he be a vampire? Do you have any recent wounds that you can or can't account for? Have you noticed any off behavior in the recent days? Anything else about your would be assailants that would prove useful in a potential engagement? Perhaps relating to the ghostly parade marching from the location you wish us to visit shortly?" While Chompski peppers the two with questions, Dog is seen taking a menacing stance behind them while nodding with each sentence.
This message was last edited by the player at 04:18, Wed 04 Nov 2020.
Gaelin Morfir
player, 151 posts
Walking the earth
Wed 4 Nov 2020
at 15:43
  • msg #96

The Village of Barovia

"You are very quick to trust a piece of paper we found in the woods!" Gaelin snaps back.  Then returns to lounging against the wall, inspecting her fingernails.  "Over these two individuals that gave us shelter from whatever happens in this place at night.  And a bath.  We rested here and they didn't try to murder us, I think passes for friendship in the shadow of that castle.  It's a conversation we should have, but I was thinking it would be better to have it in the light of day, lest we decide to part ways.  Because then would would actually be able to go somewhere."
Fenlen Silverfrond
player, 76 posts
That's right
He's lefthanded
Wed 4 Nov 2020
at 16:39
  • msg #97

The Village of Barovia

Fenlen rolls his eyes "Don't be so hasty to jump to conclusions, gnome. Are you some expert on vampires now? Do you see a snarling beast before you? No. We see a woman who merely wants to bury her father. Have a snack and a nap, and I'm sure your hot head will cool by morning. Whatever comes, we'll deal with it. When it comes."
The Ancient One
GM, 227 posts
Wed 4 Nov 2020
at 22:39
  • msg #98

The Village of Barovia

Ismark glances out the window, "Those are folks like you. Come to this realm from elsewhere. They have battled with Strahd and failed. Now they are cursed to march on his castle every night. Yes Strahd had fed about Ireena before we found out and fortified our home. That is why we are in the situation we are in. Ireena has not developed any sort of vamprism that I can tell and I have been with her every night. This is why she must be moved. Strahd wants her. I won't let him I tell you."
Gnome Chompski
player, 97 posts
Thu 5 Nov 2020
at 01:42
  • msg #99

The Village of Barovia

"Hmph!" The gnome grunts in frustration. "I don't like being kept in the dark. I would like to know if I'm about to risk damning my soul to march on this vampire lord for eternity. Gaius, were you trained to deal with vampires?"

OOC:
Does anyone else have any knowledge to draw on about vampires? What exactly is the process for turning someone? Can it be reversed? Would be good to know as we deal with Ireena. I failed my check earlier...
This message was last edited by the player at 01:48, Thu 05 Nov 2020.
Fenlen Silverfrond
player, 77 posts
That's right
He's lefthanded
Thu 5 Nov 2020
at 01:53
  • msg #100

The Village of Barovia

"Well, Chompsky, I don't think you'll like the answer, but I don't think we have a choice. I've been getting the impression we're trapped here, and Strahd is the one blocking our way."

OOC: Fenlen's fairly intelligent. I can try an intelligence check, or arcana, but I don't think that applies here. I rolled a 6. Never heard the specifics on vampires before!
Gaelin Morfir
player, 152 posts
Walking the earth
Thu 5 Nov 2020
at 16:09
  • msg #101

The Village of Barovia

"I would never intentionally leave anyone in the dark, and I'm sorry if you felt that way.  Sometimes, I get the feeling you think I talk to much about what I am thinking or feeling.  Actually, I don't recall anyone ever accusing me of withholding information before in my life.  Typically it the opposite."  Gaelin says, ending with a bit of a frown before continuing.
 "There was no conspiracy, I remembered the name of the town from the letter after we talked to pie lady and I wanted to have a private chat about that in the tavern.  But Ismark wandered over and I was unable to separate our group from him until he fell asleep at the manor.  At that point, I wandered around looking for everyone, but only found Fenlen.  Me reminding you about the letter when you came to watch the parade is literally the first chance I have had to talk to you about it."

OoC;  Roll(1d20)+2:  18,+2  Total:20 - Arcana?
The Ancient One
GM, 228 posts
Thu 5 Nov 2020
at 16:38
  • msg #102

The Village of Barovia

Gaelin thinks for a second about what she has heard of vampires. Outside of legend she does not know how one is created. She does not know what they are vulnerable to. SHe knows basically no facts about vampires.

OOC: For finding information out about creatures I use a base DC of 10 and then add their challenge rating. Gaelin did not pass the DC.
Gnome Chompski
player, 98 posts
Fri 6 Nov 2020
at 00:22
  • msg #103

The Village of Barovia

"My concern is not with you, Gaelin or Fenlen. My concern was with our new cohorts and the details withheld about the circumstances we are about to wade into. It would seem important to note that Ireena has already been bitten by the vampire. We will need to be very careful in helping them. I also fear if she may be marked, making it very difficult for us to avoid being tracked. If we have made up our mind to help them, perhaps we should return to our rest and prepare for the morning. These spirits from the cemetery appear to mean us no harm for this evening." Chompski again turns to Ireena and racks his brain one more time for anything he might've picked up spending countless hours in the library at the university, distracting himself to overcome mental roadblocks in his labwork.

OOC:
Arcana check again on vampires
1d20+1d4+4 (25) nat20
(I can share the screenshot if you need)
This message was last edited by the player at 01:18, Fri 06 Nov 2020.
The Ancient One
GM, 229 posts
Fri 6 Nov 2020
at 00:53
  • msg #104

The Village of Barovia

Thinking back to his studies on the natural/unnatural world Chompski remembers actually spending some time going over vampires. You know that Vampires have an aversion to running water, sunlight and a stake through the heart. You also know they have tremendous fortitude and can heal wounds. They can change shape. They can climb walls. They can charm people.

When it comes to creating a vampire the vampire must drain the victim of all their blood. If left the victim becomes a vampire spawn a zombie like creature. IF fed the Vampires blood the victim becomes a vampire.

OOC: Usually I give you a detail of your choice but since you rolled a 20 I gave you a nice  broad spectrum of data.
Gaelin Morfir
player, 153 posts
Walking the earth
Fri 6 Nov 2020
at 04:43
  • msg #105

The Village of Barovia

"Preparing for tomorrow is an excellent idea.  Though I haven't moved a recently departed individual before, so I'm not exactly sure how to prepare.  Light stretching and aerobics?  Probably."  Gaelin says and starts moving to her room.  Just before entering she says.
 "Wait, I don't particularly like bright sunlight or running water.  Being stabbed in the heart with a wooden stake, either.  I have tremendous fortitude and can climb walls.  Some people find me charming.  I've never changed shape, but I haven't actually tried.  All my wounds from the last couple days are healed.  Am I a vampire?  I certainly hope not, but how does one know for sure?"  Leaving the question in the air, she enters the room and closes the door.
This message was last updated by the player at 04:44, Fri 06 Nov 2020.
Gaius Wardenshield
player, 90 posts
Fri 6 Nov 2020
at 21:57
  • msg #106

The Village of Barovia

Gaius nods with Gnome's assessment of vampires and realized that they are ill prepared for facing off against vampires and begins looking around for objects he can make stakes out of.
The Ancient One
GM, 230 posts
Sat 7 Nov 2020
at 00:15
  • msg #107

The Village of Barovia

There are poles about the house you could use to make into stakes. Looks like they were used to open and close the windows but no longer are needed.
Gaius Wardenshield
player, 91 posts
Sat 7 Nov 2020
at 00:30
  • msg #108

The Village of Barovia

Gaius grabs the poles and using his greatsword as a widdle, he starts to make stakes while singing an old Paladin hymn to himself.

"Here our soldiers stand
From all around the world
Waiting in a line
To hear the battle cry
All are gathered here
Victory is near
The sound will fill the hall
Like thunder from the sky
Sworn to fight and die
Bringing power to us all
We're warriors
Warriors of the world
"

Gaelin Morfir
player, 154 posts
Walking the earth
Sat 7 Nov 2020
at 03:53
  • msg #109

The Village of Barovia

Gaelin comes out shortly after sunrise. Seeing the knight whittling with a great sword and offers him her small knife. ”This might work better.” She remarks. Then picks up one of the finished stakes testing the weight and balance and nods in approval. ”This will do nicely.”  She remarks. ”Ridiculously powerful vampire that rules all we see and has spies everywhere beware!”  She finishes with a chuckle. ”Alright, let’s deliver our recently departed mayor to his final resting place, should we grab a corner?”
This message was last edited by the player at 03:57, Sat 07 Nov 2020.
Gnome Chompski
player, 99 posts
Sun 8 Nov 2020
at 17:55
  • msg #110

The Village of Barovia

"Aha! 'The Man, The Bat, The Legend: The Count of Sesame Hamlet', that was the book! A real page-turner. Hm, perhaps we should find ourselves a river to cross!" the gnome shouts, before looking around and realizing everyone has long left the room. He returns back to his workbench and beckons Dog to join him. "Perhaps we'll make a few tweaks on you for tomorrow." Dog perks up at the mention of this and excitedly follows him out of the room.

Chompski rises the next morning and rejoins the group. He picks up one of the newly created stakes Gaius has been working on and examines it. "Hm... excellent craftsmanship, friend. With a couple of quick modifications, I'm sure I could make this fire from my crossbow. That would come in handy for a shape-shifting creature who can climb and move around quickly, right? Do you have any protections against supernatural charm?"
This message was last edited by the player at 21:50, Sun 08 Nov 2020.
Gaelin Morfir
player, 155 posts
Walking the earth
Wed 11 Nov 2020
at 22:35
  • msg #111

The Village of Barovia

"Well, let's not just stand around.  We need to get this man to his final resting place and put as much distance between that castle and Ireena before the sun goes down.  Chop, Chop!"  Gaelin states impatiently.
The Ancient One
GM, 231 posts
Wed 11 Nov 2020
at 23:41
  • msg #112

The Village of Barovia

The group gathers up the casket and heaves it up between them all. Ismark joins them as they head up the road toward the church where just last night the Green Apparitions were seen.Atop a slight rise, against the roots of the pillar stone that supports Castle Ravenloft, stands a gray, sagging edifice of stone and wood. This church has obviously weathered the assaults of evil for centuries on end and is worn and weary. A bell tower rises toward the back, and flickering light shines through holes in the shingled roof.
This message was last edited by the GM at 00:08, Thu 12 Nov 2020.
Gaelin Morfir
player, 156 posts
Walking the earth
Thu 12 Nov 2020
at 00:34
  • msg #113

The Village of Barovia

Gaelin abruptly steps away from the casket, causing everyone else to compensate. She wasn’t putting much effort into supporting the casket, so it doesn’t cause a major issue. ”Cheery.”  she says with obvious sarcasm before heading to the entrance. After wrapping loudly on the door she yells. ”Hello?  Anyone around?”
The Ancient One
GM, 233 posts
Thu 12 Nov 2020
at 00:49
  • msg #114

The Village of Barovia

As you approach the Church you see that the heavy wooden doors of the church are covered with claw marks and scarred by fire. Ismark motions to the door and says, "We should just enter it is a church after all."
Gaelin Morfir
player, 157 posts
Walking the earth
Thu 12 Nov 2020
at 01:21
  • msg #115

The Village of Barovia

Gaelin shrugs and enters. Waving those carrying the casket to follow.
The Ancient One
GM, 234 posts
Thu 12 Nov 2020
at 01:42
  • msg #116

The Village of Barovia

The doors open to reveal a ten-foot-wide, twenty-foot-long hall leading to a brightly lit chapel. The hall is unlit and reeks of mildew. Four doors, two on each side of the hall, lead to adjacent chambers.

You can see that the chapel is strewn with debris, and you hear a soft voice from within reciting a prayer. Suddenly, the prayer is blotted out by an inhuman scream that rises up from beneath the wooden floor.
Gaelin Morfir
player, 158 posts
Walking the earth
Thu 12 Nov 2020
at 05:30
  • msg #117

The Village of Barovia

Gaelin looks briefly down at the floor, then presses on.  "Excuse me, sorry to interrupt, but we really must get this man buried as soon as possible.  It is literally a matter of life and death.  So to speak."  She pauses briefly to appreciate her pun.  "If this is not a good time, just point us to where you keep the shovels.  We have our own holy warrior who can perform some passing version of rites for the dead."  She calls into the chapel.
The Ancient One
GM, 235 posts
Thu 12 Nov 2020
at 17:13
  • msg #118

The Village of Barovia

The praying man gets up from where he was kneeling and comes over to the group. His eyes are a bit wide and seem a bit strained but his gaze settles upon Ismark and he says in weak and hoarse voice, "Ismark tis you. Who are these with you I have not seen thier likes around 'fore? Matters not what can I do for you?"

Ismark replies, "Sir Donavich these are friends. They are here to help. We have brought my Father who passed but a few nights ago. I have heard that horrid scream coming from the floorboards what is it?"

Donovich replies, "Tis a miracle and horror at the same time. Doru has come back to me. But at the same time it is not Doru. I fear that the evil one has changed him into one of his ilk to torment me. Doru has not eaten in days and I have trapped him in the basement. I pray for his soul day and night but alas nothing."
This message was last edited by the GM at 17:15, Thu 12 Nov 2020.
Gaelin Morfir
player, 159 posts
Walking the earth
Thu 12 Nov 2020
at 20:43
  • msg #119

The Village of Barovia

"Who or what was Duro?  Not eating in days is bad, but what would new Duro eat if given his choice?  Praying is a great thing, but if you want Duro's soul freed to move on, you may have to roll up your sleeves and get you hands dirty.  Anyway, you seem busy and we are a little pressed for time, where do you keep the shovels?  Is there a nice rise or some other place reserved for our esteemed former burger-master's resting place?"  Gaelin interjects.
The Ancient One
GM, 236 posts
Thu 12 Nov 2020
at 21:39
  • msg #120

The Village of Barovia

Donavich says, "Doru is my son. He left with some wizard about a year ago confident they would defeat Strahd. It was not so. Strahd still reigns. My son came back a few weeks ago but is no longer the person he once was. He only seeks blood for nourishment now. I was able to lure and trap him in the basement. As far as the Burgomaster is concerned tis sad news indeed. All I see is our world crumbling around us. It has been a slow rot for so long but now it seems to be accelerating. We must give the Burgomaster the burial he deserves. Please come with me." Donavich motions to a side door toward the cemetery.
Gaelin Morfir
player, 160 posts
Walking the earth
Fri 13 Nov 2020
at 20:06
  • msg #121

The Village of Barovia

Gaelin stops and has an uncharacteristically serious expression on her face. "Your son was very brave to undertake such a challenge to rid this realm of Strahd.  Had they succeeded, many of our current struggles would not be occurring.  Do you know anything else of this wizard, or there plans to defeat him?  Maybe we can pick-up where they left off after we sort out some other pressing items."  She says in a serious tone.
The Ancient One
GM, 237 posts
Fri 13 Nov 2020
at 22:53
  • msg #122

The Village of Barovia

Donavich says,"Alas I know not what became of the wizard. My guess is that Strahd killed, turned him or drained him for his insolence."
Fenlen Silverfrond
player, 78 posts
That's right
He's lefthanded
Sat 14 Nov 2020
at 02:18
  • msg #123

The Village of Barovia

"And Doru," Fenlen says, "Sounds like a vampire himself. You'll just leave him locked up downstairs forever?"

He speaks forward in the paul-bearer train to Gaius, "From what Chompsky told us of vampires, they're undead. What would Helm have you do, sir knight?"

Then, to Chompsky, "I think you and I would be of a like mind this time. How do you feel about this vampire in the church?"
This message was last edited by the player at 02:24, Sat 14 Nov 2020.
Gaelin Morfir
player, 161 posts
Walking the earth
Sat 14 Nov 2020
at 02:24
  • msg #124

The Village of Barovia

"I hate to ask, but we heard that Gertrude, Mary's daughter, has been missing for a few days.  Is there a chance that between his return and being locked in the basement Duro encountered the girl?"
Gnome Chompski
player, 100 posts
Tue 17 Nov 2020
at 00:25
  • msg #125

The Village of Barovia

Chompski, who had been riding on Dog's back while he held a corner of the casket on the way to the church, catches Gaelin letting go of the casket and jumps backward off of dog to take her place. He strains to grab the corner above his head and provide support while expressing his frustration.

Chompski addresses Fenlin's concern. "Aye, harboring of a vampire does seem to be asking for trouble. If they are as strong as the literature suggests, I fear it's only a matter of time before he breaks free. We should certainly warn the poor fool, but do we endeavor to protect the village by ending this creature no matter what the preacher asks of us?"
The Ancient One
GM, 238 posts
Tue 17 Nov 2020
at 01:55
  • msg #126

The Village of Barovia

The Priest responds, "Duro is weak and has not eaten except for rats I assume that have wandered past him. He has not been let out and has had no opportunity to prey upon poor Gertrude. He is held fast and I pray for his soul day and night."
Gaelin Morfir
player, 162 posts
Walking the earth
Tue 17 Nov 2020
at 03:14
  • msg #127

The Village of Barovia

"Excellent.  It is great to hear that a priest is so proficient add subduing people in basements.  Typically not something you think is necessary in completing the duties, unless you believe the rumors.  Which I, of course, do not.  Aside from sneaking up on him and killing him as my companions are suggesting, is there anything we can do to help poor Duro?
 Now, about the burial?  We are in a bit of a hurry to get out of town and the shadow of that castle."
  Gaelin replies.
The Ancient One
GM, 239 posts
Tue 17 Nov 2020
at 04:27
  • msg #128

The Village of Barovia

The Priest says, "Duro will turn back to the light if I have anything to say about it. His light we see to it. Yes we must bury the burgomaster. We must give praise to he who is the light." He then leads you out the side gate to the cemetery grabbing some shovels on the way out and swinging them over his shoulder.
Fenlen Silverfrond
player, 79 posts
That's right
He's lefthanded
Wed 18 Nov 2020
at 05:32
  • msg #129

The Village of Barovia

Fenlen whispers to his friends, "This priest is delusional. I may not know this place, but I know undead well enough to know that. Can a zombie be turned back to human? A ghoul? He's in for a rude awakening. We wouldn't have tolerated this in my batallion. His attachment may put this whole village in grave danger." He gives a grunt, readjusting his grip on the coffin. "Say, holy man. Where do we set this down?"
Gaelin Morfir
player, 163 posts
Walking the earth
Wed 18 Nov 2020
at 23:22
  • msg #130

The Village of Barovia

"I think the only sane person we have met was the specter of the dead nanny.  I don't see his son coming back, but he is having some trouble moving on."  Gaelin whispers in reply.  She then hurries back to the priest.  "Who is he that is light, or by what name do you know him?  Were you born in this realm or arrive here from somewhere else?"  She inquires.
The Ancient One
GM, 240 posts
Thu 19 Nov 2020
at 02:08
  • msg #131

The Village of Barovia

The priest signals to and area of bare ground and throws down the tools. He says, "Place the Burgomaster there." Pointing to an area in the cemetery. "The Morninglord my child. That is his name and who's light shines on us. He is depicted like your friend there but his hair is lighter." This time he points to Fenlen. He then picks up a pickax and begins to break the ground. "Come his light is upon us." The man says.
Gaelin Morfir
player, 164 posts
Walking the earth
Thu 19 Nov 2020
at 02:24
  • msg #132

The Village of Barovia

Gaelin shrugs and grabs a shovel.  After two half-hearted scoops, she stops, plants the edge and leans against the handle.  "Lathander?  I mean the images I have seen of him might bear some sort of passing resemblance to Fenlen.  That is the Morninglord where I am from.  Is it possible you are from the same place?  Does the Sword Coast mean anything to you?  Do you know how we get home?"  She inquires.
The Ancient One
GM, 241 posts
Thu 19 Nov 2020
at 02:34
  • msg #133

The Village of Barovia

The man says, "I know of both. Here we simply worship the Mobringlord. I have never left this realm only have spoken to those who are not from here," he says this last part while striking at the ground.
Fenlen Silverfrond
player, 80 posts
That's right
He's lefthanded
Fri 20 Nov 2020
at 04:28
  • msg #134

The Village of Barovia

Fenlen grins a little at the comparison, flattered. Then, he's worried again. "So you've met people from our world before. Toril. I'm guessing... that they're all around us now." He gestures to the graves. "We saw the parade of spirits last night."
The Ancient One
GM, 242 posts
Fri 20 Nov 2020
at 16:01
  • msg #135

The Village of Barovia

The man says, "Yes they have been here. They have all marched on the Castle and have failed. I am sure things will be the same for you." He then makes some sign with his hands in your direction and continues to work the ground.
Gaelin Morfir
player, 165 posts
Walking the earth
Sat 21 Nov 2020
at 01:28
  • msg #136

The Village of Barovia

Gaelin turns to Fenlen and switches to elven, speaking seriously.  "If I die in this place, and you can recover the body don't bring it to this loon.  Burn it and take my ashes back to Evermeet."  She then digs a little and talks to the priest in common.  "I heard you referred to as 'Sir'.  Are there knightly orders here, or was it one of the visitors that knighted you?  Are there other temples?  Religious orders?  Monasteries?"
The Ancient One
GM, 243 posts
Sat 21 Nov 2020
at 18:52
  • msg #137

The Village of Barovia

"I am know knight. Just a man of the cloth. Yes there have been monasteries and knights here in the past. I am afraid those are in ages past however. If you do find any that still function please let me know," the Priest says. He then puts the finishing touches on the burial plot and motions for the casket to be lowered in.
Gaelin Morfir
player, 166 posts
Walking the earth
Sun 22 Nov 2020
at 05:47
  • msg #138

The Village of Barovia

Gaelin stands back as the casket is put in place. ” I’ve heard good things about the Abbey of St. Markovia, though the source of information was a little suspect. So is it worth a visit?”. She inquires.
This message was last edited by the player at 05:48, Sun 22 Nov 2020.
The Ancient One
GM, 244 posts
Mon 23 Nov 2020
at 02:25
  • msg #139

The Village of Barovia

The priest shrugs. "Have not been there in ages. The last I was there it seemed alright. However time in this place is strange. I am also not sure everyone in this realm has a soul or cares if they do or don't. Things seem to be decaying and I feel it is a matter of time before we are lost."

