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20:28, 1st May 2024 (GMT+0)

Tauron Alphmellon.

Posted by Basic NotesFor group 0
Basic Notes
NPC, 9 posts
Sun 26 Nov 2023
at 16:53
  • msg #1

Tauron Alphmellon

Character Sheet
Character NameTauron AlphmellonHeight 
Player NameElerndaleWeight 
Character RaceElfEyesGreen
AlignmentNGHairBlond
Deity SizeM
Total Level1Speed30 ft

Character Class Information
Class and LevelWitch1
Class and Level  
Class and Level  
 
Favored Class(es)Witch 
Favored Class Bonus+1 hit point 

Ability Scores
      
Strength13 (+0)03 point buy+ 0 racial+ 0 level+ 0 misc
Dexterity16 (+0)05 point buy+ 2 racial+ 0 level+ 0 misc
Constitution10 (+0)02 point buy- 2 racial+ 0 level+ 0 misc
Intelligence16 (+0)05 point buy+ 0 racial+ 0 level+ 0 misc
Wisdom16 (+0)05 point buy+ 2 racial+ 0 level+ 0 misc
Charisma10 (+0)00 point buy+ 0 racial+ 0 level+ 0 misc

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Combat Statistics

Hit Points        : 07     0 Con + 1 misc
Base Attack (BAB) : +0
Initiative        : +5     3 Dex + 2 misc

Base Melee        : +1     0 BAB + 1 Str + 0 misc
Base Ranged       : +3     0 BAB + 3 Dex + 0 misc

Combat Maneuver   : +0          0 BAB + 1 Str         + 0 misc  <- CMB
Maneuver Defense  : +13    10 + 0 BAB + 1 Str + 3 Dex + 0 misc  <- CMD

Armor Class           : 13     10 base + 0 armor + 0 shield + 3 Dex + 0 misc
Armor Class (Spells)  : 17     10 base + 0 armor + 0 shield + 3 Dex + 4 spell
Touch AC          : 10     10 base                      + 0 Dex + 0 misc
Flat-Footed AC    : 10     10 base + 0 armor + 0 shield         + 0 misc

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Saving Throws
SaveTotalAjustments
Fortitude+00 base + 0 Con + 0 misc
Reflex+30 base + 3 Dex + 0 misc
Will+52 base + 3 Wis + 0 misc
Conditional Bonuses and Penalties :

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Racial Abilities and Features
Elven Immunities:Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses:Elves receive a +2 racial bonus on Perception checks.
Weapon Familiarity:Elves are proficient with Bows, longswords, rapiers,
Low-Light VisionElves can see twice as far as humans in conditions of dim light.
Envoy:Spell-like abilities once per day: comprehend languages 0/1), detect magic (0/1), detect poison (0/1) read magic (0/1).

Class Abilities and Features
1t HexHeal 1d8+1 per person per day
Witch spellsTransformationNo effect yet
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Skills and Languages

[c] denotes a class skill.
^ denotes a skill that cannot be used untrained.

