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14:53, 7th May 2024 (GMT+0)

Return to Stonehell Dungeon.

Posted by DMFor group 0
DM
GM, 280 posts
Tue 9 Mar 2021
at 15:28
  • msg #1

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The next morning there was no further rain but the outlook remained overcast with grey clouds overhead. Lorna had fresh bread prepared before the adventurers left the Moorland Magpie Inn. There was lots of activity in the street as the adventurers both old and new set out and crossed over the bridge.

They travelled west into the foothills of the mountains. The road although neglected showed signs of regular traffic. Nearer the river the road skirted a dank marsh from which the foothills rose. Once past the marsh the road threaded through a wooded forest. Beneath the boughs of the forest what light reached them from the cloudy sky was dim. They had a couple more miles to go before they reached the canyon.

OOC Roll for surprise.
Ben
player, 151 posts
MU 1 AC 9
HP 3/3
Tue 9 Mar 2021
at 16:57
  • msg #2

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11:57, Today: Ben rolled 4 using 1d6.  surprise.
DM
GM, 284 posts
Tue 9 Mar 2021
at 17:50
  • msg #3

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Ahead in the forest the party heard grunting and barking then a herd of elk sixteen in total began to cross the trail about one hundred and fifty yards away. Among the herd was an antlered stag, it brayed loudly at the party when it spotted them.

OOC No one is surprised.
Leah
player, 10 posts
A bit useless
Tue 9 Mar 2021
at 20:27
  • msg #4

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Leah stepped to the front of the group and held her pole horizontally across her body to block the road. She stated, "Do not worry, I can keep us all safe because all we have to do is let them pass."

And then she suddenly shouted out, "BUUYAUH BUUYAUH!" before returning to her normal tone. "That was an elk call so now they will know we are friendly and will cross the road, then we can continue safely. And oh, I forgot. Is anyone here named Ben?"
Ben
player, 154 posts
MU 1 AC 9
HP 3/3
Tue 9 Mar 2021
at 20:33
  • msg #5

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Ben prays that the 150 yards were sufficient to reduce her call to a gentle "Buh, buh."

"I am Barnabas, Ben for short. I know you meant well, but please don't yell at the wildlife. They may not understand your accent."

It sounded a little absurd to say that, but Ben figures she's gullible enough.
This message was last edited by the player at 22:13, Tue 09 Mar 2021.
Brandli
player, 6 posts
Halfling 1
HP 06/06, AC 01
Tue 9 Mar 2021
at 20:41
  • msg #6

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 Brandli readies a bullet in her sling, but stops when she hears her companion advise against yelling at animals.  "Aw, damn.  I was gonna show off how good I am at hittin' animals, too.  I'm real good at it." She looks at Leah reassuringly.  "Good dating call, though.  Sounded just like one of them welts.'
Bertilak the Green
player, 23 posts
Medium
Tue 9 Mar 2021
at 23:44
  • msg #7

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Bertilak frowns. "I hope I don't need to waste my one and only spell for the day on wildlife."
Fiene
player, 92 posts
AC 9 - HP 4/5
Smart and Charming
Wed 10 Mar 2021
at 02:22
  • msg #8

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Fiene rises early in the morning, and runs a couple errands before venturing towards Stonehell.  He picks up Ermangard and pays her for the days defense of his person.

He walks along, using his 10' pole as a walking stick.  His lantern hangs from his belt until needed.  "Stonehell awaits." he says, waiting for the herd to pass.
Teodore
player, 59 posts
Veteran
6 HP - AC 1
Wed 10 Mar 2021
at 03:10
  • msg #9

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Teodore is ready for another assault on Stonehell. He walks silently along with the others, nodding at Fiene.
DM
GM, 289 posts
Wed 10 Mar 2021
at 07:23
  • msg #10

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Uninterrupted the herd moved past and away into the forest. The remainder of the journey was uneventful. The road terminated at the mouth of a narrow box canyon that bisected a high cliff wall. Steep cliffs and tall mountains beyond the defile loomed overhead..

At the mouth of the canyon stood an old curtain wall that has crumbled in places, leaving large gaps. The gatehouse doors lay rotting on the ground before it and spaces between the rusty portcullis allowed easy access.

The experienced adventurers did not note any changes since their last visit two days ago.

OOC I have the current party as follows, let me know if it needs correction.
Ermangard, Orla, Ben, Bertilak, Brandli, Fiene, Leah, Lilith, Teodore, Valerian.

Day: 3. Time: 9:00am. Turn: 1. Weather: Cloudy. Vision: Daylight. Movement: 20'

Brandli
player, 7 posts
Halfling 1
HP 06/06, AC 01
Wed 10 Mar 2021
at 10:32
  • msg #11

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 Brandli puts a bullet in her sling, but does not fire it, instead keeping the stone and sling in her hand.  "Hey, Orla, I thunk you might want this..." The halfling takes a flask and its harness from her hip and hands it to the priestess.  "Holy man I was with had this, gave it to me.  I don't got a use for it, but you might.  Don't drink it, it's real special."

Handing holy water to Orla Pont.
Fiene
player, 93 posts
AC 9 - HP 4/5
Smart and Charming
Wed 10 Mar 2021
at 12:18
  • msg #12

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"We should start with the back of the canyon, see if the entrance is there." Fiene suggests.  "I brought a gift for Coal on the way."
DM
GM, 291 posts
Wed 10 Mar 2021
at 16:10
  • msg #13

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The hauntef cleric didn't manage a smile but was grateful for the holy water "may Sidhe grant me fair judgement when to use it" she carefully stowed the vial with deference.

In contrast Ermangard reacted emotionally to Fiene's offer of a gift despite it being for Coal the black bear not her "aye let us go to the bear's den" she raised her spear high and clapped Fiene on the shoulder.
Leah
player, 12 posts
A bit useless
Wed 10 Mar 2021
at 20:00
  • msg #14

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Ben made very good sense, but Brandli said it sounded just like them, so Leah imagined the accent was accurate. And the elk did just cross the road peacefully. So as she watched them go, she replied to Brandl, "Thank you, I am very good with languages. Even when I was very young I could make lots of noises."

She continued with, "And I did not know you were Ben! I was looking for you. I was told you were hiring people, and I need money. But I cannot take a job right now, because I am already on an adventure to Stonehell. But maybe after, we can come up with a job. As you can see I have a lot of talents and a ten foot pole."

She looked at her pole with pride. The security it provided even brought Fiene out of retirement, and he followed her wise example by getting a pole of his own.

She had no idea what the rest of the conversation was about, but she knew coal was a very good gift, because it could keep you warm on cold nights and be used for drawing. But she did not know there were supposed to be gifts given. So seemingly at random, she said aloud, "I guess that is why it is called an adventuring party."
Ben
player, 156 posts
MU 1 AC 9
HP 3/3
Wed 10 Mar 2021
at 22:35
  • msg #15

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In a state that can only be called bewildered, Ben trundles along with the rest of them, eager to press further into the valley and find the entrance to Stonehell itself.

He privately wonders what job he could possibly entrust Leah with that would not warrant so much supervision as to render the whole project a waste.
This message was last edited by the player at 22:36, Wed 10 Mar 2021.
Bertilak the Green
player, 24 posts
Medium
Thu 11 Mar 2021
at 00:06
  • msg #16

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"A bear? Interesting! No one mentioned anything about a bear. I thought we were going to find out what that swarm of wasps had built their nest around."
Lilith Hawke
player, 6 posts
Thu 11 Mar 2021
at 04:51
  • msg #17

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Lilith followed along with the others, she was seriously hung over.  The noises of life and the brightness above the din was troublesome from the moment she awoke.  But, she was an adventurer and that was the life she chose.  It was a good thing there were so many in the company.  The numbers afforded her some space to just move with the crowd and grunt ever so often a reply.  But she knew that sooner or later she'd have to get to work...she just hoped it would be later.
Teodore
player, 60 posts
Veteran
6 HP - AC 1
Thu 11 Mar 2021
at 05:01
  • msg #18

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Teodore kept pace with the others, agreeing that they should try to go deeper into the canyon this time.
Leah
player, 13 posts
A bit useless
Thu 11 Mar 2021
at 06:04
  • msg #19

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With the elk peril having been overcome, Leah drifted from the front to the back of the group. She had not been here before, and they had, so it only made sense to follow. She paid strict attention to her surroundings as she went. Such careful attention to detail was why she never got lost, except, of course, when she was somewhere she didn't know where she was. And it was likely she would need to find her way back here. Maybe Lorna would change her mind with gold from THREE trips, Leah mused.
DM
GM, 295 posts
Thu 11 Mar 2021
at 11:10
  • msg #20

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The party were able to pass safely through the Gatehouse passage and into the canyon beyond.

The canyon was flanked on both sides by limestone walls that rose two hundred feet up. The floor of the canyon was a grassy meadow, interrupted by ruins and small stands of trees. The sound of falling water could be heard and cave mouths were visible on the walls of the canyon, some natural and some man made.

Led by Fiene they went to the southern wall and climbed twenty feet up to the mouth of a natural cave. The cave had a strong ursine odour, various old bones and old adventuring gear were strewn about. Fiene was able to safely deposit his haunch of meat without disturbance from the black bear.
Ben
player, 160 posts
MU 1 AC 9
HP 3/3
Thu 11 Mar 2021
at 14:54
  • msg #21

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"There is some old gear in there," Ben helpfully points out to Fienne. "Maybe now that you and Coal have reached an understanding, you could offer your help as a servant and tidy up?"
This message was last edited by the player at 18:39, Thu 11 Mar 2021.
Leah
player, 14 posts
A bit useless
Thu 11 Mar 2021
at 15:50
  • msg #22

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"I am ready with bear calls if we see a bear," Leah helpfully informed Ben. "But even more important, I have a pole that can reach out and pull equipment to us from a distance. Also, we should not fight the bear because I do not have my bed and breakfast yet, so there is no place to put a bearskin rug yet and we would have to carry it for three delves."
Fiene
player, 95 posts
AC 9 - HP 4/5
Smart and Charming
Thu 11 Mar 2021
at 16:16
  • msg #23

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"I would think any gear in there would be from poor soul who tried going in there without being invited." Fiene replies. "Perhaps if I were to study a charm for bears at some point."

"Leah. Coal is a special bear, a bit of a good omen.  I would hate to see him as a rug." The wizard counters, as hus superstitious nature becomes more visible.  He looks across to the kneeling statue of the Saint.  "I didn't think to bring something for Ras, and I'm not a devotee like what's his name was.  But we can use all the help we can get, right?"
This message was last edited by the player at 16:25, Thu 11 Mar 2021.
DM
GM, 296 posts
Thu 11 Mar 2021
at 16:24
  • msg #24

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As a retainer of Fiene's it was not her place to reprimand Leah but Ermangard visibly bristled at the mention of slaying  Coal. Fiene own reasoned argument received a hearty aye from the warrior woman. The local woman appreciated local tradition being followed.
Ben
player, 161 posts
MU 1 AC 9
HP 3/3
Fri 12 Mar 2021
at 00:59
  • msg #25

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In reply to Leah (msg # 22):

"On our way out, we could watch your wizardry with your ten foot pole."

Sensing the general momentum of everybody to keep going, he does so, advancing further into the valley.
This message was last edited by the player at 00:59, Fri 12 Mar 2021.
Fiene
player, 96 posts
AC 9 - HP 5/5
Smart and Charming
Fri 12 Mar 2021
at 01:18
  • msg #26

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Fiene walks along deeper into the canyon behind Ben.  He eyes flit up along the sides of the canyon, looking for something that wants to kill them and something that will yield its treasure.
Leah
player, 15 posts
A bit useless
Fri 12 Mar 2021
at 02:16
  • msg #27

Re: Return to Stonehell Dungeon

Leah listened to Fiene, and agreed it made sense. "A good omen that could walk away should be protected," she assented. So, no bearskin rug it seemed- at least, not that one.

To Ben, she shook her head. "You are making a mistake. This is a pole yes, but you are thinking of a staff, because that is what a wizard uses. I guess they could use a pole too, and maybe that would be more magic, since it is bigger? Hmm. But anyway, my pole is magic too, but I am not a wizard. I am a normal person. That is important to know, because when I go to get a job from you, you should know."
Lilith Hawke
player, 7 posts
Fri 12 Mar 2021
at 02:33
  • msg #28

Re: Return to Stonehell Dungeon

Lilith grimaced and winced, "Shh...  You all don't have to yell do you?"  Her head continued to pound as she thought of the noise a bear's roar would make and the number it would do on her in her current condition.  Good thing that wasn't their plan.
Brandli
player, 8 posts
Halfling 1
HP 06/06, AC 01
Fri 12 Mar 2021
at 05:01
  • msg #29

Re: Return to Stonehell Dungeon

 Brandli's initial response to bears was, "Gardsdamn it, a bear..." But, when the more experienced and better-adjusted of her companions speak well of it, Brandli shrugs.  "Guess bears can be good, too."

 Noticing that Lilith seems to be in some sort of pain, Brandli reaches into her backpack and retrieves a bit of jerked flesh from her rations.  "Maybe a bite'll help you with what you got goin' on.  Got some water, too, maybe-haps helps me when my head's all done in."

 To Fiene, she says, "Don't got no trinkets gods might like, but I do got some food.  Think that 'Ras' is hungry?" She pauses, and then to Orla Pont, says, "You think gods eat people food?  My paw said when his paw was little he fed a dog an onion, once, and that didn't go over too well... don't wanna hurt no gods like that dog got hurt." She shakes her head and says mostly to herself, "Yeah, paw's paw was a mean old cuss."
Bertilak the Green
player, 26 posts
Medium
Fri 12 Mar 2021
at 05:53
  • msg #30

Re: Return to Stonehell Dungeon

Bertilak grins at Brandli. "Haven't you heard that the gods dine on nectar and ambrosia? Now by nectar, they don't mean the common type from flowers that bees feed on. No, the divine nectar is something else entirely. To be honest with you, I have not yet leaned what it is. But as we have none, this is merely academic, wouldn't you agree? Most temples will suggest that fresh or burnt offerings of our food does please the gods, in a symbolic way, even though they themselves would not eat it."

OOC: yes, being pedantic and overly academic on purpose! I'm loving every post from our new lady companions!
DM
GM, 300 posts
Fri 12 Mar 2021
at 13:31
  • msg #31

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When Bertilak offered an answer to Brandli's query Orla nodded her head "the offers are symbolic, it is ceremony or ritual combined with your faith that is important."

Further westward the grassy meadow of the canyon continued occasionally interrupted by small stands of trees or the tumbled stone walls of ruined buildings.

A cascade of water tumbled down the rocky cliff in the north face and splashed into a pool below.

Deeper into the canyon the walls narrowed before forming a terminus. At the terminus a stone archway was carved into the cliff face. The archway was ten feet wide and fifteen feet high. A flat stone plaque with eroded writing was set above the archway.
Lilith Hawke
player, 8 posts
Fri 12 Mar 2021
at 13:46
  • msg #32

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Lilith tries the bit of food and water trick to no avail...but she does give a smile of thanks for the attempt.  "Just going to be one of those days." is all she can muster in response.
Ben
player, 162 posts
MU 1 AC 9
HP 3/3
Fri 12 Mar 2021
at 17:13
  • msg #33

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Leah:
But anyway, my pole is magic too, but I am not a wizard. I am a normal person.

"A normal person plus a magic pole makes a wizard. My magic pole just happens to be hidden."

Barnabas's expression wrinkles. That last part wasn't supposed to have been said aloud. He turns his attention to the plaque and assumes a properly ominous tone before declaiming.
This message had punctuation tweaked by the player at 17:14, Fri 12 Mar 2021.
Leah
player, 18 posts
AC: 4, 3/3hp
A bit useless
Fri 12 Mar 2021
at 19:10
  • msg #34

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Leah cocked her head at Lilith's admonition over yelling. They were not all yelling. maybe just some of them. But she could see the signs of the hangover and grasped the larger point. Leah's own alcohol tolerance was not very high due to her overall poor constitution, so she rarely drank that much. And besides, stump water was far healthier.

She completely missed Ben's innuendo though. Had he not been a mage, she would have grasped it- the innuendo that is, not the pole in question. But as he was a mage, he was probably talking from a position of knowledge. She was not certain this was true and did not know what to say, and unlike most times, this kept her from speaking, although the thoughts kept pondering in the back of her mind, surely to come out at some odd time when they had jelled into a semblance of sense, to her at least.

Bertilak, Brandl, and Orla had a conversation about religion. Unlike alcohol, that made her head hurt. She just wanted to know who she had to supplicate in order to not be struck down by whichever god or goddess was in a temper that day. But she knew there was nothing she had to do at this alter. There was a good omen bear that kept them safe here.

So there seemed little to do at this time. Presumably, they would be heading towards that terminus soon.
DM
GM, 304 posts
Fri 12 Mar 2021
at 19:21
  • msg #35

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Ben read the pitted and weather worn bit of doggerel carved above the archway's keystone that had remained legible.

Beware All Who Enter
These Benighted Halls of Stone.
Within Lies No Solace
Nor Any Comforts of Home.
Toiling For Our Crimes
We Must Dig Where We Dwell,
With No Freedom or Mercy
In Our Vast Stony Hell.

Fiene
player, 98 posts
AC 9 - HP 5/5
Smart and Charming
Sat 13 Mar 2021
at 02:01
  • msg #36

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"Not exactly welcoming prose." Fiene comments.    He lights his lantern, in anticipation of the darkness beyond.  He makes a sign to ward off evil, and starts through the archway.
Teodore
player, 61 posts
Veteran
6 HP - AC 1
Sat 13 Mar 2021
at 06:26
  • msg #37

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Teodore draws his sword quietly and readies his shield as he moves to take position just off Fiene's shoulder. He examines the passageway and ceiling beyond the archway, estimating how much room they'd have in a fight, should it come to that.
DM
GM, 307 posts
Sat 13 Mar 2021
at 09:46
  • msg #38

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The hallway was ten foot wide, much bigger than the entrances into the smaller Gatehouse they had previously explored. With lantern lit they entered, the hallway was short only fifteen foot long then it opened into twenty foot by twenty foot square room with an open trapdoor in the centre. A spiral staircase descended down the hole in the floor, the lantern light did not reach the bottom of the stairs.

The walls of the room were covered in graffiti, the floor was bare and well worn. The entrance to Stonehell Dungeon was at their feet.

OOC
Day: 3. Time: 9:30am. Turn: 3. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 28 Turns
Fiene: 29 Turns

Fiene
player, 99 posts
AC 9 - HP 5/5
Smart and Charming
Sat 13 Mar 2021
at 13:45
  • msg #39

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ooc: Fiene restocked his oil supply before leaving town.  Should he be on turn 1?

Fiene waits for one better armored to go down the stairs first.  "I don't expect to be ambushed at the bottom of the stairs, but it doesn't hurt to be cautious."  He urges Ermangard to keep close.
Devin Harper
player, 29 posts
Acolyte of Auril
Sat 13 Mar 2021
at 15:22
  • msg #40

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Devin dragged his feet at the very back of the large group.  It had been a lot different on his own and he wasn't sure if it was better or not.  Though he had learned which cave a bear was supposed to live in.  So knowing not to go into that one was good.

With such a large group, he'd expected a lot less tiptoeing around, but he'd sit in the back and keep his mouth shut as he'd been doing all morning.  The others were all much more experienced than he and knew their way around so he'd just follow until he was needed.

Or if they were attacked from behind.

He looked back to make sure he wasn't about to be attacked from behind.
Ben
player, 164 posts
MU 1 AC 9
HP 3/3
Sat 13 Mar 2021
at 18:12
  • msg #41

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Ben can't resist reading some of the graffiti before helping light the way down the stairs. Did the teens from Fourtower Bridge dare the bravest among them to leave their mark on these walls?
DM
GM, 308 posts
Sat 13 Mar 2021
at 18:41
  • msg #42

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On inspection there were two types of graffiti. Ben read many names scrawled on the walls perhaps from teenagers or fellow adventurers. The other type was in a different language than common.

OOC Yes Fiene can refill his lantern. I was just counting from what remained from last delve. I will reset to zero.
Teodore
player, 62 posts
Veteran
6 HP - AC 1
Sat 13 Mar 2021
at 19:56
  • msg #43

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Teodore nods to Fiene and quietly says, "If I get cut down before I reach the bottom, you can all divide up my gold and equipment... such as it is." With that, he starts slowly down the spiral stairs.
Leah
player, 19 posts
AC: 4, 3/3hp
A bit useless
Sat 13 Mar 2021
at 20:33
  • msg #44

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Leah had been at the back of the group, since following when you do not know where you are going was a good idea. However, she discovered Devin was now last, following her. She eyed him very suspiciously and said, "Okay you can follow me, but do not try to hold my hand. I already told you no romance. And I need both hands for my pole."

When they started to go down the stairs, she paused to pick up a rock and add a bit to the graffiti, so Ben would have a nice picture to look at when they returned back up.
Fiene
player, 100 posts
AC 9 - HP 5/5
Smart and Charming
Sun 14 Mar 2021
at 01:28
  • msg #45

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Fiene nods back to Teodore.  "Of course.  I'll drink to your memory." He says, gesturing towards the stairs, and following the man down.
Brandli
player, 11 posts
Halfling 1
HP 06/06, AC 01
Sun 14 Mar 2021
at 06:46
  • msg #46

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 Brandli is in the middle of the group -- close enough that engaging with her spear shouldn't be too difficult, and far enough that she can sling bullets if need be.
DM
GM, 309 posts
Sun 14 Mar 2021
at 09:14
  • msg #47

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As Teodore carefully made his way down the stairs with Fiene close behind to provide his lantern light Leah made a quick carving into the walls for any subsequent adventurers to read. The rest of the party followed, those at the rear close to edge of the lantern light. Outside of the lantern light all around them was darkness as they descended the spiral stairs.

The stairs went around and around many times, Teodore decending one hundred feet before he placed his foot on the dungeon floor. The stonework of the dungeon was rough faced limestone blocks, flagstones and ceiling slabs. The floor was worn by regular travel. The floor, walls and ceiling all had signs of cracks and crevices. The air was not fresh but was musty and dank.

The foyer was a forty foot by forty foot square chamber with a vaulted ceiling. The staircase was in the middle of the chamber. There was five exits. To the south west an archway led south. To the south east a corridor led south. To the east was a door. To the north east a short ten corridor ended in a door. To the north west was an archway that resembled a fanged ogre mouth with murals of cavorting imps on the walls beyond.


Squares are 10 foot by 10 foot.

Northwest ogre mouth archway
OOC Day: 3. Time: 9:40am. Turn: 4. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 28 Turns - not lit
Fiene: 1 Turns - lit

This message was last edited by the GM at 09:15, Sun 14 Mar 2021.
Leah
player, 20 posts
AC: 4, 3/3hp
A bit useless
Sun 14 Mar 2021
at 12:11
  • msg #48

Return to Stonehell Dungeon

Leah wanted to yell loudly as they descended to hear the echo, but she had a vague sense that would not make the rest of the group very happy, especially if they had a hangover. So she remained silent until they reached bottom and had a moment to take in their surroundings.

She looked at the possibilities and then give her Very Wise advice(tm).
"Okay, all the treasure is kept behind doors, probably in chests, so we will have to go through them. But maybe first we should go look down some halls first? That way if we have to run away from things, we can run down places we already know, instead of running some place where we are lost. This would be the best, because then I know where I am, and then we will not be lost anymore. Did I already tell you that I do not get lost when I know where I am? So I can know that. Oh! also, I forgot to say, I know a lot about Stonehell because I talked to people about it and they told me some very good information that is important to know while we are down here."

She walked over to the stone ogre. "This could be very scary, but we should check." Leah poked the stone ogre in the eye with her pole to see if it blinks or if either of the mouths close down.
Bertilak the Green
player, 29 posts
Medium
Sun 14 Mar 2021
at 12:18
  • msg #49

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Bertilak frowns at Leah's poking. "I think, with several other options at hand, the ogre passage, which may well be some sort of trap, may be left for later. Granted, the more dangerous parts of the ruins are likely to have more treasure in them, since fewer brave souls would have ventured into them and made it out alive. But this early on in our explorations, I would say prudence should rule the day."

After asking everyone to hold down the noise for a minute, Bertilak will listen for any sounds beyond the door in the east wall.
Devin Harper
player, 30 posts
Acolyte of Auril
Sun 14 Mar 2021
at 12:43
  • msg #50

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Devin moved to the north wall to stand quietly between the two entrances.  His shield was still slung and the hammer through his belt.  He didn't want to tire himself out holding them at the ready all day.  Just when he needed to.
DM
GM, 310 posts
Sun 14 Mar 2021
at 18:49
  • msg #51

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The stone ogre did not react to Leah's prodding regardless of where she poked with her pole. It acted as if was a stone carving.

Devin rested by the wall whilst Bertilak listened at the eastern door. The green wizard did not hear anything.

OOC Anyone else doing anything whilst Bertilak is listening at the door.
Ben
player, 165 posts
MU 1 AC 9
HP 3/3
Sun 14 Mar 2021
at 19:31
  • msg #52

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After Ben lights his lantern, he picks Leah out of the sizable group and offers a correction: "If we don't know what's behind those doors, we won't know where we are."

He lets that sink in, falsely assuming there is some fertile soil in which the seeds of knowledge and wisdom can germinate.

He further offers, "Instead of saying everything out loud that you would normally say out loud, think it to yourself, and then share the most important part in ten words, just as many feet as your pole has. Makes sense, doesn't it?"

OOC Let's open the eastern door.
Leah
player, 21 posts
AC: 4, 3/3hp
A bit useless
Sun 14 Mar 2021
at 23:18
  • msg #53

Return to Stonehell Dungeon

Leah replied to Ben, "You might now know where you are, but I already know where I am, and that is on this side of the door. But if a dozen orcs behind that door chase us that way or that," she pointed down the two unexplored corridors, "then I might not know where I am anymore either, only the orcs will know, and I would rather that the orcs don't know where I am at all."

She paused, touched a thumb to her fingers, than added, "How many was that again?"

While she still thought it better to take the corridors and scout the immediate area, even if she could not convey the thought well, she would not heading out on her own. She would stay with the group, since they might need her Stonehell lore and magic pole.
Teodore
player, 63 posts
Veteran
6 HP - AC 1
Sun 14 Mar 2021
at 23:22
  • msg #54

Return to Stonehell Dungeon

Teodore keeps quiet and waits as Bertilak listens, ready to defend the group should something attack.
Fiene
player, 101 posts
AC 9 - HP 5/5
Smart and Charming
Mon 15 Mar 2021
at 12:40
  • msg #55

Return to Stonehell Dungeon

Fiene waits quietly.
Lilith Hawke
player, 11 posts
Mon 15 Mar 2021
at 17:30
  • msg #56

Return to Stonehell Dungeon

Lilith will do her best to check for traps and listen for clues...
DM
GM, 313 posts
Mon 15 Mar 2021
at 22:33
  • msg #57

Return to Stonehell Dungeon

The pair Bertilak and Lilith began their checks of the door. Bertilak did not hear anything and Lilith did not notice anything peculiar.

Leah poked at the ogre mouth and Ben lit his lantern whilst the others waited patiently.

OOC Day: 3. Time: 9:50am. Turn: 5. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 29 Turns - lit
Fiene: 2 Turns - lit

Brandli
player, 12 posts
Halfling 1
HP 06/06, AC 01
Tue 16 Mar 2021
at 16:28
  • msg #58

Return to Stonehell Dungeon

 Brandli only looks at the ogre's mouth.  "Wonder if any worms'll come out it.  Ogre came too close to my village, once.  Mage was visiting said she made it 'prowl-lapse'.  Big, white and grey worms come out its mouth." Brandli stays where she is, but cranes her neck as if to look for these "worms".
Teodore
player, 64 posts
Veteran
6 HP - AC 1
Wed 17 Mar 2021
at 18:49
  • msg #59

Return to Stonehell Dungeon

If everyone seems okay with it, Teodore will open the east door.
DM
GM, 318 posts
Wed 17 Mar 2021
at 19:54
  • msg #60

Return to Stonehell Dungeon

The east door was four foot wide and eight foot tall. The door was made of five inch thick, iron banded timbers. It was stubborn to open but Teodore had the strength to open it.

The open door revealed a short ten foot corridor which led to a twenty foot by twenty foot room. There was another short corridor and door to the north.

The room smelt foul. Smashed crockery and rusty utensils were scattered around the room. A sink and pump were in the south east corner.
Leah
player, 23 posts
AC: 4, 3/3hp
A bit useless
Wed 17 Mar 2021
at 21:11
  • msg #61

Return to Stonehell Dungeon

Leah listened with interest to Brandli's story. "Does 'prowl-lapse' mean die? Because that is what happens when you die. Big worms come out of you. We had to dig someone up because we thought he might have been a vampire, but he was just a bunch of worms and bugs. I never saw an ogre though."

Leah was fortunate to be right behind Ben in the marching order. So he was right there for whenever she had important information to provide, information such as "Do not sorry, I will make sure nothing sneaks up behind us as we go, because that is my job, to guard us from behind. That is very important, because when bad things sneak up on you, they almost always do it from behind. But I will see them coming and keep them back. Also, do you think vampire worms could be a thing?"

Unfortunately, she also noted that she was right next to noted roué Devin in the marching order. "Just keep your mind on Stonehell instead of on me, and we will be fine," she informs him brusquely.

Despite whatever fears the others might have about her guarding the rear, she would actually do a good job of it, frequently turning and scanning behind them to make sure nothing was trying to creep up on them. She took a comfort in the role as well- she had been behind herself before, so she would not be lost there if they all had to turn around and have her lead the way.

Once they entered the room, she looked about and said, "This is a kitchen. That makes sense, since orcs have to eat. I was told they cooked over a firepit or ate people raw, but they must also have other things they like to make and eat too. Maybe they have bed and breakfasts?" She laughed. "I am going to start a bed and breakfast, but you can bet I will not have orcs cooking in the kitchen, so do not worry about that if you come to stay."

Since there was nothing immediate to fight in here, and the corridor was only 10', she then said, "I will watch out where we came, in case something is coming, I can warn us. But if you need me, just call, because I am only a pole away." She went back the ten feet to the door they had just opened and watched intently, looking and listening to make sure nothing came out of the corridors.
This message was last edited by the player at 21:22, Sat 03 Apr 2021.
Ben
player, 168 posts
MU 1 AC 9
HP 3/3
Wed 17 Mar 2021
at 23:46
  • msg #62

Return to Stonehell Dungeon

Barnabas smiles at Leah, "If you want to open a public house yourself, you might want to consider that this might have been a scullery rather than a kitchen -- that is more a place to clean than cook. Well, whatever might have passed for cleaning here. I'm sure you'll have higher standards."

He sniffs the disagreeable air.

"How could the smell of rot lingered so long? It's not natural."

This is no place to linger. He waits for Teodore to lead on.
This message was last edited by the player at 23:47, Wed 17 Mar 2021.
Bertilak the Green
player, 32 posts
Medium
Wed 17 Mar 2021
at 23:55
  • msg #63

Return to Stonehell Dungeon

"This dungeon was built by the old High King that was, not by orcs. It was a prison once upon a time. Now, nothing but a monster-haunted ruin."