With the burgomaster in the ground the priest stands brushes himself off moves to the head of the grave and says, "It is dusk, and as the Darkness moves in, the Evening Ritual must be said to ward off evil."

“I will recite the eight tenants of faith”

"Watch each sunrise. For each day is a gift."

"Always aid. Strive always to aid, to foster new hope, new ideas, and new prosperity for all kind and its allies."

"Nurture life. It is a sacred duty to foster new growth, nurture growing things, and work for rebirth and renewal."

"Perfect yourself. Be fertile in mind and in body."

"Bring Hope. Wherever you go; plant seeds of hope, new ideas, and plans for a rosy future in the minds of all."

"Think ahead. Consider the consequences of your actions so that your least effort may bring the greatest and best reward."

"Avoid negativity. For from death comes life, and there is always another morning to turn a setback into a success."

"Rules are secondary. Place more importance in activities that help others than in strict adherence to rules, rituals, and the dictates of your seniors."

“The Shadows grow longer. What must be done second?”

“I will hold high my children that they might see the Sun”


“How shall the Evening Ritual end?”

“I shall mourn as I watch the Sun give way to the onslaught of night, and greet Seluné, friend and ally of our Morning Lord. For the darkness is no more under her beautiful silver light.”

"Farewell, Illuminated one, until we meet again."

"We carry the sun in our hearts until then."

"Give us the strength to carry on."

"Until the next dawn."

"Your last Sunset, go to the arms of the Morninglord, be in his eternal warm soothing light. We will miss your leadership, we will cherish your moments. Your legacy will continue though out Ismark and Ireena, through them you shall live on."
Gaius Wardenshield
player, 92 posts
Mon 23 Nov 2020
at 20:59
  • msg #140

The Village of Barovia

In reply to The Ancient One (msg # 139):

Gaius nods at the Priest and thanks him for a well said prayer. He then picks up a shovel and starts to fill the grave.

"Perhaps as I put our friend down we can decide what our next move shall be? Also Priest, do not think I haven't forgotten about your son."

OOC: In some tales vampires are returned to human or die when the head vampire dies. Additionally, I saw somebody say a vampire could return to human if they are killed and somebody uses revivify.  What's the ruling here?
The Ancient One
GM, 245 posts
Mon 23 Nov 2020
at 21:07
  • msg #141

The Village of Barovia

The Priest begins to fill in the grave as well. "What of my boy?" The Man asks.

OOC: This type of knowledge would take another Religion check on the part of the Paladin.
Gaius Wardenshield
player, 93 posts
Tue 24 Nov 2020
at 17:22
  • msg #142

The Village of Barovia

In reply to The Ancient One (msg # 141):

OOC: Religion role 1d20+2 = 18+2 = 20

Can I gain the knowledge before I respond to the priest? That may affect my answer.
The Ancient One
GM, 246 posts
Tue 24 Nov 2020
at 17:27
  • msg #143

The Village of Barovia

Gaius thinks back to his study of the undead. Vampires in particular are shrouded in mystery on this subject as far as he can tell. Probably because they are all eradicated when encountered. Gaius does not know what happens to the lesser Vampires when a Master is slain.
Gaius Wardenshield
player, 94 posts
Tue 24 Nov 2020
at 17:45
  • msg #144

The Village of Barovia

In reply to The Ancient One (msg # 143):

Gaius looks at the priest solemnly and replies

"I do not know of any magic or spell that would have the ability to return your son to the living, and because of that I believe it would be best to return him to the grave. You wouldn't want your kin to suffer of terrible plague and watch them wither away in torture would you? Because that is what you have done with your son. He is filled with the plague of evil. With your blessing I would like to aid in putting your son to rest before he can spread the plague to others."

OOC:
Charisma roll: 1d20+5 = 11+5 = 16
The Ancient One
GM, 247 posts
Tue 24 Nov 2020
at 18:09
  • msg #145

The Village of Barovia

The man says, "You will get no such blessing. He is my son. The Morninglord will see him returned to me. You will keep your hands off of him."

Ismark looks at the Priest, "We shall make sure your son is properly taken care of. Please come with me let us speak of what can be done for my sister." He then looks toward Gaius and winks.
Gaius Wardenshield
player, 95 posts
Tue 24 Nov 2020
at 18:15
  • msg #146

The Village of Barovia

In reply to The Ancient One (msg # 145):

Gaius nods and drops the subject as he finishes filling the grave.
The Ancient One
GM, 248 posts
Tue 24 Nov 2020
at 19:20
  • msg #147

The Village of Barovia

The priest and Ismark move off to a different part of the cemetery leaving you all to fill the grave and whatever else you may need to do.
Gnome Chompski
player, 101 posts
Wed 25 Nov 2020
at 17:34
  • msg #148

The Village of Barovia

"That poor fool," the gnome whispers. With genuine curiosity, he teases Gaius "So, what does your patron command of you in this juncture? Do you honor the wishes of the godly man here, or do you smite the evil that threatens the rest of the townfolk?"

OOC:
Perception check for the cemetery/surroundings: 1d20+1d4+3 (21)
This message was last edited by the player at 17:36, Wed 25 Nov 2020.
The Ancient One
GM, 249 posts
Wed 25 Nov 2020
at 19:05
  • msg #149

The Village of Barovia

The gnome looks around and see's what you would expect from a holy place. Graves, a small wall and a battered church that has most certainly seen better days.
Gaelin Morfir
player, 167 posts
Walking the earth
Wed 25 Nov 2020
at 19:10
  • msg #150

The Village of Barovia

"With all of the discussion around the power of vampires, I think there is a decent chance that if we go into the basement we are the ones that get smitten.  Smotted?  Smited?  My common is failing me.  The ones that die a horrible death while screaming loudly.  There that is what I was getting at.  If we stop to dismember every evil in this land, we will take a very long time getting Ireena to safety.  Assuming we live long enough to do it.  Keeping Stradh from getting his bride seems like the priority to me.  The other monsters, while evil and dangerous, cannot cause evil on the same scale as the master of the castle."  Gaelin adds quietly.
The Ancient One
GM, 250 posts
Sat 28 Nov 2020
at 19:27
  • msg #151

The Village of Barovia

As Ismark has the Priest in the Church you all finish filling in the grave and take deep droughts off of your skins. Grave digging in hard work.
Gaius Wardenshield
player, 96 posts
Thu 3 Dec 2020
at 16:08
  • msg #152

The Village of Barovia

In reply to The Ancient One (msg # 151):

Gaius looks around the group and asks

"With that task out of the way, where shall we head next?"
Fenlen Silverfrond
player, 81 posts
That's right
He's lefthanded
Thu 3 Dec 2020
at 21:40
  • msg #153

The Village of Barovia

"If the human is so determined to let his undead child live, let him live with the consequences. We should be gone from this village when the consequences, come, though. We buried Ireena's father, so our promise is kept. The next promise is to get her to Vallaki, so let's be about it." Fenlen rubs his hands together to knock the dust off of them, and props his shovel up against the fence that surrounds the graveyard.
The Ancient One
GM, 251 posts
Thu 3 Dec 2020
at 22:44
  • msg #154

The Village of Barovia

Ismark reappears and says, "Donavich has gone back to prayers for Doru. I am not sure Donavich mental state will last much longer. His love for that boy will be his undoing." He then walks over to the grave kneels before it and closes his eyes. A few minutes pass and then he rises. "Forgive me I did have a things things to say to my father now that he has been laid to rest. Come let us return to the manor." He says.
Gaelin Morfir
player, 168 posts
Walking the earth
Fri 4 Dec 2020
at 01:52
  • msg #155

The Village of Barovia

"I think the manor is our only choice for tonight.  We can prepare and set out at first, pathetic amount of, light tomorrow morning.  Put as much distance as we can between us and that castle before the next sunset.  Oooo, and if there is time left we can play charades.  I was the monastery champion the at the last two Winter Solstices.  Though the Monks are not the most creative of sorts, guessing 'doing chores' followed by 'meditating' wins a surprising number of rounds.  Probably our last, relatively, safe night for awhile."  Gaelin responds and follows Ismark back to the manor.
The Ancient One
GM, 252 posts
Fri 4 Dec 2020
at 02:43
  • msg #156

The Village of Barovia

You head down the road to the manor and the gloom of Bavoria sets in on you. The depression of this place you do not know how you would ever live in such a place. A few minutes later you arrive at the manor. Ireena is there and thanks you for the service that you have provided for her. You can see that she has been preparing. Ruck sacks stuffed with food stuffs and other gear has been staged. "I am prepared to leave this place on the Morrow." she says indicating to the stuffs prepared in the entry way.
Fenlen Silverfrond
player, 82 posts
That's right
He's lefthanded
Fri 4 Dec 2020
at 04:04
  • msg #157

The Village of Barovia

Fenlen looks at the packed-up gear and smiles. "And we shall accompany you. I, for one, am aching to leave this village." He thinks something over in his head for a moment, and says, "Though, I doubt the next one we visit will be that much of an improvement."
The Ancient One
GM, 253 posts
Sat 5 Dec 2020
at 19:20
  • msg #158

The Village of Barovia

Ismark looks through the bags. "This looks real good Ireena. We should rest and have you guys on the road in the morning." He says.
Gaelin Morfir
player, 169 posts
Walking the earth
Sat 5 Dec 2020
at 20:43
  • msg #159

The Village of Barovia

Gaelin stretches and yawns.  "Yes, first thing tomorrow sounds wonderful.  Once again, really sorry about your dad.  I never met him, but he seems a decent sort.  Let's see what kind of meal we can put together..."  She says, pulls out her cooking kit and takes stock to the foodstuffs that are not packed.  After some rummaging and banging of pots she presents a meal for anyone interested.
The Ancient One
GM, 254 posts
Tue 8 Dec 2020
at 02:30
  • msg #160

The Village of Barovia

Ismakr says, "Well will see you on the morrow then." He then goes and looks out the windows ending in the main room where he sits in a chair with a crossbow in his laps and his eyes close.
Gnome Chompski
player, 102 posts
Wed 9 Dec 2020
at 17:02
  • msg #161

The Village of Barovia

"After the last couple days in this village, I can see why the villagers would buy those pies. I'm not sure this will be a restful sleep. We should trade watch duties. I would not be surprised if Strahd knows of our plans and tries to make a move before morning."

Chompski instructs Dog to take up watch outside the back of the house (or wherever is opposite the direction Ismark is watching). He then bids his travel companions farewell for the evening and heads to the workbench he has laid out in one of the rooms.
Gaelin Morfir
player, 170 posts
Walking the earth
Wed 9 Dec 2020
at 17:52
  • msg #162

The Village of Barovia

"I can stay up for the first watch.  I am very curious what we have packed for our excursion.  Fenlen and I only need meditate for four hours, we could just trade off and let the rest of you sleep eight hours straight."  Gaelin replies to the gnome.
The Ancient One
GM, 255 posts
Wed 9 Dec 2020
at 18:36
  • msg #163

The Village of Barovia

For those of you who are up to witness it the specters raise from the cemetery around midnight and head out of the village once more. After they have all made their way out the person on watch notices a Shadow in the mist with Red Eyes watching the house. You feel a beckoning to leave the structure and venture into the mist alone. You shake off the feeling but continue to see the Shadow waiting and watching.
Gaius Wardenshield
player, 97 posts
Wed 9 Dec 2020
at 23:01
  • msg #164

The Village of Barovia

In reply to The Ancient One (msg # 163):

Gaius rises from his slumber much earlier than the rest, quietly heads to Ismark and nudges him. He looks for Ismark and whispers

"You gave me notice that you may help with the vampire. Do you have any suggestions?"
The Ancient One
GM, 256 posts
Thu 10 Dec 2020
at 00:41
  • msg #165

The Village of Barovia

Ismark says, "You mean the one the priest has in his basement? If you feel the need to destroy it I would sneak in and slay the beast. It may destroy the man though. His grip on sanity seems to be slipping and this may push him fully. The choice is yours."
Gaius Wardenshield
player, 98 posts
Fri 11 Dec 2020
at 17:01
  • msg #166

The Village of Barovia

In reply to The Ancient One (msg # 165):

Gaius replies
"It is the only safe and humane thing to do. Will you join me?"
The Ancient One
GM, 257 posts
Fri 11 Dec 2020
at 17:03
  • msg #167

The Village of Barovia

Ismark eyebrows raise, "If you wish it I will. I think it unwise that we venture out while it is still dark however. He watches us. I also think that the boy may be stronger at before the sun comes up."
Gaius Wardenshield
player, 99 posts
Fri 11 Dec 2020
at 17:28
  • msg #168

The Village of Barovia

In reply to The Ancient One (msg # 167):

Gaius nods.

"Let us rest until the sun rises and handle this as quietly as possible then."
The Ancient One
GM, 258 posts
Fri 11 Dec 2020
at 18:20
  • msg #169

The Village of Barovia

Ismark nudges Gaius with a foot, "Are you ready to do this? The elves are about not sure how well we can sneak out."
Gaius Wardenshield
player, 100 posts
Fri 11 Dec 2020
at 18:29
  • msg #170

The Village of Barovia

In reply to The Ancient One (msg # 169):

"Indeed. I suggest we try to sneak and get there as quickly as possible"

OOC:
Stealth Roll
1d20+1 = 15+1 = 16
Fenlen Silverfrond
player, 83 posts
That's right
He's lefthanded
Fri 11 Dec 2020
at 20:05
  • msg #171

The Village of Barovia

OOC:
Perception check
12:05, Today: Fenlen Silverfrond rolled 18 using 1d20+3.
Gaelin Morfir
player, 171 posts
Walking the earth
Fri 11 Dec 2020
at 23:33
  • msg #172

The Village of Barovia

OoC;  Roll(1d20)+4:  14,+4  Total:18 - Perception
The Ancient One
GM, 259 posts
Sat 12 Dec 2020
at 01:34
  • msg #173

The Village of Barovia

As the elves are standing watch by the front door Gaius comes by slinking along and sticking to the shadows. Both elves find this behavior strange and decide to say something as he reaches for the door.
Gaelin Morfir
player, 172 posts
Walking the earth
Sat 12 Dec 2020
at 02:34
  • msg #174

The Village of Barovia

Gaelin looks at the knight, claps excitedly and let's out a little squeal.  "That was sooo good.  With all that armor, the other random metal and your size I am really impressed.  We'll have you stealing pastries very soon.  I would suspect that your were up to something nefarious, but you are... well... you.  We are breaking our fast with cold nuts and seeds, then starting on our journey.  We were watched all night, so we need to get as much distance as possible before the sun disappears.  If there is something you need to do in town, meet us on the road.  If you live.  If not and you are reanimated, don't meet us on the road."  She then turns her head slightly and cups her hands to her mouth.  "GNOME, DWARF, FIANCEE OF EVIL, BREAKFAST!" she shouts into the house.
The Ancient One
GM, 260 posts
Sat 12 Dec 2020
at 05:39
  • msg #175

The Village of Barovia

Irena shows up chipper and dressed and says,"are we ready to head out or what?"
Gaelin Morfir
player, 173 posts
Walking the earth
Sat 12 Dec 2020
at 06:12
  • msg #176

The Village of Barovia

"Very nearly.  I have prepared a cold breakfast.  We need to eat something before hitting the road, or else the gnome's temper gets a little... well... short."  She replies to Irena, and turns her head slightly, cupping her hands to her mouth.  "TODAY, IF YOU PLEASE!" she shouts into the house.
Gaius Wardenshield
player, 101 posts
Sat 12 Dec 2020
at 15:11
  • msg #177

The Village of Barovia

In reply to Gaelin Morfir (msg # 176):

Gaius slumps a little after being caught.

"I guess I wasn't built for stealth"

Gaius then looks at Gaelin and those around and makes his plea.

"Listen, I don't believe that it is safe for us to leave a living vampire here. If it escapes it could ravage this entire place. Then instead of one vampire we'll have an entire brood to deal with. I think we handle this issue before it becomes a much bigger problem. And if the priest thinks he has problems now, wait until he has two teeth sunk into his neck."
Gaelin Morfir
player, 174 posts
Walking the earth
Sat 12 Dec 2020
at 17:06
  • msg #178

The Village of Barovia

Gaelin fixes her gaze on the warrior for a few long seconds before replying.  "I appreciate your position.  My concerns are as follows.  The vampire is contained and not fed.  While I admit there is a risk, currently no one is in immediate danger.  If we go in there and fail to kill it then we have released the evil on the village.  However, we may very well prevail, but from what you have told us about vampires it might not be easy.  That means we start traveling later in the day and may not be at full strength.  We were watched all evening, if we are weakened and on the road this could end up being a very short trip.  I'm not sure I can change your mind, even with my very impressive logical skills.  If you persist on this course I will accompany you, but I will save my Ki for the perilous journey ahead.  Also, should the tide turn during the fight I will live to fight another day."
Gnome Chompski
player, 103 posts
Sat 12 Dec 2020
at 23:16
  • msg #179

The Village of Barovia

"Oh, is that a short joke? Lemme check my book and see if I've heard that one yet." The gnome pulls a little black book from his pocket, opens it up, and appears to makes a slash on one of the pages. "Yup, you're number 17!" he grunts as he tears a piece of bread with his teeth. Chompski then turns to Gaius. "Good try. 4/10, but I must say that I am still impressed with that much armor on." He then takes a swig of coffee and plops down on a stool and stares off into space. After a couple minutes digesting, he returns his gaze to the group. "I do worry about leaving the vampire with that priest. But Gaelin makes a good point, as usual. We are likely to hit the road at a significant disadvantage if we go after the son now. I thought we intended not to return to this village after we make our escape?"
Gaelin Morfir
player, 175 posts
Walking the earth
Sun 13 Dec 2020
at 17:23
  • msg #180

The Village of Barovia

"I beg your pardon friend Chompski, I will endeavor to be more original in the future.  I would hate to foster the impression that my wit comes up shor...  is lacking.  If we are to restore the balance in this realm, the fight must be brought to that castle.  Though likely after we have gained more knowledge, allies and weapons.  So, yes I do believe we will be back through this village at some point, given the proximity to our final destination.  If Ismark can keep an eye on the priest and make sure the son is contained we will be in a better position to deal with the problem after Irena is safe.  Splitting our focus this day may prove disastrous."  Gaelin replies.
Gaius Wardenshield
player, 102 posts
Tue 15 Dec 2020
at 00:48
  • msg #181

The Village of Barovia

Gaius sits and stares hard and long. He thinks and ponders what Helm would do in a similar situation. He feels pity on the Father and remembers that Helm was fond of children. He rises and announces

"Fine. We shall move on and leave the child be."

Gaius then gathers his things and is ready to move on.
This message was last edited by the player at 00:48, Tue 15 Dec 2020.
The Ancient One
GM, 261 posts
Tue 15 Dec 2020
at 06:52
  • msg #182

The Village of Barovia

As you step out from the home you notice the fog is lifted. In it's place there are dark clouds. Dark enough to put the world into an evening twilight. As you marvel at the sight of Castle Ravenloft overlooking the valley your attention is drawn to the sound of horse hooves. You look toward the road that leads out of the Village and there you see a dark carriage with a dark driver approaching.



It stops in front of the Burgo Master's home and a pale yet attractive man steps from the dark confines within. This must be him the master himself Strahd.


He says in a cool and calm voice, "We have not yet met. I am Count Strahd von Zarovich. I am the Lord of this valley. I believe you have something that belongs to me." He motions toward Ireena who huddles behind Ismark.

All ready their weapons for what happens next.
This message was last edited by the GM at 07:04, Tue 15 Dec 2020.
Morbek Steelfist
player, 33 posts
Tue 15 Dec 2020
at 06:54
  • msg #183

The Village of Barovia

I ready my cudgel and charge the infernal beast while screaming, "Die you monster."

OOC:
To Hit: d20+3=5+3;8
Damage d6+1=1+1;2
This message was last edited by the GM at 07:03, Tue 15 Dec 2020.
The Ancient One
GM, 262 posts
Tue 15 Dec 2020
at 07:03
  • msg #184

The Village of Barovia

Strahd holds up a hand to the rest of you and deftly dodges the Dwarf. Then grabs him by the scruff of his tunic and lifts him up. While watching all of you he sinks sharpened fangs into the neck of your companion. After a few seconds of draining blood from him he reaches up and snaps the neck of the dwarf and tosses his body aside.

