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22:56, 19th April 2024 (GMT+0)

The True Threat.

Posted by DM PaulFor group 0
DM Paul
GM, 281 posts
Wed 31 Mar 2021
at 15:35
  • msg #29

Re: The True Threat

The dragon roars as it's struck with another arrow, The roar rasps like blocks of ice scraping together and it turns into another belch of dragonfrost. Rottimer is again able to avoid it, but a patch forms on Drake's armor, and Froodle takes enough of it to fell him.

"Well," croaks the dragon to Drake, "Perhaps you can prove your obedience in some other way."

Steam rises from Froodle's prone form.


Szartharrax:
Free action: Bloodied breath, the dragon's breath weapon recharges and the dragon uses it immediately.
07:47, Today: DM Paul, for the NPC Szartharrax, rolled 18,18,19 using 1d20+1,1d20+1,1d20+1.  Breath weapon (with prone) +1 vs. Reflex of Rottimer, Froodle and Drake. Hit Drake and Froodle.
07:49, Today: DM Paul, for the NPC Szartharrax, rolled 9 using 3d6+4.  Breath weapon damage, 3d6+4 cold. 9 cold damage, weakened and slowed (save ends both).

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Rottimer: (6/22; 17(19)+1/12(14)/17(19)/13(15)) 4N of dragon, adjacent to west side of western pillar. Bloodied
Szartharrax: (87/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. In southwest corner of room, adjacent to Drake and Froodle. DIVINE CHALLENGED BY DRAKE
Froodle: (-2/34; 19/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Slowed and weakened (save ends both). DYING
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room.
Drake: (15/27; 20/16/11/15) Adjacent to Szartharrax I think four squares east of SW corner and three squares North engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends).
Froodle
player, 118 posts
Wed 31 Mar 2021
at 18:06
  • msg #30

Re: The True Threat

Froodle feels the blast of icy breath strike him again, being so close to the dragon he took the full effect of the blast, reaffirming his feeling of weakness and, somehow, sluggishness in his movement. He hadn't managed to shake of the effects of the first blast yet and wondered now whether he would regain his strength and movement before he or the dragon fell.

Just as his thoughts turned to setting himself for healing and defence, another icy blast engulfed him, his eyelids freezing over, his limbs, initially weak now couldn’t hold him upright and down he fell, consciousness slipping away as he edged closer to death.

Saving throw vs death Froodle rolled a 12 – NO CHANGE
Saving throw vs slowed and weakened Froodle rolled 11 – SUCCESS effects lifted

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Rottimer: (6/22; 17(19)+1/12(14)/17(19)/13(15)) 4N of dragon, adjacent to west side of western pillar. Bloodied
Szartharrax: (87/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. In southwest corner of room, adjacent to Drake and Froodle. BLOODIED DIVINE CHALLENGED BY DRAKE PRONE
Froodle: (-2/34; 19/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake.  DYING
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room.
Drake: (15/27; 20/16/11/15) Adjacent to Szartharrax I think four squares east of SW corner and three squares North engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends).
This message was last edited by the player at 19:05, Wed 31 Mar 2021.
Frug
player, 74 posts
Frug Tinker Artificer
Invoker of Onatar
Wed 31 Mar 2021
at 19:49
  • msg #31

Re: The True Threat

rug sees his chance to help his adventuring companions with some real defenses and preparing his invocation of the Blades of Astral Fire, he experiences the cold of the dragons breath from a distance. Releasing the invocation in his shaken state the dragon is able maneuver away from the radiant blades, but they do the temporary shield. It may be a little too late for Froodle, but hopefully this keeps Drake in the battle.
FLAWED echos in Frugs mind as he just can’t seem to land an invocation or arcane attack.


Standard: Frug rolled 12 using 1d20+4.  Blades of Astral Fire versus reflex 17 of dragon .. MISS
Effect: Each ally in burst gets +4AC until the end of Frugs next turn

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Rottimer: (6/22; 17(19)+1/12(14)/17(19)/13(15)) 4N of dragon, adjacent to west side of western pillar. Bloodied
Szartharrax: (87/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. In southwest corner of room, adjacent to Drake and Froodle. BLOODIED DIVINE CHALLENGED BY DRAKE PRONE
Froodle: (-2/34; 19+4/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake.  DYING
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room.
Drake: (15/27; 20+4/16/11/15) Adjacent to Szartharrax I think four squares east of SW corner and three squares North engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends).
</quote>
Drake
player, 113 posts
Wed 31 Mar 2021
at 21:47
  • msg #32

Re: The True Threat

Drake is amazed at the devastation wrought by the Dragon and hears the word WEAKNESS again echo through his mind, his limbs limp and the feeling of being trapped again closes around him. Froodle dropping to the ground next to him, frost sparkling off his scales again brings him back to the moment. He nods to Frug as he feels the presence of the magical enhancement. Shall I strike Ana take  all my fury out but his calling as a healer kicks in and again looking at Froodles body he knows that he needs to get Froodle Back into the fight.

