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02:33, 5th May 2024 (GMT+0)

The prison.

Posted by AnkylosaurFor group 0
Sharpshooter
player, 258 posts
Mon 9 Jan 2023
at 08:38
  • msg #37

The prison

The Ranger crosses over to the guard holding Anklysaur and slugs him, taking control of the prisoner. He says "sorry McGavin, but youve got at least 9 Viper agents posing as guards, and I feel something tunnelling from below. This scene isn't  secure, so Im taking him back to Holding."


00:33, Today: Sharpshooter rolled 15 (with 5 body) using 3 with the Hero (Champions) system with rolls of 3, 6, 6.  Boxing attack vs agent OCV 9 DCV 10.
00:32, Today: Sharpshooter rolled 27 (with 9 body) using 8 with the Hero (Champions) system with rolls of 4, 1, 3, 6, 6, 2, 3, 2.  Boxing Cross damage.


The boxing punch hits a DCV of 5, doing 8 BODY and 27 STUN.
Quozaxx
GM, 301 posts
Wed 11 Jan 2023
at 21:47
  • msg #38

The prison

In reply to Sharpshooter (msg # 37):

Ooc.  A the the extra 3 are disguised as normal people, which is why Ava didn't notice them even by making her roll by 6
Viper agent
NPC, 30 posts
Wed 11 Jan 2023
at 22:01
  • msg #39

The prison

In reply to Quozaxx (msg # 38):

The fake guard is knocked out.  9 viper agents,  most see only 6.  Lets start phase 12
Viper agents are DEX 14, so think they go last.
Doll
player, 32 posts
Sun 15 Jan 2023
at 22:13
  • msg #40

The prison

Unable to see what was going on, it is the reaction of the audience to Sharpshooter knocking out the guard that alerts Doll that something has gone terribly wrong.  She immediately looks for threats, not just for someone acting maliciously, but for her own safety in case that the crowd suddenly panics and she gets caught in a chaotic stampede.

OOC:  Doll's actions happen on DEX 18

I guess that I'll need another Perception roll to spot the disguised Viper agents nearby or where she'll need to go to help unless they make themselves obvious.

17:11, Today: Doll rolled 11 (with 3 body) using 3 with the Hero (Champions) system with rolls of 3, 3, 5.  Another Perception Roll, 12-.

Made it by 1 !!!

Flicker
player, 222 posts
Mon 16 Jan 2023
at 02:27
  • msg #41

The prison

Flicker looks at the erupting chaos, then says to the gate guard, "at this point, I don't know which side you're on. You could say the same about me. So, let's see if you can hit your panic button before I knock you into next week."
As he finishes speaking, Flicker blurs forward and is suddenly in the gate guard's face. "WELL!?

OOC: PRE attack, mostly so the gate guard calls for backup
Flicker figures it's a fifty-fifty chance on the backup being Viper or guards in power armor, with maybe a one in five chance of getting both.
20:26, Today: Flicker rolled 14 (with 4 body) using 3 with the Hero (Champions) system with rolls of 6, 5, 3.  base PRE attack.

Sharpshooter
player, 259 posts
Mon 16 Jan 2023
at 05:19
  • msg #42

The prison

The Texas Ranger has a hold of the prisoner. He bolts back for the protective safety of armored doors and bulletproof glass.



7" move with Armadillo. Heading back through the doors to the prisoner cells.
This message was last edited by the player at 05:21, Mon 16 Jan 2023.
Nightshade
player, 258 posts
Mon 16 Jan 2023
at 23:54
  • msg #43

The prison

Nightshade will quickly leap and tumble over the crowd of people to reach the VIPER agent nearest to where the something is coming up from underground.

Once there, she will grab the VIPER agent and slam him to the ground.