He then produces a handkerchief and wipes the blood that has covered his chin. He then looks down at his blouse and says, "Another shirt ruined." He then looks at the dwarf and back to the group and continues, "What a waste. Well like those you have seen rising from the cemetery it is the fate of all who would stand against me. Since that one is gone already I shall let the rest of you past this time. As for my bride she will be mine yet again. Let's just see if you can stop me. That fight however is another day." His stare lingers for a few seconds longer on Gaius than anyone else.

Strahd then jumps back onto the footstool of the carriage and looks back at you all once more as if expecting anyone to say anything.
Gaelin Morfir
player, 176 posts
Walking the earth
Tue 15 Dec 2020
at 17:24
  • msg #185

The Village of Barovia

Gaelin remains stoic in a fighting crouch.  As Strahd looks back, she puts forth an unflattering theory about his mother's occupation, in Goblin.
This message was last edited by the player at 19:43, Tue 15 Dec 2020.
Gaius Wardenshield
player, 103 posts
Tue 15 Dec 2020
at 18:36
  • msg #186

The Village of Barovia

OOC:
Is Morbek dead? Will my Lay on Hands have any effect?

If yes

Gaius immediately lays his hands on Morbek's fallen body and surges 15HP into him.

If no

Gaius thrusts his hand forward and casts Turn the Unholy while yelling

"BE GONE FOUL DEMON!"
The Ancient One
GM, 263 posts
Tue 15 Dec 2020
at 18:48
  • msg #187

The Village of Barovia

Gaius rushes to Morbek's side and finds that his body no longer contains breath. He presents his symbol to Strahd and rebukes him. Strahd laughs at Gaius and says, "Your faith is not yet as strong as you think boy." He then hops into his carriage and rides off out of the village. The hoof beats fade faster than you would think and then there is silence. You take in the scene of Morbek laying in a pool of his own blood. Based off of what you learned of the foul beast Morbek will not be returning as he was not fully drained of his blood.
Gaelin Morfir
player, 177 posts
Walking the earth
Tue 15 Dec 2020
at 19:50
  • msg #188

The Village of Barovia

After the carriage retreats Gaelin moves to stand beside the warrior, looking down at the body of Morbek.  "Poor guy just wanted to go fishing.  He was cut out for this...  not that any of us truly are, except maybe you.  We're probably not the companions you would have chosen for the destruction of this foul lord, but I am with you until the end.  If I live, I may take up fishing.  Come, let us get him to the churchyard."  Gaelin says, then takes the fishing rod and tackle from Morbek's pack and places it in her own.
Gnome Chompski
player, 104 posts
Wed 16 Dec 2020
at 17:47
  • msg #189

The Village of Barovia

Chompski stands frozen as he watches the scene with Morbek unfold. After Strahd has passed, Chompski gathers enough wits to join the group around Morbek's body. "That... that monster! How did we end up in this realm? How would a few non-experienced adventurers like ourselves be powerful enough to take on that?" He looks down at Morbek. "Poor lad. Is there anything we can do to save him from the fate that has befallen all of the other adventurers in the cemetary?"
Gaelin Morfir
player, 178 posts
Walking the earth
Wed 16 Dec 2020
at 18:21
  • msg #190

The Village of Barovia

"We could try a pyre.  Bear his ashes back to our realm.  Sprinkle them in some body of water that has fish."  Gaelin replies to the gnome.
Gaius Wardenshield
player, 104 posts
Wed 16 Dec 2020
at 22:58
  • msg #191

The Village of Barovia

I believe a pyre burial, collecting his ashes, and then giving him a proper burial once we leave this realm is the correct thing to do.
The Ancient One
GM, 264 posts
Wed 16 Dec 2020
at 23:29
  • msg #192

The Village of Barovia

Ismark says, "Very well. I think The Burgo Masters ground would be appropriate for his pyre as he died in it's defense. I shall gathered some dried wood and make haste."
Gaelin Morfir
player, 179 posts
Walking the earth
Thu 17 Dec 2020
at 02:55
  • msg #193

The Village of Barovia

"Thank-you Ismark.  Fenlen and I will assist.  Chompski, I know you can add something to the fire to make it special, but we also need it built in a manner so we can carry his ashes, but not the ashes of the entire forest, with us.  Gaius, can you prepare the body?"
This message was last edited by the player at 02:56, Thu 17 Dec 2020.
Gnome Chompski
player, 105 posts
Thu 17 Dec 2020
at 23:47
  • msg #194

The Village of Barovia

"Uncontrolled fires? Me? I surely have no idea what you're talking about." Chompski replies, as he stops rummaging around in his backpack. "I will setup a basket system to collect the ashes so we can be on the road quickly." He sets to work building the pyre and setting up in a way such that the ashes will be easily collectible while the rest of the fire dies down.
This message was last edited by the player at 23:48, Thu 17 Dec 2020.
The Ancient One
GM, 265 posts
Fri 18 Dec 2020
at 01:58
  • msg #195

The Village of Barovia

With the body and the pyre in place the Gnome sprinkles something over the body he calls "Gunpowder" over the body of your comrade. He claims it will help the body burns faster. He also produces a suitable conveyance for the ashes and he is dressed in what looks like smelters aprons with gloves and a scoop. The Fire is then lit and the body is indeed consumed faster with a crackle and hissing. Ismark says, "would anyone like to say anything?"
Gaelin Morfir
player, 180 posts
Walking the earth
Fri 18 Dec 2020
at 03:34
  • msg #196

The Village of Barovia

"I did not know Morbek well.  We met roughly seventy-two hours ago in a bar that is apparently very far from here.  He didn't speak very often during our time together and when he did it was about fishing.  Now that he is gone, having bravely confronted a great evil, I find myself wishing I had found more time to talk with him and learn from his life in the wilderness.  We are lesser for having lost our friend, but we will defeat the enemy he confronted and bring balance back to this realm.  Even if I end up bearing the ashes of the rest of my companions next to his."  Gealin says solemnly.  She ends with a traditional dwarven prayer in the dwarven language.
This message was last edited by the player at 03:46, Fri 18 Dec 2020.
The Ancient One
GM, 266 posts
Fri 18 Dec 2020
at 05:24
  • msg #197

The Village of Barovia

After Gaelin gives some words Champaign dives into the fire with his apron and gloves scooping up the ashes and deposting them into a box he produces. He then emerges from the fire covered in soot and starts to clean himself up.
Gnome Chompski
player, 106 posts
Fri 18 Dec 2020
at 23:55
  • msg #198

The Village of Barovia

"I think that formula will work quite nicely!" Chompski mutters to himself before realizing he's said the quiet part out loud. He quickly swivels his head to make sure no one heard it, and continues listening to Gaelin's eulogy.

After emerging from the ashes, Chompski quickly dusts himself off He then lifts the box and says "Well, shall we all 6 be off then?" He quickly corrects himself, "sorry, 7 of us!" upon hearing Dog's whines.
This message was last edited by the player at 23:56, Fri 18 Dec 2020.
The Ancient One
GM, 267 posts
Sat 19 Dec 2020
at 00:00
  • msg #199

The Village of Barovia

Ismark says, "I will not be joining you. I will be staying here in the village I have responsibility to the people. I was hoping you would see Ireena to safety. I wish I could travel with you all."
Gnome Chompski
player, 107 posts
Sat 19 Dec 2020
at 00:18
  • msg #200

The Village of Barovia

"That's what I figured" Chompski says, as he nods to the box with a wink. "We will need you to keep an eye on the priest's son and make sure there is a village to return to."
Gaelin Morfir
player, 181 posts
Walking the earth
Sat 19 Dec 2020
at 02:57
  • msg #201

The Village of Barovia

Gealin grabs her spear and backpack.  "I am definitely ready to put this village to my back.  Let us depart before more tragedy can befall us."  She says.
This message was lightly edited by the player at 04:13, Sat 19 Dec 2020.
Gaius Wardenshield
player, 105 posts
Tue 22 Dec 2020
at 02:29
  • msg #202

The Village of Barovia

Gaius grips his greatsword and agrees.

"'Tis time for us to move on and seek vengeance."
The Ancient One
GM, 268 posts
Tue 22 Dec 2020
at 05:00
  • msg #203

The Village of Barovia

Irena grabs her pack throws it over her shoulder and then picks up her sword by the scabbard. She goes and hugs Ismark then wipes a tear from her eye. "Let us be off then. We have lost enough day light as it is thank to that beast. Hopefully we will make it to Tzer Pool before night fall." She then heads out the road that the carriage had come from and the dead leave out every night.
This message was last edited by the GM at 05:05, Tue 22 Dec 2020.
Gaelin Morfir
player, 182 posts
Walking the earth
Tue 22 Dec 2020
at 23:25
  • msg #204

The Village of Barovia

"Ooohhh, Tzer Pool, that sounds very nice.  After a long day on the road, floating in a pool will be just the thing for sore muscles.  I hope there is a nice view.  And maybe fishing, since I have a new hobby to explore, after all.  Maybe there will be some more of the brightly clothed gypsies for us to chat with.  It would be good to talk to them about other areas of the realm and what is about on the roads.  We did get off to an inauspicious start, but things are definitely going our way now.  Now, tell me your entire life story and don't leave anything out."  Gaelin says, catching up to Irena with ease.
The Ancient One
GM, 269 posts
Wed 23 Dec 2020
at 03:11
  • msg #205

The Village of Barovia

Ireena says, "Well some how I ended up in the village of Barovia when I was but a child. The Burgomaster took me in as his own. I do not know what transpired before that time. As of recently I have caught the eye of that monster. He was coming to me nightly and I just remember those eyes. Those hungry eyes. Then Ismakr became aware and he and his father can to my aid and kept that beast and his monsters at bay. In the end it cost him his life." She wipes a tear from her eye and hangs her head. "He raised me as if his own daughter and Ismark and I have grown together to become the people we are now. I love him as a brother and I am glad for your help to see the Burgomaster laid to rest."

She then puts her head to the road and continues to walk.
Gaelin Morfir
player, 183 posts
Walking the earth
Wed 23 Dec 2020
at 18:33
  • msg #206

The Village of Barovia

Gaelin takes the silence as an invitation to fill it with words.  "That is a very interesting story.  Makes we wander if you were originally from a different realm like the rest of us.  Just came here a little younger than we did.  I, myself, grew up in a larger elven family in a farming community on the Sword Coast.  As I grew, I learned that the life of an elven farmer was not the life for me, and the traditional elven professions of wizard, warrior or bard did not interest me either.  One day, I met a traveling monk and that life was something that really connected with how I saw my future.  Now, it took many years of pestering my parents, but eventually I convinced them to let me study at a monastery.  Then, just a few days ago, my sensei suggested I take on the life of a wandering monk.  I was very excited.  Though, I can't say things are working out how I intended.  I did think I would be traveling the Sword Coast and able to visit my family from time-to-time.  But we are here and hopefully able to help you and this realm, so I guess I can't complain.  Well, not too much."
The Ancient One
GM, 270 posts
Wed 23 Dec 2020
at 20:44
  • msg #207

The Village of Barovia

About 3/4's of a mile outside of town you come across the River Ivlis which flows as clear as a blue winter sky through the valley. The river is roughly 50 feet wide, with a depth ranging from 5 to 10 feet. An arching stone bridges spans the river here and the road continues on the other side. You wonder to yourself if it panes Strahd to cross the river knowing what you do about running water and these undead.
Gaelin Morfir
player, 184 posts
Walking the earth
Thu 24 Dec 2020
at 04:16
  • msg #208

The Village of Barovia

Gaelin pauses mid span. “Oh, when darkness comes, And pain is all around, like a bridge over troubled water.” Gaelin says in a sing-song voice. ”A song I heard on my travels. Seems fitting.”
She then catches up with the party.
This message was lightly edited by the player at 04:18, Thu 24 Dec 2020.
Gnome Chompski
player, 108 posts
Thu 24 Dec 2020
at 17:22
  • msg #209

The Village of Barovia

As the group approaches the river, Chompski guides dog to the edge and he peers into its crystal blue waters. While mesmerized, he calls out, "Ireena, have you or anyone in the village seen Strahd cross this river before?"
The Ancient One
GM, 271 posts
Thu 24 Dec 2020
at 19:17
  • msg #210

The Village of Barovia

Ireena stop and ponders a moment and then responds, "I don't think so. His carriage did just come this way though and she points out the grooves cut in the mud. They also pick up on the other side there." She points out where there are wheel tracks on the other side.
Gaelin Morfir
player, 185 posts
Walking the earth
Thu 24 Dec 2020
at 19:41
  • msg #211

The Village of Barovia

"Wait, the person we are trying to avoid and save you from is on the same road we are and a couple hours ahead?  That seems less than ideal."  Gaelin comments, then scans the sides of the road.

OoC;  Roll(1d20)+4:  9,+4  Total:13 - Perception
Gnome Chompski
player, 109 posts
Thu 24 Dec 2020
at 20:06
  • msg #212

The Village of Barovia

OOC:
I'll also make a perception check
1d10+1d4+4 = 23
Fenlen Silverfrond
player, 84 posts
That's right
He's lefthanded
Fri 25 Dec 2020
at 04:30
  • msg #213

The Village of Barovia

Fenlen marches like a soldier behind the group, to watch the flank.

OOC:
Perception check
20:13, Today: Fenlen Silverfrond rolled 15 using 1d20+3.

"Seems that's the way the goes, cousin." He says, speaking up from behind. "He's keeping us alive to toy with us. He killed Morbek and deigned to show us mercy by letting us go. He's in control of this entire situation. You're very right that this is less than ideal. We're not in cages, but it's like we're already his prisoners, when you look at it that way." Then he wills himself to pick his spirits back up to say "And we're all gonna break out of this prison, together!" Then, with renewed dour seriousness, Fenlen says "We have to."
Gaelin Morfir
player, 187 posts
Walking the earth
Sun 27 Dec 2020
at 03:33
  • msg #214

The Village of Barovia

"Well said.  Back at the monastery, we had cats to keep the mice and rats in check.  There was one that wasn't satisficed catching the mice, but would release them and just when they thought they were free, pounce on them again.  Until the mice wouldn't run anymore and just sat there waiting to be eaten.  I know now what the mice felt like.  Irena, you mentioned pools, are they on this river?  Can we get there following the river instead of the main road?  Maybe on the side our enemy is not on?"  Gaelin replies.
The Ancient One
GM, 272 posts
Sun 27 Dec 2020
at 19:16
  • msg #215

The Village of Barovia

As Gaelin says this, you approach an old wooden gallows creaks in a chill wind that blows down from the high ground to the west. A frayed length of rope dances from its beam. The well-worn road splits here, and a signpost opposite the gallows points off in three directions: BAROVIA VILLAGE to the east, TSER POOL to the northwest, and RAVENLOFT/VALLAKI to the southwest. The northwest fork slants down and disappears into the trees, while the southwest fork clings to an upward slope. Across from the gallows, a low wall, crumbling in places, partially encloses a small plot of graves shrouded in fog.
Gaius Wardenshield
player, 106 posts
Mon 28 Dec 2020
at 20:32
  • msg #216

The Village of Barovia

Gaius looks up and comments

"Tser pool is where we want to head correct?"
The Ancient One
GM, 273 posts
Tue 29 Dec 2020
at 17:22
  • msg #217

The Village of Barovia

Ireena says it is the best route. It hugs the river closest and takes us off the main road. She then starts down that path. AS you go to follow her you hear a creaking noise behind you, coming from the gallows. Where there was nothing before now hangs a lifeless, gray body. The breeze turns the hanged figure slowly, so that it can fix its dead eyes upon you.
Gnome Chompski
player, 110 posts
Tue 29 Dec 2020
at 22:41
  • msg #218

The Village of Barovia

The hair on Chompski's neck begins to stand up as he nervously turns his head back to the gallows.

OOC:
What does he see? Does he recognize the figure?
The Ancient One
GM, 274 posts
Wed 30 Dec 2020
at 03:17
  • msg #219

The Village of Barovia

The features of corpse seems to align to those of the bavorians. You do not know the individual.
Gaelin Morfir
player, 188 posts
Walking the earth
Thu 31 Dec 2020
at 05:46
  • msg #220

The Village of Barovia

Gaelin puts her arm around the gnome as he pauses to look back, and says.  "Come, come friend, follow Ireana.  It's no one we know and they may not actually be there.  We simply must make the pools before dark, and we don't have any time to dally.  If we are on the road after dark I shudder to think wht will become of us.  Though, Irenea, you know we will try our best to prevent the marriage, but if we fail I would be honored to serve as maid of honor.  Instead of joining the corpse, and my compatriots, on the gallows.  Did the carriage take the southwest fork?"
Gnome Chompski
player, 111 posts
Thu 31 Dec 2020
at 19:01
  • msg #221

The Village of Barovia

"Yes, I believe you are correct. Let us make haste. Perhaps we should pick up our pace." The gnome taps Dog's back and he continues forward again. "Do vampires even have weddings? Who would preside?"

OOC:
Do we need to make perception checks while traveling?
Perception: 1d20+1d4+3 (23)
The Ancient One
GM, 275 posts
Thu 31 Dec 2020
at 20:40
  • msg #222

The Village of Barovia

The party makes their way down the muddy path. No sign of a recent carriage passing are noted. However there are older ruts in the road that look to be from a carriage or cart. Then the Gnome sees a colorfully dressed man leaning against a tree who spots the group at the same time. He starts to wave and call out to you all like you are old friends you have not seen in a long time.
Gaelin Morfir
player, 189 posts
Walking the earth
Fri 1 Jan 2021
at 02:11
  • msg #223

The Village of Barovia

Gaelin looks back to see if there is another group on the trail behind them that this man is waving and shouting at.
The Ancient One
GM, 276 posts
Fri 1 Jan 2021
at 20:35
  • msg #224

The Village of Barovia

Gaelin looks behind her and sees no other group there. The man approaches in a half run dressed in colorful clothes and smoking a pipe.



AS he approaches he raises his hands and says, "Ho there friends. Good to see travelers on the road. He looks up at the sky. It gets dark within a few hours. Please come to my tribes camp. We will be safe there we can eat and drink dance and sing. What says you?"
Gaelin Morfir
player, 190 posts
Walking the earth
Sat 2 Jan 2021
at 20:59
  • msg #225

The Village of Barovia

"'Tis good to be seen traveling.  Gaelin Morfir, wandering monk.  We were  hoping to make more progress today, but circumstances seem to have conspired against us.  Is your tribe's camp near?  I'm afraid I'm not up for anything you suggested after food, we will be trying to actually get an early start tomorrow and made some headway on our travels.  How do you keep your camp safe at night?  Do you always loiter off the trail looking for travelers that rarely come this way or were you waiting for us specifically?"  Gealin says, her stance becoming more defensive after the last question.  "We have been harassed for the entirety of our travels today, how can we be certain you are not just the most recent calamity to befall us?  What is your relationship to the lord of this realm?  You really shouldn't run with a pipe in your mouth, if you trip it can end up being shoved through your pallet and into your brain.  Happened to my uncle a few years back, even though the priest came quickly, he was never able to remember anything that happened subsequently.  Always woke up thinking it was that same day over and over again."
The Ancient One
GM, 277 posts
Sun 3 Jan 2021
at 18:54
  • msg #226

The Village of Barovia

The man physically spins his head and says, "Miss clearly you have a lot to say and I will do my best to answer.  We are Vistani we have nothing to fear here. We are camped here at the pool." He points over his shoulder and there is indeed a camp with carriages and tents set up with colors you have not seen in this realm. He then continues, "I merely stepped away to smoke my pipe and ponder existence. I can tell by your tans that you are not of this realm. No wonder you are harassed. Strand does enjoy to toy with outsiders."
Gaelin Morfir
player, 191 posts
Walking the earth
Sun 3 Jan 2021
at 20:38
  • msg #227

The Village of Barovia

"I do have a lot to say, and as you point out we are not of this realm and have a lot of gaps in our knowledge about the this place we find ourselves, and the motivations of the people inhabiting it."  Gaelin begins, then follows his pointing gesture with her eyes.
"Wow, your camp looks simply wonderful.  I love the bright colors, it is just what this gloomy realm needs, well maybe not the only thing but it helps none the less.  Your offer sounds very temping and I am of the mind that we should accept, but my more pensive companions may have thoughts on the issue.  Wait, I do have additional questions."  She says before taking a deep breath.
"Why would you shelter Strahd's playthings?  Won't that cause you to acquire some trouble you currently don't have?  Put you on his map so to speak?  What would your protection for the night cost us?  Have you met many of us with different tans over the years?  Do the living ones all collect somewhere?  Likely a bar, I would guess.  We have seen a graveyard where many of the dead ones congregate.  Or does the set have to die before the next group arrives?  And the biggest question of all, does anyone know how we get back to our own realm?"  She inquires at a rapid pace.
Fenlen Silverfrond
player, 85 posts
That's right
He's lefthanded
Sun 3 Jan 2021
at 20:52
  • msg #228

The Village of Barovia

Fenlen joins in the conversation by introducing himself. "I'm Fenlen Silverfrond, it's nice to meet you. I would love to eat, drink, dance, and sing." He eyes the Vistani's pipe, and adds "And smoke, if you fancy sharing. It's been too long since I last enjoyed some good pipe weed."
The Ancient One
GM, 278 posts
Mon 4 Jan 2021
at 02:23
  • msg #229

The Village of Barovia

He bows slightly and produces another smaller pipe from his waist band,l and passes it to Fenlen, "I am Andre. We Vistani are left alone by Strahd for some past kindness my people have showed him. However if one of our kind seek him out the will meet their Death. As far as leaving Barovia I am not knowledgeable in such areas."
Gnome Chompski
player, 112 posts
Mon 4 Jan 2021
at 02:40
  • msg #230

The Village of Barovia

Chompski takes in the sight of the camp behind the Vistani. He hops off of Dog's back and walks up alongside Gaelin. He addresses the man with some suspicion. "This Strahd character has already killed one of our group in the 4 days we've been here; You can understand our apprehension. What allows you to wander this realm so free from his grasp or concern?"
Gnome Chompski
player, 113 posts
Mon 4 Jan 2021
at 03:37
  • msg #231

The Village of Barovia

"This suggests Strahd might be bargained with. Is there anyone among your people who might know how to leave Barovia or navigate this fog?" Chompski turns to the others and whispers, "Perhaps we could learn a few things by staying with Vistani for the evening. Gaius, do you detect anything amiss with this man's character? Ireena, have you heard of these Vistani folk? What are your thoughts?"
The Ancient One
GM, 279 posts
Mon 4 Jan 2021
at 06:00
  • msg #232

The Village of Barovia

Ireena turns to the group and says, "What I know of the Vistani is they are nomads who live off the land and have a love for their lives. They are grateful for what they have and that they are unhindered by Strahd."

