Re: The Basilisk Gate
When Vigg returns from the pissoir, the table is empty, but the dragonborn are easy enough to spot on the upper landing. He swings by the main bar on the way up, leans over to the manager he spoke with before, and orders another round. He pays for the drinks in silver, then meaningfully places a gold coin next to them. "A local lass by the name of Tarina is held in high regard by an old friend of mine... I'd be much obliged if she could pay us a visit in a quieter room. P'raps up there?" He gestures to the gaming suite, then stomps up the stairs bearing the tray of brimming clay mugs and a few clean glasses.
Upon entering the gaming room, he sees the scene shaping up and settles in to watch. When Qrurr solicits a drink, he sees the opportunity to create a bit of a scene to provide cover for... well, whatever shenanigans his new or old friends might be up to. "We've killed the cask, m'lad, but I've got a fine barleywine I brewed last season. But be careful... it's a wee cup if you want to win at dice, and a bottle to forget what you've lost." He produces a dark bottle, cracks the wax seal and uncorks it with his teeth, and pours a round in a dramatic fashion. The red-brown brew clings to the glassware like lamp oil and has an aroma of toasted barley, pepper, and plums.
[OoC]: Sorry to fall off the pace... it's been a crazy week. Can Vigg create a diversion to give Qrurr and Screw some Advantage on whatever they're trying to pull off?