Before Teodore moves the party on, Bertilak is curious about the sink and pump. Is there still water in it? Disregarding the stench of the room, he goes to the corner area and examines the pump to see if it looks like it might still be in working order. If so, he'll pump the handle a few times to see if any water will flow.
Devin Harper
player, 33 posts
Acolyte of Auril
Thu 18 Mar 2021
at 00:11
  • msg #64

Return to Stonehell Dungeon

Devin remained at the doorway to see if anything came up from behind them.
Fiene
player, 103 posts
AC 9 - HP 5/5
Smart and Charming
Thu 18 Mar 2021
at 01:22
  • msg #65

Return to Stonehell Dungeon

The mass of the door gives Fiene pause, not sure the small axe he bought would do much in a pinch.  "I fear this is not the worst stench we will encounter." he says, as he weaves through the kitchen, making his way to the door to the north.  "but I doubt there is anything of value in the first room everyone comes through."  He urges Ermangard to keep close by him.
DM
GM, 319 posts
Thu 18 Mar 2021
at 07:33
  • msg #66

Return to Stonehell Dungeon

The initial reaction from Barnabas proved to be true, something was odd why did the room smell so bad? He would discover the answer soon. Devin and Leah remained at the entrance to the room giving the others room to explore. Fiene and Ermangard made their way to the next door. The door was similar in design to the previous room, iron banded thick wood.

The sink pump looked rusty but not broken. Bertilak began pumping and the stench grew stronger. The adventurers recognised the smell of rot and mildrew was the same as they had encountered in the cave. The realisation was too late to prevent what happened next. From the pump spewed a green slime.



OOC Everyone posts actions then I will roll Initiative for both sides and determine the resulting outcome!

Day: 3. Time: 9:50am. Turn: 5. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 29 Turns - lit
Fiene: 2 Turns - lit

Fiene
player, 104 posts
AC 9 - HP 5/5
Smart and Charming
Thu 18 Mar 2021
at 12:38
  • msg #67

Return to Stonehell Dungeon

Having seen what it can do, Fiene makes a ward against evil. "Run!" The wizard chooses to flee, and enlists Ermangard to help in pushing (or pulling) the door and praying the next room is safe.
Bertilak the Green
player, 33 posts
Medium
Thu 18 Mar 2021
at 13:18
  • msg #68

Return to Stonehell Dungeon

Bertilak realizes his mistake a little too late. "Oooh, that's not good!"

The magic-user tries to run away from the slime as fast as he can, following Fiene to the next door.
Valerian
player, 23 posts
Thu 18 Mar 2021
at 13:19
  • msg #69

Return to Stonehell Dungeon

"Molds and slimes! Bloody hell, this dungeon needs a deep cleaning!"

He follows his fellow wizard's lead and beats a hasty retreat.
Lilith Hawke
player, 15 posts
HP: 1
AC: 7
Thu 18 Mar 2021
at 13:57
  • msg #70

Return to Stonehell Dungeon

"I've seen that before ... but it didn't move ..."  Lilith certainly moved and made sure she wasn't the last in line to be struck in the arse by that moving vomit pile.
Devin Harper
player, 34 posts
Acolyte of Auril
Thu 18 Mar 2021
at 16:06
  • msg #71

Return to Stonehell Dungeon

Devin wasn't sure what was going on, but decided it was time to get his shield on.  He rushed to swing it around from his back as he looked around for whatever was freaking everyone else out.
Teodore
player, 66 posts
Veteran
6 HP - AC 1
Thu 18 Mar 2021
at 20:57
  • msg #72

Return to Stonehell Dungeon

Teodore steps aside from the doorway to allow the fleeing party members a clear exit, then (if there is time this round) closes the door once everyone is out of the room.
Leah
player, 25 posts
AC: 4, 3/3hp
A bit useless
Fri 19 Mar 2021
at 01:27
  • msg #73

Return to Stonehell Dungeon

Leah thought Ben was being silly. "Orcs would not have a scullery, just a kitchen. And the smell might be an orc special." She sniffed the air. "Needs more garlic."

To Bertilak she added, "But maybe the old king was an orc. They could have kings if they wanted, and it would explain why he has so many monsters here now."

When the slime was discovered and the yelling began, she checked to see what fearsome foe had attacked, and saw that it looked like everyone was fleeing north. Clearly this was a critical threat, since they immediately ran in terror. So she took a look at where the slime was.

If it seemed that she could join the others going through the north door in the kitchen/scullery room without getting anywhere near the slime, she would do so.

But if she would have to get within pole distance of it, then the threat was too great and she would not follow them. She would instead retreat back the direction they came, thinking maybe the northern door at their entryway would open into the same room as the northern door they had gone to. She would open it to check if it came to this.
Ben
player, 169 posts
MU 1 AC 9
HP 3/3
Fri 19 Mar 2021
at 01:35
  • msg #74

Return to Stonehell Dungeon

Ben retrieves a flask of oil from his pack, uncorks it, and tosses it towards the sink.

"Light it up," he implores, to anyone who will listen, before retreating the way he had come.
DM
GM, 320 posts
Fri 19 Mar 2021
at 08:11
  • msg #75

Return to Stonehell Dungeon

The green slime oozed slowly from the spigot giving the panicked adventurers enough time to rush around in fear. Bertilak seeing the danger he had caused fled to Fiene and Ermangard. The warrior woman having seen Connor burnt to death as the result of such a creature was as desperate as the others to escape but the northern door was stuck shut. She pulled and pushed but to no avail. Seeing as there was no other action available Fiene added his weight to the door and it swung open to reveal another room. The three of them were able to enter the room but none had time to close the door. The green slime exited the pump and inexorably slowly crept a foot along the stone flagstones toward the door. It was still about twenty foot away from the closest of them.

The other adventurers fled back toward the stairs. Leah sought to open the other door to the north but the door remained stuck. Ben having left the room tossed a flask of oil behind him. The flask hit the green slime and splashed oil all over it. Then Teodore slammed the door shut.

Bertilak, Ermangard and Fiene when they dared to look away from the green slime saw that the room they had entered had one other exit in the western wall. In the middle of the room was cracked and rotten dining furniture. On the walls were battered shields and torn tapestries.



OOC Next rounds actions?
Fiene
player, 105 posts
AC 9 - HP 5/5
Smart and Charming
Fri 19 Mar 2021
at 11:16
  • msg #76

Return to Stonehell Dungeon

"Close the door if this doesn't work.  Hopefully it will slow it down". Fiene tells Bertilak and Ermangard.

He grabs a scrap of tapestry and wraps it round the end of his pole.  Opening his lantern he lights the scraps and tries to ignite the oil before the slime reaches them.
Leah
player, 26 posts
AC: 4, 3/3hp
A bit useless
Fri 19 Mar 2021
at 12:04
  • msg #77

Return to Stonehell Dungeon

Leah frowned at the door. But since it seemed stuck, not locked, she would try again, while informing the others present, "This is a very tough door. I think the wood might be warped, so if you have some tool to shave wood, that would be useful for when I get the door open. Then you can shave the edges of the door, so it will open and close very easily for us next time we have to open or close the door."

"Also, if you want to help to try to open it, that is fine by me. I can do it, but that would make it faster. Or else be ready for orcs on the other side. You should always be ready for orcs."
Bertilak the Green
player, 34 posts
Medium
Fri 19 Mar 2021
at 13:52
  • msg #78

Return to Stonehell Dungeon

Bertilak nods at Fiene, and moves to the back side of the door, ready to shove it closed if the makeshift torch fails to ignite the green slime.
Valerian
player, 24 posts
Fri 19 Mar 2021
at 14:16
  • msg #79

Return to Stonehell Dungeon

"Those slimes eat through organic materials, including wood! And metal as well!"

There was an edge of panic in his voice.

"We have to keep moving away from that thing or destroy it!"
This message was lightly edited by the GM at 14:21, Fri 19 Mar 2021.
DM
GM, 321 posts
Fri 19 Mar 2021
at 15:09
  • msg #80

Return to Stonehell Dungeon

The green slime was slow, dangerous but slow. Fiene was able to wrap enough of the scraps of the torn tapestries on the end of his pole and set it on fire. At a safe distance of ten foot he poked the oiled soaked slime. The slime aflame slithered onwards but it was consumed by the fire before it could reach any of the adventurers. Fiene's pole was salvageable but a little shorter.

In the other room Leah kept pushing and eventually the stuck door gave way. The room was ten foot by thirty foot. It smelt of old smoke. The walls were covered in soot and remains of charred furniture was scattered about.

The door in the east of the room led to another room that well also smelt of smoke but this was a new smell as Leah was reunited with Bertilak, Ermangard and Fiene as they were burning the green slime.

Burned room

OOC The green slime had been burnt!

Day: 3. Time: 10:10am. Turn: 7. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 31 Turns - lit
Fiene: 4 Turns - lit

This message was last edited by the GM at 17:51, Tue 23 Mar 2021.
Fiene
player, 106 posts
AC 9 - HP 5/5
Smart and Charming
Fri 19 Mar 2021
at 15:31
  • msg #81

Return to Stonehell Dungeon

Fiene takes his newly acquired hand axe and works on putting a serviceable end back his pole.  "We should keep moving.  If we encounter orcs, let me get a spell off before we try and kill them.". He resumes his place behind Theodore.
Devin Harper
player, 36 posts
Acolyte of Auril
Fri 19 Mar 2021
at 19:47
  • msg #82

Return to Stonehell Dungeon

Alarmed by Ben's anxiety, Devin cautiously asked, "Did it get the others?"

They seemed to be three party members short upon the closing of the door.  Had they really run into calamity so soon?
Lilith Hawke
player, 16 posts
HP: 1
AC: 7
Fri 19 Mar 2021
at 22:47
  • msg #83

Return to Stonehell Dungeon

Lilith is calming herself down when Devin mentions the others..."Wait what!?"  She looks around and tries to figure out who is missing and where they might be..."Are we leaving people behind now?"
Teodore
player, 67 posts
Veteran
6 HP - AC 1
Sat 20 Mar 2021
at 00:26
  • msg #84

Return to Stonehell Dungeon

Teodore waits for the others in the entryway, looking for threats from the other directions as he glanced in the direction that Leah had gone.
Devin Harper
player, 37 posts
Acolyte of Auril
Sat 20 Mar 2021
at 00:48
  • msg #85

Return to Stonehell Dungeon

"we have to go back!" Devin said resolutely.  "How do we fight it?  There must be a way!"

He was ready to go back in if someone had a plan.
Bertilak the Green
player, 35 posts
Medium
Sat 20 Mar 2021
at 00:56
  • msg #86

Return to Stonehell Dungeon

As the slime burns, there is a banging from behind as Leah comes in from the rear. Bertilak spins around and draws his silver dagger, but then sees it is just Leah. He slides the dagger back into its sheath.

"Thank you for rescuing us. I think your pole will be even more useful to us now, as Fiene's has suffered some damage. Luckily, he was able to dispatch the foul thing by burning it."
Leah
player, 28 posts
AC: 4, 3/3hp
A bit useless
Sat 20 Mar 2021
at 04:26
  • msg #87

Return to Stonehell Dungeon

The north door did not lead to the same room the others had fled to like Leah had hoped, but the door on the east wall did, and one was as good as another, she thought.

When Bertilak explained the situation, Leah nodded. "Yes, I can tell. There is smoke and soot allover these rooms now." Maybe Fiene's pole had a fireball in it?, she mused.

"The others are with me. Well, not with me right now, but they are not lost. They are busy shaving the other door. I can go get them."

Assuming the others wanted to search the shields and tapestries, or return to the kitchen and search there, she would walk back on her own to the main room, telling the others, "It is safe now. They used a fireball on the slime and killed it, and are now looking at decorations."
DM
GM, 322 posts
Sat 20 Mar 2021
at 07:45
  • msg #88

Return to Stonehell Dungeon

All the adventurers were reunited, it had been chaos for a moment but now they were able to explore any of the three rooms or to move on explore a new area.
Ben
player, 171 posts
MU 1 AC 9
HP 3/3
Sat 20 Mar 2021
at 19:08
  • msg #89

Return to Stonehell Dungeon

Valerian:
"Those slimes eat through organic materials, including wood! And metal as well!"

With the beating of his heart quieted, Ben ponders Valerian's warning. Had the slime not been in the pipes themselves, those ancient, rusted pipes? How had it not dissolved them?

"There is something very wrong here," he observes.

The three ruined rooms, the scullery, dining hall, and lounge (?), didn't seem to have much to offer and might still have more threats. He decides to examine the tapestries and shields in the hall.
Devin Harper
player, 38 posts
Acolyte of Auril
Sat 20 Mar 2021
at 23:59
  • msg #90

Return to Stonehell Dungeon

Devin was relieved the others were safe.  He shouldn't have been so worried as they had the Wizard Fiene with them.

Devin reopened the door to observe how much damage the fireball had caused.  Less than he would have expected, but the Wizard was probably worried about collateral damage and limited his full strength.

Sliding off his shield and reattaching it to his back, Devin cut through the smokey room to stand in the north doorway where the light was.
Teodore
player, 68 posts
Veteran
6 HP - AC 1
Sun 21 Mar 2021
at 04:16
  • msg #91

Return to Stonehell Dungeon

"I'll lead us south when you are all ready," says Teodore. He will lead the party to the south hallway (in the SE corner) as soon as the others finish their examinations and such. Until then he continues to watch for danger in the room with the stairs.
Leah
player, 29 posts
AC: 4, 3/3hp
A bit useless
Sun 21 Mar 2021
at 04:30
  • msg #92

Return to Stonehell Dungeon

Since there seem to be enough guards, Leah will join Ben in looking at the tapestries. She is looking less for intrinsic value, and more if any of the tapestries seem untattered enough to hang in a bed and breakfast.

Likewise, she will help look at the shields, but is primarily looking to see if any of them are in better condition than her raggedy equipment.
This message was last edited by the player at 19:33, Sun 21 Mar 2021.
DM
GM, 323 posts
Sun 21 Mar 2021
at 10:07
  • msg #93

Return to Stonehell Dungeon

At Ben's examination the pipes were earthenware clay pipes. Pipes of lead were known of but it was common that many pipes were also wooden or clay made. The shields were battered and ruined, they would serve no purpose in battle and even in decoration they were well passed their best. The tapestries were torn and mouldy, whatever images they once depicted were lost, most were simply torn rags.

All the adventurers reunited Teodore led them south along the hallway. The hallway split, forking off to the east and to the south it turned on it's self before ending in a door.

South Hallway
This message was last edited by the GM at 17:50, Tue 23 Mar 2021.
Leah
player, 30 posts
AC: 4, 3/3hp
A bit useless
Sun 21 Mar 2021
at 19:38
  • msg #94

Return to Stonehell Dungeon

While a bit disappointed they shields and tapestries all seemed too poor for use or decoration, she was not surprised. A fireball would leave most things, in ruins.

As she passed back through the soot room, she took a moment to scrawl `Leah wuz heer' on a wall, so that there would b proof she really had been here. She chuckled at the thought that they might think she had cast the fireball, because they really might.

When they moved on, Leah resumed her place, guarding the rear of the group, following whichever direction the group led.
Fiene
player, 107 posts
AC 9 - HP 5/5
Smart and Charming
Sun 21 Mar 2021
at 20:44
  • msg #95

Return to Stonehell Dungeon

"East?" Fiene asks, shining the lantern ahead each way, as if it would give one an indication of the better path.  "Or south?  I fear there is little reward this shallow into Stonehell.  I would expect the upper levels to be picked pretty clean."
Brandli
player, 13 posts
Halfling 1
HP 06/06, AC 01
Mon 22 Mar 2021
at 10:27
  • msg #96

Return to Stonehell Dungeon

 Brandli did not understand why everyone was so alarmed about slime, and people having been burnt to death by it, but followed directions anyways.  She kept an eye on it, studying it, hoping to find out what exactly is so alarming about it.  But, as soon as the excitement began it ended and she was safe in another room with the others.

 Even safe, however, she keeps her sling and shield ready.  "Why not, uhh, wherever there ain't those things you was all so feared of?  I hear the Sun rises in the East, so maybe East is a good idea... we go West, now, there might be more of them whatsits trying to escape Sunlight, on account of Sunlight's like fire."
Ben
player, 172 posts
MU 1 AC 9
HP 3/3
Mon 22 Mar 2021
at 23:44
  • msg #97

Return to Stonehell Dungeon

Fiene:
"I would expect the upper levels to be picked pretty clean."

Barnabas mutters, "Says the man wearing the cloak of many seasons."
Bertilak the Green
player, 36 posts
Medium
Tue 23 Mar 2021
at 00:17
  • msg #98

Return to Stonehell Dungeon

"I say east is as good a direction as any at the moment. We don't have any clues or rumors to follow at the moment. We might as well explore as much as we can. We may yet find something that was passed up by other explorers."
Teodore
player, 69 posts
Veteran
6 HP - AC 1
Tue 23 Mar 2021
at 00:33
  • msg #99

Return to Stonehell Dungeon

"East it is." Teodore heads to the east and looks north and south at the T-intersection.
Lilith Hawke
player, 17 posts
HP: 1
AC: 7
Tue 23 Mar 2021
at 00:48
  • msg #100

Return to Stonehell Dungeon

"I like east.  It's a great direction." Lilith remarked as if she needed to give her consent to this group of people that could as easily kill her and leave her to rot in this hell hole.
Fiene
player, 108 posts
AC 9 - HP 5/5
Smart and Charming
Tue 23 Mar 2021
at 00:55
  • msg #101

Return to Stonehell Dungeon

Fiene takes up a position a bit behind Teodore to give the man room it something lurks own the hall.  He holds the lantern high, and walks with his slightly shorter pole.
Leah
player, 31 posts
AC: 4, 3/3hp
A bit useless
Tue 23 Mar 2021
at 05:37
  • msg #102

Return to Stonehell Dungeon

East was fine with Leah- although it seemed they were going left, and left is always west on a map. But fortunately, when she turned around to face the other way, they were going right, so it turned into east after all. Either way, it was corridors, and that was what was important.

"There is nothing behind us yet!" Leah informed them as they made the turn. Such peace of mind would be a comfort to the group, she was sure.
DM
GM, 324 posts
Tue 23 Mar 2021
at 07:25
  • msg #103

Return to Stonehell Dungeon

Their direction set the party of adventurers delved into the unknown. Teodore passed the corner and to the T-junction. At this point there was a loud snapping noise and a yell from Ermangard as the floor gave way from her feet. A pit trap had opened beneath her and plunged her ten foot downward. With a thud the woman hit the stone floor below. She lay at the bottom of the pit but her groans of pain demonstrated that she was hurt but no great injury had been inflicted upon her.

The remaining of the party were on the brink of the deep hole as wide as the corridor, looking over the pit toward Teodore who stood alone. Along the corridors Teodore found two doors to the east.



OOC Ermangard fell down a 10 foot deep pit trap she took 1 point of damage.
Bertilak the Green
player, 37 posts
Medium
Tue 23 Mar 2021
at 07:43
  • msg #104

Return to Stonehell Dungeon

Bertilak stops just at the edge of the pit, and luckily no one behind him bumps him. He'd hate to fall like that. He isn't nearly as tough as Ermangard.

Fishing around in his pack, he pulls out a rope and lowers the end. "Someone help hold this, so we can pull her out."
Fiene
player, 109 posts
AC 9 - HP 5/5
Smart and Charming
Tue 23 Mar 2021
at 12:54
  • msg #105

Return to Stonehell Dungeon

A gasp of shock leaves Fiene lips as his bodyguard falls.  "Ermandgard, are you all right?" He asks, helping Bertilak with the rope to hoist the woman up.

"Teodore?" he calls.  "Do you see a way back, or something to reset the trap?"
Teodore
player, 70 posts
Veteran
6 HP - AC 1
Tue 23 Mar 2021
at 13:08
  • msg #106

Return to Stonehell Dungeon

Teodore watches for danger on his side of the pit. "Maybe in a moment... I expect something to come investigate the noise. You may be hauling me out of the pit, too. I don't know if I can jump that far in my armor."
Devin Harper
player, 39 posts
Acolyte of Auril
Tue 23 Mar 2021
at 13:44
  • msg #107

Return to Stonehell Dungeon

Devin stepped up to take a hold of the rope with Bertilak.  He'd help haul out the lady fighter, but he wasn't sure they should.

"If this pit is still here," he asked, "doesn't that mean the other side might not have been explored already?

"Maybe we should all climb down and up the other side instead?"


The other option was that someone on the other side kept rebuilding it.
DM
GM, 325 posts
Tue 23 Mar 2021
at 17:48
  • msg #108

Return to Stonehell Dungeon

Isolated on the other side of the pit Teodore saw no movement nor heard any noise from either of the doors to the east.

Bruised and sore Ermangard was hauled up by Bertilak and Fiene. She was upset but in one piece. When she had fell the floor had broken apart leaving debris in the pit. Around the edges were various protruding stone blocks which the trap floor had rested on. The trap would need to be rebuilt rather than reset.
Leah
player, 32 posts
AC: 4, 3/3hp
A bit useless
Tue 23 Mar 2021
at 20:45
  • msg #109

Return to Stonehell Dungeon

The clatter drew her attention, and Leah turned to look at the aftermath. There were several blocks on the sides of the wall, so it seemed they would not have to turn back. As Ohmygod was helped out of the pit, Leah helpfully added, "That is why you should have a ten foot pole in the front too, because they can detect pits and traps and snares. Maybe you can borrow one," she indicates Fiene's slightly burnt pole, "so you will be safe next time. So far mine is keeping our trail safe."
Fiene
player, 110 posts
AC 9 - HP 5/5
Smart and Charming
Wed 24 Mar 2021
at 17:49
  • msg #110

Return to Stonehell Dungeon

"Some one could check the other doors while we see to getting Teodore back to this side.". Fiene suggests.

Teodore,  do you think you can climb down so we can pull you up to this side?" he offers.
Ben
player, 173 posts
MU 1 AC 9
HP 3/3
Wed 24 Mar 2021
at 20:16
  • msg #111

Return to Stonehell Dungeon

Ben evidently doesn't think much of Fiene's suggestion. Instead he amuses himself by asking Leah, "How many ten-foot poles would it take to make a ten-foot plank?"
Devin Harper
player, 40 posts
Acolyte of Auril
Wed 24 Mar 2021
at 22:53
  • msg #112

Return to Stonehell Dungeon

As they'd given up searching in Teodore's direction, Devin followed the Wizard's suggestion to open the door behind them.
Teodore
player, 72 posts
Veteran
6 HP - AC 1
Thu 25 Mar 2021
at 02:18
  • msg #113

Return to Stonehell Dungeon

Teodore quietly answers Fiene, "I could, if you need me on that side again. Otherwise, we could cross the pit pretty easily now without anybody else getting hurt." He hears another door open and repeats, a tad nervously, "Let me know if you need me and I'll get there."
Leah
player, 34 posts
AC: 4, 3/3hp
A bit useless
Thu 25 Mar 2021
at 02:54
  • msg #114

Return to Stonehell Dungeon

They were turning around, but not turning back. So Leah stayed in place, watching for for anything that might come from the initial entryway after them.

To Ben, she replied, "That would depend on if the person crossing has small feet or big feet. If it was a halfling, then I think maybe three, because halflings are also nimble and would be okay with a small plank. But for someone who has big feet you would need more. Maybe six because a halfling needs three, and they are half size, so you you need two three ten foot poles."

To Teodore, she says, "Okay, if you are coming back over, then let me know, because I can reach out with my pole, and you can grab it for balance. That is another useful thing for a pole to be used for, balance, because it helps with that."

Then back to Ben, "But add one more pole for both, so that you have an extra pole to use for balance when you try and walk across the plank."
DM
GM, 326 posts
Thu 25 Mar 2021
at 07:27
  • msg #115

Return to Stonehell Dungeon

The pit now revealed was more an inconvenience than a danger. A method of crossing could be achieved but whichever way they chose would be time consuming.

Whilst the others debated their choices Devin who was at the rear opened another door.

The room was thirty foot by thirty door. Another door was in the north wall. On the eastern wall was another corridor, barred by a portcullis. On the floor in the middle of the room was the skeletal remains of a person with old bloodstains on the ground.



OOC

Day: 3. Time: 10:30am. Turn: 9. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 33 Turns - lit
Fiene: 6 Turns - lit

Devin Harper
player, 41 posts
Acolyte of Auril
Thu 25 Mar 2021
at 13:42
  • msg #116

Return to Stonehell Dungeon

"Could I get a lantern back here?" Devin called out.  "This room looks pretty empty, but there are a couple more ways to go from here."

He could always light one of his new torches, but he was trying to save those in case of an emergency.  Like when they ran out of lamp oil.
Fiene
player, 112 posts
AC 9 - HP 5/5
Smart and Charming
Thu 25 Mar 2021
at 14:45
  • msg #117

Return to Stonehell Dungeon

Fiene leaves Teodore in the dark and shivers the lantern over Devin's shoulder.
DM
GM, 327 posts
Thu 25 Mar 2021
at 15:53
  • msg #118

Return to Stonehell Dungeon

A little more light illuminated the room as Fiene brought his lantern closer. The bones were old and yellowed with ages. The portcullis on the opposite side of the room was rusty.

As the pair of adventurers peered into the room a sudden wind buffeted them and a voice called out "fools! Flee before your bones rest here evermore!" sinister laughter followed the words.
Devin Harper
player, 42 posts
Acolyte of Auril
Thu 25 Mar 2021
at 16:18
  • msg #119

Return to Stonehell Dungeon

"Well this looks like a dead end," Devin said quietly to the Wizard.  "Let's try following Teodore."

The Acolyte of Auril reached out hopefully to close the door before someone had a worse idea.
Fiene
player, 113 posts
AC 9 - HP 5/5
Smart and Charming
Thu 25 Mar 2021
at 19:09
  • msg #120

Return to Stonehell Dungeon

Fiene begins the process of crossing the pit to reach the other side.
DM
GM, 328 posts
Fri 26 Mar 2021
at 10:19
  • msg #121

Return to Stonehell Dungeon

The laughter echoed in the corridor then Devin shut the door muting the sinister noise.

OOC What method is Fiene using to cross the pit?
Fiene
player, 116 posts
AC 9 - HP 5/5
Smart and Charming
Fri 26 Mar 2021
at 12:34
  • msg #122

Return to Stonehell Dungeon

Fiene stands on the edge of the pit.  He reaches out his pole, and probes a couple of the supports along the edge.  "It might take an hour for the eight of us to cross over.  One could step along these, and use the poles from either side to help stabilize the person crossing." he suggests  "Or a few minutes for Teodore to come to this side.  Since the way up is on this side." he points to the spiral stairs. "And if we need an expedient exit, that pit becomes a major hurdle to getting home.  I intend to continue over here, through the ogre's mouth.  I'm willing to help Teodore back to this side, unless the rest of you want to cross over. Then I'll continue on my own."
Devin Harper
player, 44 posts
Acolyte of Auril
Fri 26 Mar 2021
at 15:57
  • msg #123

Return to Stonehell Dungeon

"I'd like to see what's on the other side," Devin said as he stepped up alongside the wall to see if he could shimmy across the supporting stones.  He might have to use one of his torches if neither of the lanterns joined them.
Ben
player, 175 posts
MU 1 AC 9
HP 3/3
Sat 27 Mar 2021
at 17:20
  • msg #124

Return to Stonehell Dungeon

Obligingly, Ben lights the way for all who would traverse the pit. When it's his turn, if holding the lantern would endanger his crossing, he regretfully sets it down, before joining the others on Teodore's side.
Brandli
player, 14 posts
Halfling 1
HP 06/06, AC 01
Sun 28 Mar 2021
at 00:26
  • msg #125

Return to Stonehell Dungeon

 "Umm..." Brandli pauses, not quite possibly following what the others are saying... Then, she gasps.  "I got spikes and rope and a hammer!"
Bertilak the Green
player, 39 posts
Medium
Sun 28 Mar 2021
at 09:59
  • msg #126

Return to Stonehell Dungeon

OOC: Just checked my equipment list, and I'd totally forgotten that I'd bought a 10' pole as well.

Bertilak takes his own 10' pole, which he'd been carrying nonchalantly this whole time, and offers one end of it to Ben. "Hook your lantern over the end of my pole, and I'll pass it across to Teodore."
DM
GM, 332 posts
Sun 28 Mar 2021
at 10:53
  • msg #127

Return to Stonehell Dungeon

Bertilak passed the lantern over to Teodore. Use of poles, ropes and iron spikes made crossing the pit relatively safe and not too slow. The hammering does make a lot of noise but nothing approached them.

OOC I'll assume the spikes are staying in the walls unless someone is going back to collect them.

Which way now?

Day: 3. Time: 10:50am. Turn: 11. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 35 Turns - lit
Fiene: 8 Turns - lit

Fiene
player, 117 posts
AC 9 - HP 5/5
Smart and Charming
Sun 28 Mar 2021
at 11:59
  • msg #128

Return to Stonehell Dungeon

When the hammer blows start ringing, Fiene and Ermangard head north through the ogres mouth.
Devin Harper
player, 46 posts
Acolyte of Auril
Sun 28 Mar 2021
at 23:39
  • msg #129

Return to Stonehell Dungeon

"Let's try this way to the left," Devin suggested, having taken up a position next to Teodore.  He was disappointed to see the Wizard go on ahead, but they'd catch up to him once they looked around a little more.

"I have some torches if we need a little more light in the front," he added to the fighter.  "Just let me know if you think it would be helpful."
Leah
player, 38 posts
AC: 4, 3/3hp
A bit useless
Mon 29 Mar 2021
at 02:48
  • msg #130

Return to Stonehell Dungeon

Before he left, Leah said to Fiene, "Okay, be safe, and don't get eaten by any ogres. But you should be fine, since I checked it with my pole to see if it was a trap. If you want to come back, just give me the signal, `Colloo! Kolloo! It's me!' so that I know it is you coming and not orcs, so that I do not alert everyone or throw an axe at you or something like that. I could leave some bread crumbs behind if you want to follow where we go, but I bought extra garlic and did not have enough left for bread, not even the half-eaten loaves. So if you want me to do that, you will have to supply the bread crumbs. But maybe you need them so we can follow you."

Everything Fiene said made perfect sense to Leah, but she elected to stay with the group. There was safety in numbers, after all, and while Fiene might be smart, Ohmygod was not. After all, she fell right into a pit without first probing ahead with a 10' pole! But as importantly, Ben was here, and he had promised her a job as a wizard, so she should be in the group he was in.

So she would cross over the pit, and continue to guard the rear, alone now, since Devin moved up front to better assist in leading them forward, it seemed.
DM
GM, 334 posts
Mon 29 Mar 2021
at 13:55
  • msg #131

Return to Stonehell Dungeon

The crossing of the pit took effort for the large party. Then when everyone was across Teodore went to the door. The door was stubborn to open but with a hefty push Teodore opened it.

The room was thirty foot by thirty foot. The room was occupied by smashed furniture. The walls were covered in tally marks.
Ben
player, 177 posts
MU 1 AC 9
HP 3/3
Mon 29 Mar 2021
at 21:21
  • msg #132

Return to Stonehell Dungeon

Ben's surprised about the amount of debris in the cell. He's not surprised about his disinterest in sifting through it. Halfheartedly, he looks about for signs of the inmates--their bones, that is.
Devin Harper
player, 47 posts
Acolyte of Auril
Mon 29 Mar 2021
at 23:14
  • msg #133

Return to Stonehell Dungeon

"This place looks thoroughly searched," Devin declared as he kicked some debris near the doorway.  He stood near the door, ready to move to the next door as soon as the others were finished with their search.

