Andrew Steward Copeland:
Would the MGT 2 version of the Q-ship(with a couple of Danila's modifications) be less expensive and commercially viable?
Without conversion the Q-ship from the MGT1 has only 70 cargo space and costs 213 MCr, that's 887 500 Cr per month if mortgaged (and ships in the MGT 2 tend to be more expensive). For comparison, our March Harrier would cost 371 000 per month if mortgaged. I have a trick in mind which might allow us to pull it off; however, moneywise any dedicated trader will be much more effective than a hybrid.
Edit:
Okay, here is another version of Hunter/Trader 400-ton ship. It is cheaper than the previous Q-ship (I removed most of the highly expensive software, many systems have "budget" trait now) and less protected, and it is not a Q-ship anymore because I removed streamlining: all the cargo now will be on the external cargo mounts and un-streamlined ship is required for that. Loaded with 400 tons of containers on the external rails, the ship is only Jump-1 (drop tanks provided to increase range). However the ship does have some claws: I went wild and added a barbette and a
weapon bay (rapid fire plasma cannons both). Triple laser and missile turrets as a backup/versatility/point defense. Mortgage payment is slightly above 1MCr per month which we hopefully have a chance to cover moving 400 tons of cargo per jump (premium for added security, anyone?).
https://docs.google.com/spread...XGs/edit?usp=sharing
This message was last edited by the player at 19:32, Sat 05 Feb 2022.