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17:55, 1st May 2024 (GMT+0)

OOC Chatter (1)

Posted by NerullFor group 0
Nerull
GM, 767 posts
God of Death
Sun 30 Jan 2022
at 17:09
  • msg #886

Re: Out of town

In reply to Andrew Steward Copeland (msg # 885):

The Holy Hand Grenade!
Danila
Pilot, 591 posts
Navy Lieutenant
Sun 30 Jan 2022
at 22:17
  • msg #887

Re: Out of town

In reply to Andrew Steward Copeland (msg # 885):

Unfortunately I wasn't careful and the design of the 200-ton chameleon mk1 is lost.

So we have these options, lets decide:

1) We trade March Harrier for the 600-ton ex-SDB.
2) We trade March Harrier for the 400-ton Q-ship (comes with the stealth small craft Chameleon mk3).
3) We use the stealth small craft Chameleon mk3 for one covert mission only (may be using the Q-ship if we want to confront Wolblutn in an open fight), then come back to March Harrier.

I like the option #3 the most; however if you all want a new ship, option #2 is OK for me. I don't like option #1 at all.
Andrew Steward Copeland
Captain, 415 posts
Self exiled Noble
Scout Service Survivor
Mon 31 Jan 2022
at 05:58
  • msg #888

Re: Out of town

In reply to Danila (msg # 887):

I can go for option 2 and 3 too. The reason I am favoring 2 was I wouldn't mind a bit of ship upgrade. However I am not sure that if our beloved Game Master would want that much of a upgrade for his campaign.

An ideal that could be more to you liking would to just upgrade our current ship in such a way that we could do it with our enemies none the wiser . I have some ideals could improve our ship in a less dramatic fashion. depending on available resources we could get the changes while we are getting the collapsible tanks.

I present a few suggestions:


1. instead of taking the Q-ship. We could use the stealth craft for the recon mission and afterwards make it look like our current small craft and exchange our current boat for it. He would get a a lot of the sensor compatibilities of the Q-ship without the other complications.

I would suggest changing the weapon to a Pulse laser so with minor adjustment it can be converted into a mining laser in can use to mine for emergency repair material from either asteroids or the remains of the starships we wreak.

2. We could upgrade the lasers to add high yield and accurate to increase of offensive strength in a more subtle manner.

3. Upgrade the sensors and computers and add the advanced drones.

I hoping this option would have the best of your option 2 and 3.
This message was last edited by the player at 06:00, Mon 31 Jan 2022.
Alyx Karoll
Steward, 317 posts
Retired Entertainer
UPP 597FFA
Mon 31 Jan 2022
at 07:35
  • msg #889

Re: Out of town

In reply to Andrew Steward Copeland (msg # 888):

I'm up for any of the options, so long as we're not screwing over the actual owners of the Harrier. Alyx has enough worries about the authorities that he doesn't want to add that. As long as he gets to continue to persue the "story" of Bannerji and the main gun, he'll be happy. And a raise, even though he doesn't need it.
Danila
Pilot, 592 posts
Navy Lieutenant
Mon 31 Jan 2022
at 09:03
  • msg #890

Re: Out of town

In reply to Andrew Steward Copeland (msg # 888):

It is nice to make upgrades for March Harrier - and we have a list of planned upgrades - as soon as we find means of doing that.
Gvoudzon
Vargr Gunner., 253 posts
down on his luck
Tue 1 Feb 2022
at 21:42
  • msg #891

Re: Out of town

In reply to Danila (msg # 890):

Gvoudzon quotes the contract of the March Harrier: "the subsidy agreement calls for a ship to service an agreed-upon route for at least 70% of each year.".

"I'd rada be in a smaller ship and choose my way 700% of the time! arr mateys me hearties! For tota' li'erty!"
states the Vargr while waging wildly tail and saber and pistol (he's ambidextrous)
This message was last edited by the player at 12:19, Wed 02 Feb 2022.
Danila
Pilot, 593 posts
Navy Lieutenant
Tue 1 Feb 2022
at 22:33
  • msg #892

Re: Out of town

Gvoudzon:
"I's rada be in a smaller ship and choose my way 700% of the time, arr mateys me hearties! For tota' li'erty!"


