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19:13, 26th April 2024 (GMT+0)

Game Stats, Charactor Stats.

Posted by The Green MistFor group 0
The Green Mist
GM, 4 posts
Sat 21 Nov 2020
at 16:41
  • msg #1

Game Stats, Charactor Stats.

This Thread tell the plays the current status of Protection Status and themselves.
The Green Mist
GM, 5 posts
Sat 21 Nov 2020
at 17:11
  • msg #2

Game Stats, Charactor Stats.

Current Globe Stats and Effects.

Day of Defense1st
Positive effectsNone
Negative effectsNone
Green Mist Effect-2 per four squares

The Lady of that Protects us. (Statue).
AC10
Resistance:5
HP180 / 180
Protected AreaArea (5 x 5 x 5) 32

Resources Processed
Resource Type or Group:-RequirementsMakesAmount owned in gp
LeatherToolsAmour, Shelter.00 gp
MetalForge (1,000g)Amour, Weapons.00 gp
Magic materialVariesMagic Items.00 gp
StoneToolsWalls.00 gp
WoodToolsWalls, Floor, Shelter, Bow & Arrows00 gp

Character details.
Character NamesCharacter HPOther effect on CharacterFoodWaterFatigued
 
Player 100 / 00none----No
Player 200 / 00none----No
Player 300 / 00none----No
Player 400 / 00none----No
Player 500 / 00none----No
Player 600 / 00none----No

Fatigued Rules.

Each day each player must roll saving throw vs Fort DC 15 or became Fatigued for day.

A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.

Following adjustments.Fatigue roll adjustment
No shelter or blanket.-6
Basic Tent or blanket.-4
Both basic Tent and blanket.--
Special made tent and blanket.+2

If have skill tailoring you can make a Special made blanket is DC 20 make cost 50gp leather.  Special made tent is DC 20 to make and cost 150gp leather.
This message was last edited by the GM at 00:53, Sun 13 Nov 2022.
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