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14:59, 29th March 2024 (GMT+0)

OOC - Discussion.

Posted by JeddakFor group 0
Jeddak
GM, 2 posts
Sun 12 Jul 2020
at 21:53
  • msg #1

OOC - Discussion

Out of character chatter
Nantas
player, 1 post
Mon 13 Jul 2020
at 12:40
  • msg #2

OOC - Discussion

Hello everybody! :)
Demetrius Esper
player, 1 post
Mon 13 Jul 2020
at 21:05
  • msg #3

OOC - Discussion

Hello! This should be fun. :-)
Jeddak
GM, 3 posts
Mon 13 Jul 2020
at 21:35
  • msg #4

OOC - Discussion

Check and see if your character sheet is editable now
Nantas
player, 2 posts
Tue 14 Jul 2020
at 00:37
  • msg #5

OOC - Discussion

yes, the character sheet is editable, now
Demetrius Esper
player, 2 posts
Tue 14 Jul 2020
at 01:29
  • msg #6

OOC - Discussion

Same here; I'm in business.
Jeddak
GM, 4 posts
Tue 14 Jul 2020
at 13:18
  • msg #7

OOC - Discussion

Okay I've heard nothing from the remaining players so this may be it.

A Thark and a Human.  Quite appropriate :)

From what I can tell that shouldn't be a problem so let's plan to get this started in the next couple of days.  Nantas if you have any more questions on character creation post 'em here and we can figure them out.
Nantas
player, 3 posts
Tue 14 Jul 2020
at 13:27
  • msg #8

OOC - Discussion

How do you want to manage the character sheet?
Jeddak
GM, 5 posts
Tue 14 Jul 2020
at 13:33
  • msg #9

OOC - Discussion

You can provide link to pdf we were using before.

Demetrius I don't suppose you'd like to post your HTML sheet here, would you?

It's probably easier to use than the pdf
Nantas
player, 4 posts
Tue 14 Jul 2020
at 13:35
  • msg #10

OOC - Discussion

OK, done.
However, I still have to go through the finishing touches, as mentioned.
Are there specific aspects that I should have to compensate for something missing to my companion? Maybe some survivor skill that a human can't really have?
This message was last edited by the player at 13:37, Tue 14 July 2020.
Jeddak
GM, 6 posts
Tue 14 Jul 2020
at 13:39
  • msg #11

OOC - Discussion

You both certainly free to share details on your characters but I wouldn't worry too much about trying to compensate for one another's weaknesses.
Demetrius Esper
player, 3 posts
Tue 14 Jul 2020
at 19:58
  • msg #12

OOC - Discussion

Here's my sheet--feel free to borrow the formatting or not. I found the PDF way too flaky to work with effectively:


NameDemetrius Esper
RaceJasoomian
TitleNone

ConceptDashing Adventurer Archaeologist
Experience0
Luck0


RenownAmount
Unspent0
Spent0
Total0

AttributeScoreUse
Cunning7Used for all Attacks, Insults and Threats
Daring6Used when at Risk and Movement is Important
Empathy3Used to Understand or Heal Another
Might8Used to apply Force to the Inanimate World
Passion5Used for Attempts to Lead, Love or Entertain
Reason8Used for Actions that use the Mind or the Senses

DescriptorDashing
ArchetypeAdventurer Archaologist: +2 Daring and Reason, Keen Eye Talent

TalentsGradeInfo
Leaps and BoundsMight, Grade 2core rules PDF p. 23
Thinks Fast on His FeetCombined Talent, Grade 2Circumstance: A foe attacks him. Effect: May use his Reason as one of his abilities to defend against the attack. If he successfully defends, he gains an additional d20 to his next action against that foe.
WrestlerMight, Grade 2Circumstance: Attacks with no weapons in at least one hand.  Effect: If the attack hits, automatically does 1D additional damage.
Keen EyeReason, Grade 1Circumstance: Searching physical objects for something hidden or details. Effect: Gains additional d20 on the roll.
Jasoomian Escape ArtistCombined Talent, Grade 2May always use Might+Reason as his attributes for an action to flee a fight, escape a trap or otherwise avoid a danger. May not use to enter a fight.

