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07:06, 26th April 2024 (GMT+0)

Bandit Hunt.

Posted by The Patchwork GodFor group 0
The Patchwork God
GM, 53 posts
Mon 26 Oct 2020
at 17:24
  • msg #1

Bandit Hunt

After a party that stretched long into the night, you received your amulet proving your membership in the Phoenix Blades, and took your first quest: hunting down a group of bandits. To learn more, you were told to meet with a man called Regh the Dagger, in an alley in the merchant quarter.

When you arrive, you see the black haired man already waiting for you. He turns his deep-set brown eyes toward you, and asks "Are you... from the Blades?"
Ingris
player, 10 posts
Mon 26 Oct 2020
at 20:43
  • msg #2

Bandit Hunt

Perhaps almost overloudly, certainly full of pride, Ingris grins. "Certainly we are, my friend! Would you be..."
Suddenly realizing she might be tipping their hand a bit, her voice quiets to about-normal-conversational levels. "...Regh?"
Leilatha Xilfina
player, 7 posts
Tue 27 Oct 2020
at 01:52
  • msg #3

Bandit Hunt

Leila looked again at the letter, "met in the alley in the merchant quarter."  she looked from the letter to the new medalion. "in an alley? well iguess we are going to chace bandits, where else whould bandits hide." she said to her self.
she again made a mental note of all the things she tought she needed. and yet agin she looked at it all layed out on the bed. "to much. its to much" she muttered to herself. in the end she decided on just the basics. 'what ever the the woods could not provide, you did not need' she quoted Taredd Wranfir in her head. she fingered the old woden fox that hung at her neck. "oh papa, im going to be an advenetureer a real adventure." she let the pendant fall to rest on her chest. she dressed in her simple hide armor. placed 2 sashet of herbs for Poultices in her hip pouch. and grabed her walking staff. "now or never" she said to noone as she left her room.


As she headed out she spoted the others. she would more or less fall in line and follow them into the alley.
The Patchwork God
GM, 54 posts
Tue 27 Oct 2020
at 01:57
  • msg #4

Bandit Hunt

"Yeah, that's me." He nods. "I've been hired by a merchant who want to stay anonymous. A little thief managed to get his hand on a list of his clients. Clients who also want to stay anonymous. The problem is, the thief in question flew the coop, and went to hide with a bunch of bandits in Death Forest."

He glances toward the street as someone passes, then continues when they're gone. "You'll have to find their camp in the forest, and either get the list back, or destroy it. Whatever happens to the crooks, no one's gonna cry for them."
Istvan Vanoson
player, 36 posts
Cleric, XP: 1, Level: 1
HP: 16/16 || Armor: 1
Tue 27 Oct 2020
at 02:29
  • msg #5

Re: Bandit Hunt

The Patchwork God:
"Yeah, that's me." He nods. "I've been hired by a merchant who want to stay anonymous. A little thief managed to get his hand on a list of his clients. Clients who also want to stay anonymous. The problem is, the thief in question flew the coop, and went to hide with a bunch of bandits in Death Forest."

He glances toward the street as someone passes, then continues when they're gone. "You'll have to find their camp in the forest, and either get the list back, or destroy it. Whatever happens to the crooks, no one's gonna cry for them."



"And if we happen to get the list back... we bring it back to you, here?" Istvan asks, to see what the man will say...
The Patchwork God
GM, 55 posts
Tue 27 Oct 2020
at 03:21
  • msg #6

Re: Bandit Hunt

He gives you a nod. "Yeah, just... ask your guild to contact me, and we'll setup another meeting. They'll know how."
Istvan Vanoson
player, 37 posts
Cleric, XP: 1, Level: 1
HP: 16/16 || Armor: 1
Tue 27 Oct 2020
at 14:26
  • msg #7

Re: Bandit Hunt

The Patchwork God:
He gives you a nod. "Yeah, just... ask your guild to contact me, and we'll setup another meeting. They'll know how."


Istvan had some concerns about this job-- why all the anonymity? But he supposed that if this guy wasn't legit, that the Blades wouldn't know him.

Istvan also supposed that when they found the bandits, they'd find the thief who stole the list, and then they could ask him what the deal was with this mysterious list.

So for now, Istvan just said: "Got any clues that'd help us find this bandit camp in this--" Istvan pretended to check an invisible set of notes-- "--'Death Forest'?" He tried as hard as he could to imply Some of us aren't from around here and only barely know where the Death Forest is in the first place.
The Patchwork God
GM, 56 posts
Tue 27 Oct 2020
at 16:10
  • msg #8

Re: Bandit Hunt

"All I know is they like to attack caravan passing through the road between Ole Crick's and the town of Balatgah. You take the south road, and a couple of days into the forest is a good place to search."

