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02:53, 3rd May 2024 (GMT+0)

A Warehouse Near the Miller Harbour Docks.

Posted by The EditorFor group 0
The Editor
GM, 2 posts
Created by Bill Finger
Wed 28 Oct 2020
at 00:36
  • msg #1

A Warehouse Near the Miller Harbour Docks

The news that a gang of armed men had robbed a bank and were hold up in a warehouse had come over your police scanner. With Bruce out of town and the others preoccupied meant that it was up to the two of you.

It was raining rather hard when you arrive. The police had the building surrounded, officers standing around talking. A few flashes of lightning lighting up the sky.
Riddler's Daughter
player, 2 posts
Wed 28 Oct 2020
at 00:43
  • msg #2

A Warehouse Near the Miller Harbour Docks

Riddler's Daughter pulled her hood more tightly around her face. "Should we consult with the police first?" she asked. "It goes against my grain, but I believe it's what's expected."
Ghostface
player, 2 posts
Wed 28 Oct 2020
at 01:13
  • msg #3

A Warehouse Near the Miller Harbour Docks

Ghostface's face was basically unreadable thanks to the mask, of course, but she nevertheless seemed uncertain.

"Why don't you do it?" she asked.  "I'm not good at that.  Need to know if they have hostages or special weapons or anything."
Riddler's Daughter
player, 3 posts
Wed 28 Oct 2020
at 01:15
  • msg #4

A Warehouse Near the Miller Harbour Docks

"Very well," Riddler's Daughter said.  She compressed her cane and stowed it in the back of her belt, then approached the officers that appeared to be in charge. "Pardon me, sirs," she said. "Can we be of assistance?"
The Editor
GM, 3 posts
Created by Bill Finger
Wed 28 Oct 2020
at 01:29
  • msg #5

A Warehouse Near the Miller Harbour Docks

"That's certainly a first," the officer said, adjusting his classes in his rain hood. "We have six robbers hold up in the warehouse who have robbed a bank. All of them are armed with high powered shotguns from eyewitnesses. We don't know where in the warehouse they're held up. As far as entrances go, there's the main door, a side door and a skylight."
Riddler's Daughter
player, 4 posts
Wed 28 Oct 2020
at 01:31
  • msg #6

A Warehouse Near the Miller Harbour Docks

"No hostages?" Riddler's Daughter asked.
Ghostface
player, 3 posts
Wed 28 Oct 2020
at 01:32
  • msg #7

A Warehouse Near the Miller Harbour Docks

"...Skylight," said Ghostface, quietly.  "For me.  Do you want to split or joint attack?"

Either one could work-- distracting the criminals was good, but they might not think of watching the skylight.
The Editor
GM, 4 posts
Created by Bill Finger
Wed 28 Oct 2020
at 01:43
  • msg #8

A Warehouse Near the Miller Harbour Docks

"No hostages, but we have no way of knowing where they are inside," the cop said.
Riddler's Daughter
player, 5 posts
Wed 28 Oct 2020
at 01:46
  • msg #9

A Warehouse Near the Miller Harbour Docks

"We have our methods," Riddler's Daughter said, tapping her googles. "Thank you; we'll endeavor to conclude matters quickly."

Returning to Ghostface, she said, "Splitting makes the the most sense; if they're not all together we may be able to pick them off one by one, and if they are we can flank them."
Ghostface
player, 4 posts
Wed 28 Oct 2020
at 02:00
  • msg #10

A Warehouse Near the Miller Harbour Docks

"Right," said Ghostface.  "I'm going up.  I'll scan the room and report to you."

She set out to do so, silently climbing up the side of the building to use her sonar to carefully investigate the building inside.
The Editor
GM, 5 posts
Created by Bill Finger
Wed 28 Oct 2020
at 02:27
  • msg #11

A Warehouse Near the Miller Harbour Docks

The sonar revealed there were two walking around, the other four seemed to be standing still in the northwest corner of the first floor.
Ghostface
player, 5 posts
Wed 28 Oct 2020
at 02:37
  • msg #12

A Warehouse Near the Miller Harbour Docks

"Two on patrol, walking around.  Four around the Northwest corner."

