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, welcome to Stuique- The Island of Ruin

22:58, 4th May 2024 (GMT+0)

Known Locations.

Posted by WhySoManyBardsFor group 0
WhySoManyBards
GM, 1 post
Hope you enjoy
Thu 16 Jul 2020
at 02:25
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Known Locations

Glastane Landing- A small town, less than 3000 people. Lord Darvel Mournjumper, a 70 year old human wizard, is the Mayor. Most the town is trade, using the docks to send goods to Cape Ciplea up North and the Dalas Fields South. Because of the dangers, there are a decent amount of Orphans who occupy the town, but most of the community band together and help raise them.
  Recently, a ship was blown off course and found a new Land about 2 weeks journey East. Because of this, more people have began to Flock to the small down, as well as The Navy.

Cape Ciplea- The Cape is an odd place, and not frequented by many people. On the surface, it is a half dozen run down and weather torn buildings, and a massive sheer cliffside. If you know the right person, you might actually be allowed in the actual Cape, several stories of underground rooms, all open to face the ocean. Lord Gabriel is in Charge.

Sybal Forest- A thick group of woods that are hard to travel through. Rumor has it after the Event, the Elves have a Keep in the woods, though few people have ever seen it. The locals cut down the wood and ship it to Cape Ciplea for Trade down south for food.

Ebaysa- Just outside of the Sybal Forest in Ebaysa, a run down town with an unsavory reputation. Criminals and low lives often call Ebaysa home, and gambling and prostitution is the main way to financially advance in the town. Many people have dreams of leaving, but few ever do.

The Lost City- An expansive city, a ruined city reclaimed by the Academy and is viewed as the Heart of Stuique. Mostly views of the Heart of the Humans' control, the King lives there. Up until recently, he didn't truly run the lands, but over the past past 10 years, he has established The Academy and The Navy. The town is surrounded by 7 main circular walls with the ruins of 2 more on the furthest walls.

Dalas Fields- To the South is a large expanse of Farmlands, the ground the flattest from all around. It is a simple life, and is easy, with the boats trading both to the swamp and the forest for building materials. Many young men and women travel from the Fields to find more adventurous lifestyles.

Vander Hills- The rockiest place on Stuique, rumor has it after the Event, the Dwarves had taken to the Hills. The actual location of the Keep is well hidden, and only a few have visited the Keep. Otherwise it is a series of rolling hilla.

Melis Swamp- A dense swamplands, with an outlet to the sea. A lot of fungus and mushrooms grow in the swamp, and are shipped out and traded for food and wood. It is easy to get lost in the Swamp, though a few groups of people travel in the waters.

Frozen Wastelands- For miles, the lands to the North are a flurry of snow, ice and white. The few that have journeyed and returned says there is nothing out there. Many more have never returned. So few have returned, leaving the Wastelands as an unmanned land for all known centuries.

Dweller's Gate- To the North, North West is the Dweller's Gate, a broken town that has been abandoned, and taken over as a main meeting point for the Dwellers. Both the Dweller's and the Academy often go into the Pit searching for long, forgotten artifacts, but the Dwellers are not contracted, and tend to pay per item. The pay is less, but there are no contracts for works.

The Academy Tower- To the South East of the Pit is a sanctioned group of the Royal Family. It is easy to sign up for the Academy, or many branches of the Guard of the Royal Family, but it is a few years of contractual work.

The Pit- A large sinkhole that is about 40 miles in radius. The terrain is rocky, larger boulders breaking up the space.  In the past 100 years, many have flocked to the pit as an expansive Archaeologist dig site. Most of the ruins located seem Dwarvish in nature, but the sheer size of the Pit shows there is much more to explore.
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