Drake turns to Froodle and administers first aid as he is a gifted healer. By first aiding Froodle
He allows Froodle to engage his own healing abilities with a spark of life that is left.

Knowing there’s little more he can do for Froodle at this stage he shifts one square South West to put some Distance between them to frustrate further breath weapon attacks

Now looking to his own weak limbs he tries to shake them off


Standard action: Heal skill first Aid to allow Froodle to use second wind
1d20+7 V DC10 = 16 SUCCESS Froodle can use second wind without spending an action

1D20 V DC10 re weakened and slowed 6 FAIL effects remain


Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Rottimer: (6/22; 17(19)+1/12(14)/17(19)/13(15)) 4N of dragon, adjacent to west side of western pillar. Bloodied
Szartharrax: (87/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. In southwest corner of room, adjacent to Drake and Froodle. BLOODIED DIVINE CHALLENGED BY DRAKE PRONE
Froodle: (10/34; 19+4/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Used second wind to heal
Himself minus the defences
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room.
Drake: (15/27; 20+4/16/11/15) Adjacent to Szartharrax Three squares east of SW corner and two squares North adjacent to and engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends).
</quote>
</quote>
This message was last edited by the player at 22:08, Wed 31 Mar 2021.
DM Paul
GM, 288 posts
Fri 2 Apr 2021
at 02:59
  • msg #33

Re: The True Threat

The dragon's icy internals seem spent for now. It gets back to its feet once again, and attempts to barrel toward Rottimer, heedless of the warriors next to him.


Szartharrax:
Start of turn: 19:51, Today: DM Paul, for the NPC Szartharrax, rolled 3 using 1d6.  Recharge breath weapon, 5-6. Fail.
Move: Stand from prone.
Standard: Charge Rottimer, provoking opportunity attacks from Froodle and Drake, which need to be resolved first.

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (87/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). In southwest corner of room, adjacent to Drake and Froodle. Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17(19)+1/12(14)/17(19)/13(15)) 4N of dragon, adjacent to west side of western pillar. Bloodied
Froodle: (10/34; 19+4/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Bloodied Prone
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room.
Drake: (15/27; 20+4/16/11/15) Adjacent to Szartharrax Three squares east of SW corner and two squares North adjacent to and engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends).
This message was last edited by the GM at 03:00, Fri 02 Apr 2021.
Froodle
player, 122 posts
Fri 2 Apr 2021
at 08:05
  • msg #34

Re: The True Threat

Froodle feels the icy feel of death fade as energy returns to his body, he thanks Drake for aiding him, feeling a surge of healing flow through his tired limbs.
As he begins to regain focus, the icy droplets falling from his eyes, he feels a new wave of energy, noticing too that the feeling of sluggishness has passed. Is this the way forward he thinks wryly, taking a nap in battle?
He looks around and sees the dragon begin to charge towards Rottimer, just conscious enough to swing with his axe, but not yet focussed enough to hit.

Froodle rolled 9 on a basic opportunity attack using d20+6 (-2 prone, +1 bloodied) vs AC17 MISS!

Over to Drake

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (87/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). In southwest corner of room, adjacent to Drake and Froodle. Bloodied DIVINE CHALLENGED BY DRAKE charging at Rottimer
Rottimer: (6/22; 17(19)+1/12(14)/17(19)/13(15)) 4N of dragon, adjacent to west side of western pillar. Bloodied
Froodle: (10/34; 19+4/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Bloodied Prone
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room.
Drake: (15/27; 20+4/16/11/15) Adjacent to Szartharrax Three squares east of SW corner and two squares North adjacent to and engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends).
This message was last edited by the player at 08:05, Fri 02 Apr 2021.
Drake
player, 116 posts
Fri 2 Apr 2021
at 09:38
  • msg #35

Re: The True Threat

Drake having moved tactically away from Froodle feels the weakness in his arms and the sluggish lead weight of his legs. The cold still seeping deeply into his bones. Szartharrax Begins to coil, it’s huge muscles bunching I’m under its scaley skin, and although marvelling at the sight, Drake realises that the dragon is preparing to charge at Rottimer. From the corner of his eye he sees Froodles weak swing from where he lay swing wide. Drake finally reacts and swings the Frost Longsword at the dragon the sword swing hits the scaley skin but due to his number arms it doesn’t bite nearly deeply enough. However it stops the dragon charging forward.

