This is a modified version of the rules outlined in Xanathar's. The main changes consist of a drastically reduced time to craft and looser restrictions on crafting materials and Tool Proficiencies.
To craft a Magic Item, a character has to spend
time,
gold, and the
appropriate raw materials. Additionally, they need a
Formula to work from.
Specific Magical Components are required for Magic Items of the Uncommon rarity or rarer. Typically such components are exotic materials harvested from monsters or unusual environments.
Rarity | Hours | Cost |
---|
Common | 16 | 50 gp |
Uncommon | 32 | 200 gp |
Rare | 160 | 2,000 gp |
Very Rare | 400 | 20,000 gp |
(Halve the listed price and creation time for any consumable items).
If the crafter
has Proficiency in Arcana: A Formula is not required to craft Magic Items of the Common or Uncommon Rarity.
does not need to craft the item from scratch, has Proficiency with the appropriate Tool Kit, receives help from a character with Proficiency with the Tool Kit, or receives help from a character with Proficiency in Arcana: Halve the time requirement (the time requirement may only be halved once).
Complications: For every item you craft, roll 1d20. On a 1, the DM rolls on the
'Crafting Complications' table (listed in Xanathar's Guide to Everything, page 129).
This message was last edited by the GM at 09:07, Wed 28 Feb.