Andre says, " What the woman says is true. Like I had implied before. The Vistani showed Strahd kindness and saved his life when they certainly didn't have to, impressing Strahd. Strahd made a vow that all Vistani would henceforth be welcome in his land, so long as they did not openly antagonize him. Because Strahd is a man of his word, he's honored his vow over the centuries. Yes we are nomads but this camp does not move for the most part we have made Tser Pool our home. As far as someone who can help there are one or two that may assist you in your quest. Madam Eva maybe able to tell you of your fate and another that should be willing to go with you in your quest. A young yet talented girl Reyna."
Gaelin Morfir
player, 192 posts
Walking the earth
Mon 4 Jan 2021
at 22:13
  • msg #233

The Village of Barovia

"Well, Tser Pool was our destination for tonight after all, so it seems we have arrived.  At least that went somewhat close to the original plan.  We would be honored to talk to Madam Eva and meet the young, yet talented, Reyna."  Gealin responds.
The Ancient One
GM, 280 posts
Tue 5 Jan 2021
at 02:56
  • msg #234

The Village of Barovia

Andre leads you forward. The canopy of mist and branches suddenly gives way to black clouds boiling far above. There is a clearing here, next to the river that widens to form a small lake several hundred feet across. Five colorful round tents, each ten feet in diameter, are pitched outside a ring of four barrel-topped wagons. A much larger tent stands near the shore of the lake, its sagging form lit from within. Near this tent, eight unbridled horses drink from the river.

The mournful strains of an accordion clash with the singing of several brightly clad figures around a bonfire. A footpath continues beyond this encampment, meandering north between the river and the forest's edge.


Fenlen Silverfrond
player, 86 posts
That's right
He's lefthanded
Tue 5 Jan 2021
at 05:12
  • msg #235

The Village of Barovia

Fenlen loosens the straps on his backpack and already begins to relax. "I'd say we've earned this R&R." He looks at Andre and says "I'll return the pipe before I leave. I'm going to go mingle." The soldier starts to go around the camp and partake in whatever festivities he finds. He's quite taken with the Vistani and their bright colors, singing, and spirit.
The Ancient One
GM, 281 posts
Tue 5 Jan 2021
at 16:14
  • msg #236

The Village of Barovia

The people who occupy the camp seem to not have a care and are much more lively then the people you had encountered in the village of Barovia. There is dancing, eating, singing and an air of festivity. This is indeed more welcoming than previous encounters since entering this realm.
Gaelin Morfir
player, 193 posts
Walking the earth
Tue 5 Jan 2021
at 18:56
  • msg #237

The Village of Barovia

"Well, I guess I'm not at the monastery anymore."  Gealin says with a sigh as Fenlen departs into the chaos of singing and dancing forms.  "Andre, I now have a clear understanding as to why you left camp for a bit of peace and quiet.  If I can impose on you to introduce me to Madam Eva and Reyna, I would definitely like to converse with them before the evening gets late.  I have a feeling that pursuing a serious conversation later in the evening may be futile.  Also, how far does the Vistani protection extend?  Within the clearing?  The circle of tents?  In the tents?  I don't know how close I can remain to the ruckus while meditating, but I don't want to invite attack."
The Ancient One
GM, 282 posts
Tue 5 Jan 2021
at 20:09
  • msg #238

The Village of Barovia

Andre says, "I am unsure of how far Strahd would give us I would stay close by at least. Before you meet Madam Eve I would suggest you gather your group as you seem to have run off already. I think for her to get an accurate reading all should be present including Reyna. I will see if I can get Reyna to head your way." He then heads off into the tents.
Gaelin Morfir
player, 194 posts
Walking the earth
Tue 5 Jan 2021
at 20:13
  • msg #239

The Village of Barovia

"By at least what?  You trailed off during the most important part of your response.  I'll get everyone back, give me a moment."  Gaelin replies.
"Cousin, quick chat with Madan Eva before mingling!"  Gaelin shouts in the direction Fenlen departed.  She then circles the group, trying to keep everyone else from wandering away.
Gaius Wardenshield
player, 107 posts
Wed 6 Jan 2021
at 04:27
  • msg #240

The Village of Barovia

Gaius has kept quiet since seeing himself as the dead body. Pondering what the vision could mean.
He looks up and sees folk that are very similar to what his previous life looked like before Helm. He thinks of those days and tries to remember if he had heard of the Vistani, and if so if he knew more about the agreement between Strahd and them.

OOC:
Not sure if this would be Insight or History.
Insight - 1d20+1 = 12+1 = 13
History - 1d20+0 = 12

After that he follows Andre and asks
"Could you tell us more about Madam Eva? What God's does she call upon for these visions?"
This message was last edited by the player at 04:28, Wed 06 Jan 2021.
Reyna
player, 1 post
Wed 6 Jan 2021
at 04:42
  • msg #241

The Village of Barovia

Reyna a readheaded fair skinned human approaches the group and takes a seat on a rock near the fire.  As the light from the fire glistens off her pale blue eyes she greets the group, "Hi, my name is Reyna.  I am not originally from this area, but Madame EvaI have been living with this group of Vistani since I was 10 so they are basically family to me now.  Where did you all travel from and what brings you to these parts of Raven Loft?  It's not the friendlies of places, you guys were lucky to come across our camp."
Gnome Chompski
player, 114 posts
Wed 6 Jan 2021
at 06:35
  • msg #242

The Village of Barovia

Noting Gaius' solemn demeanor, Chompski whispers to him "Oh goody, another talkative one," hoping to lighten his spirits. He then walks up to Reyna. "Hello Reyna, I'm Chompski. We come from Faerun, but rather recently appear to have found ourselves in Ravenloft without our consent. We are currently trying to put some distance between ourselves and the castle but would ultimately like to find a way to leave this realm. We seem to have found ourselves entranced by the colorful encampment you have established here. It stands out from everything else we've seen in this realm. You mentioned Madame Eva. Perhaps you could introduce us? Andre mentioned she might know more about our predicament or how to solve it."
This message was last edited by the player at 06:36, Wed 06 Jan 2021.
Reyna
player, 2 posts
Wed 6 Jan 2021
at 19:51
  • msg #243

The Village of Barovia

"Introduce you to Madame Eva you ask, but I just met you.  She is basically a mother to me, would you go introducing random strangers stumbling into your camp to your mother?  You guys are obviously not from around here, things are rarely as they seem and everyone seems to have an agenda, usually not good ones either.  Let's spend tonight getting to know eachother a bit better first, we can discuss business in the morning, but tonight we drink."

Reyna stands up "Andre", she calls out, "Andre, can you grab some drinks for our friends and I."

[OOC] Does Reyna recall what or where Faerun is
History check 1D20+5=12
Gaelin Morfir
player, 195 posts
Walking the earth
Wed 6 Jan 2021
at 22:38
  • msg #244

The Village of Barovia

"My mother simply loves being introduced to random strangers.  That is how I met the travelling monk that inspired my adopting of that creed.  Funny story, that meeting.  I'm surprised I haven't told you all about it yet.  Right, on topic, my mom does happen to be a farmer in a small village where nothing exciting or particularly dangerous ever happens.  And she's slightly over 500 years old, so a direct comparison is probably not very relevant.  My name is Gaelin.  Monk of the Open Hand.  I spent the last 27 years in a monastery learning how to stab things with a spear and was recently..  ummm... encouraged to leave the monastery and assume the life of a wandering monk.  I set off to reach enlightenment, better myself and maintain the cosmic balance.  If that is an agenda, then guilty as charged.  Since arriving here my more immediate concerns are; trying not to die, learn how to fish, and get my dead friend's ashes back home.  Oh, and a bath after a long day on the road would be nice as well."  Gaelin replies.
The Ancient One
GM, 283 posts
Wed 6 Jan 2021
at 22:43
  • msg #245

The Village of Barovia

Andre appears with a large jug of wine. "Did I hear you say bath? Look there he says." He points to an area of Tzer Pool where some of the Vistani frolic and splash in the cold waters.
Fenlen Silverfrond
player, 87 posts
That's right
He's lefthanded
Thu 7 Jan 2021
at 07:13
  • msg #246

The Village of Barovia

"If you can throw a spear you can fish, Gaelin!" Fenlen calls out from the group of dancers, watching their steps and trying his best to copy them and learn in the moment.

OOC: I'm gonna guess performance check might be in order?

23:07, Today: Fenlen Silverfrond rolled 3 using 1d20-1. (lol)

"Did I hear our gracious hosts mention drinks?" The soldier continues. While he's clearly out of his element, he seems to be fascinated with the Vistani. He tries to start up a conversation with whomever he's trying to dance with.

"There are no humans like you in the realm I am from. How do you bring all this color and life to such a gloomy world?"
This message was last edited by the player at 07:14, Thu 07 Jan 2021.
Reyna
player, 3 posts
Thu 7 Jan 2021
at 12:51
  • msg #247

The Village of Barovia

"Yeah, my mother is dead, along with my father, cousins, aunts, uncles and siblings.  Strahd slaughtered my entire family along with everyone who live in my village.  He would have killed me too, if my mother didn't hide me from him just before he slaughtered them all.  Trust is not something that comes easy to me or most people here in Ravenloft.  I was only 3 when this all happened and so what I know is through countless hours of research and investigation into these matters.  The only knowledge I have of my origins has been scribed in my families ancestral spell book.  I have been extremely fortunate the gypsies who were picking through the remains for valuables found me and took me in as one of their own, cause I would not be here now and most here in Ravenloft wouldn't have done the same.  Strahd has quite a bit of control over these lands and if it wasn't for Madem Eva taking in the gypsies who adopted me, I would sure be a servant to Strahd by now.  So be mindful of who you trust in this place and take peoples word with hesitation because most people here have an agenda, and usually that agenda serves Strahd."
The Ancient One
GM, 284 posts
Thu 7 Jan 2021
at 16:05
  • msg #248

The Village of Barovia

A woman dances with Fenlen and watches him trip over his own feet. She dances toward him and shoes him some foot work that go along with the music. She says,"Is there any other way to live? We do not know. It is not our way. We try to make the best of the situation and live each moment to the fullest."
Gaius Wardenshield
player, 108 posts
Thu 7 Jan 2021
at 19:20
  • msg #249

The Village of Barovia

In reply to The Ancient One (msg # 248):

Gaius looks to Reyna and asks
"And what about Madam Eva? Does her agenda serve Strahd?"
This message was last edited by the player at 19:20, Thu 07 Jan 2021.
Gaelin Morfir
player, 196 posts
Walking the earth
Fri 8 Jan 2021
at 01:40
  • msg #250

The Village of Barovia

"If I threw the spear, what would I stab people with?"  Gaelin shouts back to Fenlen and returns her attention to Reyna.
"I am deeply sorry to hear about your family.  I don't know what would have become of me if I had lost my family early in life.  You were fortunate indeed to fall in with these lovely folks.  We have had our run-ins with Stradh already and I can say with assurance we are not serving him in any way."  She replies to the young woman and nurses her drink.
Reyna
player, 4 posts
Fri 8 Jan 2021
at 04:50
  • msg #251

The Village of Barovia

In reply to Gaius Wardenshield (msg # 249):

Reyna laughs at the thought of Madame Eva serving Strahd.  "Hahahahahahaha, If that was the case, I would have blown this place up by now.  Her agenda serves mainly our community.  She is a mystic fortune teller and our local spiritual leader."

In reply to Gaelin Moira (msg # 250):

"I appreciate your sympathy, but completely unnecessary, it happened over 20 years ago.  Ancient history."   Reyna winks at Gaelin as she says "Although it has definitely left it's mark."

[OOC] not sure Reyna has ever seen an elfs before Nature check 1D20+3=11
This message was last edited by the player at 04:50, Fri 08 Jan 2021.
Gaelin Morfir
player, 197 posts
Walking the earth
Fri 8 Jan 2021
at 16:28
  • msg #252

The Village of Barovia

Gaelin looks around and leans into the group talking in a low tone."Reyna, there is a question about this realm that my Gnomish friend and I have been discussing.  Besides the language we, inexplicably, have in common with everyone else here, are there other languages that are commonly spoken?  Basically, would Strahd's agents be able to understand us if we conversed in a language from our home realm, common to races of people that are not represented in the general population here?"  She inquires.
The Ancient One
GM, 285 posts
Fri 8 Jan 2021
at 18:09
  • msg #253

The Village of Barovia

Andre jumps in and says, "We speak the common tongue. As do all in this realm. Except for perhaps the secretive dusk elves of Vallaki. They may speak their own tongue but they are not oft seen. I do think that I have heard tales of Strahd speaking in other tongues to travelers that have come to this place."

As you sit and contemplate this you listen to the stories the Vistani tell. A man fills his mouth with wine, then spits into the fire. The flames turn from orange to green. As they dance and sway, a dark shape appears in the bonfire's core.


"We come from an ancient land whose name is long forgotten—a land of kings. Our enemies forced us from our homes, and now we wander these lost roads."

The dark shape in the fire takes the form of a man being knocked from his horse, a spear piercing his side.

The man continues. "One night, a wounded soldier staggered into our camp and collapsed. We nursed his terrible injury and quenched his thirst with wine. He survived. When we asked him who he was, he wouldn't say. All he wanted was to return home, but we were deep in the land of his enemies. We took him as one of our own and followed him back toward his homeland. His enemies hunted him. They said he was a prince, yet we didn't give him up, even when their assassins fell upon us like wolves."

Deep in the bonfire, you see the dark figure standing with sword drawn, fighting off a host of shadowy shapes.

"This man of royal blood fought to protect us, as we protected him. We bore him safely to his home, and he thanked us. He said, I owe you my life. Know that you will always be safe here."

The figure in the dancing fire vanquishes its final foe, then disperses in a cloud of smoke and embers.

The man's face becomes a somber mask. "A curse has befallen this noble prince, turning him into a tyrant. Our leader, Madam Eva, knows all."

A woman laughs at this and then begins a tale of her own,"A mighty wizard came to this land over a year ago. I remember him like it was yesterday. He stood exactly where you're standing. A very charismatic man, he was. He thought he could rally the people of Barovia against the devil Strahd. He stirred them with thoughts of revolt and bore them to the castle en masse.

"When the vampire appeared, the wizard's peasant army fled in terror. A few stood their ground and were never seen again.

"The wizard and the vampire cast spells at each other. Their battle flew from the courtyards of Ravenloft to a precipice overlooking the falls. I saw the battle with my own eyes. Thunder shook the mountainside, and great rocks tumbled down upon the wizard, yet by his magic he survived. Lightning from the heavens struck the wizard, and again he stood his ground. But when the devil Strahd fell upon him, the wizard's magic couldn't save him. I saw him thrown a thousand feet to his death. I climbed down to the river to search for the wizard's body, to see if, you know, he had anything of value, but the River Ivlis had already spirited him away."
This message was last edited by the GM at 18:23, Fri 08 Jan 2021.
Reyna
player, 5 posts
Fri 8 Jan 2021
at 19:44
  • msg #254

The Village of Barovia

"Ah yes, and as for me, I speak 3 languages, but always looking for opportunities to learn more.  I speak the current common tongue we are speaking now, as well as Draconic the language of dragons, and the language of the spirits called Infernal.  How about yourself, do you speak any other languages?"
Gaelin Morfir
player, 198 posts
Walking the earth
Sat 9 Jan 2021
at 15:38
  • msg #255

The Village of Barovia

"I speak common, obviously.  Additionally, all members of the Elven race are educated in our history and can speak the language of our people, which is referred to as elven.  Along with using a long bow and long sword.  Whether we like it or not, I once spent two months in my room for refusing to practice my long sword thrusts between private lessons.  I don't know if it is the same language as what the secretive dusk elves of Vallaki speak, but based on the similarities in the common tongue I suspect I could get by.  Also, many different races came to the monastery to learn from the sensei, and I was able to pick-up some of their languages.  Specifically, Dwarven, the language of another race common to our realm and undercommon, the language of our underground realm run by a race of dark elves know as the Drow.  The Drow are generally considered evil, but the one that studied with us seemed alright to me.   We never had a dragon or Infernal come to the monastery, that would have been quite fun, having an opportunity to learn their languages and sparing with them.  Finally, the monks helped negotiate a peace between a local village and a tribe of Goblins.  We escorted the Golbins back to their traditional home mountain range and I learned their language during the trip.  It was not a formal instruction, more picking stuff up from context clues as they yelled at us and schemed behind our backs.  Because of that, I can only form sentences where every third word is a curse.  I'm not sure if that is how the language is structed fundamentally, or if the Goblins we were escorting were just really pissed off."  Gaelin replies.
This message was last edited by the player at 15:39, Sat 09 Jan 2021.
Reyna
player, 6 posts
Sun 10 Jan 2021
at 06:05
  • msg #256

The Village of Barovia

"OH. Neat.  Maybe you can teach me some of your native language, how do you say it, elkish?"  As Reyna is saying this, her eyes are glued to Gaelin's ears, as she lifts her left hand up and lightly glides her fingers down her pointy ears, Reyna says, "You're ears are so pointy."
Fenlen Silverfrond
player, 88 posts
That's right
He's lefthanded
Sun 10 Jan 2021
at 21:00
  • msg #257

The Village of Barovia

Now with the others around the fire, listening to the story and the conversation, muses aloud. "These dusk elves sound interesting. Perhaps when Corellon expelled his children from paradise and spread across the planes, some came here. I would love to meet them and learn their stories. I wonder if they are really Tel'Quessir like Gaelin and me."
Gaelin Morfir
player, 199 posts
Walking the earth
Mon 11 Jan 2021
at 00:56
  • msg #258

The Village of Barovia

"Yes, I suppose they are."  Gaelin says shifting her head away from the girl's fingers.  "Elvish is the language of my people and since you will be joining both myself and Fenlen on the journey it would be easy enough to teach you some words and expressions.  Though his Evermeet accent does make it sound like he has a mouth full of marbles."
She looks up a Fenlen's musing.  "It may be more interesting than just stories, Cousin.  Being a long-lived race, they may have more details about this realm and others that have come and left over the centuries.  Madam Eva, do you know more about the Vallaki?  Also, any lost, but ridiculously powerful, magical artifacts we could collect?  For that matter, anyone, living of course, that is a thorn in Stradh's side?  Not that I stand here suggesting revolution, especially since that didn't go so well the last time someone did it, but he has marked us as his enemies, so we must seek out whatever we can that will help us return home or survive here."
The Ancient One
GM, 286 posts
Mon 11 Jan 2021
at 01:32
  • msg #259

The Village of Barovia

Andre hearing this says, "Madam Eva should be able to help you with these questions and more."
Gaius Wardenshield
player, 109 posts
Mon 11 Jan 2021
at 02:36
  • msg #260

The Village of Barovia

Gaius is encapsulated by not only the story that was just told, but the amazing fire display that just occurred in front of his eyes. After the story is over he looks at the fire breather and excitedly says

"You have GOT to show me how to do that."

He then looks to the lady and asks

"And would you be the Madam Eva that we've heard about?"
The Ancient One
GM, 287 posts
Mon 11 Jan 2021
at 03:30
  • msg #261

The Village of Barovia

The woman says, "I am not Madam Eva."