Bahamut also punishes Szartharrax for not including Drake
In the attack.

Opportunity attack: Basic attack
1D20+9-2 V AC 17 = 18 HIT
Damage 1D8+6 /2 as weakened = 5

Radiant damage from divine challenge = 7HP

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (75/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). In southwest corner of room, adjacent to Drake and Froodle. Bloodied DIVINE CHALLENGED BY DRAKE charging at Rottimer
Rottimer: (6/22; 17(19)+1/12(14)/17(19)/13(15)) 4N of dragon, adjacent to west side of western pillar. Bloodied
Froodle: (10/34; 19+4/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Bloodied Prone
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room.
Drake: (15/27; 20+4/16/11/15) Adjacent to Szartharrax Three squares east of SW corner and two squares North adjacent to and engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends).
</quote>
This message was last edited by the player at 09:45, Fri 02 Apr 2021.
DM Paul
GM, 292 posts
Fri 2 Apr 2021
at 19:59
  • msg #36

Re: The True Threat

Harried by metal and radiance, the dragon completes its charge, but is unable to sink its teeth into the human.

Rottimer is up!


Szartharrax:
Standard: Charge Rottimer. 12:54, Today: DM Paul, for the NPC Szartharrax, rolled 8 using 1d20+4.  Bite (with charge and mark) +4 vs. AC 19 of Rottimer. Miss.

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (75/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged with Rottimer (N) and Froodle (SE). Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17(19)/12(14)/17(19)/13(15)) Engaged with dragon, adjacent to west side of western pillar. Bloodied
Froodle: (10/34; 19+4/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Bloodied Prone
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/27; 20+4/16/11/15) Adjacent to Szartharrax Three squares east of SW corner and two squares North adjacent to and engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends). (South of dragon, but within 2.)
Rottimer Lind
player, 160 posts
Essentials Hunter
Martial/Primal Controller
Sat 3 Apr 2021
at 13:50
  • msg #37

Re: The True Threat

Once again, Rottimer sees the massive beast give chase. This creature seems bent on taking him down personally. As if there was some infatuation. That was not good. Rottimers mind raced, looking for any protection and finding nothing. As slowly as he was able, hoping not to instigate a reactionary attack, Rottimer steps back from the creature, hoping to get out of its reactionary range, getting some distance from those icy jaws and razor sharp talons. As he moves, he shifts his feet almost imperceptibly, taking the stance of the cunning fox, Rottimer leveled his bow and summoned the strength to fire another shot. His drawing arm was growing tight in the cold and he was hoping he could continue to be steady. But the cold was gnawing at his joints and his release was shaky sending the arrow high and wide, shattering in the distant gloom of the cavern. Almost in a panic, Rottimer tumbles to the NE hoping to at least put the pillar between himself and the dragon should it release its icy breath.


Move: Shift 1 N
Standard: Clever Shot: Miss, grants shift 2 from
Aspect of Cunning fox: Shift 2 NE to northern edge of ice.
Free Action: Pray

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (75/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged w/ Froodle (SE). Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17/12/17/13) Just north of ice, out of Dragons reach. Bloodied
Froodle: (10/34; 19+4/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Bloodied Prone
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/27; 20+4/16/11/15) Adjacent to Szartharrax Three squares east of SW corner and two squares North adjacent to and engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends). (South of dragon, but within 2.)
</quote>
This message was last edited by the player at 13:51, Sat 03 Apr 2021.
Froodle
player, 125 posts
Sat 3 Apr 2021
at 15:39
  • msg #38

Re: The True Threat

As Froodle’s senses became clearer he watched the dragon swipe and miss Rottimer, it made him smile and feel, with some hope, that his battleaxe swing may have put the dragon off, though he secretly knew it was more likely to have been Drake’s actions.