OOC
Today: Nightshade rolled 13 using 3d6 ((5,4,4)). Acrobatics roll
Nightshade rolled 9 using 3d6 with rolls of 3,4,2.  Grab and Slam on Viper agent
Nightshade rolled 29 using 8d6 with rolls of 5,4,1,5,2,5,2,5.  Damage to Viper Agent.
(29 Stun, 7 Body)

Viper agent
NPC, 31 posts
Thu 19 Jan 2023
at 16:17
  • msg #44

The prison

In reply to Nightshade (msg # 43):

The other 5 fake guards (not counting the knocked out one) point weapons at innocent people.  Now 3 of those guards are on stage with Flicker,which includes the one he's face to face with (3) the one he yelled at.  Sharpshooter knows there are still 3 more hidden viper agents in the audience.  Nobody move!  . Number 1 says.  The real guards put their guns on the ground since innocent people might be hurt.  . This is what is going to happen, you will let us grab what we came for and let us leave and no one gets hurt. 

One of the fake guards (2) has his weapon pointing at McGavin's daughter.
Armadillo
NPC, 8 posts
Mon 23 Jan 2023
at 20:16
  • msg #45

The prison

In reply to Viper agent (msg # 44):

Sharpshooter has Ankylosaur.  A viper agent has his blaster aimed at McGavin's daughter.  . Stay out of our way ranger! 

Without warning Armadillo pops out of the ground.  The viper agent holding the gun drops it.  They look surprised.  Armadillo says.  you are not turning my best friend's mind to mush.  Hand Ankylosaur over to me! 

No one on stage has a gun.  The 2 fake guards in the audience aim at Armadillo.  One if the discussed audience pulls a blaster.

New PER roll +2 to see other hidden viper agents.  Oh, and a van is approaching.
Majestic Ocean
player, 221 posts
Mon 23 Jan 2023
at 23:07
  • msg #46

The prison

In reply to Armadillo (msg # 45):

Made the Per by 9.

Seeing the Agent having dropped his gun, Ava pops her board and rides the wave to the daughter, scooping her onto the board with her and keeps going, trying to get her to safety.

Calling to Anky:

"Take out Viper!  They're the ones secretly behind this scheme!  Minimize civilian casualties, on orders from Black Diamond..."
Sharpshooter
player, 261 posts
Mon 23 Jan 2023
at 23:18
  • msg #47

The prison

The Ranger says to his prisoner "c'mon mister, let's get you out of the line of fire." and continues pulling him away from the Viper agents and their guns.
Doll
player, 33 posts
Thu 26 Jan 2023
at 03:59
  • msg #48

The prison

quote:
New PER roll +2 to see other hidden viper agents.  Oh, and a van is approaching.


OOC:  Doll had made a previous PER roll which she only made by one.
If a new PER roll is required and allowed,
22:55, Today: Doll rolled 10 (with 3 body) using 3 with the Hero (Champions) system with rolls of 5, 2, 3.  The New Perception Roll, 12-.

And this one was made by 2!

Quozaxx
GM, 304 posts
Fri 27 Jan 2023
at 19:10
  • msg #49

The prison

In reply to Doll (msg # 48):

FFFFFFFFFF.
H
H
H
H
H
__________BBBBBBBBBB__________
I.                                                         I
I   offices.                                          I
I.                                                         I
__________BBBBBBBBBB__________
H
H
H
H
I parking lot.                   Stage
Quozaxx
GM, 305 posts
Fri 27 Jan 2023
at 19:13
  • msg #50

The prison

In reply to Quozaxx (msg # 49):

The F are the prison fence.
The H are 6 hexes each
The offices for the prison and stage are a lot bigger than what is shown
Quozaxx
GM, 306 posts
Fri 27 Jan 2023
at 19:14
  • msg #51

The prison

In reply to Quozaxx (msg # 50):

Flicker?
Flicker
player, 223 posts
Sat 28 Jan 2023
at 07:16
  • msg #52

The prison

Groaning at the realization that the guards simply couldn't react as fast as he can, Flicker chooses to affect their leverage. Barely keeping his cool when the Viper agent threatened the child, he runs to the agent and stands in front of his weapon, then unleashes his ire against time itself. He's not Modern English, so he can't stop the world. He can slow down a chunk of it, though. Then he says to the speaking Viper agent , "did you just point that gun at a child?"
Shaking his head, he continues to address the speaking hostile. Through gritted teeth he says, "whatever your buddies think their taking, two of 'em are going to be busy with the stretcher."

