Daladain hurries to catch up with the others, descending to the ship, and then following down the deckhouse stairs, passing Kealoha, who has paused to deal with an "equipment problem"- broken strap.
But perhaps it is fortunate that a couple of characters strayed behind.
In the Lounge room, Atraxus undoes the simple but heavy iron pin securing the hatch. The hatch comes up easily, at the same time releasing a rope ladder that drops to the floor below. The hatch, the hinges, everything looks very well fitted, well made, well cared for.
The room below is smaller than the lounge room but has a similar plan. It's not a lounge, though. The party has journeyed across the sea. Though they traveled on a Honoan catamaran, they have an idea of what the bridge of a larger ship looks like, and this looks like it- its got that big shiny metal wheel in the middle. It's also got big windows all around, and also on the floor, especially towards the front where the belly of the ship slopes up to meet the nose.
There is some more furniture, and some charts, and oddly, the place looks like its been vandalized. Some of the chairs are smashed, some of the charts ripped to shreds!
But meanwhile...
The door on the other side of the stairway on the upper deck, near Daladain and Kealoha, is open, and they can see down a ways through the ship, though they have a narrow view. They can see another wall, and another open door, and through that door, a cluster of humanoid but certainly not human forms. Hunched backs, big ears, long arms... and they are howling and laughing hysterically. They have reached the end, and are turning back.