He got to his feet, the mighty dragon was still within range and the multitude of injuries, albeit caused by others in this fight were beginning to take their toll. Conscious that he too was badly injured he swung again, a comeback strike that would give him resolve to carry on taking the fight to the dragon.

This time his aim was true, but the damage was weak. He took careful aim again, determined to add to the mounting injuries on this foe but again could not connect his axe with the large target in front of him.

He had remembered this feeling from before, he was now convinced, more than ever, that he had been sold an unbalanced axe, if he survived he would be returning to that market trader and having some words.

Time to believe in his heritage, he took careful aim, making sure he would not catch any allies in the blast, then let loose a roar of dragon fire, scorching the wings of the mighty beast.

Move: Stand up from prone
Standard: Comeback strike against Szartharrax
Action point: Sure strike
Minor: Dragon breath
Froodle leaves Drake's divine challenge in place

Froodle rolled 24 on d20+8 (includes +1 for being bloodied) comeback strike vs AC17 HIT!
Froodle rolled 9 damage using 2d10+4 and used a healing surge
Froodle rolled 16 on d20+10 using sure strike against AC17 MISS!
Froodle rolled 21 on d20+6 using dragon breath vs reflex 19 HIT!
Froodle rolled 4 0n d6+2 fire damage

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (62/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged w/ Froodle (SE). Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17/12/17/13) Just north of ice, out of Dragons reach. Bloodied
Froodle: (20/34; 19+4/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Engaged with Szartharrax
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/27; 20+4/16/11/15) Adjacent to Szartharrax Three squares east of SW corner and two squares North adjacent to and engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends). (South of dragon, but within 2.)
Frug
player, 75 posts
Frug Tinker Artificer
Invoker of Onatar
Sat 3 Apr 2021
at 19:45
  • msg #39

Re: The True Threat

Vibrating the staff in his hands, the sound of thunder erupts and travels to Froodle. An armor of energy surrounds his ally and bursts out at the dragon, but it is not phased by the thunder.
FLAWED continues to echo in Frugs mind, but he reminds himself that this arcane attack will help an ally.


Standard: Thundering Armor primary target Froodle +1AC Secondary attack on Szartharrax: Frug rolled 16 using 1d20+3.  Thundering Armor versus dragon fortitude 19. MISS

Readied immediate reaction if hit become invisible and if an ally is hit get an attack bonus.


Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (62/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged w/ Froodle (SE). Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17/12/17/13) Just north of ice, out of Dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Engaged with Szartharrax
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/27; 20/16/11/15) Adjacent to Szartharrax Three squares east of SW corner and two squares North adjacent to and engaged with Szartharrax. Divine challenge on SZARTHARRAX. Weakened and slowed (save ends). (South of dragon, but within 2.)
</quote>
Drake
player, 118 posts
Sun 4 Apr 2021
at 11:26
  • msg #40

Re: The True Threat

Drake sees an opportunity and moves North closing with Scartharrax. His limbs hampering his movement as Drake still Feels the cold in  his bones and the word Weakness still echoes around his mind.

Drake strikes with his Frost longsword at the Dragons tail his weak
Limbs make less of an impact than he knew was possible  feeling the Bolstering of  his own health flow into his weakened body.

Time to get on the right track, he pushes the echoing word from his brain, feeling the strength return to his limbs. Ready for what comes next

Move: moved North to Dragon

Standard Action: Bolstering Strike Cha v AC
1D20+8 = 23 v AC 17 = HIT  +2 Temporary Hitpoints gained
1D8 +5/2= 4 HP

Saving throw re weakness and slowed 1D20= 19 Success


Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (58/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged w/ Froodle (SE). Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17/12/17/13) Just north of ice, out of Dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Engaged with Szartharrax
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15) Adjacent to the South of Szartharrax engaged with Szartharrax. Divine challenge on SZARTHARRAX
</quote>
DM Paul
GM, 295 posts
Sun 4 Apr 2021
at 22:18
  • msg #41

Re: The True Threat

The dragon actually flinches at the release of Rottimer's arrow, then realizes that it has been missed and makes a disturbing noise that perhaps indicates diabolical glee.

Szartharrax glances at its dragonborn attackers, then back at the flagging Rottimer. It stalks after him, heedless of the opening this might grant.


Szartharrax:
Start of turn: 15:00, Today: DM Paul, for the NPC Szartharrax, rolled 4 using 1d6.  Recharge breath weapon, 5-6. Failed.
Move: Walk adjacent to Rottimer, provoking opportunity attacks from Drake and Froodle.

