Re: Rewards (2 cents-worth)
Okay, I think I'm done re-tooling Whisper. Tweaked stats just a bit - less Luck and Tech, more Int and Dex.
Dropped Pick Lock - it was a utility pip skill but not ultimately all that relevant to his concept. Also dropped Bureaucracy, Business, and Criminology, but will eventually pick them up again once an appropriate story juncture emerges (i.e., appropriate gig, or roll a 2 on weekly hustle for a high-end client). Finally, ditched Interrogation, as it also isn't really his style - he'll rely more on Human Perception to detect lies and odd behavior (and hope to not erode his Empathy so far that the skill is no longer effective).
This frees up a total of 9 skill points, which get reinvested into Handgun, Evasion, Perception, and his socials.
Now for downtime and spending cash and IPs:
@Lube - I may be sacrificing combat effectiveness on the altar of concept and style, but that is the correct cyberpunk answer, so I'm going to stick with pistols as Martin's primary armament. I'll take a quality upgrade of his existing heavy pistol, please. After that's done, I'll make it smart at market price.
An in-and-out visit to the local Raven Microcyb franchise will add low-light/IR/UV to Martin's existing Zeiss cybereyes:
21:20, Today: M. Lowell rolled 4 using 1d6+1d6. HL for installation of low-light/IR/UV cyberoptic mod x2.
It's a surprisingly easy adaptation, not nearly so rough as the reviews made it out to be, so after a social check-in with ChrisAlice, he'll forego therapy and spend a couple of weeks working his usual hustle:
21:26, Today: M. Lowell rolled 3 using 1d6. Solo hustle, week 1.
21:26, Today: M. Lowell rolled 2 using 1d6. Solo hustle, week 2.
That turns out to be an extended job. Iris calls him up to get his assistance in protecting an Orbital Air engineer from a suspected aggressive recruitment at the airport and then babysitting the guy while he presents at a tech conference. It turns into ten days of technobabble and corporate quarterly reports, but it's a few hundred euro plus expenses paid, which means ten days of hotel and conference center food that's a few notches higher than Martin usually buys on his own.
The immersive corporate environment finally cements a few things that Martin had been picking up from previous clients but not really understanding, so the aforementioned IP gets spent to re-buy Bureaucracy and Business. After subscribing to a couple of basic-level corporate newsfeeds for further professional development, he also picks up a box of tungsten penetrators for the Adjudicator and some less-lethal munitions for those special occasions.
This message was last edited by the player at 02:48, Fri 09 Apr 2021.