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15:22, 30th April 2024 (GMT+0)

OOC III.

Posted by DM BearsFor group 0
DM Bears
GM, 1213 posts
Sat 9 Jul 2022
at 20:35
  • msg #1

OOC III

New one, since the other thread is approaching capacity.
Rhydd Maldhon
Fighter, 491 posts
AC:15; HP:42/42; Init:+3
PPer:14; PIns:12; PInv:10
Sat 9 Jul 2022
at 21:28
  • msg #2

OOC III

Thanks for the answers. I'll get to work on an IC post for Rhydd.
Mallory Bonheur
Wizard, 908 posts
Today's Lucky Numbers
- | 5
Sat 9 Jul 2022
at 22:00
  • msg #3

OOC III

DM Bears:
Oh, definitely not. They're medium sized and slightly larger than your average man. Imagine them just barely short of Farwalker! :)


Well, time for another Combo Attack then.  Farwalker; Mallory can hold the guy center stage, you handle putting the spotlight on him.
Idrianthe Mar
Artificer, 23 posts
Sat 9 Jul 2022
at 22:23
  • msg #4

OOC III

Ha, that's a great combo.

I don't think a 10' drop should be thought of as child's play! That's pretty close to the height of a window one storey above the ground, and that's not a gentle drop.

Still, trained warriors and people with acrobatic acumen would probably learn how to parkour roll and not blow their knees out.
Farwalker
Cleric, 349 posts
Sat 9 Jul 2022
at 22:41
  • msg #5

OOC III

What about Rhydd’s fourth attack?
Rhydd Maldhon
Fighter, 493 posts
AC:15; HP:42/42; Init:+3
PPer:14; PIns:12; PInv:10
Sun 10 Jul 2022
at 00:49
  • msg #6

OOC III

In reply to Farwalker (msg # 5):

Sorry, I'm not following you. Would Rhydd get two Attacks for his Action Surge?

The definition of "Extra Attack" does say that the PC can attack twice instead of once whenever he takes the Attack action (PHB, p. 72), which is, I guess, what he is doing by taking his Action Surge this Round.
Farwalker
Cleric, 350 posts
Sun 10 Jul 2022
at 00:53
  • msg #7

OOC III

In reply to Rhydd Maldhon (msg # 6):

That's correct. You're using two attack actions due to Action Surge, and as a level 5 fighter that means you attack twice two times. For a total of four attacks.

It starts getting really dumb when you get your third attack.
Rhydd Maldhon
Fighter, 494 posts
AC:15; HP:42/42; Init:+3
PPer:14; PIns:12; PInv:10
Sun 10 Jul 2022
at 00:59
  • msg #8

OOC III

In reply to Farwalker (msg # 7):

Okay, thanks -- good eye! I'll edit Rhydd's IC post when I have a little more time to add the fourth Attack. Maybe he can actually kill one of these barbarians in spite of his crummy Damage rolls. :)
Mallory Bonheur
Wizard, 909 posts
Today's Lucky Numbers
- | 5
Sun 10 Jul 2022
at 02:30
  • msg #9

OOC III

And to think, if you were off-hand wielding a dagger, you could use your Bonus Action to throw it for a fifth attack.  ^^

People look down their noses too often at Fighters, ignoring the fact that nobody is better suited for absolutely melting through a single target in short order with consistent output.
Idrianthe Mar
Artificer, 24 posts
Sun 10 Jul 2022
at 02:46
  • msg #10

OOC III

Hell, at melting through multiple targets in the case of a ranged badass like Rhydd!
Rhydd Maldhon
Fighter, 495 posts
AC:15; HP:42/42; Init:+3
PPer:14; PIns:12; PInv:10
Sun 10 Jul 2022
at 03:35
  • msg #11

OOC III

I'm pretty sure that I misplayed that Round on behalf of Rhydd. I have a vague recollection that if you accept a -5 modifier to your Attack Roll, it significantly increases the Damage dealt.

I don't have the citation handy, but I need to go looking for it, for future reference. (I don't usually use it, buuuut for foes with an AC of 12, I should have had Rhydd choose that option.)
Mallory Bonheur
Wizard, 910 posts
Today's Lucky Numbers
- | 5
Sun 10 Jul 2022
at 03:43
  • msg #12

OOC III

I believe that's if you have the "Sharpshooter" Feat.

Sharpshooter - PHB pg 170:
You have mastered ranged weapons and can make shots that others find impossible. You gain the following benefits:

- Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.
- Your ranged weapon attacks ignore half cover and three-quarters cover.
- Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.


That's actually a potential synergy option when Rhydd and Mallory fight together.  Depending on what Portent she has available at any given moment, she could potentially give Rhydd a really high attack roll to offset the -5 and ensure a good hit if a situation calls for it.  Though given the +9 you're already rolling at (+10 after we get that magic bow for you), it's probably unnecessary.  ^^;
This message was last edited by the player at 03:45, Sun 10 July 2022.
Rhydd Maldhon
Fighter, 496 posts
AC:15; HP:42/42; Init:+3
PPer:14; PIns:12; PInv:10
Sun 10 Jul 2022
at 05:04
  • msg #13

OOC III

In reply to Mallory Bonheur (msg # 12):

Yep, that's it. I knew that I had seen it somewhere, but had forgotten about it until after I had rolled Rhydd's Attacks. Silly me. :)
Farwalker
Cleric, 351 posts
Sun 10 Jul 2022
at 11:22
  • msg #14

OOC III

I kind of like the Proficiency Bonus fix for those Feats. Where instead of going -5 to hit with +10 damage, you just don’t attack with proficiency bonus, and do double your proficiency bonus for damage.
DM Bears
GM, 1214 posts
Mon 11 Jul 2022
at 15:06
  • msg #15

OOC III

I intend to post on Khulekani's behalf in a few hours.
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