So that means option number...?
Gvoudzon
Vargr Gunner., 254 posts
down on his luck
Tue 1 Feb 2022
at 23:04
  • msg #893

Re: Out of town

In reply to Danila (msg # 892):

1 or 2 or even 3, as long as we leave the March Harrier for good, and never come back to its servitude. Let's make upgrades on a ship we "own"! The only way is up, Danila!
This message was last edited by the player at 23:05, Tue 01 Feb 2022.
Danila
Pilot, 594 posts
Navy Lieutenant
Tue 1 Feb 2022
at 23:11
  • msg #894

Re: Out of town

In reply to Gvoudzon (msg # 893):

I don't think we can legally own a ship yet. Even if we will be granted with a new Q-ship or an old SDB, we will owe favors and services to the donator (otherwise it would be a too cheesy game). Probably March Harrier is the closest thing to 'owning' because we can gradually pay it off (which we already have started doing) and it is not so expensive as the other options.
This message was last edited by the player at 23:12, Tue 01 Feb 2022.
Andrew Steward Copeland
Captain, 416 posts
Self exiled Noble
Scout Service Survivor
Wed 2 Feb 2022
at 07:09
  • msg #895

Resloving a deadlock

In reply to Danila (msg # 894):

I like this game and the people plying in it sooI am hoping for is a option we can all be happy with.

It seems these seem to be the concerns of the players and possibly the GM

1.  While not wanting to look a gift horse in the mouth. What would be the expectations of the owners of whatever ship we choose to advance the campaign with.

2. While getting a 'no-strings-attached' option would require a definite suspension of disbelief. If the Nerull has a campaign direction in mind I hope he can elaborate on it so can discuss working and came up with a direction we can all agree with.

3. In the group there seems to be a desire to upgrade the campaign but also a desire to keep the original focus of the game. could we something that hopefully can incorporate both objectives?

4. another approach upgrading the campaign as mention previously would having our patron upgrade our current ship in order to help track down the bad guys before they destabilize the subsector. Convince the mysterious blind trust that own the ship to extend our 30 percent free time to pursue a the task for the good of the imperium. Our success would hopefully allow us to be awarded with ships shares or other options for another ship to pursue our fortunes with

Whatever we eventually decide I hope to resume our journey together.
Nerull
GM, 768 posts
God of Death
Wed 2 Feb 2022
at 13:08
  • msg #896

Resloving a deadlock

In reply to Andrew Steward Copeland (msg # 895):

The payment would be to track down the Wolblutn and the Mammoth!
Danila
Pilot, 595 posts
Navy Lieutenant
Wed 2 Feb 2022
at 17:46
  • msg #897

Re: Resloving a deadlock

Andrew Steward Copeland:
Convince the mysterious blind trust that own the ship to extend our 30 percent free time to pursue a the task for the good of the imperium.


I think the board of owners doesn't much care where March Harrier is, as long as they receive regular payments. 2Nerull: can we lift the 30% limit in exchange for some fixed regular payment?
Nerull
GM, 769 posts
God of Death
Wed 2 Feb 2022
at 17:48
  • msg #898

Re: Resloving a deadlock

In reply to Danila (msg # 897):

They have contracts to haul to certain destinations. So they care.
Danila
Pilot, 596 posts
Navy Lieutenant
Wed 2 Feb 2022
at 18:08
  • msg #899

Re: Resloving a deadlock

In reply to Nerull (msg # 898):

Ok, is there a list of the 70% destinations?
Nerull
GM, 770 posts
God of Death
Wed 2 Feb 2022
at 18:13
  • msg #900

Re: Resloving a deadlock

In reply to Danila (msg # 899):

https://travellermap.com/?p=-8...7.4&options=9207

I can't remember what the area is called any more, it's like 8 worlds around Aramis. You got tanks and  jumped out of the region, the ship needs returned to the area of 8 planets. The owners would have to buy you out for cash for what you put in the ship if you wish to get out, otherwise you are going to stay part owners of the March Harrier. We can discuss what you want to do.
Danila
Pilot, 597 posts
Navy Lieutenant
Wed 2 Feb 2022
at 18:24
  • msg #901

Re: Resloving a deadlock

In reply to Nerull (msg # 900):

2Nerull:
Can we get a temporary lift of the 30% limit due to Wolblutn/Mammoth hunt? May be some sort of requisition issued by the count would help?

2Andrew and team:
Any ship, suitable for combat better than March Harrier will be expensive and difficult to maintain via normal trade as we have been doing. More so for a stealth ship.

I suggest that we use the small craft Chameleon mk3 to move the plot and get more intel on Wolblutn and decide about switching the ships later.
Nerull
GM, 771 posts
God of Death
Wed 2 Feb 2022
at 18:29
  • msg #902

Re: Resloving a deadlock

In reply to Danila (msg # 901):

You can roll a diplomat role for being 'requisitioned' from the owners I guess. Need a 10 I think sounds good.

