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17:10, 27th April 2024 (GMT+0)

OOC.

Posted by ArchitectFor group 0
Architect
GM, 29 posts
0 Light
4 Dark
Mon 1 Feb 2021
at 15:21
  • msg #65

OOC

Looks like things are off to a pretty good start. Let me know if you need anything else from me.

I want to wait a day or so before moving things along so as to give Marook and Lokh a chance to declare their next moves if any.

Also I am flipping a dark side point for the upgrade to Marook's Lore check. Meant to do that at the time but it slipped my mind. At least you guys have one light side point to mess around with right? lol
Marook Shterik
player, 23 posts
Mon 1 Feb 2021
at 19:24
  • msg #66

OOC

Some of that depends on if Marook has Matilda his blaster rifle. If he does, then there are certain options, like stunning, whomever it is. If not, then he will be playing a back-up roll I think.
Architect
GM, 30 posts
0 Light
4 Dark
Wed 3 Feb 2021
at 16:10
  • msg #67

OOC

Ok so this is a chase scene.

Here is the process:

1. Initiative

2. Action (catching up to your query)
    - coordination
    - athletics

3. Maneuver (making it easier to catch up to your query)
    - coerce/leadership to make the crowd move.
    - whatever may help you catch up.

You begin at Medium Range from the spy and you're coordination/athletics rolls will be opposed by the spy (2D). Each successful roll closes a range band. Once you are within engaged range, you can attempt to grapple the spy or otherwise stop his escape.
Marook Shterik
player, 26 posts
Thu 4 Feb 2021
at 04:33
  • msg #68

OOC

Sounds like a pretty good system.

As an aside, is the difficulty the base 2D of most things or is it based on the character's attributes or survival ability? Just kinda wondering if Marook would have a better chance of running from capture or fighting, as it were.
Architect
GM, 31 posts
0 Light
4 Dark
Thu 4 Feb 2021
at 15:51
  • msg #69

OOC

Its based off of the characters attributes but is subject to environmental and circumstantial effects.
Marook Shterik
player, 27 posts
Thu 4 Feb 2021
at 22:51
  • msg #70

OOC

If you need it at this point, but damn that was a weird roll.


16:51, Today: Marook Shterik rolled 2 failures, 3 advantages using the Star Wars Edge of the Empire with a dice pool of 4A 2D.  Coordination vs Target.
Architect
GM, 33 posts
0 Light
4 Dark
Sat 6 Feb 2021
at 15:29
  • msg #71

OOC

Ok so we’re a little out of order

We’re gonna restart, using only the initiative rolls thus far. Once we have Lohk’s initiative roll, we can move forward with the first official round of structured play.

So far, it’s:

PC
PC
NPC
Architect
GM, 34 posts
0 Light
4 Dark
Tue 9 Feb 2021
at 23:04
  • msg #72

OOC

Ok so we are now officially initiativated 😂.

The order  by is:

PC
PC
NPC
PC

Beginning at medium range, you can roll athletics or coordination against 2D in order to close the distance between yourself and your query by one range band.

The chase is over once you reach engaged range or until he reaches extreme range.

Don’t forget to be creative. If you want to know if something is feasible, don’t hesitate to ask.
Architect
GM, 35 posts
0 Light
4 Dark
Thu 11 Feb 2021
at 17:33
  • msg #73

OOC

Is there anything else you guys need from me or do you have any questions or anyhting?
Lokh Gollas
player, 17 posts
Fri 12 Feb 2021
at 21:12
  • msg #74

OOC

I'm fine going last because I would logically be last out of the pub. Everyone else post!
Marook Shterik
player, 29 posts
Fri 12 Feb 2021
at 23:16
  • msg #75

OOC

Agreed. I will have Marook roll, he will be one of the PC's that goes before the NPC.
Vabrok Kron'nar
player, 15 posts
Sat 13 Feb 2021
at 00:30
  • msg #76

