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18:33, 3rd May 2024 (GMT+0)

New OOC chat.

Posted by DMFor group 0
DM
GM, 1105 posts
Tue 26 Apr 2022
at 06:30
  • msg #1

New OOC chat

New OOC chat.
Gael
player, 1 post
Tue 3 May 2022
at 22:00
  • msg #2

New OOC chat

Hello, everyone. Looking forward to playing with you all. This will be my first experience B/X. My character is Gael. He is a cleric serving Ky, the god of nature.
Wyndham
player, 216 posts
Thief
Tue 3 May 2022
at 22:10
  • msg #3

New OOC chat

Welcome Gael!
Derry the Dwarf
player, 646 posts
DW 1 AC 2
HP 8/8
Tue 3 May 2022
at 22:38
  • msg #4

New OOC chat

Hey, welcome, good to have another player.
Kara
player, 290 posts
Wed 4 May 2022
at 05:40
  • msg #5

New OOC chat

Hello Gael! Hopefully you have a wonderful time.
DM
GM, 1117 posts
Wed 4 May 2022
at 06:36
  • msg #6

New OOC chat

Welcome Gael. Check out the game wiki for some background. There some adventurers currently exploring Modnar's Cellar and Kara is wandering around town.
Gael
player, 2 posts
Wed 4 May 2022
at 23:16
  • msg #7

New OOC chat

In reply to DM (msg # 6):

Thanks everyone! Ok, I have had a look over the wiki and I have written a basic character description. I'm happy to join in anywhere or perhaps Gael would be at the inn seeking to enlist the help of a retainer.
DM
GM, 1120 posts
Fri 6 May 2022
at 06:42
  • msg #8

New OOC chat

The Moorland Magpie Inn is a good place to start. You’re free to do whatever, the only thing that gets difficult for me is having two groups in the same dungeon at the same time.

There are adventure spots available all around the area. However exploring on your own would be dangerous, I don’t scale anything up or down its for you to assess the risk and make your choices.

It worth discussing ideas with the other players to see what they suggest as they have some played experience.
Derry the Dwarf
player, 648 posts
DW 1 AC 2
HP 8/8
Fri 6 May 2022
at 11:55
  • msg #9

New OOC chat

We might just try to finish this encounter, get the glyph rubbings, and skedaddle on back.
Kara
player, 292 posts
Fri 6 May 2022
at 17:31
  • msg #10

New OOC chat

Kara is just trying to finish her shopping trip before your return.
Wyndham
player, 218 posts
Thief
Fri 6 May 2022
at 20:35
  • msg #11

New OOC chat

Wyndham is likely to suffer grievous wounds while attempting to get the rubbings. A sprained wrist or broken fingernail will send him on a perilous journey to the brink of death.
...or something like that.
We'll be back soon.
Gael
player, 3 posts
Fri 6 May 2022
at 20:48
  • msg #12

New OOC chat

Gael has bee living as a hermit in the surrounding woods. He would likely be traveling into town and visit Millie's Inventory General Store to restock on supplies.
This message was last edited by the player at 20:49, Fri 06 May 2022.
Kara
player, 293 posts
Fri 6 May 2022
at 21:15
  • msg #13

New OOC chat

I have no objections if Gael wants to encounter Kara while in town. She is focused on her shopping right now, for specific items, but that has her running all about town, and as she has adventuring dress/equipment, he could well try to talk with her, either as prelude to his forming a group, or to see if she knows one he can join.
Gael
player, 4 posts
Sat 7 May 2022
at 01:50
  • msg #14

New OOC chat

That would be excellent. Gael has heard rumors about the undead inhabitants of Stonehell Dungeon. He would be eager to join up with any adventurers to investigate this matter.
DM
GM, 1126 posts
Sat 7 May 2022
at 16:31
  • msg #15

New OOC chat

I've posted a thread for Kara and Gael to meet up in the inn if they so wish.
Kara
player, 296 posts
Sat 7 May 2022
at 19:10
  • msg #16

New OOC chat

I moved Kara to that thread.
Gael
player, 6 posts
Sun 8 May 2022
at 16:28
  • msg #17

New OOC chat

Would we be interested in investigating this bandit issue further? If the supply lines are affected it could affect the stock available in store. Plus those bandits might have some items or tools that could be of use to our thief.
Kara
player, 299 posts
Sun 8 May 2022
at 19:46
  • msg #18

New OOC chat

We are fairly familiar with the bandits, having had some dealing with them. Kara tried to create an economic alliance with them- supplies and goods that they could not get on their own in exchange for free passage- but was rebuffed angrily after making the suggestion.

The cons: The bandit leader is interested in stories about rats and has paid us for information about them (so hopefully the others have a chance to tell this most recent encounter, but also remember to talk about the rats that guarded the room to the earlier bandit.) If the bandit problem is dealt with, that source of income goes away. Also, we have run into quite a few bandits outside Stonehill, so their numbers might be a bit much to handle. We also are unsure how to get to their hideout save going through Stonehell itself, so might be weakened when finally reaching them (although there is a secret room available not that far away for resting and healing if enough supplies are brought).

The pros: They control an entrance and exit from Stonehell proper. While it would be nice to not have to pay the exorbitant toll they charge for using it, if they are removed, we would have nobody to operate the elevator (I am uncertain if Wyndham could climb up to use it). Still, leaving a hireling behind to operate the lift it would be far cheaper, or perhaps it could be left in a lowered state, or the lift removed and a rope left in its place. It would also provide ready access to the slime room, which we know is a very valuable commodity that has not been tapped to the extent it should have been. Simply going up and down to collect and sell it would be very lucrative, as it covered an entire cave wall.
Gael
player, 7 posts
Sun 8 May 2022
at 22:00
  • msg #19

New OOC chat

I see, it certainly sounds we will need a larger force if we were to deal with the bandit issue. Has our group made any effort talking with the wardens? Although it does seem this issue may be best left as is for the moment.
Kara
player, 301 posts
Sun 8 May 2022
at 22:29
  • msg #20

New OOC chat

We did not speak with the Warden Rangers in term of assistance against the bandits, no, just Athalgrim the town guardian (there is no town guardhouse), who said it was not the town's problem. Kara also asked him about bounties on bandits, but the response on the ghost/checkered bandit gang was also no.

msg #354 in the 'In search of Modnar's Tower' thread
"The fighter Athalgrim complained of a group of brigands known as the Ghost Beggars that lurked near to Stonehell. However he offered no reward saying they kept themselves away from Fourtower Bridge and he liked it that way. For problems outside of town it was the responsibility of the Warden Rangers, not his."


The only bounty available was on one separate, solo bandit named Harry. We brought back his head, but while gold was awarded for it, no xp was given for the bounty, so you might or might not consider it worthwhile if future bounties come up.
Gael
player, 11 posts
Tue 10 May 2022
at 19:48
  • msg #21

New OOC chat

Thanks for that information. It sounds like if the supply lines continue to be interfered and it begins to severely affect the town then Athalgrim may be convinced to support the wardens. However if there is no guardhouse it sounds that there are not many other guards in the town that can be of assistance.

Gael does not have enough money to hire Eglantine. Perhaps he would be able to hire Preston and Kara would be able to hire Eglantine. Or if the rest of the party makes it back tonight another member could hire Eglantine.
This message was last edited by the player at 19:53, Tue 10 May 2022.
Kara
player, 305 posts
Wed 11 May 2022
at 04:50
  • msg #22

New OOC chat

While we wait for the others, there is nothing but to share information. *L*

Preston is less expensive, but might also be out of your range until you find your first haul (Kara had to go in and out about 3-4 times before she had enough to hire him, but she started with the game with the absolute minimum of gold, so maybe you have a better starting egg?)
As it was, Preston was 12 gold per day. (Although he has was given a bit above that at times.)
Kara
player, 308 posts
Wed 11 May 2022
at 07:28
  • msg #23

New OOC chat

It is clear I am not a good fit here. Rather than continue to try to force things, it is best for me to depart.

Thank you all for everything.

Thanks to the DM for putting in the time and effort to create and run all of this. It is an underappreciated job and I do not want to make it harder.

Thanks to my fellow players for putting up with me, my characters, and for the RP interactions. A pity there were not better farewell presents for you. ^_^;
This message was last edited by the player at 07:29, Wed 11 May 2022.
DM
GM, 1135 posts
Wed 11 May 2022
at 18:28
  • msg #24

New OOC chat

It’s a shame to see you go.

The only rule I really set here is that everyone is welcome to play whenever they want. I want the game to be open so that someone can come along, roll up a character and then play them as little or as much as they want to.
Gael
player, 12 posts
Wed 11 May 2022
at 21:25
  • msg #25

New OOC chat

Sorry to hear that, hope i dint do anything to interrupt your game. I would have enjoyed the opportunity to roleplay with you more. I understand, I have had lo leave IRL groups before due to it not being a good fit. Hope you find what you are looking for.
This message was last edited by the player at 21:36, Wed 11 May 2022.
Derry the Dwarf
player, 653 posts
DW 1 AC 2
HP 8/8
Thu 12 May 2022
at 03:28
  • msg #26

New OOC chat

I feel like I missed a thing or two. First I was surprised to read that Kara had stayed behind but then she posted that she had wanted to anyway. So fine, no big deal, we'll head back at the next opportunity and all that. But then she skedaddles anyhow.
Kara
player, 309 posts
Fri 13 May 2022
at 05:02
  • msg #27

New OOC chat

Gael, no, you interrupted nothing at all. I enjoyed our brief interaction. But the realization had come even before you joined.

Derry, it is not that you missed anything, but that you were not privy to it. I just came to the game with different expectations and beliefs. The DM and I had an extensive set of PMs discussing a few of those things. He was kind in his responses, but ultimately the fact remains that his vision and my anticipations do not align with that of the game, and are not likely to align, so it is best to step away.

Wyndham, good luck on the giant ring!

DM, thank you again. Best of luck to you and your game, and I hope it continues well for many years. At this point though, please remove me. Thank you.
Derry the Dwarf
player, 655 posts
DW 1 AC 2
HP 6/8
Fri 13 May 2022
at 15:58
  • msg #28

New OOC chat

My 2c: Intelligent, principled people can often fall prey to stubbornness.

DM, can Devin use his roll from last round for his turn attempt this round?
Gael
player, 14 posts
Sun 15 May 2022
at 23:22
  • msg #29

New OOC chat

Question for the party, we have 4 possible retainers offering to join. If everyone is maxed out on retainers, Gael has enough charisma to recruit all 4. 3 are asking for a half share of the treasure. The added carrying capacity and protection seem to be well worth the price. What does everyone think?

There is also Eglantine, she is asking for 20gp per day and no shares of treasure. Gael is however about 6 GP short to be able to hire her.