Yes, you can use the Chameleon.

The SDB is only 10MCr. so it's cheap. It's paid for itself several times already.
This message was last edited by the GM at 18:29, Wed 02 Feb 2022.
Alyx Karoll
Steward, 318 posts
Retired Entertainer
UPP 597FFA
Wed 2 Feb 2022
at 19:32
  • msg #903

Re: Out of town

In reply to Nerull (msg # 902):

Only 10 MCr? That's truly a discount. With a standard Traveller mortgage, maintenance would be way more than the mortgage payment... especially given that it seems to have experimental systems that can't be simple to fix...
Andrew Steward Copeland
Captain, 417 posts
Self exiled Noble
Scout Service Survivor
Thu 3 Feb 2022
at 06:05
  • msg #904

Re: Out of town

In reply to Alyx Karoll (msg # 903):

If are looking to gain control of a ship we can call our own. The ex-SDB would provide a  quicker route to eventually independence from patron and /or a mortgage. While far from a standard design we could work around the quirks to make it a profitable venture. with a free tweaks we would make it work. For example we will need to turn one of the labs into a machine shop because with a TL14 ship spare parts will be hard to find.
Nerull
GM, 772 posts
God of Death
Thu 3 Feb 2022
at 12:06
  • msg #905

Re: Out of town

In reply to Andrew Steward Copeland (msg # 904):

Danila informed me it is worth minimum 210MCr, so 175MCr negotiable.
Danila
Pilot, 598 posts
Navy Lieutenant
Thu 3 Feb 2022
at 12:19
  • msg #906

Re: Out of town

If we are looking for a more independent way of travelling than March Harrier, i.e. a mortgaged ship, I can modify the Q-ship again to make it cheaper and commercially feasible, while still being combat capable.

Meanwhile, let's try to find Wolblutn using the stealth boat.
Andrew Steward Copeland
Captain, 418 posts
Self exiled Noble
Scout Service Survivor
Thu 3 Feb 2022
at 15:49
  • msg #907

Re: Out of town

In reply to Nerull (msg # 905):

Would the MGT 2 version  of the Q-ship(with  a couple  of Danila's modifications) be less expensive and commercially viable?
This message was last edited by the player at 15:52, Thu 03 Feb 2022.
Nerull
GM, 774 posts
God of Death
Fri 4 Feb 2022
at 15:30
  • msg #908

Re: Out of town

In reply to Andrew Steward Copeland (msg # 907):

I had 3 power surges last night and my computer is giving me blue screens of death. My computer man told me to turn it off and he'll look at it sometime next week. I'll be afk for a few days, NPC me if you get moving. Love!

I'm not abandoning you! Work it out among yourselves as best you can and I'll be back as soon as possible. This sucks. Withdrawal!
Joonan Marr
Gunner-Marine, 70 posts
5A378D
Fri 4 Feb 2022
at 15:38
  • msg #909

Re: Out of town

Aww, that does suck! Good luck!
Danila
Pilot, 599 posts
Navy Lieutenant
Sat 5 Feb 2022
at 15:03
  • msg #910

Re: Out of town

Andrew Steward Copeland:
Would the MGT 2 version  of the Q-ship(with  a couple  of Danila's modifications) be less expensive and commercially viable?


Without conversion the Q-ship from the MGT1 has only 70 cargo space and costs 213 MCr, that's 887 500 Cr per month if mortgaged (and ships in the MGT 2 tend to be more expensive). For comparison, our March Harrier would cost 371 000 per month if mortgaged. I have a trick in mind which might allow us to pull it off; however, moneywise any dedicated trader will be much more effective than a hybrid.

Edit:
Okay, here is another version of Hunter/Trader 400-ton ship. It is cheaper than the previous Q-ship (I removed most of the highly expensive software, many systems have "budget" trait now) and less protected, and it is not a Q-ship anymore because I removed streamlining: all the cargo now will be on the external cargo mounts and un-streamlined ship is required for that. Loaded with 400 tons of containers on the external rails, the ship is only Jump-1 (drop tanks provided to increase range). However the ship does have some claws: I went wild and added a barbette and a weapon bay (rapid fire plasma cannons both). Triple laser and missile turrets as a backup/versatility/point defense. Mortgage payment is slightly above 1MCr per month which we hopefully have a chance to cover moving 400 tons of cargo per jump (premium for added security, anyone?).

https://docs.google.com/spread...XGs/edit?usp=sharing
This message was last edited by the player at 19:32, Sat 05 Feb 2022.
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