...Now, what were they doing gathered there?  Was there a door or a window there?
The Editor
GM, 6 posts
Created by Bill Finger
Wed 28 Oct 2020
at 02:40
  • msg #13

A Warehouse Near the Miller Harbour Docks

No, in fact it was the area furthest away from any windows or doors. One of them appeared to be lifting something on the floor or perhaps part of the floor.
Ghostface
player, 6 posts
Wed 28 Oct 2020
at 02:46
  • msg #14

A Warehouse Near the Miller Harbour Docks

"...the doors are pretty clear.  They're getting something off the floor.  I'll take the guards patrolling while you get in and take a better look."
Riddler's Daughter
player, 6 posts
Thu 29 Oct 2020
at 21:36
  • msg #15

A Warehouse Near the Miller Harbour Docks

"Right," Riddler's Daughter said.  She slipped into through an unlocked door and crept in the direction Ghostface had indicated.
Ghostface
player, 7 posts
Thu 29 Oct 2020
at 23:02
  • msg #16

A Warehouse Near the Miller Harbour Docks

Ghostface tracked the guards, waited for her moment, and then moved to attack, first throwing down a smoke pellet so she could strike them from surprise!
Riddler's Daughter
player, 7 posts
Fri 30 Oct 2020
at 00:04
  • msg #17

A Warehouse Near the Miller Harbour Docks

Riddler's Daughter pulled out and activated some drones, then moved forward to hit the criminals from the other side.
The Editor
GM, 7 posts
Created by Bill Finger
Fri 30 Oct 2020
at 00:13
  • msg #18

A Warehouse Near the Miller Harbour Docks

(OOC: You get to start with a surprise round.)
Riddler's Daughter
player, 8 posts
Fri 30 Oct 2020
at 00:23
  • msg #19

A Warehouse Near the Miller Harbour Docks

Riddler's Daughter jumped forward to hit one of the criminals with a shock from her cane.

[OOC: Riddler's Daughter rolled 30 using 1d20+10 ((20)).]
Ghostface
player, 8 posts
Fri 30 Oct 2020
at 01:16
  • msg #20

A Warehouse Near the Miller Harbour Docks

Four whipped her grapple out through the smoke, using her sonar to take advantage of the blackness.

29, Damage 6
The Editor
GM, 8 posts
Created by Bill Finger
Fri 30 Oct 2020
at 03:19
  • msg #21

A Warehouse Near the Miller Harbour Docks

The thugs went down and the air was filled with cursing and the sounds of guns being readied.

(OOC: Initiative time)
Ghostface
player, 9 posts
Fri 30 Oct 2020
at 03:51
  • msg #22

A Warehouse Near the Miller Harbour Docks

18
Riddler's Daughter
player, 9 posts
Sat 31 Oct 2020
at 01:54
  • msg #23

A Warehouse Near the Miller Harbour Docks

13
The Editor
GM, 9 posts
Created by Bill Finger
Sat 31 Oct 2020
at 09:37
  • msg #24

A Warehouse Near the Miller Harbour Docks

(OOC: Ghostface first than RD, then NPCs. Go)
Ghostface
player, 10 posts
Mon 2 Nov 2020
at 02:24
  • msg #25

A Warehouse Near the Miller Harbour Docks

Used Luck to get another 22 with the Grapple Attack on the other guard.
Riddler's Daughter
player, 10 posts
Mon 2 Nov 2020
at 22:24
  • msg #26

A Warehouse Near the Miller Harbour Docks

Riddler's Daughter swung her cane at another criminal.