Also, I was wondering, have we explored the hexes surrounding fourtower bridge? or Just the hexes leading to Stonehell dungeon?
This message was last edited by the player at 23:23, Sun 15 May 2022.
Wyndham
player, 224 posts
Thief
Sun 15 May 2022
at 23:49
  • msg #30

New OOC chat

In reply to Gael (msg # 29):
Wyndham can take on Eglantine, if he survives the cuuent outing. He has no other retainers.
He's also fairly new to the group -- he's been to stonehell once and the tower a few times now. Derry and Devin are the veterans.
Derry the Dwarf
player, 657 posts
DW 1 AC 2
HP 6/8
Mon 16 May 2022
at 19:49
  • msg #31

New OOC chat

There really hasn't been enough space to take advantage of a large party. We're going to sorely miss Kara's sleep spell.
Gael
player, 15 posts
Mon 16 May 2022
at 20:29
  • msg #32

New OOC chat

Once Gael levels up he can take the light spell to blind enemies. Though this only works on a single target. I bet you are often encountering groups of enemies in the dungeon. Perhaps the healing spell would be more useful to the party?
Wyndham
player, 226 posts
Thief
Mon 16 May 2022
at 20:53
  • msg #33

New OOC chat

Maybe we can check with Dagunn Rakel to see if she has any underlings who could assist.
Have we been looking only for fighter types?
Derry the Dwarf
player, 658 posts
DW 1 AC 2
HP 6/8
Mon 16 May 2022
at 22:58
  • msg #34

New OOC chat

In reply to Gael (msg # 32):

Singles that can squash all of us or groups that can annoy us. We're all first level and have been playing for years; I would measure any expectations you might have about level 2.
Gael
player, 17 posts
Tue 17 May 2022
at 00:13
  • msg #35

New OOC chat

Aha, thanks for the heads up. I assumed everyone else here was at a higher level. No matter, low-level adventuring is just as fun. There's no rush.
Derry the Dwarf
player, 660 posts
DW 1 AC 2
HP 6/8
Tue 17 May 2022
at 01:00
  • msg #36

New OOC chat

If by low-level, you mean first level, then, yes. Devin and Wyndham might not be all that far away.
Gael
player, 20 posts
Tue 17 May 2022
at 23:44
  • msg #37

New OOC chat

In reply to Wyndham (msg # 33):

The current retainers available were due to Kara's advertisement. She did not specify that we were recruiting any particular type of retainer. Though we could try next time.
Gael
player, 21 posts
Tue 17 May 2022
at 23:45
  • msg #38

New OOC chat

In reply to Derry the Dwarf (msg # 36):

Ah, I noticed that oddity going through the B/X rules for the first time. I wonder why they made each class level up at a different amount of XP. Perhaps somehow it is for game balance?
Wyndham
player, 229 posts
Thief
Wed 18 May 2022
at 01:17
  • msg #39

New OOC chat

In reply to Gael (msg # 38):
Wyndham's about 1/3 the way there.
Derry the Dwarf
player, 662 posts
DW 1 AC 2
HP 6/8
Wed 18 May 2022
at 01:37
  • msg #40

New OOC chat

In reply to Gael (msg # 38):

They must have thought that, yes.
Derry the Dwarf
player, 665 posts
DW 1 AC 2
HP 8/8
Fri 20 May 2022
at 20:52
  • msg #41

New OOC chat

It's probably just me but I'd like to see Valerian removed from the cast. I'm still bitter about any exp he diverted away from me.
Derry the Dwarf
player, 668 posts
DW 1 AC 2
HP 8/8
Sat 21 May 2022
at 22:43
  • msg #42

New OOC chat

Gael, you don't have much gaming experience? However did you find your way to this esoteric den?
Gael
player, 32 posts
Sun 22 May 2022
at 00:35
  • msg #43

New OOC chat

Well, I played a bit of 5e IRL. I never was satisfied mainly due to the lack of difficulty and linearity. I became interested in older rulesets after I was recommended some videos on YouTube about B/X DnD. I did a search for B/X here on rpol and found this game. I'm thankful for all the work the DM does to put this together. I ask for your patience as I am learning. What's everyone else's experience like?
This message was last edited by the player at 00:37, Sun 22 May 2022.
Derry the Dwarf
player, 669 posts
DW 1 AC 2
HP 8/8
Sun 22 May 2022
at 12:52
  • msg #44

New OOC chat

What do you mean by lack of linearity?

I don't know that old D&D is hard while newer flavors are easy. New is certainly harder to keep track of mentally -- so fiddly. It's much harder to kill PCs. Without expounding, I find the new to be too chewy and prefer OSRIC or some of the other variants. I no longer play older versions.

With B/X, we want to avoid encounters as often as we can. Stonehell is also deliberately designed to live up to its namesake. It will mock PCs with bags of copper. It will drop green slime on them at every opportunity. There is a pronounced scarcity of magic items, even consumable ones. One of the first things we found was a useless enchanted cloak that kept off the rain. It's in a frog's stomach now.

I do think this game needs to make some concessions to PbP. Maybe in a few years, we'll reconsider adding them once again. It's not a big deal either way.
This message was last edited by the player at 12:54, Sun 22 May 2022.
Gael
player, 34 posts
Sun 22 May 2022
at 19:13
  • msg #45

New OOC chat

I guess most of it comes down to the DMs style rather than the system itself. For the 5e games, I've played in PC death was not a possibility. The DM would simply fudge dice so that it would never happen. I don't mean the 5e games I played lacked linearity. They were very linear as if the DM is telling a story, and the PCs are along for the ride. This style never appealed to me because exploration is my favorite aspect of these games.

Yes, going through the B/X rules for the first time I was impressed by the simplicity. At the same time I was impressed by the rules for dungeon and wilderness exploration. The crunchiness of 5e is probably why things like light, distance, encumbrance etc. end up getting handwaved away. But Id rather play with these aspects of the game. The 5e games that I have played end up being too combat-focused for my taste.

Thanks for the tip about B/X combat. I am on the same page and won't go rushing into combat and cause an issue for the party. That's fine for me I think having multiple approaches to combat, run, hide, fight, etc. will probably make for a more interesting game. Combat is the least interesting aspect of the game for me anyways.

Well now your cloak is soaked in-game, I guess that magical one isn't looking so useless now, is it :)

What concessions do you think are necessary? I want to take a cautious approach but I wonder if it will really slow down the game with the PbP format. I guess I'll wait to see how it goes...
Derry the Dwarf
player, 671 posts
DW 1 AC 2
HP 8/8
Sun 22 May 2022
at 19:52
  • msg #46

New OOC chat

Gael:
The crunchiness of 5e is probably why things like light, distance, encumbrance etc. end up getting handwaved away.

That's why we want torches in front and in back for a party this size. That's why copper's there for mockery.

Gael:
I think having multiple approaches to combat, run, hide, fight,

There is creativity and ... lots of burning oil.

Gael:
What concessions do you think are necessary?

None that you would have to make if you're not a berserker.

I think in 5E death should never really be a possibility if the PCs are reasonably competent. In B/X, the wrong centipede can end you.

Oh, you can see a current map of Modnar's Basement in the maps sections of the wiki. That I have mapped. I'm overwhelmed by Stonehell.
Derry the Dwarf
player, 672 posts
DW 1 AC 2
HP 8/8
Mon 23 May 2022
at 22:37
  • msg #47

New OOC chat

You have something you want to try in the ring room, Wyn?
Wyndham
player, 240 posts
Thief
Mon 23 May 2022
at 23:03
  • msg #48

New OOC chat

Yup. Wanna spin the rings and see what the magic words bring us.
If we survive that Wyndham wouldn't mind a quick dip at the spa.
And if he survives that, he wouldn't mind checking out somewhere different.
That's all just Wyn, though.
Derry the Dwarf
player, 673 posts
DW 1 AC 2
HP 8/8
Mon 23 May 2022
at 23:15
  • msg #49

New OOC chat

Alright. Why the hell not? We'll deviate from our inch by inch progression.
Gael
player, 36 posts
Mon 23 May 2022
at 23:16
  • msg #50

New OOC chat

In reply to Derry the Dwarf (msg # 46):

Thanks, Derry The map looks good. I'd be willing to try mapping Stonehell next time. That is if there's a next time...
Gael
player, 37 posts
Mon 23 May 2022
at 23:18
  • msg #51

New OOC chat

So If I am following this correctly we can use these magic rings to produce a random magic effect?
Derry the Dwarf
player, 674 posts
DW 1 AC 2
HP 8/8
Mon 23 May 2022
at 23:22
  • msg #52

New OOC chat

No, they'll open up a portal to some place or other, I would surmise. But I we might be missing a ring segment or two. I don't remember.
Gael
player, 38 posts
Mon 23 May 2022
at 23:29
  • msg #53

New OOC chat

Oh got it, feel free to use Gael as the guinea pig. He has the least to lose.
Derry the Dwarf
player, 675 posts
DW 1 AC 2
HP 8/8
Mon 23 May 2022
at 23:59
  • msg #54

New OOC chat

Hirelings are guinea pigs -- not PCs. And Derry has his own individual guinea rabbit.
Gael
player, 39 posts
Tue 24 May 2022
at 00:14
  • msg #55

New OOC chat

Per the B/X rules: If abused in any way, retainers will typically warn others of this and the PCs will soon find it difficult to hire other retainers.

But I will default to whatever the majority of the party decides.
Derry the Dwarf
player, 677 posts
DW 1 AC 2
HP 8/8
Wed 25 May 2022
at 12:28
  • msg #56

New OOC chat

Oh, we haven't abused them in any manner. They clamor for our employment.
Derry the Dwarf
player, 679 posts
DW 1 AC 2
HP 8/8
Thu 26 May 2022
at 12:35
  • msg #57

New OOC chat

Devin, the DM said the rat was surrounded, so I didn't think there was room for another melee attack and I wasn't going to fire into melee.
Derry the Dwarf
player, 684 posts
DW 1 AC 2
HP 8/8
Mon 30 May 2022
at 12:31
  • msg #58

New OOC chat

Hey, Gael, would you mind maintaining the encumbrance and equipment of the retainers, so we know who is holding what? We have 4 bags of electrum to tote about.
Gael
player, 46 posts
Mon 30 May 2022
at 15:44
  • msg #59

New OOC chat

Yes, I can. Are we using detailed or simple encumbrance? I know the armor and supplies of Gael's retainers. I would need to know what the others are wearing and carrying.
DM
GM, 1161 posts
Mon 30 May 2022
at 18:09
  • msg #60

New OOC chat

Detailed encumbrance. Here's a list of what all the hirelings are carrying.

Eadwynn Haute, Chainmail, shield, shortsword, shortbow
Preston Chandos, Leather armour, shield, sword, sling
Eglantine Basset, Chainmail, shield, shortsword, shortbow
Bosley Cosin, Leather armour, shield, sword, sling
Garrick Cely, Chainmail, mace, sling, backpack
Aylmer Montfort, Leather armour, helmet, whip, warhammer, backpack
Gael
player, 47 posts
Mon 30 May 2022
at 19:15
  • msg #61

New OOC chat

Whos carrying the electrum bags? Preston and Wyndham are each carrying one I think. Are they considered a sack, large for encumbrance purposes?