Primarily, he was waiting for the lantern to come with him.
Lilith Hawke
player, 18 posts
HP: 1
AC: 7
Mon 29 Mar 2021
at 23:18
  • msg #134

Return to Stonehell Dungeon

Lilith looked about, "I think Devin has the steak in his teeth.  This place looks picked clean..."  She knew how to work a room, hallway, keyhole, and a great deal more than she'd explain in public...but yup this was squeaky.
Leah
player, 39 posts
AC: 4, 3/3hp
A bit useless
Tue 30 Mar 2021
at 00:45
  • msg #135

Return to Stonehell Dungeon

The tally marks were something, but Leah did not know what, and did not want to expend the energy to think about what it could be. So she moved on from them.

She gave a cursory look at the broken furniture. It was unlikely any could be salvaged for a bed and breakfast, but even if there was, she had no place to keep it, so it might as well stay here. She checked to see if any desks or other furniture still had drawers, or the like, and if so, she looked to see if any copper pieces had been left behind in them.

When the rest of the group was ready to proceed, she would move on with them.
DM
GM, 338 posts
Tue 30 Mar 2021
at 08:52
  • msg #136

Return to Stonehell Dungeon

A search of the broken furniture revealed nothing, the room was empty.
Devin Harper
player, 48 posts
Acolyte of Auril
Tue 30 Mar 2021
at 12:54
  • msg #137

Return to Stonehell Dungeon

"Let's check the other door," Devin prompted a he moved in that direction.
Ben
player, 178 posts
MU 1 AC 9
HP 3/3
Tue 30 Mar 2021
at 19:31
  • msg #138

Return to Stonehell Dungeon

Agreed. Next room.
DM
GM, 342 posts
Wed 31 Mar 2021
at 06:37
  • msg #139

Return to Stonehell Dungeon

Led by the cleric Devin the party went to the next door. Again the door was resistant to opening taking more pushing from Teodore this time. Despite the effort of opening the door they appeared to have been unexpected by the occupants of the twenty foot by thirty foot room. The stonework of the room was carved into images and the floor was intricately patterned. Five dwarves were in the room examining the stone carvings, one especially so was copying an image onto paper. He had a balding head of red hair and wore a suit of mail. They did not look up from their tasks when the door had opened.



OOC The dwarves are surprised. Your actions?
Devin Harper
player, 49 posts
Acolyte of Auril
Wed 31 Mar 2021
at 15:19
  • msg #140

Return to Stonehell Dungeon

"Hello?" Devin called out to the dwarves.  "Are you searching Stonehell as well?"

He hadn't seen them at the inn, but he suspected not everyone interested in the dungeons stayed there.  They could have been camping somewhere.
Leah
player, 40 posts
AC: 4, 3/3hp
A bit useless
Wed 31 Mar 2021
at 18:53
  • msg #141

Return to Stonehell Dungeon

Devin addressed to the dwarves, but there were enough of them that it seemed to Leah that she could have a parallel conversation, or add to his. So, she approached the red headed dwarf directly. "Hello dwarf! I see you scribbling. We are also mapping, and it is a good map. Do you want to share maps? I can show you where the fireball room of slime is."
Brandli
player, 15 posts
Halfling 1
HP 06/06, AC 01
Wed 31 Mar 2021
at 19:29
  • msg #142

Return to Stonehell Dungeon

Going rose for Brandli's speech...

 "Heya." Brandli says, waving with her shield-arm at the dwarves.  She says nothing more to them, at least yet, anyways.
This message had punctuation tweaked by the player at 19:29, Wed 31 Mar 2021.
Ben
player, 179 posts
MU 1 AC 9
HP 3/3
Wed 31 Mar 2021
at 21:55
  • msg #143

Return to Stonehell Dungeon

From a polite distance, Ben takes a look at the stone carvings.

Offhandedly, he offers, "Was this room filled with rubble, too?" Maybe that was why the other room had seemed to have had an excess of smashed furniture.
Bertilak the Green
player, 41 posts
Medium
Thu 1 Apr 2021
at 00:24
  • msg #144

Return to Stonehell Dungeon

Bertilak waits to see how the dwarves react to the party before offering more to say. He's curious about the wall art, but thinks discretion would be advised right now.
DM
GM, 346 posts
Thu 1 Apr 2021
at 12:26
  • msg #145

Return to Stonehell Dungeon

The dwarves surprised by the intrusion of their study all but the red haired reached for their hand axes. The four dwarves stood ready to defend the architectural wonders of Stonehell.

However when all that assaulted them was a barrage of questions they relaxed somewhat.

"Aye I Snorri Broadshoulders will be documenting the dwarven stonework of this dungeon" the dwarf seemed delighted with the offer of a map but his delight faded when Leah explained what it was a map of "we're only interested in the study what was left by the dwarves not slimes" he reiterated.

"We found this room much as you see it now, no furniture."
Ben
player, 180 posts
MU 1 AC 9
HP 3/3
Thu 1 Apr 2021
at 13:51
  • msg #146

Return to Stonehell Dungeon

"Don't mind her," Ben puts in with a nearly dismissive flick of his hand. "She makes more words than sense. But she's a very enterprising woman when it comes to poles."

"When we have sections of cartography to share with you, we will."

"What have you learned about this level and these carvings, Master Broadshoulders?"
Bertilak the Green
player, 42 posts
Medium
Thu 1 Apr 2021
at 14:24
  • msg #147

Return to Stonehell Dungeon

Seeing the dwarves grab their axes, Bertilak calms his mind and practices the words of the sleep spell with his inner monologue, ready to call up his magic if needed. While doing so, he also glances at the wall art, to see what the dwarves are so interested in.
Devin Harper
player, 50 posts
Acolyte of Auril
Thu 1 Apr 2021
at 21:55
  • msg #148

Return to Stonehell Dungeon

Devin looked around to see if there were any other exits to explore.
Leah
player, 41 posts
AC: 4, 3/3hp
A bit useless
Fri 2 Apr 2021
at 01:00
  • msg #149

Return to Stonehell Dungeon

"Well met, Snorri Broadshoulders," Leah replied when he introduced himself. "I am Leah.. Leah who they call a veteran, but have only ever given first aid to my bunnies, so they must be confused when they call me that."

When he clarifies his interest was not just maps, she thoughtfully replied, "Oh." She assumed that since she had not seen them arrive, and the pit had not been triggered, that they must have come from the southern exit of the room, although it is far more likely they had just arrived earlier and avoided the pit with their dwarven abilities. So, she believed that they could tell her what was ahead.

She then added, "Well, I do not think slimes or dwarves created the kitchen, and we created the fireball, and we are not dwarves either. So maybe that is not it. But there was a very large ogre mouth carved in a hallway. Do dwarves ever carve scary ogre mouths in corridors? If so, we can tell you where that is. Also, there was a pit we found, so if they carved that in the ground, that is two things we can share with you. So we can tell you that, and you can tell us where treasures are in return since you are not interested in that, but we are. Or if we find more dwarf things and tell you, would you trade for that?"
DM
GM, 348 posts
Fri 2 Apr 2021
at 08:12
  • msg #150

Return to Stonehell Dungeon

"These carvings are of ancient dwarven gods" the academic dwarf explained with great earnest, happy to speak of his profession and the scholarly purposes. Of maps he harrumphed "we came from the south" and Snorri pointed to the exit to the south west and shook his head looking at where the party had come from "didn't know there was a door there" he looked at the northwest corner of the room and the wall that was there "how did you get in here?" he asked. The entrance they had entered by had disappeared within the intricate dwarven carvings, there was no sign of a door.

To Leah he nodded his balding head "aye if ye find any sign of dwarven stonework I'm happy to trade" he agreed.



OOC

Day: 3. Time: 11:10am. Turn: 13. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 37 Turns - lit

Leah
player, 42 posts
AC: 4, 3/3hp
A bit useless
Fri 2 Apr 2021
at 20:38
  • msg #151

Return to Stonehell Dungeon

Leah was puzzled at the lack of a door. Of course it had to still be there, since they came through, but it must be hidden by the carvings on this side. She went over to where it was was and said, "There is a door somewhere here. Are ne of the gods carved on this wall a trickster god? If so, that might be why the door is hidden now. Also, since we told you about the door, if dwarves created it, you can pay us. Maybe in trade you can sketch a little to our map since you came from the way we are going to go now?"

She turned to look at him and said, "Don't worry though. We aren't here to fight any dwarves, just orcs or goblins, so if you sketch where your camp is, we will know not to poke around there and will not accidentally take any of your supplies. Also, it will be good to know, so we know where to find you in case we find any more dwarf carvings."
DM
GM, 354 posts
Sat 3 Apr 2021
at 07:06
  • msg #152

Return to Stonehell Dungeon

There was nothing Leah could find within the dwarven stonework that resembled a door, lever or handle. It appeared that it was a wall not a door at all.

Snorri nodded his balding head again "aye" he pointed south "we are dwarves from the hills. We entered the dungeon from caves in the foothills. If you take the south tunnel until you reach the blue caves on the east, pass through the blue caves into the fungi caves then you'll find the chimney up" curious the dwarven scholar returned his answer with a question "how did you come to enter the dungeon?"
Leah
player, 43 posts
AC: 4, 3/3hp
A bit useless
Sat 3 Apr 2021
at 10:58
  • msg #153

Return to Stonehell Dungeon

We took the stairs,” Leah replied succinctly.

But then she thought perhaps a bit more would be needed. So she less succinctly went on with, “First you have to go past the bear, I forget his name, but they don’t want him turned into a rug. And then there’s a thing, and there are stairs, and we took them down because they didn’t go up. And then I won’t tell you about the slime, because you don’t care about slime or fireballs, but we went south, and then we decided to go east because there was a pit and something interesting would be on the other side, and it is, because here you are talking about the carvings! But there was also an empty room, so I guess not everything is interesting on the other side of the pit.

She thought a bit more and added, “Well, not all of us. Ohmygod and someone else, I forget his name too but maybe the bear was Coal? Anyway, Ohmygod and the other person decided the pit was too dangerous, probably because Ohmygod fell into it. So they decided to go somewhere else, I think through the giant ogre mouth carving, because I was last, and saw their light going away, but I don’t know where they are now now. But they have a pole, so they are probably fine.
This message was last edited by the player at 10:59, Sat 03 Apr 2021.
Ben
player, 181 posts
MU 1 AC 9
HP 3/3
Sat 3 Apr 2021
at 17:04
  • msg #154

Return to Stonehell Dungeon

Ben appends to Leah's outpouring that they had traveled from the village of Four Towers, past a ruined gatehouse, and into a valley, in which dwells, yes, a bear. A little further into the valley, they had reached the entrance to Stonehell prison. Subsequent wanderings had led them to this meeting of human and dwarf and otherwise. It's not clear if he includes Leah in that category.

"I guess we'll be heading towards that chimney," he finishes, as if they had any other choice.
Devin Harper
player, 51 posts
Acolyte of Auril
Sat 3 Apr 2021
at 19:40
  • msg #155

Return to Stonehell Dungeon

"Did you see any dangerous creatures in the direction you came from?" Devin asked of the dwarves.  It wouldn't do to follow a path without reward.  It would also be inconsiderate to leave the Wizard to his own devices.
Bertilak the Green
player, 43 posts
Medium
Sat 3 Apr 2021
at 23:22
  • msg #156

Return to Stonehell Dungeon

"Ooo, a one-way trick door! How devious. I wonder..." Bertilak examines the section of wall where he knows the door was, running his fingers over the masonry to feel for cracks, and putting a few drops of water from his waterskin along the base of the wall to see if there are any bubbles from air movement.

If he detects anything, he will leave marks with his dagger point to show where the door should be.
DM
GM, 357 posts
Sun 4 Apr 2021
at 08:48
  • msg #157

Return to Stonehell Dungeon

Despite Leah rambling explanation Snorri was listening and nodded his head to both her words and any amendments offered by the other adventurers.

"Yes, an array of vermin and pests alongside orcs and goblins. Tread carefully" Snorri warned Devin.

A thorough examination of the area of wall they has passed through by Bertilak was successful in tracing the outline of the door. The green wizard marked the wall but despite his success he could not find a handle nor a level to open the door from the side that they were on.

OOC Day: 3. Time: 11:20am. Turn: 14. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 38 Turns - lit

Devin Harper
player, 52 posts
Acolyte of Auril
Mon 5 Apr 2021
at 02:51
  • msg #158

Return to Stonehell Dungeon

"If there are evil afoot in that direction and no way to return to the others without following this new path out," Devin said resolutely, "we must press on to these new caves.

"We'll find the exit there and return back through the main entrance to find them."


He moved to the exit indicated by the dwarves to prepare for their departure.
Leah
player, 44 posts
AC: 4, 3/3hp
A bit useless
Mon 5 Apr 2021
at 04:50
  • msg #159

Return to Stonehell Dungeon

"We do not need to find anyone," Leah tells Devin. "They were not lost- they wanted to go explore by themselves. Not letting them do so would be rude and you cannot force them to stay with you. We should go find the entrance chimney, then look for orcs," Leah opined as she moved into place, prepared to depart.
DM
GM, 361 posts
Mon 5 Apr 2021
at 07:51
  • msg #160

Return to Stonehell Dungeon

A look around the corner revealed a corridor heading south as described by Snorri Broadshoulders. In the lantern light it was possible to see that the corridor split into a crossroads twenty foot after it turned south.


Devin Harper
player, 53 posts
Acolyte of Auril
Mon 5 Apr 2021
at 20:08
  • msg #161

Return to Stonehell Dungeon

Devin coaxed Teodore to move up and check the left hand passage while he checked the right.
Teodore
player, 76 posts
Veteran
6 HP - AC 1
Mon 5 Apr 2021
at 22:09
  • msg #162

Return to Stonehell Dungeon

Teodore hugs the edge of the hallway, anticipating another pit trap between him and the intersection. If all goes well, he looks to his left (the east passage) when he reaches the intersection.
Devin Harper
player, 54 posts
Acolyte of Auril
Tue 6 Apr 2021
at 04:07
  • msg #163

Return to Stonehell Dungeon

Devin wasn't as worried about pits as the dwarves had come this way safe enough.  The bigger problem seemed to be the lantern lagging behind.
Brandli
player, 16 posts
Halfling 1
HP 06/06, AC 01
Tue 6 Apr 2021
at 04:49
  • msg #164

Return to Stonehell Dungeon

 Brandli said little to or around the dwarves, but did not prepare for battle either.  Dwarves were, after all, friends!  Now that things are resolved between the parties, she confidently follows Teodore and Devin.
Bertilak the Green
player, 44 posts
Medium
Tue 6 Apr 2021
at 05:46
  • msg #165

Return to Stonehell Dungeon

Seeing Teodore hug the wall, Bertilak offers his 10' pole. "If you'd like to prod the floor ahead for traps, please be my guest."
DM
GM, 369 posts
Tue 6 Apr 2021
at 06:46
  • msg #166

Return to Stonehell Dungeon

Led by Teodore and Devin the party safely reach the crossroads without falling prey to any pit traps. The corridor continued to lead south.

Devin looked west. The lantern light held up by Ben behind him. A short corridor led to a room. He could see loose rubble on the ground but not much else.

Teodore looked to the east. He saw and smelt rotted food and dung. He also heard the chittering of rodents.


Leah
player, 45 posts
AC: 4, 3/3hp
A bit useless
Tue 6 Apr 2021
at 07:18
  • msg #167

Return to Stonehell Dungeon

"Good bye dwarves. We will see you when we have more dwarf things to talk about," Leah assured them, as she took up her position guarding the rear of the group. While she did not expect the dwarves to ambush them, if there was one hidden door, there could be others, and who knew what could come from them?

She followed along, content to go in whichever direction the ones up front decided to go.
Brandli
player, 17 posts
Halfling 1
HP 06/06, AC 01
Tue 6 Apr 2021
at 23:08
  • msg #168

Return to Stonehell Dungeon

 Brandli considers as she walks, and then says, "Wonder if they like carp?  Heared a dwarf talkin' about carp once.  An' cats.  An', uhh... elf-ants."
Devin Harper
player, 55 posts
Acolyte of Auril
Tue 6 Apr 2021
at 23:48
  • msg #169

Return to Stonehell Dungeon

"I've got a door in my direction," Devin reported diligently.

"How does your side look?" he asked, turning to look back at Teodore.
Teodore
player, 77 posts
Veteran
6 HP - AC 1
Wed 7 Apr 2021
at 03:51
  • msg #170

Return to Stonehell Dungeon

"Smells bad, and I hear rats or something. But there's no door. Shall we look south, or do we want to scuffle with some rodents?"
Leah
player, 47 posts
AC: 4, 3/3hp
A bit useless
Wed 7 Apr 2021
at 04:28
  • msg #171

Return to Stonehell Dungeon

"You are in the front," Leah calls out. "Walk in the direction you like, and we will follow."
This message was last edited by the player at 04:28, Wed 07 Apr 2021.
Bertilak the Green
player, 45 posts
Medium
Wed 7 Apr 2021
at 04:42
  • msg #172

Return to Stonehell Dungeon

"Filthy rats? I doubt they have much treasure. I say press on."
Devin Harper
player, 56 posts
Acolyte of Auril
Wed 7 Apr 2021
at 12:45
  • msg #173

Return to Stonehell Dungeon

"Straight on it is," Devin agreed as he wondered how the other man knew which way south was.  Without the sun, he was lost.

He pushed on straight through the intersection.  It was probably the way the dwarves had come and a good bet for finding and securing their exit.
DM
GM, 375 posts
Wed 7 Apr 2021
at 15:18
  • msg #174

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Led onwards they passed by the rotten smells and chittering rats. The passageway took them from one crossroads to another.

At this crossroads the light from Ben's lantern lit up corridors that stretched out into darkness in every direction.



OOC Day: 3. Time: 11:40am. Turn: 16. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 40 Turns - lit

Ben
player, 182 posts
MU 1 AC 9
HP 3/3
Wed 7 Apr 2021
at 22:03
  • msg #175

Return to Stonehell Dungeon

Arriving at the second crossroads, Ben considers. "Shall we backtrack and try the western passage?"

He considers further. "If rats are feeding, I don't think they'll mind if one of us takes a peek down that way."

"It's good to know what's behind us," he reminds Leah.
Devin Harper
player, 58 posts
Acolyte of Auril
Thu 8 Apr 2021
at 01:31
  • msg #176

Return to Stonehell Dungeon

"The dwarves are behind us," Devin pointed out to orient the others.  "If we just keep going straight, it will be harder to get lost."

He hadn't seen anyone drawing a map, so straight was a better plan in his mind.
Teodore
player, 78 posts
Veteran
6 HP - AC 1
Thu 8 Apr 2021
at 02:27
  • msg #177

Return to Stonehell Dungeon

"Straight works." Teodore peers ahead as he stays even with Devin.
Leah
player, 50 posts
AC: 4, 3/3hp
A bit useless
Thu 8 Apr 2021
at 02:52
  • msg #178

Return to Stonehell Dungeon

"We know what is behind us. Rats that are eating." Leah replied to Ben quizzically.

She indicated Teodore and Devin moving further south. "You have the light, so we should follow them instead of going off to the rats. But when we come back, they will be fat and happy and we can look to see what is left over. And I will make sure they do not come and follow us before then."
DM
GM, 382 posts
Thu 8 Apr 2021
at 06:57
  • msg #179

Return to Stonehell Dungeon

The party carried on southward. The corridors were all of the same familiar rough hewn flagstones and stone blocks. The journey took them to another crossroads.

On the walls to the east was scrawled graffiti. The language unknown.

At the rear Leah did not hear any sound of rats following them.



OOC Ben does have a pick of an extra known language due to his higher intelligence. He might consider choosing one.
Ben
player, 183 posts
MU 1 AC 9
HP 3/3
Thu 8 Apr 2021
at 21:10
  • msg #180

Return to Stonehell Dungeon

Ben can only smile at Leah's unexpected wisdom and await Teodore's next decision.
Devin Harper
player, 59 posts
Acolyte of Auril
Thu 8 Apr 2021
at 23:28
  • msg #181

Return to Stonehell Dungeon

"Maybe the dwarves left that for their trip back," Devin proposed, pointing at the wall scrawl.  "Let's try that way."
Bertilak the Green
player, 50 posts
Medium
Fri 9 Apr 2021
at 00:25
  • msg #182

Return to Stonehell Dungeon

Bertilak nods to Devin. "Without further clues, that way is as good as any other. Lead on, good acolyte."
Teodore
player, 80 posts
Veteran
6 HP - AC 1
Fri 9 Apr 2021
at 03:00
  • msg #183

Return to Stonehell Dungeon

Teodore nodded, and led the party toward the grafitti.
Leah
player, 51 posts
AC: 4, 3/3hp
A bit useless
Fri 9 Apr 2021
at 03:07
  • msg #184

Return to Stonehell Dungeon

The rats had not come after them. She considered informing the others of that fact, but reflected that they would already know that, since she did not tell them they had followed. So, she just continued along in silence as they discussed directions. She also ignored the graffiti, since she could not read it.


(ooc)
Devin guessed it might have been left from the dwarves. Can anyone in our group determine what language it is, or if it is related to a language they know, even if they do not understand it? For instance, an English-speaker might be able to generally recognize Chinese, Arabic, Korean, or Cyrillic writing even though they could not read what it says.

DM
GM, 391 posts
Fri 9 Apr 2021
at 06:44
  • msg #185

Return to Stonehell Dungeon

The language was not recognisable. The only languages known to the party were Common and Halfling both very similar languages when written, the graffiti was in a language not related to either of those. At a guess it did not appear to be dwarven.

Teodore and Devin led the party east. There was two doors to the north. From the corridor to the south came a faint glimmer of light and further along the corridor light was coming from around the corner.



OOC Day: 3. Time: 11:50am. Turn: 17. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 41 Turns - lit

Bertilak the Green
player, 51 posts
Medium
Fri 9 Apr 2021
at 06:51
  • msg #186

Return to Stonehell Dungeon

OOC: I do know a couple of extra languages, but I doubt either will help.

Bertilak whispers, "Lights ahead, could be trouble. Let's proceed carefully."
DM
GM, 392 posts
Fri 9 Apr 2021
at 07:10
  • msg #187

Return to Stonehell Dungeon

The graffiti was possibly more related to Ogre than Medusa.
Devin Harper
player, 60 posts
Acolyte of Auril
Fri 9 Apr 2021
at 11:51
  • msg #188

Return to Stonehell Dungeon

Devin moved up to the first corridor with the dim light and looked around the corner.  He was hoping it was daylight so they could secure their exit.
DM
GM, 393 posts
Fri 9 Apr 2021
at 12:25
  • msg #189

Return to Stonehell Dungeon

Around the corner the corridor continued south. About fifty foot away the corridor widened into a chamber then carried on southward into darkness.

In the chamber was a man and the source of the light. Devin watched the man. The man was wearing leather armour with a shield slung over their back, a short sword on their belt and a torch in their hand. The man was looking around the chamber.

OOC Roll for surprise.
This message was last edited by the GM at 13:32, Fri 09 Apr 2021.
Devin Harper
player, 61 posts
Acolyte of Auril
Fri 9 Apr 2021
at 18:15
  • msg #190

Return to Stonehell Dungeon

Looking around the corner, Devin was surprised to see someone there.

OOC:  Devin Harper rolled 2 using 1d6.  Surprise!
DM
GM, 395 posts
Fri 9 Apr 2021
at 18:29
  • msg #191

Return to Stonehell Dungeon

There was a moment of shock when both Devin and the torching holding man saw each other. Both were stunned for a moment then the man clutched at their side and staggered off to the south.
Devin Harper
player, 62 posts
Acolyte of Auril
Fri 9 Apr 2021
at 18:53
  • msg #192

Return to Stonehell Dungeon

"There was a man with a torch and a shield," Devin reported to the others.  "He saw me and went in the other direction.  Probably another explorer.

"Let's check the next corridor down with the brighter light."

Teodore
player, 81 posts
Veteran
6 HP - AC 1
Sat 10 Apr 2021
at 04:27
  • msg #193

Return to Stonehell Dungeon

Teodore nods, keeping pace with Devin as they go.
Brandli
player, 18 posts
Halfling 1
HP 06/06, AC 01
Sat 10 Apr 2021
at 09:14
  • msg #194

Return to Stonehell Dungeon

 "Hey stays in his lane, we stay in ours.  Got it." Brandli says.
Leah
player, 52 posts
AC: 4, 3/3hp
A bit useless
Sat 10 Apr 2021
at 10:30
  • msg #195

Return to Stonehell Dungeon

Leah was a little disappointed, since if there was someone else, maybe he would also want to pay for the valuable dwarf information and compare maps. But the others moved on, so she did the same, continuing to guard the rear, and particularly focused on the doors, watching to see if thy started to open.
DM
GM, 397 posts
Sat 10 Apr 2021
at 12:35
  • msg #196

Return to Stonehell Dungeon

Led by Teodore and Devin the party turned the corner in search of the source of the light. What they saw was smoking torches affixed to the walls, where the corridor opened into a square twenty foot by twenty foor the floor was dressed with a moth-eaten bear skin rug, crude wooden furniture and a pail of oil. Seated on and around furniture were seven humanoids. They all had ugly animalistic faces and carried weapons, two of them having bows. One of the seated orcs wore a gold necklace.



OOC Roll for surprise.

OOC Day: 3. Time: 12:00am. Turn: 18. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 42 Turns - lit

Devin Harper
player, 63 posts
Acolyte of Auril
Sat 10 Apr 2021
at 13:52
  • msg #197

Return to Stonehell Dungeon

Having just seen someone while looking around a corner, Devin would have thought he'd have been less surprised when it happened a second time.  It turns out, he was equally surprised!

OOC: Devin Harper rolled 2 using 1d6.  Surprise!

Leah
player, 53 posts
AC: 4, 3/3hp
A bit useless
Sat 10 Apr 2021
at 13:59
  • msg #198

Return to Stonehell Dungeon

There was something in the next room, but Leah was still distracted thinking about the person she had not gotten to meet. But she was the rear guar, so the people up front could handle things. If there was a problem, they would say something, just like she would warn them of pursuing rats from behind.


(ooc)
I am unsure if we are rolling individually, or if one person rolls for the entire group.
But in either case, with a roll of 1, Leah is surprised no matter if the roll is Devin's or her own.

This message was last edited by the player at 13:59, Sat 10 Apr 2021.
DM
GM, 399 posts
Sat 10 Apr 2021
at 14:56
  • msg #199

Return to Stonehell Dungeon

Whatever the party had expected to find around the corner the orcs were well prepared for their arrival. As Teodore and Devin turned the corner the orcs grunted and mustered themselves.

One of the closest orcs kicked over the pail of oil which spilt in a big puddle between the party and the orcs. Another grabbed a torch from the wall and stood at the ready. The two orcs with bows nocked arrows and pulled their bowstrings taut. All but their leader readied their weapons, shaking their spear and axes. The leader with the golden necklace around his neck and sword laid on his lap gave a grunt and called his challenge "Open Sore Territory! Back off!
This message was last edited by the GM at 10:56, Fri 23 Apr 2021.
Ben
player, 184 posts
MU 1 AC 9
HP 3/3
Sat 10 Apr 2021
at 18:03
  • msg #200

Return to Stonehell Dungeon

"But he looked like he might have been injured," Barnabas had protested, his words left on their own after Teodore had led their gang down another nameless corridor.

                                                                            ~~~

Ben dutifully backs off but he can't help but smile at the excessive truculence of the Wolf Gang. Would they have another pail of oil set up just so when they returned?
This message was last edited by the player at 18:04, Sat 10 Apr 2021.
Devin Harper
player, 64 posts
Acolyte of Auril
Sat 10 Apr 2021
at 23:18
  • msg #201

Return to Stonehell Dungeon

Devin backed off to report, "Ugly guys ready to fight.  They dumped some oil in the hallway and are ready to light it if we try to get closer.

"They also have some guys with bows."

Bertilak the Green
player, 53 posts
Medium
Sun 11 Apr 2021
at 00:15
  • msg #202

Return to Stonehell Dungeon

Bertilak grins. "Wise precautions on the part of the orcs. But I think my magic would prove stronger than them, if we want to confront them. Just get me close enough that I can see the group without getting me shot full of arrows."

OOC: Sleep vs seven orcs? I like those odds. And then we get the necklace.
Teodore
player, 82 posts
Veteran
6 HP - AC 1
Sun 11 Apr 2021
at 01:59
  • msg #203

Return to Stonehell Dungeon

Teodore slowly sheathes his sword and holds his right hand up in a non-threatening way, while his left still holds his shield somewhat in front of him in case the orcs decide to shoot him. He speaks to the orcs as if they'll understand him.

"Bertilak? Know you Bertilak? Bertilak." Teodore finishes with a nod.
Leah
player, 54 posts
AC: 4, 3/3hp
A bit useless
Sun 11 Apr 2021
at 03:52
  • msg #204

Return to Stonehell Dungeon

Leah also speaks, calling out to the orcs, "Oh, okay, sorry. We can go somewhere else. Where is a good place to go to fight things? Do you want to come with us and go fight goblins?"
Brandli
player, 19 posts
Halfling 1
HP 06/06, AC 01
Sun 11 Apr 2021
at 04:15
  • msg #205

Return to Stonehell Dungeon

 Brandli looks to Leah, gapes, pauses, furrows her brow, but then considers.  "'Mean, if they behave..." She shrugs, her sling and shield still ready.
Bertilak the Green
player, 54 posts
Medium
Sun 11 Apr 2021
at 07:07
  • msg #206

Return to Stonehell Dungeon

OOC: Here we go!

Bertilak casts his sleep spell on the orcs.

DM: Would you like me to roll for hit dice affected, or will you roll?
DM
GM, 401 posts
Sun 11 Apr 2021
at 07:30
  • msg #207

Return to Stonehell Dungeon

OOC Now that casting a spell has been declared I'll need to know everyone else's declarations for all actions. Then I'll roll Initiative for both sides to depends the outcome of actions. Remember the order is movement - missile - magic - melee.

To make things quicker roll any dice appropriate to your declared actions, otherwise I'll roll on your behalf when needed.

Bertilak the Green
player, 55 posts
Medium
Sun 11 Apr 2021
at 08:39
  • msg #208

Return to Stonehell Dungeon

Should have waited and let the DM roll...

17:38, Today: Bertilak the Green rolled 5 using 2d8.  HD affected by sleep spell.

DM
GM, 402 posts
Sun 11 Apr 2021
at 08:47
  • msg #209

Return to Stonehell Dungeon



OOC Image for any strategy.
Devin Harper
player, 65 posts
Acolyte of Auril
Sun 11 Apr 2021
at 12:46
  • msg #210

Return to Stonehell Dungeon

As it looked like they were going to fight, Devin hurriedly pulled around his shield and tugged the hammer from his belt.