OOC: half move to interpose self between Viper agent and child
whether or not he's affected by a power dampening field, Flicker will try to activate SPD suppression, 21 points less Power Defense are affected, so those with Power Defense less than eleven but greater than 1 lose one point of speed, those with more than eleven points of Power Defense aren't affected, those with no Power Defense lose two points of speed

This message was last edited by the player at 16:51, Sat 28 Jan 2023.
Nightshade
player, 259 posts
Sat 28 Jan 2023
at 08:52
  • msg #53

The prison

Looking and listening for any changes to the situation, Nightshade sees and hears something.


OOC
Nightshade rolled 8 (2, 3, 3).  Perception roll (w/+2).

This makes her base PER Roll by -6
This makes her Hearing & Sonar PER Roll by -9 w/no range mod for 16 hexes

Quozaxx
GM, 308 posts
Sat 28 Jan 2023
at 14:38
  • msg #54

The prison

SSA

HHHHHH_LLLLLLLLLLLL_HHHHHH
!
   _______U_M_HHH V
!H
!_HV_HHH_A_HHH_V_HHH_V_F
!H
HHHHHH_LLLLLLLLLLLL
!H
Parking lot
V _PPPPP V
PPPVPPPN<_PPPPPP_MO B
PPPVPPP_D_PPPPPPV
Diamond.   Piledriver

H=open hex
! And _ = open hex
L=stage boundary
V=viper
A=Armadillo
A(withSS)=Ankylosaur
B=Bonnie(kid)
U=Ultraviolet
M=McGavin
D=Doll
SS=Sharpshooter
F=Flicker
MO=Majestic Ocean
N=Nightshade
This message was last edited by the GM at 21:47, Thu 02 Feb 2023.
Quozaxx
GM, 309 posts
Sat 28 Jan 2023
at 14:40
  • msg #55

The prison

In reply to Quozaxx (msg # 54):

And P=person

Noe that we have a map, did anybody want to repost.
Flicker, the map shows where you were, not are presently
Flicker
player, 224 posts
Sat 28 Jan 2023
at 16:52
  • msg #56

The prison

In reply to Quozaxx (msg # 55):

I edited my previous post.
Quozaxx
GM, 311 posts
Thu 2 Feb 2023
at 21:50
  • msg #57

The prison

In reply to Flicker (msg # 56):

Note F is below the V, blocking his shot at Bonnie who is on MO's board
Viper agent
NPC, 32 posts
Wed 8 Feb 2023
at 19:04
  • msg #58

The prison

In reply to Quozaxx (msg # 57):

A viper agent tells Armadillo Looks like Ranger is taking your friend.

Armadillo tunnels to block SS escape with Ankylosaur.  . This can't possibly be legal.  You will not turn my friends mind to mush. 

Two cars pull up, one on each side of the stage.  All the viper agents put on glasses and drop smoke bombs.  -5 to see if you don't have special vision. (like IR). It only effects vision. Not hearing.

PER roll everyone.  Make sure to note if you can see (or hear) through the wmoke
Sharpshooter
player, 263 posts
Wed 8 Feb 2023
at 19:55
  • msg #59

The prison

11:50, Today: Sharpshooter rolled 11 (with 3 body) using 3 with the Hero (Champions) system with rolls of 4, 6, 1.  Perception 15-.

Ranger can hear, but not see, through the smoke.
The Ranger doesn't answer, not wishing to give his position away. Knowing it's useless against Anky, he holsters the gun and tries to pull his charge away from the supervillain.
Flicker
player, 225 posts
Thu 9 Feb 2023
at 06:11
  • msg #60

The prison

Flicker can hear, but not see through the smoke. His senses would be focused on the Viper agent he had accosted, that one is his current target.
Majestic Ocean
player, 222 posts
Fri 10 Feb 2023
at 21:12
  • msg #61

The prison

In reply to Flicker (msg # 60):

Ava can see through the smoke, but is mindful of others not being able to see.

Not wanting to draw attention to the innocent she has with her, she spray a blast in the air over the smoke filled area to dissipate the smoke.

Smoke doesn't function well in rain...
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