OOC: Sorry bad transition on my part to another fire side story
Gaelin Morfir
player, 200 posts
Walking the earth
Mon 11 Jan 2021
at 23:00
  • msg #262

The Village of Barovia

"My mistake.  Very interesting story though.  Never found the wizard.  If you know any stories about the dusk elves, powerful items lost, or enemies of Strandh feel free to share."  Gaelin replies.
The Ancient One
GM, 288 posts
Mon 11 Jan 2021
at 23:27
  • msg #263

The Village of Barovia

Andre says, "That is where Madam Eva should be able to help you."
Gaelin Morfir
player, 201 posts
Walking the earth
Tue 12 Jan 2021
at 02:44
  • msg #264

The Village of Barovia

"Excellent.  Do you think that will happen this evening?  I would like to get an early start tomorrow, we are still far to close to the castle for my comfort."  She replies.
Reyna
player, 7 posts
Tue 12 Jan 2021
at 04:34
  • msg #265

The Village of Barovia

Reyna stands up, "I'll go check with Madame Eva and see if she's up to visitors tonight."  Reyna slips off to check up on Madame Eva's.
The Ancient One
GM, 289 posts
Tue 12 Jan 2021
at 04:56
  • msg #266

The Village of Barovia

Madam Eva meets Reyna at the entrance to her abode and before Reyna can open her mouth says, "Yes Reyna you can bring these newcomers to see me. I wish to do a reading for them."
Gaius Wardenshield
player, 110 posts
Tue 12 Jan 2021
at 17:53
  • msg #267

The Village of Barovia

In reply to The Ancient One (msg # 266):

As Reyna leaves, Gaius badgers the fire breather

"What else can you make appear in the fire? Could you make a ship sailing in the sea?"
The Ancient One
GM, 290 posts
Tue 12 Jan 2021
at 18:48
  • msg #268

The Village of Barovia

The man grabs the bottle of wine and spits into the fire. The shadow of a tattered and run down frigate appears in the fire.
Gaius Wardenshield
player, 111 posts
Tue 12 Jan 2021
at 21:42
  • msg #269

The Village of Barovia

Gaius smiles, flips the firebreather a silver, and thanks him as he reminisces about times long ago.
Reyna
player, 8 posts
Tue 12 Jan 2021
at 23:55
  • msg #270

The Village of Barovia

Reyna returns to everyone sitting around the fire dancing telling stories and being merry.  She steps up on a stump and yells "Seems like Madame Eva has been expecting you.  Those wishing to meet her, she is ready for you now.  If you can please follow me."

Once all the newcomers have met with Reyna, she leads them to Madame Eva's camp site.  "Madame Eva, I have brought you the visitors as you requested."
Gnome Chompski
player, 115 posts
Wed 13 Jan 2021
at 17:21
  • msg #271

The Village of Barovia

The gnome has a puzzled but determined look on his face as the group makes their way to Reyna's tent. "Hm, clearly the green is created by copper ions, although why you would put those in your wine is odd. Surely it would ruin the flavor, not to mention likely being poisonous. I can't figure out how he's creating the shapes though. I must study this some more before we leave tonight. Such an illusionary ability could prove useful, and if nothing else, would make for a great paper when we get back."
This message was last edited by the player at 17:22, Wed 13 Jan 2021.
The Ancient One
GM, 291 posts
Wed 13 Jan 2021
at 17:35
  • msg #272

The Village of Barovia

You come to a tent with an Eldery woman standing in front. You can not see how she stands as she appears to be very frail. As you approach she says in a crackly, frail yet forceful voice, "Ahhhhh, there you are. Please: Gaius Wardenshield, Gaelin Morfir, Gnome Chompski, Fenlen Silverfrond and my dearest Reyna, step in to my tent and let me give you a reading as to your future and what is needed of you."


Fenlen Silverfrond
player, 89 posts
That's right
He's lefthanded
Wed 13 Jan 2021
at 19:49
  • msg #273

The Village of Barovia

Fenlen approaches Madam Eva, and says "Your reputation as a diviner is well-earned if you already know our names. Thank you for having us." He bows.

"What do you mean what is need of us, though? Is this a mission?"
The Ancient One
GM, 292 posts
Fri 15 Jan 2021
at 14:59
  • msg #274

The Village of Barovia

Madam Eva puts up and finger and says, ""Took you all long enough! I have been expecting you. Are you ready to learn your fate? Sit, sit around the table." The candles in her tent go out and all is dark she claps her hands a sparks fly a few candles on her table light and she is now sitting in front of a deck of cards.

"You seek to leave this land but are unable to. That is because a beast rules this land. This beast has spies, controls the border and can even set the weather against you. In order to leave the realm you must face this beast. Beware however I feel there is a shadow behind this beast. This shadow is the true power behind the beast. Like shadows they can be difficult to see."

"The fates have brought you here to free this place. Many have tried and many have died for you truly are the Chosen. You protect Ireena Kolyana from the beast. Continue to do so for if she were to join the beast it could have disastrous consequences. In order to defeat the beast you will need protection, weapons, allies and of course knowledge."



She draws five cards from a deck in front of her and lays them out in a cross before you face down. She touches the card closest to her and says, "This card tells of history. Knowledge of the ancient will help you better understand your enemy." She turns over the card which is revealed to be the 9 of Sword-The Torturer. Madam Eva says, "There is a town where all is not well. There you will find a house of corruption, and within, a dark room full of still ghosts."

She then Touches the card to her left and says, "This card tells of a powerful force for good and protection, a holy symbol of great hope." She turns the card and reveals the 1 of Swords—Avenger, "The treasure lies in a dragon's house, in hands once clean and now corrupted."

She moves onto the card furthest from her and says, "This is a card of power and strength. It tells of a weapon of vengeance: a sword of sunlight." She turns the card over and you see the 5 of Stars—Elementalist, "The treasure is hidden in a small castle beneath a mountain, guarded by amber giants."

She turns her attention to the card on her right, "This card sheds light on one who will help you greatly in the battle against darkness." She shows it to be the Broken One (King of Diamonds). "Your greatest ally will be a wizard. His mind is broken, but his spells are strong."

She then moves to the card in the middle. "Your enemy is a creature of darkness, whose powers are beyond mortality. This card will lead you to him!" She looks at you all and takes a breath and then shows you all the Marionette (Jack of Hearts), "Look to great heights. Find the beating heart of the castle. He waits nearby."



There is a flash of light and your faces warm as you sit around the fire once more listening to the stories the Vistanni have to tell.


Gaelin Morfir
player, 202 posts
Walking the earth
Fri 15 Jan 2021
at 17:25
  • msg #275

The Village of Barovia

"Wow, Madame Eva definitely has a flair for the dramatic.  That was so much better than the readings you get at the harvest festival.  Though, if you swap in 'love' for 'powerful sword' the actual readings are very similar.  Perhaps a discussion for another time.  A town that is not well, the house of dragons, a small castle under a hill, the wizard from the earlier story!  It's many riddles in one.  How exciting!  And we are the chosen ones, well at least until we screw it up and then some other set will likely be 'chosen'.  Our very limited knowledge of the local area will make solving the riddles difficult, that combined with the unseemly lack of libraries and spies everywhere will make it hard for us to gain information without informing our foe."  Gaelin says after they return to the fire.
The Ancient One
GM, 293 posts
Fri 15 Jan 2021
at 18:13
  • msg #276

The Village of Barovia

Ireena says, "Perhaps I can be of some assistance? If it is information about the area you are after I may have some to offer."
Gaelin Morfir
player, 203 posts
Walking the earth
Fri 15 Jan 2021
at 19:13
  • msg #277

The Village of Barovia

"Yes, of course!  A town that is not well is probably not specific enough for this region.  But, a dragon's house?  Small castle under a mountain with amber guards?  Any of those sound like something meaningful?" Gaelin responds to Ireena.
The Ancient One
GM, 294 posts
Fri 15 Jan 2021
at 19:33
  • msg #278

The Village of Barovia

Ireena says, "I am not sure of the others but there is a Temple of Amber on the opposite side of the range that contains Mount Ghakis. This area is at the edges of our Realm and you would have to travel through most of the country to get there. Tis fitting to keep this weapon far from Strahds Castle don't you think. We will be passing through Vallaki to make that destination as least. Perhaps there in Vallaki we may find more information."
Fenlen Silverfrond
player, 90 posts
That's right
He's lefthanded
Sat 16 Jan 2021
at 08:29
  • msg #279

The Village of Barovia

Fenlen looks up and notices he's back outside. He lets his eyes drift down to the grass, pulls a few blades free and lets them fall from his hand as he thinks to himself for a moment.

"So, sounds like we have to kill the vampire if we're going to leave. I just hope that what these divinations lead us to will be enough. You know, the wizard sounds interesting. You don't think it could be the wizard we heard about, do you? The one that took Doru and others to fight the vampire?"
Gaelin Morfir
player, 204 posts
Walking the earth
Sat 16 Jan 2021
at 16:20
  • msg #280

The Village of Barovia

"A temple of Amber does sound like a good place to start.  There may be more information waiting for us in towns, but we don't want to tip off the spies.  If he learns we are after powerful weapons, and where we are going, he may very well stop toying with us and just set and ambush."   Gaelin replies to Ireena.  Then turns to Fenlen.

"It could well be the very same wizard.  According to the story told around the fire he was defeated and thrown off a cliff into the River Ivlis.  Mayhap he washed up somewhere down stream of the castle and yet lives.  Since those contributing to the story have been drinking heavily the entire time we've been in camp, there may be some details missing or confused.  A climatic battle with an evil vampire aided by legendary swords and powerful magics.  None of that is really my forte.  If there was some sort of legendary spear, things would certainly be different, but there never really is, is there?  However, I'll certainly be cheering for you!"
Fenlen Silverfrond
player, 91 posts
That's right
He's lefthanded
Sat 16 Jan 2021
at 20:00
  • msg #281

The Village of Barovia

"Yes, Gaelin, I think I could make good use of a sword of sunlight. I don't like the idea of it being beneath a mountain where we'll find amber giants, if that part of the divination is meant to be taken seriously." He turns his head and looks into the darkness beyond the camp, then slowly returns his gaze to Gaelin as he continues, "I've seen storm giants come up from the seas around Evermeet before. Even with our numbers and elvish magic, we would avoid them when we could."

He looks around the campfire and says to the Vistani, "May I have some more wine?"
Gnome Chompski
player, 116 posts
Sun 17 Jan 2021
at 00:20
  • msg #282

The Village of Barovia

Chompski comes to after the flash and looks around the campfire in bewilderment. After refocusing, he joins the conversation with the others. "Always cryptic riddles. The oldest trick in the book for soothsayers. Anything will fit the description if you try hard enough. That being said, I would not take these descriptions quite so literally. The weapons may not all be swords, nor the amber giants actual giants. You said the temple was at the edge of a mountain range. Are these mountains amber in color perhaps? Are the gates large and orange?

Would Barovia count as a town that is not well? Were there any buildings there that would fit that description? Or perhaps Reyna's home village?

Given the consequences Madame Eva suggested should Strahd get his hands on Ireena, it sounds like you may be joining us on these adventures. I don't know if it would be safe for us to leave you alone somewhere. What do you and the group think?" Chompski scans the festivities once again and looks to see if he can find anyone drinking beer.
This message had punctuation tweaked by the player at 00:21, Sun 17 Jan 2021.
Gaelin Morfir
player, 205 posts
Walking the earth
Sun 17 Jan 2021
at 04:20
  • msg #283

The Village of Barovia

"The issue with the town that is not well, is that I don't think we will find a town that is well in this realm.  It's more a degree of un-well.  Barovia is definitely not well, but didn't seem to have a house of corruption, that I noticed.  The one where we almost died was decidedly outside the town, and no room of still ghosts.  I still think we should head for this protected town Ismark suggested.  Maybe it's unwell, with a house of corruption.  We can decide how safe Ireena will be there once we arrive, and if the vampire's hold is weaker there, maybe we can get some information without alerting our enemy."  Gaelin replies to the gnome.  "For me, it has been a long day and we should depart early tomorrow and continue our journey."  With that, Gaelin rises and leave the fire.  She settles down in the clearing, almost a the limit of what Andre suggested for the protection of the camp.  She sits cross-legged in the meadow, with her backpack in her lap and her spear across her knees.  She lowers her head, closes her eyes and begins to meditate.
Gaius Wardenshield
player, 112 posts
Mon 18 Jan 2021
at 18:34
  • msg #284

The Village of Barovia

"I can't even begin to understand what just happened in that tent, but I did understand that one thing stands in front of us.... GLORY! Sun swords, giants, dragons, and a freaking CRAZY WIZARD? We are indeed primed for bringing honor to Helm in our coming days."

Gaius stands up with a beaming smile and walks away muttering

"Now where's that fire breathing guy...."
This message was last edited by the player at 18:35, Mon 18 Jan 2021.
Fenlen Silverfrond
player, 92 posts
That's right
He's lefthanded
Tue 19 Jan 2021
at 08:13
  • msg #285

The Village of Barovia

Fenlen goes to respond to Gaius' excitement, but notices the paladin has already wandered off. He says it anyway, to himself and anyone sitting nearby.

"It will be glorious indeed, if we pull this off. Well, I don't know much about Helm, but I intend to please Corellon by living in the moment and reveling with these folks." He stands up and rejoins any Vistani who are still drinking, singing, dancing, or sharing stories.
The Ancient One
GM, 295 posts
Tue 19 Jan 2021
at 16:26
  • msg #286

The Village of Barovia

The Vistani sing dance and drink into the night. The old man who produces images within fire continues his work for others to enjoy. Life seems joyous for a time since entering this nightmare realm.
Gaelin Morfir
player, 206 posts
Walking the earth
Tue 19 Jan 2021
at 23:41
  • msg #287

The Village of Barovia

After mediating for four hours, Gaelin arises.  She ignores any scattered groups still enjoying the evening.  She begins with stretching, then practices hand-to-hand combat, followed by spear combat.  When she finishes her four hours of practice, she retrieves the fishing pole from her backpack, grabs her worldly possessions and heads to the pool to try her hand at fishing.

ooC;  Roll(1d20)+2:  11,+2  Total:13 - Survival for fishing?
The Ancient One
GM, 296 posts
Wed 20 Jan 2021
at 15:29
  • msg #288

The Village of Barovia

After several minutes of casting her line into the water Gaelin feels a tug on the line. She yanks and brings in her line. She has indeed caught a fish. It is a greenish yellow color and when the hits it right there is almost a rainbow across it's belly.
Gaelin Morfir
player, 207 posts
Walking the earth
Thu 21 Jan 2021
at 02:09
  • msg #289

The Village of Barovia

"Wow fishing is almost as easy as shooting a crossbow."  Gaelin says to herself as she packs up.  She cleans the fish with her small knife, then moves the fire bowl.  After building the fire back up, she starts cooking breakfast.  She takes some spices and the dry rations from the food stuffs and adds the fresh fish.
Reyna
player, 9 posts
Fri 22 Jan 2021
at 06:11
  • msg #290

The Village of Barovia

After returning to the campfire, Reyna felt extremely tired all of a sudden, "It was fantastic meeting all you lovely folks, but I am gonna crash out early.  If I am joining you guys on this venture, I need to get my things in order.  Have a wonderful evening with all my friends." she then hops to her feet and heads off to her tent for the night.
Gaius Wardenshield
player, 113 posts
Sat 23 Jan 2021
at 02:30
  • msg #291

The Village of Barovia

Seeing Reyna go to bed, Gaius wanders over to Gaelin and Fenlen and whispers

"While these folk do seem to be friendly, I think it best to take shifts during our nights of rest with them. I'm happy to take the first shift."
Gaelin Morfir
player, 208 posts
Walking the earth
Sat 23 Jan 2021
at 17:11
  • msg #292

The Village of Barovia

OoC;  After meditating for 4 hours, Gaelin can watch for 4 hours while practicing.  Then go fishing.
Fenlen Silverfrond
player, 93 posts
That's right
He's lefthanded
Sun 24 Jan 2021
at 03:13
  • msg #293

The Village of Barovia

Fenlen keeps partying late into the night, until he starts to see the Vistani start to get tired and peel off the group to go to sleep, which he still just doesn't understand.

"They have such short lives, and spend one-third of them asleep. It's sad, really." Fenlen says to himself, waving goodbye to the last of the revelers before he kneels down by the lake and enters a state of trance from his meditations. As is the case for adult elves, Fenlen is able to exert some control over the memories he immerses himself in during his trance. He recalls memories of sunny days on the beach in Evermeet, listening to the sound of the waves and seabirds. Fenlen remains in a trance for four hours, immersing himself in vivid memories of better times in better places.
Gnome Chompski
player, 117 posts
Tue 26 Jan 2021
at 06:08
  • msg #294

The Village of Barovia

While wandering the crowd of Vistani, many seem to throw curious stares towards Chompski's companion. Feeling in lightened spirit for one of the first times since entering this realm, no doubt helped by the first decent beer he has found, Chompski indulges. He asks Dog to perform a number of demonstrations and feats. The crowd cheers in excitement. He attempts to explain the science behind Dog's construction in response to whispers of "magic" and "illusion", but is invariably met with glossed over eyes and disinterest. After putting a number of denizens to sleep, he decides it's probably best he does the same and finds a quiet area near Gaelin and Fenlen to rest until morning.
This message was last edited by the player at 06:27, Tue 26 Jan 2021.
The Ancient One
GM, 297 posts
Tue 26 Jan 2021
at 17:21
  • msg #295

The Village of Barovia

Those of you enjoyed yourself the evening prior are a bit slow to rise. But you are met by the smell of cooking meat. Those of you who are up and alert already find a stew waiting for you. Andre is there and he says, "Rabbit stew with potatoes. Delicious." He nods to some bundles laid out near the fire. "We prepared some dried meats and breads for your journey. Thought you could use the food. As I understand it you are to be on your way this morn. Tis a shame we could not spend more time with you all." He says with a large smile.

OOC: For the spell casters can you please post your spell lists in the spell list topic.
Gaius Wardenshield
player, 115 posts
Tue 26 Jan 2021
at 17:39
  • msg #296

The Village of Barovia

Gaius happily eats breakfast and afterwards places a hand on Andre's shoulder.

"Andre, thanks to you and the Vistani. Had we met earlier in my years I feel like I would have traveled alongside you and enjoyed a much more carefree life, but now I have another calling. I wish you all the best and pray to Helm that our paths cross again."

Gaius puts away his portion of the dried meats and bread, and starts to pack for the road ahead.
Gaelin Morfir
player, 209 posts
Walking the earth
Wed 27 Jan 2021
at 02:40
  • msg #297

The Village of Barovia

Gaelin cleans up her cooking set after breakfast and packs the dry meat and breads.  "Andre, lovely to meet you and your group.  It was very much to our advantage that you enjoy lurking in the shadows and scaring passer-by."  She says then puts on her pack and grabs her spear.
"Shall we?"  she inquires of the group.
Reyna
player, 11 posts
Wed 27 Jan 2021
at 06:19
  • msg #298

The Village of Barovia

Reyna woke up extra early to help with cooking the stew for the adventurers.  As the group of adventurers gather and eat breakfast, she walks up to them "Could you guys use a young and spunky sorcerer?  I love my family of Vistani here as if they were truly blood, but it's time for me to adventure out into the world and truly test this gift I have been given.  Plus if taking down that retched creature that wiped out my entire family is part of your agenda, I think I am 100% in."
Gaelin Morfir
player, 210 posts
Walking the earth
Wed 27 Jan 2021
at 15:53
  • msg #299

The Village of Barovia

"I cannot think of any other kind of sorcerer we could use more that young and spunky.  Well, maybe god-like powerful, but that's not important.  It's not my place to speak for everyone else, but we'd love to have you join us on our travels.  Your gifts and local knowledge will be of great help as we navigate unfamiliar territory, surrounded by our enemies who are playing with us like a cat with a mouse.  If what we heard from Madame Eva is correct, then destroying the wretched creature is our only way out of this realm, and would also restore some of the balance to this world.  So it is towards the top of our to do list, right below not dying.  However, if we discover a different path home our priorities might shift."  Gaelin replies.
Fenlen Silverfrond
player, 95 posts
That's right
He's lefthanded
Thu 28 Jan 2021
at 21:28
  • msg #300

The Village of Barovia

Fenlen eats breakfast and savors every bit of it. As he enjoys the food, he says to Andre, "This was a much-needed distraction from the oppressive gloom of this place. I thank you for that. I'll carry the memories from last night all the way to Arvandor when I die. The father of our race, Corellon, would love to see the way your people live. So vibrant and bold."

He finishes eating and stands up, then goes to put on his armor and other gear to make ready for the journey.
The Ancient One
GM, 299 posts
Thu 28 Jan 2021
at 23:19
  • msg #301

The Village of Barovia

The group finishes packing. They say their thanks to the Vistani as Reyna goes about saying her goodbyes. There are tears, hugs and laugh. Soon enough the group stands together and begins to make their way away from Tzer Pool.

The road is wet and muddy. The fog begins to press in on the once more. Their spirits once lifted begin to feel the weight of this dread place pressing in on them once again.
Reyna
player, 12 posts
Fri 29 Jan 2021
at 05:34
  • msg #302

The Village of Barovia

"Another beautiful day.  Any of you know how to play an instrument?  A little music always lightens things up.  When the gloom starts to be a bit much, Natasha would pull out her flute and Stefan would pull out his loot and then everything would turn into a hoot.  Dancing would break out and songs would be sung. Lela had the most beautiful voice."
Gaelin Morfir
player, 212 posts
Walking the earth
Sat 30 Jan 2021
at 23:56
  • msg #303

The Village of Barovia

"That was common to my childhood.  The extended family would gather and there would always be music and singing.  Alas, I was never the eager student when it came to music and the monastery had a much different approach to the arts.  Namely that they have no value.  However, if someone impaling a sack filled with sand, repeatedly, with a spear would lighten things up, then I am at your service.  There is a certain beauty watching a courtyard full of monks executing the same trust in unison."  Gaelin replies, trailing off at the end.
The Ancient One
GM, 300 posts
Mon 1 Feb 2021
at 21:00
  • msg #304

The Village of Barovia

You follow the river until the road starts to head up you eventually come to the side of a mountain that ends before an arching bridge of mold-encrusted stone that spans a natural chasm. Gargoyles cloaked in black moss perch on the corners of the bridge, their frowns weather worn. On the mountainous side of the bridge, a waterfall spills into a misty pool nearly a thousand feet below. The pool feeds the river that meanders back into the fog-shrouded pines that blanket the valley. The road also heads to the West and you figure it meets back up with the road you split from yesterday.