Eadwynn Haute
Body: /1600
Chainmail - 400
shield - 100
shortsword - 30
shortbow - 30

Preston Chandos
Body: /1600
Leather armour 200
shield - 100
sword - 60
sling - 20

Eglantine Basset
Body: /1600
Chainmail - 400
shield - 100
shortsword - 30
shortbow - 30

Bosley Cosin
Body: /1600
Leather armour 200
shield - 100
sword - 60
sling - 20

Garrick Cely
Body: /1600
Chainmail - 400
mace - 30
sling - 20
backpack: 0/400

Aylmer Montfort
Body: /1600
Leather armour - 200
helmet - ?
whip - ?
warhammer - 30
backpack: 0/400
Wyndham
player, 251 posts
Thief
Tue 31 May 2022
at 02:11
  • msg #62

New OOC chat

Thanks very much, Gael!

Mr DM, About how heavy are these sacks of electrum?
Gael
player, 48 posts
Tue 31 May 2022
at 02:16
  • msg #63

New OOC chat

In reply to Wyndham (msg # 62):
No problem, I can maintain this list as we proceed. It takes up a bit of space. Would it be ok to post it periodically in the game thread?
Gael
player, 49 posts
Tue 31 May 2022
at 02:28
  • msg #64

New OOC chat

Wyndham, did you copy the glyphs from this ring?
Wyndham
player, 252 posts
Thief
Tue 31 May 2022
at 03:30
  • msg #65

New OOC chat

In reply to Gael (msg # 64):
Yes. They translated to "Journey, Star, Moon, Travel, Gate, Fast, Way, Door, Luna
" whatever that means.
Gael
player, 50 posts
Tue 31 May 2022
at 03:46
  • msg #66

New OOC chat

Sounds like it will open a portal of some sort? Maybe it will open a portal in one of the doors?
DM
GM, 1164 posts
Tue 31 May 2022
at 06:50
  • msg #67

New OOC chat

In case it's needed I've posted a new thread to record what people are carrying. There are 2 sacks of 600 ep each and 2 sacks of 400ep each.
Derry the Dwarf
player, 686 posts
DW 1 AC 2
HP 8/8
Tue 31 May 2022
at 14:53
  • msg #68

New OOC chat

Would the massive ring be able to be rolled about?
DM
GM, 1165 posts
Tue 31 May 2022
at 18:19
  • msg #69

New OOC chat

The ring is on a stationary stand
Wyndham
player, 267 posts
Thief
Wed 15 Jun 2022
at 14:48
  • msg #70

New OOC chat

Could a couple of the hirelings toss the dwarf over to the other side of the pit?
Derry the Dwarf
player, 702 posts
DW 1 AC 2
HP 8/8
Wed 15 Jun 2022
at 16:16
  • msg #71

New OOC chat

No.
Derry the Dwarf
player, 704 posts
DW 1 AC 2
HP 8/8
Mon 27 Jun 2022
at 18:40
  • msg #72

New OOC chat

I thought the grappling hook would help us traverse the pit but it looks like it's not necessary.

Have the rats been backing away from lit torches?
DM
GM, 1187 posts
Mon 27 Jun 2022
at 19:10
  • msg #73

New OOC chat

Yes the rats retreated when a torch was thrown over the pit. However their attitude seems to have changed when Wyndham killed one of them
Wyndham
player, 271 posts
Thief
Mon 27 Jun 2022
at 20:14
  • msg #74

New OOC chat

Oops.
Derry the Dwarf
player, 709 posts
DW 1 AC 2
HP 8/8
Tue 28 Jun 2022
at 20:04
  • msg #75

New OOC chat

I said I was going to toss the grappling hook to the "far side of the pit." OK, not the most precise language, but where else but the edge of the far side of the pit, would I toss it? Nowhere else makes sense. I can't think of anywhere else for it to go.
DM
GM, 1191 posts
Tue 28 Jun 2022
at 20:24
  • msg #76

New OOC chat

You are free to throw the hook anywhere, I was asking if you threw it over the pit to describe what it would be attached to and what purpose it would serve?

In my mind a grappling hook is only useful if it has something to hook onto, otherwise you pull on it and it just comes back.
Derry the Dwarf
player, 710 posts
DW 1 AC 2
HP 8/8
Tue 28 Jun 2022
at 20:43
  • msg #77

New OOC chat

I feel like we're going in circles here. As a player, this is what I would like from you, the DM.

If there is no good place for the hook, just say so.

If there is only one good place for the hook, just have Derry spot it and use it. Derry, after all, knows how to use a rope+hook. I, on the other hand, know about social services.

If there are two or more good places for the hook, then maybe list them for Derry.


I think you mean well with your questions but this feels obtuse to me.
DM
GM, 1192 posts
Tue 28 Jun 2022
at 21:24
  • msg #78

New OOC chat

I'll try and answer your question.

In the current situation I don't think there's anywhere that the hook will catch, you are just throwing it horizontally at the floor from what I understand from your description.

To my knowledge grappling hooks are generally used to board ships.

However if you explain what you are trying to do and how it will work I will work with you. My intention is to allow you free rein of the world and choice of what you do, then my role is to determine the odds of success or failure.
Derry the Dwarf
player, 711 posts
DW 1 AC 2
HP 8/8
Tue 28 Jun 2022
at 21:34
  • msg #79

New OOC chat

Ok. Good. So Devin will need to help Derry climb out of the pit and into the rat-infested part of the room. Meanwhile more missile attacks can occur.
Derry the Dwarf
player, 713 posts
DW 1 AC 2
HP 8/8
Thu 30 Jun 2022
at 12:27
  • msg #80

New OOC chat

Devin, can you help Derry up before you drop down?
Derry the Dwarf
player, 714 posts
DW 1 AC 2
HP 8/8
Sat 2 Jul 2022
at 17:54
  • msg #81

New OOC chat

I think one of the problems we're having with this game can be exemplified with this encounter which has turned into a cumbersome slog with no resolution in sight.

This is true for a number of reasons:

(1) it was never intended to be resolved by PBP.

(2) the B/X ruleset just isn't right for adjudicating this encounter.

(3) the only quick resolution would be "sleep" which we don't have.

(4) lack of timely response from other players (see #1).

We just can't spend 1 to 2 months resolving an encounter with 5 (now 4) rats. We just can't.

I propose we let the DM sim the encounter in some fashion or other, so we can return to enjoying the game. Perhaps, d4 random characters suffer rat bites before the rats are killed.

I know this throws player agency out the window but this isn't working.
DM
GM, 1193 posts
Sun 3 Jul 2022
at 07:43
  • msg #82

New OOC chat

From my side I don't see the problem, as in PBP we can spend as long resolving an encounter as it takes as we don't have to worry about time.

Is anyone else experiencing a problem?
DM
GM, 1194 posts
Sun 3 Jul 2022
at 07:44
  • msg #83

New OOC chat

Other note, I've been really busy for the last couple of weeks and I'm really busy this weekend too. So I won't be updating anything until tomorrow at the earliest.
Devin Harper
player, 378 posts
Acolyte of Auril
Sun 3 Jul 2022
at 12:48
  • msg #84

New OOC chat

I'm happy with how things are progressing.
Derry the Dwarf
player, 715 posts
DW 1 AC 2
HP 8/8
Sun 3 Jul 2022
at 14:38
  • msg #85

New OOC chat

In reply to Devin Harper (msg # 84):

Perhaps you and I have a different sense of the word progress.

DM:
From my side I don't see the problem, as in PBP we can spend as long resolving an encounter as it takes as we don't have to worry about time.

I have a few responses to this.

First, if my wife thinks I have a problem with drinking (It's the other way around, I swear!), then there is a problem. Not everybody in a relationship has to recognize X as a problem for it to be so. It's also a touch disingenuous to frame the issue in those terms; others have had a problem with the progress, so they left.

Second, yes, we can spend as long as we like to resolve an encounter -- but that doesn't mean that we should. I suppose I could spend as long as I like chewing a piece of gum, but I wouldn't. Why would we draw out a low-stakes, low-tension encounter like this indefinitely?

I have a simple remedy for this. Cap encounters like this at some arbitrary number of rounds (say six) and then use your DM powers to resolve the encounter when we reach that limit. There are such things as rat holes, after all.

--Derry
Devin Harper
player, 379 posts
Acolyte of Auril
Sun 3 Jul 2022
at 18:57
  • msg #86

New OOC chat

If you don't want to fight rats, don't fight rats.  Unlike it's successors, there is very little motivation in old school to kill everything we meet as the experience is negligible.

There are plenty of other directions we could go in.
Derry the Dwarf
player, 716 posts
DW 1 AC 2
HP 8/8
Mon 4 Jul 2022
at 12:17
  • msg #87

New OOC chat

C'mon, Devin, rats are a top 3 occupant of the first level of these dungeons, next to skeletons and slimes, and as such frequently block avenues of exploration. We had to get past Harry's rats, remember?

They must be dealt with. We might be able to frighten them with fire next time, but, for now, an encounter that began in early June will proceed into July.

The whole experience of experience is a trifle negligible for a dwarf or fighter. I am focused on the enjoyability of the game, not the extrinsic awards of exp.
DM
GM, 1196 posts
Mon 4 Jul 2022
at 14:30
  • msg #88

New OOC chat

I hear what you are saying but I agree with Devin the choice to enter combat and when to leave combat is yours. So if you find combats boring then avoid them. Any well planned dungeon will have multiple ways around it, multiple entrances and secret doors too. You just haven’t found the way around yet if you felt you had to fight Harry’s rats. You shouldn’t ever feel forced to go only one way. Combat can be very swingy there is no guarantee. I don’t think I’d ever be in a position to call it and end it one way or another. I’m open to suggestions to aid in PbP but over the years in which I’ve played with this medium I’ve not seen many good ways to make thing go any faster.

As example of how swingy the game is I was playing in a game only last weekend, we had a party that consisted of two 5th level characters, two 2nd level characters and two 1st level characters. It was I guess two random encounters in a row in a part of the dungeon we knew well. The first was giant spiders then followed by stirges, both classic and entry level monsters. However even with an experienced set of adventurers one of the 1st level characters died, no could have predicted that, it was just the way things went. Right at the beginning of our delve! We packed up, went home, restocked and started again a few days later with a new recruit.
Wyndham
player, 275 posts
Thief
Mon 4 Jul 2022
at 15:24
  • msg #89

New OOC chat

We need a rent-a-wizard to sleep the trash mobs.
Maybe Wyndham should do a pit-dive and get reincarnated as a m-u?
Derry the Dwarf
player, 717 posts
DW 1 AC 2
HP 8/8
Mon 4 Jul 2022
at 17:04
  • msg #90

New OOC chat

Nah, maybe a wizardling will show up one fine day at Fourtower.

I don't doubt there are secret doors aplenty and navigational workarounds. At some point, we should have enough of this tower mapped out to have a better idea of where they might be. Without an elf, we pretty much have to know where to look to find one.

Yes, the choice to enter/end combat is typically ours. Actually, is that even true? Sometimes it is. It wasn't with the cube and the berserkers (mobs that can match our movement speed). It has been with the ape. It could be with the rats. Probably not with the skellies. In any case, we chose to enter this combat to save a retainer.

