Current Globe Stats and Effects.
Day of Defense | 1st |
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Positive effects | None |
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Negative effects | None |
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Green Mist Effect | -2 per four squares |
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The Lady of that Protects us. (Statue). |
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AC | 10 |
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Resistance: | 5 |
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HP | 180 / 180 |
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Protected Area | Area (5 x 5 x 5) 32 |
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Resources Processed |
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Resource Type or Group:- | Requirements | Makes | Amount owned in gp |
Leather | Tools | Amour, Shelter. | 00 gp |
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Metal | Forge (1,000g) | Amour, Weapons. | 00 gp |
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Magic material | Varies | Magic Items. | 00 gp |
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Stone | Tools | Walls. | 00 gp |
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Wood | Tools | Walls, Floor, Shelter, Bow & Arrows | 00 gp |
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Character details. |
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Character Names | Character HP | Other effect on Character | Food | Water | Fatigued |
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Player 1 | 00 / 00 | none | -- | -- | No |
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Player 2 | 00 / 00 | none | -- | -- | No |
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Player 3 | 00 / 00 | none | -- | -- | No |
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Player 4 | 00 / 00 | none | -- | -- | No |
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Player 5 | 00 / 00 | none | -- | -- | No |
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Player 6 | 00 / 00 | none | -- | -- | No |
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Fatigued Rules.
Each day each player must roll saving throw vs Fort DC 15 or became Fatigued for day.
A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.
Following adjustments. | Fatigue roll adjustment |
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No shelter or blanket. | -6 |
Basic Tent or blanket. | -4 |
Both basic Tent and blanket. | -- |
Special made tent and blanket. | +2 |
If have skill tailoring you can make a Special made blanket is DC 20 make cost 50gp leather. Special made tent is DC 20 to make and cost 150gp leather.
This message was last edited by the GM at 00:53, Sun 13 Nov 2022.