Gaelin Morfir
player, 213 posts
Walking the earth
Tue 2 Feb 2021
at 01:32
  • msg #305

The Village of Barovia

Gaelin looks at the two natives of the region.  "We cross correct?  It would be so nice to spend the day here fishing.  Maybe next time..."  She says and looks to the pool below.
The Ancient One
GM, 301 posts
Tue 2 Feb 2021
at 01:42
  • msg #306

The Village of Barovia

Gaelin believes this would be a good place indeed to fish.

OOC: Reyna thanks that across the bridge is the way to head.
Gaelin Morfir
player, 214 posts
Walking the earth
Tue 2 Feb 2021
at 02:28
  • msg #307

The Village of Barovia

Gaelin takes a last look around and then shrugs, turns and crosses the bridge.

OoC;  Roll(1d20)+4: 9,+4  Total:13 - Perception
Any wizard bodies or drag marks down in the bank?
The Ancient One
GM, 302 posts
Tue 2 Feb 2021
at 05:57
  • msg #308

The Village of Barovia

As you cross the bridge you feel like the gargoyles might be watching you. Then Gaelin takes a closer look at them and finds them to be just inanimate statues that give you the willies.
Gaius Wardenshield
player, 116 posts
Tue 2 Feb 2021
at 21:37
  • msg #309

The Village of Barovia

Gaius enjoys the sound of falling water and as he passes over the bridge he wonders if he's heard of a gargoyle bridge in the many tales he's heard in his years.

OOC:
History: 1d20+0 = 13+0 = 13
This message was last edited by the player at 21:38, Tue 02 Feb 2021.
The Ancient One
GM, 303 posts
Sat 6 Feb 2021
at 17:42
  • msg #310

The Village of Barovia

Gaius ponders a moment on bridges and realizes all the tales he has come across with gargoyles on them the group is usually killed by the atone creatures. He shivers for a moment and looks closely at the rendition of the beasts.
Gaius Wardenshield
player, 117 posts
Sun 7 Feb 2021
at 00:31
  • msg #311

The Village of Barovia

Gaius looks closely at the gargoyle, looks at his party and sighs

"Listen, I know you might think I'm crazy after this but I have to try something."

And with that he pulls out his great sword and slashes at one of the gargoyles.

OOC:
1d20+6 = 18+6 = 24
This message was last edited by the player at 00:31, Sun 07 Feb 2021.
Gaelin Morfir
player, 215 posts
Walking the earth
Sun 7 Feb 2021
at 00:52
  • msg #312

The Village of Barovia

"I have been worried about your sanity since we first met.  I am concerned that the structure of this realm and those that inhabit it may have a depressing affect on your belief in good triumphing over evil.  So, knock yourself out!  Release some of your frustration at the fact we can just walk up to the castle and slay the beast tomorrow on this bridge.  It will not change my perception of you whatsoever."  Gaelin says reassuringly as she finishes crossing the bridge.
The Ancient One
GM, 304 posts
Sun 7 Feb 2021
at 18:31
  • msg #313

The Village of Barovia

Gaius manages to put a small chip in his sword. Tis only a gargoyle.
Gaius Wardenshield
player, 118 posts
Mon 8 Feb 2021
at 02:09
  • msg #314

The Village of Barovia

Gaius sheepishly puts away his sword and exhales
"Yyyyyup!"
And moves on head held high as if nothing happened.
Gaelin Morfir
player, 216 posts
Walking the earth
Mon 8 Feb 2021
at 04:07
  • msg #315

The Village of Barovia

Gaelin lowers her head and shakes it slowly before turning and continuing down the road.
The Ancient One
GM, 305 posts
Mon 8 Feb 2021
at 17:06
  • msg #316

The Village of Barovia

The group continues to move up into the mountains. Even here the forest and the fog are inescapable. Ahead, the dirt road splits in two, widening toward the east. There you see patches of cobblestone, suggesting that the eastern branch was once an important thoroughfare.
Reyna
player, 13 posts
Wed 10 Feb 2021
at 02:41
  • msg #317

The Village of Barovia

Reyna chuckles a little when the sound of metal smashing against stone, "They are creepy looking and here, it's better to be safe than sorry.  In the interest of keeping your blade sharp, next time ask me to shoot a fire bolt at it or something."

As we head up the mountains and come to the split in the road, Reyna says, "Oh yes, I know where we are at.  If Ravenloft castle is what we are after, than we should head down the Eastern path."
Gaelin Morfir
player, 217 posts
Walking the earth
Wed 10 Feb 2021
at 05:14
  • msg #318

The Village of Barovia

"Well, normally walking in circle is an absolute favorite pastime of mine, but in this instance I think the western path is the best choice.  I did want to discuss our adversary for a moment, but we always seem to have company.  While he may know the common languages of our realm, Common, Dwarven, Elvish, he did not react when I insulted his mother in Goblin.  And believe me, if he understood what I had said he would have had a reaction.  So, if we Goblin to communicate amongst ourselves, his spies will have no idea what we are up to!".  Gaelin says before switching to growls, clicks, hard consonants and offensive looking hand gestures.
Reyna
player, 14 posts
Fri 12 Feb 2021
at 19:51
  • msg #319

The Village of Barovia

"Ok, I like that idea, can you teach me Goblin?  I do not know that language."
Gaelin Morfir
player, 218 posts
Walking the earth
Tue 16 Feb 2021
at 05:06
  • msg #320

The Village of Barovia

"Certainly.  Elvish and Goblin a lot to take on, but it show be easy to keep them straight, with one being quite lyrical and the other mostly curse words used in different contexts.  We can start with nouns and colors as we walk.  Fenlen and I can do some simple Elvish phrases back and forth to help you with the rhythm.  I don't believe I have taught anyone anything of value before, this will be such fun."  Gaelin replies as she starts down the western path.
Reyna
player, 15 posts
Wed 17 Feb 2021
at 04:54
  • msg #321

The Village of Barovia

"Oh, now I am really excited. I have been wanting to learn a new language for a year or so now.  I've learned a couple languages myself over the years traveling with the Vistani.  The druid, Fionn, joined us years back and taught me draconic and the Madame Eva taught me Infernal.  She began teaching me Infernal when I was about 6 years old.
 I will try my best to reciprocate this offerings of tongues, but I am a much better student."
This message had punctuation tweaked by the player at 04:54, Wed 17 Feb 2021.
The Ancient One
GM, 306 posts
Thu 18 Feb 2021
at 16:31
  • msg #322

The Village of Barovia

The group walks away from the fork and head west. You trudge through the dreary land and feel the shadows of the trees press in on you. You feel the dampness in your armor and in your soul. After 2 1/2 miles of this the main road peels north and a trail continues to head west. In the distance and coming out of the fog you can see a windmill in bad shape but standing.



Fenlen Silverfrond
player, 96 posts
That's right
He's lefthanded
Thu 18 Feb 2021
at 17:52
  • msg #323

The Village of Barovia

"That windmill certainly looks depressing, doesn't it? I suppose that's to be expected in this land." Fenlen says. "Let's continue on to Vallaki and get Ireena to safety. That town has to be less dreary than this place."
Gaelin Morfir
player, 219 posts
Walking the earth
Thu 18 Feb 2021
at 22:23
  • msg #324

The Village of Barovia

Gaelin pronounces the Elvish owrk for windmill.  "Though I'm not sure that structure qualifies for the beautiful image that work evokes.  I don't actually know the Goblin work for it.  Oh well, as long as we aren't attacked by windmills, that shouldn't matter.  I agree.  The day is still young and we are not in need of additional distractions.  Let's be off down this miserable road and maybe we can reach better shelter than that thing by the end of the day."  Gaelin remarks.
Gaius Wardenshield
player, 119 posts
Fri 19 Feb 2021
at 02:38
  • msg #325

The Village of Barovia

Gaius looks around and stops for a moment to see if they might be walking into an ambush or if there are undesirables around.

OOC:
Perception roll 1d20+1
15+1 = 16
The Ancient One
GM, 307 posts
Fri 19 Feb 2021
at 19:45
  • msg #326

The Village of Barovia

Gaius thinks that just for a moment he heard laughter from the direction of the windmill.
Reyna
player, 16 posts
Mon 22 Feb 2021
at 04:49
  • msg #327

The Village of Barovia

"Owrk, that is a pretty harsh sounding word for such a beautif . . . well usually beautiful structure.  I remember this one time I was out hunting with Johnna and we saw a windmill much like this one down the road from a place called Old Bone Grinder.  That place is known for housing 3 old witches."  You see Reyna stare off out at the windmill for a few seconds, . . . . . "Oh shit guys, that is the same windmill.  This path will take us straight to the Old Bone Grinder."

Reyna walks up and places her hand on Gaius shoulder, "Be cautious on trusting your eyes and ears in this place, these lands have the tendency to drive some mad."  Reyna than turns her attention to the windmill to see if she sees anything.

[OOC] Perception 1D20=6
The Ancient One
GM, 308 posts
Mon 22 Feb 2021
at 16:19
  • msg #328

The Village of Barovia

Reyna strains her eyes and ears and detects nothing.
Reyna
player, 17 posts
Tue 23 Feb 2021
at 16:57
  • msg #329

The Village of Barovia

Reyna looks back at Gaius, "I don't see anything, but if you guys want to check it out, I am game."
Gaelin Morfir
player, 220 posts
Walking the earth
Tue 23 Feb 2021
at 21:13
  • msg #330

The Village of Barovia

"It is a little harsh sounding, but that is the word.   I heard a story that is came about by someone misspelling the word for 'work', but that seems a bit farfetched to me.  what are the chances that is actually how it came about?  Anyway, it's not like I can just make-up the words for things as we go along.  A place called the 'Old Bone Grinder' that houses three witches?  That doesn't sound appealing to me.  I am full up on windmills after the last house we wondered into.  You remember?  The one where Fenlen got eaten by a sacrificed baby."  Gaelin replies.
This message was last edited by the player at 16:23, Wed 24 Feb 2021.
Fenlen Silverfrond
player, 97 posts
That's right
He's lefthanded
Wed 24 Feb 2021
at 05:31
  • msg #331

The Village of Barovia

Fenlen nods along with the conversation and says, "That was quite awful, thank you for the reminder" Then he returns to what makes the most sense to him. "The task at hand is Vallaki. Let's not get distracted. Don't you think that the more time spent out here in the wilderness just gives Strahd more opportunities to send his wolves after us?"
This message was last edited by the player at 05:31, Wed 24 Feb 2021.
Gaelin Morfir
player, 221 posts
Walking the earth
Wed 24 Feb 2021
at 16:52
  • msg #332

The Village of Barovia

"You are very wise cousin.  We have received multiple warnings about Stradh ending up with Irenna.  Normally I'd be cheering for the couple to find love against all odds and break the centuries long curse, but I have to be realistic.  It is very unlikely that is how this story would end.  Though if it would break the curse that would make us the villains.  Not sure what I think about that.  Anyway.  The windmill is not one of the place Madam Eva described for us making allies or acquiring weapons.  Let's pass by as quickly as possible and make progress towards our goal."  Gaelin responds.
The Ancient One
GM, 309 posts
Thu 25 Feb 2021
at 16:47
  • msg #333

The Village of Barovia

Irenna says, "You have already met one of the witches in town me thinks. She was the one selling the pies. Do you have any idea what is in them? Children. They take children from this realm and bake them into pies. People crave these pies and urge their neighbors to give up their kids so they can have 1 more pie. It is horrible. To think this is where they make those pies." She spits on the ground where the trail runs toward the windmill.
Gaelin Morfir
player, 222 posts
Walking the earth
Fri 26 Feb 2021
at 16:31
  • msg #334

The Village of Barovia

"Well, that's the most disturbing thing I've ever heard.  The solution should be as simple as convincing people not to eat children based snack foods.  Not usually a hard sell, but this realm is certainly a strange place.  With everything we have seen, I surprised anyone actually makes it to adulthood.  I'm not overly interested in confronting the three witches in their stronghold.  If they come out one at a time to sell pies, we could ambush them on the road.  Or use lamp oil and troches to rid this world of the windmill and anyone inside."  Gaelin responds.
The Ancient One
GM, 310 posts
Fri 26 Feb 2021
at 17:49
  • msg #335

The Village of Barovia

Ireena says, "Most people get hooked onto the pies before they know what is in them. It is too late then. The pies make you want more pies. Tis a strange thing."
Gaius Wardenshield
player, 120 posts
Sun 28 Feb 2021
at 01:55
  • msg #336

The Village of Barovia

Gaius silently thanks Helm for the Divine Sense to turn away from Morgantha and her evil pies.

He looks around and asks

"So, do we want to check out the creepy laugh or move on.... either way I'm content."
Reyna
player, 18 posts
Mon 1 Mar 2021
at 17:22
  • msg #337

The Village of Barovia

"I understand the the desire to avoid danger if possible, these lands are a bit scary and fear is something that weighs heavily on all of us living here.  I personally believe you guys are strong enough to help rid this land of those retched witches.  Plus if we can remove them from the Old Bone Grinder, it could be a decent place to rest for the night.  Now this is just my opinion, I have yet to truly see you folks in battle so I may be wrong to assume you can fight well enough to take out 3 frail old witches."
Fenlen Silverfrond
player, 98 posts
That's right
He's lefthanded
Mon 1 Mar 2021
at 20:28
  • msg #338

The Village of Barovia

"I certainly hope you're not mistaking my precaution for cowardice. We're so close to Vallaki, and it's what we agreed with Ismark to do first. Getting distracted by every little thing on the road is a recipe for disaster. If you're so set on killing the witches, let us first get to the town and plan our attack from there, I say."
This message was last edited by the player at 20:28, Mon 01 Mar 2021.
Reyna
player, 19 posts
Tue 2 Mar 2021
at 04:53
  • msg #339

The Village of Barovia

"OH, I don't think you're a coward.  I was paying you and your friend's a complement.   I think that makes since Fenlen and sounds like a good idea.  I get distracted all the time so I apologize ahead of time, hahahahahaha.  Anyway, let's go forth."
Gaius Wardenshield
player, 121 posts
Tue 2 Mar 2021
at 18:56
  • msg #340

The Village of Barovia

"I'm sure there's plenty of fighting ahead of us, no need to look for more."

Gaius nods and starts to lumber forward keeping an eye out for traps.

OOC:
Perception roll
1d20+1 = 2+1 = 3
Gaelin Morfir
player, 223 posts
Walking the earth
Thu 4 Mar 2021
at 02:06
  • msg #341

The Village of Barovia

"Actually, three frail witches may be more than a match for us.  We have barely survived the fights we have been in since entering this realm.  However, if we encounter one of these witches out and about again, she will have sold her last pie."  Gaelin says as she starts down the road.
The Ancient One
GM, 311 posts
Fri 5 Mar 2021
at 07:27
  • msg #342

The Village of Barovia

You continue down the road. After some time Irrena says, "Tell me of your Homeland? I so wish to hear of places not as dark and deadly as this realm. Everyday is a struggle here. I so wish to see it put to an end."
Gaelin Morfir
player, 224 posts
Walking the earth
Fri 5 Mar 2021
at 16:15
  • msg #343

The Village of Barovia

"Well, I grew up in a peaceful farming village on the Sword Coast.  It was a collective run by a group of Elven families.  I have quite a number of siblings and extended family that lived in the area.  I never really fit into the farming role all that well, so on the advice of a traveling monk that passed through our village I joined a local monastery when I was of age.  My life was still peaceful, with most of my time dedicated to chores, meditation and training.  We would occasionally help the local town organize a defense against bandits and help negotiate and enforce treaties with other races living in the mountains.  While I enjoyed the time in the monastery, I guess I didn't really fit in there all that well either.  At a relatively early point in my training I was strongly encouraged to take up the life of a traveling monk myself.  I was quite excited to travel around, meet now people visit the cities of Waterdeep and Neverwinter for the first time.  They have really large libraries and famous universities.  However, I made it to one tavern with a very surly owner and wondered into this realm."  Gaelin says, jumping at the chance to respond to the question.
Fenlen Silverfrond
player, 99 posts
That's right
He's lefthanded
Wed 10 Mar 2021
at 01:28
  • msg #344

The Village of Barovia

Fenlen waits his turn to share, then says a little about his home.

"I'm from the island of Evermeet. Many miles west of Gaelin's home. The elves constructed our kingdom with magic, and it's where many elves retire to when they long to return to a place where their people are truly home. There are beautiful forests, as dense and tall as these, only not so frightening.

It's funny how I wanted to get away from it to see the world of humans for a time, but now I can't return even if I wanted to."
Gaius Wardenshield
player, 122 posts
Thu 11 Mar 2021
at 17:05
  • msg #345

The Village of Barovia

With a glint of nostalgia in his eye Gaius replies after Fenlen.

"I used to sail the seas living off the fruit of the ocean. Sure we'd get into scuffles here and there, maybe shoot a cannonball or two, but it was the life. There was nothing holding you back from exploring to your eyes content. But then I was young and stupid and believed the lies of a corrupt captain and tarnished my name.

After that I roamed the world for a while looking for my place until I was introduced to the god Helm by a lovely priestess named Bryn. After years of study and worship I set forth to right my wrongs."

Gaelin Morfir
player, 225 posts
Walking the earth
Fri 12 Mar 2021
at 00:38
  • msg #346

The Village of Barovia

Gaelin nods and looks expectantly at the gnome.
Gaius Wardenshield
player, 123 posts
Sat 20 Mar 2021
at 22:11
  • msg #347

The Village of Barovia

Gaius is reminded of a gnome he met once wearing bronze armor. He then chuckles to himself thinking about shooting them out of a cannon.
The Ancient One
GM, 312 posts
Mon 22 Mar 2021
at 17:36
  • msg #348

The Village of Barovia

Ireena also looks to gnome but finds him lost in his own thoughts and elsewhere. She says, "Your little friend there is quite the interesting fellow I must say. Never met anybody quite like him. He also has himself a most peculiar pet." At this she motions to the mechanical beast Chompski rides upon. She then looks up tot he sky and says we should be on our if are to make Villaki by nightfall.
Gaius Wardenshield
player, 124 posts
Tue 23 Mar 2021
at 18:36
  • msg #349

The Village of Barovia

Gaius looks up and nods.

"Aye, let's hope that Villaki is more pleasant than unfriendly."
Gaelin Morfir
player, 226 posts
Walking the earth
Tue 23 Mar 2021
at 21:54
  • msg #350

The Village of Barovia

"That is not an exceedingly high bar, but I hope it's true.  Also, remember what Madame Eva said, 'There is a town where all is not well. There you will find a house of corruption, and within, a dark room full of still ghosts.' We should be on the lookout."  Gaelin replies as they head down the road.
Reyna
player, 20 posts
Fri 26 Mar 2021
at 03:41
  • msg #351

The Village of Barovia

"Yeah, nothing here is as it seems, so it would behoove all of us to keep a lookout for anything.  I like to think of it as a game I call "What is wrong with this situation."  It's really only a fun game when the my life isn't at risk.  This one time I walked into an Inn and everyone was so friendly, until midnight when their true forms were uncovered and I was standing and drinking amongst a bunch of ghouls.  I've never ran out of a building faster in my entire life.  It gave me nightmares for days."
The Ancient One
GM, 313 posts
Mon 5 Apr 2021
at 16:11
  • msg #352

The Village of Barovia

You round a bend in the road and begin to head what you think of as West and catch a glimpse of Lake Zarovich. Here the fog dissipates a bit seeming to be swallowed by the Large body of water itself. Irenna says, "A beautiful sight I must say. Come Vallaki is not far now."

>
Gaelin Morfir
player, 227 posts
Walking the earth
Tue 6 Apr 2021
at 19:28
  • msg #353

The Village of Barovia

"I can't wait to be in a little slice of civilization once again."  Gaelin responds and follows the road to the town.
The Ancient One
GM, 314 posts
Tue 6 Apr 2021
at 21:06
  • msg #354

The Village of Barovia

The group turns back West and the view of the lake is now blocked by more forest. They continue for a bit and then they begin to hear sounds of padded feat. A nearby howl alerts them but it is too late A pack of Wolves is upon you. A dire wolf blocks your way forward as does one on your way back.

OOC:Give me initiative and actions.




Gnome Chompski
player, 119 posts
Tue 6 Apr 2021
at 22:15
  • msg #355

The Village of Barovia

Having been lost in deep thought about the chemistry required to cook children into pies, how they might become so intoxicating, and how many pies one child could make, Chompski misses the queues from his companions to expand on his own background. Upon seeing the beautiful lake, he snaps back to reality and responds.