[OOC: Riddler's Daughter rolled 21 using 1d20+10 ((11)).]
The Editor
GM, 10 posts
Created by Bill Finger
Mon 2 Nov 2020
at 22:40
  • msg #27

Re: A Warehouse Near the Miller Harbour Docks

Ghostface:
Used Luck to get another 22 with the Grapple Attack on the other guard.


You manage to take out the thug.

Riddler's Daughter:
Riddler's Daughter swung her cane at another criminal.

[OOC: Riddler's Daughter rolled 21 using 1d20+10 ((11)).]


The thug goes down, but the other two open fire on Riddler's Daughter.

(OOC: Two hits, at 4 damage.)
This message was last edited by the GM at 04:42, Wed 04 Nov 2020.
Ghostface
player, 11 posts
Wed 4 Nov 2020
at 04:54
  • msg #28

Re: A Warehouse Near the Miller Harbour Docks

Four headed towards RD's position.
Riddler's Daughter
player, 11 posts
Sun 8 Nov 2020
at 22:22
  • msg #29

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter threw a tear gas pellet at the remaining thugs.
The Editor
GM, 11 posts
Created by Bill Finger
Fri 13 Nov 2020
at 02:03
  • msg #30

Re: A Warehouse Near the Miller Harbour Docks

The thugs started coughing.

"Damn it! Shoot them, shoot them!" on of the thugs shouted.

(OOC: The bullets missed.)
Ghostface
player, 12 posts
Fri 13 Nov 2020
at 02:38
  • msg #31

Re: A Warehouse Near the Miller Harbour Docks

Ghostface moved quickly towards RD's position.
Riddler's Daughter
player, 12 posts
Sun 15 Nov 2020
at 22:13
  • msg #32

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter pulled back behind some cover, and sent a drone into the cloud.

[OOC:  Riddler's Daughter rolled 24 using 1d20+12 ((12)).]
The Editor
GM, 12 posts
Created by Bill Finger
Sun 27 Dec 2020
at 22:38
  • msg #33

Re: A Warehouse Near the Miller Harbour Docks

You hear a thud, one of the goons crying out and hitting the floor.
Ghostface
player, 13 posts
Sun 27 Dec 2020
at 23:11
  • msg #34

Re: A Warehouse Near the Miller Harbour Docks

Ghostface moved in at the nearest remaining thug.  This shouldn't take long, but to speed it up, she went for power over precision.

Grapple Power Attack 2.  18 to hit, Damage 8.
The Editor
GM, 13 posts
Created by Bill Finger
Tue 29 Dec 2020
at 04:46
  • msg #35

Re: A Warehouse Near the Miller Harbour Docks

The thug went down and stayed down.
Riddler's Daughter
player, 13 posts
Wed 30 Dec 2020
at 02:48
  • msg #36

Re: A Warehouse Near the Miller Harbour Docks

"It looks like that's all of them," Riddler's Daughter said.
Ghostface
player, 14 posts
Wed 30 Dec 2020
at 05:02
  • msg #37

Re: A Warehouse Near the Miller Harbour Docks

Ghostface nodded and checked around for other threats or traps.  You never knew.
The Editor
GM, 14 posts
Created by Bill Finger
Thu 31 Dec 2020
at 00:06
  • msg #38

Re: A Warehouse Near the Miller Harbour Docks

You don't see anything other than the large (and heavy looking) trapdoor the thugs were trying to open.
Ghostface
player, 15 posts
Thu 31 Dec 2020
at 02:39
  • msg #39

Re: A Warehouse Near the Miller Harbour Docks

"...on it," said Ghostface, using leverage to get the trapdoor open as best she could.
The Editor
GM, 15 posts
Created by Bill Finger
Fri 1 Jan 2021
at 21:50
  • msg #40

Re: A Warehouse Near the Miller Harbour Docks

The door opened revealing an old set of stone steps heading down.
Riddler's Daughter
player, 14 posts
Sat 2 Jan 2021
at 01:00
  • msg #41