Szartharrax: (58/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged w/ Froodle and Drake.Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17/12/17/13) Just north of ice, out of Dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Engaged with Szartharrax
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15) Adjacent to the South of Szartharrax engaged with Szartharrax. Divine challenge on SZARTHARRAX
Froodle
player, 128 posts
Mon 5 Apr 2021
at 13:11
  • msg #42

Re: The True Threat

Froodle sees the dragon attempt to move after Rottimer again. Clearly his slashing with his axe had failed to gain the attention of the beast, but he knew this was a possibility as he had yet to issue a combat challenge.
Froodle swung his axe as the dragon placed one of its might taloned feet forward. At last he saw his axe strike, knowing instinctively that the strike to the leg was the best he could do, causing a chunk of scale to come off and stopping the great beast from moving forward, at least for now.

Froodle rolled 27 on d20+7 for a basic attack vs AC17  HIT!
Froodle hit for max damage of 14 and combat superiority stopped the dragon before it moved.

Szartharrax: (44/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged w/ Froodle and Drake.Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17/12/17/13) Just north of ice, out of Dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Engaged with Szartharrax
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15) Adjacent to the South of Szartharrax engaged with Szartharrax. Divine challenge on SZARTHARRAX
Drake
player, 121 posts
Mon 5 Apr 2021
at 14:44
  • msg #43

Re: The True Threat

Drake’s mind clears and he can feel return of normality to his limbs. The dragon begins to move and the size and majesty of the beast awes him again. Froodle swings his axe with purpose and accuracy and Drake observes the great injury this causes. Seeing his opportunity to do the same Drake swings his Frost Longsword at the  Scartharrax’s tail, but his swing is ill timed and he is off balance  the sword clearly striking the floor chipping the cavern flooring every so slightly.

Opportunity attack: 1D20+9 v AC 17 = 12 MISS.

Szartharrax: (44/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged w/ Froodle and Drake.Bloodied DIVINE CHALLENGED BY DRAKE
Rottimer: (6/22; 17/12/17/13) Just north of ice, out of Dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Southeast area of room, adjacent to Szartharrax and Drake. Engaged with Szartharrax
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15) Adjacent to the South of Szartharrax engaged with Szartharrax. Divine challenge on SZARTHARRAX
</quote>
DM Paul
GM, 299 posts
Mon 5 Apr 2021
at 19:52
  • msg #44

Re: The True Threat

Steel shrieks against scale to match the howl of the dragon as it suffers more damage, charges for Rottimer, and takes yet more damage. Again its jaws snap on open, icy air, rather than on warm, vital flesh. "I envy the truths of the Prophecy that you will learn at your life's end," it hisses at the hunter.


Szartharrax:
Continuing turn:
Standard: Charge Rottimer. 12:35, Today: DM Paul, for the NPC Szartharrax, rolled 8 using 1d20+4.  Bite (with mark and charge), +4 vs. AC 17 of Rottimer. Miss and Szartharrax takes 7 radiant damage.

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (37/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Engaged w/ Froodle and Drake. Bloodied DIVINE CHALLENGED
Rottimer: (6/22; 17/12/17/13) Just north of ice, engaged with dragon. Bloodied
Froodle: (20/34; 19+1/16/14/11) Southeast area of room, adjacent to Drake. 2 from Szartharrax.
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15) Adjacent to Froodle, 2 from Szartharrax. Divine challenge on SZARTHARRAX.
Rottimer Lind
player, 168 posts
Essentials Hunter
Martial/Primal Controller
Tue 6 Apr 2021
at 04:50
  • msg #45

Re: The True Threat

Rottimer tensed as the icy jaws snapped mercilessly. With some luck, he was able to avoid them once again. But like his own arm, he could feel the Dragon also beginning to tire. It wasn't acting rationally, allowing far most powerful opponents to go undefended. While it was dangerous and high risk, it was just as Rottimer had hoped. Rottimer was a hunter. He knew how creatures behaved. When they thought they had a kill within their grasp they would stop at nothing, putting themselves at ever greater risk. This is why Rottimer hadn't taken a breather, so the dragon would keep coming. And it was working. If he could keep it on him for just a few more moments, he was confident his allies could finish it off. And they would need to, because Rottimer was beginning to tire. He just had to keep it focused on himself, to give them time. Even if it meant putting himself at great risk. Rottimer looked at the heaving mass of scaled bitterness and took a careful step back before releasing the polished cedar he had held in his hand just a moment ago. His bow felt like lead. The string felt like ice. His fingers were getting stiff and his release was like that of a child. Rottimer took a deep breath and shouted, "It's now or never boys!".