OOC: I think Bertilak and Teodore are the only two exposed in the corridor as Devin backed off to report and the others never peeked around the corner.  Bertilak acted before the others could react.  Surprised again!
Leah
player, 55 posts
AC: 4, 3/3hp
A bit useless
Sun 11 Apr 2021
at 12:58
  • msg #211

Return to Stonehell Dungeon

Leah does nothing this round, as she is quite surprised by the fact we are suddenly attacking our new-found goblin-battling allies.
This message was last edited by the player at 12:59, Sun 11 Apr 2021.
DM
GM, 405 posts
Sun 11 Apr 2021
at 13:01
  • msg #212

Return to Stonehell Dungeon

OOC The surprise round is over. The orcs prepared themselves and offered a challenge. Bertilak declaring spell casting shifted us into game rounds. You should declare any actions including movement then I'll roll Initiative to determine the order.

I've tried to place characters as per the marching order but had to shuffle things in the middle as Bertilak came forward to cast.

Initiative in the first round will be critical in this combat as if the party wins Bertilak's sleep spell will go off, if you lose his spell could be disrupted.

Bertilak the Green
player, 56 posts
Medium
Sun 11 Apr 2021
at 13:21
  • msg #213

Return to Stonehell Dungeon

If it doesn't get interrupted, I will center the effect of my spell right in the middle, just behind and between the second rank of orcs.
Leah
player, 56 posts
AC: 4, 3/3hp
A bit useless
Sun 11 Apr 2021
at 13:22
  • msg #214

Return to Stonehell Dungeon

(ooc)
I understand the mechanical surprise round is over. But Leah had just offered an alliance to them, and she personally had no idea we were going to initiate combat. So she is wrapping her mind around all of this this round and thus doing nothing. (She is behind everyone else, and around the corner out in the corridor, so she does not have much in the way of options right now even so.)

Ben
player, 186 posts
MU 1 AC 9
HP 3/3
Sun 11 Apr 2021
at 17:57
  • msg #215

Return to Stonehell Dungeon

OOC No movement. Will throw a dagger at Orc #1.
Teodore
player, 83 posts
Veteran
6 HP - AC 1
Sun 11 Apr 2021
at 19:59
  • msg #216

Return to Stonehell Dungeon

To cover Bertilak as he casts his spell, Teodore will try to drift in front of the magic-user, with his shield up as he re-draws his sword.
Valerian
player, 25 posts
Mon 12 Apr 2021
at 15:55
  • msg #217

Return to Stonehell Dungeon

Valerian traces sigils in the air to cast Shield on himself before engaging the orcs.
Brandli
player, 20 posts
Halfling 1
HP 06/06, AC 01
Mon 12 Apr 2021
at 20:44
  • msg #218

Return to Stonehell Dungeon

 Brandli takes a quick step to her left, twirls the bullet in her sling a little bit, and then lets it loose at one of the orcs.

12:43, Today: Brandli rolled 13,2 using 1d20+2,1d4 ((11,2)).
Attacking Orc #1 with sling.

DM
GM, 412 posts
Tue 13 Apr 2021
at 06:41
  • msg #219

Return to Stonehell Dungeon

As Bertilak came forward and began chanting Devin moved back around the corner away from the orcs. Protecting the magic user Teodore placed himself at the fore whilst Brandli fired her sling. The sling bullet struck the orc holding the flaming torch, the stone cracked against the orc's thick head and knocked it out. Barnabus flung a dagger at an orc but it missed. A moment later Bertilak's spell sent five of the orcs including their leader into an enchanted slumber. Valerian summoned a shield of magical energy.

The last orc seeing all was lost ran to the south door and pulled it open.



OOC Make your declaration then I'll roll Initiative.
Teodore
player, 84 posts
Veteran
6 HP - AC 1
Tue 13 Apr 2021
at 06:44
  • msg #220

Return to Stonehell Dungeon

Teodore rushes forward, skirting the oil puddle as best he can as he moves to dispatch the orc leader while it sleeps.
Bertilak the Green
player, 57 posts
Medium
Tue 13 Apr 2021
at 06:48
  • msg #221

Return to Stonehell Dungeon

Bertilak nods to himself. "Not as good as I expected, but adequate to the situation. Watch that oil, now. Don't slip. Let's keep a guard up in case that runner returns with friends."

Bertilak will also carefully maneuver around the oil slick, and slit some orc throats with his dagger.
Leah
player, 57 posts
AC: 4, 3/3hp
A bit useless
Tue 13 Apr 2021
at 10:28
  • msg #222

Return to Stonehell Dungeon

The final orc had not exited yet, and perhaps missile fire could bring him down before he came back with help, but Leah had no weapons for that, and he was more than a pole away. So, she instead followed Bertilak's advice and remained on guard, although she watched the rear, in case the orc decides to circle around.
Devin Harper
player, 67 posts
Acolyte of Auril
Tue 13 Apr 2021
at 14:17
  • msg #223

Return to Stonehell Dungeon

With shield now at the ready and hammer in hand, Devin stepped back into the corridor to find the battle seemingly concluded.

"That was close," he said to no one in particular as he looked to see how far the torch had fallen from the oil.  It had all happened so fast.  He hadn't even known Bertilak was another wizard!

Two wizards in the party!  No wonder Fiene had the confidence to leave the party and go off on his own knowing the party was well cared for by Bertilak.
Ben
player, 187 posts
MU 1 AC 9
HP 3/3
Thu 15 Apr 2021
at 01:17
  • msg #224

Return to Stonehell Dungeon

Ben tiptoes gingerly through the slick along with the others, wondering if the Wolf gang counts more than seven among their number.
DM
GM, 426 posts
Thu 15 Apr 2021
at 06:29
  • msg #225

Return to Stonehell Dungeon

OOC I'll give Valerian and Brandli a little longer to post before I roll Initiative.
DM
GM, 435 posts
Fri 16 Apr 2021
at 06:42
  • msg #226

Return to Stonehell Dungeon

The fleeing orc fled through the south door to the sounds of guttural oinks followed by frenzied shouts. Many more orcs were heard through the door.

Teodore and Bertilak rushed forward to begin the grisly process of slaughtering the sleeping orcs. Ben moved closer to investigate and Devin came forward to view their victory.



OOC Make your declarations and rolls then I'll roll Initiative
Leah
player, 58 posts
AC: 4, 3/3hp
A bit useless
Fri 16 Apr 2021
at 06:46
  • msg #227

Return to Stonehell Dungeon

Leah continued to guard the rear at the moment. The orcs knew this location better than they did, so they might try and sneak around and surround them, or cut off an escape. But she had her pole ready to dissuade any such attempt!

If the others elected to flee immediately, then she either followed them as they departed, or, if they ran in her direction, she pressed herself flat against the wall so they could pass her, then joined them when they were safely past.
This message was last edited by the player at 06:48, Fri 16 Apr 2021.
Brandli
player, 22 posts
Halfling 1
HP 06/06, AC 01
Fri 16 Apr 2021
at 11:09
  • msg #228

Return to Stonehell Dungeon

 Brandli loads her sling again, also standing alert for any other threats to herself and her companions.  She leaves Orla to her own devices, trusting in the Godservant.
Devin Harper
player, 68 posts
Acolyte of Auril
Fri 16 Apr 2021
at 12:08
  • msg #229

Return to Stonehell Dungeon

Devin skirted the oil to join Teodore near the door where the last had fled.

"How many more of them do you think there are?" he asked the other man.
Valerian
player, 26 posts
Fri 16 Apr 2021
at 12:44
  • msg #230

Return to Stonehell Dungeon

Valerian stands in the back ranks, ready to pull wounded companions out of the fray as before, or throw a dagger if the need is dire.
Ben
player, 189 posts
MU 1 AC 9
HP 3/3
Fri 16 Apr 2021
at 22:29
  • msg #231

Return to Stonehell Dungeon

Ben joins Teodore and Bertilak in their slaughter of the sleeping. With an elevated heartrate, he listens to the frenzied oinking beyond the doors. Did the orgy of oinking suggest they were rallying or routed?
Bertilak the Green
player, 59 posts
Medium
Fri 16 Apr 2021
at 22:53
  • msg #232

Return to Stonehell Dungeon

With Teodore and Devin between him and the door, Bertilak decides it's most prudent to slit another orc throat before the noise of reinforcements and possible battle awaken them.

OOC: Assuming one sleeping orc dispatched per combat round. If I can get more than one in a round, I will!
Teodore
player, 85 posts
Veteran
6 HP - AC 1
Sat 17 Apr 2021
at 03:13
  • msg #233

Return to Stonehell Dungeon

Teodore grabs the dead orc leader's golden necklace as he replies, "No clue. Enough to need another slumber spell, I'm sure." He gets ready to retreat if the orcs are too great in number.
DM
GM, 441 posts
Sat 17 Apr 2021
at 08:30
  • msg #234

Return to Stonehell Dungeon

The two wizards Bertilak and Ben continued the killing of the sleeping orcs. Their daggers making grisly work of the pig faced brutes. All but one of the sleeping orcs were dead by the time the south door swung open and many more orcs rushed out. Teodore had grabbed the leader's gold chain and they rushed to attack the fighter.

Brandli sling loaded fired a shot at the charging orcs and felled one of them. Devin prepared to defend the room swung his warhammer at the mob and another crashed to the floor bloodied. The orcs kept coming and both struck at Teodore, their attacks clashing against his armour and shield.

In the midst of the orc gang was another who wore a gold chain similar to the one Teodore held.



OOC Make your declarations and rolls then I'll roll Initiative
Devin Harper
player, 69 posts
Acolyte of Auril
Sat 17 Apr 2021
at 13:10
  • msg #235

Return to Stonehell Dungeon

Surprised by the sudden plethora of attackers, Devin held his ground and swung wildly.  His first strike having been a reflex he couldn't consciously duplicate.  Perhaps if he just closed his eyes and let the spirit of Auril guide his hand?

OOC: Devin Harper rolled 3,5 using d20,d6.  Hammer time!

Ben
player, 191 posts
MU 1 AC 9
HP 3/3
Sat 17 Apr 2021
at 13:20
  • msg #236

Return to Stonehell Dungeon

Move: To northwestern corner of room
Action: Cast sleepThrow dagger #2
This message was last edited by the player at 16:00, Mon 19 Apr 2021.
Brandli
player, 23 posts
Halfling 1
HP 06/06, AC 01
Sat 17 Apr 2021
at 18:25
  • msg #237

Return to Stonehell Dungeon

 Brandli loads and lets loose another sling bullet at another orc...

10:24, Today: Brandli rolled 16,2 using 1d20,1d4 ((16,2)).
Slinging a stone at the orcs...

Leah
player, 61 posts
AC: 4, 3/3hp
A bit useless
Sat 17 Apr 2021
at 18:48
  • msg #238

Return to Stonehell Dungeon

There were enough people here to watch the rear, if something should come up, and the immediate danger was to the front. So if she could make her way past Valerian, then Leah would charge into the room, as quickly as possible, oil notwithstanding. If she could reach the orcs this round, then she would use her pole to lance one of them, secure in the security of distance it provided.

(ooc)
Dex for oil- if needed: 13
Attack with pole- if possible: 8

Assuming she could make it past Valerian in the first place, unless the pole helps for balance, it would seem she probably does not make it past the oil on her feet, much less reach the orcs for an attack which would have missed in any case. ^_^;

Orla
NPC, 1 post
Cleric
Haunted
Sat 17 Apr 2021
at 20:15
  • msg #239

Return to Stonehell Dungeon

The cleric kept by Brandli's side. Her shield held ready to cover her mistress if the orcs drew back arrows.  She muttered quiet prayers of protection.
Teodore
player, 86 posts
Veteran
6 HP - AC 1
Sun 18 Apr 2021
at 01:16
  • msg #240

Return to Stonehell Dungeon

Teodore attacks the orc directly in front of him. Poorly.

20:15, Today: Teodore rolled 8 using 1d20+1.  attack orc.

Bertilak the Green
player, 60 posts
Medium
Sun 18 Apr 2021
at 13:22
  • msg #241

Return to Stonehell Dungeon

The danger being close at hand, and not wanting to put himself in danger, Bertilak nonetheless decides that the most prudent action would be to finish off the final sleeping orc, before his compatriots awaken him. So, the blood-drenched silver dagger again digs into an unprotected orc throat.
DM
GM, 449 posts
Tue 20 Apr 2021
at 06:41
  • msg #242

Return to Stonehell Dungeon

The passageway was blocked by Devin and Teodore. Both battled the orcs but neither were successful in wounding any orc. Leah made her way carefully to the fore and poked her pole at the orcs. The pole designed for exploration not combat was an ineffective weapon and as Teodore and Devin fought they continually got in Leah's way.

The halfling's slingshot the only attack to penetrate the orcs defences but the orc survived the strike and fought on.

Bertilak slit the throat of the last sleeping orcs whilst Ben rushed to get a clearer view of the room ahead.

The orcs angered at the slaughter of their tribe members fought with fury. Slashing at Devin but missing the cleric. Devin whilst defending himself against the barrage saw more orcs coming from the east in the back of the room. There was another orc with a gold necklace, a female orc with a nose ring and an enormously built orc with a platinum crown.



  Make your declarations and rolls then I'll roll Initiative.
This message was last edited by the GM at 06:43, Tue 20 Apr 2021.
Bertilak the Green
player, 61 posts
Medium
Tue 20 Apr 2021
at 07:59
  • msg #243

Return to Stonehell Dungeon

The sleeping orcs taken care of, and not having any useful combat skill, Bertilak moves to the door heading east. He takes his hammer and an iron spike from his pack and will hammer the spike between the door and the floor to wedge it shut and protect the party's flank.
Brandli
player, 24 posts
Halfling 1
HP 06/06, AC 01
Tue 20 Apr 2021
at 10:44
  • msg #244

Return to Stonehell Dungeon

02:43, Today: Brandli rolled 7,4 using 1d20,1d4 ((7,4)).
A sling and a miss!


 Brandli loads and fires her sling again... and misses!
Teodore
player, 87 posts
Veteran
6 HP - AC 1
Tue 20 Apr 2021
at 12:56
  • msg #245

Return to Stonehell Dungeon

Teodore again attempts to cut down the orc in front of him... just as poorly as before.

07:55, Today: Teodore rolled 6 using 1d20+1.  attack orc.

Ben
player, 195 posts
MU 1 AC 9
HP 3/3
Tue 20 Apr 2021
at 15:24
  • msg #246

Return to Stonehell Dungeon

With a territorial view, Barnabas surveys the battlefield. He performs a rapid set of calculations the purpose of which would be to determine best target for his sleep enchantment and fixes on an optimal location on an X, Y axis. Satisfied, he utters the first note of his lullaby only to halt with a stutter -- the orcs might move about before he can finish his singing. If this happens, he will need to recalibrate. If he needs to do that, maybe he should wait another turn.

Action: Cast Sleep
Devin Harper
player, 71 posts
Acolyte of Auril
Tue 20 Apr 2021
at 22:10
  • msg #247

Return to Stonehell Dungeon

"We need an exit plan!" Devin shouted as he blocked with his shield and failed to counter with his hammer.

OOC: Devin Harper rolled 3,4 using d20,d6.  Hammer time!
Orla
NPC, 2 posts
Cleric
Haunted
Wed 21 Apr 2021
at 00:33
  • msg #248

Return to Stonehell Dungeon

Hearing the call for exit, the cleric steps across the oil slick, and snatches up the fallen orc's torch. then moves back to protect Brandli.
Leah
player, 63 posts
AC: 4, 3/3hp
A bit useless
Wed 21 Apr 2021
at 02:33
  • msg #249

Return to Stonehell Dungeon

Not having any useful combat skill is not about to stop someone with a good pole. She jabs it at the orcs again.

(ooc)
Attack: 10. That presumably does not hit.
DM
GM, 451 posts
Wed 21 Apr 2021
at 06:36
  • msg #250

Return to Stonehell Dungeon

As the rear the party made preparation for defence and retreat. Bertilak began hammering iron spikes into the floor to prevent any orcs that might pursue them. Orla crossed the oil spill and picked up the dangerously flaming torch.

Brandli's slingshot was uncharacteristically off target but a moment later Barnabas completed the arcane calculations and released his sleep spell. Seven of the orcs were overcome and collapsed to the floor. The chief a much larger orc who wore a crown was unaffected. At the sight of his tribe being so easily dismissed he grabbed his mate and fled away to the east.

With no targeting standing Leah, Devin and Teodore had no enemies to fight.

OOC Orla will be able to cross the oil and pick up the torch this round. She won't have time to cross back over. Her action after movement being to pick up the torch.

Leah, Devin and Teodore do not get any movement after the magic round but do have a melee action. If you wish to kill one sleeping orc that will be an automatically successful melee action this round.

Declaration time again, then I'll roll Initiative.

Leah
player, 64 posts
AC: 4, 3/3hp
A bit useless
Wed 21 Apr 2021
at 07:44
  • msg #251

Return to Stonehell Dungeon

Leah has her pole out, which is perhaps not the most efficient sleeping-target-killing weapon. So rather than kill a sleeping orc, when she can move, she will go to the door, guarding against any further incursions. The two might have fled, but there could be more on the way, and if so, she was ready to warn the others and bar the way.
Devin Harper
player, 72 posts
Acolyte of Auril
Wed 21 Apr 2021
at 15:00
  • msg #252

Return to Stonehell Dungeon

Reflexively, Devin swung at the orc before him as it fell.
Orla
NPC, 3 posts
Cleric
Haunted
Wed 21 Apr 2021
at 15:14
  • msg #253

Return to Stonehell Dungeon

Orla moves back to Brandli's side, her weapon now held on her belt, She holds torch and shield, and prays silently that orcish torches are stout enough to make a club. Though not with a weapon in hand, having the light is reassuring to her as she watches the darkness from back where they came, in case an retreat is needed.
Ben
player, 196 posts
MU 1 AC 9
HP 3/3
Wed 21 Apr 2021
at 21:55
  • msg #254

Return to Stonehell Dungeon

With alarming alacrity, Barnabas sets to slitting throat after throat.
Bertilak the Green
player, 62 posts
Medium
Thu 22 Apr 2021
at 00:41
  • msg #255

Return to Stonehell Dungeon

Bertilak finishes securing the eastern door.

[I assume this will take more than one combat round.]
DM
GM, 452 posts
Thu 22 Apr 2021
at 06:13
  • msg #256

Return to Stonehell Dungeon

In the corridor Orla now had more light from the smoky orcish torch. There was no sign of anything approaching from the rear of the party. In the middle Bertilak busied himself jamming the door stuck. At the fore Leah advanced to protect the party whilst Ben stepped forward the assassinate a sleeping orc.

The room was thirty foot by thirty foot. Rough-hewn wooden bunks lined the room with barrels in one corner. In another corner hung from a hook was a bloodied gnome. The gnome's walnut flesh was gashed and burnt and his hair was singed from his head. There was another door in the eastern wall.
Teodore
player, 88 posts
Veteran
6 HP - AC 1
Thu 22 Apr 2021
at 06:45
  • msg #257

Return to Stonehell Dungeon

Teodore dispatches orcs as well.
Devin Harper
player, 73 posts
Acolyte of Auril
Thu 22 Apr 2021
at 14:05
  • msg #258

Return to Stonehell Dungeon

Seeing the gnome, Devin dropped his shield and slid his hammer into his belt as he moved quickly toward he gnome to lower him down.  He'd felt bad about the others killing the sleeping humanoids, but if they'd done this.
DM
GM, 453 posts
Thu 22 Apr 2021
at 14:27
  • msg #259

Return to Stonehell Dungeon

The gnome when unhooked was barely alive. He was battered and bedraggled. The wounds he wore were from the orcs at play.

Under Devin's care the gnome mumbled his thanks and would after some rest be able to recover enough to walk.
Orla
NPC, 4 posts
Cleric
Haunted
Thu 22 Apr 2021
at 15:07
  • msg #260

Return to Stonehell Dungeon

Without orders to the contrary, Orla continued her watch to the rear.  The cleric would see that Sidhe would have her justice.
Leah
player, 65 posts
AC: 4, 3/3hp
A bit useless
Thu 22 Apr 2021
at 16:40
  • msg #261

Return to Stonehell Dungeon

There were enough others to search the dead orcs, so Leah continues to guard the door and watch the passageways in case the orcs, or anything else, comes back.
Ben
player, 198 posts
MU 1 AC 9
HP 3/3
Fri 23 Apr 2021
at 00:00
  • msg #262

Return to Stonehell Dungeon

When the killing fields have been fully sowed, Barnabas exhorts Teodore to pursue the chieftain and his mate.

"It's not genocide if a breeding pair escapes," he warns.
DM
GM, 454 posts
Fri 23 Apr 2021
at 06:25
  • msg #263

Return to Stonehell Dungeon

The sleeping orcs were killed and one of the four doors facing the party was stuck shut with iron spikes.

The battered gnome introduced himself as Johann, a survivor of an ill fated adventuring party.


Brandli
player, 25 posts
Halfling 1
HP 06/06, AC 01
Fri 23 Apr 2021
at 14:54
  • msg #264

Return to Stonehell Dungeon

 Brandli stands guard with Orla Pont, loading her sling once again.  "Gnomes... ain't they some kinda faery people?" She ponders out loud to herself.
Devin Harper
player, 74 posts
Acolyte of Auril
Fri 23 Apr 2021
at 23:30
  • msg #265

Return to Stonehell Dungeon

"How did you enter Stonehell?" Devin asked Johann, hoping he knew the way back.  "Was it down a chimney?"

He offered the gnome some of his water as he assessed whether he'd even be able to walk on his own.
Leah
player, 66 posts
AC: 4, 3/3hp
A bit useless
Sat 24 Apr 2021
at 01:25
  • msg #266

Return to Stonehell Dungeon

Leah does not ask the gnome to join them, worried that that might cause the others to attack Johann as they did the orcs. And he did not look very sturdy as it was- he could use an escort to the entrance, if they could only find it themselves.

She continued a watchful eye on the corridor, alert for trouble coming.
DM
GM, 456 posts
Sat 24 Apr 2021
at 06:17
  • msg #267

Return to Stonehell Dungeon

After some water Johann recovered somewhat but still looked battered. The gnome shook his head at Devin's query "we came down the stairs. We were exploring the dungeon when we were set upon by orcs. I was captured, brought here and tortured. My endless thanks for saving me" he explained to Devin "their chieftain is in that room" the gnome pointed to the eastern door.

OOC You can treat Johann as having 0 hit points, so he can walk but can not fight or cast spells.
Devin Harper
player, 75 posts
Acolyte of Auril
Sat 24 Apr 2021
at 12:38
  • msg #268

Return to Stonehell Dungeon

"I think we should go back and continue down the main corridor to find the chimney the dwarves spoke of," Devin said to the others.

"Let us accept our success and get Johann to the surface."

He shared some of his rations with him while they waited for the others to decide on their next course of action.
Ben
player, 199 posts
MU 1 AC 9
HP 3/3
Sat 24 Apr 2021
at 14:28
  • msg #269

Return to Stonehell Dungeon

"I think," Ben rejoins with untoward confidence, "that we should go through that eastern door and kill the chief and his mate before they (1) find another tribe or, worse, (2) breed another one."

"We have the numbers," he adds, turning towards their group's one fighter.
Leah
player, 67 posts
AC: 4, 3/3hp
A bit useless
Sat 24 Apr 2021
at 20:01
  • msg #270

Return to Stonehell Dungeon

Both seem like good options to Leah and so she talks them out.

"Well, the gunome does not look so healthy, so taking him back out would be good, but we do not know where that chimney is yet so we cannot just take him out. And we might run into monsters on the way, so he might not be safe if we wander about. So we should try to get him out quickly. But those would be chances that happen or do not happen. There are definitely monsters who might hunt us now- and I mean those orcs who ran away. So maybe we should take care of them so they do not gather others to chase us, since they know all the corridors that we do not know yet and might have friends. But Ben, you do not have to worry about them chasing us with new baby orcs, because maybe you did not learn this, but it takes a long time to make a baby, and even though they are natural killers, it takes a baby a long time to learn to use a sword properly. That is true even for orcs- even if they have babies faster, it is not that fast."

She frowned, wondering if an orc baby would even have the strength to wear armor, then continued, "So even though we do not have to worry about the orc babies, we should go stop them, because the last time we let an orc run away, he came back with all his friends. So these two might come back with twice the friends. So let's go after them, and then find a way to get the gunome out."
Teodore
player, 90 posts
Veteran
6 HP - AC 1
Sat 24 Apr 2021
at 21:06
  • msg #271

Return to Stonehell Dungeon

As the others discuss where to go next, Teodore grabs the gold necklaces on the dead orcs.
DM
GM, 457 posts
Sun 25 Apr 2021
at 07:59
  • msg #272

Return to Stonehell Dungeon

The gnome Johann sat down on a barrel and ate some of the rations offered. A bit more life returned to his walnut flesh.

Teodore stripped the orc corpses of three gold necklaces, one noticeable heavier than the others. Teodore also spotted that all of the orcs carried a small pouch of coins.

OOC Day: 3. Time: 12:20am. Turn: 20. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 44 Turns - lit

Bertilak the Green
player, 64 posts
Medium
Sun 25 Apr 2021
at 08:47
  • msg #273

Return to Stonehell Dungeon

"So, I barricaded the door that leads to the orc chieftain's chamber? But he came from and then fled the other way, so there must be a way around. In the meantime, let's gather what we can here."

Bertilak helps in stripping the coin purses from the orcs, checking in one or two to see what type of coin they carry.
DM
GM, 458 posts
Sun 25 Apr 2021
at 08:51
  • msg #274

Return to Stonehell Dungeon

The coin in the purses is silver. With all the purses collected Bertilak made a haul of one hundred and forty six silver pieces.
Brandli
player, 27 posts
Halfling 1
HP 06/06, AC 01
Sun 25 Apr 2021
at 09:03
  • msg #275

Return to Stonehell Dungeon

 At Leah's talk of orcish procreation, Brandli can not help but chuckle.  She mutters something about giving the male "another couple of stones to go with his two".

 "Hey, Orla, you priests are good with cuts an' bumps, right?" She gives Johann a concerned look.
Orla
NPC, 5 posts
Cleric
Haunted
Sun 25 Apr 2021
at 22:11
  • msg #276

Return to Stonehell Dungeon

"I have some skill in bandages and poultices." The cleric answers."Do you want me to see what I do for the gnome?" she asks.
Teodore
player, 91 posts
Veteran
6 HP - AC 1
Mon 26 Apr 2021
at 00:25
  • msg #277

Return to Stonehell Dungeon

"Barnabas, if we had any Sleep spells left, I'd follow them, but for now they will have to wait. I agree with Devin. We take what, and who, we have, and leave." The fighter begins leading the party back toward the entrance.
Devin Harper
player, 76 posts
Acolyte of Auril
Mon 26 Apr 2021
at 04:21
  • msg #278

Return to Stonehell Dungeon

"Stay in the middle," Devin said to the gnome as he took the fore with Teodore.

"Are we trying for the chimney or the dwarves?" he asked the fighter.
Bertilak the Green
player, 65 posts
Medium
Mon 26 Apr 2021
at 04:38
  • msg #279

Return to Stonehell Dungeon

"We could only find a trace of the door into the dwarven art gallery, and no way to open it. I believe we must press on to try and find this chimney."
Leah
player, 69 posts
AC: 4, 3/3hp
A bit useless
Mon 26 Apr 2021
at 04:55
  • msg #280

Return to Stonehell Dungeon

Before leaving, Leah took a look to see if the orcs had any other useful items on them besides the coinage- useable weapons or armor would be just as valuable, she thought. The same for a quick look in the room- they had placed oil down as a barrier, so perhaps there was more present, or they had a bit more on their person.

Then, when it was time to move on, she placed herself once more to the rear of the party, announcing, "Okay, I am ready, and do not worry at all gunome, because I am here to make sure we do not have to worry about being surprised by any sneaking-up-on-us orc chieftains, chieftainesses, chiefchildren, chieffriends, or chiefwanderers. Or giant bugs."
DM
GM, 460 posts
Mon 26 Apr 2021
at 08:28
  • msg #281

Return to Stonehell Dungeon

The ministrations of the two supplicants of Sidhe and Auril comforted the bedraggled gnome and although his wounds remained he looked much fitter and more civilised.

A search of the two rooms by Leah was rather unsuccessful. In the first room the furniture was crude and the bear skin rug on the floor was moth eaten. The second room was filthy and beside the orcs bunks Leah found some barrels of beer but it was sour and foul smelling. The much more valuable treasure of three gold necklaces had been taken by Teodore and the one hundred and forty six silver pieces by Bertilak.

Rather than face the orc chieftain Teodore led the party back to the crossroads. Corridors led in four directions, north, east, south and west.

OOC Day: 3. Time: 12:30am. Turn: 21. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 45 Turns - lit
Torch
Orla: 3 Turns - lit

Leah
player, 71 posts
AC: 4, 3/3hp
A bit useless
Tue 27 Apr 2021
at 09:32
  • msg #282

Return to Stonehell Dungeon

"See how nice a good bearskin rug is? You can see how comfortable the whole room is with it. I bet that they also made lots of orc babies right here. So maybe we should remember that if we see Coal or whatever that bear's name was again. I think it had to do with being a black bear, but I do not remember if it was coal, or charcoal, or cobalt, or kobold, but the last two do not really mean black, well, at least the last one is not, but I do not know about the other for sure, so that was probably not it."

She considered taking the rug with her, but it's bulk would require her hands. And as they were still in the dungeon, she knew they needed her ready with the pole more than they needed to bring the rug. So, regretfully, she left it in place. "Okay, the rug is very valuable because it is fur which is worth a lot of money, so if someone wants to carry it back we can do that and split the money. But if not and nobody wants it then I will take it, but will have to come back to do that after the gunome is safe. So nobody steal the orc baby making bed from me if you do not want it, okay?"

She tried a bit of the foul-smelling beer and smacked her lips, saying, "I think everything in here is for making orc babies."

If none of their weapons or armor was salvageable, she would frown in disappointment, but leave it unremarked.

At the crossroads, as usual, whichever direction Teodore went, she would follow.
Devin Harper
player, 78 posts
Acolyte of Auril
Wed 28 Apr 2021
at 00:31
  • msg #283

Return to Stonehell Dungeon

"Let's continue this way," Devin proposed, pointing to their left.  "The dwarves made it sound like it was easy to find the way out so I'd say a straight line would be the easiest."

He was still disappointed the marking on the wall hadn't been left by the dwarves as a path to follow, but they were doing well so far.
Teodore
player, 95 posts
Veteran
6 HP - AC 1
Wed 28 Apr 2021
at 04:55
  • msg #284

Return to Stonehell Dungeon

"Fair enough." Teodore turns left and leads the party through the intersection.

Devin, do you mean south?
DM
GM, 464 posts
Wed 28 Apr 2021
at 06:46
  • msg #285

Return to Stonehell Dungeon

The corridor turned east and then south again before ending in a dilapidated hall. The ceiling was cracked and the masonry crumbling. On the east wall was the an opening with pieces of a broken door. On the west wall was a door. Four columns reached up to the cracked ceiling. To the south exits went east and west.

In the hall were seven orcs. Two of the orcs carried a spit which held the still glowing corpse of a firebeetle.