[ ] Acrobatics         : +00    0 ranks + 0 Dex + 0 class + 0 misc - 0 armor
[ ] Appraise           : +00    0 ranks + 0 Int + 0 class + 0 misc
[ ] Bluff              : +00    0 ranks + 0 Cha + 0 class + 0 misc
[ ] Climb              : +00    0 ranks + 0 Str + 0 class + 0 misc - 0 armor
[C/B] Craft: Bows      : +07    1 ranks + 3 Int + 3 class + 0 misc
[ ] Diplomacy          : +00    0 ranks + 0 Cha + 0 class + 0 misc
[ ] Disable Device ^   :  --    0 ranks + 0 Dex + 0 class + 0 misc - 0 armor
[ ] Disguise           : +00    0 ranks + 0 Cha + 0 class + 0 misc
[ ] Escape Artist      : +00    0 ranks + 0 Dex + 0 class + 0 misc - 0 armor
[C] Fly                : +00    0 ranks + 0 Dex + 0 class + 0 misc - 0 armor
[ ] Handle Animal ^    :  --    0 ranks + 0 Cha + 0 class + 0 misc
[C] Heal               : +00    1 ranks + 3 Wis + 3 class + 0 misc
[ ] Intimidate         : +00    0 ranks + 0 Cha + 0 class + 0 misc
[C] Know: Arcana ^     : +07    1 ranks + 3 Int + 3 class + 0 misc
[ ] Know: Dungeon ^    :  --    0 ranks + 0 Int + 0 class + 0 misc
[ ] Know: Engineer ^   :  --    0 ranks + 0 Int + 0 class + 0 misc
[ ] Know: Geography ^  :  --    0 ranks + 0 Int + 0 class + 0 misc
[C] Know: History ^    :  --    0 ranks + 0 Int + 0 class + 0 misc
[ ] Know: Local ^      :  --    0 ranks + 0 Int + 0 class + 0 misc
[C] Know: Nature ^     : +07    1 ranks + 3 Int + 3 class + 0 misc
[ ] Know: Nobility ^   :  --    0 ranks + 0 Int + 0 class + 0 misc
[C] Know: Planes ^     :  --    0 ranks + 0 Int + 0 class + 0 misc
[ ] Know: Religion ^   :  --    0 ranks + 0 Int + 0 class + 0 misc
[ ] Linguistics ^      :  --    0 ranks + 0 Int + 0 class + 0 misc
[ ] Perception         : +00    0 ranks + 0 Wis + 0 class + 0 misc
[ ] Perform:           : +00    0 ranks + 0 Cha + 0 class + 0 misc
[C/B] Profession: Cook : +07    1 ranks + 3 Wis + 3 class + 0 misc
[ ] Ride               : +00    0 ranks + 0 Dex + 0 class + 0 misc - 0 armor
[ ] Sense Motive       : +00    0 ranks + 0 Wis + 0 class + 0 misc
[ ] Sleight of Hand ^  :  --    0 ranks + 0 Dex + 0 class + 0 misc - 0 armor
[C] Spellcraft ^       : +07    1 ranks + 3 Int + 3 class + 0 misc
[T] Stealth            : +07    1 ranks + 3 Dex + 3 class + 0 misc - 0 armor
[ ] Survival           : +00    0 ranks + 0 Wis + 0 class + 0 misc
[ ] Swim               : +00    0 ranks + 0 Str + 0 class + 0 misc - 0 armor
[C] Use Magic Device ^ :  --    0 ranks + 0 Cha + 0 class + 0 misc

Languages : Common

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Traits and Feats
 
Trait #1 :- Magical Knack+2 Witch level if mulit classed.
Trait #2 :- Silent HunterYou gain a +1 trait bonus on Stealth checks, and Stealth is always a class skill for you.
Level 1 FeatExra Hex:- Feral Speech (Su)

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WEAPONS

NAME :                    NAME :                    NAME :
ATT  :                    ATT  :                    ATT  :
DMG  :                    DMG  :                    DMG  :
CRIT :                    CRIT :                    CRIT :
TYPE :                    TYPE :                    TYPE :
SIZE :                    SIZE :                    SIZE :
PROP :                    PROP :                    PROP :

NAME :                    NAME :                    NAME :
ATT  :                    ATT  :                    ATT  :
DMG  :                    DMG  :                    DMG  :
CRIT :                    CRIT :                    CRIT :
RNG  :                    RNG  :                    RNG  :
TYPE :                    TYPE :                    TYPE :
SIZE :                    SIZE :                    SIZE :
PROP :                    PROP :                    PROP :

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PROTECTION

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EQUIPMENT

Item                     #   Cost   Weight   Location   Notes



Total weight carried:
Light Load:            Medium Load:               Heavy Load:
Lift over head:        Lift off ground:           Push or Drag:

Money : 0 GP


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SPELLS

                Base     Ability  Misc.
Lvl    DC    Spell/Day    Bonus   Bonus     Spell Per Day    Spell Known
0      10       3      +    -   +  0     =        3        /      All
1      11       1      +    1   +  0     =        2        /      5


Spells To cast:
0 LevelCreate WaterGuidenceStabilize
1 LevelCure Light Wounds (0/1)Mage Armor (0/1) 

Known Spells 
1stMage Armore, Cure light wounds, Snowball, Identify, Whispering Lore   

This message was last edited by the player at 22:25, Sun 26 Nov 2023.
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