Move: Shift one east
Standard: Clever shot:  Miss. grants shift 2 from
Aspect of Cunning fox: Shift 2 E along the edge of the ice.
Minor: Revert to Aspect of the Regal Lion

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (37/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6).  Bloodied DIVINE CHALLENGED
Rottimer: (6/22; 17(19)/12(14)/17(19)/13(15)) North East corner of the ice, out of dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Southeast area of room, adjacent to Drake. 2 from Szartharrax.
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15) Adjacent to Froodle, 2 from Szartharrax. Divine challenge on SZARTHARRAX.
</quote>
Froodle
player, 132 posts
Tue 6 Apr 2021
at 07:24
  • msg #46

Re: The True Threat

Froodle sees Drake miss and the dragon advance again onto Rottimer. Fortunately the great jaws bite down just on thin air.

Summoning his resolve, he takes a step back, then charges at the back of the dragon again, his battleaxe raised high and brought down in a swing that somehow misses the large creature, leaving him wondering if those nostrils will again be breathing ice over him.

He knows the boost to his armour from Frug won't last but is more worried about his ability to dodge an icy breath.

Move: Shift back one square
Standard: charge at the dragon
Froodle rolled 14 using d20+8 charge and basic attack vs AC17  MISS!


Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (37/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Bloodied DIVINE CHALLENGED
Rottimer: (6/22; 17(19)/12(14)/17(19)/13(15)) North East corner of the ice, out of dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Engaged with Szartharrax.
Frug: (19/23; 15/12/14/14) Two Squares north and three squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15)  Divine challenge on SZARTHARRAX.
This message was last edited by the player at 07:27, Tue 06 Apr 2021.
Frug
player, 79 posts
Frug Tinker Artificer
Invoker of Onatar
Wed 7 Apr 2021
at 02:49
  • msg #47

Re: The True Threat

Concentrate, Frug tells himself and tries vibrating the staff in a different way. Again the sound of thunder erupts and travels to Froodle, with the armor of energy refreshed and surrounding his ally. The thunder bursts out at the dragon, but it’s thick hide is barely moved by it.
Maybe if I get closer I will have a better chance. Cautious Frug moves a few feet towards the dragon. “I am not FLAWED and neither are my creations!”, Frug yells out as he tries to gain control of his mind. He then realizes his folly and pauses his forward progression.


Standard: Thundering Armor primary target Froodle +1AC Secondary attack on Szartharrax: Frug rolled 12 using 1d20+3.  Thundering Armor versus dragon fortitude 19. MISS
Move: one square south west.

Readied immediate reaction if hit become invisible and if an ally is hit get an attack bonus.


Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (37/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Bloodied DIVINE CHALLENGED
Rottimer: (6/22; 17(19)/12(14)/17(19)/13(15)) North East corner of the ice, out of dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Engaged with Szartharrax.
Frug: (19/23; 15/12/14/14) One Squares north and four squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15)  Divine challenge on SZARTHARRAX.
</quote>
Drake
player, 123 posts
Wed 7 Apr 2021
at 18:50
  • msg #48

Re: The True Threat

Drake witnesses and laments  his teammates bad luck and notices that notwithstanding the lack of success thus far Szarharrax seems to be succumbing to his injuries. His graceful gait, isn’t so graceful, his confidence appears to be waining slightly, injuries apparent in the once pristine scaley frosty skin.

Emboldened by this Drake moves again to the back of the dragon and swings his Frost Longsword hoping that Bahamut will guide his hand. Silvery spikes spring from the blade, enhancing the weapon mid flight. Bahamut guides Drakes hand and the long blade strikes the dragons tail,


Move: Move North to close engage with dragon

Standard Action: Piercing smite Engounter power

1D20+9 v AC 17 = 25 HIT

Damage  2D8+5= 19 HP Dragon is already divine challenged

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (18/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Bloodied DIVINE CHALLENGED
Rottimer: (6/22; 17(19)/12(14)/17(19)/13(15)) North East corner of the ice, out of dragons reach. Bloodied
Froodle: (20/34; 19+1/16/14/11) Engaged with Szartharrax.
Frug: (19/23; 15/12/14/14) One Squares north and four squares west of the southeast corner of room. (Far from dragon).
Drake: (15/(17)/27; 20/16/11/15)  South of and engaged in melee with Szartharrax. Divine challenge on SZARTHARRAX.