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter turned on a flashlight. "After you?"
Ghostface
player, 16 posts
Sat 2 Jan 2021
at 04:11
  • msg #42

Re: A Warehouse Near the Miller Harbour Docks

Ghostface nodded and headed down, scanning ahead with sonar.
The Editor
GM, 16 posts
Created by Bill Finger
Mon 4 Jan 2021
at 02:56
  • msg #43

Re: A Warehouse Near the Miller Harbour Docks

The stairs did appear to be old, perhaps it was an old bootlegger's tunnel. The sonar indicated there were many possible branching paths.
Ghostface
player, 17 posts
Mon 4 Jan 2021
at 03:44
  • msg #44

Re: A Warehouse Near the Miller Harbour Docks

"...see any trails?" Ghostface said, attempting to investigate the area carefully.
Riddler's Daughter
player, 15 posts
Mon 4 Jan 2021
at 22:17
  • msg #45

Re: A Warehouse Near the Miller Harbour Docks

[OOC: Perception, Riddler's Daughter rolled 20 using 1d20+11 ((9)).]
The Editor
GM, 17 posts
Created by Bill Finger
Tue 5 Jan 2021
at 02:48
  • msg #46

Re: A Warehouse Near the Miller Harbour Docks



Results
Riddler's Daughter
player, 16 posts
Wed 6 Jan 2021
at 01:35
  • msg #47

Re: A Warehouse Near the Miller Harbour Docks

"Nothing recent," Riddler's Daughter said. "Something about a week old."
Ghostface
player, 18 posts
Wed 6 Jan 2021
at 02:06
  • msg #48

Re: A Warehouse Near the Miller Harbour Docks

"Explore, though," said Ghostface, checking in the direction the Riddler's Daughter had indicated.
The Editor
GM, 18 posts
Created by Bill Finger
Thu 7 Jan 2021
at 01:57
  • msg #49

Re: A Warehouse Near the Miller Harbour Docks

The tunnels led down many twists and turns, you passed by a few fragments of old bottles and barrels before coming to another set of stairs.
Ghostface
player, 19 posts
Thu 7 Jan 2021
at 02:16
  • msg #50

Re: A Warehouse Near the Miller Harbour Docks

Ghostface took the lead up the stairs.
Riddler's Daughter
player, 17 posts
Fri 8 Jan 2021
at 03:26
  • msg #51

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter followed.
The Editor
GM, 19 posts
Created by Bill Finger
Fri 8 Jan 2021
at 09:22
  • msg #52

Re: A Warehouse Near the Miller Harbour Docks

There was something heavy on top of the trapdoor.

(OOC: Combined strength check.)
Riddler's Daughter
player, 18 posts
Fri 8 Jan 2021
at 22:10
  • msg #53

Re: A Warehouse Near the Miller Harbour Docks

[OOC:  Riddler's Daughter rolled 16 using 1d20 ((16)).]
Ghostface
player, 20 posts
Sat 9 Jan 2021
at 03:24
  • msg #54

Re: A Warehouse Near the Miller Harbour Docks

15
The Editor
GM, 20 posts
Created by Bill Finger
Mon 11 Jan 2021
at 11:25
  • msg #55

Re: A Warehouse Near the Miller Harbour Docks

Whatever was on top of the other side was too heavy to budge.
Ghostface
player, 21 posts
Mon 11 Jan 2021
at 22:20
  • msg #56

Re: A Warehouse Near the Miller Harbour Docks

"...Cutting torch?" Ghostface asked the Riddler's Daughter.
Riddler's Daughter
player, 19 posts
Wed 13 Jan 2021
at 22:56
  • msg #57

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter nodded, pulled the torch out of her utility belt, and got to work.
The Editor
GM, 21 posts
Created by Bill Finger
Sun 17 Jan 2021
at 04:30
  • msg #58

Re: A Warehouse Near the Miller Harbour Docks

With some work the door was cut open with a heavy crate walling down the stairs.

