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Forrest Frey
Passive AH [Ride] = 9
Health = 6
AR = 7
Riding High in Saddle his tilts are:8,10,15,12,9
Riding High in Saddle his Keep Saddles are: 5,5,9,7,4
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AR: 6
Health: 9
Passive Rive: 9
Tilt:10,13,7,14,11
SiS: 8, 11, 7, 6, 6
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AR: 5
Health: 9
Passive Ride: 13
Tilt: 10, 10, 12, 12, 9
SiS: 18, 9, 10, 14, 14
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19:51, Today: Darvil Blackfin rolled 12 using 4d6+1, dropping the 2 lowest rolls with rolls of 2,1,6,5. Tilt 1 - Std Tilt 1.
19:55, Today: Darvil Blackfin rolled 14 using 4d6, dropping the lowest dice only with rolls of 4,4,4,6. Std Tilt - SiS 1.
19:52, Today: Darvil Blackfin rolled 7 using 4d6+1, dropping the 2 lowest rolls with rolls of 4,1,2,2. Tilt 1 - Std Tilt 2.
19:55, Today: Darvil Blackfin rolled 13 using 4d6, dropping the lowest dice only with rolls of 5,5,1,3. Std Tilt - SiS 2.
19:52, Today: Darvil Blackfin rolled 9 using 4d6+1, dropping the 2 lowest rolls with rolls of 2,1,6,2. Tilt 1 - Std Tilt 3.
19:55, Today: Darvil Blackfin rolled 16 using 4d6, dropping the lowest dice only with rolls of 1,4,6,6. Std Tilt - SiS 3.
19:52, Today: Darvil Blackfin rolled 10 using 4d6+1, dropping the 2 lowest rolls with rolls of 3,6,3,1. Tilt 1 - Std Tilt 4.
19:55, Today: Darvil Blackfin rolled 8 using 4d6, dropping the lowest dice only with rolls of 2,2,1,4. Std Tilt - SiS 4.
19:52, Today: Darvil Blackfin rolled 8 using 4d6+1, dropping the 2 lowest rolls with rolls of 3,4,2,2. Tilt 1 - Std Tilt 5.
19:55, Today: Darvil Blackfin rolled 18 using 4d6, dropping the lowest dice only with rolls of 6,3,6,6. Std Tilt - SiS 5.
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Tilt:14,15,16,15,1714, 14, 16, 15, 17 [too many bonus dice]
SiS:11,10,9,10,3
Passive AH: 9
AR: 5
Damage: 9 per degree
Health: 11
Ofren will spend a destiny point if he would otherwise fail to stay in the saddle in round 1, or in round 2 to improve his tilt to 18 by turning a bonus die into a test die.
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OOC:
Tilt:18, 13, 13, 12, 13
SiS: 11, 12, 14, 15, 14
Passive AH: 13
AR: 7
Damage: 8 per degree
Health: 9
Spending 1 DP to cancel out Ofren's in the first round and take him down.
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Tilt: 15, 17[19], 16, 15, 17
SiS: 19, 9, 10, 5, 7
Passive AH: 13
AR: 9
Damage: 8 per degree
Health: 6
Edric will use Blood of the Andals to improve his second tilt against Darvil from one to two degrees of success.
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tilts of 12, 10, 7, 6, and 12 [16].
SiS of 11, 11, 9, 12,13
Spending 2 Destiny in Round 2 to reduce Edric's tilt, one in round 3 to avoid injury, and round 5 to ignore penalty dice and score a hit. Taking an injury in round 4
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Tilt, 13[19], 13[19], 12, 12, 8
Sis 15, 11, 8, 11, 14, 15
Damage:9
AR: 10
HP: 9
Passive Ride: 13
Dunstan will spend his own destiny point to improve his first tilt, and Jenny's to improve his second tilt unless he would need it to avoid being unhorsed]
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Tilt: 13, 15, 14, 11, 11
SiS: TBA
Damage: 7
AR: 5
Health 6/6
Passive Ride: 9
Environmental Effect: Darvil's mount proves hard to control for the injured squire, provoking a -1D to the tilt, and +3 increase in the difficulty to stay in the saddle when riding against Daveth.
Daveth will not spend a destiny point this round, unless required to do so to remain in the saddle.