As for bringing this encounter to a resolution, we could try processing multiple rounds at once: everybody hunkers down in the pit while the 3 ranged attackers plink away at the 3 remaining rats. With a boost, Derry could get to the rat-side of the pit, but it's better to attack them from range for now. At least, this would be using the pit to our advantage.
This message was last edited by the player at 17:11, Mon 04 July 2022.
Derry the Dwarf
player, 722 posts
DW 1 AC 2
HP 8/8
Sun 10 Jul 2022
at 16:30
  • msg #91

New OOC chat

Let's change our exploration tactics such that we advance down corridors in the following formation:

 H2  Gae Der

                      H1

 H3  Dev Wyn

H1 carries a torch and taps ahead with a 10' pole.
H2 carries a torch and a weapon.
H3 is fully armed.

When we reach a door we wish to investigate, Wyn will ply his trade and then return to his spot in the formation.

Gae, you can be in charge of which three retainers we bring back to the tower.

For our return, I was thinking of trying the first western hallway off the southern corridor, the one where we first encountered the ape. Derry will buy 3 bags of apples and some planks for crossing a pit.

DM, do we get exp for pacifying the ape?
This message was last edited by the player at 16:38, Sun 10 July 2022.
Derry the Dwarf
player, 726 posts
DW 1 AC 2
HP 8/8
Tue 12 Jul 2022
at 12:37
  • msg #92

New OOC chat

Actually, DM, I'm the one making things more cumbersome currently. Please scratch Derry's stated plan of retrieving the tails. We will all return to 4 Tower and leave the tails for another day.
This message was last edited by the player at 12:37, Tue 12 July 2022.
Gael
player, 71 posts
Mon 18 Jul 2022
at 17:24
  • msg #93

New OOC chat

Have we explored the hexes in the surrounding area. Perhaps we should as we wait for everyone else to heal.
Derry the Dwarf
player, 730 posts
DW 1 AC 2
HP 8/8
Mon 18 Jul 2022
at 18:36
  • msg #94

New OOC chat

I don't think we want to make this game a wilderness crawl just yet. It's better to keep expanding our knowledge of one particular area. In the wilderness, we might just encounter large gangs of bandits or dangerous wildlife.

Gael, how long we wait depends on how many retainers/hirelings we wish to bring. It was the consensus that we brought too many last time.
Gael
player, 72 posts
Mon 18 Jul 2022
at 18:46
  • msg #95

New OOC chat

In reply to Derry the Dwarf (msg # 94):

Well, it is a matter the whole party should have input on. In game, Gael should probably manage the retainers because I think he has the highest Charisma stat. How about we keep Aylmer and Bosley. They have some XP and are at full health. Then we will try to add a mage later. Sound Good?
Derry the Dwarf
player, 731 posts
DW 1 AC 2
HP 8/8
Tue 19 Jul 2022
at 21:18
  • msg #96

New OOC chat

Sure, those two parasites can siphon our exp :). We'll put one in the front and one in the back.
Gael
player, 75 posts
Wed 20 Jul 2022
at 14:56
  • msg #97

New OOC chat

In reply to Derry the Dwarf (msg # 96):

Think of it as an investment. It'll work out. I think...
Wyndham
player, 285 posts
Thief
Wed 20 Jul 2022
at 22:28
  • msg #98

New OOC chat

In reply to Gael (msg # 97):
BYW, how much for henchlings & equipment?
Wyndham will chip in.
Derry the Dwarf
player, 734 posts
DW 1 AC 2
HP 8/8
Thu 21 Jul 2022
at 12:32
  • msg #99

New OOC chat

DM, the consensus would appear to be travel with Aylmer and Bosley and leave the others behind.
Gael
player, 76 posts
Thu 21 Jul 2022
at 13:47
  • msg #100

New OOC chat

In reply to Wyndham (msg # 98):

Thanks! It was 120 gold for 2 sets of plate mail. Do we have anywhere to stash our extra coins?
Wyndham
player, 286 posts
Thief
Thu 21 Jul 2022
at 17:27
  • msg #101

New OOC chat

In reply to Gael (msg # 100):
The town has a vault. You can store whatever you want in there but if you die, it becomes the property of the vault owner.
Derry the Dwarf
player, 737 posts
DW 1 AC 2
HP 8/8
Sat 23 Jul 2022
at 14:37
  • msg #102

New OOC chat

We didn't reach the spa, Wyndham. We have an array of rat nests before us. I was thinking that we light more torches and see if the rats will keep away from us.
Wyndham
player, 291 posts
Thief
Sat 23 Jul 2022
at 14:40
  • msg #103

New OOC chat

Sorry, jumped the gun. Updated my post.
This message was last edited by the player at 14:54, Sat 23 July 2022.
Derry the Dwarf
player, 742 posts
DW 1 AC 2
HP 8/8
Mon 1 Aug 2022
at 21:32
  • msg #104

New OOC chat

DM?
DM
GM, 1215 posts
Mon 1 Aug 2022
at 21:46
  • msg #105

New OOC chat

Hello. I've been away from home, camping and larping. I'll catch up soon.
Derry the Dwarf
player, 743 posts
DW 1 AC 2
HP 8/8
Mon 1 Aug 2022
at 22:10
  • msg #106

New OOC chat

oh, alright, carry on then.
Gael
player, 78 posts
Mon 8 Aug 2022
at 01:29
  • msg #107

New OOC chat

In reply to DM (msg # 105):

Are you at Pennsic by chance? I am there this week myself.
This message was last edited by the player at 01:29, Mon 08 Aug 2022.
DM
GM, 1217 posts
Tue 9 Aug 2022
at 16:14
  • msg #108

New OOC chat

I was at Empire, but that was a week ago. Then I had to catch up with work then I had a day of playing Barrowmaze, then back larping on again on Sunday and last night was playing Traveller. I'll make an effort to catch up here now. As advance notice I will be away for another week of larping on the 24th.
Derry the Dwarf
player, 749 posts
DW 1 AC 2
HP 8/8
Mon 15 Aug 2022
at 12:36
  • msg #109

New OOC chat

Retreat is the first response that comes to mind and then return another time when it returns to its dormant state.
Wyndham
player, 301 posts
Thief
Mon 15 Aug 2022
at 14:31
  • msg #110

New OOC chat

That"s what I was thinking, too.
Get out, shut the door, be on our way.
Otherwise, someone gets hurt then we're back to town for another recoup.
Derry the Dwarf
player, 752 posts
DW 1 AC 2
HP 8/8
Fri 9 Sep 2022
at 12:02
  • msg #111

New OOC chat

DM, I trust that all three of us don't need to chime in that we're going to do our door routing when we encounter a fresh door. We're in exploration mode atm with no particular destination in mind.
Derry the Dwarf
player, 753 posts
DW 1 AC 2
HP 8/8
Sat 10 Sep 2022
at 12:40
  • msg #112

New OOC chat

DM, if we don't hear anything alarming, we will always proceed with our door opening routine.
Derry the Dwarf
player, 765 posts
DW 1 AC 2
HP 8/8
Sun 25 Sep 2022
at 14:46
  • msg #113

New OOC chat

I think we could see what the kobolds are up to and maybe establish neutral to friendly relations with them. Kobolds are usually intimidated by fully-armored warriors.
Wyndham
player, 316 posts
Thief
Sun 25 Sep 2022
at 15:19
  • msg #115

New OOC chat

In reply to Derry the Dwarf (msg # 113):
How well do kobolds and dwarves get along? If poorly, Wyndham can give it a go. Knock first?
Derry the Dwarf
player, 767 posts
DW 1 AC 2
HP 8/8
Sun 25 Sep 2022
at 16:35
  • msg #116

New OOC chat

I don't think anybody knocks in these parts. Go ahead and attempt to parley.
Derry the Dwarf
player, 768 posts
DW 1 AC 2
HP 8/8
Mon 26 Sep 2022
at 12:12
  • msg #117

New OOC chat

Way to choose the wrong level of vocabulary for kobolods, Wyndham! The tone was more important anyhow.

We're also looking for the wizard's wand.
Wyndham
player, 319 posts
Thief
Mon 26 Sep 2022
at 13:04
  • msg #118

New OOC chat

Everyone's a critic!
Let ol' Wyndham handle this. By sundown you'll be up to ypur waggly beard in gold coins, mark my words!
Derry the Dwarf
player, 770 posts
DW 1 AC 2
HP 8/8
Thu 29 Sep 2022
at 15:21
  • msg #119

New OOC chat

DM, I wonder if when we conclude this expedition if it might be a good time to float another Players Wanted ad. There are so few decent ones these days that you might get a better response. There is the substantial chance that we'll get someone who plays for a few weeks and then slips away, bogging the game down in the process.
Wyndham
player, 321 posts
Thief
Fri 30 Sep 2022
at 01:07
  • msg #120

New OOC chat

In reply to Derry the Dwarf (msg # 119):

If we could find an elf or mage with a sleep spell... life would be grand.
DM
GM, 1242 posts
Fri 30 Sep 2022
at 14:13
  • msg #121

New OOC chat

I've added a new advert, I'll see what response I get. It made me realise that this game is nearing its 2 years anniversary.
Derry the Dwarf
player, 771 posts
DW 1 AC 2
HP 8/8
Fri 30 Sep 2022
at 14:33
  • msg #122

New OOC chat

In reply to DM (msg # 121):

Haha, yeah, hopefully we're past our growing pains.

As a reminder, Derry gets a +1 to reaction checks because of his 13 chr.
DM
GM, 1244 posts
Sat 1 Oct 2022
at 09:45
  • msg #123

New OOC chat

Welcome 2 new players

Lady Chessintra, the elf

and

Eskaton, the veteran
Eskaton
player, 1 post
Sat 1 Oct 2022
at 09:56
  • msg #124

New OOC chat

Hey, hey everyone.

Glad to be coming aboard, gang.
Lady Chessintra
player, 1 post
Sat 1 Oct 2022
at 11:01
  • msg #125

New OOC chat

Salutations

I can't wait to see what adventures await.
Wyndham
player, 324 posts
Thief
Sat 1 Oct 2022
at 13:49
  • msg #126

New OOC chat

Welcome, Lady Chessintra and Eskaton!
Derry the Dwarf
player, 774 posts
DW 1 AC 2
HP 8/8
Sat 1 Oct 2022
at 14:08
  • msg #127

New OOC chat

Likewise!

DM, I know you have the new post for the two new pcs, but I have these two options in mind:

(1) Through the power of narrative retcon, our two retainers vanish and the two new PCs take their place. We've earned zero exp so far this run.

(2) If (1) is unpalatable, we'll wrap up this parley with the kobolds and return to town. I'm fine with that.

Otherwise, this expedition could last weeks or longer. That's not the best way to integrate new players into the game (even though you're very accommodating with multiple parties).
DM
GM, 1247 posts
Sat 1 Oct 2022
at 14:19
  • msg #128

New OOC chat

I'm easy with running the groups as split for now and joining up whenever fate brings them together.
Derry the Dwarf
player, 776 posts
DW 1 AC 2
HP 8/8
Sat 1 Oct 2022
at 16:49
  • msg #129

New OOC chat

Alright, we see how it works out. We might get mauled soon enough anyhow.
Brilliance
player, 1 post
Human Medium
HP 4/4; AC 09
Mon 3 Oct 2022
at 09:31
  • msg #130

New OOC chat

Heya, folks, "Brilliance", here.  I'm your magic-user, kitted out with charm person, daggers to chuck, holy water to also chuck, and... oil to chuck.
Wyndham
player, 326 posts
Thief
Mon 3 Oct 2022
at 11:47
  • msg #131

New OOC chat

In reply to Brilliance (msg # 130):
Welcome Brilliance! Chuck all you can (but not up!)
Lady Chessintra
player, 3 posts
Mon 3 Oct 2022
at 12:34
  • msg #132

New OOC chat

Greetings

Yah what he said.. lol
Derry the Dwarf
player, 778 posts
DW 1 AC 2
HP 8/8
Mon 3 Oct 2022
at 12:39
  • msg #133

New OOC chat

In reply to Brilliance (msg # 130):

If you'll permit a word of advice from a denizen of these parts, Senor Brilliance, that word would be "sleep" -- not "charm person" -- although "charm person" would be the second word of advice.