(OOC: Reflex save to avoid it at DC !5. If you fail, make a toughness save vs DC 17)
Ghostface
player, 22 posts
Sun 17 Jan 2021
at 04:54
  • msg #59

Re: A Warehouse Near the Miller Harbour Docks

22

Ghostface easily sidestepped the crate.
Riddler's Daughter
player, 20 posts
Sun 17 Jan 2021
at 22:51
  • msg #60

Re: A Warehouse Near the Miller Harbour Docks

The crate swung near to Riddler's Daughter, but she stepped back in time.

[OOC: Riddler's Daughter rolled 16 using 1d20+8 ((8)).]
The Editor
GM, 22 posts
Created by Bill Finger
Mon 18 Jan 2021
at 00:05
  • msg #61

Re: A Warehouse Near the Miller Harbour Docks

"The hell was that?" a gruff voice shouted. "You all get in there and find out what it was!"
Ghostface
player, 23 posts
Mon 18 Jan 2021
at 00:25
  • msg #62

Re: A Warehouse Near the Miller Harbour Docks

Ghostface prepared to strike as soon as their targets presented themselves.
Riddler's Daughter
player, 21 posts
Mon 18 Jan 2021
at 22:09
  • msg #63

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter reached to her utility belt, ready for whatever she needed.
The Editor
GM, 23 posts
Created by Bill Finger
Tue 19 Jan 2021
at 02:25
  • msg #64

Re: A Warehouse Near the Miller Harbour Docks

A trio of armed thugs appeared  at the top of the stairs.

(OOC: You guys go first.)
Ghostface
player, 24 posts
Tue 19 Jan 2021
at 02:49
  • msg #65

Re: A Warehouse Near the Miller Harbour Docks

The quarters were a little tight for tear gas, so Ghostface struck out with her grappling hook!

23, Damage 6
Riddler's Daughter
player, 22 posts
Thu 21 Jan 2021
at 23:31
  • msg #66

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter swung her cane at one of the thugs, charging up the taser at the end.

[OOC: Riddler's Daughter rolled 20 using 1d20+10 ((10)).]
The Editor
GM, 24 posts
Created by Bill Finger
Fri 22 Jan 2021
at 02:23
  • msg #67

Re: A Warehouse Near the Miller Harbour Docks

Two of the thugs fell. The third ran off.

"Boss! Boss! Some a them heroes are here!" he screamed as he ran.
This message was last edited by the GM at 02:23, Fri 22 Jan 2021.
Ghostface
player, 25 posts
Fri 22 Jan 2021
at 02:54
  • msg #68

Re: A Warehouse Near the Miller Harbour Docks

Ghostface followed, mayhem at her heels.
Riddler's Daughter
player, 23 posts
Sat 23 Jan 2021
at 21:06
  • msg #69

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter got a drone ready and followed.
The Editor
GM, 25 posts
Created by Bill Finger
Sat 23 Jan 2021
at 22:07
  • msg #70

Re: A Warehouse Near the Miller Harbour Docks

As you both entered the warehouse, you see the criminal known as Two-Face, levelling a machine gun at the door, several thugs beside him.
Ghostface
player, 26 posts
Sun 24 Jan 2021
at 18:14
  • msg #71

Re: A Warehouse Near the Miller Harbour Docks

Do they see us?  Is the gun pointed at us?  Should we roll Init?
The Editor
GM, 26 posts
Created by Bill Finger
Mon 25 Jan 2021
at 00:25
  • msg #72

Re: A Warehouse Near the Miller Harbour Docks

(OOC: Yes, sorry. Init time)
Ghostface
player, 27 posts
Mon 25 Jan 2021
at 01:28
  • msg #73

Re: A Warehouse Near the Miller Harbour Docks

12.  Bleah.
Riddler's Daughter
player, 24 posts
Tue 26 Jan 2021
at 22:46
  • msg #74

Re: A Warehouse Near the Miller Harbour Docks

[OOC: Riddler's Daughter rolled 14 using 1d20+5 ((9)).]
The Editor
GM, 27 posts
Created by Bill Finger
Tue 26 Jan 2021
at 23:43
  • msg #75

