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00:50, 19th April 2024 (GMT+0)

OOC.

Posted by DMFor group 0
DM
GM, 180 posts
Sat 30 Jan 2021
at 08:00
  • msg #196

Re: OOC

Yes you can, or there's plenty going on in the gatehouse and there's plenty more to explore further into the canyon.
Bertilak the Green
player, 3 posts
Sat 30 Jan 2021
at 14:36
  • msg #197

Re: OOC

Had a pretty busy day today. I'll try to get my starting equipment purchased tomorrow, then I think I'll be ready to join the game at the DM's convenience.
DM
GM, 182 posts
Sat 30 Jan 2021
at 15:50
  • msg #198

Re: OOC

Yes let's know when you're ready and we'll get you started. You can join up with the others or go it alone. I'm happy either way.
Ben
player, 100 posts
MU 1 AC 9
HP 3/3
Sat 30 Jan 2021
at 19:22
  • msg #199

Re: OOC

Ah, I've played this game long enough to immediately identify the them: pygmy flying anteaters.
DM
GM, 185 posts
Sat 30 Jan 2021
at 21:56
  • msg #200

Re: OOC

Aye. Lots of classic monsters here.
DM
GM, 192 posts
Wed 3 Feb 2021
at 20:21
  • msg #201

Re: OOC

Congratulations you found some treasure! Stonehell is notorious for hiding it's treasure and it's slim pickings. Maybe not worth heading back to town yet but at least now you won't be going back empty handed.
DM
GM, 198 posts
Sat 6 Feb 2021
at 11:02
  • msg #202

Re: OOC

How's everyone enjoying the game? The reason I selected Stonehell was because it's very easy for me to provide updates and keep my part of the game going so I can do this quickly without too much time spent. What works well for you as players? Is the pace okay slow/fast? Is there enough information and description for you?
Bertilak the Green
player, 6 posts
Medium
Sat 6 Feb 2021
at 15:49
  • msg #203

Re: OOC

Seems pretty good so far. I'm a bit slow getting started, because some work stuff popped up this past week so I didn't have much time to read through the adventure so far. I'll try to be a bit more on the ball this week.
DM
GM, 199 posts
Sat 6 Feb 2021
at 16:00
  • msg #204

Re: OOC

It's okay, there's no rush for anyone to post. I wanted to check that all the players were as engaged as they wanted to be. We've been playing now for 3 months and some players have dropped out. On Rpol that seems expected but I felt we should work to avoid it and keep the numbers up as much as we can.
Ben
player, 108 posts
MU 1 AC 9
HP 3/3
Sat 6 Feb 2021
at 18:54
  • msg #205

Re: OOC

Thumbs up.

I wouldn't give the departed a second thought. This dish just isn't for them.

It would probably be good to have 4 or 5 regular posters. We'll get there.

Why is Urkov still on the roster?
Teodore
player, 40 posts
Veteran
6 HP - AC 1
Sat 6 Feb 2021
at 19:23
  • msg #206

Re: OOC

The only thing that I'd like is just a party issue, as we keep splitting up, and I'd prefer to stick together. But the adventure is going fine.
Ben
player, 109 posts
MU 1 AC 9
HP 3/3
Sat 6 Feb 2021
at 19:52
  • msg #207

Re: OOC

Why not designate one of us as a magnet character such that, unless otherwise noted, all active characters follow the magnet?

Or maybe the magnet character is whoever has opened the last door, turned down the next passageway, etc.
This message was last edited by the player at 19:53, Sat 06 Feb 2021.
DM
GM, 200 posts
Sat 6 Feb 2021
at 19:55
  • msg #208

Re: OOC

Yes I do agree the party is acting disorganised. Some times that can be fun but I predict it will lead to disaster. Otherwise it's your game and you can do whatever you like.

If you want set up some sort of 'speaker/magnet' then let me know and we can implement it.

I remember a game I was playing when we had a good table full so decided to open 6 doors at the same time. It was mayhem and fun but not at all organised or sensible. We all agreed not to do it again but regularly still make the chant 'one more door' when we really should be planning our exit from the dungeon.

Urkov's player has been checking in so I sent them a PM, awaiting a reply.
Ben
player, 110 posts
MU 1 AC 9
HP 3/3
Sun 7 Feb 2021
at 01:03
  • msg #209

Re: OOC

Haha, and now I think it might be a good idea for Fiene to peer down from the second trapdoor.
Fiene
player, 57 posts
AC 9 - HP 4/5
Smart and Charming
Sun 7 Feb 2021
at 01:20
  • msg #210

Re: OOC

I was planning to do just that...
Ben
player, 111 posts
MU 1 AC 9
HP 3/3
Sun 7 Feb 2021
at 18:20
  • msg #211

Re: OOC

Bravo. Let's leave those wasps for tomorrow when Barnabas can cast sleep again.
Fiene
player, 62 posts
AC 9 - HP 4/5
Smart and Charming
Sun 7 Feb 2021
at 23:25
  • msg #212

Re: OOC

I'm confused.  The is another trap door in the floor of this room?  I thought I was opening the door that goes north?(into another room I suppose)

Never mind, we're not in the wasp room any more.
This message was last edited by the player at 00:56, Mon 08 Feb 2021.
DM
GM, 207 posts
Mon 8 Feb 2021
at 10:12
  • msg #213

Re: OOC

Yes the party was becoming very fractured. With the helpful posts from Ben and Anfinn I took the decision to reunite everyone. So as it stands you're all avoided the wasps and are standing above a trapdoor which leads by a ladder back to the ground floor. It now up to you what happens next. I do believe the party does have another sleep up its sleeves if they choose to use it as Ben has suggested. You can head down the ladder or even take the long route all the way out the way you came and enter the northern portion of the gatehouse from the door on the ground level.
Ben
player, 113 posts
MU 1 AC 9
HP 3/3
Mon 8 Feb 2021
at 17:22
  • msg #214

Re: OOC

Bertilak, did you prepare sleep? Did you want to try it on the wasps?
Bertilak the Green
player, 7 posts
Medium
Mon 8 Feb 2021
at 21:40
  • msg #215

Re: OOC

I did, and I don't mind using it on the wasps. :)
DM
GM, 212 posts
Tue 9 Feb 2021
at 07:46
  • msg #216

Re: OOC

I didn't draw this but a good indication of what the box canyon looks like.


Ben
player, 117 posts
MU 1 AC 9
HP 3/3
Wed 10 Feb 2021
at 19:16
  • msg #217

Re: OOC

Looks like a horseshoe cavern.

Well, we can't leave the goblins in the gatehouse to murder travelers.

Close the door, organize, and kill three goblin archers first?
Teodore
player, 42 posts
Veteran
6 HP - AC 1
Thu 11 Feb 2021
at 01:10
  • msg #218

Re: OOC

Teodore will be up for anything that removes the goblin threat once and for all. Just an FYI to all, I will be AFK from Friday till Monday night. My family has a long weekend ahead, so we're headed to my late father-in-law's house to take care of some things while we have a few days. Do your best not to get Teodore killed, please. :)
DM
GM, 216 posts
Thu 11 Feb 2021
at 06:48
  • msg #219

Re: OOC

Hope all goes well at the weekend.
Ben
player, 120 posts
MU 1 AC 9
HP 3/3
Tue 16 Feb 2021
at 18:24
  • msg #220

Re: OOC

Are we using a generic d6 for all weapon damage rolls?
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