OOC

Do my previous coordination rolls count?
Architect
GM, 36 posts
0 Light
4 Dark
Sat 13 Feb 2021
at 18:43
  • msg #77

OOC

Since the dice roller seems to have been having some issues with your last coordination attempt, you can take the 4 adv result from the last attempt or you can reroll. It’s up to you
Marook Shterik
player, 30 posts
Mon 15 Feb 2021
at 17:53
  • msg #78

OOC

Any objections to Marook setting up and shooting the guy on stun setting (with a Blaster Rifle) now that he fired first?
Architect
GM, 38 posts
0 Light
4 Dark
Mon 15 Feb 2021
at 18:37
  • msg #79

OOC

Feel free to do whatever u so choose. Just keep in mind the risks...
Marook Shterik
player, 31 posts
Mon 15 Feb 2021
at 20:49
  • msg #80

OOC

That is why I am asking the others if the risks are acceptable or if we keep chasing. Marook has no appreciable melee ability, but he is a pretty good shot. Now that the 'crowd has thinned' due to the targets own blaster fire, it might be acceptable. Our characters have worked together so they should know a thing or two about the group consensus on such things.

As a player I do not know if the Accuracy bonuses that the rifle has would effect a stun blast. I assume so, but I want to make sure.
Architect
GM, 39 posts
0 Light
4 Dark
Wed 17 Feb 2021
at 17:00
  • msg #81

OOC

Everybody please give a warm welcome to the smuggler/gunslinger and your new shipmate, Ryer Ferrinjur!
Vabrok Kron'nar
player, 17 posts
Wed 17 Feb 2021
at 18:14
  • msg #82

OOC

Hello and welcome!
Marook Shterik
player, 32 posts
Wed 17 Feb 2021
at 18:28
  • msg #83

OOC

Greetings!

Good to have a Smuggler and always nice to have another meatshield skilled fighter.
Ryer Ferrinjur
player, 1 post
Wed 17 Feb 2021
at 19:34
  • msg #84

OOC

Hi all. I'm happy to join in with the group. I've been playing Star Wars in various forms for a long time, mostly as a GM, GMOrdon on RPoL. I'm working on the character setup, which I assume will be standard core rules for obligations and starting equipment. I hope to get it finished today.
Architect
GM, 41 posts
0 Light
4 Dark
Fri 19 Feb 2021
at 18:45
  • msg #85

OOC

Sorry again for the delay. I've updated the game and wanted to check in before moving it along. Let me know whenever you're ready.
Ryer Ferrinjur
player, 2 posts
Mon 22 Feb 2021
at 06:11
  • msg #86

OOC

 Ryer noticed the party he is working with by their descriptions, and recognizes they are being questioned by the Stormtrooper squad. So he is going to act like he is trying to look through some cargo containers, but is sneaking around to get to a flanking position in case there is a fight.
Vabrok Kron'nar
player, 19 posts
Mon 22 Feb 2021
at 17:47
  • msg #87

OOC

I might need to lie our way out of the situation later shortly but for now I'm content to let others do the talking for now.
Ryer Ferrinjur
player, 3 posts
Mon 22 Feb 2021
at 18:51
  • msg #88

OOC

Well, despite his attempts as stealth, he perhaps tried a little too hard and was unable to conceal his movements. He moved a little too swiftly around the boxes, making it appear if he was hiding from troopers.

  Can I use his 3 advantages to make the Stormtrooper squad think  Ryer is just afraid of the Empire like many people on this station which are involved in illicit activites, and they don't have time to worry about a single, unimposing Arkanian, or other thieves, vagrants and the like.
Architect
GM, 44 posts
0 Light
4 Dark
Mon 22 Feb 2021
at 20:01
  • msg #89

OOC

Dont worry about the stealth check. You're definitely noticed but I can fast track the introduction here in the next update. Will be posting that today sometime. That way we can move forward.
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