"Aye, my history belongs to several of the major cities along the Sword Coast. Helping my parents in the family smithing shop, I can recall one day when an odd adventurer came through asking if we could help him with some supplies for his cart. Not being a carpenter’s shop, we were quite confused, until we stepped outside and viewed the marvelous metal machine he was referring to. The contraption required no horse, but could somehow propel itself for days. It was wondrous to behold. I asked him ‘what school of magic does this system require?’ To which the adventurer chuckled and simply replied ‘science, my boy.’ From then on, I was no longer content in the family business of smithing. I quickly found myself bouncing from university to university over several decades, absorbing everything I could find on this new field of ‘science,’ as well as learning some of the darker sides of ‘Big Magic.’ No longer in my adventuring years, I eventually setup my own lab and began tinkering on some inventions myself.” He looks down at Dog and pats him on the head. “I was on the way to visit a friend in Neverwinter to show him my latest prototype for picking up and hurling large objects when I found myself where we are now.”

As the wolves begin to surround the group, Chompski lets out a long sigh: “Well, I knew a full day with no violence was too much to ask for.” He then hops off of Dog and aims his repeating crossbow at the wolf nearest him. Dog rushes to support Gaelin, taking a swing at her target.

Entering Combat (OOC)
Initiative: 1d20+3 (8)
Chompski
To hit: 1d20+7 (17)
Dmg: 1d8+5 (10)
Dog
Move to the wolf Gaelin is targeting (or Fenlen's if Gaelin is using range).
To hit: 1d20+4 (9)
Dmg: 1d8+2 (6) (force)
Dog has ‘Deflect Attack’ and can impose disadvantage as a reaction on one creature w/in 5 ft as long as the attack is aimed at someone else.
This message was last edited by the player at 23:23, Tue 06 Apr 2021.
Gaelin Morfir
player, 228 posts
Walking the earth
Tue 6 Apr 2021
at 23:32
  • msg #356

The Village of Barovia

"It does seem that violence is a fact of life in this odd realm.  Pardon me for a moment."  Gaelin says in a matter of fact tone, before she runs off into the woods.  Spear flashes are visible through the branches, along with the whimpering of a wolf.  She reappears next to the gnome with blood dripping from her weapon of choice.

OoC;
Roll(1d20)+5:  14,+5  Total:19

Move:
15ft to I7

Action:
Roll(1d20)+7:  19,+7  Total:26 - Spear attack wolf at I6
Roll(1d8)+5:  4,+5  Total:9 - Spear damage

Bonus Action:
Roll(1d20)+7:  14,+7  Total:21 - Unarmed strike attack wolf at I6
Roll(1d4)+5:  2,+5  Total:7 - Unarmed strike damage

Move:
If that wolf is dead move back to J10
This message was last edited by the player at 23:36, Tue 06 Apr 2021.
Fenlen Silverfrond
player, 100 posts
That's right
He's lefthanded
Wed 7 Apr 2021
at 05:21
  • msg #357

The Village of Barovia

Fenlen sees the wolves and dons his shield to join the fight. Before he draws his sword, he uses his free hand to cast a false life spell.

OOC:

Initiative - rolled 13 using 1d20+3 ((10)).
Action - False Life: rolled 8 using 1d4+4 ((4)).

Fenlen gains 8 temporary hit points.
This message was last edited by the player at 07:15, Wed 07 Apr 2021.
Reyna
player, 21 posts
Wed 7 Apr 2021
at 05:30
  • msg #358

The Village of Barovia

"Oh yeah, some action.  I was beginning to get board twiddling my fingers on this trip.  Cute pups, but don't look too friendly.  Hmmmmm I feel like I have seen such magnificent wolfs before."

[OOC] Nature 1D20+3=18 knowledge of Dire wolves
Initiative 1D20+1=7
This message was last updated by the player at 05:44, Wed 07 Apr 2021.
Gaius Wardenshield
player, 125 posts
Wed 7 Apr 2021
at 21:58
  • msg #359

The Village of Barovia

Gaius isn't a fan of being surrounded by wolves. He tells his party

"Be safe, be smart, and we can make it through this"

He then pulls out his great sword, makes a prayer to Helm and it begins to glow and is ready to strike.

OOC:
Intiative: 1d20 -1 = 11 - 1 = 10

Action: Use Channel Divinity: Sacred Weapon

Move: Assuming that the log to my right is large enough I put my back against it trying to gain cover from my right side.
This message had punctuation tweaked by the player at 21:58, Wed 07 Apr 2021.
The Ancient One
GM, 315 posts
Thu 8 Apr 2021
at 03:38
  • msg #360

The Village of Barovia

19 Gaelin
14 Wolves
10 Fenlen
10 Gaius
9 Dire Wolves
8 Chompski
7 Reyna

Gaelin darts into the wood and moments later appears back with Chompski, her spear dripping with blood.

OOC: Gaelin kills a wolf.

A wolf Jumps at Gaius. Its mouth looking for purchase they find none.

Another wolf breaks from the undergrowth and rushes at the parties right flank. It bites at Chompski missing him altogether.

One more wolf rushes Fenlen. However it too fails it's target.

Fenlen Centers himself and feels a bit more vitality in his body.

Gaius looks behind himself to find cover and when he begins to move that direction a wolf is upon him locking him in place. He then unleashes his massive weapon passing his hand over the blade and imbuing with holy might.

A Dire wolf closes on Gaius. Noticing the wolf next to Gaius the Dire wolf seems more confidant as it bits at him. The massive beast finds purchase and tears at Gauis's arm.

OOC: Gaius takes 10 points of Damage.

The other Dire wolf jumps at Fenlen. Tearing at his should as he lands next to him.

OOC: Fenlen takes 8 points of damage.

Chompski fire at the wolf that is charging him he scores a hit. Dog also attacks this wolf but misses it.

OOC: Chompski wounds the wolf at J12 for 10 points.

Reyna turns from the wolf tearing at Chompski and looks between both Dire wolves contemplating on books she has been fortunate enough to read. She knows that Dire wolfs are more agile and heartier than the smaller wolves. She also realizes that Wolves in general perform better in a pack.

OOC: Dire wolves gain advantage when another wolf is within 5 of the target.

Gaelin Morfir
player, 229 posts
Walking the earth
Thu 8 Apr 2021
at 03:54
  • msg #361

The Village of Barovia

"Try to help Gaius after you dispatch the pup.  I shall help my cousin."  Gaelin says before running off.

Move:
Move 10ft to L8

Action:
Roll(1d20)+7:  14,+7  Total:21 - Spear attack wolf at L9 (with advantage for Fenlen)
Roll(1d20)+7:  3,+7  Total:10
Roll(1d8)+5:  5,+5  Total:10 - Spear damage

Bonus Action:
Roll(1d20)+7:  14,+7  Total:21 - Unarmed strike attack wolf at L9 (with advantage for Fenlen)
Roll(1d20)+7:  8,+7  Total:15
Roll(1d4)+5:  1,+5  Total:6 - Unarmed strike damage

Move:
If that wolf is dead move to O11 to grant Fenlen advantage
Reyna
player, 22 posts
Thu 8 Apr 2021
at 06:28
  • msg #362

The Village of Barovia

Reyna laughs a little and says, "Dang these guys mean business.  Well in the interest of not spreading the love too much, I will attack you little one." as she points at the wolf Chompski attacked at J12.  Just then a Fire Bolt shot from her finger at the wolf @J12

[OOC] FB Attack 1D20+5=16
Damage(fire) 1D10=6
This message was last edited by the player at 06:28, Thu 08 Apr 2021.
Fenlen Silverfrond
player, 101 posts
That's right
He's lefthanded
Thu 8 Apr 2021
at 17:29
  • msg #363

The Village of Barovia

The last attack completely wipes away Fenlen's false life spell, so he draws his sword and attacks the wolf at L9.

OOC:
Attack - Scimitar: D20+5 = 16
Damage - Scimitar: D6+3 = 8
Gaius Wardenshield
player, 126 posts
Thu 8 Apr 2021
at 23:22
  • msg #364

The Village of Barovia

"You aren't the only one who has fangs!"

Gaius quickly punches his blade and the edges look a bit sharper. With a smirk he swings at the smaller wolf(G9).

OOC:
Bonus Action: Cast Divine Favor

Attack Roll: 1d20+6 +3(Sacred weapon) = 18+9 = 27
Damage = 2d6+4 +4(Divine Favor) = 4+2+4+4 = 14
This message was last edited by the player at 23:23, Thu 08 Apr 2021.
Gnome Chompski
player, 120 posts
Fri 9 Apr 2021
at 16:18
  • msg #365

The Village of Barovia

Dog makes a whimpering noise as he turns around to see the wolf take a chunk out of Gaius. He barrels towards the wolves and headbutts one.

OOC:
Since I'm almost last, I'll give target priority if some are dead.

Chompski:
Target 1) wolf at J12, 2) wolf at G9, 3) dire wolf at G10
To hit (crossbow): 1d20+7 = 22
Damage: 1d8+5 = 9

Dog:
Move to 1) H9 and target wolf at G9 if alive or 2) H11 and target dire wolf at G11
To hit (force-empowered rend): 1d20+4 = 20 (unnatural)
Damage: 1d8+2 = 6
He will apply disadvantage on the dire wolf via deflect attack.
This message was last edited by the player at 16:18, Fri 09 Apr 2021.
The Ancient One
GM, 316 posts
Fri 9 Apr 2021
at 19:16
  • msg #366

The Village of Barovia

19 Gaelin<---
14 Wolves
10 Fenlen
10 Gaius
9 Dire Wolves
8 Chompski
7 Reyna

Gaelin Springs forward and drops one of the wolves then moves in behind one of the Dire Wolves.

Chompski is chomped at again but missed.

Gaius is struck by by a wolf that savages at his arms.

OOC: Gaius is struck for 7 points of damage.

Fewnlen lays into the Dire wolf before him drawing blood from the front of the creature.

OOC: Dire wolf takes 8 points of damage.

Gaius Swings his massive sword liberating the head from the smaller wolf next to him.

The Larger wolf next to Gaius savages at him but misses.

The Dire wolf next to Fenlen tries to make make a snack of him him ripping into his side.

OOC: Fenlen takes 13 points of damage.

Chompski brings down the wolf in front of him. Dog moves tot he Dire Wolf Facing Gaius and head butts the beast.

OOC: Dire wolf takes 6 points of Damage.

Reyna is about to loose a bolt at the wolf in front of her but it is dropped by a bolt and she shifts her attention to the Dire wolf in front of Gaius.

OOC: Dire Wolf takes 6 points of damage for a total of 12.



Gnome Chompski
player, 122 posts
Fri 9 Apr 2021
at 20:09
  • msg #367

The Village of Barovia

OOC: Fenlen, Gaius, how are you looking for HP?
Gaelin Morfir
player, 230 posts
Walking the earth
Fri 9 Apr 2021
at 22:12
  • msg #368

The Village of Barovia

Gaelin struggles to maintain a good two-handed grip on the spear that is covered in blood.  As the dire wolf attacks Fenlen she lashes out with the spear and vicious kicks, aiming at hamstrings and knee joints.

OoC;

Action:
Roll(1d20)+7:  14,+7  Total:21 - Spear attack wolf at L9 (with advantage for Fenlen)
Roll(1d20)+7:  10,+7  Total:17
Roll(1d8)+5:  2,+5  Total:7 - Spear damage

Bonus Action:
Roll(1d20)+7:  2,+7  Total:9 - Unarmed strike attack wolf at L9 (with advantage for Fenlen)
Roll(1d20)+7:  19,+7  Total:26
Roll(1d4)+5:  4,+5  Total:9 - Unarmed strike damage

Roll(1d20)+7:  1,+7  Total:8 - Unarmed strike attack wolf at L9 (with advantage for Fenlen)
Roll(1d20)+7:  8,+7  Total:15
Roll(1d4)+5:  3,+5  Total:8 - Unarmed strike damage

Using 1 Ki point for flurry of blows.
The dire wolf cannot take any reactions this round (No save).
The dire wolf falls prone (DEX Save DC 12).
This message was last edited by the player at 22:13, Fri 09 Apr 2021.
Reyna
player, 23 posts
Fri 9 Apr 2021
at 23:19
  • msg #369

The Village of Barovia

Reyna a bit confused, "Did something happen, did I miss my first turn?"  She begins scratching her head and says "Oh hell no" She turns to the dire wolf between Fenlen and Gaelin, lifts her arms in the air and begins to build a orb that has bits of lightning spitting out of it then launches at the wolf with all her fury.

[OOC] Chromatic Orb Lvl 2 spell 4D8=22 lightning damage
Fenlen Silverfrond
player, 102 posts
That's right
He's lefthanded
Sat 10 Apr 2021
at 03:49
  • msg #370

The Village of Barovia

Fenlen winces at the bite and sucks air through his teeth. "I work through pain, Chompski!

He takes a deep breath to center himself before he approaches the massive wolf at M10, twirling his scimitar and holding his shield in front of him. Then, he strikes with a quick slash. Feeling the adrenaline rush from the vicious bite in his side, he rushes in, shield in front, to deliver another slash.

OOC:

Bonus action - Second wind: (1d10+level). d10+3= 6 (3+3)
Action - Scimitar: 1d20+5 = 24 (19+5)
Damage - Scimitar: 1d6+3 = 9 (6+9)

Action surge:
Action - Scimitar: 1d20+5 = 20 (15+5)
Damage - Scimitar: 1d6+3 = 8 (5+3)
Gnome Chompski
player, 123 posts
Mon 12 Apr 2021
at 00:38
  • msg #371

The Village of Barovia

"Very well, I'll save these draughts for after." Chompski puts the flask back on his belt and takes aim at the head of the large wolf at G10.

Dog attempts to kick the dire wolf's shin while also making peculiar gestures towards the animal. Despite the limited nature of his gesticulating and vocal capability, the crew is fairly certain several of these gestures are meant as taunts and deriding comments about the dire wolf's parentage.

OOC:

Chompski:
To hit: 1d20+7 = 25
Damage: 1d8+5 = 9

Dog:
To hit: 1d20+4 = 15
Damage: 1d8+2 = 4
This message was last edited by the player at 04:04, Mon 12 Apr 2021.
Gaius Wardenshield
player, 127 posts
Tue 13 Apr 2021
at 21:20
  • msg #372

The Village of Barovia

Gaius replies to Chompski
"If I get bit once more I'll be hurting, but hopefully that won't be an issue!"
Gaius then takes a swing at the big wolf in front of him.

Attack roll: 1d20+6 +3 = 17+6+3 = 26
Damage roll: 2d6+4 +4 = 3+1+4+4 = 12
The Ancient One
GM, 317 posts
Wed 14 Apr 2021
at 00:43
  • msg #373

The Village of Barovia

19 Gaelin<---
14 Wolves
10 Fenlen
10 Gaius
9 Dire Wolves
8 Chompski
7 Reyna

Gaelin becomes a blur as she lays into the Direwolf. New wounds open up in the beast as she presses the attack. The Dire Wolf seems dazed but maintains standing.

OOC: Gaelin does 24 points of damage to the Dire Wolf

Fenlen Lunges forward with his blade piercing the chest and striking the beasts heart in it's dazed state. It then drops dead and breathes no more.

OOC: No Action Surge Used.

Gaius Brings his sword over his head in a large arc striking the beast in it's Body.

OOC: Dire Wolf take 12 points of damage.

The Dire Wolf in front of Gaius Savagely mauls the Holy Warrior in return for it's new wound on it's side.

OOC: Gaius takes 12 points of damage.

Chompksi and Dog Finish off the large wolf with a combination of bolts and head butts.

You all breath and gather yourselves. Your Certain that the large Crow with the red eyes on Yonder tree is watching you. It then leaps into the air and flys East.

This message was last edited by the GM at 00:44, Wed 14 Apr 2021.
Gaelin Morfir
player, 231 posts
Walking the earth
Wed 14 Apr 2021
at 02:13
  • msg #374

The Village of Barovia

Gaelin remains in her fighting stance until no additional enemies are revealed.  She then sticks her spear in the ground and removes her hands one by one.  Struggling a little letting go as the blood has started to congeal and became sticky, and she watches the crow.  "Is the evil castle east of here by any chance?  Well, that went surprisingly well.  Last time we fought wolves I was holding my intestines from spilling out at the end."  She looks around at the group, and rushes over to the paladin.  "Chompski, I think he can use that assistance now."
Gnome Chompski
player, 124 posts
Wed 14 Apr 2021
at 17:05
  • msg #375

The Village of Barovia

Chompski grimaces as he gets a better view of the hole the dire wolf left in Gaius' side. "Oof my friend. How are you still standing? You holy knights are something else." He reaches into his pack and pulls out a small bottle. He pours some of the liquid out and begins to dress the wound. "This is gonna sting, but should stave off infection. Do you have any idea how dirty wolf and dog mouths are?!"

OOC:
Cure wounds: 1d8+4 = 6

Not the best roll... I can use it again if you need.
Gaius Wardenshield
player, 128 posts
Sat 17 Apr 2021
at 15:24
  • msg #376

The Village of Barovia

OOC:
Gaius' move is before Chompski so Gaius goes down with that last attack (I had 11 HP darn it!) so I'll make a death saving throw for the move. Then I'll come back up with 6hp after Chompski's turn.

DSR: 17

With my bonus action I tell Chompski

"Thank you friend, but worry not as I can heal myself from here. At your next chance let's take down this foul wolf."
Gaelin Morfir
player, 232 posts
Walking the earth
Sat 17 Apr 2021
at 21:44
  • msg #377

The Village of Barovia

”You mean this one?” Gaelin asks as she lifts the dead dire wolf’s head. ”Or this one?”  She asks as she holds up the decapitated wolf head. ”Did you hit your head when you fell?  Wait, how many dead wolf heads am I holding up?  Who is the current ruler of Neverwinter?  What’s my last name?  Do you feel dizzy?  This happened a lot at the monastery. There was one acolyte that would drop his guard on purpose to get a hard whack to the head and use that as an excuse to ‘forget’ his chores.”  Gaelin inquires with some concern, before shifting to the story.
This message was last edited by the player at 21:49, Sat 17 Apr 2021.
Gaius Wardenshield
player, 129 posts
Sun 18 Apr 2021
at 23:33
  • msg #378

The Village of Barovia

Gaius shakes his head and apologizes.

"Apologies Gaelin. As I fell and saw the wolf's fangs I did not see the end of the battle. I thank you all for the rescue. Might I suggest we find a place to rest?"
Gaelin Morfir
player, 233 posts
Walking the earth
Mon 19 Apr 2021
at 00:20
  • msg #379

The Village of Barovia

"Yes we can.  If you are able, Vallaki is not far and would make an excellent place to rest."  Gaelin says before dropping the wolf heads and retrieving her weapon.
Gaius Wardenshield
player, 130 posts
Mon 19 Apr 2021
at 02:57
  • msg #380

The Village of Barovia

Gaius touches his chest and his hand glows. Afterwards he nods

"Aye, I can do that"

OOC: Use lay on hands to regain 10 HP.
The Ancient One
GM, 318 posts
Mon 19 Apr 2021
at 16:46
  • msg #381

The Village of Barovia

The group pulls themselves together and heads toward town. Some of them limp and some of them are splattered in blood. They are an interesting sight indeed but maybe not that far from the ordinary in this place.

The Old Svalich Road meanders into a valley watched over by dark, brooding mountains to the north and south. The woods recede, revealing a sullen mountain burg surrounded by a wooden palisade. Thick fog presses up against this wall, as though looking for a way inside, hoping to catch the town aslumber.



The dirt road ends at a set of sturdy iron gates with a pair of shadowy figures standing behind them. Planted in the ground and flanking the road outside the gates are a half-dozen pikes with wolves' heads impaled on them.



From behind the gates you here a voice say, "Oy, what you all doing here? This here be the town of Vallaki and we would be knowing your business coming here?"
Gaius Wardenshield
player, 131 posts
Mon 19 Apr 2021
at 17:26
  • msg #382

The Village of Barovia

Gaius replies

"We're adventurers who are looking for a place to rest our heads after a difficult battle. I see you've had your share of wolves as well. We just finished off a few of them ourselves not so far from here."

OOC: Charisma roll

1d20+3 = 12+3 = 15
The Ancient One
GM, 319 posts
Mon 19 Apr 2021
at 19:42
  • msg #383

The Village of Barovia

The voice says, "Yeah okay fine fine. What be all of yer names then?"
Ireena Steps forward and says, "Ireena Kolyana of Barovia."
The voice a bit more chipper says, "Noted M'lady. What about the rest of you folks?"
Gaelin Morfir
player, 234 posts
Walking the earth
Mon 19 Apr 2021
at 20:33
  • msg #384

The Village of Barovia

"Gaelin Morfir, traveling monk."  Gaelin announces.
Gaius Wardenshield
player, 132 posts
Tue 20 Apr 2021
at 02:19
  • msg #385

The Village of Barovia

"Gaius Wardenshield"

As he answers Gaius looks around to see if he spots anything out of the ordinary.

OOC: Perception check

1d20+1 = 6+1 = 7
The Ancient One
GM, 320 posts
Tue 20 Apr 2021
at 15:23
  • msg #386

The Village of Barovia

Gaius sees a large gate with two shadowy figures behind it questioning the group. In the path up to the gate there are wolf heads in pikes. All of this seems very normal to Gaius.
Gaelin Morfir
player, 235 posts
Walking the earth
Tue 20 Apr 2021
at 21:24
  • msg #387

The Village of Barovia

Watching Gaius turn and look around, Gaelin tries to understand what he is looking at.