Both parties were surprised. Declare your actions and I'll roll Initiative.

OOC Day: 3. Time: 12:40am. Turn: 22. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 46 Turns - lit
Torch
Orla: 4 Turns - lit

Leah
player, 72 posts
AC: 4, 3/3hp
A bit useless
Wed 28 Apr 2021
at 06:54
  • msg #286

Return to Stonehell Dungeon

Leah speaks, calling out to the orcs, "Hello orcs! Do you have any open sores? We are here to fight things, except for the ones in sinks and pipes. Can you tell us where goblins are to go fight?"
Devin Harper
player, 79 posts
Acolyte of Auril
Wed 28 Apr 2021
at 12:43
  • msg #287

Return to Stonehell Dungeon

"Backup, backup," Devin said urgently as he tried to usher Valerian and the others back the way they came.  The wizards could probably put them to sleep again, but he didn't want to press his luck as the odds were still against them.
Valerian
player, 27 posts
Wed 28 Apr 2021
at 14:39
  • msg #288

Return to Stonehell Dungeon

Valerian follows Devin's orders and turns back the passage he came from.
Teodore
player, 96 posts
Veteran
6 HP - AC 1
Wed 28 Apr 2021
at 14:44
  • msg #289

Return to Stonehell Dungeon

Teodore also backs up, covering the party's retreat.
Orla
NPC, 6 posts
Cleric
Haunted
Wed 28 Apr 2021
at 17:48
  • msg #290

Return to Stonehell Dungeon

The cleric follows the leaders, by trying to lead them into following her back the way they came.
Ben
player, 202 posts
MU 1 AC 9
HP 3/3
Wed 28 Apr 2021
at 21:15
  • msg #291

Return to Stonehell Dungeon

Ben had to admit that Leah's diatribe on the reproductive habits of orcs had followed a certain logic and he had found himself on the whole convinced of her reason. All that went out the window when before them stood SEVEN MORE ORCS.

He gasped, "Where do you think those came from?" before executing as expeditious a retreat as possible.
DM
GM, 466 posts
Thu 29 Apr 2021
at 06:34
  • msg #292

Return to Stonehell Dungeon

The party were quick to react to the sight of the orc hunting party. Leah shouted a question to the orcs as they all fled the room. The orcs in response grunted and oinked loudly as their pursued the party into the corridor angrily.



OOC Declare your actions, roll any dice and I'll roll Initiative.
Orla
NPC, 8 posts
Cleric
Haunted
Thu 29 Apr 2021
at 12:28
  • msg #293

Return to Stonehell Dungeon

Orla keeps between Brandli and the orcs, retreating as she can, she will stand her ground if it means her charge can get away.
Bertilak the Green
player, 67 posts
Medium
Thu 29 Apr 2021
at 13:25
  • msg #294

Return to Stonehell Dungeon

Bertilak moves back with the party, and as he goes he gets a flask of oil out of his pack.
Devin Harper
player, 80 posts
Acolyte of Auril
Thu 29 Apr 2021
at 21:32
  • msg #295

Return to Stonehell Dungeon

Devin continued to backpedal as he pulled around his shield.  If these beasts didn't give up, they'd be forced to fight.
Teodore
player, 97 posts
Veteran
6 HP - AC 1
Fri 30 Apr 2021
at 02:34
  • msg #296

Return to Stonehell Dungeon

Teodore continues to withdraw, reaching for one of his flasks of oil as he does.
Ben
player, 206 posts
MU 1 AC 9
HP 3/3
Fri 30 Apr 2021
at 14:27
  • msg #297

Return to Stonehell Dungeon

Ben keeps pace with the backwards trot.
Brandli
player, 28 posts
Halfling 1
HP 06/06, AC 01
Fri 30 Apr 2021
at 20:44
  • msg #298

Return to Stonehell Dungeon

 Brandli loads her sling, but also backpedals.  Awkwardly.  Just as awkwardly, she replies to Ben, reasonable among foolish halflings and pole-bearing adventurers, "The orcs doin' it.  Duh!  Didn't you listen to Leah?" She looks at Orla, as if to say, "Can you believe these guys?!".
Leah
player, 73 posts
AC: 4, 3/3hp
A bit useless
Sat 1 May 2021
at 02:28
  • msg #299

Return to Stonehell Dungeon

Having successfully convinced the orcs to help them fight goblins, Leah saw the much larger party turning around to find and battle their new, common foe together. That put Leah in the lead of the order, so she lead the way down the western corridor. She would have liked to spend more time probing with her pole for traps and pits as they went, but the group was so impatient to get to goblin-smiting, that she was rushed into doing a barely effective job of it. That would be something to talk about to them later.
DM
GM, 467 posts
Sat 1 May 2021
at 08:57
  • msg #300

Return to Stonehell Dungeon

The corridor quickly filled up with angry orcs the party retreated and prepared their defence.



OOC Party won Initiative. I wasn't entirely how far you wanted to move so kept it defensive. As you won Initiative let me know if any characters should be moved about and I can amend.

Teodore and Bertilak have flasks of oil in their hands and Ermengard has a lit torch. Ermengard can as her action light the flasks so that Bertilak and Teodore can throw them this round or alternatively Teodore and Bertilak can pour them on the ground with Ermengard dropping the torch to ignite the oil. A flask will create a pool that fills one square for one Turn or can be spread thinner but will burn out quicker. If you are going to throw them I'll need to know targets and you'll need to roll to hit.

Brandli can fire her sling and Devin can choose to hold his attack if the orcs charge.

Ben
player, 207 posts
MU 1 AC 9
HP 3/3
Sat 1 May 2021
at 18:49
  • msg #301

Return to Stonehell Dungeon

Brandli:
"The orcs doin' it.  Duh!  Didn't you listen to Leah?"

Ben's cheeks turn crimson. This was something he had never considered. Orcs weren't human, after all. That was the basis for their extirpation. He had always believed that they didn't reproduce in the human fashion at all, that they employed "breeding vats" or perhaps "egg sacs" were involved. He had not yet determined the role of the male and female of the species in the operation of these breeding vats.

OOC Ben will throw a dagger at the first orc to arrive within 10 feet of him.
Brandli
player, 29 posts
Halfling 1
HP 06/06, AC 01
Sat 1 May 2021
at 21:01
  • msg #302

Return to Stonehell Dungeon

12:58, Today: Brandli rolled 10,4 using 1d20,1d4 ((10,4)).
Slinging at Orc #2.  That hits... AC 07.


 Brandli looses her stone, and prepares another one.  "Brace for impaction, Orla!" Brandli says, for once saying a big word... in the entirely wrong, entirely inappropriate context.
Devin Harper
player, 81 posts
Acolyte of Auril
Sun 2 May 2021
at 02:25
  • msg #303

Return to Stonehell Dungeon

As the others stopped behind him, Devin grimly braced himself for the first of the brutes to close in.  He pulled his hammer and readied to strike.

OOC: Devin Harper rolled 18,5 using d20,d6.  Hammer time!
Leah
player, 74 posts
AC: 4, 3/3hp
A bit useless
Sun 2 May 2021
at 04:07
  • msg #304

Return to Stonehell Dungeon

Leah continues probing her way down the western corridor for traps and pits, until she realizes that her companions have once again turned on their goblin-fighting allies. This is most likely when she runs out of torchlight, and has to turn back to see what is holding everyone up.
Teodore
player, 98 posts
Veteran
6 HP - AC 1
Sun 2 May 2021
at 04:44
  • msg #305

Return to Stonehell Dungeon

Teodore has Ermangard light his oil, which he throws at the lead orc. Then he readies his sword and shield.

23:42, Today: Teodore rolled 4 using 1d20+1.  throwing oil.

Bertilak the Green
player, 69 posts
Medium
Sun 2 May 2021
at 22:01
  • msg #306

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Bertilak also lights his oil from Orla's torch and throws it at the approaching orcs.

07:01, Today: Bertilak the Green rolled 9 using 1d20.  throw oil.
DM
GM, 470 posts
Mon 3 May 2021
at 07:56
  • msg #307

Return to Stonehell Dungeon

The hunting party harried the retreating adventurers. Flasks of flaming oil were tossed into their path. Teodore's threw oil down the corridor to partially block it whilst Bertilak hampered by being in the second row of adventurers tossed the flask over the burning torch in Orla's hand. It was a dangerous maneuver and fraught with peril. The oil splashed on Orla and soon the haunted cleric was ablaze.

The combination of Brandli's sling bullet and Barnabus's dagger stopped an orc in its tracks and felled it. Another fell under the hammer blow of Devin. A single orc reached the party and swung its axe at Devin but the blow was turned aside by Devin's strong armour.



OOC I rolled a random scatter for the missed flaming oils as even missing the intended target the burning oil will impact on the environment. Left to fate the haunted Orla was been splashed by the oil. Orla took 2hp of damage and is on fire. The party will start to get a reputation for burning its members alive!

Post your actions and I'll roll Initiative.

This message was last edited by the GM at 13:41, Mon 03 May 2021.
Devin Harper
player, 82 posts
Acolyte of Auril
Mon 3 May 2021
at 12:40
  • msg #308

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Grimly, backed into a corner with a blaze among them, Devin readied to strike down the next foe to stand before him.

OOC: Devin Harper rolled 18,3 using d20,d6.  Hammer time!
Orla
NPC, 9 posts
Cleric
Haunted
Mon 3 May 2021
at 12:48
  • msg #309

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Orla screams in agony, and collapses to the floor.
Bertilak the Green
player, 70 posts
Medium
Mon 3 May 2021
at 13:39
  • msg #310

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"Oh dear, that did not go well," Bertilak says as the oil splashes down on Orla. Then when she catches ablaze and falls to the floor, he thinks fast.

He takes the largest, flattest thing he's carrying, one of his large sacks. He uses it to try and smother the flames on Orla, and fix the mess he caused.
Valerian
player, 28 posts
Mon 3 May 2021
at 15:08
  • msg #311

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Valerian takes a few steps back from the flames if he can.
Ben
player, 210 posts
MU 1 AC 9
HP 3/3
Mon 3 May 2021
at 17:19
  • msg #312

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Coolheaded when he wasn't think about orcs, Ben retrieves a waterskin from his pack and douses the howling Orla. Better that he be thirsty, than she be crispy.
Johann
NPC, 1 post
Mon 3 May 2021
at 20:33
  • msg #313

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The bloodied gnome watches the situation become dire.  "Somebody give me a knife!" he calls even though it doesn't look like the man can stand, much less fight. "If I'm gotta die, I'm gonna take one of them with me!"
Teodore
player, 99 posts
Veteran
6 HP - AC 1
Mon 3 May 2021
at 21:31
  • msg #314

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Teodore runs the nearest orc through... at least, that was the plan.


16:30, Today: Teodore rolled 2 using 1d8+1.  sword damage.

16:30, Today: Teodore rolled 19 using 1d20+1.  attack orc.

Leah
player, 76 posts
AC: 4, 3/3hp
A bit useless
Tue 4 May 2021
at 06:23
  • msg #315

Return to Stonehell Dungeon

The cry of pain and the flash of light from burning oil was enough to get her attention, and Leah returned to the group, trying to put together what was happening.

The gunome was threatening to kill everyone, Bertilak was trying to hide Orla, and Teodore was running to the orcs for help.

Well, it was easy to see what was happening. Dungeon Madness. The gunome had gone crazy after spending too much time out of the sunshine. But he would be fine when they got back to the surface. So Leah tried to whack him from behind with her pole, hoping to knock him out, but the little man danced and hopped about so much that she could not seem to target. "Stop" *miss* "moving" *miss* "gunome," *miss* "so" *miss* "I" *miss* "can" *miss* "fix" *miss* "you!"


(ooc)
Leah rolled a 1. ^_^;

Brandli
player, 32 posts
Halfling 1
HP 06/06, AC 01
Tue 4 May 2021
at 16:57
  • msg #316

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 "Whoa!" Brandli cries out as Orla is... immolated.  She hands Johann her dagger.  "AllIgot'sadaggerIgottafixOrla!" The halfling does her best to douse the flames on her priestly companion, but still holds her shield aloft.  So, her right arm is doing all of the work.  "I gotcha, Orla!"
DM
GM, 472 posts
Tue 4 May 2021
at 18:07
  • msg #317

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Ablaze Orla screamed as everyone around the cleric tried to save her. As Orla rolled Bertilak smothered her in a damp sack with the aid of Ben's waterskin. Much helpful patting and reassurance came from Brandli. The fire was defeated.

Against the orcs Teodore and Devin stabbed and struck the closest orc. Both strikes injuring the bestial creature but not killing it. The orcs however were clearly rattled by the burning oils and the casualties that they had already survived. Like frightened animals the orcs turned tail and fled the party.

At the rear of the party the gnome Johann was passed a dagger to defend himself but in reaction Leah swung her pole around at the gnome but failed to hit him.

OOC The party successful smothered the flames on Orla, she is badly burnt and on 0 hit points. The remaining 5 orcs have fled, pursuit is possible. There are two dead orcs in the corridor and pool of burning oil on the corner.

Day: 3. Time: 12:50am. Turn: 23. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 47 Turns - lit

Brandli
player, 33 posts
Halfling 1
HP 06/06, AC 01
Tue 4 May 2021
at 19:38
  • msg #318

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 Brandli inhales sharply through her teeth as she examines Orla's injuries.  "Um... anybody got a... salvo?  You know, that you rub on burns?" She looks up at the fleeing orcs.  "Ya, you better run!  'Cause we're gonna set you and your idiot gods on fire for settin' Orla, here, on fire!"
Devin Harper
player, 83 posts
Acolyte of Auril
Tue 4 May 2021
at 21:01
  • msg #319

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"We can't just keep wandering around," Devin pointed out now that they had another badly injured person to lead out.  "Let's go back and get better directions from the dwarf.

"Maybe take a second look at the wall we came through to see if it can be opened from this side after all."

Leah
player, 77 posts
AC: 4, 3/3hp
A bit useless
Tue 4 May 2021
at 21:05
  • msg #320

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Distressed at how easily the dangerously nimble gunome had managed to wrest a weapon away from Brandli while simultaneously avoiding her own best attacks, Leah could only imagine the danger if he managed to grab her pole as well! So, she dropped the pole, rendering her immune to being disarmed.

And instead of using a weapon, she attempted to tackle the gunome to the ground, hoping to pin him with her greater size. If she can render him harmless, they could work on trying to talk him through his Dungeon Madness. "Okay, I got you now, gunome. Drop the dagger. I do not want to hurt you, because you are sick and should be taken care of. But I can if you force me to. Hurt you, that is, because you do not have to force us to take care of you; we will try to take care of you whether you have to hurt you or not, but I would not want to hurt you if you if it is not needed. And stop squirming, because that tickles and this is not a laughing situation."

(ooc)
Leah rolled a 19!

Ben
player, 211 posts
MU 1 AC 9
HP 3/3
Tue 4 May 2021
at 22:56
  • msg #321

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"Better directions from the dwarf," Ben repeats aloud, steadfastly ignoring Leah as she mauled the gnome. "Yes, that would be prudent."

He rubs his brow.

"We might even try to camp with them for a night."
This message was last edited by the player at 22:57, Tue 04 May 2021.
Brandli
player, 34 posts
Halfling 1
HP 06/06, AC 01
Tue 4 May 2021
at 23:00
  • msg #322

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 Grumbling, Brandli hefts Orla's broken frame over her shoulders.  It is almost as if she is capable of lifting the woman on her own, but for her size...  "Uhh, anyone think maybe we should take off her armour before we do anything else with her?  She looks kinda hot.  Maybe loosen it...?"
Teodore
player, 100 posts
Veteran
6 HP - AC 1
Wed 5 May 2021
at 00:04
  • msg #323

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Teodore will scan the two dead orcs for valuables and bring up the rear as the party moves on. "Back to the dwarves sounds best to me."
Leah
player, 78 posts
AC: 4, 3/3hp
A bit useless
Wed 5 May 2021
at 02:12
  • msg #324

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"Someone give me my rope so I can hogtie the gunome."
Devin Harper
player, 84 posts
Acolyte of Auril
Wed 5 May 2021
at 02:14
  • msg #325

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Letting the others deal with the injured, Devin moved to lead them back toward the dwarves.  It was a straight shot as long as they were still in the same spot.
DM
GM, 473 posts
Wed 5 May 2021
at 06:23
  • msg #326

Return to Stonehell Dungeon

After the battle was a moment of recovery. Orla after her ordeal drank some water and rested, after her rest she was able to walk herself and carry her armour. She would unlikely be able to offer much else lest her wounds get worse.

Devin and Ben planned their return north to where they had met the dwarves. Teodore checked the corpses of the two defeated orcs. These orcs were richer than the previous orcs and he found twenty-three silver pieces.

Leah wrestled with the tortured gnome Johann but had no aid from her companions.

Whilst all this happened the pool of burning oil exhausted itself and its flame turned into darkness. At the same time the wick on Ben's lantern flickered and went out, his lantern had run out of oil. Darkness surrounded all of them.

OOC The party is in darkness. Johann's infravision will take a moment to adjust to change in their surroundings but at that point he will easily be able to evade the aggressive but effectively blind Leah.

Day: 3. Time: 1:00pm. Turn: 24. Weather: Cloudy. Vision: Daylight. Movement: 20'

Darkness!

Leah
player, 79 posts
AC: 4, 3/3hp
A bit useless
Wed 5 May 2021
at 06:57
  • msg #327

Return to Stonehell Dungeon

If you want something done you have to do it yourself, she thought. If the gunome ran off, he would definitely die in this dungeon due to how injured he was when they met, and that he also did not know how to get out. But he was trying his best to do so, because Dungeon Madness makes one due crazy things. And Leah did not want him to die. Maybe the other members of the group were okay with attacking and killing new party members, but she preferred not to do so. So, it seemed the only chance she had to save his life was to make him fall asleep for a while. Grimly, before he could slip out from under her in the darkness, she tried to knock him out with a solid punch.

(ooc)
Leah rolled an 18.

Johann
NPC, 2 posts
Wed 5 May 2021
at 11:36
  • msg #328

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The gnome struggles weakly.  "Get offa me woman. Are ya daft?"
Orla
NPC, 10 posts
Cleric
Haunted
Wed 5 May 2021
at 12:11
  • msg #329

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The cleric moans weakly.  "better... off... dead..." The pain is almost almost all consuming.
Bertilak the Green
player, 71 posts
Medium
Wed 5 May 2021
at 14:16
  • msg #330

Return to Stonehell Dungeon

OOC: Don't we still have the torch? Or was it extinguished in the attempt to put out Orla?

Bertilak had never been in total pitch dark before. It was unnerving. He scrambles, reaching out for a companion or a wall, anything to orient himself in the complete darkness.

"Who has a torch? Anyone? I did not prepare for this."
Devin Harper
player, 85 posts
Acolyte of Auril
Wed 5 May 2021
at 15:45
  • msg #331

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"I have some torches if someone can light them," Devin volunteered.  He'd readily hand off a torch if anyone had a flint.
Teodore
player, 101 posts
Veteran
6 HP - AC 1
Wed 5 May 2021
at 16:16
  • msg #332

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Near Devin, Teodore's voice said softly, "I can. Just a moment." The fighter dug into his pack for his tinder box and started to light a small flame.
Brandli
player, 35 posts
Halfling 1
HP 06/06, AC 01
Wed 5 May 2021
at 16:17
  • msg #333

Return to Stonehell Dungeon

 To Orla, the oblivious Brandli says, "I ain't gonna let you die!  You're just like Dricmel, back home." She, well, does whatever she can to aid the priestess.  "Said a one of his smarty teeth was hurting him, and was fussin' and carryin' on about it.  Finally, he got drunk one night and passed out and fell down the stairs... BOOP!  Out comes the tooth.  There was blood all over his face and his mouth, but he felt better.  What I'm saying, Orla, is you gotta hurt a little to feel more better for good.  We'll help you."
Ben
player, 213 posts
MU 1 AC 9
HP 3/3
Wed 5 May 2021
at 18:57
  • msg #334

Return to Stonehell Dungeon

OOC Ben lights his lantern. He has one flask of oil left.
DM
GM, 478 posts
Wed 5 May 2021
at 19:33
  • msg #335

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A period of searching and fumbling in the ensued. The darkness ended as Teodore lit Devin's Torch and Ben relit his lantern. The party formed back up and made a return march north.

They crossed two east to west corridors on their travel north. Johann warned that orcs were to the east but he did not know what lay to the west.

The party found Snorri and the dwarves busy at work, sketching the stonework and recording details of the architecture. He was busy with his work but managed a friendly nod to acknowledge the return of the party before he returned to his study.

OOC Leah and Johann can continue their flirting along the way in whatever manner they choose.

Day: 3. Time: 1:20pm. Turn: 26. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 1 Turn - lit
Torch
Devin: 1 Turn - lit

Devin Harper
player, 86 posts
Acolyte of Auril
Wed 5 May 2021
at 20:10
  • msg #336

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"Pardon our intrusion," Devin said to the dwarf, "but the way to the chimney wasn't as straight a path as we thought it might be.

"Are there any turns we need to take to find this chimney exit?"

DM
GM, 479 posts
Thu 6 May 2021
at 06:20
  • msg #337

Return to Stonehell Dungeon

The dwarf interrupted from his studies harrumphed before he studied Devin and the rest of the adventuring party a little closer. He searched their faces as he looked upward toward them then shook his balding head "simple enough directions for a dwarf" he mumbled into his red, braided beard. It was true the band of dwarves with their uncanny sense of direction underground and their long sighted infravision would see and know much more about their surroundings.

Snorri took a deep breath and then as if talking to children he explained directions again "travel south, go past the orc midden, then past the statues and the stairs downward. At the next crossroads where you can see the blue cave to the west, go that way. The chimney up is in the cave of fungus."
Leah
player, 82 posts
AC: 4, 3/3hp
A bit useless
Thu 6 May 2021
at 06:27
  • msg #338

Return to Stonehell Dungeon

The gunome seemed to stop struggling to any extent, so Leah holds back. No need to punch him out if he was starting to recover from Dungeon Madness. Instead, she cooed at him. "Shhh... shhh.... it is going to be okay gunome. We are not going to hurt you. You are just sick. You do not have to kill anyone. We will get you to the sun again and you can dance and do whatever gunomes like to do in the sun."

She would stand and release him, if it seemed he was no longer a maniac. She kept an eye on him as she retrieved her pole, ready to defend the group if he was still in the throws of madness. This continued as they marched back to the dwarves as well, to be certain he did not run off screaming into the dark. "Hello dwarves. We need a cleric who can create light," she declared, "because a cure light spell would help stop the darkness sickness. Also maybe one who can cure bloody teeth. I am not sure if that is still a problem or not. But you are dwarves, not clerics, so that last part was more for us than for you. But dwarves have teeth, so you might know what to do. And the welcome is for you, even though you were here first. Also, we did not find any dwarf things, just a lot of friendly orcs."

Devin spoke, and the dwarf answered, and she asked, "Can you just put the chimney on our map? That would make it easier to find because we can follow the map. We could have asked our goblin-fighting allies, but they all got killed or ran off to fight goblins before we could ask."
This message was last edited by the player at 06:27, Thu 06 May 2021.
Johann
NPC, 4 posts
Thu 6 May 2021
at 12:29
  • msg #339

Return to Stonehell Dungeon

Johann kept his distance from Leah, content to trail along quietly.  He watches the dwarves at whatever work they are doing, and quietly wonders if he'd be better off with them, than with the humans.
Orla
NPC, 11 posts
Cleric
Haunted
Thu 6 May 2021
at 13:11
  • msg #340

Return to Stonehell Dungeon

Orla limps quietly, just trying to stay out of the way and praying for rescue.
DM
GM, 480 posts
Thu 6 May 2021
at 18:03
  • msg #341

Return to Stonehell Dungeon

The other dwarves keep busy recording the dwarven stonework on the walls of the small chamber. Snorri struggled to decipher Leah's rambling but managed to hear that there was no dwarf things so seemed inclined to end the conversation but then Leah asked him a question. Rather than listen to more of her diatribe he poked a finger at the map.


Ben
player, 215 posts
MU 1 AC 9
HP 3/3
Thu 6 May 2021
at 23:16
  • msg #342

Return to Stonehell Dungeon

Ben was this close to chastising Leah but then she went and asked just the right question.

"Looks like we went too far south. We were blundering about. It's just not our good fortune to have a dwarf with us."

He turns back to Leah, "Teodore is our leader. If he attacks orcs, that's what we do. That's what the gnome wanted to do. He is not sick."

"And don't force yourself on others, Leah, even if you like the way they smell."

OOC FLAG=Chimney?
Devin Harper
player, 88 posts
Acolyte of Auril
Fri 7 May 2021
at 00:20
  • msg #343

Return to Stonehell Dungeon

"All right, let's give it another try," Devin said.  They'd try the corridor across from the one with the sign on the wall.
Bertilak the Green
player, 73 posts
Medium
Fri 7 May 2021
at 00:24
  • msg #344

Return to Stonehell Dungeon

Bertilak follows along, trying to avoid eye contact with Orla.
Leah
player, 83 posts
AC: 4, 3/3hp
A bit useless
Fri 7 May 2021
at 05:00
  • msg #345

Return to Stonehell Dungeon

Leah looked quizzically at Ben. "Okay, I agree that we follow and listen to the leader, but Theo never said to attack any orcs. I have been listening very carefully, but he did not. He was trying to remember Berty's name, and then people started casting spells so we had to all help fight them. And then later we turned around to go fight goblins, and then he asked for someone to light some oil, probably because the lamp was getting low. Although a bunch of people got clumsy and dropped it. It got really dark, so the orcs must have gone another way, and since we could not see at all, they must have taken their glow bug with them too. But he never said to attack our friends. So it does not matter what the gunome wanted to do, right? And yes, he is not sick now. I cured him. See, he is not attacking anyone at all. But Dungeon Madness can come back, so you should not let your guard down
"

She then gave him a face, and said slowly in explanation, "Also, that was called rough and tumble, not making orc babies. To do that, you need your clothes off." In a normal tone, she continued, "When we get back to town, I can tell you how it works, but we do not have time for that now because we have to find a chimney to save the gunome."

And she moved to take her position guarding the rest as they were off, certainly willing to continue chatting, but now focused more on preventing rear attacks.
Teodore
player, 102 posts
Veteran
6 HP - AC 1
Fri 7 May 2021
at 06:08
  • msg #346

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"I don't feel like a leader... I'm just the one standing in front. But I've got the best armor I could buy, so I'll take the lead." Teodore retakes his spot at the fore with Devin and leads the group west.
Valerian
player, 29 posts
Fri 7 May 2021
at 16:58
  • msg #347

Return to Stonehell Dungeon

The wizard looks around at the state of the party and furrows his brow. He clears his throat and asks,

"Perhaps you should allow me to carry the torch, or one of the torches, since I will be well defended?"
Devin Harper
player, 89 posts
Acolyte of Auril
Fri 7 May 2021
at 21:29
  • msg #348

Return to Stonehell Dungeon

"I can carry the torch all right," Devin replied to Valerian as they reached the intersection with the signage and turned right.  "It makes it easier to see in the front."
DM
GM, 481 posts
Sat 8 May 2021
at 09:30
  • msg #349

Return to Stonehell Dungeon

The dwarven architects were left to their study as the adventurers once again went in search of the chimney. They passed the crossroad with the sound of chittering rats. At the next crossroads was a steaming pile of faeces. Based on the size alone, whatever left it behind was quite large.

OOC Yes flag equals chimney, it was the most appropriate symbol I could think of.

Day: 3. Time: 1:40pm. Turn: 28. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 3 Turn - lit
Torch
Devin: 3 Turn - lit

Devin Harper
player, 90 posts
Acolyte of Auril
Sun 9 May 2021
at 14:14
  • msg #350

Return to Stonehell Dungeon

"I think it's this way," Devin pointed again as they reached the steaming pile.  Hopefully it isn't going in the direction they were headed.

"We should know if we start to see the blue glow he said we'd see."

OOC: Head west at the intersection with the graffiti in an unknown tongue.  Opposite that which they went before.
DM
GM, 485 posts
Mon 10 May 2021
at 06:55
  • msg #351

Return to Stonehell Dungeon

The  party had to step over the faeces and continue south before they found the familiar graffiti. Forty foot along the corridor they came to a blue cave.

Water dripped from stalactites onto the stalagmites below. The stone formations were infused with a blue tint. The cave split up to lead west and south.

A group of kobolds carrying sacks approached from the west.



OOC Neither party is surprised. Post your actions I will roll Initiative if needed.

Day: 3. Time: 1:50pm. Turn: 29. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 4 Turn - lit
Torch
Devin: 4 Turn - lit

This message was last edited by the GM at 07:42, Mon 10 May 2021.
Ben
player, 219 posts
MU 1 AC 9
HP 3/3
Tue 11 May 2021
at 22:01
  • msg #352

Return to Stonehell Dungeon

Ben turns a questioning eye to Leah whose knowledge in certain areas of arcane interest he had come to trust.

"I suppose you know about the reproductive practices of kobolds as well," he
ventures.

He then calls out to the lizard folk, "Hello, there, dragonkin! It looks like you have some important things in those sacks."
Leah
player, 86 posts
AC: 4, 3/3hp
A bit useless
Tue 11 May 2021
at 23:16
  • msg #353

Return to Stonehell Dungeon

Leah does not try to enlist the kobolds into helping fighting goblins, since that did not go so well with the either group of orcs.

She shrugs in unsure agreement when Ben speaks. "I guess they have to practice if they are going to be good at it." But she follows up more certainly with a correction. "There are no dragons here, just those little dogmen."

She was impressed Ben could see into the sacks though, and also asked him, "What do they have?"
Teodore
player, 103 posts
Veteran
6 HP - AC 1
Tue 11 May 2021
at 23:39
  • msg #354

Return to Stonehell Dungeon

"Would a small bribe work here?" asked Teodore. "No need to fight if we don't have to."
Devin Harper
player, 91 posts
Acolyte of Auril
Wed 12 May 2021
at 00:40
  • msg #355

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"Maybe they just don't want to fight," Devin replied to Teodore, hopefully.
Bertilak the Green
player, 76 posts
Medium
Wed 12 May 2021
at 01:56
  • msg #356

Return to Stonehell Dungeon

Bertilak tries to take a count of the kobolds, to see how many they are up against. "I think negotiation may be wise at this point."
DM
GM, 486 posts
Wed 12 May 2021
at 07:11
  • msg #357

Return to Stonehell Dungeon

There seemed to be lots of the small scaly dog-like humanoids. In the darkness of the caves it was hard to count their number. All of them seemed to be carrying sacks and small tools fastened to their belts.

The kobolds paused upon Ben's call, they heard lots of barking and yapping as they talked amongst themselves then one spoke in broken common "yes food" it replied.
Ben
player, 220 posts
MU 1 AC 9
HP 3/3
Wed 12 May 2021
at 14:29
  • msg #358

Return to Stonehell Dungeon

"Oh, we have food, too," Ben replies happily. "Do you want to trade a bag of ours for a bag of yours? It's always fun to eat new things in bags."

Having said that, he's not at all sure what he meant by it.
Johann
NPC, 5 posts
Fri 14 May 2021
at 00:56
  • msg #359

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Johann mutters under his breath in his native tongue.
DM
GM, 488 posts
Fri 14 May 2021
at 06:32
  • msg #360

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"Meat? Snake or rat?" the small kobold barked in reply to Ben.

