RolePlay onLine RPoL Logo

, welcome to DnD 5e: Rime of the Frostmaiden

19:16, 17th May 2024 (GMT+0)

OOC III.

Posted by DM BearsFor group 0
Khulekani Kumalo
Paladin, 140 posts
Radiant Heart Auxiliary
"Courage can be a light."
Wed 13 Jul 2022
at 01:34
  • msg #16

OOC III

Everything is starting to calm down. I would like to go to sleep, and hopefully (fingers crossed nothing FUCKING ELSE happens) have time to post when I wake up, if that is cool.
Mallory Bonheur
Wizard, 913 posts
Today's Lucky Numbers
- | -
Wed 13 Jul 2022
at 01:50
  • msg #17

OOC III

You've still got Farwalker and Rhydd's turn ahead of you presently, so there's time.
Farwalker
Cleric, 353 posts
Wed 13 Jul 2022
at 02:40
  • msg #18

OOC III

I figured disengaging was the smart move. Even if I got kicked for 1 damage, I'd have to roll a DC 10 concentration roll, and that would just be annoying to fail.
Mallory Bonheur
Wizard, 914 posts
Today's Lucky Numbers
- | -
Wed 13 Jul 2022
at 03:59
  • msg #19

OOC III

Farwalker:
Action: Disengage
Movement: 5-10' Back away from the werewolverine.


Unless I'm mistaken, you don't need to spend your own Action to Disengage since you're mounted.  Mounts can only use Dash, Disengage, or Dodge under normal conditions (unless it's a creature that also has an Attack Action, as Wifni does).  When your Mount uses Disengage, that includes the rider.

Controlling a Mount - PHB:
The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three action options: Dash, Disengage, and Dodge. A controlled mount can move and act even on the turn that you mount it.

In either case, if the mount provokes an opportunity attack while you're on it, the attacker can target you or the mount.


The last line there about Opportunity Attacks indicates that if the Mount triggering an OA could endanger either it or the rider as the attacker chooses, then the Mount Disengaging would likewise protect them both from the OA.
DM Bears
GM, 1219 posts
Wed 13 Jul 2022
at 12:25
  • msg #20

OOC III

Upon inspection, Mallory is correct. The Mount Disengaging does not trigger Opportunity Attacks on the rider.

PHB, page 195:
You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction.

I do find it a bit strange since you are actively steering the steed. It's not like you're involuntarily being dragged along, but hey, them's the rules.

Farwalker:
Bonus Action: Scan the snow? Or is that an action?

Generally, Skill Checks require an Action. This is information that has been previously relayed to the party which Farwalker just happens to be unaware of since she arrived late to the scene. Still, I'll demand this kind of check consumes your Action.

Roll me Survival, Investigation, or Perception as you prefer.
This message was last edited by the GM at 13:14, Wed 13 July 2022.
Farwalker
Cleric, 354 posts
Wed 13 Jul 2022
at 12:56
  • msg #21

OOC III

Weird. I’ll take it though.

Anyway, snow is white.
Today: Farwalker rolled 9 using 1d20+6.  Perception .
Mallory Bonheur
Wizard, 915 posts
Today's Lucky Numbers
- | -
Wed 13 Jul 2022
at 16:42
  • msg #22

OOC III

DM Bears:
I do find it a bit strange since you are actively steering the steed. It's not like you're involuntarily being dragged along, but hey, them's the rules.

I get where it's coming from, both from mechanics and real life comparisons.

Mechanics-wise, assigning the Player's action economy to controlling their Mount functionally makes Mounts waste the Player's powerful and more widely useful Actions on something trivial (swapping out all a Player might do in return for a minor, situational speed boost that you have to pay and care for in perpetuity, and that can die very easily).  It would require making a whole other set of rules for Mounted Combat or classes that focus on being paired with Mounts as well, so in the end it's a lot easier both for developers and Players to just have a more simplified rule that everyone can use equally.

Real Life-wise, I've ridden on various animals before: namely horses and even an elephant once.  Animals aren't vehicles that require the rider's constant control to do anything by - the rider is basically just prompting the mount to perform a series of trained behaviors and holding on for the trip.  If the animal doesn't want to do so for whatever reason, there's not much you can really do about it.  ^^;  Even when a mount is very docile and well-trained, it's still a living creature carrying you around outside of your total voluntary control.

