"He's at Town Hall!" the child whispered, having deduced Naerth's whereabouts their own. After a moment's hesitation, they took off, leaving the inn significantly colder than when they had first arrived.
The child was correct, Astre knew. The Tressym had continued his snooping while his Master and her companions had been away, but stealthily infiltrating the Town Hall had proven difficult. There were guards at most corners, and the windows and doors were closed. To preserve heat, most likely. He had caught a glimpse of Naerth and Skath on the second floor. They had been discussing
something. Astre hadn't been able to hear. But instead of doing anything foolhardy, he had returned to the Luskan Arms and was now napping on the rafters in a secluded corner of the inn, out of view. The most perceptible of the current residents could have occasionally spotted his gray tail swishing in the air, but the spot seemed to have been very carefully chosen, on the basis of heat, shade, and whatever else a feline might be concerned with.
"Maybe . . ." Dannika said to herself as she listened to Mallory speak. The Candlekeep scholar wasn't particularly inclined to follow him or any of the others into what she considered a severely dangerous situation. And if even she had, she wasn't well versed in combat situations, so she wouldn't have much to contribute. It was best if she stayed behind. But that didn't mean she couldn't help.
"Here, here, and here," Dannika said as she put three potions on the table. Two were bulbous and contained a swirling, orange liquid that glowed — Alchemist's Fire, for those well versed in their potions — and one thin vial of a bubbling, green substance. Likely some acid.
"Shoot, did I not bring more?" Dannika continued her search through her satchel, but it eventually turned up fruitless.
Hlin, in the meantime was groaning and as she climbed out of her rocking chair. Her joints popped as shuffled over to her battleaxe that stood in the corner.
"It's been a while since I fought Trolls . . . must've been before the Spellplague." After retrieving her weapon, she pulled on an overcoat and exited.
"Hmm. Alright, let's see what we're dealing with . . ." her voice sounded before the door shut.
"I didn't bring my bow, so I'll have to go get it," Alma tossed a thumb over her shoulder.
"See ya in a bit."
Two bottles of Alchemist's Fire, one Acid (vial). If you want to know what they do, look them up. And distribute as you see fit.
Outside, the people were stirring. A few townsfolk poked their head out the door at the commotion that was approaching. One even grabbed his coat to inspect the source, but was luckily ushered back inside by his spouse. A couple of the guards milled at the entrance to the Town Hall, chatting with the messenger kid. After some pointing and yelling —
"pikes, bows, and oil!" — one guard entered the building with the child, while the other rounded up some of his colleagues, albeit slowly and clumsily.
Pinpointing the general location of the Trolls was not difficult. Whatever they were up to, they were not being subtle about it. A loud
crash and
thud sounded from the south-western portion of Targos, and a soft, yet inhuman sob carried through the whistling wind.
Once closer, the head of one of the Trolls could be seen looming above the rooftops. These Trolls were at least as tall as a one-story building, larger than any troll one would encounter in the more southern parts of The Sword Coast.
"Uuh-uhuh-huuh. . . ." The low, drowning sobbing continued, only interspersed by a few seconds of quiet at a time that lent itself to more crashes and thuds.
The sobbing troll was hunched and wrinkled, and a had a sickly, pale complexion. A few strands of white hair protruded from its chin and shoulders, along with a few crossbow bolts. It kept both its hands on top of its head and barely paid attention to where it was walking. Occasionally, it stopped its crying to pop a nearby window by poking its finger through it. If not cathartic, it seemed like a compulsory behavior. Then it returned to its sobbing.
The other Troll carried itself taller and was covered in white, mottled hair. Its big, shovel-shaped nose hung far below its chin, and was dripping snot that had partially formed into icicles on the tip. It sniffed occasionally, but never enough to fully retract the streak of nasal mucus. It only had one arm, which it used to carry a squirming guard. Its other one was no more than a few fingers protruding from a stump that grew from its shoulder. The Troll stared at the guard — who was very much alive, evidenced by his struggling and cries for help — with eyes like tin saucers that were set uncomfortably close.
*Sniff*.
Whatever they had come to Targos for, they had left destruction in their wake. Buildings were smashed, most of the windows were shattered, chimneys, shingles, carriages, barrels, and crates were broken, scattered, and strewn, and the bodies of dead guards gathered snow behind them.
Battlemap.
Since the combat is large in scope, I have elected to divide the squares into 10 feet. You can see a subdivision of each square. When you designate the square you wish to move to, include an ordinal direction (NW, NE, SW, SE) and your token will end up in the respective square. I have gone ahead and placed your tokens for you based on a melee/ranged designation. If you want your token in a different starting position, let me know in the OOC thread.
The legend is there so I can update it with information as we go along.
To understand where in Targos this takes place, here is an overview map. Let me know if there is something wrong with either link, and I'll fix it!
Climbing onto a roof requires half your total movement. Moving on rooftops counts as tough terrain.
And it's initiative!
- > Farwalker (20)
- Torgrim (19, wins tie with Trolls due to having a higher Dexterity Score)
- Trolls (19)
- NPCs (Hlin, guards, and anyone else that might show up) (17)
- Moyrah (9)
- Mallory and Astre (5)
- Rhydd (4 . . .)
Troll AC: 14
The Troll on square J-12 (the sobbing one) is wounded.
Farwalker is up first. To refresh your memory, you have 24 hours to make your post (with some leeway), or you will be NPC'd. Until Moyrah responds to my PM, I will take her turns, unless any of you volunteer for the task.
This message was last edited by the GM at 20:56, Sat 29 May 2021.