Johann around the corner cannot see the kobolds but is familiar with their language and understands the barks and yaps as the kobolds talk of rough treatment from previous encounters with adventurers.
Valerian
player, 30 posts
Fri 14 May 2021
at 19:26
  • msg #361

Return to Stonehell Dungeon

In reply to Johann (msg # 359):

The wizard leans to the side to mutter to the gnome.

"Whatever you said, I probably agree with you."
Ben
player, 222 posts
MU 1 AC 9
HP 3/3
Fri 14 May 2021
at 19:49
  • msg #362

Return to Stonehell Dungeon

Disingenuously, Ben smiles, "Snake-rat meat with secret seasoning." He retrieves his standard rations from his pack and waves them mesmerizingly in front of him.

"Food fit for those with the blood of dragons," he winks.
Leah
player, 88 posts
AC: 4, 3/3hp
A bit useless
Fri 14 May 2021
at 23:09
  • msg #363

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"THEY ARE DOGMEN, NOT DRAGONS," Leah helpfully yells from the back.
Johann
NPC, 6 posts
Fri 14 May 2021
at 23:15
  • msg #364

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Johann moves further from Leah with a wary eye.

He says something softly to Valerian.  "They don't like adventurous folk much.  Probably cause most just kill them outright.". Then he smiles, testing the edge of his dagger with his thumb. ""and they usually deserve it.". He adds, with a bit of menace.
DM
GM, 490 posts
Sat 15 May 2021
at 14:06
  • msg #365

Return to Stonehell Dungeon

There was a bit of jostling in the crowd of kobolds before one came forward to inspect the offerings from Ben. Meat, bread, beans, butter and other staples were unlikely to be appetising to those seeking luxury but for the measly looking dungeon dogmen it was appealing enough. The kobold sniffed at the offered foodstuffs and then pointed at Ben's pack and to the sack it carried "trade" it nodded. The other kobolds kept their distance and in case of trouble their hands hovered near to the small tools their kept sheathed on their belts.

OOC I'm assuming that Ben has moved into the cave and to the fore of the group.
Ben
player, 223 posts
MU 1 AC 9
HP 3/3
Sat 15 May 2021
at 17:56
  • msg #366

Return to Stonehell Dungeon

Leah:
"THEY ARE DOGMEN, NOT DRAGONS"

Whispering, Ben explains that it's their "personal truth" and so long as it's true to them "that's as much truth as they need."

Happily, Ben completes the bit of subterranean commerce: one pack of standard rations for a sack of the ... local delicacy.

Ben points to himself.

"Ben," he declares.

As an afterthought, he asks, "Is there a chimney nearby?"
Leah
player, 89 posts
AC: 4, 3/3hp
A bit useless
Sun 16 May 2021
at 06:13
  • msg #367

Return to Stonehell Dungeon

"That is not what truth means," Leah informed Ben, having come to serious doubts about his suitability as a potential employer.
DM
GM, 492 posts
Sun 16 May 2021
at 08:54
  • msg #368

Return to Stonehell Dungeon

When the sack was searched it was filled with some kind of fungus, presumably at least edible for the kobolds.

"Olpu" the kobold replied to Ben as he snatched up Ben's rations and retreated to the safely of its companions.

At Ben's questions the kobold nodded and replied "ghost beggars".
Leah
player, 91 posts
AC: 4, 3/3hp
A bit useless
Sun 16 May 2021
at 09:29
  • msg #369

Re: Return to Stonehell Dungeon

DM:
"Olpu" the kobold replied to Ben


"Excuse you," Leah said politely.
Devin Harper
player, 92 posts
Acolyte of Auril
Tue 18 May 2021
at 15:13
  • msg #370

Re: Return to Stonehell Dungeon

Devin wasn't sure how productive trading with these creatures was.  They really needed to leave before something bigger came along.
Ben
player, 226 posts
MU 1 AC 9
HP 3/3
Tue 18 May 2021
at 15:15
  • msg #371

Re: Return to Stonehell Dungeon

Ben decides not to pursue his inquiry further and with the commerce complete, waits for Teodore to lead the expedition towards the "ghost beggars." He remembers the specters around the campfire at the ruined gatehouse. Did another party meet its doom at the chimney?
DM
GM, 493 posts
Tue 18 May 2021
at 16:57
  • msg #372

Return to Stonehell Dungeon

The kobolds blocked the western tunnel. Which way would Teodore lead them?
Teodore
player, 104 posts
Veteran
6 HP - AC 1
Tue 18 May 2021
at 17:17
  • msg #373

Return to Stonehell Dungeon

Teodore slowly takes out his own rations and mimes that the party would like to go west in trade for some more food.
DM
GM, 494 posts
Tue 18 May 2021
at 18:20
  • msg #374

Return to Stonehell Dungeon

The offer of more food was welcomed my excited yapping from the kobolds. One of the small dogman ran forward to snatch the food. After they had the rations the kobolds retreated into the darkness as Teodore waved toward the west.
Teodore
player, 105 posts
Veteran
6 HP - AC 1
Wed 19 May 2021
at 01:48
  • msg #375

Return to Stonehell Dungeon

"Shall we head west now?" Teodore asked the others.
Devin Harper
player, 93 posts
Acolyte of Auril
Wed 19 May 2021
at 05:08
  • msg #376

Return to Stonehell Dungeon

"Let's keep going before the torch runs out," Devin said, seconding Theodore's direction.
DM
GM, 495 posts
Wed 19 May 2021
at 06:42
  • msg #377

Return to Stonehell Dungeon

The kobolds backed away and the adventurers advanced into a large cave. The sounds of chirping and rustling echoed around the subterranean chamber. Large patches of fungus were scattered around.

To the south four giant insect, between two to three foot long were in the fungus patches. They ceased their eating when the lantern and torch light invaded their home.

The kobolds meekly and tamely stood aside at the party began to cross the cave but suddenly their yaps and barks became growls and snarls. Each kobold dropped their sacks and reached for their tools in a frenzy to kill. All their eyes were on Johann.



OOC Declare your actions, make any rolls then I'll roll Initiative.
Leah
player, 92 posts
AC: 4, 3/3hp
A bit useless
Wed 19 May 2021
at 06:49
  • msg #378

Return to Stonehell Dungeon

Leah called out in a friendly manner, "Goodbye... dogmen!" as they passed through the room on their way west. "Arf!"

In the next cave, more kobolds. "Hello... dogmen! Arf!"

She continued guarding the rear, since things could still sneak up on them. But if combat did occur ahead (or to the side), she would move forward and try to attack with her pole.
Ben
player, 227 posts
MU 1 AC 9
HP 3/3
Wed 19 May 2021
at 13:55
  • msg #379

Return to Stonehell Dungeon

Ben's heart sinks when the kobolds turn feral.

He retreats towards the mouth of the cavern they had entered by and throws one of his daggers as soon as a wild dog-man rushes at him.
This message was last edited by the player at 14:24, Wed 19 May 2021.
Devin Harper
player, 94 posts
Acolyte of Auril
Wed 19 May 2021
at 14:14
  • msg #380

Return to Stonehell Dungeon

Clearly, the gnome had done something to deserve these creature's ire on his way in.  Devin was torn on trying to save the man or let his own fate play out.  There were many more of them and they were in no shape with Orla injured to tackle them.

"What did you do, Johann!"
he shouted back at the gnome as he backed away with Orla behind him.
Bertilak the Green
player, 78 posts
Medium
Wed 19 May 2021
at 14:27
  • msg #381

Return to Stonehell Dungeon

Bertilak pulls his silver dagger, ready to stand his ground if necessary, but hoping it isn't.
Valerian
player, 31 posts
Wed 19 May 2021
at 14:54
  • msg #382

Return to Stonehell Dungeon

Valerian muttered.

"Oh this is not good. I think they want fresher meat this time."
Johann
NPC, 7 posts
Wed 19 May 2021
at 17:30
  • msg #383

Return to Stonehell Dungeon

Johann yells back defensively. "They're good for nothing kobolds! I'm a gnome!". He shoots back as if it should be common knowledge. And he grips his dagger a bit tighter. "I tried ta warn ya before ya gave em food.". He mutters under his breath. "Shoulda stayed with the dwarves.  At least they have a lick of sense."
This message was last edited by the player at 17:31, Wed 19 May 2021.
Teodore
player, 106 posts
Veteran
6 HP - AC 1
Wed 19 May 2021
at 17:52
  • msg #384

Return to Stonehell Dungeon

Teodore will cover the party's retreat, swinging at any kobold that comes too close.
DM
GM, 497 posts
Wed 19 May 2021
at 18:23
  • msg #385

Return to Stonehell Dungeon

The taunts from Johann only made the kobolds madder as they chased after the retreating party. The injured Orla only managed to keep behind Devin, unable to get any further away from the battle. Leah pushed her way toward the fore but the cleric of Sidhe blocked her from getting any closer.

As he backed away Teodore swung at the kobolds but missed. Ben threw dagger at one of the charging kobolds, bloodying it but not killing it. This attacks against the kobolds brought about many blows against Teodore but his shield and armour deflected all of the puny kobold attacks.

The giant insects ceased their chirping but did not seem inclined to get involved in any other way.



OOC Declare your action, make any rolls then I'll roll Initiative.

I'll allow Devin to make an attack for the previous round whilst he defends himself if he wishes to.

Devin Harper
player, 95 posts
Acolyte of Auril
Wed 19 May 2021
at 18:58
  • msg #386

Return to Stonehell Dungeon

Devin had been hoping they'd give up and let them leave, but as they were being forced back in the wrong direction, it didn't look like they were giving him much choice.  As he staggered back, he pulled his shield around and yanked the hammer from his belt.

Biding his time, he took a swing when one got too close as he stopped and stood his ground.  This wasn't going to go well.

OOC: He was hoping to avoid the conflict last round so won't swing.  This round he'll swing.

Devin Harper rolled 15,2 using d20,d6.  Hammer time!

Leah
player, 94 posts
AC: 4, 3/3hp
A bit useless
Wed 19 May 2021
at 21:42
  • msg #387

Return to Stonehell Dungeon

"Okay, as the old saying goes, when given an oil flask, make a fireball," Leah announced to nobody but herself. "And I have a fireball. Two of them."

So she took out an oil flask to light and throw into the center of the kobolds. Leah had been down the hall when it had spectacularly failed last time, but the others had not, so presumably some of them will be moving out of her way for this.
Orla
NPC, 12 posts
Cleric
Haunted
Thu 20 May 2021
at 00:23
  • msg #388

Return to Stonehell Dungeon

The cleric screams in panic, dropping what she was carrying and scrambling away from Leah as she prepares the oil.  She retreats with little regard to manners, scrambling and pushing her way to the rear.
Brandli
NPC, 37 posts
Halfling 1
HP 06/06, AC 01
Thu 20 May 2021
at 00:28
  • msg #389

Return to Stonehell Dungeon

The halfling calls "Make way." She doesn't have room for her sling without hitting someone, but tries to slip her spear in under and in between the big folk.

19:27, Today: Brandli rolled 11,2 using 1d20+1,1d6+1.
Ben
player, 230 posts
MU 1 AC 9
HP 3/3
Thu 20 May 2021
at 01:35
  • msg #390

Return to Stonehell Dungeon

Ben flings dagger#2 at the pack of wild kobolds.
This message was last edited by the player at 17:19, Thu 20 May 2021.
Teodore
player, 107 posts
Veteran
6 HP - AC 1
Thu 20 May 2021
at 02:49
  • msg #391

Return to Stonehell Dungeon

Teodore does his best to give Leah's oil a wide berth as he swings again at a kobold.

21:47, Today: Teodore rolled 6 using 1d8+1.  damage.

21:47, Today: Teodore rolled 14 using 1d20+1.  sword attack.

Bertilak the Green
player, 79 posts
Medium
Thu 20 May 2021
at 03:32
  • msg #392

Return to Stonehell Dungeon

Bertilak sees what Leah is about to do. He sees Orla run in panic. He thinks on his own failure not that long before. He's not a religious man, but he begins to pray to every deity he can think of at the moment, and assuming if any of them answer it is likely to be Manidono.


OOC: Manidono: http://lurkingrhythmically.blo...lf-assed-effort.html
DM
GM, 498 posts
Thu 20 May 2021
at 06:42
  • msg #393

Return to Stonehell Dungeon

The three attacking kobolds were killed by the combined attacks from Ben, Devin and Teodore. However enraged the kobolds continued to charge recklessly toward the adventurers. The small dogmens attacks were useless against Teodore's armour which turns all blows aside.

The cave locusts remained perfectly still and difficult to spot in the fungus patches.



OOC Declare your action, make any rolls then I'll roll Initiative.

Leah will have successfully moved up to behind Devin and retrieved her flask from her pack. She will be able to light the flask with Devin's torch as she is next to him, unless Devin tries to stop her of course. She can throw the flask in the same round.

Leah
player, 95 posts
AC: 4, 3/3hp
A bit useless
Thu 20 May 2021
at 07:27
  • msg #394

Return to Stonehell Dungeon

"Woo!"

(ooc)
Assuming Devin does not stop her, she lights the oil and throws it ahead.
If he does prevent her, then she will instead light it herself this round.

She rolled an 8, which is likely a miss unless there is a hit bonus, since she does not hit a kobold, just the ground itself by them.

Teodore
player, 108 posts
Veteran
6 HP - AC 1
Thu 20 May 2021
at 12:32
  • msg #395

Return to Stonehell Dungeon

Hoping he isn't burned by the flaming oil behind him, Teodore continues to lay into the kobolds. This attack is a sad sight to witness.

07:30, Today: Teodore rolled 2 using 1d20+1.  sword attack.
Brandli
NPC, 38 posts
Halfling 1
HP 06/06, AC 01
Thu 20 May 2021
at 12:46
  • msg #396

Return to Stonehell Dungeon

Brandli again thrusts with her spear from the second row.


07:44, Today: Brandli rolled 21,7 using 1d20+1,1d6+1 ((20,6)).

Is that good enough to skewer 2 kobolds? :)

Devin Harper
player, 96 posts
Acolyte of Auril
Thu 20 May 2021
at 16:51
  • msg #397

Return to Stonehell Dungeon

Devin had dropped the torch to pull his hammer, but the light from the lantern was plenty to fend off these small attackers.  Though now that they threw themselves at them with abandon, he was having trouble landing another telling blow.

OOC: Devin Harper rolled 5,1 using d20,d6.  Hammer time! Thaco 19.
Ben
player, 231 posts
MU 1 AC 9
HP 3/3
Thu 20 May 2021
at 17:25
  • msg #398

Return to Stonehell Dungeon

Ben draws the third of his three daggers and freezes. Should he throw it or keep it for a knife fight? He never thought he'd be a man who needed more than three daggers. He would need to acquire more of them and a place to put them -- a bandolier, was it?
Valerian
player, 32 posts
Thu 20 May 2021
at 19:06
  • msg #399

Return to Stonehell Dungeon

Valerian pulls back, heeding the wise advice.

"Again with the oil!"
DM
GM, 501 posts
Fri 21 May 2021
at 06:26
  • msg #400

Return to Stonehell Dungeon

At the sight of another burning flask of oil Valerian retreated to a safer distance. Leah picked up the fallen torch, lit the flask and tossed it into the melee. The small scaly kobolds were crazed and scampering about. Leah's oil went in the correct direction but it was either knocked aside or thrown slightly too far. The flask broke and the oil ignited in a pool behind the kobolds. The locusts which had been quiet and still shrieked loudly in fright at the spectacle.

Devin and Teodore fighting at the front, swung and jabbed at the scaly dogmen but neither struck a blow. At the edge Brandli poked her spear and impaled one killing it. Another kobold rushed to replace it as others scattered to escape the flaming oil. The kobolds attacked Teodore and Devin but their strong armour deflected all blows.



OOC Declare your action, make any rolls then I'll roll Initiative.
Bertilak the Green
player, 81 posts
Medium
Fri 21 May 2021
at 06:31
  • msg #401

Return to Stonehell Dungeon

Bertilak looks for a loose rock. If he finds one, he will move to a position behind Leah and lob the rock at the cave locusts, hoping to further stir them up and maybe have them disperse the kobolds more.

15:31, Today: Bertilak the Green rolled 14 using 1d20.  rock lobbing!
Leah
player, 98 posts
AC: 4, 3/3hp
A bit useless
Fri 21 May 2021
at 07:21
  • msg #402

Return to Stonehell Dungeon

"If at first you do not succeed, you did not use a pole the first time," Leah said, grimly. She considered using more oil, but for some reason it seemed to scare several in the group. Perhaps they had a fear of fire? The fireballs might have caused some trauma, she assumed.

So, instead, she thrust her pole ahead. Perhaps she could even push one of the little dogmen into the flames.


(ooc)
But rolling a 7, it is unlikely.

Teodore
player, 109 posts
Veteran
6 HP - AC 1
Fri 21 May 2021
at 12:11
  • msg #403

Return to Stonehell Dungeon

Relieved that he is not on fire, Teodore again stabs at a kobold, this time with greater success.


07:09, Today: Teodore rolled 6 using 1d8+1.  sword damage.

07:09, Today: Teodore rolled 16 using 1d20+1.  stab kobold.

Brandli
NPC, 39 posts
Halfling 1
HP 06/06, AC 01
Fri 21 May 2021
at 12:13
  • msg #404

Return to Stonehell Dungeon

The halfling can't seem to find an opening between the big folk klutzing around.


07:11, Today: Brandli rolled 6,7 using 1d20+1,1d6+1 ((5,6)).
Ben
player, 235 posts
MU 1 AC 9
HP 3/3
Fri 21 May 2021
at 13:54
  • msg #405

Return to Stonehell Dungeon

When Bertilak hurls his rock, Ben blanches. The last thing they need is for those hulking insects to join the fray. They would hardly discriminate among kobold, halfling, human, and gnome. Still, it is an audacious toss at that distance.
Devin Harper
player, 97 posts
Acolyte of Auril
Fri 21 May 2021
at 15:49
  • msg #406

Return to Stonehell Dungeon

"Give us room to back up!" Devin shouted as he found they could cut down on their attackers if they backed up into the tunnel.

He swung again and again as they boiled before him in the dancing shadows.

OOC: Devin Harper rolled 7,5 using d20,d6.  Hammer time! Thaco 19.
DM
GM, 502 posts
Sat 22 May 2021
at 09:51
  • msg #407

Return to Stonehell Dungeon

The enraged kobolds harried the adventurers, their persistence paying off as one kobold pierced the defence of Teodore. The fighter was wounded by the kobold's small knife.

The stone from Bertilak was well aimed but the stone bounced harmlessly from the hard carapace of the insect. The locust however shrieked loudly and with a mighty leap landed in the midst of the battle striking one of the kobolds.

Teodore despite his injury struck a riposte killing another kobold. The attacks from the other adventurers were unsuccessful.



OOC Teodore takes 2 hit points of damage.

I'm happy for Leah to attack with her pole. As its not built to be a weapon I will impose a penalty that if she does successful strike with it will have a chance of breaking.

Declare your action, make any rolls then I'll roll Initiative.

Bertilak the Green
player, 82 posts
Medium
Sat 22 May 2021
at 10:07
  • msg #408

Return to Stonehell Dungeon

Having succeeded in his plan to distract the kobolds from the party, Bertilak heeds Devin's call and moves back, giving him and Teodore room to back into the tunnel.
Brandli
NPC, 40 posts
Halfling 1
HP 06/06, AC 01
Sun 23 May 2021
at 00:10
  • msg #409

Return to Stonehell Dungeon

The halfling struggles with stepping back, while attacking at the same time.


19:08, Today: Brandli rolled 11,5 using 1d20+1,1d6+1.
Teodore
player, 110 posts
Veteran
6 HP - AC 1
Sun 23 May 2021
at 02:29
  • msg #410

Return to Stonehell Dungeon

When possible, Teodore backs into the tunnel while attacking again. He might finally be finding his rhythm.


21:28, Today: Teodore rolled 8 using 1d8+1.  damage to kobold.

21:28, Today: Teodore rolled 14 using 1d20+1.  another attack.

Ben
player, 236 posts
MU 1 AC 9
HP 3/3
Sun 23 May 2021
at 13:30
  • msg #411

Return to Stonehell Dungeon

Ben joins in the strategic retreat from the berserk locust.
Devin Harper
player, 98 posts
Acolyte of Auril
Sun 23 May 2021
at 16:19
  • msg #412

Return to Stonehell Dungeon

Devin tries to elbow Leah back as he continues his tussle with the berserking creatures before them.  He really didn't want to be the last one in the open.

OOC: Devin Harper rolled 5,4 using d20,d6.  Hammer time! Thaco 19.
Leah
player, 99 posts
AC: 4, 3/3hp
A bit useless
Tue 25 May 2021
at 05:02
  • msg #413

Re: Return to Stonehell Dungeon

Since everyone else is backing away, Leah will do so as well. If she can poke with the pole as she does so, then she will, but is much more concerned about staying with the others.

(ooc)
DM:
I'm happy for Leah to attack with her pole. As its not built to be a weapon I will impose a penalty that if she does successful strike with it will have a chance of breaking.


That is fine. I just assume it is like an unwieldy quarterstaff or very long club. Neither Leah nor I are worried about optimization... although if Ben is right, Leah might be worried about a retributive strike from a broken pole. ^_^

Oh, and she rolled a 6, so even if she could pole-poke, it would be a miss anyway.

DM
GM, 503 posts
Tue 25 May 2021
at 06:29
  • msg #414

Return to Stonehell Dungeon

At the sight the party striking down their companions whilst suffering little hurt themselves the kobold foraging band give up their reckless assault against the gnome Johann. As the kobolds turned to flee Teodore and Brandli skewered their opponents. The nearby cave locust skipped away skittishly, toward the darkened corner of the cave. The surviving three kobolds fled to the south. There are exits in the southwest and southeast.

OOC The surviving 3 kobolds have fled, pursuit is possible. There are still 3 cave locusts in the cave.

Day: 3. Time: 2:10pm. Turn: 31. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 6 Turns - lit

This message was last edited by the GM at 06:30, Tue 25 May 2021.
Leah
player, 102 posts
AC: 4, 3/3hp
A bit useless
Tue 25 May 2021
at 20:43
  • msg #415

Return to Stonehell Dungeon

The battle seemed to be over as quickly as it had begun. "I guess you get a lot more of your kobold food now," she said to Ben, with her face scrunched up in distaste.

While the kobolds were searched, Leah would resume her position in the rear, guarding once more, while those in the front could determine their direction.
This message had punctuation tweaked by the player at 20:43, Tue 25 May 2021.
Ben
player, 237 posts
MU 1 AC 9
HP 3/3
Tue 25 May 2021
at 22:56
  • msg #416

Return to Stonehell Dungeon

Leah:
"I guess you get a lot more of your kobold food now."

Surveying the carnage, Ben wistfully observes that it really wasn't what it was before, save for the bag he still holds. That is until he observes that the blood spatter seems to have even reached him. So hard to tell. He did lay his dagger across more than a few orc throats.

He regards Johann critically, "These are the fruits of your racial prejudice. Kobolds aren't all that bad, you know." He continues, "The one called 'Olpu' wasn't without his qualities, an agreeable lad."

He searches the dog pile of bodies for the one that might belong to Olpu. After a few minutes of listless scanning, he's forced to admit that they kind of all look alike and only their manner of death seems to differentiate them.
Devin Harper
player, 99 posts
Acolyte of Auril
Tue 25 May 2021
at 23:13
  • msg #417

Return to Stonehell Dungeon

"I think we go this way," Devin said, pointing to the far end of the cave past the oversized insects.  He was breathing hard and slid the bloodied hammer back into his belt.  It felt like they'd been down here for most of the day and he wondered if the sun had yet to go down.

OOC: Southwest exit.
Teodore
player, 111 posts
Veteran
6 HP - AC 1
Wed 26 May 2021
at 00:36
  • msg #418

Return to Stonehell Dungeon

Teodore heads for that exit, while giving the cave locusts as wide a berth as he can. Now that he's been marked, he watches the locusts for any sudden movements toward the party.
Bertilak the Green
player, 83 posts
Medium
Wed 26 May 2021
at 00:53
  • msg #419

Return to Stonehell Dungeon

Bertilak says pointedly to Leah, "Please hold any commentary or suggestions until we are past the locusts. We don't want to stir them up now that the kobolds are gone."

Then he follows the group through the cavern.
DM
GM, 505 posts
Wed 26 May 2021
at 06:28
  • msg #420

Return to Stonehell Dungeon

The corpses of the kobold upon searching by Ben uncovered more fungus, seven sacks full. Besides the foraged mushrooms Ben found a total of ninety-one copper pennies on the bodies.

Led by Devin and Teodore the adventurers left the skittish cave locusts behind. The cave was massive, the lantern light barely reached the ceiling of the cave and stretched out into darkness around them.

In the darkness there was a phosphorescent glow from small pools of water and groves of ten foot tall mushrooms. Water dripped from the cave roof.



OOC Day: 3. Time: 2:20pm. Turn: 32. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 7 Turns - lit

Devin Harper
player, 100 posts
Acolyte of Auril
Wed 26 May 2021
at 17:59
  • msg #421

Return to Stonehell Dungeon

"Let's follow along the edge," Devin suggested.  "I doubt we could reach it if it's in the middle of the cave.  The ceilings are just too high."

He kept an eye out for daylight as he expected a chimney would let in light.  However, it would have to still be daytime for that to happen.
Johann
NPC, 8 posts
Thu 27 May 2021
at 02:28
  • msg #422

Return to Stonehell Dungeon

Johann goes to say something to Ben, then stops, shaking his head in disbelief.  The sooner he is done with these humans, the better.
Teodore
player, 112 posts
Veteran
6 HP - AC 1
Thu 27 May 2021
at 03:51
  • msg #423

Return to Stonehell Dungeon

Teodore sticks to Devin's advice, while watching around for more trouble.
Leah
player, 103 posts
AC: 4, 3/3hp
A bit useless
Thu 27 May 2021
at 05:55
  • msg #424

Return to Stonehell Dungeon

Leah nodded at Bertilak's sage suggestion. In fact she could ~improve~ on it. "TK-TK-TK-TK-TK-TK-TK-TK-TK-TK-TK!" she called out in locust-ese as they passed through the cave, giving the soothing call to keep them calm.
DM
GM, 506 posts
Thu 27 May 2021
at 06:17
  • msg #425

Return to Stonehell Dungeon

The locusts threatened by the passing of the adventurers stayed quiet and motionless, in fact had they not known that they were there they would have been very difficult to spot. Leah's noise making echoed around the caves but she received no response.

OOC Any particular direction round the cave, clockwise or counter-clockwise?
Devin Harper
player, 101 posts
Acolyte of Auril
Thu 27 May 2021
at 19:39
  • msg #426

Return to Stonehell Dungeon

Devin leads them in a clockwise direction.
Bertilak the Green
player, 84 posts
Medium
Fri 28 May 2021
at 00:32
  • msg #427

Return to Stonehell Dungeon

Bertilak cringes as Leah starts to chirp, but since it does not rile up the locusts, he is content to press on, and let Teodore and Devin lead the party.
DM
GM, 507 posts
Fri 28 May 2021
at 06:20
  • msg #428

Return to Stonehell Dungeon

The fungus garden of tall mushrooms continued south for only another thirty foot before the cave changed. The stony floor was bare and the cave walls wept a viscous, crystalline red fluid. A tunnel led east.



OOC Day: 3. Time: 2:30pm. Turn: 33. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 8 Turns - lit

Devin Harper
player, 102 posts
Acolyte of Auril
Fri 28 May 2021
at 13:43
  • msg #429

Return to Stonehell Dungeon

"They said it was in the blue fungus room," Devin pointed out as they reached a side tunnel that was not blue.  "Let's finish circling this room before we try something else."
Ben
player, 239 posts
MU 1 AC 9
HP 3/3
Fri 28 May 2021
at 13:54
  • msg #430

Return to Stonehell Dungeon

"There should be some more ghosts," Ben agrees. "Like the ones at the gatehouse."

Had they been unable to climb to freedom up through the chimney? What had happened to them?
DM
GM, 508 posts
Fri 28 May 2021
at 15:10
  • msg #431

Return to Stonehell Dungeon

From what Ben could tell the caves were level to the dungeon. They had not travelled uphill.
Ben
player, 240 posts
MU 1 AC 9
HP 3/3
Fri 28 May 2021
at 16:04
  • msg #432

Return to Stonehell Dungeon

Ben looks distrustfully at the red caves. Devin was right; the dwarf had said they should locate the blue caves.
Leah
player, 104 posts
AC: 4, 3/3hp
A bit useless
Fri 28 May 2021
at 19:06
  • msg #433

Return to Stonehell Dungeon

Leah eyes the wall suspiciously, then sticks her pinkie into the red goo. If it does not melt her finger, she pops it in her mouth to see if it tastes more like strawberry, raspberry, tomato, or blood.
Bertilak the Green
player, 85 posts
Medium
Fri 28 May 2021
at 23:09
  • msg #434

Return to Stonehell Dungeon

Bertilak looks up and scans the ceiling to see if there's an opening.
DM
GM, 509 posts
Sat 29 May 2021
at 09:41
  • msg #435

Return to Stonehell Dungeon

The liquid was thick and Leah was able to stick her finger in and when she pulled it out it was coated in the viscous red fluid. When Leah put her finger in her mouth she was surprised to find the taste creamy despite the gritty, crystalline appearance. There was not much else to taste except a slight saltiness.

Further around the cave the walls wept the red fluid until the party were travelling north again and back into the fungus garden. Hidden in an alcove to the west Bertilak spotted an opening in the ceiling. A naturally formed shaft ran upwards. Ben's lantern light only reaching a fraction of its height. At the top a glimmer of light could be seen, a hundred or perhaps two hundred feet up.




OOC Day: 3. Time: 2:40pm. Turn: 34. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 9 Turns - lit

Leah
player, 106 posts
AC: 4, 3/3hp
A bit useless
Sat 29 May 2021
at 11:36
  • msg #436

Return to Stonehell Dungeon

"Okay, this is very tasty, and would go very good on bread. Does anyone else want to try any of it? If you do it will be good, I promise, and I know a lot about food because I have been eating all my life."

She was a but distressed that she did not have a pot to collect more in, but then realized there were other people who might have one. "Does anyone have a pot I can have to take some more? I do not want to use my hands to carry it because I need them for my pole. Or if you have a bottle, then maybe I can get enough in it, even though it is sticky. I had a bottle with oil, but it smashed when I threw it at the yippy yappy dog men so I need one now."
Devin Harper
player, 103 posts
Acolyte of Auril
Sun 30 May 2021
at 03:43
  • msg #437

Return to Stonehell Dungeon

Having gone on without the pole maiden, Devin looked up at the shaft.  "They could have left a rope for their way back," he said in disappointment.

"Is anyone good at climbing and have a rope?" he asked hopefully.
Ben
player, 241 posts
MU 1 AC 9
HP 3/3
Sun 30 May 2021
at 17:56
  • msg #438

Return to Stonehell Dungeon

Ben's sour expression was the answer to all three of the last posed questions: no, no, and no.