This message was last edited by the player at 18:52, Wed 07 Apr 2021.
DM Paul
GM, 306 posts
Thu 8 Apr 2021
at 01:23
  • msg #49

Re: The True Threat

The dragon cannot help but bow under the onslaught, but it is not utterly beaten. It glances at the shapes that curve and refract within the ice, and draws something from them.

But it also draws from its own reserves and is finally able to unleash one more gout of cold on the two persistent dragonborn. Again the warmth within them dies. Then the dragon turns back toward Rottimer, spurning the threat of the two chilled warriors.


Szartharrax:
Start of turn:
16:00, Today: DM Paul, for the NPC Szartharrax, rolled 5 using 1d6.  Recharge breath weapon, 5-6. Success.
Standard: 18:12, Today: DM Paul, for the NPC Szartharrax, rolled 14,17 using 1d20+3,1d20+3.  Breath weapon +3 vs. 14 and 11 Reflex of Froodle and Drake. Both hit.
18:12, Today: DM Paul, for the NPC Szartharrax, rolled 11 using 3d6+4.  Breath weapon damage, 3d6+4 cold. 11 cold damage, slowed and weakened (save ends both).
Move: Walk, provoking opportunity attacks from Drake and Froodle.

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (18/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Bloodied DIVINE CHALLENGED
Rottimer: ( 6/22; 17(19)/12(14)/17(19)/13(15)) North East corner of the ice, out of dragons reach. Bloodied
Froodle: ( 9/34; 19+1/16/14/11) Engaged with Szartharrax. Bloodied. Slowed and weakened (save ends both).
Frug: (19/23; 15/12/14/14) One Squares north and four squares west of the southeast corner of room. (Far from dragon).
Drake: ( 6/27; 20/16/11/15)  South of and engaged in melee with Szartharrax. Divine challenge on SZARTHARRAX. Bloodied Slowed and weakened (save ends both).
Froodle
player, 134 posts
Thu 8 Apr 2021
at 13:24
  • msg #50

Re: The True Threat

Froodle feels the ice blow through him again as the dragon looks set to pursue Rottimer. His limbs feeling as though they hold blocks of ice he again swings weakly against the dragon, this time though his axe blade makes some purchase through the gashes on the battered dragon body.

Opportunity attack as the dragon moves away from melee
Froodle rolled on 25 using d20+9 basic attack vs AC17 HIT
Froodle rolled 10 using d10+4 which causes 5 damage in his weakened state and stops the dragon’s move

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (13/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Bloodied DIVINE CHALLENGED
Rottimer: ( 6/22; 17(19)/12(14)/17(19)/13(15)) North East corner of the ice, out of dragons reach. Bloodied
Froodle: ( 9/34; 19+1/16/14/11) Engaged with Szartharrax. Bloodied. Slowed and weakened (save ends both).
Frug: (19/23; 15/12/14/14) One Squares north and four squares west of the southeast corner of room. (Far from dragon).
Drake: ( 6/27; 20/16/11/15)  South of and engaged in melee with Szartharrax. Divine challenge on SZARTHARRAX. Bloodied Slowed and weakened (save ends both).
Drake
player, 126 posts
Thu 8 Apr 2021
at 14:16
  • msg #51

Re: The True Threat

Drake again feels the cold enter his bones, his tissues, his very being. The word  WEAKNESS reverberates again inside his skull. Limbs heavy, stiff with cold, doubt and failure the pervading images in his mind. Coming back to the moment Drake watches again as Szartharrax chases after Rottimer. Froodle swings his axe and catches Szartharrax but the lack of any true injury shows how weakened Froodle is. Drake swings his Frost Longsword at the moving dragon, slow, weak lacking power and also lacking accuracy.

The Frost Longsword misses.