FlawDescription
Shiny ObjectsIrrationally drawn to rare or unusual items—the older, the better

|!Stress and Afflictions
ConfusionImpacts: Empathy & Reason
Affliction: Madness0
FearImpacts: Daring & Passion
Affliction: Trauma0
InjuryImpacts: Cunning & Might
Affliction: Wounds0

AllyDetails
  

Core Equipment
None

WeaponBase DamageAmmoNotes
    
    

The Whats
What You KnowA You speak at least one Earth language, possibly more. You are familiar with your native cul- ture and others you’ve interacted with. You know the skills and knowledge of your Earth profession and education.
What You Don’t KnowA The Barsoomian language. Any details of Barsoomian culture, customs, and history. The beasts and other dangers of Barsoom. How to fly an airship. Anything much about Barsoom, especially if it causes you problems until you know better!
What You Can DoDefend yourself, even if only using your Earthborn strength. Perform tasks that have some clear Earth analog, such as riding or shoot- ing a firearm. Quickly learn the ways of this strange new world after being shown or taught. You can resist telepathy.

Jeddak
GM, 7 posts
Wed 15 Jul 2020
at 02:35
  • msg #13

OOC - Discussion

I've updated the 1st post in the arena thread to include the map of the arena.  The enemy gladiators are in the middle (red outlined tokens), your characters have entered from the side (gold outlined tokens) and the 2 other captives pushed in with you stand beside you (green outlined tokens).

I am good with starting anytime you want; whether your characters are completely finished or not.

Speaking of: Nantas, how are you on Talents?  You've got FEARSOME FENCER that will apply when you want to disarm someone.  Looks like the Salwart Red Martian Duelist on page 34 might be a good guide for ideas.  The Cunning Blade under the Charming Okar Spy on page 35 looks interesting also as I'm thinking you're going to generate extra Momentum with your Cunning and Daring fairly often anyway, so this might even give you an extra.  I also like that Just a Scratch on page 40 allowing you to ignore some wounds.  Or maybe something not associated to fighting like Darning Rider (Passionate Rider on p40 but using Daring instead).
Nantas
player, 5 posts
Wed 15 Jul 2020
at 04:06
  • msg #14

OOC - Discussion

I need some more time to review properly the Talents.
Jeddak
GM, 8 posts
Wed 15 Jul 2020
at 12:46
  • msg #15

OOC - Discussion

Cool.

Would like to plan to start play by Monday.

This is all new to us so I'd recommend just giving anything that looks interesting a try for now.  Can always make changes later once we're more comfortable with play.
Nantas
player, 6 posts
Wed 15 Jul 2020
at 14:36
  • msg #16

OOC - Discussion

I'm OK with Monday.
Demetrius Esper
player, 4 posts
Wed 15 Jul 2020
at 21:54
  • msg #17

OOC - Discussion

Monday sounds great. I got your PM about my Talents and I'll give it a look in the next day or so. Totally open to re-working them; game design is in the eye of the GM when it comes to this game, I think.
Jeddak
GM, 9 posts
Wed 15 Jul 2020
at 22:32
  • msg #18

OOC - Discussion

Yeah I think we'll learn a lot as we play through and probably make adjustments as we go.
Jeddak
GM, 11 posts
Threat: 6
Sat 18 Jul 2020
at 22:39
  • msg #19

OOC - Discussion

Nantas - we were talking about Core Equipment previously.  You get to choose 1 item to be your core equipment, something you have access to at all times.  If I deprive you of this item then you get 2 Momentum.  As a Duelist I'd say a sword makes the most sense but you can choose something else if you like.
Demetrius Esper
player, 5 posts
Mom: 0 | S(C/F/I): 8/6/8
A (C/F/I): 0/0/0
Sat 18 Jul 2020
at 22:52
  • msg #20

OOC - Discussion

Unlike poor Demetrius, who starts with nada, being from Jasoom :-)

I haven't forgotten looking at my Talents; I've just been swamped with RL stuff. Looking at this tomorrow at latest.
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