Characters begin at Level 12 Gestalt (you level 2 classes at the same time, gaining the special abilities of both, and the better of HD, BAB, Saves, and skill ranks), and Mythic 1.
Attributes: Everyone will start with an 18 and an 8 to assign, and will roll four times to generate their remaining scores. Rolls will be on 4d6 dropping the lowest die. Remember you will have three attribute increases to assign, from levels 4, 8, and 12.
Races: Anything within reason. Monstrous and Very Powerful races are not within reason. I’m also allowing the
Frost Fairy from the Paizo boards.
Classes: Official Paizo classes are okay. Please do not excessively multiclass, or take more than 1 prestige class. Rogues should use Unchained, Barbarian/Monk/Summoner can be base or unchained at your preference.
Hit Points: Max on all die rolls, for easy of calculating.
Alignment: Any, but your character must be reasonable enough to work with the group. No backstabbing, major betrayals, or serious PvP.
Feats: Characters gain 1 feat every level instead of every odd level.
Skills: We’ll be using background skills from Unchained, but not the two new skills introduced (lore, artistry). Skill unlocks are available as normal to unchained rogues, and anyone who takes the Signature Skill feat.
Mythic: Characters begin with 1 Mythic tier. Although it doesn’t come into play yet, you will also gain a feat at each Mythic tier.
Starting Equipment: Characters have 140,000gp to spend on starting equipment. This is level 13 starting wealth, since you need equipment to support two classes. Crafting and magic item crafting are allowed, as long as you could craft the item yourself by taking 10.
This message was last edited by the GM at 20:08, Thu 10 Dec 2020.