The Entertainment District
In reply to Bartimaeus (msg # 114):
You begin your research without issue. It is slow work, but rewarding. For the next 10 hours you spend your time running a few experiments and researching what you discovered; utilizing what space you can within the chamber.
While you are unable to discover anything of note about the coins you found. With little access to anything but the twelve books present in the room, there’s not much to help you in the field of coinage.
Casting Identify on the various items reveals a few details you had missed earlier. The vellum, for instance, is rudimentary spell scroll used to cast the spell Tiny Hut. While still a functioning scroll, you wager that a more complete version of the spell could be performed as a ritual. The metal orb, meanwhile, reveals itself to be some manner of prosthetic eye. The back of it is designed to open up and act as a tiny safe, but can only open while it is attuned to an individual. To do that, they must first replace one of their own eyes with it; a process you are hesitant to even consider. Finally, the violet ink proves to be a simple form of physical cipher, designed to disguise words when used to write, or to hide them from sight entirely. You suspect this is what was used to write upon the seemingly blank sheets of parchment you found.
The spell also reveals a ways to decipher text written with this ink. By pouring the contents of either a potion of invisibility or casting Invisibility on the paper, it will cause the sheet to disappear while the words remain, suspended in the air where the sheet of parchment should be. If you would like to, you could use the entirety of one of the potions you procured to reveal all of the sheets of parchment you found. Otherwise, Invisibility would need to be cast on each sheet individually to achieve the same result.
The book of Tenebrian history proves to be a fascinating read, but again you are struck by the knowledge that much of what is written is only half the story. The truths that you find can be summarized thusly: Tenebria, the center-most nation in the entire continent of Veltria, was a land of peaceful farmer and crafstmen, conquered over and over by larger forces from neighboring countries. The nation was mainly populated by drow, which made justifying such actions easy for the foreign forces. These outsider warlords used the Tenebrian populace for slave labor for hundreds of years, until a great revolution from within, utilizing a grand perversion of druidic magic, finally led the Tenebrian people to freedom. Now a force to be reckoned with and having secured the support of small free-states all across the continent, Tenebria began conquering it’s former oppressors, slowly becoming the massive empire it is today. The free-states which supported it were allowed to remain free; never being conquered and instead having a strong positive relationship with the Tenebrian Empire as it grew. Tideswallow is listed among these as a footnote; though you suspect it was much less of a city back then and more of a hold-out of fishermen and explorers.
The fiction book is a harrowing tale that essentially acts as a narrative parable about the dangers of venturing into the unknown without the will necessary to face one’s own fears. However, the more you read it, the tougher it is to determine where it truly crosses into the line of fiction. For all you know, this could be a completely true story with just a few minor changes made. Rather than no one surviving, there could have been a single survivor. The author.
(During all of this, Vesryn could have been aiding with the research or doing whatever he liked.)
As this is going on, you have the unnerving sense that something isn’t quite right about this chamber...
While within this room, any hit dice you use to heal will be reduced to half of their normal potency. Similarly, a long rest will only heal you for half of your max health and will not get rid of any points of exhaustion you may be suffering (not relevant for you two right now); though it will still provide its other benefits. Excellent prediction on that cure wounds!
This message was last edited by the GM at 02:35, Wed 23 Sept 2020.