In reviewing the encounters within the first level of SH and Modnar's Cellar, almost all (save for the skellies and slimes) could have been most efficaciously concluded with the first word.
Wyndham
player, 327 posts
Thief
Mon 3 Oct 2022
at 18:57
  • msg #134

New OOC chat

In reply to Derry the Dwarf (msg # 133):

Second the choice of "sleep" spell. There's a *lot* of rats down here.
Brilliance
player, 2 posts
Human Medium
HP 4/4; AC 09
Mon 3 Oct 2022
at 20:37
  • msg #135

Re: New OOC chat

Yanno, I was gonna go with that, but figured since there was a ruling about sleep everyone'd taken it.  How-ever...!

 *scratches charm person out, writes sleep in, looks forlornly at Delsenora's Malevolent Steamroller*

I didn't buy any erasers at the magic shop, I had to use magic marker.


Wyndham:
In reply to Brilliance (msg # 130):
Welcome Brilliance! Chuck all you can (but not up!)


No promises.   :(


I was in this game a while back as Brandli the Halfling Veteran, but got Real Lifed upside the head.  Now, I'm back as Brilliance the Medium.
This message was last edited by the player at 20:42, Mon 03 Oct 2022.
Wyndham
player, 328 posts
Thief
Mon 3 Oct 2022
at 22:20
  • msg #136

New OOC chat

Brilliance:
I was in this game a while back as Brandli the Halfling Veteran, but got Real Lifed upside the head.  Now, I'm back as Brilliance the Medium.

Welcome to your second life!
Brilliance
player, 3 posts
Human Medium
HP 4/4; AC 09
Mon 3 Oct 2022
at 22:38
  • msg #137

New OOC chat

In reply to Wyndham (msg # 136):

Wouldn't you know it, when I asked the gods if I could come back cool-looking like Glorfindel and Gandalf, they said no!  They said I could be taller and a mage, though, so I took it.

By the way... languages picked aside from Common are Elvish and Goblin.
Derry the Dwarf
player, 779 posts
DW 1 AC 2
HP 8/8
Mon 3 Oct 2022
at 23:23
  • msg #138

Re: New OOC chat

In reply to Brilliance (msg # 135):

Yes, I remember Brandli and her +1 dex modifier. Shame that she had to be snatched away by RL for more than a year.

I think we've mapped about 70% of the cellar, depending on the secret areas. When we can map no further, we should have a clearer idea of where to search.
Wyndham
player, 330 posts
Thief
Wed 5 Oct 2022
at 02:52
  • msg #139

New OOC chat

That's cold, Derry.
Derry the Dwarf
player, 782 posts
DW 1 AC 2
HP 8/8
Wed 5 Oct 2022
at 14:16
  • msg #140

New OOC chat

Did you think I had picked up the rabbit for some other purpose? He doesn't yet have access to danger bot technology.
Brilliance
player, 5 posts
Human Medium
HP 4/4; AC 09
Thu 6 Oct 2022
at 02:54
  • msg #141

New OOC chat

Oh, Labyrinth Lord!  Is there anywhere we can look for hirelings?  Brandli had one, and I remember she was, as Brandli might say with her 05 INT trying to say "efficacious", "eff-ect-gray-shus".

If you'd rather Brilliance get right to things, that's fine, too.
This message had punctuation tweaked by the player at 02:54, Thu 06 Oct 2022.
DM
GM, 1254 posts
Thu 6 Oct 2022
at 06:26
  • msg #142

New OOC chat

Yes you can recruit hirelings. Link to guide below.

link to a message in this game
Brilliance
player, 6 posts
Human Medium
HP 4/4; AC 09
Thu 6 Oct 2022
at 07:00
  • msg #143

New OOC chat

What do you kids think?  Brilliance's got 49 gold to rub together.  More heads is more better, but more heads is also less money to rub together for us.
Wyndham
player, 333 posts
Thief
Thu 6 Oct 2022
at 11:17
  • msg #144

New OOC chat

We've already enlisted two hirelings. I think we're good.
Derry the Dwarf
player, 785 posts
DW 1 AC 2
HP 8/8
Thu 6 Oct 2022
at 12:41
  • msg #145

New OOC chat

The halls can easily become overcrowded, so we've been leaning towards leaner parties of 6 or so.

We might check out a couple more areas before heading back. We're getting close to the point where we need Elven eyes to help spot secrets. I'll post the current map soon enough.
This message was last edited by the player at 12:53, Thu 06 Oct 2022.
Brilliance
player, 7 posts
Human Medium
HP 4/4; AC 09
Fri 7 Oct 2022
at 02:20
  • msg #146

New OOC chat

Oh, yeah, I never even thought about fire safety!  And, jeez, I just had to put up notices on the elevators at work...

EDIT: Are we waiting for anyone in the new player thread?
This message was last edited by the player at 23:57, Fri 07 Oct 2022.
Derry the Dwarf
player, 787 posts
DW 1 AC 2
HP 8/8
Sat 8 Oct 2022
at 16:44
  • msg #147

New OOC chat

Here is the current annotated map of the basement. After we finish monkeying around on the moon, we'll duck around that corner before heading back -- unless the new players would prefer to form their own expedition.


Lady Chessintra
player, 5 posts
Sat 8 Oct 2022
at 18:30
  • msg #148

New OOC chat

In reply to Brilliance (msg # 146):

The DM to move things I'm guessing.
DM
GM, 1258 posts
Sun 9 Oct 2022
at 08:58
  • msg #149

New OOC chat

Lady Chessintra:
In reply to Brilliance (msg # 146):

The DM to move things I'm guessing.


There's nothing that is supposed to happen. The game is wholly in the players/characters hands. Characters do something, I respond. For example, there's a mega dungeon Stonehell close to the town however the party are currently exploring a cellar in the forest instead. There is no right or wrong.
Derry the Dwarf
player, 788 posts
DW 1 AC 2
HP 8/8
Sun 9 Oct 2022
at 12:50
  • msg #150

New OOC chat

Wyndham, do you want to try to pull the lever while the rest of attack the battered battle droids? Maybe that will deactivate them.

Or we try to flee outright? What do you think, Devin?
Wyndham
player, 337 posts
Thief
Sun 9 Oct 2022
at 13:43
  • msg #151

New OOC chat

Wyndham's closer to the lever, so he'll give that a shot. If the rest of the party could keep the orbs busy, that'd be grear.
Derry the Dwarf
player, 789 posts
DW 1 AC 2
HP 8/8
Sun 9 Oct 2022
at 14:22
  • msg #152

New OOC chat

I would expect, the battle bots having activated, that their articulated limbs would not be dangling below. And if we've observed anything in this basement, it's the air of neglect and decay, neglect and decay which the bots would be subject to as well.
Derry the Dwarf
player, 791 posts
DW 1 AC 2
HP 8/8
Sun 9 Oct 2022
at 14:35
  • msg #153

New OOC chat

Wyndham, the rope is still tied to the lever. You should be able to operate it from a distance.

DM:
There is no right or wrong.

There is plenty wrong, I assure you.
Wyndham
player, 338 posts
Thief
Sun 9 Oct 2022
at 15:25
  • msg #154

New OOC chat

Derry the Dwarf:
Wyndham, the rope is still tied to the lever. You should be able to operate it from a distance.

Sure. He will if he can. Not sure how the physics works--if Wyndham pulls, wouldn't that move him closer to whatever he's pulling against?
Derry the Dwarf
player, 792 posts
DW 1 AC 2
HP 8/8
Sun 9 Oct 2022
at 15:33
  • msg #155

New OOC chat

I think the physics has been abstracted into the attribute adjustments in the chamber.

I guess it would depend on the initial position of the lever. From a distance, it could be pulled down.  If it's in the down position (and the rope were taut), you could be able to jerk it up.
Brilliance
player, 8 posts
Human Medium
HP 4/4; AC 09
Sun 9 Oct 2022
at 23:14
  • msg #156

Re: New OOC chat

DM:
Lady Chessintra:
In reply to Brilliance (msg # 146):

The DM to move things I'm guessing.


There's nothing that is supposed to happen. The game is wholly in the players/characters hands. Characters do something, I respond. For example, there's a mega dungeon Stonehell close to the town however the party are currently exploring a cellar in the forest instead. There is no right or wrong.


I was just kinda waiting for some waitstafff to pick up my orders and show me to a table.
Derry the Dwarf
player, 795 posts
DW 1 AC 2
HP 8/8
Wed 12 Oct 2022
at 08:39
  • msg #157

Re: New OOC chat

DM, can we attack around corners? I forget. It looks like we can't because Bosley could have done so, but maybe that was an oversight.

Wyndham, since you can't backstab, you should switch spots with an armored warrior.
Wyndham
player, 341 posts
Thief
Thu 13 Oct 2022
at 11:31
  • msg #158

New OOC chat

Dang! Send in the pods! We're hopeless at rats but bring out a hunk of metal and you guys are battle lords.
Derry the Dwarf
player, 797 posts
DW 1 AC 2
HP 8/8
Mon 17 Oct 2022
at 08:13
  • msg #159

New OOC chat

DM? Are you waiting on any of us?
DM
GM, 1264 posts
Mon 17 Oct 2022
at 09:50
  • msg #160

Re: New OOC chat

No just had busy weekend. Will update soon. As forewarning another busy weekend coming up too.
Derry the Dwarf
player, 798 posts
DW 1 AC 2
HP 8/8
Mon 17 Oct 2022
at 10:29
  • msg #161

Re: New OOC chat

Kk
Derry the Dwarf
player, 800 posts
DW 1 AC 2
HP 6/8
Thu 20 Oct 2022
at 16:42
  • msg #162

Re: New OOC chat

DM, wasn't there enough room for Aylmer to get in there and get a swing in last round?
Derry the Dwarf
player, 807 posts
DW 1 AC 2
HP 6/8
Sat 5 Nov 2022
at 11:02
  • msg #163

Re: New OOC chat

Alright, Brilliance, you should be able to light up our party soon enough.
Derry the Dwarf
player, 808 posts
DW 1 AC 2
HP 6/8
Sun 6 Nov 2022
at 07:40
  • msg #164

Re: New OOC chat

Uh, guys? What are you all doing? We don't want to fight four wolves right now.

They are 120' feet away -- out of melee range.

