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09:39, 20th April 2024 (GMT+0)

Ghostwalk Rescue.

Posted by The Patchwork GodFor group 0
The Patchwork God
GM, 448 posts
Thu 22 Jul 2021
at 02:44
  • msg #1

Ghostwalk Rescue

The sky is clear and blue as you travel south. It's pretty warm, and no wind to cool you down. Still, it's a nice walk to Ole Crick's, the inn at the frontier of the Province of the White Sword.

Ole Crick's stood at the border of Death Forest for almost as long as the province existed. As you step inside, you see there's plenty of room for the merchant caravans regularly crossing the forest. A Horseshoe-shaped bar takes almost half of the place, with plenty of stools, though most are empty. Same for the four large tables, and half of the four booths.

Though your mind is on getting a room and some food, you can't help noticing a large balding man sitting in the booth closest to the entrance. You're not sure what it is, but there's just... something weird with the way he moves. Almost like he's trying to hide something...
Sir Gorrid of Torr
player, 285 posts
Lvl 3 Paladin, XP: 0
Armor 4, HP 23/23
Thu 22 Jul 2021
at 02:54
  • msg #2

Ghostwalk Rescue

Sir Gorrid gave the man - and the inn - a good once over.

quote:
20:52, Today: Sir Gorrid of Torr rolled 14 using 2d6+2 with rolls of 6,6.  Discern realities.

Hoo yeah - that's how to start a quest :)

What should I be on the lookout for?
What here is not what it appears to be?
What here is useful or valuable to me?

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