5e.: D&D 5th Edition Basic Rules
AC: Armor Class (see Defensive Class)
ATT: Attack
B: Bludgeoning
CHA: Charisma
CON: Constitution
CP: Copper piece
DEX: Dexterity
DC: Defensive Class (see Armor Class)
DM: Dungeon Master (used interchangeably with GM)
DMG: Damage
(f): denotes a weapon with Finesse
GP: Gold piece
GM: Game Master (used interchangeably with DM)
HD: Hit Dice
HP: Hit Points
IC: In Character (opposite of OoC)
INT: Intelligence
Init.: Initiative
Lvl (or LV, or LVL): Level
Move.: Movement (maximum movement in feet/turn)
NPC: Non-player Character
OoC: Out-of-Character
(M): Material spell component
pbp: Play-b-post
P: Piercing Damage
Pass.: Passive (e.g., Passive Perception, Passive Investigation)
PC: Player character
PM: Private Message
Prof.: Proficiency
(r): The range of a missile weapon, expressed as (x'/y').
RAI: Rules as Intended
RAW: Rules as Written
S: Slashing Damage
(S): Somatic spell component
SP: Silver piece
SRD: "System Reference Document" (
https://www.dandwiki.com/wiki/...m_Reference_Document) Rules Content Encyclopedia. Coupled with the D&D 5e Basic Rules, this is our base information set for gameplay. Homebrew content and rules expands beyond these reference guides. For Houserules, please consult Game Wiki.
STR: Strength
(V): Verbal spell component
TotM: Theater of the Mind
WIS: Wisdom
xdxx: Roll a xx-sided dice x number of times.
XP: Experience Points
This message was last edited by the GM at 14:26, Mon 01 Mar 2021.