Even our characters know that wolves can be frightened away with fire so long as they aren't starving -- which they wouldn't be with all of the forest around us.
This message was last edited by the player at 07:43, Sun 06 Nov 2022.
Wyndham
player, 347 posts
Thief
Sun 6 Nov 2022
at 15:06
  • msg #165

New OOC chat

Sorry - read that as 40 ft.
DM
GM, 1274 posts
Sun 6 Nov 2022
at 17:49
  • msg #166

New OOC chat

Yards and feet are interchangeable. Everything is in yards outside the dungeon. Everything in the dungeon is in feet. So range and movement is effectively tripled in the wilderness.
Wyndham
player, 348 posts
Thief
Sun 6 Nov 2022
at 19:54
  • msg #167

New OOC chat

In reply to DM (msg # 166):
Sorry, still confused. (I blame it on me being Canadian :) )
How far away in feet are the wolves from us?

You said feet and yards are used interchangeably but that range is 3x when measured outdoors(?)

40 yards = 40 ft indoors
40 yards = 120 ft outdoors?

(I won't even bring up the metric system.)
DM
GM, 1275 posts
Sun 6 Nov 2022
at 20:06
  • msg #168

New OOC chat

Outside is measured in yards.
Inside is measured in feet.

So for example if your movement is 30 yards outside then your movement is 30 feet inside. This is the same for ranges.
Brilliance
player, 11 posts
Human Medium
HP 4/4; AC 09
Mon 7 Nov 2022
at 22:54
  • msg #169

running gnomes burning (x2), put your hands up

Derry the Dwarf:
Alright, Brilliance, you should be able to light up our party soon enough.


Oh, I'm gonna light things up, alright, those bad guys are gonna find me more dangerous than a fire in a gnome burrow!
Derry the Dwarf
player, 812 posts
DW 1 AC 2
HP 2/8
Tue 8 Nov 2022
at 07:41
  • msg #170

running gnomes burning (x2), put your hands up

Unfortunately, even 3 wolves might be more than a match for the five us, two of whom are severely injured.

We've encountered animals on the way back/to Stone Hell but have always skirted them successfully before. Oh, well.
DM
GM, 1278 posts
Tue 8 Nov 2022
at 10:33
  • msg #171

New OOC chat

OOC A wolf weighing 100lbs is going to be about 1000 coins in encumbrance. Who's carrying each wolf?
Derry the Dwarf
player, 814 posts
DW 1 AC 2
HP 2/8
Tue 8 Nov 2022
at 10:59
  • msg #172

New OOC chat

How about we put the two corpses on Derry's ladder, enabling equal distribution of the weight amongst the five pall bearers? We could be the mobile wolf corpse brigade.
Wyndham
player, 351 posts
Thief
Tue 8 Nov 2022
at 12:10
  • msg #173

New OOC chat

Ding, ding, "Bring out your deadwolves!"
This message was last edited by the player at 17:14, Tue 08 Nov 2022.
DM
GM, 1281 posts
Wed 9 Nov 2022
at 18:40
  • msg #174

New OOC chat

Everyone new and old adventurers can mingle in the inn, then let me know what your next plans are, and we'll start a new delve.
Brilliance
player, 12 posts
Human Medium
HP 4/4; AC 09
Wed 9 Nov 2022
at 21:12
  • msg #175

New OOC chat

In reply to DM (msg # 174):

Whoo!  Do I move my activity to the Sad Dwarf thread, too?
DM
GM, 1282 posts
Thu 10 Nov 2022
at 06:35
  • msg #176

New OOC chat

Yes
DM
GM, 1286 posts
Sun 13 Nov 2022
at 19:42
  • msg #177

New OOC chat

Derry the Dwarf:
6 GP for four nights lodging + meals

So let me know when you're ready and we can skip to the morning of Day 32 and the next adventure. Any plans of where you are heading and what you want to do?
Derry the Dwarf
player, 817 posts
DW 1 AC 2
HP 2/8
Sun 13 Nov 2022
at 20:15
  • msg #178

New OOC chat

Back to the cellar and then head towards that corridor that was continuing north around the battle arena.
Wyndham
player, 355 posts
Thief
Sun 13 Nov 2022
at 20:16
  • msg #179

New OOC chat

In reply to DM (msg # 177):
Were we able to get anything for the gems?
Derry the Dwarf
player, 819 posts
DW 1 AC 2
HP 2/8
Tue 15 Nov 2022
at 22:38
  • msg #180

New OOC chat

Wyndam, weren't you going to look into getting some arsenic for the ape?
Derry the Dwarf
player, 820 posts
DW 1 AC 2
HP 2/8
Fri 18 Nov 2022
at 13:20
  • msg #181

New OOC chat

Looks like we're all set for our return now.
Brilliance
player, 23 posts
Human Medium
HP 4/4; AC 09
Tue 29 Nov 2022
at 12:32
  • msg #182

New OOC chat

As if to impersonate one of the great bards... "Hey, Lady!"

Glad to swap spells, once we've gotten back to town and safe.
Derry the Dwarf
player, 835 posts
DW 1 AC 2
HP 8/8
Wed 30 Nov 2022
at 21:31
  • msg #183

New OOC chat

Hey, Brilliance, B/X has friendly fire rules. You'll want to attack in person to avoid having a chance of hitting a friend.
Brilliance
player, 25 posts
Human Medium
HP 4/4; AC 09
Wed 30 Nov 2022
at 21:49
  • msg #184

New OOC chat

In reply to Derry the Dwarf (msg # 183):

Oh, yeah.  I mean, most of 'em do, but it's nice to see a GM avidly pay attention to those.

LL, if I can, I'd like to delay that throw... coming up to those guys, unarmored, is a bad idea.
Derry the Dwarf
player, 838 posts
DW 1 AC 2
HP 8/8
Thu 1 Dec 2022
at 02:28
  • msg #185

New OOC chat

Lady, centipedes have AC 9 which means you need to roll a 10 to hit them.

I would recommend everybody attack them, so as to dispatch them as quickly as possible.

It was a slip on my part; we've already encountered centipedes feeding on corpses.
Lady Chessintra
player, 15 posts
Thu 1 Dec 2022
at 12:50
  • msg #186

New OOC chat

In reply to Derry the Dwarf (msg # 185):

Thanks.

I placed in a Damage roll to my post.
Derry the Dwarf
player, 840 posts
DW 1 AC 2
HP 8/8
Thu 1 Dec 2022
at 19:40
  • msg #187

New OOC chat

For the new players, there is a cave pirate captain near Stonehell proper who seems to have an obsession with giant rats and has promised to pay a bounty on any delivered tails along with accompanying yarns. This is the long game that Derry is playing.
Lady Chessintra
player, 16 posts
Thu 1 Dec 2022
at 21:28
  • msg #188

New OOC chat

I was wondering if there was a map of this place. Seeing that you seem to know where your going did you ever get it written down somewhere?
DM
GM, 1306 posts
Thu 1 Dec 2022
at 23:02
  • msg #189

Re: New OOC chat

There's a wiki where you can record notes and maps

https://wiki.rpol.net/75834
Derry the Dwarf
player, 841 posts
DW 1 AC 2
HP 8/8
Thu 1 Dec 2022
at 23:47
  • msg #190

New OOC chat

In reply to Lady Chessintra (msg # 188):

I'll upload the latest map of the cellar tomorrow.
Derry the Dwarf
player, 843 posts
DW 1 AC 2
HP 8/8
Fri 2 Dec 2022
at 20:40
  • msg #191

New OOC chat

No, no, Lady, save your magic missile. Devin will most likely turn the undead and if he doesn't, we'll break their bones.
Derry the Dwarf
player, 844 posts
DW 1 AC 2
HP 8/8
Fri 2 Dec 2022
at 22:11
  • msg #192

New OOC chat

Here it is for quick reference:


Wyndham
player, 373 posts
Thief
Sat 3 Dec 2022
at 00:48
  • msg #193

New OOC chat

Nice map! Thanks!
We're in the 5 rats room in the bottom-left corner.
Derry the Dwarf
player, 846 posts
DW 1 AC 2
HP 8/8
Sat 3 Dec 2022
at 14:36
  • msg #194

New OOC chat

Question: would reading a scroll of healing count as strenuous activity for Devin?
DM
GM, 1309 posts
Sat 3 Dec 2022
at 14:56
  • msg #195

OOC chat

Derry the Dwarf:
Question: would reading a scroll of healing count as strenuous activity for Devin?


My ruling would be yes if he's casting on someone else, no if on himself.
This message was last updated by the GM at 14:56, Sat 03 Dec 2022.
Derry the Dwarf
player, 847 posts
DW 1 AC 2
HP 8/8
Sat 3 Dec 2022
at 15:51
  • msg #196

New OOC chat

In reply to Brilliance (msg # 184):

Hey, Brilliance, it looks like I was doing some rules importing. B/X appears to be pretty friendly as far as ranged combat goes.

There is a soft cover roll (-1 per intervening body?).

There is a bonus to attacking at short range (5-10 for your dagger) and a penalty for attacking at long range.
Derry the Dwarf
player, 854 posts
DW 1 AC 2
HP 8/8
Sun 11 Dec 2022
at 20:36
  • msg #197

New OOC chat

We found a couple of dead bugbears near the vivisection room a while back. Looks like we've had the misfortune to have found their hangout and to have been found by a wandering one.
Derry the Dwarf
player, 856 posts
DW 1 AC 2
HP 8/8
Sun 18 Dec 2022
at 13:36
  • msg #198

New OOC chat

Doing anything right now would seem to be too risky. I think we need to readd Bosley to the party as well.

Lady, will you be able to learn Sleep when we return to town?
DM
GM, 1317 posts
Sun 18 Dec 2022
at 15:49
  • msg #199

New OOC chat

DM:
Learning Spells

Magic-Users start the game with a spellbook containing two 1st level spells and one 2nd level spell, and do not automatically acquire new spells as they advance in levels. New spells are learnt as listed under 'Creating New Spells', even if picked from the standard list of spells. The primary benefit of researching a spell as published in the standard list of spells is that the 15% chance of failure from researching a new spell doesn't apply.

Characters who have access to materials such as deciphered spellbooks or scrolls may copy those spells to their spellbooks as if recreating lost but well-understood spells - the primary benefit of this is reduced time.


The rules:
Creating New Spells
The player should describe in detail the spell they wish to create and the effects it has. The referee will then decide if the spell can be created and, if so, what the spell level will be.

Restrictions
The character must be capable of casting spells of the level the new spell will be.

Cost and Time
Researching a new spell takes two weeks per spell level and 1,000gp per spell level.


The rules:
Lost Spell Books
A magic-user can rewrite the spells in a lost or destroyed spell book:

Cost: The cost per spell to be recovered is 1 week of game time and 1,000gp per level of the spell. For instance, rewriting two first level spells and one 2nd level spell will take 4 weeks and 4,000gp.
Sole activity: This activity requires complete concentration. The character may not engage in any other activity for the required period.

Derry the Dwarf
player, 857 posts
DW 1 AC 2
HP 8/8
Sun 18 Dec 2022
at 16:17
  • msg #200

New OOC chat

Ah, yes, so beyond our means -- until we can lay claim to Fiene's fortune.

