Rottimer Lind:
Rottimer smiled as their twin attacks peppered the enemies. Then he moved to take cover near the closest coffin, all the while hoping it didn't open.
The coffin
doesn't open. In fact it looks like its
never been opened. It looks remarkably
well-preserved. Dusty, even.
Meanwhile, the kobolds react the way any panicked crowd might, and then they
scatter.
The right one moves to the right,
away from the pair of
towering dragonborn and takes
cover behind the coffin
across from the one where Frug and Rottimer are hiding.
The
other two break left and make for the party's
ranged attackers. They come down the aisle
between the north wall and the coffins and charge at Frug. In their eagerness,
both miss.
That's when the
visors of the two suits of armor
creak open. From the armor on the
south side comes a
grinding sound and a
final-sounding crunch, but
nothing else. From the armor near Frug and Rottimer issues a
twang and a tiny dart. Rottimer feels a sting and finds himself
rooted to the spot.
Froodle's allies are under attack! How will he defend them?
Bright Skirmisher:
Move: Walk south and around southwest coffin.
Move: Walk east to cover behind southeast coffin.
Tall Skirmisher:
Move: Line up charge against Frug.
Standard: Today: DM Paul, for the NPC Tall skirmisher, rolled 8 using 1d20+7. Charge with
spear +7 vs. AC 15 of Frug. Miss.
Short skirmisher:
Move: Live up charge against Frug.
Standard:
23:25, Today: DM Paul, for the NPC Short skirmisher, rolled 14 using 1d20+7. Charge with
spear +7 vs. AC 15 of Frug. Miss.
Dart Trap, South: Fail.
Dart Trap, North: 23:41, Today: DM Paul, for the NPC Dart Trap, North, rolled 22 using 1d20+7. +8 vs. AC 17 of Rottimer. Hit.
23:41, Today: DM Paul, for the NPC Dart Trap, North, rolled 5 using 1d6+2. Damage. Immobilized until the end of Rottimer's next turn.
Light: Bright from sunrod.
Room: 8 squares (40 ft) N-S. 16 squares (80 ft) E-W.
Entrance: North wall, near west end of room.
Exit: East wall.
Niches: 6 empty ones are large enough to contain a
medium creature. Four one north wall, four on south wall. Suit of armor in
southernmost on both sides,
in line with two coffins.
Coffins: Rough middle of room, arranged in square, spaced 2 squares apart. Difficult terrain, can provide partial cover (-2 to attacks).
Altar: NE corner.
Froodle: (29/34; 19/16/14/11) Between coffins at the end closest to the Kobolds by the alter
Frug: (19/23; 15/12/14/14) Near entrance taking cover behind nearest coffin. Engaged with tall and short skirmishers.
Rottimer: (17/22; 17/12/17/13) Near coffin by entrance. Immobilized until the end of his turn.
Drake: (27/27; 20/16/11/15) Next to Froodle between coffins at the end closest to the Kobolds by the alter
Tall Skirmisher: (20/27; 15/11/14/13; +6, 1d8) Engaged with Frug.
Short Skirmisher: (27/27; 15/11/14/13; +6, 1d8) Engaged with Frug.
Bright Right Skirmisher: (
9/27; 15/11/14/13; +6, 1d8)
BLOODIED In cover behind southwest coffin, across from Rottimer and Frug.
DIVINE CHALLENGED by Drake
Dart Trap, North: (30/30; AC 20, resist 5 all; +8, 1d6+2+immobilized) Has not fired this round.
Dart Trap, South: (30/30; AC 20, resist 5 all; +8, 1d6+2+immobilized) Broken.