Not to belabor the point, but in the case of Wifni and Farwalker here, Wifni qualifies as a trained but unintelligent mount by the rule's standards (that is to say, she's not an untrained wild animal nor does she have an INT high enough to do critical thinking as Zula does).  So Farwalker issuing Wifni to use Disengage and Move to carry her around would fall under the "interacting with the environment" tier of the Action Economy.  Basically something that would be like a quick sound, gesture, or pressure nudged into Wifni's sides to indicate what she wants to be done.  Since it's just Farwalker urging Wifni to do something she's already trained to do and not requiring any unique circumstances or coercion (like an Animal Handling check for making Wifni do something she's not trained for, or is adverse to attempting normally), it doesn't warrant a full use of the Player's Action.
This message was last edited by the player at 16:45, Wed 13 July 2022.
DM Bears
GM, 1220 posts
Wed 13 Jul 2022
at 17:00
  • msg #23

OOC III

The real life thing makes a lot of sense. I've ridden a horse once or twice in my life, so I haven't the faintest clue as to how much attention you'd need to extend it for it to be able perform something besides basic turning and locomotion.

Neither am I all that familiar with the rules for mounted combat. But the mechanical upsides to a Mount seems significant regardless of whether or not you need to expend your Action to Disengage (which you would have to do anyhow if you wished to Disengage from enemies within range if you were on foot). Being granted Advantage on melee Attacks against enemies smaller than the Mount is a pretty big deal.

Getting the Disengage, Dash, or Dodge Action for free is a massive advantage on top of that. I guess I gotta sic some mounted warriors on you from now on to even the playing field :^)

And an elephant! That must have been quite the experience.
This message was last edited by the GM at 17:56, Wed 13 July 2022.
Farwalker
Cleric, 355 posts
Wed 13 Jul 2022
at 17:36
  • msg #24

OOC III

Eh. There’s more that goes into it than that, in combat anyway. Fighting on horseback, or axebeakback in this case, is a little different than just riding. Especially with a mount that has no experience with fighting. Oh, I have some stories about idiots on horses.

But, at that same time, we’re playing a game as superhuman combat monsters, so going full bore on how it works is probably a little much. ^.^

Riding into battle on a war elephant still sounds pretty awesome though. And in the forgotten realms, you can get legit dinosaurs. Because why not?
Mallory Bonheur
Wizard, 916 posts
Today's Lucky Numbers
- | -
Wed 13 Jul 2022
at 17:50
  • msg #25

OOC III

Mount Benefits
Admittedly, summarizing a Mount's boon to just a speed boost was reductive of me.  There are a lot of functional benefits to having a Mount aside from the increased movement speed, but they're broadly balanced by the fact that Mounts require care, upkeep costs, and the vast majority of Mounts are actually very easy to kill through incidental damage.  It's why mid to high level play for Mounted classes focuses onto Monsters or spells rather than mere animals, such as Griffons or magically summoned Horses.

DM Bears:
And an elephant! That must have been quite the experience.

Unexpectedly wobbly.  Elephants' size always gives the impression that they'd be a steady sort of ride, but their gait really swings you around side to side.

Farwalker:
Riding into battle on a war elephant still sounds pretty awesome though. And in the forgotten realms, you can get legit dinosaurs. Because why not?

See, this just makes me hope someday we have to cross the half-frozen ocean at some point in the future and Streamseeker returns to give us a lift.  :3
This message was last edited by the player at 17:54, Wed 13 July 2022.
DM Bears
GM, 1221 posts
Wed 13 Jul 2022
at 18:28
  • msg #26

OOC III

I mean, an Axe Beak is a pretty close approximation of a dinosaur!  :)
Idrianthe Mar
Artificer, 25 posts
Wed 13 Jul 2022
at 19:08
  • msg #27

OOC III

Riding an elephant is so cool! I agree that they're remarkably swingy to ride on, especially if you're in the big seat saddle they're sometimes put in. Directly on the spine (which is something only kids were being allowed to do, and I was fortunate to be a kid at the time) is more stable, but I believe it's unhealthier for the animal because the weight isn't properly distributed.