DM, were we able to discern if the coin creature was a living creature and thus susceptible to sleep?
Lady Chessintra
player, 21 posts
Mon 19 Dec 2022
at 14:44
  • msg #201

New OOC chat

I’m not rich like that and time is long.
Derry the Dwarf
player, 858 posts
DW 1 AC 2
HP 8/8
Mon 19 Dec 2022
at 15:00
  • msg #202

New OOC chat

Alas, none of us is rich like that. But I figure we would all contribute for the greater good.

It looks like it would be one week of game time should the time come. I don't know if that's all that long. Things take longer here.
DM
GM, 1318 posts
Mon 19 Dec 2022
at 16:33
  • msg #203

New OOC chat

The time is a small factor. As healing takes time they'll usually be a few days between delves and making it into a week between delves doesn't really add much time.

The cost is the big factor and is another motivator to go in dungeons to get gold!
Derry the Dwarf
player, 859 posts
DW 1 AC 2
HP 8/8
Mon 19 Dec 2022
at 16:46
  • msg #204

New OOC chat

We're trying, DM. We're trying. But as soon as we take a knock or two, we have to recover or risk ruin.

Years back, you did say that Stonehell was stingy with loot, and I have noticed that it seems more interested in creating encumbrance problems with heaps of copper and silver than actually rewarding PCs. We'll just keep on plugging.

That said, Fiene did well for himself until he got risky with the giant frog.
DM
GM, 1319 posts
Mon 19 Dec 2022
at 17:16
  • msg #205

New OOC chat

Yes it's not a generous dungeon. Once you get started with one good haul they usually get bigger every time after. As the party gets better prepared and they start levelling up. I think you're nearly there now and the cellar is looking well explored.
Derry the Dwarf
player, 861 posts
DW 1 AC 2
HP 8/8
Thu 22 Dec 2022
at 23:42
  • msg #206

New OOC chat

In reply to DM (msg # 205):

What is this "leveling up" of which you speak? :) Derry is into his 2nd year of play and has 875 exp (out of 2200 required).

But, yes, the cellar is looking well-explored. I'm looking forward to having a better idea of where some of its secret areas might be.

Should Devin reach 2nd level that will be a boon to our travels, with his automatic turning of skeletons.
This message was last edited by the player at 23:44, Thu 22 Dec 2022.
DM
GM, 1322 posts
Fri 23 Dec 2022
at 07:42
  • msg #207

New OOC chat

The first level is always the hardest, it gets quicker after that. Devin's not too far off level 2.
Derry the Dwarf
player, 864 posts
DW 1 AC 2
HP 8/8
Sat 24 Dec 2022
at 16:58
  • msg #208

New OOC chat

Granted. But it's important to remember that we're talking in terms of years here, not months.

