Bartimaeus:
First thing: Mel had been rummaging through his belongings. He needed to see if anything was missing and did so.
Going back through the your belongings, you find the majority of it is right where it should be. Clearly shuffled around a bit by a pair of tiny hands, but still where it belongs. The only thing missing is
Darker than Night which now rests on the table, and some of the small baubles you came across in the College. Specifically, the 4 gold coins with the strange faces on them and the whittled stick that seemed to be the beginning of a wand. These you can’t seem to find no matter how much searching you do...
quote:
Third: properly examine Verse's orb. [Cast Identify, ritual]
The orb appears to be nothing more than a large black glass marble. It rolls easily in the palm of your hand. As you proceed to cast Identify on it, you find that it does bear a simple enchantment upon it: a transmutation spell you are unfamiliar with. The effect appears to be similar to petrifaction. Flesh to stone, or in this case, crystal. You suddenly realize what you are holding is a crystallized eye, and it appears to function as a casting focus; a catalyst for virtually any type of magic to be case through or bound to. This one has a single spell bound to it already: Programmed Illusion... the trigger for which you can’t seem to determine.
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Final thing: the pages written in invisible ink recovered from the College. He had exhausted his day's complement of spells, but using his Pearl of Power he restored to himself a spell slot and cast Invisibility to reveal the contents of the page. Also review the Tiny Hut half-scroll.
The pages end up being a series of reports. Missives written to a “Master” occasionally referred to as “Valendeir” on some pages. A few of the pages simple report on various aspects of the waterfront’s shipping that she seems to think he will be interested in. Amongst the various economic intricacies which are almost totally lost on you, you note a brief manifest of various items she has specified are leaving on specific ships. It appears they intended to hit this once they were outside of Tideswallow’s bay. The shipments in question, however, are fairly mundane things overall. Corn. Cotton. Sulphur. A small shipment of wrought pig iron, too unrefined for making blades from. A boat carrying exclusively wood and charcoal which appears to have departed almost four months ago. A strange shipment of what appears to be just crate after crate of dirt and manure. And one circled shipment of what seems to be an entire boatload of shale, flint, and cracked marble, all too badly damaged to be worthwhile for building.
Beyond this, the notes go on to briefly touch upon the writer’s time in the city. A search for an easy access into the sewers is mentioned, though not elaborated upon. A simple contract which has been fulfilled and awaits renegotiating is brought up, but left vague. Everything about the writing style seems focused on giving as little information in as many words as possible, as though the writer was desperately trying to make up for a lack of discoveries during her time in Tideswallow.... all except for the second to last page.
This one seems to confirm your suspicions when it brings up the name Rothfield in several spots. The writer appears to have been chasing an artifact the old conductor once favored. Something her disappeared with when he vanished from his home in Twinpier some two hundred years ago. She managed to make progress following a subtle trail he left leading all the way from that north-western metropolis, all the way down to Tideswallow. It appears Rothfield likely faked his death in Twinpier, traveled in secret to the south, and began work on something unknown here in town under some assumed name. You find little else of use besides that, however...
After reading through all of this, you are fairly confident these were written by Milthrix’s mistress.
This message was last edited by the GM at 04:19, Wed 07 Oct 2020.