Re: A Warehouse Near the Miller Harbour Docks

(OOC: The villain and his thugs rolled very badly. Go.)
Ghostface
player, 28 posts
Wed 27 Jan 2021
at 00:27
  • msg #76

Re: A Warehouse Near the Miller Harbour Docks

Two-Face was probably the most dangerous one here, and that made him Ghostface's problem.  A grappling hook to one of those faces or the other might be a good opener, so that was the order of the day.

Charging Two-Face, grapple attack... a mere 14.  Bleah.
Riddler's Daughter
player, 25 posts
Sat 30 Jan 2021
at 02:19
  • msg #77

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter moved to the side, planning to take down the thugs so Ghostface could take on the main threat.  She swung her cane at one of the thugs.

[OOC: Riddler's Daughter rolled 18 using 1d20+10 ((8)).]
The Editor
GM, 28 posts
Created by Bill Finger
Sat 30 Jan 2021
at 21:37
  • msg #78

Re: A Warehouse Near the Miller Harbour Docks

The thug went down as the cane connected with his face, while two-Face managed to break out of the grapple easily.

"Time to die, kids," Two-Face said as he opened fire with his machine gun, the thug shooting as well.

(OOC:  You each need to make a toughness save of DC 20)
Riddler's Daughter
player, 26 posts
Sun 31 Jan 2021
at 04:03
  • msg #79

Re: A Warehouse Near the Miller Harbour Docks

[OOC:  Riddler's Daughter rolled 27 using 1d20+8 ((19)).]
Ghostface
player, 29 posts
Sun 31 Jan 2021
at 04:40
  • msg #80

Re: A Warehouse Near the Miller Harbour Docks

Ghostface twisted, taking the shots solidly on body armor.

22:39, Today: Ghostface rolled 25 using 1d20+6 ((19)).
The Editor
GM, 29 posts
Created by Bill Finger
Tue 2 Feb 2021
at 23:01
  • msg #81

Re: A Warehouse Near the Miller Harbour Docks

(OOC: Go.)
Riddler's Daughter
player, 27 posts
Wed 3 Feb 2021
at 01:21
  • msg #82

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter took a swing at another thug.

[OOC:  Riddler's Daughter rolled 27 using 1d20+10 ((17)).]
Ghostface
player, 30 posts
Wed 3 Feb 2021
at 03:25
  • msg #83

Re: A Warehouse Near the Miller Harbour Docks

Ghostface went right for Two-Face, swinging her grappling hook to keep him off balance.  Besides, that might make it harder for the thugs to shoot at them...

14.  Feh.
The Editor
GM, 30 posts
Created by Bill Finger
Thu 18 Feb 2021
at 09:27
  • msg #84

Re: A Warehouse Near the Miller Harbour Docks

Riddler's Daughter:
Riddler's Daughter took a swing at another thug.

[OOC:  Riddler's Daughter rolled 27 using 1d20+10 ((17)).]


One of the thugs went down, his gun spinning off under a shelf.

Ghostface:
Ghostface went right for Two-Face, swinging her grappling hook to keep him off balance.  Besides, that might make it harder for the thugs to shoot at them...

14.  Feh.


"How'd you find us, kiddies?" Two-Face asked as he moved his head out of the way. "First one to talk dies last."

He and the remaining thugs opened fire.

(OOC: Thug misses, but Ghostface needs to make a toughness save vs DC 20)
Ghostface
player, 31 posts
Fri 19 Feb 2021
at 01:02
  • msg #85

Re: A Warehouse Near the Miller Harbour Docks

16

Four winced at the impact of the bullets, but while that hurt, this was no time to give up-- they moved in to engage directly with two-face using the grapple.

23; Damage 6
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