You might consider giving us exp for parleying with monsters such as the kobolds and bugbears if you had not already been doing so.

~~~

Hiding out with the kobolds in the room just to our south was an option.

Staying put for ten+ minutes was an option.

But it's also important to see who else might be roaming these halls (although I'd prefer to exit without an encounter).
DM
GM, 1325 posts
Sat 24 Dec 2022
at 20:46
  • msg #209

New OOC chat

Derry the Dwarf:
You might consider giving us exp for parleying with monsters such as the kobolds and bugbears if you had not already been doing so.

Yes I give XP every opportunity I can.
DM
GM, 1327 posts
Wed 28 Dec 2022
at 11:39
  • msg #210

New OOC chat

Welcome back to the game Valerian.

The available characters for the next delve is;

Brilliance, Derry, Devin, Lady Chessintra, Valerian and Wyndham.

Let us know you plan for the next delve and what hirelings you want to take along, if any.
DM
GM, 1328 posts
Wed 28 Dec 2022
at 11:40
  • msg #211

New OOC chat

Wyndham has been wearing the magical leather armour long enough now that he can identify it as +1.
Wyndham
player, 384 posts
Thief
Wed 28 Dec 2022
at 13:23
  • msg #212

New OOC chat

In reply to DM (msg # 211):
Thumbs up.
Welcome back, Valerian! We got us a nice crowd now!
Looks like we have magical firepower again. Maybe Wyndham will hire Bosley for some meatshield protection.
Derry the Dwarf
player, 867 posts
DW 1 AC 2
HP 8/8
Wed 28 Dec 2022
at 13:46
  • msg #213

New OOC chat

In reply to Wyndham (msg # 212):

Only if this incarnation of Valerian has been allowed to choose a new first level spell :). I think the original had chosen shield? Was it that one? I don't remember. If it's the same Valerian, I wouldn't want to see his bar tab...

DM, Derry and Ms. Eadwynn Haute, and any others who wish to join them, will return to the cellar, specifically the unexplored corridor to the north of the anti-gravity battle arena.
Valerian
player, 53 posts
Wed 28 Dec 2022
at 13:49
  • msg #214

Re: New OOC chat

Derry the Dwarf:
In reply to Wyndham (msg # 212):

Only if this incarnation of Valerian has been allowed to choose a new first level spell :). I think the original had chosen shield? Was it that one? I don't remember. If it's the same Valerian, I wouldn't want to see his bar tab...

DM, Derry and Ms. Eadwynn Haute, and any others who wish to join them, will return to the cellar, specifically the unexplored corridor to the north of the anti-gravity battle arena.


That would be up to the GM. I believe he found a Levitation scroll on his last foray which he could trade for a Magic Missile and cover his expenses during his absence up til now, if it pleases the DM…
Derry the Dwarf
player, 868 posts
DW 1 AC 2
HP 8/8
Wed 28 Dec 2022
at 14:00
  • msg #215

Re: New OOC chat

Did we get a scroll of levitation? I don't remember that. Do you remember where we got it?

I do remember that there is still a wasp/bee hive in the ruined gatehouse to Stonehell with sleep as a possible remedy.
Valerian
player, 54 posts
Wed 28 Dec 2022
at 14:16
  • msg #216

New OOC chat

In reply to Derry the Dwarf (msg # 215):

I think Sleep only works on humanoids? And I don’t think it could affect an entire swarm. Maybe use a torch and Affect Normal Fires to smoke them out or a flaming arrow to burn the nest from a distance?
DM
GM, 1329 posts
Wed 28 Dec 2022
at 15:32
  • msg #217

New OOC chat

There’s no magical scrolls available to the party that I know of. Kara left 2 spellbooks in the vault with Athalgrim.

The spellbook of Magus Aphonse Stonehurler: Read Languages, Detect Magic, Locate Object, Phantasmal Force, Detect Invisible

The spellbook of Modnar’s apprentice: Detect Magic, Floating Disc, Read Magic, Ventriloquism, Locate Object, Mirror Image.
DM
GM, 1330 posts
Wed 28 Dec 2022
at 15:34
  • msg #218

New OOC chat

Valerian:
I think Sleep only works on humanoids?

Sleep works on any creature except undead. It's limit is how much Hit Dice it an affect.
Valerian
player, 55 posts
Wed 28 Dec 2022
at 15:48
  • msg #219

New OOC chat

can he access either of those books to use Read Magic and add spells to his own grimoire?

So hear me out - Floating Disc filled with honey to lure the bees away.
This message was last edited by the player at 15:50, Wed 28 Dec 2022.
DM
GM, 1331 posts
Wed 28 Dec 2022
at 16:00
  • msg #220

OOC chat

Valerian:
can he access either of those books to use Read Magic and add spells to his own grimoire?

So hear me out - Floating Disc filled with honey to lure the bees away.


Yes Athalgrim will allow adventurers to access the spellbooks

Learning Spells:
New spells are learnt as listed under “Creating New Spells”, even if picked from the standard list of spells. The primary benefit of researching a spell as published in the standard list of spells is that the 15% chance of failure from researching a new spell doesn’t apply.


Characters who have access to materials such as deciphered spellbooks or scrolls may copy those spells to their spellbooks as if recreating lost but well-understood spells - the primary benefit of this is reduced time.


Cost:
The cost per spell to be recovered is 1 week of game time and 1,000gp per level of the spell. For instance, rewriting two first level spells and one 2nd level spell will take 4 weeks and 4,000gp.
This activity requires complete concentration. The character may not engage in any other activity for the required period.


Valerian has about 3 weeks of in game time, but is short of the gold pieces needed. Not sure if the other adventurers could pool their funds to help him.
Wyndham
player, 385 posts
Thief
Wed 28 Dec 2022
at 16:17
  • msg #221

New OOC chat

Wyndham will generously donate 1,400 EP (700 gp?) to finance spell research. Hopefully that will cut down on the back-and-forth to town.
Valerian
player, 56 posts
Wed 28 Dec 2022
at 16:24
  • msg #222

New OOC chat

I have 344 GP which with Wyndham’s loan will give 1044 GP, enough for a first level spell with a week of study.

So that would be learning Sleep with a 15% chance of failure, or one of the spells in the two grimoires with NO chance of failure.

He takes the chance, and a week later…

11:25, Today: Valerian rolled 71 using 1d100.  Learn Sleep spell. – 71

SUCCESS!
This message was last edited by the player at 16:27, Wed 28 Dec 2022.
Derry the Dwarf
player, 869 posts
DW 1 AC 2
HP 8/8
Wed 28 Dec 2022
at 16:27
  • msg #223

New OOC chat

Excellent. Now we just need to save up for Lady.

The answer has almost always been sleep.

Derry's not as rich as Wyndham but will donate 300 EP.

Derry: 150 GP
Valerian: 344 GP
Wyndham: 506 GP
This message was last edited by the player at 16:29, Wed 28 Dec 2022.
DM
GM, 1332 posts
Wed 28 Dec 2022
at 16:36
  • msg #224

New OOC chat

Valerian:
I have 344 GP which with Wyndham's loan will give 1044 GP, enough for a first level spell with a week of study.

So that would be learning Sleep with a 15% chance of failure, or one of the spells in the two grimoires with NO chance of failure.

He takes the chance, and a week later.

11:25, Today: Valerian rolled 71 using 1d100.  Learn Sleep spell. 71

SUCCESS!


Yes that's how it works. Recreating an known spell without a scroll/book to copy takes 2 weeks and I waiver the chance of failure as the spells are well known. Failure chance will only apply if creating a new spell not in the Basic or Expert books.

Valerian has enough time and money to add Sleep to his spellbook. Well done everyone!
DM
GM, 1335 posts
Mon 2 Jan 2023
at 09:22
  • msg #225

New OOC chat

Good morning all,

I've started a new thread ready for the next delve. Let me know if there's a preparations you want to make such as shopping for supplies and/or bringing along hirelings.

Otherwise post whenever you're ready.
Brilliance
player, 33 posts
Human Medium
HP 4/4; AC 09
Fri 6 Jan 2023
at 10:56
  • msg #226

New OOC chat

 *blinks* Oh, heeey, I've... been forgetting to read Out of Character threads.  Boy.  Boy, boy, boy, boy, boy.

Allow me to get back up to speed, here...
Valerian:
So hear me out - Floating Disc filled with honey to lure the bees away.
I like this mage.  We're on the same page.

Don't think Brilliance is going to do much shopping outside of a meal, a bed, and... ehh, that's about it.

Got some oil and a lantern, if anyone needs an extra light, by the way.  I like chucking lit-up oil, but sometimes it helps to use it for what it was sold for!
This message was last edited by the player at 11:18, Fri 06 Jan 2023.
Valerian
player, 59 posts
Fri 6 Jan 2023
at 15:56
  • msg #227

New OOC chat

"battle bot area?"
Derry the Dwarf
player, 874 posts
DW 1 AC 2
HP 8/8
Fri 6 Jan 2023
at 17:13
  • msg #228

New OOC chat

In reply to Valerian (msg # 227):

ah, yeah, it was an anti-grav chamber with murder bots. Modnar wasn't a good guy.

Okay, the spa that Derry just referred to allows a 3d6 reroll of one attribute. I seem to remember an unexplored area at the bottom of the well of rejuvenation?

We haven't dealt with the monster in the NW chamber. I think it can be slept.

That leaves the question of where Modnar's personal chambers are. I suspect somewhere in the NW quadrant. There is that dead end in the SE quadrant (just before the arena).
Brilliance
player, 35 posts
Human Medium
HP 4/4; AC 09
Fri 6 Jan 2023
at 19:32
  • msg #229

New OOC chat

Hey, as long as the bottom of this well doesn't have a bunch of grabby arms in it...
Derry the Dwarf
player, 875 posts
DW 1 AC 2
HP 8/8
Fri 6 Jan 2023
at 19:58
  • msg #230

New OOC chat

I think there was a door at the bottom beyond which we hadn't explored.
Brilliance
player, 36 posts
Human Medium
HP 4/4; AC 09
Fri 6 Jan 2023
at 20:01
  • msg #231

New OOC chat

Dad-blessit, I knew I'd forgotten to buy something!  A crowbar!
Derry the Dwarf
player, 876 posts
DW 1 AC 2
HP 8/8
Fri 6 Jan 2023
at 20:33
  • msg #232

New OOC chat

Derry has you covered:

Pet Rabbit -- "Hazel"
3 sacks of apples
Backpack
Oil Flask (4)
Rope 50' + Grappling Hook
Iron Spikes (12)
Tinderbox
Torches (3)
10' Wooden Pole
Hammer
Crowbar
2 Large sacks
Ladder (150)
Rations, ten days
Wyndham
player, 397 posts
Thief
Sat 14 Jan 2023
at 22:50
  • msg #233

New OOC chat

Sorry Derry, we posted #43 and #44 at about the same time and I missed your post.
Are we all now in the well room or in the silver liquid ceiling room?
Derry the Dwarf
player, 886 posts
DW 1 AC 2
HP 8/8
Sun 15 Jan 2023
at 00:26
  • msg #234

New OOC chat

Silver liquid ceiling room afaik.
DM
GM, 1348 posts
Mon 16 Jan 2023
at 07:42
  • msg #235

New OOC chat

Yes everyone is in the room with the liquid ceiling.
Derry the Dwarf
player, 887 posts
DW 1 AC 2
HP 8/8
Mon 16 Jan 2023
at 19:10
  • msg #236

New OOC chat

Alright, Wyndham, you're the eyes, ears, and fins of the party.
Brilliance
player, 41 posts
Human Medium
HP 4/4; AC 09
Fri 20 Jan 2023
at 00:08
  • msg #237

New OOC chat

Derry the Dwarf:
The dice roller has not been kind to the swimmers.
Maybe we need to put a floater in there!
Derry the Dwarf
player, 895 posts
DW 1 AC 2
HP 8/8
Sat 28 Jan 2023
at 19:25
  • msg #238

New OOC chat

Valerian:
”I have no idea if a sleeping spell will work on such a creature, but it’s worth a try.”

Yeah, same here, but so long as it is a "creature" and has no more than 4+1 HD, it should be susceptible. This is pretty much the last known room in the cellar. It's in this NW area where I think the wizard's chambers are to be found (given the empty space and the location of his personal lift).
Derry the Dwarf
player, 897 posts
DW 1 AC 2
HP 8/8
Sun 29 Jan 2023
at 14:24
  • msg #239

New OOC chat

DM:
04:32, Today: DM rolled 31 using 8d8 with rolls of 2,5,2,1,4,4,7,6.  DM check.

I sure hope that's not a HD roll for the coin worm!
Derry the Dwarf
player, 903 posts
DW 1 AC 2
HP 8/8
Wed 1 Feb 2023
at 13:21
  • msg #240

New OOC chat

I'm thinking we might attempt to camp in that NW chamber after this encounter and a bit more poking around (provided we're in a condition to do so).

It has one entrance.

It's in the NW corner.

The wandering monsters would have learned to avoid it.

Curious that we didn't hear any sounds of combat from the south. There are only two known rooms that way -- both a short distance from our location.
This message was last edited by the player at 15:22, Wed 01 Feb 2023.
Brilliance
player, 50 posts
Human Medium
HP 4/4; AC 09
Fri 3 Feb 2023
at 02:45
  • msg #241

New OOC chat

Chess says, "Hey, let's parley!"; Devin says, "This was senseless..."; Brilliance says, "Wonder what a kobold mage'd look like*?".

* - Refer to Rules Cyclopedia, page 215.
DM
GM, 1375 posts
Thu 23 Feb 2023
at 17:26
  • msg #242

New OOC chat

I shall be away this weekend so my activity on Rpol will be limited.
This message was last edited by the GM at 17:27, Thu 23 Feb 2023.
DM
GM, 1377 posts
Fri 3 Mar 2023
at 14:51
  • msg #243

New OOC chat

I shall be away this weekend so my activity on Rpol will be limited.
DM
GM, 1379 posts
Fri 17 Mar 2023
at 21:12
  • msg #244

New OOC chat

Sorry I've been a abit absent lately. What's the next plan for the party? Any days resting or straight back to delving? Back to Modnar's Cellar, Stonehell or somewhere else?
Derry the Dwarf
player, 919 posts
DW 1 AC 2
HP 8/8
Fri 17 Mar 2023
at 21:50
  • msg #245

New OOC chat

I can't think of anything else to try in Modnar's Cellar unless you want to provide some hints.

I think we need a day for the wizards to regain their spells.

Otherwise, Devin was keen to return to Stonehell. I wouldn't mind if he did the navigation for this.

Did we get any exp for selling the skin for 300 gp?
Derry the Dwarf
player, 921 posts
DW 1 AC 2
HP 8/8
Sat 18 Mar 2023
at 21:07
  • msg #246

New OOC chat

50 GP for each player from the sale of the skin.

DM, do we also get 50 EXP from that?
Derry the Dwarf
player, 922 posts
DW 1 AC 2
HP 8/8
Sat 25 Mar 2023
at 12:14
  • msg #247

New OOC chat

And in case I haven't been clear, I'm not going to direct the next delve. If no one else is going to do that, then we won't be going anywhere.
Lady Chessintra
player, 36 posts
Sat 25 Mar 2023
at 16:07
  • msg #248

New OOC chat

My character is new to this group and she don't feel that she has any knowledge of where to direct the team.  Best that someone who has been part of it from the beginning to do that in her eyes.
Wyndham
player, 423 posts
Thief
Sun 26 Mar 2023
at 21:21
  • msg #249

New OOC chat

Can we fast-forward to when the spells are learned? Then we can pau up the inn fee and head out.
Valerian
player, 78 posts
Mon 27 Mar 2023
at 01:36
  • msg #250

New OOC chat

I need to sit out the next adventure for IRL reasons.
DM
GM, 1384 posts
Mon 27 Mar 2023
at 06:52
  • msg #251

New OOC chat

Wyndham:
Can we fast-forward to when the spells are learned? Then we can pau up the inn fee and head out.


Yes deduct the costs and let me know how long you stay in town.
This message was last edited by the GM at 14:21, Mon 27 Mar 2023.
Derry the Dwarf
player, 923 posts
DW 1 AC 2
HP 8/8
Mon 27 Mar 2023
at 11:44
  • msg #252

New OOC chat

Did you catch my question about the 300 GP from the sale of the coin worm skin, DM?
DM
GM, 1385 posts
Mon 27 Mar 2023
at 14:20
  • msg #253

New OOC chat

Yes I'll allow XP for the sale of the coin worm corpse.
Wyndham
player, 424 posts
Thief
Tue 28 Mar 2023
at 11:22
  • msg #254

New OOC chat

Sorry, lost track of our hireling situation. If we're headed to Stonehell, we might want 1 or 2 fighter types to bring along. Who's available?
Derry the Dwarf
player, 924 posts
DW 1 AC 2
HP 8/8
Tue 28 Mar 2023
at 16:52
  • msg #255

New OOC chat

Ms. Haute remains in Derry's employ.
DM
GM, 1386 posts
Tue 28 Mar 2023
at 18:31
  • msg #256

New OOC chat

The cost learning new spells is 1 week of game time and 1,000gp per level of the spell.
Brilliance
player, 57 posts
Human Medium
HP 4/4; AC 09
Wed 29 Mar 2023
at 08:59
  • msg #257

New OOC chat

In reply to DM (msg # 256):

Chess, do you have any secret rich relatives that would be willing to fund our Information Exchange?
Lady Chessintra
player, 39 posts
Wed 29 Mar 2023
at 09:24
  • msg #258

New OOC chat

LOL

looking over to Derry and Devin....
Wyndham
player, 425 posts
Thief
Wed 29 Mar 2023
at 10:58
  • msg #259

New OOC chat

In reply to Lady Chessintra (msg # 258):

Wyndham has about 350gp he can share.
We might need to do some more treasurer hunting first.
Lady Chessintra
player, 40 posts
Wed 29 Mar 2023
at 15:19
  • msg #260

New OOC chat

I do agree.  Back into the dungeon for more gold.
Brilliance
player, 58 posts
Human Medium
HP 4/4; AC 09
Thu 30 Mar 2023
at 10:58
  • msg #261

New OOC chat

Hmph, so much for breaking cultural barriers through magical exchanges when money is involved!  To compensate the kobolds who are going to give their lives during this fundraising event, after this adventure has concluded Brilliance will teach those who win a shell game with her, magic.
Wyndham
player, 427 posts
Thief
Thu 30 Mar 2023
at 11:21
  • msg #262

New OOC chat

In reply to Brilliance (msg # 261):

Ooooo! Wyndham loves shell games.
Derry the Dwarf
player, 926 posts
DW 1 AC 2
HP 8/8
Sun 2 Apr 2023
at 14:35
  • msg #263

New OOC chat

In terms of institutional knowledge, we did clear out (most of, maybe) the gatehouse once upon a time -- not all that long ago in game time, though. There was the wasp/hornet hive that we skirted on the 2nd level.
Wyndham
player, 429 posts
Thief
Sun 2 Apr 2023
at 14:45
  • msg #264

New OOC chat

In reply to Derry the Dwarf (msg # 263):

OK. Well, in case something crawled/slithered back...
Wyndham
player, 432 posts
Thief
Mon 8 May 2023
at 02:28
  • msg #265

New OOC chat

Hi all!
Since Wyndham is heading off into the sunset, it seems time for me to take my leave as well.
It's been great playing with you.
Happy travels!
Lady Chessintra
player, 43 posts
Tue 9 May 2023
at 14:17
  • msg #266

New OOC chat

Sorry to see you leave.  I hoped we could all get deeper into this adventure and gain a lot of wealth.  LOL
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