House Rules
The Golden Roll Rule
When in doubt, DON’T ROLL
Outside of combat, please don’t roll unless I ask you to. Rolling with the hope that something will happen will not help you. The exception is in combat: roll whatever you want in combat, within reason.
ACTIONS HAVE CONSEQUENCES
Characters in this game are free to act as they choose. However, your character does not exist in a vacuum. If you do harm to others wantonly or build a reputation for robbing or pillaging, it will affect you, including potential re-arrangement of your Icon Relationships or even your alliance with other player characters.
HERO POINTS
It is an unfortunate reality of gaming at RPOL.net that the diceroller is horrid. It just is. It has a tendency to roll low a disproportionate amount of the time for no clear reason. The proprietors deny it vigorously, but the fact remains that it is wonky, to say the least.
To offset this, I will be awarding more Hero points than in a typical PF2E game. You will get Hero Points awarded periodically for fun in roleplaying or at milestones in the story. We will track them in the Biography area of your Character Details.
To use one, simply declare use of it in Orange text in the IC thread and re-roll your roll, subtracting one from the total in your Biography. You can use as many Hero Points on a single roll as you want, up to your limit. They can be applied to any roll of the d20. With apologies, they can't be applied to any other dice.
ALSO
When you use a Hero Point, roll until you get a 10 or above on the die. Consider it my revenge against the diceroller.
If you're using the Hero Point to make a saving throw of 11+, you don't have to roll--just declare you're using the Hero Point.
LEVELING AND EXPERIENCE
The PCs will level up together and at predetermined intervals, not based on actual experience accumulation. The timing of this leveling will reflect points in the story during which the accumulation of experience in the adventure path would have the PCs leveling anyway.
This message was last edited by the GM at 00:11, Tue 24 Nov 2020.