Opportunity Attack

1D20+10= 14 MISS

Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (13/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). Bloodied DIVINE CHALLENGED
Rottimer: ( 6/22; 17(19)/12(14)/17(19)/13(15)) North East corner of the ice, out of dragons reach. Bloodied
Froodle: ( 9/34; 19+1/16/14/11) Engaged with Szartharrax. Bloodied. Slowed and weakened (save ends both).
Frug: (19/23; 15/12/14/14) One Squares north and four squares west of the southeast corner of room. (Far from dragon).
Drake: ( 6/27; 20/16/11/15)  South of and engaged in melee with Szartharrax. Divine challenge on SZARTHARRAX. Bloodied Slowed and weakened (save ends both).
</quote>
Rottimer Lind
player, 179 posts
Essentials Hunter
Martial/Primal Controller
Thu 8 Apr 2021
at 16:53
  • msg #52

Re: The True Threat

Rottimer saw it. That look in the beasts eyes. When a creature was near death, it had this look in the eyes. Seeing that look in the once mighty creatures fading lightless eyes gave Rottimer a thrill. The killing blow was one to take seriously and to savor. He drew his bow slowly, wanting to remember this moment. He took careful aim, lest the opportunity would be lost. Now was not the time to miss. He leveled his aim at the creatures slowly heaving chest, and felt the strength momentarily return to his arm. He closed his eyes, said a prayer to his god and released. Unlike Rottimer, that arrow was not calm. It was not relaxed. It was almost frantic, hissing through the air as if it knew what was coming and couldn't contain some sort of glee, as if it desired the end result. As it slammed into the lizard, it split the scales wide and sunk deep. A gasp of cold air could be heard as the arrow pierced it's icy lung. Rottimer opened his eyes to watch the beast topple one last time. Then he whispered, almost to himself, "You should have stayed down".


Standard: Careful attack: Hit: 14 DMG.
Rottimer Lind rolled 18 using 1d20+13.  Careful attack vs Dragon w/Aspect of the Regal Lion vs. Dragon AC of 17.
Rottimer Lind rolled 14 using 1d10+5.  careful attack damage no whammies stop!



Room: Roughly 12 squares north-south by 12 squares east-west. 30 foot ceiling.
Ice: 6 squares north-south by 4 squares east-west. Difficult terrain. At least 2 squares from every wall, but adjacent to two pillars.
Pillars: One east of ice patch (1x2), one west (2x2), across from each other.

Szartharrax: (0/190; 17/19/17/16; +5, 1d8+4 & 2d6 cold) Large, reach 2, resist 15 cold. Breath weapon recharging (5-6). DEAD</Red>
Rottimer: ( 6/22; 17(19)/12(14)/17(19)/13(15)) North East corner of the ice, out of dragons reach. Bloodied
Froodle: ( 9/34; 19+1/16/14/11) Engaged with Szartharrax. Bloodied. Slowed and weakened (save ends both).
Frug: (19/23; 15/12/14/14) One Squares north and four squares west of the southeast corner of room. (Far from dragon).
Drake: ( 6/27; 20/16/11/15)  South of and engaged in melee with Szartharrax. Divine challenge on SZARTHARRAX. Bloodied Slowed and weakened (save ends both).
</quote>
</quote>
DM Paul
GM, 314 posts
Sat 10 Apr 2021
at 17:49
  • msg #53

Re: The True Threat

The dragon is very surprised when its hide is pierced by Rottimer's arrow. It collapses sideways onto the pool of ice and reaches out to one particular whorl of symbols. One symbol of this constellation glints in the light almost as if winking. The dragon sees this and appears to understand something, dying with disappointment, but acceptance.

Almost immediately, the temperature in the room changes. It is much as if the dragon is heating up, but it's clear that what's happening is that the dragon's corpse is drawing in the ambient cold, concentrating it. The skin of the corpse splits as shards of bloody ice grow out from within it. In moments, the dragon and the pond are lost under a mound of glittering spears.

Meanwhile, the ice elsewhere in the room is melting rapidly. In one corner, what had seemed to be a formless drift is revealed to be a modest pile of treasure. The most prominent item is a large, flat case which, when opened proves to contain several square yards of hide, covered in emerald scales: Goldcap's dragonhide.

Next to that is a suit of scale armor. It emanates magic, but will need some cleaning, because is daubed with garish paint that makes it seem like it is probably a prize taken from one the gangs defeated by the Skull Kickers.

Also a pile of 100 gold pieces, a sizeable pearl worth 20 gold, and a large red jewel that appears to be magical.


The dragon's corpse is not, itself, lootable. It usually takes special preparation or unique circumstances to be able to take parts from a dragon before its own energies render it useless or inaccessible.

The armor is razor scale armor +1 (level 2, Player's Handbook, page 231). The jewel is a power jewel (level 5, Adventurer's Vault, page 176).
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