It's always interesting to think about how unlikely and perfect the design of a horse is for carrying hundreds of pounds in the middle of its back at speed. Even the elephants, massive and mighty, start to experience negative health repercussions from frequently being ridden and used as pack animals long before horses will, even carrying a similar amount of weight. They just aren't built to bear the weight of a human and their all their junk like a horse is.
Mallory Bonheur
Wizard, 917 posts
Today's Lucky Numbers
- | -
Wed 13 Jul 2022
at 19:22
  • msg #28

OOC III

DM Bears:
I mean, an Axe Beak is a pretty close approximation of a dinosaur!  :)

Now that raises the question of whether birds evolved from dinosaurs in the Forgotten Realms, or if they're concurrently-existing cousin species.

Riding Animals Gaits and Carry
Horses, donkeys, camels, elephants and the like - the biggest hurdle to get over is honestly figuring out that the rider has to help the animal do their thing.  Moving with the rhythm of their stride, shifting balance with them, and so forth rather than just sitting still like a bunch of dead weight.  I was honestly surprised how much of a core workout riding is when I first did it; one gets the incorrect impression that you can just kick back and be lazy while the animal totes you along, but you really have to work your abs and hips to ensure you don't get swung right off the saddle.

Idri:
It's always interesting to think about how unlikely and perfect the design of a horse is for carrying hundreds of pounds in the middle of its back at speed.

I do wonder just how much of that is attributed to human intervention with selective breeding.  Equine husbandry has been a huge part of our species' history across the globe, so I'm uncertain how unaffected wild horses are in terms of genetic cross contamination.  Or how well-suited for the task ancient wild horses really were in the long run, as opposed to those that descended in tribal rearing.
DM Bears
GM, 1224 posts
Thu 14 Jul 2022
at 22:49
  • msg #29

OOC III

Waiting on you, Rhydd. I'll have the chance to post for you tomorrow afternoon. My time.
This message was last edited by the GM at 22:49, Thu 14 July 2022.
Idrianthe Mar
Artificer, 27 posts
Thu 14 Jul 2022
at 22:59
  • msg #30

OOC III

In reply to Mallory Bonheur (msg # 28):

I imagine a lot of it is due to human intervention, but the horse still had to get to a good place evolutionarily for husbandry and intervention to carry it the rest of the way.
Mallory Bonheur
Wizard, 918 posts
Today's Lucky Numbers
- | -
Fri 15 Jul 2022
at 04:39
  • msg #31

OOC III

Question, DM: Is there time for Astre and Mallory to communicate the presence of the incoming Beastman nearby before the turn order resets?
DM Bears
GM, 1225 posts
Fri 15 Jul 2022
at 09:59
  • msg #32

OOC III

Answer, Mallory: Yes, this was my intention.
DM Bears
GM, 1228 posts
Sat 16 Jul 2022
at 21:55
  • msg #33

OOC III

How you doing, Khulekani? Up for posting or should I post for you?
Khulekani Kumalo
Paladin, 141 posts
Radiant Heart Auxiliary
"Courage can be a light."
Sun 17 Jul 2022
at 00:21
  • msg #34

OOC III

I'll post in the next hour. Just putting my client to bed.
Khulekani Kumalo
Paladin, 142 posts
Radiant Heart Auxiliary
"Courage can be a light."
Sun 17 Jul 2022
at 02:28
  • msg #35

OOC III

Or not. Emergency emotional spouse support needed. If you can wait until the morning, yay. If not, I understand, and go ahead and post.
Khulekani Kumalo
Paladin, 144 posts
Radiant Heart Auxiliary
"Courage can be a light."
Mon 18 Jul 2022
at 01:34
  • msg #36

OOC III

Yay! I did a post!
DM Bears
GM, 1230 posts
Mon 18 Jul 2022
at 20:57
  • msg #37

OOC III

Farwalker; next turn you will get moved up above the Werewolverines in the initiative order.
Farwalker
Cleric, 356 posts
Mon 18 Jul 2022
at 22:25
  • msg #38

OOC III

Ooh, shiny.
DM Bears
GM, 1234 posts
Wed 20 Jul 2022
at 17:29
  • msg #39

OOC III

Waiting on Rhydd. I figure I can post for him later this evening if he doesn't let hear from himself. As it stands he doesn't have too much to contribute aside from some Battle Maneuvers.
Mallory Bonheur
Wizard, 922 posts
Today's Lucky Numbers
- | -
Wed 20 Jul 2022
at 18:35
  • msg #40

OOC III

If nothing else, there's always the Ol' Reliable: disengage and run.
Sign In