OOC If we had enough spikes and rope, could we scale the cavern wall?
This message was last edited by the player at 17:57, Sun 30 May 2021.
DM
GM, 510 posts
Sun 30 May 2021
at 18:14
  • msg #439

Return to Stonehell Dungeon

The chimney was eight foot wide. There was no signs of spikes or ropes in the chimney but climbing tools such as those could climb any slope, however the danger of falling would become more deadly the higher they went.
Bertilak the Green
player, 86 posts
Medium
Sun 30 May 2021
at 21:58
  • msg #440

Return to Stonehell Dungeon

"I came prepared." Bertilak takes a coil of rope, a small hammer, and his remaining 11 iron spikes out of his pack. "We can use these."
Orla
NPC, 13 posts
Cleric
Haunted
Sun 30 May 2021
at 22:05
  • msg #441

Return to Stonehell Dungeon

Orla looks up at the ceiling, watching the chimney disappear into the darkness.  "I'm not sure I could climb that, even with a ladder." she whispered.
Devin Harper
player, 104 posts
Acolyte of Auril
Mon 31 May 2021
at 03:35
  • msg #442

Return to Stonehell Dungeon

Devin stepped back to let Bertilak and his gear tackle the chimney.  The best he could do was to help cover the man while he worked.
Leah
player, 107 posts
AC: 4, 3/3hp
A bit useless
Mon 31 May 2021
at 08:23
  • msg #443

Return to Stonehell Dungeon

Not having received a response, Leah will mutter, "Rude," then dump out a wineskin and full that with as much of the tasty wall treat as much as possible.

Once completed, she will go join the others, and say in a firm tone to Teodore, "Okay, you should not wander off like that when people are still looking at things. What if something had come up and attacked you from behind? You would have had no defense, because you left me behind, and so you had no pole to guard you anymore. That is not a good thing and you should think about everyone before you move on. That is why you are the leader after all."
DM
GM, 512 posts
Mon 31 May 2021
at 08:51
  • msg #444

Return to Stonehell Dungeon

At the edges of the lantern light Leah gathered up the fluid into her waterskin. It was not an easy task, after about ten minutes she had only collected enough fluid to fill only a sixth of her waterskin.

The naturally formed shaft went up many feet, resourcefully Bertilak took out his spikes and began to hammer them into the chimney to aid in the party's ascent to the top. The hammering of the spikes was noisy and soon after he began movement could be seen in the flickering of the light high above. After a moment a shout came from above "get lost!" a head was visible at the top of the shaft, one hundred and fifty foot up. The human was wearing a checkerboard pattern headscarf in black and yellow, the man held a short bow in his hand.

OOC Day: 3. Time: 2:50pm. Turn: 35. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 10 Turns - lit

This message was last edited by the GM at 08:51, Mon 31 May 2021.
Devin Harper
player, 105 posts
Acolyte of Auril
Wed 2 Jun 2021
at 01:36
  • msg #445

Return to Stonehell Dungeon

"We're trying to climb up!" Devin shouted up at the figure high above.  Maybe he could lower a rope down to help them.
Bertilak the Green
player, 87 posts
Medium
Wed 2 Jun 2021
at 02:54
  • msg #446

Return to Stonehell Dungeon

Bertilak stops pounding the iron spike into the wall. He calls up, "Who are you to block our passage? We only wish to escape from this cave."

OOC: DM mentioned that Lilith is an available resource as an NPC. Should we ask her to climb up and scout the situation? Find out who's up there? Maybe drop us a rope?

Or should we cool our heels for a bit, and wait for the mystery squatters to move on?

DM
GM, 513 posts
Wed 2 Jun 2021
at 06:32
  • msg #447

Return to Stonehell Dungeon

"Don't" was the curt response to Devin's shout.

He laughed at Bertilak's demands "go use the stairs like everyone else" as the man called down two more heads appeared. One worn a similar checkerboard scarf around his neck covering half of his face. Both carried spears.
Johann
NPC, 9 posts
Wed 2 Jun 2021
at 12:38
  • msg #448

Return to Stonehell Dungeon

Johann chuckles quietly to himself.  "Figures."
Ben
player, 242 posts
MU 1 AC 9
HP 3/3
Wed 2 Jun 2021
at 14:49
  • msg #449

Return to Stonehell Dungeon

Ben's sour expression sours further.

"This is a pickle," he says quietly to the others. To the figures above, he calls out, "If you're bandits, wouldn't you have ambushed us as we climbed out? I don't think you're bandits."

He continues, "We can't get to the stairs; we passed through a portal that sealed behind us. Unless there is another set nearby?"
DM
GM, 514 posts
Wed 2 Jun 2021
at 17:23
  • msg #450

Return to Stonehell Dungeon

"Don't know of any other stairs" the man answered Ben with a shake of his head.
Ben
player, 243 posts
MU 1 AC 9
HP 3/3
Wed 2 Jun 2021
at 17:27
  • msg #451

Return to Stonehell Dungeon

"Can we pay you for safe passage or do you just hate us on principle?"
DM
GM, 515 posts
Wed 2 Jun 2021
at 17:33
  • msg #452

Return to Stonehell Dungeon

At the offer of payment the three men were heard talking quietly to each other and one called back down "what can you pay?" then one head ducked away and disappeared.
Brandli
NPC, 41 posts
Halfling 1
HP 06/06, AC 01
Thu 3 Jun 2021
at 01:21
  • msg #453

Return to Stonehell Dungeon

Brandli looks to Orla. "Don't worry, they will figure something out." she offers as reassurance.  She looks to Ben, hoping he can make an arrangement to get them out of Stonehell safely.
Devin Harper
player, 106 posts
Acolyte of Auril
Thu 3 Jun 2021
at 02:28
  • msg #454

Return to Stonehell Dungeon

"We can't give them any of our fungus," Devin said to Ben in a, perhaps overly, loud voice. "It's the whole reason we're down here."
Leah
player, 108 posts
AC: 4, 3/3hp
A bit useless
Thu 3 Jun 2021
at 02:48
  • msg #455

Return to Stonehell Dungeon

"No, that is not right," Leah helpfully corrected Devin. "We came down here for all that gold that we found fighting orcs. And also to show Ben that I would be a very good person to hire."
This message was last edited by the player at 02:48, Thu 03 June 2021.
Teodore
player, 113 posts
Veteran
6 HP - AC 1
Thu 3 Jun 2021
at 03:15
  • msg #456

Return to Stonehell Dungeon

Teodore keeps watch down here while the others discuss what to pay the men with.
DM
GM, 516 posts
Thu 3 Jun 2021
at 06:25
  • msg #457

Return to Stonehell Dungeon

Rather amused by the discussion between Devin and Leah the man in the checkerboard headscarf joined in "we can gather our own fungus, its on our doorstep" then nodded his head to Leah "gold will buy you passage. How much do you have?"
Leah
player, 109 posts
AC: 4, 3/3hp
A bit useless
Thu 3 Jun 2021
at 08:17
  • msg #458

Return to Stonehell Dungeon

Leah set down her backpack. "Okay, hold on, and I will check," she yelled back. Fishing about in the pack, she stated, "No, this is rations. I have several types, because it is important to have a varied diet, and unlike Ben I do not want to eat kobold food, because I am not a dog-person like kobolds definitely are. No, these are iron spikes. I forgot I had those. Or did I mention it at the pit trap? I forget. But if I did not, then I have them now if we need them. No, these are torches. I have them, but since we have used a lantern, I have not had to use them yet. But I did use some oil. But it missed. But the kobolds lost the fight even so. No, this is another iron spike. I have a bunch of them, you know. But I do not have a mallet or hammer, so I hope someone else brought one. There is some garlic. I have a lot, because it is very healthy to eat and goes good on rations, but I already had a lot on some rations that I like to eat. Here is another iron spike. I told you I had a lot of them. Here are some more plants. And here is a mirror, because just because you are in a dungeon does not mean you should not try to look your best, because in case you are talking to someone, like we are talking now you want to make a very good impression on them. Okay, you will not believe it, but look here," she held up more iron spikes. "More iron spikes! I bet Ben will expect me to pull out some nails and think they had babies next. Okay, wait, I just found what I am looking for, here it is!"

The glint of gold came from her hand as she yelled out "One!", holding up her coin proudly.
Ben
player, 244 posts
MU 1 AC 9
HP 3/3
Thu 3 Jun 2021
at 13:42
  • msg #459

Return to Stonehell Dungeon

"We've had a lousy time of it," Ben concurs without, really, even needing to bluff.

The problem is that he has no reliable concept of the cost of things. If an adolescent woman-at-arms merits 23 gold pieces a day, how much would escape from Stonehell? He does some rough calculations in his head and arrives fully confident of his answer: 14.

"We can pay 14 gold each for your help. The next time we need it, we'll pay a little bit more."

09:39, Today: Ben rolled 14 using d4+d6+d10.  Assistance with egress.
This message was last edited by the player at 13:43, Thu 03 June 2021.
Bertilak the Green
player, 88 posts
Medium
Thu 3 Jun 2021
at 14:41
  • msg #460

Return to Stonehell Dungeon

Bertilak whispers to Teodore.
Valerian
player, 33 posts
Thu 3 Jun 2021
at 14:50
  • msg #461

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Valerian rubs his chin.

"I could Levitate to the top there without much issue, but I'd be killed quickly once my head popped out of that chimney..."
DM
GM, 517 posts
Thu 3 Jun 2021
at 17:07
  • msg #462

Return to Stonehell Dungeon

The man watched the antics of Leah but shook his head at the offer of one gold. His ears twitched a bit more at Ben's offer "a better offer but I'm not sure. How many of you are there?
Ben
player, 245 posts
MU 1 AC 9
HP 3/3
Thu 3 Jun 2021
at 19:51
  • msg #463

Return to Stonehell Dungeon

"11 at last count. One of them is more gnome than human."
DM
GM, 518 posts
Fri 4 Jun 2021
at 06:11
  • msg #464

Return to Stonehell Dungeon

By the time Ben had calculated his offer and begun bargaining another figure appeared at the mouth of the chimney above. The man had a bushy, black beard, large hoop earrings dangled from his lobes and wore the now familiar checkered scarf as a headwrap.

"Ahoy me hearties. We can get ye out o' that hole 'n accept yer offer o' one hundred 'n fifty gold pieces on one condition that one o' ye sit down tell me fully o' yer adventures" the large bear of man awaited an answer.
Teodore
player, 114 posts
Veteran
6 HP - AC 1
Fri 4 Jun 2021
at 06:38
  • msg #465

Return to Stonehell Dungeon

Teodore whispers back to Bertilak.
Leah
player, 110 posts
AC: 4, 3/3hp
A bit useless
Fri 4 Jun 2021
at 09:20
  • msg #466

Return to Stonehell Dungeon

"I can do that," Leah called back. "I am very skilled in the telling of stories. When I was a little girl, everyone said I would tell stories all the time. I do not remember doing that, but if they all said so, then I must have, but just forgot. But I did not forget our adventures, so I can tell you all about them."
DM
GM, 519 posts
Fri 4 Jun 2021
at 09:42
  • msg #467

Return to Stonehell Dungeon

"Good then ye can come up first 'n start tellin' me about yer adventures whilst ye hearties make thar way up" the bearded man replied as the other man began to lower a pallet on a winch to carry Leah up.
Bertilak the Green
player, 89 posts
Medium
Fri 4 Jun 2021
at 10:33
  • msg #468

Return to Stonehell Dungeon

Bertilak gives a sigh at the high - to him at least - price agreed upon. But better to escape short some gold than to be trapped here with the orcs and kobolds and whatnot. He is keen to see how the men above react to Leah's stories, which he is certain will be entertaining.
Devin Harper
player, 107 posts
Acolyte of Auril
Fri 4 Jun 2021
at 11:48
  • msg #469

Return to Stonehell Dungeon

Devin was apprehensive that they even had that much gold.
Orla
NPC, 14 posts
Cleric
Haunted
Fri 4 Jun 2021
at 12:38
  • msg #470

Return to Stonehell Dungeon

Orla breathed a quiet sigh of relief that she would have to try to climb that high.  She prayed to Sidhe that the men above would be true to their word, and that there really was a chance to see the sun again.
Ben
player, 246 posts
MU 1 AC 9
HP 3/3
Fri 4 Jun 2021
at 16:26
  • msg #471

Return to Stonehell Dungeon

"Proposition accepted," Ben answers and waits his turn to escape Stonehell, at least for this day.
This message was last edited by the player at 17:02, Sat 05 June 2021.
Teodore
player, 115 posts
Veteran
6 HP - AC 1
Fri 4 Jun 2021
at 21:17
  • msg #472

Return to Stonehell Dungeon

Before his turn, and out of sight of the men up top, Teodore stashes the gold necklaces deep in his packs, and pulls out 14 gold to put in a pouch for his would-be rescuers.
Bertilak the Green
player, 90 posts
Medium
Fri 4 Jun 2021
at 23:12
  • msg #473

Return to Stonehell Dungeon

Bertilak sees Teodore stashing the necklaces and preparing the coin pouch. He whispers, "Place a few more gold in there, so it doesn't look like you prepared it just for this toll."
Teodore
player, 116 posts
Veteran
6 HP - AC 1
Fri 4 Jun 2021
at 23:49
  • msg #474

Return to Stonehell Dungeon

"Good point," replies Teodore. He will add a few more gold pieces to the pouch.
Leah
player, 111 posts
AC: 4, 3/3hp
A bit useless
Sat 5 Jun 2021
at 05:38
  • msg #475

Re: Return to Stonehell Dungeon

DM:
"Good then ye can come up first 'n start tellin' me about yer adventures whilst ye hearties make thar way up" the bearded man replied as the other man began to lower a pallet on a winch to carry Leah up.


"Okay!" Leah replied. She put all the items she had taken out back into her pack as the pallet was lowered down. When it reached bottom, she stepped onto it, warning the others, "Okay, I am going up there first, so someone should be sure to guard behind everyone while you are still down here, since I will not be doing that while I am up there. And I will have my pole with me, but Berty has a really long walking stick, so that is as good for now."

She held a chain for balance and security as the pallet rose, and continued to give good advice as the platform rose. "Also, send the gunome up soon, since he needs sunshine, or else the Dungeon Madness might come back to him. Do not worry, I will warn them he is cray-cray, just in case he tries to attack."
DM
GM, 520 posts
Sat 5 Jun 2021
at 08:13
  • msg #476

Return to Stonehell Dungeon

The pallet reached the bottom and with Leah onboard was raised up the three hundred foot shaft. At the top of the shaft Leah entered a natural cave forty foot by forty foot. There was an iron grate on the floor for covering the hole and numerous straps, buckets, pallets, hooks and chains.  Closer up their leader looked as if he belonged on a pirate ship rather than in a cave. He had a bushy black beard and all that remained of his left eye was a puckered hole. He wore dented plate armour and a sword hung from his belt.

"Come me proud beauty 'n ye can tell me yer tale" the leader lit a candle and beckoned Leah to follow him along a tunnel that led upwards.

The other three men, all of whom wore some token in black and yellow cloth, busied themselves in lowering the pallet down the shaft for Leah's companions to follow her up.

OOC Let me know the order people will be going up the shaft and exactly who is paying the men and how much they pay.
Brandli
NPC, 42 posts
Halfling 1
HP 06/06, AC 01
Sat 5 Jun 2021
at 12:29
  • msg #477

Return to Stonehell Dungeon

"Send Orla up next." The halfling says.  She pulls out her pouch, and counts out fourteen gold, and puts it in Orla's hand.  "See, I said it would be ok." and she smiles up at the woman.
This message was last edited by the player at 13:27, Sat 05 June 2021.
DM
GM, 521 posts
Sat 5 Jun 2021
at 16:06
  • msg #478

Return to Stonehell Dungeon

With a now empty purse Brandli sent Orla put the shaft. The wounded cleric went up and waited for others to follow at the pallet returned to the bottom.

OOC Gold paid 14 of 150.

Day: 3. Time: 3:10pm. Turn: 37. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 12 Turns - lit

Devin Harper
player, 108 posts
Acolyte of Auril
Sat 5 Jun 2021
at 16:39
  • msg #479

Return to Stonehell Dungeon

"Not all of us need to go," Devin pointed out as he watched Orla loaded onto the pallet.  "If a couple went up and then back into the dungeon, they could open the wall for the rest of us to walk out.

"It's close to the entrance and we didn't run into any big trouble getting to it."


He was hopeful the plan would be well received.
Ben
player, 247 posts
MU 1 AC 9
HP 3/3
Sat 5 Jun 2021
at 17:05
  • msg #480

Return to Stonehell Dungeon

Before Ben can consider Devin's plan, he takes his turn and joins a couple of the others at the top.

OOC -15 GP
Teodore
player, 117 posts
Veteran
6 HP - AC 1
Sat 5 Jun 2021
at 20:09
  • msg #481

Return to Stonehell Dungeon

"This one time, Devin, I think we disagree. I don't want to split up the group, nor do I want to go back inside in our current shape." On that note, Teodore takes his turn being lifted out of the dungeon.

OOC: Hands over a small pouch with 18 gp inside.
Bertilak the Green
player, 91 posts
Medium
Sat 5 Jun 2021
at 22:51
  • msg #482

Return to Stonehell Dungeon

"If you're short on funds, Devin, I can loan you your payment. Like you, I would rather not have to pay these brigands, but we are not in such a good position to bargain at the moment, and Teodore is right about escaping now and returning later to better explore the ruins."
Devin Harper
player, 109 posts
Acolyte of Auril
Sun 6 Jun 2021
at 00:56
  • msg #483

Return to Stonehell Dungeon

"I don't have the gold, but I still think it would be safe to wait with the dwarves for the others to come back around," he explained.  "We didn't run into anything before we found the passage through and it's a waste to spend so much when we don't need to."
Brandli
NPC, 43 posts
Halfling 1
HP 06/06, AC 01
Sun 6 Jun 2021
at 01:37
  • msg #484

Return to Stonehell Dungeon

The halfling comments.  "I gave the last of my coin to Orla."  She says.
DM
GM, 522 posts
Sun 6 Jun 2021
at 08:28
  • msg #485

Return to Stonehell Dungeon

The lift took Orla, Ben and Teodore to the top. Each put more gold into the pot. The three men continued to work the winch to send the pallet down and awaited another passenger.

The cave at the top of the shaft was forty foot by forty foot. There was an iron grate on the floor for covering the hole and numerous straps, buckets, pallets, hooks and chains nearby. A tunnel to the north west that headed upwards was the only other exit.

Down below Lilith boarded the pallet and paid her fourteen gold pieces for passage when she arrived at the top. That left Devin, Bertilak, Brandli and Valerian below in darkness.

OOC Gold paid 61 of 150.

Day: 3. Time: 3:10pm. Turn: 37. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 12 Turns - lit

Those below are in darkness, their only light a glimmer 300' up.

This message was last edited by the GM at 08:31, Sun 06 June 2021.
Bertilak the Green
player, 92 posts
Medium
Sun 6 Jun 2021
at 13:40
  • msg #486

Return to Stonehell Dungeon

Not wanting to be the last one down in the dark, Bertilak will take the ride up the shaft, and pay his 14gp to the bandits at the top. When Devin comes up, he will also pay Devin's share.
Leah
player, 112 posts
AC: 4, 3/3hp
A bit useless
Mon 7 Jun 2021
at 05:55
  • msg #487

Return to Stonehell Dungeon

When she reached top, Leah greeted the one-eyed pirate. "Hello! I was the one who was talking to you about telling you a story, in case you could not see who it was. Not because you only have one eye, but because it was far and dark down there."

She took a glance down the hole and yelled to the others, "I am going to the story room to tell my story now, so do not leave without me! But if you have to leave without me, then leave my share with Lorna at the inn and I will get it later, or have her keep it since I am going to buy the inn from her when she decides to sell it to me, but I have to maybe make two more delves to have enough since she said no for just the gold from one delve!"

As she followed the leader, she keep note of where they were going so she could find her way back. Not being lost was important, even if one is not in a dungeon. She also chatted as she went. "That is very nice armor you have. I hope to have some as fine someday, but right now I have chain and it has been very helpful. None of our orc allies could hurt me through it, not even once. But that is getting ahead of the story. Where do you want me to start? When I was a little girl, or when I met the magic duck and became an adventurer, or when I got to town looking for someone to hire me, or when we left to come to the dungeon, or when we reached the dungeon, or when we were lost in the dungeon? Starting after that would be okay too, but then you would not get the whole story, since things happened, you know."
DM
GM, 525 posts
Mon 7 Jun 2021
at 06:38
  • msg #488

Return to Stonehell Dungeon

The lift took Bertilak and Brandli up the chimney. Below remained Valerian and Devin. Half of the gold price had now been paid.

Leah's journey was in dark caves by candlelight so as much was hidden as was seen. For many feet the tunnel sloped upward, levelling off at a small cave with a wooden table and chairs. Two men sat at the chair occupying the only chairs. A burning brazier kept them warm as they played cards and drank grog. The bear of a man led Leah past this and into larger caves. She smelt wood smoke and dirty bodies. She saw campfires and bedrolls. Past the bedroll the pair came to a cave mouth ten foot above the floor, a rickety ladder led into a furnished cave. A table, chairs, bed and a chest were here, the cave draped in rugs, cloths and other fabric, much effort had been made to make it nice however the furnishings appeared decrepit and flea bitten.

"start yer tale from when ye reached the dungeon" the big one eyed pirate sat down on a chair and waved a hand for Leah to sit down on a nearby chair.

OOC Gold paid 75 of 150.

Day: 3. Time: 3:10pm. Turn: 37. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 12 Turns - lit

Those below are in darkness, their only light a glimmer 300' up.

Ben
player, 250 posts
MU 1 AC 9
HP 3/3
Mon 7 Jun 2021
at 16:57
  • msg #489

Return to Stonehell Dungeon

Ben comments to nobody in particular, "Looks like that mad gnome slunk off to murder more kobolds. Should have tied him up for his own good."

He waits for the others to make the trip up the lift and then settles the tab.
This message was last edited by the player at 18:35, Mon 07 June 2021.
DM
GM, 526 posts
Mon 7 Jun 2021
at 18:24
  • msg #490

Return to Stonehell Dungeon

When Ben looks around for Leah he can not find her. In the cave with the chimney are three men working the pallet lift, Bertilak, Brandli, Lilith, Orla and Teodore. Below in darkness are Devin and Valerian.

The trips up the chimney are taking some time. Whilst the lift has been going up and down Leah was led away, her voice can not be heard from the chimney cave. Ben can see up the tunnel to the northwest and he sees a glimmer of light in the distance coming downwards.
This message was last edited by the GM at 18:25, Mon 07 June 2021.
Leah
player, 114 posts
AC: 4, 3/3hp
A bit useless
Mon 7 Jun 2021
at 22:01
  • msg #491

Return to Stonehell Dungeon

"Thank you," Leah responds, as she takes the seat. "Okay, so after the conversation with the herd and the magic bear who we are apparently not supposed to make into a rug, we came to the stairs into Stonehell. There are stairs in, in case you did not know that, because you have a lift and a lower. And so when we came down the stairs there was a.. guess what- a room! So it was the first room for us in Stonehell. Berty said that Prudence was the ruler here, but I do know who she is, and I never met any queens before. But I think the old king was an orc. So, a gigantic ogre mouth was there, but I poked it with my pole and it did not bite down, so I guess it was turned to stone. There were some corridors, and I said we should explore them, so that if we got lost we would know how to get about and not get lost. But the others insisted we would not get lost and we all know that all the good things are behind doors. So we went to the door. My job was to guard the rear of the group, so I went with them. It turned out to be a kitchen, but Ben thought it was a scullery, but orcs would not use a scullery, so that was just him being silly, I think. That was more then ten words, but do not tell Ben. He does not know I am using more because I do not count them as I go anymore, so he has not noticed," she added, conspiratorially.

"There was a slime there and everyone ran away, because I guess the slime was a scary slime to them? So I tried to circle around to help them, but they burned up the slime and another room with fireballs before I could get to them. So there was nothing there worth any money, because it was all sooty and burnt. So we decided to go somewhere else. Teodore led the way, because he is our leader you know. But Ohmygod fell in a pit and that caused a lot of problems. Not to get her out, because that was easy. I have a pole, after all, so could just put it down for her to grab and climb up. But a fine mage and Ohmygod decided to leave and go through the ogre's mouth since I guess they do not like pits very much. The rest of us had a scary room threaten us, but it did not do anything or curse us that I know of, so we went past the pit. And we met some dwarves next, but the door to their room, that was after the pit, if that is not clear, the door to the dwarves disappeared." she frowned, thinking about the missing door for a moment before continuing. But this gave the pirate a chance to break in if he needed to do so, otherwise, she would continue.
Devin Harper
player, 112 posts
Acolyte of Auril
Tue 8 Jun 2021
at 02:23
  • msg #492

Return to Stonehell Dungeon

"I think we should head back to the dwarves and wait for them to come around and open the door," Devin proposed to Valerian.  "I have more torches if you have something to light them with."

They just didn't have enough gold to pay for everyone.
DM
GM, 527 posts
Tue 8 Jun 2021
at 06:26
  • msg #493

Return to Stonehell Dungeon

Whilst the last two adventurers made their decision whether to travel the chimney the three men operating the winch took a moment to count the coins. When the count came up short they turned to Ben who had arranged the deal "we need another seventy five gold pieces then we can lead you back to the forest and release your friend."



Away elsewhere in the caves Leah entertained the leader. He listened intently, nodding and encouraging "carry on wit' yer tale wha' happened 'em me strumpet?"
Leah
player, 115 posts
AC: 4, 3/3hp
A bit useless
Tue 8 Jun 2021
at 07:46
  • msg #494

Return to Stonehell Dungeon

"No no, there are no trumpets in this story," Leah explained. "But maybe there is a music room in the dungeon we did not find yet? But okay, so there were the dwarves behind the disappearing door. They are mappers and since we are also mappers, I asked if they wanted to share maps, but they did not seem very interested in that, because they were not there really to map, but to find old dwarf things, but dwarves live a really long time, so even regular dwarf things are probably really old. So I asked if they would pay us for telling them about dwarf things, and they said they would. So I told them about the ogre mouth, but they did not pay us, so I guess that dwarves do not carve giant scary ogre mouths. So I told them about the disappearing door, but they did not give us any money for that either. But they did tell us how to find a way out which was the way that brought us to you. So maybe you know the dwarves? If so, we should get some money back since your friends sent us here and they forgot to pay us for the ogre mouth and the disappearing door," she chided him.

"And then we left, and our cleric, who only ever has one thing on his mind, if you know what I mean, he said he wanted to go look for our fine mage, but I said no, because the fine mage said he wanted to explore a different way, not the way our leader said we should explore. And since he knew where we were and went to where we started, he was not lost anyway, but we did not know how to find either him or there, because they did not listen to me when I said we should explore more corridors. Remember I said that? Because I did. And then our halfling, I like her by the way, because she seems very nice and has good things to say, so our halfing asked about cats or carp. But we already left the dwarves and the rest of us did not know if dwarves like those animals, so we could not say. But if you are friends with dwarves, you can tell her when they get to the top of the platform and come here, right?"

"So then we found some hungry rats, but we left them alone... oh! We were going to go back after they finished eating. But we forgot. So maybe there is something there. But we forgot, so we went past some graffiti that was not by dwarves. So we kept walking and then we see a man, but he ran away and we could not ask him about dwarf things. So we walked some more, and then we found a whole bunch of orcs! Thy said they were open sore orcs, and we were not allowed there, so I asked if they wanted to come with us to fight goblins. But that did not turn out very well, since everyone else attacked the orcs who were just trying to get some sleep. But one orc was awake enough and he decided to run away and we all watched him go. Then he found a bunch more orcs, and came back! There was a king and a queen orc too. So we had a fight again, but the king orc ran away with his queen. But we found a big gold necklace on one orc. Maybe two? And also a gunome was there. Oh, and you will not believe what Ben said then!" She stopped to laugh, so again, the bandit had another opportunity to interject if he had the need.
DM
GM, 528 posts
Tue 8 Jun 2021
at 09:45
  • msg #495

Return to Stonehell Dungeon

The big man lounged in comfort and listened to Leah's story "I know the dwarves no scallywags o' mine. They be hillfolk and payin' customers" he seemed disinterested in what the dwarves were up to but sat up straighter at the mention of rats "rats ye say if ye see or hear more rats return t' tell me yer tale" the pirate went to a chest and with a key taken from a pouch on his belt unlocked it. From inside the chest he took a gold piece then locked the chest again.

Before he returned to his seat he gave the coin to Leah "they'll be a bigger bounty when ye have more tales of rats."
Ben
player, 251 posts
MU 1 AC 9
HP 3/3
Tue 8 Jun 2021
at 17:20
  • msg #496

Return to Stonehell Dungeon

Dutifully, Ben doles out 75 more gold pieces to bring the series of transactions to a close. He's feeling quite relaxed now but is a little sorry to be missing Leah's interpretation of their adventure.
DM
GM, 529 posts
Tue 8 Jun 2021
at 17:59
  • msg #497

Return to Stonehell Dungeon

The coins collected and counted the men called down to Valerian and Devin "all the fees are paid. You coming up or staying down?"

"We'll lead you out of the caves, through the woods and to the road. Wait there and we'll release your friend to meet you. Any trouble and she'll suffer"
they warned.
Devin Harper
player, 113 posts
Acolyte of Auril
Tue 8 Jun 2021
at 18:45
  • msg #498

Return to Stonehell Dungeon

"I guess they must have accepted one of the old necklaces," Devin said to the other man.  "You should go up next and I'll cover the rear."

He waved for Valerian to take the pallet up.
DM
GM, 530 posts
Tue 8 Jun 2021
at 19:37
  • msg #499

Return to Stonehell Dungeon

The lift was lowered again to bring the last two adventurers. Then by candlelight they were led through caves that smelt of either dirty bodies, wood smoke or horses. The tunnels climbed upward and twisted around until finally they reached a cave mouth. The entrance was steep at a forty five degree angle, creating a wedge shaped entrance whilst was partially hidden by scree and vegetation.

Outside of the cave was a cliffside trail. One side dropped down one hundred feet and the other side was a steep cliff that went up another hundred feet. The men led the party along the cliffside away from the cave down the hills whilst Leah remained in the cave telling her story.
Bertilak the Green
player, 93 posts
Medium
Tue 8 Jun 2021
at 22:37
  • msg #500

Return to Stonehell Dungeon

Bertilak taps his feet, impatient to be out of here.
Teodore
player, 118 posts
Veteran
6 HP - AC 1
Tue 8 Jun 2021
at 22:50
  • msg #501

Return to Stonehell Dungeon

Teodore waits for the pirates to lead Leah out to the party when her tale is done. If she thinks he is the group leader, then he is sure she'd be upset if he left without her....
Leah
player, 117 posts
AC: 4, 3/3hp
A bit useless
Wed 9 Jun 2021
at 00:37
  • msg #502

Return to Stonehell Dungeon

Oh, did you want to know more about the rats?” Leah asked as she took the gold coin. It was not from a magic duck, but it was still nice. “The dwarves said that there were vermin with the orcs and goblins, and a lot of people call rats vermin, so they probably have a lot of pet rats. And the rats we saw were to the east after meeting the dwarves, and they were living in a room of dung and eating rotting food. But we forgot to go back and check the room after they were eating, so I cannot tell you what kind of food it was, but probably not kobold food- those little DOGmen like funguses, and funguses eat rotting things and people’s toes, so there would have been none left if the rats had eaten it all. But that is all there is about rats right now. But if I meet more, then I can tell you those too when it happens.