OoC;  Roll(1d20)+4:  2,+4  Total:6 - Perception.  Ya, nothing out of the ordinary
Fenlen Silverfrond
player, 103 posts
That's right
He's lefthanded
Wed 21 Apr 2021
at 04:41
  • msg #388

The Village of Barovia

"Fenlen Silverfrond," the elf says as he gestures toward himself. "We humbly ask permission to enter and put the road and the wolves behind us."
Gnome Chompski
player, 125 posts
Wed 21 Apr 2021
at 16:36
  • msg #389

The Village of Barovia

Chompski hops off of Dog, looks around, and steps into the light. "Gnome Chompski. Yes, my parents had a strange sense of humor. Don't mind Dog here, he's a creation of mine. Looks like we should've brought some of the heads with us to add to your collection. We've got some wounded from the battle and could really use a chance to rest and patch them up among a friendlier crowd."

OOC:
Perception Check: 1d20+1d4+3 = 15
This message was last edited by the player at 18:41, Wed 21 Apr 2021.
Gaelin Morfir
player, 236 posts
Walking the earth
Tue 27 Apr 2021
at 01:32
  • msg #390

The Village of Barovia

Gaelin waits as the uncomfortable silence descends.  "Or we could just stand out here whilst you think of additional inquires you would like to make of us."  She says with a hint of impatience.  "It's been a long week.  We bare you no ill will and have no intention of harming anyone."  She finishes and shuffles back to the middle of the group.
"As long as you open the damn gate in the next few seconds"  She mumbles under her breath as she turns.
The Ancient One
GM, 321 posts
Tue 27 Apr 2021
at 02:42
  • msg #391

The Village of Barovia

The man says, "Oy you. You claimed to have killed some wolves. You all must be armed then. Tell me what all weapons you carry. This here town requires the registration of weapons before you can be let in."
Gaelin Morfir
player, 237 posts
Walking the earth
Tue 27 Apr 2021
at 14:59
  • msg #392

The Village of Barovia

Gaelin looks at the man, then at her spear, then at the man, then at the spear again.  "Well, I have this spear." She states, talking very slowly.  "And a crossbow I found in a sideboard.  And I think there might be some darts in the bottom of my backpack, but I haven't found them to be particularly useful.  Since we do find ourselves fighting for our lives fairly often, I am thinking about returning to my elven roots and acquiring a long sword and long bow.  I think combining the elven and monastical training I have received is the best way to effectively dispense with the random enemies we seem to encounter.  Should I acquire weapons in your wonderous town I'll be sure to return and register them with you."  She finishes, returning to her normal cadence.
The Ancient One
GM, 322 posts
Tue 27 Apr 2021
at 15:22
  • msg #393

The Village of Barovia

Gaelin can see the figure behind the Gate Scrawling down some notes. Then he says, "Thank you Mom. Hope you understand it is how we keep things safe around here."
Gaelin Morfir
player, 238 posts
Walking the earth
Tue 27 Apr 2021
at 21:37
  • msg #394

The Village of Barovia

"I am looking forward to experiencing said safeness after a week of experiencing significant unsafeness.  A quick rundown of weaponry is well worth it.  I could get used to the idea of relaxing behind the walls while someone else kills wolves and places their severed heads on spikes.  Not that I've ever placed a severed wolf head on a spike, but it seems to me that it would be quite messy.  Not that killing them is tidy.  Especially using a spear.  I definitely have more wolf blood on me currently that anyone really should."  Gealin replies.
This message was last edited by the player at 21:38, Tue 27 Apr 2021.
Gnome Chompski
player, 126 posts
Wed 28 Apr 2021
at 00:09
  • msg #395

The Village of Barovia

With a slightly perceptible air of contempt, Chompski begins "Well... this could take a while. Let's see, I've got a cross bow, a short bow, a dagger. What counts as a weapon? Does a crowbar count? A hammer?" He begins to unfurl his many sets of tools on the ground.
Gaius Wardenshield
player, 133 posts
Wed 28 Apr 2021
at 01:50
  • msg #396

The Village of Barovia

OOC: Before Gaius answers he casts Divine Sense to see if he can find out if these guards have anything particularly evil around them.

If they're neutral or good he'll reply

"I have the sword on my back, and the crossbow at my hip."

If evil he'll reply

"One second, let me check my backpack"

He'll kneel next to Gnome Chompski and let him know that these two are evil and to let the others know.

He'll then come back up and say

"Ah, my mistake. It appears it's only my Greatsword on my back, and my crossbow at my hip"
The Ancient One
GM, 323 posts
Wed 28 Apr 2021
at 03:11
  • msg #397

The Village of Barovia

The Guard jots down what is said. Gaius does not sense an air if evil about the guards. The man writing down seems to be a little uneasy the way Gaius is staring at him and just beyond him. He says, "Very well then. I think we have the information we need." He nods to his side and then the porticulus rises out of place and you are free to enter.
Gnome Chompski
player, 127 posts
Wed 28 Apr 2021
at 06:09
  • msg #398

The Village of Barovia

"But but... I was only on C for chisel. There's F for file, P for punch..." Chompski let's out a sigh and begins to re-pack his tools as Dog puts a hand over his face.
This message was last edited by the player at 17:08, Wed 28 Apr 2021.
Gaelin Morfir
player, 239 posts
Walking the earth
Wed 28 Apr 2021
at 21:56
  • msg #399

The Village of Barovia

"What about G for giant metal dog?"  Gaelin teases Chompski while remaining outside and helping him re-pack.  She waits until her companions enter, looking nervously at the portcullis.  "Last time we went through one of these, thing didn't go so well"  She says quietly, before taking a deep breath and entering the village.
Gaius Wardenshield
player, 134 posts
Wed 28 Apr 2021
at 22:29
  • msg #400

The Village of Barovia

Gaius puts on a smile and grabs the guard's shoulder as he passes.

"Thank you so much fella! Now where would a guy go to get some rest and some grub?"

OOC: Charisma roll
1d20+3 = 16+3 = 19
The Ancient One
GM, 324 posts
Thu 29 Apr 2021
at 15:29
  • msg #401

The Village of Barovia

You see two grizzled guards as you enter then town. One of them says to you, "Right then the rules:"Inside of town, the mention of the name "Strahd" is strictly forbidden, even in written form. Know that even now as I say the name, it is the last time you will hear it within the gates. Instead, if you must refer to the aforementioned individual, you will refer to him simply as, "The Devil.""

"This noble town holds a festival each week in honor of the resident's general merriment and continued support of the Burgomaster, Baron Vargas Vallakovich. As guests of Vallaki, you will not be required to aid in the preparation for our festivals. However, your attendance and participation in each and every festival is absolutely mandatory for the length of your stay. Failure to attend will be in strict opposition to Vallakian law. The next great Vallakian festival, the Festival of the Blazing Sun, will be held in three days time in the town square."

"Failure to comply with any Vallakian law will mark you as criminals to our city and you will be punished as such in accordance to our justice system. If you have any questions, now is the time to ask them."
Fenlen Silverfrond
player, 104 posts
That's right
He's lefthanded
Thu 29 Apr 2021
at 19:04
  • msg #402

The Village of Barovia

Fenlen raises his eyebrows in surprise at hearing these rules.

"What if we have been staying here, but we are not in town when a festival is to occur? Are we expected to drop everything and return in time for each festival? By Corellon, on a weekly basis is a bit much. I'm carrying a longbow and a scimitar, by the way."
Gaelin Morfir
player, 240 posts
Walking the earth
Thu 29 Apr 2021
at 20:29
  • msg #403

The Village of Barovia

"I have sooo many questions.  Let's start with the most important, why hasn't the Devil come here and murdered all of you for not toeing the line?  Do the wolves attack often?  When is the last time the walls were breached?  Are we required to aid in the defense of the town while visiting?  If we are chased by wolves returning to town will the town assist us?  If I would like to help with festival preparations is that allowed?  If so, to whom should I speak about that?  If I happen to have a piece of paper with the Devil's real name written on it, do I need to scribble that out?  Are there any Monks in town?  How much festival participation is required of us?  The entire thing, or show up late and stay until they cut the cake?  Is there cake at the festival?  Ohh, that last one is also very important."  Gaelin replies, going through questions in a rapid-fire sequence.
The Ancient One
GM, 325 posts
Sat 1 May 2021
at 19:22
  • msg #404

The Village of Barovia

The grizzled veteran's body bobs as if pelted with arrows as the questions come flying at him. He says, "Whoa. Okay now. If you are not here when the festival happens then you can not attend. This town is under the protection of a great artifact being kept at the chapel. He who shall not be named can not breach the gates with that artifact resting there. Our hunters go and hunt the woods for the wolves but there always seem to be plenty. The defenses of the town are taken care of. If you would like to assist with the festival I would head to the town center and inquire there. If you have a piece of paper with his name on it I would not be showing about. In fact if you have said item now would be the time to hand it over. There are clergy in town. You must attend the festival. Last I checked there were sweet treats at the festival." He looks around real quick and then leans into the party, "Tis been a while since I have attended a festival myself. I have made sure I am on duty for each one. Just can't stand them anymore you understand?"
Gaelin Morfir
player, 241 posts
Walking the earth
Sun 2 May 2021
at 15:33
  • msg #405

The Village of Barovia

"I completely understand.  Doing the same thing week after week can get quite tedious."  Gaelin replies to the guard quietly.  "What exactly can you no longer stand about them, between you and me, just so we know what we're getting into."
Gnome Chompski
player, 128 posts
Mon 3 May 2021
at 05:09
  • msg #406

The Village of Barovia

Chompski's ears perk up at the mention of the protective artifact. "What kind of an artifact sits in the chapel? Where did it come from? I would surely like to study something powerful enough to repel that evil being."
The Ancient One
GM, 326 posts
Mon 3 May 2021
at 21:40
  • msg #407

The Village of Barovia

The man says,"The fact that one must attend. It is not a choice. So I would prefer duty most of the time. As far as what sort of artifact I am unsure."
Gaelin Morfir
player, 242 posts
Walking the earth
Mon 3 May 2021
at 23:40
  • msg #408

The Village of Barovia

"One final question, from me at least, and likely the one you expected as coning."  Gealin declares.  "Where can we find a good meal and a place to stay?"
Reyna
player, 24 posts
Mon 3 May 2021
at 23:52
  • msg #409

The Village of Barovia

"All these rules are a bit tiresome.  I mean do others enjoy these mandatory festivals?  Is the artifact viewable by patrons visiting the chapel?  What happens if someone mentions StrahhhI mean The Devil's actual name on accident?  Are there any good taverns here and where can a lady find a nice warm bath? Oh yeah, I am Reyna, I'm carrying this dagger and a light crossbow, but the most powerful weapon I hold is within."
Gnome Chompski
player, 129 posts
Tue 4 May 2021
at 04:28
  • msg #410

The Village of Barovia

"Yes, we must observe this artifact! I can't imagine how anyone would not be fascinated enough to at least learn what it is that protects them from the depravity that fills this entire land. I wonder if the festivals are a part of it..." Chompski's voice trails off as he falls deep into thought.
The Ancient One
GM, 327 posts
Wed 5 May 2021
at 17:52
  • msg #411

The Village of Barovia

The Veteran says, "The Blue Water Inn is a great place to both get a wine, a wolf steak and a room to sleep in. The Artifact is not viewable for safety reasons obviously. I wouldn't let the Devils name slip from thy lips accidentally or otherwise."
Gaelin Morfir
player, 243 posts
Walking the earth
Wed 5 May 2021
at 22:14
  • msg #412

The Village of Barovia

Gaelin turns to Reyna.  "He didn't mention the bath specifically, but the Blue Water Inn implies that may be an amenity they offer.  Not sure how I feel about wolf steaks.  It seems rather petty to eat something that tried to eat us."
Reyna
player, 25 posts
Thu 6 May 2021
at 01:20
  • msg #413

The Village of Barovia

Reyna looks at Gaelin with a smile, "I hope to hell they do, I smell something fierce right now.  You have never eaten wolf before?  It isn't bad and if it's cooked right, it can be quite delicious."

She then turns back to address the veteran, "Well, I mustn't get too drunk than because when this girl gets liquored up, there is no filter.  Words tend to just fly out of my mouth."

Reyna with a look of discontent across her face turns back to the group, "How long do we plan on staying in this lame ass place with all the rules?  I mean I can do this for a night or too, but I'm definitely not staying around for that festival this guy is yammering on about, unless . . .,"

She spins back around like a top to face the veteran, "Thank you so much for your kindness and we appreciate you allowing us to stay within these protected walls, but whom may I speak with in regards to that nifty artifact you described?  I would love to learn more about how it works.  My family and entire village were slaughtered by Str. . . I mean the devil and would love to learn about how to keep him away, well until I figure out a way to kill the bastard."
The Ancient One
GM, 328 posts
Mon 10 May 2021
at 16:32
  • msg #414

The Village of Barovia

"Father Lucian Petrovich over at St. Andral's Church is the one who keeps the artifact. I am afraid we don't have another artifact to spare for your village," the veteran says.
Reyna
player, 26 posts
Tue 11 May 2021
at 23:01
  • msg #415

The Village of Barovia

Reyna looks over at the rest of the group, "Let's head over to the Inn and check in.
 I could really use some ale and a hot back."
Gaelin Morfir
player, 244 posts
Walking the earth
Wed 12 May 2021
at 16:35
  • msg #416

The Village of Barovia

"Yes, this man has been quite patient with our questions, but we should let him get back to  recording what weapons various people are carrying.  The Inn does sound like a great place to head to first.  After all the walking and fighting, I could use a bath as well, and somewhere to sit down for a while would be good."  Gaelin replies.
The Ancient One
GM, 329 posts
Thu 20 May 2021
at 15:55
  • msg #417

The Village of Barovia

Once getting inside the walls, the atmosphere of Vallaki hit you hard. But in a good way. The streets are teeming with people and there's the obvious sign of life everywhere. The volume of people in this area (while still light in comparison to most towns in Faerun) shock you after what you've seen in the Village of Barovia. Even the Vistani camp at Tser Pool, while lively and friendly, was surrounded by the menacing woods. Vallaki feels different, almost normal.

As you make your way into town you approach what could only be St. Andral's Church. This slouching, centuries-old stone church has a bulging steeple in the back and walls lined with cracked, stained glass windows depicting pious saints. A fence of wrought iron encloses a garden of gravestones next to the church. A thin mist creeps among the graves.


Gaelin Morfir
player, 245 posts
Walking the earth
Thu 20 May 2021
at 19:22
  • msg #418

The Village of Barovia

"Do we want to pop in quickly and have a look at the artifact.  Chompski, I have a good idea your vote, but what about everyone else?  We wanted to rest a bit before finding more mischief, but learning about the artifact may help us plan our next move.  Besides, we just have a quick chat with the priest, what could go wrong?"  Gaelin pauses before the church and asks quietly.
Gnome Chompski
player, 130 posts
Fri 21 May 2021
at 16:48
  • msg #419

The Village of Barovia

"Aye. I'm much less beat up than most of you. I can pop in with whoever else wants to join if the others want to get a head start on ordering some drinks and food."
Gaelin Morfir
player, 246 posts
Walking the earth
Fri 21 May 2021
at 22:13
  • msg #420

The Village of Barovia

"I would be happy to accompany you into that creepy-under-normal-circumstances-but-actually quite-inviting-for-this-realm, little church.  I too was able to avoid becoming a chew-toy in our most recent wolf encounter and I am definitely looking to push my rare streak of good fortune as far as it will go."  Gaelin replies to the gnome.
Fenlen Silverfrond
player, 105 posts
That's right
He's lefthanded
Thu 27 May 2021
at 02:42
  • msg #421

The Village of Barovia

"I'll go on ahead to the inn. I don't think it will take all of us just to look at the church's artifact. I'll ask what you learned later." He asks the nearest person he can find for directions to the inn.
The Ancient One
GM, 330 posts
Thu 27 May 2021
at 20:38
  • msg #422

The Village of Barovia

Gaelin and Chompksi head into the Church. Inside there are several people praying to some divinity and above the people is the priest making marks in the air above each person assembled. He looks your direction. He notices the state of your clothes and disarrangement then continues about his business of blessing his congregation.
Gaelin Morfir
player, 247 posts
Walking the earth
Fri 28 May 2021
at 02:25
  • msg #423

The Village of Barovia

Gaelin looks down and idly tries to flick the dried blood off of her clothing.  "Chompski, I've been meaning to ask for a while but keep forgetting.  You found a cloak in the house that nearly killed us that did show affects of age.  Do you think I could have it?  It might make me more presentable."  She says quietly.

She then looks around for where a powerful, vampire repelling artifact may reside and move over to it quietly once the priest goes back to what he is doing

OoC;
Roll(1d20)+4:  15,+4  Total:19 - perception
Roll(1d20)+7:  19,+7  Total:26 - sneak
The Ancient One
GM, 331 posts
Fri 28 May 2021
at 04:17
  • msg #424

The Village of Barovia

Gaelin looks around the church but does not see anything here that would be an artifact to ward off evil.
Gaelin Morfir
player, 248 posts
Walking the earth
Fri 28 May 2021
at 21:04
  • msg #425

The Village of Barovia

Gaelin, not wanting to interrupt the proceeding waves her hands back and forth in front of her face to get the priest's attention and letting him know they would like to chat when convenient.
The Ancient One
GM, 332 posts
Sat 29 May 2021
at 21:10
  • msg #426

The Village of Barovia

After a few minutes the Priest approaches. He says, "By his light." He then bows his head slightly and continues. "What can I do for you in this holy place."
Gaelin Morfir
player, 249 posts
Walking the earth
Sat 29 May 2021
at 22:04
  • msg #427

The Village of Barovia

"Yes, I did see the light coming out through the holes in the roof as we walked up, but that is hardly a feature of the building to dwell upon.  We have just entered this fine burg after being harried by he-who-shall-not-be-named out on the raods.  We heard tale that you had in this fine, but admittedly holey, building a artifact that protects the village from the aforementioned evil doer.  My gnomish friend and I would love a chance to inspect the artifact in all it's splendor."  Gaelin replies.  "By his light, of course."
The Ancient One
GM, 333 posts
Sun 30 May 2021
at 20:40
  • msg #428

The Village of Barovia

The priest looks a bit nervous and says, "The artifact is not to be viewed and kept in a secretive location. He has mortal spies that could steal the object. You say you have been in conflict with the master of this realm? Many have tried to stop him in the past. Perhaps you will be the ones to see him undone. I fear if he is not stopped this town will soon fall."
Gnome Chompski
player, 131 posts
Sun 30 May 2021
at 22:34
  • msg #429

The Village of Barovia

The gnome takes a minute to think back, and then recalls the cloak. "Aye, it feels like so long ago, I had forgotten. I meant to study it to figure out how it remained in such pristine condition." He produces the cloak. "If you would like to use it to cover up, it might reduce some questions. I only hope it isn't tainted, given everything else. If you are able to give it back to me later, I have some tests I read about back at the university that I can run overnight on it."

Chompski turns to the priest. "Quite understandable. We've encountered his manipulations several times first hand in the last few days. Do you know what gives the artifact it's power, or where it came from? How did it come into the church's possession? We aren't of this realm and would like to return home. It seems the only way we will be able to do so is if we do manage to defeat him, as you suggest. We will need some powerful means to do so, however, and are eager to learn how we might start down that path. Is there something we might do to verify our loyalty before we might be allowed to see the artifact?"
This message was last edited by the player at 22:35, Sun 30 May 2021.
Gaelin Morfir
player, 250 posts
Walking the earth
Mon 31 May 2021
at 03:51
  • msg #430

The Village of Barovia

Gaelin takes the cloak and puts it on.  Nodding thanks to the gnome.  "We have heard about others attempting to stop him, have any of them taken shelter in this town?  Also, what's with all the celebrations?  Seems a bit excessive to have them so often.  Finally, soon is a bit of a relative term, for us elves, that could mean 50 years, for you humans tomorrow.  Can you give a more specific amount of time you think the village can hold?  Oh, and lastly, how do you think the town will fall?  Intrigue from infiltrators?  Attack by overwhelming numbers?  Mysterious strangers claiming to be friends?  Meteorite impact?  Crop loss?  Poisoning of the water supply?  Civil insurrection caused by all the celebrations?  Disease caused by insufficient waste management protocols?  Rapture?  Plague of mindless undead?  Sorry to take up your time, does this cloak make me look less bloodthirsty?  Does it make me look fat?"  Gaelin responds to the priest.
The Ancient One
GM, 334 posts
Wed 2 Jun 2021
at 16:24
  • msg #431

The Village of Barovia

The man says, "Yes of course they have stopped here. Some have even tried to take the artifact that protects this town. As far as the celebrations go. They are to bring some joy into this gloom filled realm. Of course the Burgomaster believes that the mandated fun is uplifting. At this point though they are more of nuisance than anything. I think once he who shall not be named gets to sniffing around here he will see that things are not as they once were and he shall overwhelm us for not falling under his rule."
Gaelin Morfir
player, 251 posts
Walking the earth
Thu 3 Jun 2021
at 02:32
  • msg #432

The Village of Barovia

"Interesting.  How does the artifact protect you, does is provide some anonymity that he can't pierce without concentration?  Does it clear to fog to make it difficult for his agents?  Turn vampires into angsty teenagers?  It may just be simpler to let my friend inspect said artifact than answer all of my questions.  We are not here to steal it and anything else nefarious.  But any information about the weaknesses of he-who-shall-not-be-named will help us in our effort to destroy him and thereby benefit the entire realm."  Gaelin replies.
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