Back in Action!
Thank you for the heads up. That's totally cool, I'm still suuuper busy with garden and yard stuff right now, so my time is likewise limited.
I think perhaps, since we'll be in "battle mode" for a bit, that if you don't see a post in the a.m., but have a good idea what Grieg might be up to for his next action, go ahead and post it and I'll work it in.
Not trying to influence to action or inaction, but Grieg is in a good "holding pattern" position, if that's how you choose to roll. Likewise, he's definitely encouraged to problem solve any way that he might be able to affect or join the battle above.
Because Grieg's on the hanamichi doesn't mean he's "on ice," just that's kinda how the characters were situated when I struck upon the kabuki idea.
The kabuki thing came about because I've been watching a fair amount of kabuki on the UTub, got interested in its formal elements, and thought it would be a cool way to take a unique battle and spice it up stylistically. I saw a lot of easy parallels to draw between the current game state and kabuki.
You guys weren't really supposed to run into the wyvern at all, it was more a "stopper" to keep you from coming this way. Since you did, though, I thought changing the style to reflect the relatively high power level of this enemy made sense logically and artistically.