The Ape's clumsy attack is doubly tragic for the brutal beast as it leaves it wide open for Demetrius' blades backstroke. Another roar of pain reverberates throughout the building and is surely heard outside as well. Leaping back Demetrius can see a horrid gash across the cheek and eye of the White Ape which will surely affect its ability to fight.....
but to assume it is already defeated could be a tragic mistake.
White Ape takes another Affliction for taking 5 or more Stress in a single attack, all actions are now +2D
But this time there is an answering cry from above. As you both look up your hearts pause a beat in recognition of the second of the Apes you had trailed here accompanying Isalia. Through the broken skylight where the first entered, so now comes it's mate. Though it surely sees Nantas it appears intent upon its companion and the one who threatens it!
The call of the second Ape elicits a response from the 1st as it rises and beats its own chest in a display of might.
I'm going to spend 3 Thread to remove 1 Affliction from the 1st Ape. Let's say it still has the gash along its face but the previous wound to its leg will no longer hamper it.
Next Round!
Just as the battle seemed poised to swing in your favor now all is thrown in question! A 2nd mighty
White Ape appears intent to descend to crush
Demetrius if its wounded mate does not do so first! Meanwhile
Isalia, slave captain and captor of your friend Patterson Boon is poised to attack Demetrius when an opening presents itself should her savage Apes not dispose of the upstart Jasoomian immediately. Though
Nantas is free of threat for the moment it remains to be seen where the group of pistol wielding
slavers have disappeared to. Will they appear soon and resume their attack upon the Green Man with blade or pistol?
Demetrius, can you withstand the assault that gathers?
Nantas, what will you do to assist your companion?
Declare your actions!
Note the 1st Ape has still taken 11 Stress and is close to filling its Stress track
This message was last edited by the GM at 18:24, Sun 17 Oct 2021.