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OOC:
Tilt: 13, 12, 14, 11, 13
SiS: 14, 9, 15, 12, 11
Damage: 8
AR: 7
Health: 9
Passive Ride: 13
Valen will spend a Destiny Point to impose a penalty on the first hit from Dunstan, then one from Catelyn to do the same on the next one, allowing him to stay horsed and take less damage, He'll win the round in the third pass or by points with 3 strikes.
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Tilts: 4, 4, 6, 6, 6
SiS: 11, 8, 16, 15, 12
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First Tilt - Valen and Daveth each fail to break a lance on the other's shield, Valen maintains control of his new mount.
Second Tilt - Both Daveth and Valen break a lance on the other's shield riding eye's fixed, and remain mounted. Daveth takes five points of damage, Valen takes two. Each spend a destiny point, and Valen uses up his Blood of the Andals to remain seated.
HP: 1/6
AR: 5
AH: 9
Damage 7
Tilt: 12, 15
SiS: 9, 10
Environmental Effect: Valen receives a -1D to the tilt, and -3 penalty to Stay in the Saddle while tilting against Daveth, despite changing out his mount
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HP: 7/9
AR: 7
AH: 13
Damage: 8
3rd round Eyes Fixed:
Tilt: 9
SiS: 12
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Daveth takes two injuries to stay in the saddle. Both squires break lances but remain seated.
HP: 1/6
Injuries 2/2
AR: 5
AH: 9
Damage 7
Tilt: 12, 15, 13
SiS: 9, 10, 9
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I rolled Cunning, as I thought that was the closest to wisdom. If you prefer a different attribute, I shall roll that instead. He is trying to get both victors to be treated equally and fairly, to the highest order.
14:31, Today: Ser Jarrak rolled 10 using 3d6 with rolls of 5,3,2. Cunning.
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tasting ash on his tongue. Every night he was haunted by dreams of flames. Great billowing walls of flame that engulfed Castle Lychester accompanied by the bellowing of some monstrous beast. For years they had pervaded his nightmares and now often did so in waking hours when long days drove him to a moment’s rest. He knew this doom stalked his house, and he dedicated every effort to its delay.
He had accepted great humiliations in that effort. He had allowed the Most Devout and High Reeve to weave their plots, lest the Faith Militant or Crown be turned against him. Beside him, Ser Jasper smiled, wolfishly, and once more Lyman reflected how much he hated the man whose assistance was utterly necessary for House Lychester’s survival. Jasper had already taken his pound of flesh; the marriage gained Jasper the favour of Lord Bryce Connington, which he would no doubt leverage to gain support for his own elevation to the Lord of Fairmarket. Instead, Lyman considered which of the options before him marked salvation, and which the annihilation of his house.
Each had scored their three points and been unhorsed. Men might argue about degree and form, but in Lyman’s eyes it gave him discretion to consider more important matters.
Lady Gwendolyn was a useful tool in regards to Riverthorn, and perhaps a real ally for House Lychester; and young Valen had arrived in her train. Should he award Valen in hopes of flattering Lady Gwendolyn? But he was only a bannerman’s squire, a far distant scion of any Vance of note, and House Knollwood were a house of truly negligible influence. Passing over Valen was no insult to the Blackfins.
The prevailing wisdom had been that Daveth would never amount to a knight, and Lyman had long planned to simply annex Lyonel’s lands once he had passed without a viable heir for his title of Ser Darry. He had let Daveth and Ser Gareth jockey for position knowing that he could simply pass over both due to the weakness of their claims. But recognising that a man had no heir was a far cry from denying him one, and that is how the old knight would see it now. The decision was Lyman’s, and so were its consequences. Losing Lyonel’s trust would cast into doubt his commander, half his troops, and any real prospect of resettling Riverthorn. He could almost feel the heat of those nightmarish flames at the mere thought of it. Without Riverthorn, his debts would continue to mount, and Jasper would come for him again, naming some new price, some new indignity to subject House Lychester to in exchange for relief from the crown’s taxes. Lyman’s skin crawled at the thought, wondering what stormlander bastard the man would seek to marry his daughter to. This was the doom that awaited him, because he would not accept such a cost, and in refusing it, Jasper would make an example of him.
As Aliana wailed nearby over a gasping Daveth, Lyman considered the likelihood that if made champion, the boy might do him a favour and die of his injuries, thus securing both his father’s ongoing support, and the eventual inheritance of Darry lands by a Lychester.