Re: OOC Chat!
As agents of the Crown, after the first meet up adventure mind, The Queen's Quartermaster will give each member 2 healing potions and 100 gpcs before setting off to adventure. So you all should be good.
Will add these from the Tal'Dorei book under House rules.
Accelerated Downtime
Certain adventures thrive on the adrenaline of the chase,
or the ever-present fear of ambush. As it stands, the need
to take a short rest can prove difficult during long dungeon
crawls, and this lends itself to a nice tone of personal stress
and risk-vs-reward. However, sometimes a rest is necessary
for the party to even continue, but the current rush of the
story’s clock won’t allow for a standard short rest. You could
consider lessening the required time to complete a short
rest to 30 minutes or less for the moment, or your entire
campaign, as an option. Another possibility is to allow the
party to take an Arduous Rally if they so choose.
Arduous Rally
The party spends 5 minutes to rally their resolve in the
face of coming peril, the adrenaline fueling their need
to push on. The party benefits from the completion of a
full Short Rest, but all healing gained by spending hit
dice is halved, and all rallying characters suffer 1 point of
Exhaustion (p. 291 PHB). Can not do it again until after a long rest.
Blessings :)