Even for those who aren't from the area, Death Forest is hard to miss. Just like the Sunrise Reach mountains marks the northern border, Death Forest marks the southern one.
Istvan Vanoson
player, 38 posts
Cleric, XP: 1, Level: 1
HP: 16/16 || Armor: 1
Tue 27 Oct 2020
at 16:42
  • msg #9

Re: Bandit Hunt

The Patchwork God:
"All I know is they like to attack caravan passing through the road between Ole Crick's and the town of Balatgah. You take the south road, and a couple of days into the forest is a good place to search."


"Well that's useful... got any other tips like that one?"

Then Istvan thinks. "Wait, if that's such a good place to start looking, why haven't any authorities dealt with these bandits before now...?"

As long as these bandits aren't KILLING OR HURTING people, but just TAKING STUFF, Istvan (and Noric) don't care what they do (although it wouldn't surprise Istvan if they were also killing and hurting people, because bandits can be like that). But Istvan's concerned about the background of this mission-- why no one's dealt with it already. What's in the Death Forest besides bandits? he wonders.
This message was last edited by the player at 16:45, Tue 27 Oct 2020.
The Patchwork God
GM, 57 posts
Tue 27 Oct 2020
at 16:59
  • msg #10

Re: Bandit Hunt

OOC: It sounds like Istvan would like to Spout Knowledge. Want to try a roll?
Khaaven Gryphonblade
player, 24 posts
HP: 17 XP:3
Armor 2 precise weapon
Tue 27 Oct 2020
at 17:00
  • msg #11

Re: Bandit Hunt

" I think we should see if a small caravan is about to leave and see if we can join it as guards or follow behind it. Am thinking they have spies in town to tell them when targets are leaving. "

13:03, Today: Khaaven Gryphonblade rolled 10 using 2d6+3 with rolls of 6,1.  Spout lore, bandit engagements in Forest.

Anything about historic bandit attacks locations of hideouts etc. Figure might give us a place to start.

This message was last edited by the player at 17:05, Tue 27 Oct 2020.
Istvan Vanoson
player, 40 posts
Cleric, XP: 1, Level: 1
HP: 16/16 || Armor: 1
Tue 27 Oct 2020
at 17:57
  • msg #12

Re: Bandit Hunt

The Patchwork God:
OOC: It sounds like Istvan would like to Spout Knowledge. Want to try a roll?


(To Khaaven: thanks buddy

To GM: No thank you. Khaaven's Spout Lore will do. I'll settle for just having the man answer the question Istvan already asked out loud about why the authorities haven't already dealt with these bandits.)

The Patchwork God
GM, 58 posts
Tue 27 Oct 2020
at 20:08
  • msg #13

Re: Bandit Hunt

Khaaven remembers that Death Forest is a dense woodland region, believed to be the hiding place of many Dark Elves and bandit gangs. The Province itself considers the border of the forest to be the limit of their kingdom, and they only chase criminals that they can find within a day of the frontier.

That leaves a few daring bands to hide farther along the road to prey on caravans, but they're not considered worth sending soldiers to root them out, as any intelligent merchant will bring adequate protection against such danger. Those that don't either don't risk crossing the forest, or are such penny pinchers that they deserve what they get.

Plus, any bandit preying on the road will likely establish a base that has a good view of the path, letting them quickly move to ambush travelers, while hiding away from any soldiers traveling through.
Leilatha Xilfina
player, 8 posts
Tue 27 Oct 2020
at 20:09
  • msg #14

Re: Bandit Hunt

Death forest? Should have gone on the nobles hunt, bet the'er not going to the death forest. Soinds like mote honest work toob more straight forward anyway.

She thinks about the case. Why should she even be out there form some list about shady people doin business with shady people. Of couse of the wrondlg shady person, noble or polititon, falls. So to the economic standing and evertytihng falls into chaos. So for the balance of the city she wiuld see it done.


I would think with a name like death forest' there are plenty of reasons the authority have not investgated. And the whole shady people doing bysness with shady people. They dont want to involve the authority
."she sorta mummbles to herself
The Patchwork God
GM, 59 posts
Wed 28 Oct 2020
at 02:27
  • msg #15

Re: Bandit Hunt

OOC: If no one else has any questions, you can note any purchase you need to make (it's a one day trip to the inn, then two day into the forest). After that, I'll move the story along.
Khaaven Gryphonblade
player, 25 posts
HP: 17 XP:3
Armor 2 precise weapon
Wed 28 Oct 2020
at 03:33
  • msg #16

Re: Bandit Hunt

OOc how much coin did we get from that entry plot line so I know how much I have to spend on gear if needed.
The Patchwork God
GM, 60 posts
Wed 28 Oct 2020
at 04:13
  • msg #17

Re: Bandit Hunt

OOC: You found 5 coins each. Not that you could ask the guild for a loan, either in money or gear.
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