The interlude caused her to lose track of where she was, so she forgot to relay the Ben anecdote. Instead, she picked up with, “So where was I, oh, the gunome! There was a gunome with the orcs, and he decided to come with us. But he went cray-cray because of dungeon madness, but that is later in the story. Right now in the story we decided that maybe we should leave because the gunome was really hurt, and we did not know he had Dungeon Madness too. That was just a thing that is like another but not the same that begins with a 'c'. So we started to try to find the way out since we were not sure where to go. But we did not find it, instead, we found more orcs! I asked them if they also had open sores, and they joind us to go fight goblins together. But this is when the gunome went cray-cray! He got a dagger and started to attack everyone! So be very careful when you being him up the platform,” she warned.

Well, I knew he had to be helped, but he was very quick. So I had to tackle him and hold him down until he calmed down. But it frightened the orcs so much they all ran away so we could not fight goblins together anymore. But that is okay, because we really had to get the gunome back to the sun. The halfling also thought tooth surgery was needed, but that might not have been for the gunome, so we did not try that. Instead, we went back to the dwarves and they gave us more directions to try. So then we went back past the chittering rats again, and then past a big thing of poo, and then to a blue cave. In the cave were a bunch of little DOGmen, kobolds. And they told us to beware the ghosts of beggars. Then Ben wanted kobold food, so they traded some food. They were friendly little yappy things.

She shook her head. “But then the gunome went cray-cray again, and the cleric yelled at him for starting a fight. So we had to fight them, and I threw a fireball at them. But it missed. We fought better even with that though, and the kobolds ran away. There were some bugs as well, but I think they just watched us. I gave them a cricket-call in locust-ese to keep them calm. And then there were lots of mushroom, and a wall of jelly. I saved some and it is very good! So I might put it on bread when I start my bed-and-breakfast in town, which is why I am adventuring. And then we found your lift and then arranged to be brought out and tell you this story, which I have been doing, and here we are. And now, you know!” she finished, triumphantly.
Valerian
player, 34 posts
Wed 9 Jun 2021
at 14:52
  • msg #503

Return to Stonehell Dungeon

He enters the lift and calls up the shaft.

"Yes, yes, we're coming!"

He turns to Devin.

"I'll save that spell for later, I suppose. Let's be out of here!"
DM
GM, 532 posts
Wed 9 Jun 2021
at 19:06
  • msg #504

Return to Stonehell Dungeon

The adventurers Ben, Bertilak, Brandli, Devin, Lilith, Orla, Teodore and Valerian were led away from the hills and through the woods. The route taken was meandering and roundabout, surely intended to leave the adventurers unsure of the whereabouts of the cave. There was no sign of the box canyon or the entrance to Stonehell dungeon. When they came to a road they were told to wait and that their companion would join them.



The pirate nodded and clapped his hands glad to hear Leah's story, he agreed " ye're better off without the gnome. Visit the kobolds at Korners they can be traded wit' " he then stood up " ye'd best be off t' meet up wit' yer scallywags. If ye see any rats especially big ones send me word" he asked, then he had one of the men lead Leah out of the caves. Leah smelt dirty bodies, wood smoke and horses before she reached fresh air. The cave mouth was on a cliffside trail, downhill and through woods Leah was brought to the road where the others waited. The man stayed beneath the trees when the party was in sight, he gave one last instruction to Leah before he turned to head back toward the hills "take the road east and you will return to town."

OOC Day: 3. Time: 4:30pm. Turn: 45. Weather: Cloudy. Vision: Daylight. Movement: 20'

Lantern oil used
Ben: 14 Turns - unlit

Leah
player, 118 posts
AC: 4, 3/3hp
A bit useless
Thu 10 Jun 2021
at 09:01
  • msg #505

Return to Stonehell Dungeon

"Yes, he might get Dungeon Madness again, so when we get him to sunlight, I do not think he should come back to Stonehell. It was all I could do to keep an eye on him AND guard the back," she said grimly in agreement.

She did not reply to his comment about the kobolds, because she already knew they could be traded with. And she really did not want any kobold food anyway. But she did nod to his last comment. "Okay, if we find dwarf stuff, we will tell the dwarves, but they did not tell us where their camp was so that will be harder. But if we find rat stuff, then we will come and tell you, since we know where the lift is."

She rose as well. "Thank you for your help. Maybe you can visit my bed and breakfast when I have one."

--
Joining the others, she thanked the guide, then walked towards the group. When she reached them she said, "Okay, he said take the road east and we will be back in town if we follow it. So that should be easy. Also, he is very interested in rats, probably because if you cannot kill a bear then rat fur is something you can use instead if you sew them together, if you did not know. And giant rats have a lot of fur, so it is good for fur trading. Oh! He probably trades them with kobolds, because he said you could trade with kobolds if you do not have a cray-cray gunome about." Not seeing Johann, she assumed that he had wandered off free and happy now that they were back in the sun.

As they walked on she added, "Oh! I almost forgot. He also gave me a gold piece for the rat part of the story, so we also have another gold piece. He will not pay for dwarf stuff, but he will pay for rat stuff if we find out more to tell him."
Devin Harper
player, 114 posts
Acolyte of Auril
Thu 10 Jun 2021
at 11:19
  • msg #506

Return to Stonehell Dungeon

Devin is more than happy to return to town.  They may not have made any grand discoveries, but they'd all made it back in one piece.  He hoped the other wizard had better luck and that they'd find him waiting for them at the inn.
DM
GM, 533 posts
Sat 12 Jun 2021
at 17:14
  • msg #507

Return to Stonehell Dungeon

Led by the Devin the party of adventurers now free of the dark dungeon and fungus filled caves travelled along the woodland path. They travelled for many hours after joining a fork in the road that led northward to Stonehell gatehouse. Daylight had faded but the road was now recognisable as the one that would lead them to Fourtower Bridge. There was a few hours march left at least.

OOC Day: 3. Time: 8:30pm. Turn: 69. Weather: Cloudy. Vision: Night. Movement: 20'

Lantern oil used
Ben: 14 Turns - unlit

Ben
player, 252 posts
MU 1 AC 9
HP 3/3
Sat 12 Jun 2021
at 20:40
  • msg #508

Return to Stonehell Dungeon

Without a trace of self-awareness, Ben comments, "Strange lot, those cave pirates and their captain's rat fetish."

He relights his lantern for the remaining hours of their hike back to town. Although he should have been more relaxed, having completed his second foray into Stonehell and its environs, he furrows his brow regularly as if engaging in some particularly thorny calculations.

If the orc chieftain and his mate started operating the breeding vats at midnight (for never could the alchemical process be initiated earlier) and run without cessation until we return (if I can convince the others that we must return at first light to complete our extirpation), how many of the vatborn will we have to cut down?
Brandli
NPC, 44 posts
Halfling 1
HP 06/06, AC 01
Sun 13 Jun 2021
at 01:18
  • msg #509

Return to Stonehell Dungeon

The halfling tries to reassure Orla that they will be home soon.
Bertilak the Green
player, 94 posts
Medium
Sun 13 Jun 2021
at 02:58
  • msg #510

Return to Stonehell Dungeon

Out of the dark dungeon, Bertilak enjoys the fresh air and has a jaunty spring in his step as the party returns to town.
Teodore
player, 119 posts
Veteran
6 HP - AC 1
Sun 13 Jun 2021
at 03:17
  • msg #511

Return to Stonehell Dungeon

Teodore keeps one hand on the hilt of his weapon and carries his shield rather than strapping it to his pack, watching for any other interesting characters or monsters to approach the party.
DM
GM, 534 posts
Sun 13 Jun 2021
at 08:16
  • msg #512

Return to Stonehell Dungeon

The party wearily trudge through the dark woods with Barnabas's lantern for light in the gloom until the wick flickered and went out. The lantern had run out of oil again. Besides the sudden darkness nothing else untoward had occurred to the tired party.

The trees had started to thin out, in the distance a glimmer of the torches and braziers of Fourtower Bridge could be seen like a beacon.

OOC Without light travel will be much slower.

Day: 3. Time: 10:10pm. Turn: 79. Weather: Cloudy. Vision: Night. Movement: 20'

Lantern oil used
Ben: 24 Turns - gone out

Devin Harper
player, 115 posts
Acolyte of Auril
Sun 13 Jun 2021
at 13:00
  • msg #513

Return to Stonehell Dungeon

"I still have some torches if someone wants to light one," Devin proposed.
DM
GM, 536 posts
Mon 14 Jun 2021
at 06:36
  • msg #514

Return to Stonehell Dungeon

Led by the light of Devin's torches the tired adventurers walked back to Fourtower Bridge. The dangers of the wild faded away as the safety of town encompassed them.

OOC Devin burnt through 3 torches to lead the party to safety.

Everyone in the party gains 210XP and Fiene receives 2XP (his share from the Green Slime). For those with bonuses 5% = +11XP, 10% = +21XP.

Day: 4. Time: 12:30pm. Turn: 93. Weather: Cloudy. Vision: Night. Movement: 20'

This message was last edited by the GM at 06:38, Mon 14 June 2021.
Devin Harper
player, 116 posts
Acolyte of Auril
Mon 14 Jun 2021
at 23:28
  • msg #515

Return to Stonehell Dungeon

"Do you think we made any gold on that trip?" Devin asked as the walked the final leg.  He already felt he was in debt to Ben for the lift out of the dungeon.  His idea of waiting at the hidden door, in hindsight, would have been a long wait.

He was also wondering where he was going to sleep for the night as he couldn't afford a night at the inn.  If they'd managed to keep anything that wasn't coin, they'd have to find someone to sell it to in the morning.
Ben
player, 255 posts
MU 1 AC 9
HP 3/3
Tue 15 Jun 2021
at 16:39
  • msg #516

Return to Stonehell Dungeon

It is too late to do anything but get a bunk for the night and get back to it in the morning.

OOC Once again, Ben will front anybody who lacks the coin.
DM
GM, 537 posts
Tue 15 Jun 2021
at 16:53
  • msg #517

Return to Stonehell Dungeon

Past midnight the adventurers were given a gruff welcome by Lorna. She offered only the common room not wanting any other guests to be disturbed. When everyone was in the cosy warm atmosphere of the Moorland Magpie Inn she hustled everyone to a place by the glowing embers of the fire and shushed them. Counting the heads of her guest she charged Ben eight silver and promised bread in the morning. The middle aged innkeeper then took herself to bed.
Teodore
player, 120 posts
Veteran
6 HP - AC 1
Tue 15 Jun 2021
at 17:53
  • msg #518

Return to Stonehell Dungeon

Before he turns in for the night, Teodore repays Ben his cost for the common room.
Devin Harper
player, 117 posts
Acolyte of Auril
Tue 15 Jun 2021
at 19:34
  • msg #519

Return to Stonehell Dungeon

Devin thanked Ben for the loan and was thankful to have such a successful wizard along with their group.  He had to be good if he'd already acquired so much gold.
Bertilak the Green
player, 97 posts
Medium
Wed 16 Jun 2021
at 23:50
  • msg #520

Return to Stonehell Dungeon

Bertilak also repays Ben for the inn surcharge before turning in for the night.

After a good night's rest and a meager breakfast, the mage says, "I will see what the jewelry we acquired is worth, and try to get the best price for it, if everyone agrees to that. Once that is done, we can divide up the spoils, rest for a day or two, and make plans to once again delve into Stonehell."
Devin Harper
player, 118 posts
Acolyte of Auril
Thu 17 Jun 2021
at 00:21
  • msg #521

Return to Stonehell Dungeon

"Can I come too?" Devin asked the bearded one. He really just wanted to go back down to Stonehell, but his solo foray had proven fruitless.  At least if he learned about selling stuff they found, it would be related to Stonehell and his goal.

He really just couldn't stand hanging around at the inn all day doing nothing.  And having no gold to even pay to stay at the inn all day.  He had already borrowed quite a bit from Ben and wanted to know if his share could dig him back out.
Bertilak the Green
player, 98 posts
Medium
Thu 17 Jun 2021
at 01:43
  • msg #522

Return to Stonehell Dungeon

Bertilak puts a welcoming hand on Devin's shoulder. "Be my guest."
Teodore
player, 123 posts
Veteran
6 HP - AC 1
Thu 17 Jun 2021
at 03:49
  • msg #523

Return to Stonehell Dungeon

Teodore hands the necklaces over to Bertilak before turning in for two days' rest.

22:47, Today: Teodore rolled 6 using 2d3.  HP recovered.

DM
GM, 540 posts
Thu 17 Jun 2021
at 06:47
  • msg #524

Return to Stonehell Dungeon

The day began as the tired adventurers ate a simple breakfast of fresh bread. Teodore suffering from battle wounds retired to his bed for a couple of days. Leah searched around Fourtower Bridge but found no sign of Fiene or Ermengard. Her offers of selling the strange red ooze were met with a shake of the head from the friendly innkeeper "nothing from that dungeon is to be trusted. Better you get rid of that muck. You really want to sell it try mistress Rakel she's known as an alchemist" Lorna counseled Leah then shooed her away "the inns not for sale, away with ye."

When Teodore had handed over the gold necklaces to Bertilak the party gained the interest of some of the other patrons of the inn. Thomas Budd, who it seemed was always in the inn and would drink at any hour. Thomas approached slowly due to having one leg missing, he walked with the aid of a crutch. He was a beautiful and desirable man, his hair long and pulled back. His beard grey "nice jewellery. I'll give you fifteen hundred gold for all three"

Later in the afternoon a travel weary Fiene and Ermengard staggered into the town. Ermengard was sore and much injured. She cried in relief at arriving home and locked herself away for two days to recover.

Day 5

Besides selling the ooze and jewellery I have recorded that Bertilak picked up 146sp, Teodore 23sp and Ben 91cp.

Devin Harper
player, 119 posts
Acolyte of Auril
Thu 17 Jun 2021
at 23:06
  • msg #525

Return to Stonehell Dungeon

Devin was a little disappointed that didn't have to go anywhere to sell the necklaces.  The amount he had offered made up for the disappointment!  He could buy his own flint and steel now!
Bertilak the Green
player, 99 posts
Medium
Fri 18 Jun 2021
at 13:59
  • msg #526

Return to Stonehell Dungeon

Bertilak smiles at Thomas. "I must say, that's a nice offer, Mr. Budd. May I hold you to that price? I'd like to see if there are any other offers before my companions and I make a deal."

OOC: I'm not sure if there is anywhere else to try and sell the jewelry, but Bertilak would like to shop around if possible.
DM
GM, 541 posts
Fri 18 Jun 2021
at 14:55
  • msg #527

Return to Stonehell Dungeon

"When you're done the rounds bring them over to Millie's" Thomas replied cockily then walked off with the click-clack of his crutches on the inn's floorboards.

There was a few others in the town that might in interested in the jewellery. They would have to decide who to visit.

OOC See Game Map for Group 0 for a layout of the centre of town.


Ben
player, 259 posts
MU 1 AC 9
HP 3/3
Fri 18 Jun 2021
at 16:53
  • msg #528

Return to Stonehell Dungeon

More enervated than he had ever been, Ben takes a single room for two nights. Although he has no physical wounds, he finds his nerves to have been more rattled than he had first imagined them to be. He requests that his morning meal be sent up to his room; his evening meal he enjoys with company. Only outbursts of his xenophobia, at least as far as orcs are concerned, disrupt his repose.

Curiously, he starts to give expression to this hatred in short rants of hobgoblin, a tongue he speaks fluently.

OOC -3 GP
This message was last edited by the player at 16:55, Fri 18 June 2021.
Devin Harper
player, 120 posts
Acolyte of Auril
Fri 18 Jun 2021
at 20:10
  • msg #529

Return to Stonehell Dungeon

"He's one of the four adventurers," Devin pointed out to Bertilak after Thomas left.  "I don't know if anyone will be able to pay more than him."

He was game to follow the bearded man around, but he didn't have any ideas of his own where else to sell gold jewelry.
Leah
NPC, 122 posts
AC: 4, 3/3hp
A bit useless
Sat 19 Jun 2021
at 10:42
  • msg #530

Re: Return to Stonehell Dungeon

Bertilak the Green:
Bertilak ... says, "I will see what the jewelry we acquired is worth, and try to get the best price for it, if everyone agrees to that. Once that is done, we can divide up the spoils, rest for a day or two, and make plans to once again delve into Stonehell."


"Okay, that is fine," Leah agrees. "But I might not go with you, because I am going to buy the inn with my share if it is enough. And if I do, then I cannot just go running about in the dungeon because people will need me here to make sure they have a bed and a breakfast. So if that happens, you will have to make sure you have someone with a pole to guard the back," she warned him.

The following morning, she had no success finding the fine mage and Ohmygod. It was a disappointment, but it did give her another business idea.


DM:
Her offers of selling the strange red ooze were met with a shake of the head from the friendly innkeeper "nothing from that dungeon is to be trusted. Better you get rid of that muck. You really want to sell it try mistress Rakel she's known as an alchemist"


Leah frowned when Lorna turned down the tasty jelly without even trying it first. She had no plans on going to see Rakel, since alchemists, as far as she knew, did not bake pastries. So there was no point in seeing her. Instead, Leah would offer people at the inn a bit for their bread. Once people knew how delicious it could be, Lorna would surely change her mind on this. With all the money that was to b coming and her business plans, she might never have need to go back to Stonehell, at least until she ran out of the red slime.
DM
GM, 545 posts
Sun 20 Jun 2021
at 16:20
  • msg #531

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The necklaces were exchanged for gold at Millie's Store. Millie under instruction from Thomas emptied three large sacks of gold, counting out the hoard for Bertilak to arrange distribution. She joked with Bertilak that he would have fun carrying the coins and offered to sell him three sacks for six gold to make his job easier. Her two dogs Thongor and Brute lounged in the shop. On the counter she had for sale three jars of very sticky glue.

None of the patrons of the Moorland Magpie Inn were interested in sampling Leah dungeon jam. The red slime had a gritty look despite Leah's disputing that it had a creamy tasting.
Ben
player, 261 posts
MU 1 AC 9
HP 3/3
Sun 20 Jun 2021
at 18:40
  • msg #532

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At some point, for a lark, Ben buys one of Leah's three jars and delivers it to the alchemist for testing.
Bertilak the Green
player, 101 posts
Medium
Sun 20 Jun 2021
at 21:35
  • msg #533

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Bertilak pulled a large sack of his own out of his pack. "Devin, do you have any bags with you? If not, we should take two of yours, Millie."
Devin Harper
player, 121 posts
Acolyte of Auril
Sun 20 Jun 2021
at 23:18
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"I have a small one that's empty," Devin replied to the other man as he produced the item.
Bertilak the Green
player, 102 posts
Medium
Sun 20 Jun 2021
at 23:47
  • msg #535

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Bertilak scoops 600gp into his bag and 200gp into Devin's. He then buys one more large sack from Millie, fills it with 600gp, and the remaining 100gp he puts into his backpack, which still has some space.

All the counting takes a while, but it's worth it in the end.

Then he returns to the others and distributes the coin around the group.

OOC: If Brandli and Lilith still get shares, that's 166gp, 24sp, 23cp each, including the loose coin we found.

If we're not giving the now NPCs shares, Ben should be repaid for their lift tolls first, then divide the loot 7 ways.

Leah
NPC, 124 posts
AC: 4, 3/3hp
A bit useless
Mon 21 Jun 2021
at 10:14
  • msg #536

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Leah shook her head knowingly at the uninterested inn patrons of the inn. "Okay, but you really do not know what you are missing, because it is very tasty and does not at all contain something that takes control of your mind until it can also convert you into a red slime creature. I know, because I have had a lot of it already. But I guess that means that it just mans more for me." There was not a lot of it, but it would flavor her non-garlic rations, at least.

She would also look into seeing who was a good carpenter in town, and how much it would cost to have them build her a hut, the best pastry hut in town, where she could make pies and pastries with an extra special ingredient in them- love. (But not the  kind of love she would have to explain to Ben about one day.)
Bertilak the Green
player, 103 posts
Medium
Mon 21 Jun 2021
at 10:41
  • msg #537

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Bertilak divides the spoils into eight shares. Everyone gets 187gp, 1ep (or 5 more sp), 21sp, and 11cp. There are 4cp left over which the magic-user suggests be donated to the poor.
Leah
NPC, 125 posts
AC: 4, 3/3hp
A bit useless
Mon 21 Jun 2021
at 10:45
  • msg #538

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"That is nice, but now that I have money, I am not poor anymore, so you can give them to someone else," Leah informed Berty.

Now wealthy, she went to replace used equipment and buy a few more items.

Then to see if Lorna changed her mind about selling the inn, when she sees all the money.

Then to a carpenter, to start her pastry hut.

'Leah's Very Tasty Pastry That Tastes Very Good' seems to be a very good name for it, in her opinion.

She will also sell potential delvers maps of Stonehell, and run a support group for victims of Dungeon Madness.
This message was last edited by the player at 11:01, Mon 21 June 2021.
DM
GM, 547 posts
Mon 21 Jun 2021
at 14:29
  • msg #539

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By the time the loot was shared it was afternoon in Fourtower Bridge. Arriving weary Fiene returned to town.

Some of the adventurers successfully retired after one delve into Stonehell Dungeon, it was enough to satisfy their curiosity or desire for gold. Brandli, Leah and Lilith with sacks full of gold made their farewells.

Those remaining would plan their return either as fools or heroes.

OOC Day 5 afternoon.
Devin Harper
player, 122 posts
Acolyte of Auril
Mon 21 Jun 2021
at 16:08
  • msg #540

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Devin would like to visit Dame Rakel to see if she had any healing potions for sale.  He, of course, also buys a tinder box from Millie's as well.
DM
GM, 548 posts
Mon 21 Jun 2021
at 16:30
  • msg #541

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Devin found himself at the southwest tower. There Dagunn Rakel, a tall woman in her sixties, welcomed the cleric. Unfortunately she explained that her alchemical talents did not offer healing potions. Upon spying Devin's holy symbol she directed him to the southeast tower to have counsel with Majken, she warned that the nun was a strict and demanding lady but that she might be better suited to offer aid in healing.
Devin Harper
player, 124 posts
Acolyte of Auril
Mon 21 Jun 2021
at 22:39
  • msg #542

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At the southeast tower of Majken the Nun, Devin tried to comb out his hair with his fingers and stood up straight before knocking on the tower door.
Bertilak the Green
player, 106 posts
Medium
Tue 22 Jun 2021
at 00:02
  • msg #543

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Bertilak greets Arietta warmly (the emotion is not reciprocated), and then takes her to be fitted for a harness of plate-and-mail, a shield, and a normal sword, at his expense. "Those goblins and orcs will have a harder time piercing this armor."

He also restocks on oil, and picks up a tinder box and lantern.

OOC: 99gp for equipment, plus 19gp for Arietta's wages taken off my sheet.

Plate Mail 60gp
Shield 10gp
Sword 10gp
3 flasks of oil 6gp
lantern 10gp
tinder box 3gp

Edit: accidentally posted this in the OOC thread.

DM
GM, 552 posts
Tue 22 Jun 2021
at 13:25
  • msg #544

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Truly Arietta was as contrary as ever and although she accepted Bertilak's gifts she gave little signs of gratitude. However the armour fitted her well, the town's blacksmith Roark doing a decent job. Roark was chatty with Bertilak. Two children ran around the smithy as the smith worked.



At the southeast tower Devin was greeted by a stern faced woman of middle years. The roof of the tower held a bronze bell. The woman introduced herself as Mother Majken and demanded the meaning of Devin's coming.

OOC Yes Bertilak can make all of those purchases.
Devin Harper
player, 126 posts
Acolyte of Auril
Tue 22 Jun 2021
at 16:14
  • msg #545

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"Um," Devin replied to the demanding woman, "My name is Devin Harper, an Acolyte of Auril.  I was hoping you might have some healing poultices or serums for sale that I might take into the dungeon with us."
DM
GM, 554 posts
Tue 22 Jun 2021
at 17:33
  • msg #546

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There was a some softening of Majken's features at sight of Devin's holy symbol but she remained severe in her demeanour.

"Welcome Acolyte Harper. As you are a man of faith let me give you counsel. Walk with me" she commanded and then she drew a cloak over her habit she led Devin away from the tower. She went south passed the old fisherman's shack and to the old tower ruin.
Devin Harper
player, 127 posts
Acolyte of Auril
Tue 22 Jun 2021
at 18:24
  • msg #547

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Devin followed the woman obediently without question.  This certainly wasn't the direction he thought they'd be heading.  Perhaps she was embarrassed by the state of her tower and they were heading to her place of worship somewhere else.
DM
GM, 555 posts
Tue 22 Jun 2021
at 18:31
  • msg #548

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When Devin followed he was led to the old tower ruin. It was almost completely overgrown and very old. Some of the remaining stone were carved with inscriptions in some language unknown to Devin.

"I will rebuilt this" Majken declared earnestly "this was once a temple long ago. Do you feel it?" she asked the acolyte.

"For the temple new relics must be found. Do I have your pledge to aid in this undertaking?"
Devin Harper
player, 128 posts
Acolyte of Auril
Tue 22 Jun 2021
at 20:06
  • msg #549

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"Are there relics in Stonehell?" Devin asked, seeing this as possibly an obvious solution.  Before commiting, however, he looked around for any sight that this had been a temple to Auril.  Or that Lady Majken followed the light.
DM
GM, 556 posts
Tue 22 Jun 2021
at 21:26
  • msg #550

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"Stonehell was built to house the wicked and the sinners. It was built by the lawmakers and the righteous, some token of them will surely have remained there to be found" Majken looked at the ruins around them "just as it has here" perhaps it was the nun calling forth the powers or it may have been Devin's own senses but he felt the power of Law here.
This message was last edited by the GM at 21:27, Tue 22 June 2021.
Devin Harper
player, 129 posts
Acolyte of Auril
Tue 22 Jun 2021
at 23:40
  • msg #551

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"If we find any, I will bring them to you," Devin agreed.  It would be a good thing to rebuild this temple and fill it with holy relics lost to the darkness.
DM
GM, 558 posts
Wed 23 Jun 2021
at 06:29
  • msg #552

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"Then I have something which may aid you" the nun replied plainly and returned to her tower. She led Devin into the tower and to a small chapel to Sidhe, father of the gods, within. In the chapel she took from the altar a scroll "take this, have faith" she offered and then her eyes fixed pointedly at the nearby offering box as she scrutinised Devin's actions.
Devin Harper
player, 130 posts
Acolyte of Auril
Wed 23 Jun 2021
at 16:42
  • msg #553

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Devin dug into his sack and pulled out two handfuls of gold coins and dumped them in the box.  He wasn't sure what the scroll was, but the gold would go to rebuilding the temple, so he was satisfied either way.

OOC: 37gp
DM
GM, 559 posts
Wed 23 Jun 2021
at 17:12
  • msg #554

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If Mother Majken could look meaner she definitely did. The cleric crossed her arms over her chest and stared hard at the Devin "Acolyte Harper you come here seeking miracles yet offer pennies" she chastised him "look at what you have" she commanded him "its value is priceless and much coin will be required to restore the old ruin" the scroll when inspected was a finely written prayer of healing and restoration, one infused with divine energies.

OOC The scroll is written in common and is identified by Devin as a magic scroll of Cure Light Wounds.
Devin Harper
player, 131 posts
Acolyte of Auril
Wed 23 Jun 2021
at 23:12
  • msg #555

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Devin really didn't know what such a scroll was worth as he'd never seen one before.  He wasn't even sure he could use it.

"How much of a donation would be appropriate?" he asked.
DM
GM, 561 posts
Thu 24 Jun 2021
at 06:22
  • msg #556

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Unmoving Majken eyed Devin "you offer a handful of coin when the miracle you carry is worth a life. Pay one hundred gold" she replied "then leave me, I shall pray for your soul" she ended their conversation and knelt at the altar in devotion and prayer.
Devin Harper
player, 132 posts
Acolyte of Auril
Thu 24 Jun 2021
at 23:59
  • msg #557

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Actually, he'd put two handfuls of gold into the box.

However, if the scroll really was what she'd described, it was worth well more than a hundred gold in his eyes.  Dutifully, he pulled out another handful and counted how many there were.  Given he'd already put in two handfuls, he figured he needed four more handfulls to fulfill his destiny.

Leaving the nun to her prayers, Devin let himself out and returned to the others.

He was eager to tell the others he'd been able to procure a scroll that allowed him to raise the dead!

OOC: 65 more gold into the coffer.
DM
GM, 564 posts
Fri 25 Jun 2021
at 06:20
  • msg #558

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Placated Majken was knelt with bowed her head when Devin left. The precious holy scroll in his possession.

When the cleric returned to the Moorland Magpie Inn to tell his companions he found the folk in the inn were preparing for a feast. Lorna had purchased three large crates of pork sausages from a nearby farm. Tonight would be sausages and cider, as many sausages as you could eat for four silvers.

OOC Add a scroll of Cure Light Wounds
Bertilak the Green
player, 108 posts
Medium
Fri 25 Jun 2021
at 13:58
  • msg #559

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Once arrangements are made for Arietta to serve as his bodyguard, and his supplies are restocked, Bertilak seeks out Fiene.

"I'm glad to see that you made it out alive. We had quite the adventure ourselves, I'm sure you must have as well. I made a map of our explorations as best I could. I was wondering if you did as well, and would like to compare our explorations?"

Fiene
player, 200 posts
AC 9 - HP 5/5
Smart and Charming
Sat 26 Jun 2021
at 12:32
  • msg #560

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"I did not venture far from the stairs, as getting lost would likely have lead to my doom."  Fiene shares a map of the northeast portion of the part of Stonehell he explored, with Bertilak "I did encounter orcs, so I believe there must be a second way around the one way door you described." he says, "for what it's worth.  It is nice to know there is a second way out.  I suspect Stonehell is much larger than we know.  There is even a marketplace, run by someone called Sniv. I suppose it make sense that there is some semblance of community down there."
This message was last edited by the player at 12:34, Sat 26 June 2021.
DM
GM, 569 posts
Sun 27 Jun 2021
at 07:15
  • msg #561

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The town blacksmith made regular trade with the adventurers and chatted with Fiene as Ermengard was fitted for platemail armour. Ermengard loud and emotional played with the two children whilst Fiene listed his requirements and paid the blacksmith for weapons and armour.

During the day Fiene was kept busy meeting with prospective hirelings. However the three applicants Aldyth de Beauvais; an adolescent girl who arrived dressed in her undergarments, Aldwin de Pardieu; a middle-aged man, and Samara Carlson, a middle aged drunken dwarf maiden were all sent away by Fiene.

Millie's store was able to provide the basic provision and Fiene had an encounter with the strict and demanding Mother Majken who provided him with a vial of holy water in exchange for a worthy donation to her funds for rebuilding the old tower.

When Fiene asked about a safe place to store his gold Lorna suggested he visit Athalgrim at the northwest tower.
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