Lathalan:
Depends on what you want from your vision. I'm playing a Wizard who takes inspiration from nature
If I do go Wizard it would be as one who doesn't take inspiration from nature so much as is an intrinsic and inseparable part of it; learning not by studying it, but by alowing it to teach him (if the difference between those makes any sense to you). I'm talking a rune carved staff, festooned with fetishes and tokens, topped with a decorated skull and dressed in ragged furs and rough cloth in place of a traditional leather-bound spell book and gilded scholars robes. Granted, if I went Druid it'd be largely the same deal!
As you say, Bards make remarkably good "druids" too; particularly Lore Bards who can cherry pick a choice few Druid spells on top of the ones they already have access to (e.g. Animal Friendship, Speak with Animals, etc.). They also have the enviable Expertise and Bardic Inspiration in their favour, on top of full spellcasting. Bards in 5e really are too good! I have, however, been down that road before and was really trying to avoid doing the "druid Bard" thing again.
I'm differing on one aspect, really; Wild Shape vs. Familiar. I mean, I
could play Druid and pick up either Magic Initiate or Ritual Caster for Wizard, or multiclass Wizard, to get
Find Familiar to get both, but I'm not 100% I want to lean into the shapeshifter thing so much. I'm also conscious that our front-line is a little sparse at the moment and a Moon Druid could go a long way towards bolstering that aspect of our party right now, albeit at the cost of being a little lacking at later levels compared to Land Druids' superior and more versatile spellcasting. If we can survive with a weaker front-line until level 5, though, the
Conjure X line of spells start coming online.
Oooor...as I've hinted at, I could go super creepy and delve into Necromany as a subversion of the Gnome-Fey connection and/or as a potential devotee of
Nurgle Xyr.
One last thought for the moment is whether we have a locks and traps guy yet? As far as I can tell, we don't and while not necessary, it's nice to have one on hand. I could certainly steer my concept toward a street rat, urban gnome. I do have a concept that's been bouncing around my head for a rouguish scoundrel type but as a Druid (Class); using the Underdark Circle spells in conjunction with Wild Shape to be a superlative scout/thief. It might take some finagling to get the concept to fit the character I have in mind, but it could be fun!
Any and all opinions welcome! Who do you want on your team, is the question?
- A lyrical Warlock and his Spritely companion?
- A hedge Wizard that's more hedge than wizard?
- A roving (and potentially unstable) Druid with an alien mindset?
- A disgusting practitioner of the dark arts and foul anathema of his race?
- A slippery rat of dubious faith, but handy in a tight spot. Like, really. Mostly a rat. Literally.