The lead bandit is stunned by the sudden arrival of the horse, and even more stunned by its attack. He hisses, drops his bow, and draws his short sword, attacking the horse but missing.
Seeing this, his companion likewise drops his own bow and moves to engage with the horse, drawing his own sword as he does so, but has no more success than his comrade.
Kressle finally moves out of the entangled area, moving to flank the horse, but the wily animal avoids her handaxe as well.
The bandit in the outpost takes aim at the oncoming Thurak, rising, shooting, and then dropping prone to his platform again. One of the other bandits sneaks around to the north, finding a shot at Saviae through the trees. Both shots miss. The final bandit just manages to extricate himself from the mass of entangled vines but in unable to act this round.
OOC:
Updated Map
Okay, I've moved the bandits back a little bit. As I said in the OOC, I missed that for those that failed the save, movement cost is quadrupled? Doubled for difficult terrain, and doubled again for Entangle. I think you're right in that I mis-counted Kressle's movement, too. She shouldn't have been able to escape last round.
11:40, Today: DM, for the NPC Bandit 3, rolled 8 using 1d20+2. Longbow attack.
11:38, Today: DM, for the NPC Bandit 2, rolled 11 using 1d20+2. Longbow Attack.
11:37, Today: DM, for the NPC Bandit 1, rolled 10 using 1d20+1. Reflex Save.
11:35, Today: DM, for the NPC Kressle, rolled 11 using 1d20+9. Flanking attack horse.
11:32, Today: DM, for the NPC Kressle, rolled 23 using 1d20+4. Reflex Save.
11:31, Today: DM, for the NPC Bandit 5, rolled 10 using 1d20+2. Attack horse.
11:29, Today: DM, for the NPC Bandit 2, rolled 6 using 1d20+2. Attack Horse.