Adventuring Guilds
Adventuring Guilds are organized groups of mercenaries, explorers, assistants, and general trouble shooters. They regularly receives requests from potential clients, and either hand out those task to those most fitting, or put them up for grabs on a job board for adventurers to choose.
Guild members are identified by a small magical item, usually disguised as a cheap piece of clothing or jewelry. The item is made to look as cheap and uninteresting as possible, to avoid the risk of it being stolen by thieves. When it's assigned member activates the item, an illusionary image of the guild's symbol appears in front of it, proving the person's place in his guild.
The Phoenix Blades
Symbol: An upward pointing sword with flaming wings
Motto: No matter how low we fall, or how hard we're beating, we rise again!
Guild Hall: The Phoenix Nest, in Methrosan's Breach, in the Province of the White Sword.
Identifying item: A small beaten iron medallion.
The best know Adventuring Guild in the Province of the White Sword, know to be honest, honorable, and ready to aid the downtrodden. They also have a reputation for causing a lot of collateral damage in their quests.
Leader: Della Quake, Earth Elementalist
A well known wizard, usually busy building, repairing, a strengthening the city's wall... as punishment for all the damage the Phoenix Blades tend to cause. Treats the guild as her family.
Renowned members: Gilbert Horneater, Barbarian
An imposing barbarian from the Savannah of Nuat in the north, who grew up in the guild. He is nicknamed 'the Giant of the Phoenix Blade' for his size.
Mortimer Arcane, guild wizard
A red-haired elf with sapphire eyes, usually dressed in white robes. He is Khaaven's uncle, and invited him into the guild when he felt he was ready.
Royce Comet, guild alchemist
A former slave, freed by Gilbert. He has chocolate-brown skin, and black hair and eyes. He is a follower of Noric, and credits his survival to both his priest and Gilbert. His daughter, Corlis, is considered the mascot of the guild.
Nicholas Drake, scout
A slender, black-haired man with beady blue eyes. He often travels into the Plains of Nuat, scouting out the movement of slavers, and the actions of the various barbarian tribes.
Russel Albion, thief
He considers himself a 'lovable rogue', but most other guild members think of him as a slacker and a goof-off. He used to be a mercenary under the command of Garth Jerico, but after annoying too many people, he left to join the guild. Despite his laziness, he's quite skilled at using his meteoric axe.
Leo Dunn, bard
A sweet talker with a penchant for dishonesty, he spends most of his time drinking and goofing off with Russel. Unless kicked out by Garth, he'll find any excuse to stay at the Nest and slack off.
Irene Seraph, phantom knight
A long dead knight, and companion of Gianam. She was sent to the realm of the living to investigate the Ancient Ones. After being rescued by Gorrid and his friends, she became an honorary member of the guild.
This message was last edited by the GM at 22:34, Tue 09 Nov 2021.