Round 2 – The Melee
Ser Berion, Ser Adham, Valen and Darvil all rode eagerly and well to close the distance to the camp as quickly as possible. They soon outpaced the other knights, who milled about for a moment, looking for leadership. They found it in Ser Thoren Blackfin, who began shouting for a formation.
“Who died and made you king o’ the Riverlands?” objected one Tall Squire, wearing a black pot on his tabard, and riding tall in his saddle.
“Why should some pirate…”
Before he could finish the thought, Ser Naton rode alongside, and struck the boy in the face with the backhand of his gauntlet. The boy rocked back in his saddle, his nose spurting blood. Ser Naton, nodded to Ser Thoren and took position in the emerging line, and the hedge knights followed his lead, as did the Tullisons.
Within the melee, Lychester men and wolves did battle, with the Lychesters drawing advantage from their arms and training, but losing out due to the poor light and strange cunning that seemed to coordinate the wolves. Lord Lyman held two of the beasts at bay with longsword, his page sheltering behind him with a long gash in his wounded arm. Ser Lyonel stood toward the far end of the fray, his morningstar spattered with the bones and brains of his prey. He circled the Direwolf, whose teeth were wet with the blood of Lychester scouts and men-at-arms.
As Adham, Berion, Darvil, and Valen raced uphill, on the very edge of the melee they were ambushed by a set of wolves lying in wait, as if expecting their arrival, though such strategizing was known to be well beyond the ability of such beasts. Each man was pressed to dodge aside or be torn from his saddle.
The Blackfin men seemed bolstered by Jenny’s song, and found their courage at Gwendolyn’s words. When three wolves tore their way into the tent, the first was met with Jenny’s knife, the second by a Blackfin spear. The third leaped for Gwendolyn, but was tackled by a second guardsman, and the two went down in a confusion of thrashing limbs, shouts, and snarls. Jenny’s knife sank into the eye socket of the wolf she struck, all the way up to the hilt, and the creature went down with a bloodcurdling snarl. Outside the tent, two more shadows raced toward the ripped opening at the back of the tent, drawn by screams and the scent of blood.
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For <b>Darvil and Berion [who raced ahead]</b>
FIRST: Agility [Dodge] check to avoid being knocked from the saddle [DC 6, but account for the penalty from AP]
If knocked from the saddle, you are forced to Engage in the Melee for this round.
THEN, EITHER –
Engage in the melee [2 lesser actions if dismounted, 1 lesser action with bonuses for being mounted if mounted]
OR
Find Lady Gwendolyn’s Pavilion in the Dark [DC 3 to succeed, DC 8 to Succeed Quickly]
Cunning [Memory]
Survival [Orientation]
Awareness [Notice] with a -1D penalty for the darkness
OR
Another option Cleared with the GM
For Thoren’s Orderly Charge
Charge attack with -1D for Darkness, -1D and +2 damage for Charging, +1D for being mounted against an unmounted foe, and +2B for your animal handling training.
For Gwendolyn and Jenny in the tent
1. Attack when a foe presents itself [Fighting/Weapon] [Without a penalty due to poor light, because of torches within the tent]
2. Distract a wolf! [Cunning, or Thievery/Sleight of hand]
3. Avoid danger [Agility/Dodge]
4. Pull the wolf off the guardsman [Athletics/Strength]