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12:55, 24th April 2024 (GMT+0)

Out Of Context.

Posted by Game MasterFor group 0
Aeris Summerdew
Elven Monk, 7 posts
Fri 11 Dec 2020
at 06:49
  • msg #25

Out Of Context

Welcome indeed!

I'm so excited I just want to burst. I've been really wanting to try this out from a player's perspective and learn the game. I have this Monk, but would like to play a Druid sometime. Still, what's exciting is the idea of getting to play in a game that focuses on exploration and immersion as much as hack-and-slash.
Player 1
player, 15 posts
Fri 11 Dec 2020
at 06:58
  • msg #26

Out Of Context

Character v Character. I have my art picked out. I'm fishing for names and finishing character sheet, while getting background together in my head.

https://i.postimg.cc/ry01m9Nz/Tsunderstorm1.png

https://i.postimg.cc/2yZhKzSn/Tsunderestorm2.png

I think her face is more like #1, the rest of her is more like #2, minus gloves.
This message was last edited by the player at 07:25, Fri 11 Dec 2020.
Quiescis Hadi
Cat-folk Rogue, 5 posts
Fri 11 Dec 2020
at 07:13
  • msg #27

Out Of Context

I have played NE as well as LE characters who worked with Good parties on a couple of occasions. It wasn't until a cleric did a ward vs Evil that my NE character got outed.
People who use it as an excuse to be an ass are forgetting that there are real people who are riding the bus with them, selling them coffee, interacting with them every day who would fall under NE or LE alignments. Lots of people are "Evil" when you look at it as how selfish they are. It is only Chaotic Evil that does evil for the fun of it.
Mezzeline Skysight
Changeling Oracle, 5 posts
Fri 11 Dec 2020
at 07:34
  • msg #28

Out Of Context

I think the only time I've ever seen an all evil party work in the long term was the Hell's Vengeance adventure path, and even then you still risk CE jerks.

Is there a specific character sheet we're using? And follow up, were we provided with one?
Aeris Summerdew
Elven Monk, 9 posts
Fri 11 Dec 2020
at 07:51
  • msg #29

Out Of Context

I don't know if there's a specific one. I go for very streamlined for mine. If you want the format, you can have it.

Name
"Quote."

Ancestry • Background • Class 1 • XP 0
Size • Alignment • Traits


Abilities
Strength 10 (+0)
Dexterity 10 (+0)
Constitution 10 (+0)
Intelligence 10 (+0)
Wisdom 10 (+0)
Charisma 10 (+0)

Boosts: Ancestry - ; Background - ; Class - ; Free -



Adventuring & Combat
HP 0/0
Perception +0 • TEML 0 • Wis 0 • Item 0
Senses
Speed 0 feet
Class DC 10 • TEML 0 • Base 10 • Dex 0 • Item 0


Armor and Shields
AC 10 • TEML 0 • Base 10 • Dex 0 • Item 0
Trained: -

Shield +0 • Hardness 0 • HP 0/0


Saving Throws
• Fortitude +0 • TEML 0 • Con 0 • Item 0
• Reflex +0 • TEML 0 • Dex 0 • Item 0
• Will +0 • TEML 0 • Wis 0 • Item 0


Weapon Proficiencies
• Trained:

Attack +0 • TEML 0 • Dex 0 • Item 0 • Damage 1d0 • Notes


Skills
Acrobatics +0 • TEML 0 • Dex 0 • Item 0
Arcana +0 • TEML 0 • Int 0 • Item 0
Athletics +0 • TEML 0 • Str 0 • Item 0 • Armor -0
Crafting +0 • TEML 0 • Int 1 • Item 0
Deception +0 • TEML 0 • Cha 0 • Item 0
Diplomacy +0 • TEML 0 • Cha 0 • Item 0
Intimidation +0 • TEML 0 • Cha 0 • Item 0
Lore: Warfare +0 • TEML 0 • Int 0 • Item 0
Medicine +0 • TEML 0 • Wis 0 • Item 0
Nature +0 • TEML 0 • Wis 0 • Item 0
Occultism +0 • TEML 0 • Int 0 • Item 0
Performance +0 • TEML 0 • Cha 0 • Item 0
Religion +0 • TEML 0 • Wis 0 • Item 0
Society +0 • TEML 0 • Int 0 • Item 0
Stealth +0 • TEML 0 • Dex 0 • Item 0
Survival +0 • TEML 0 • Wis 0 • Item 0
Thievery +0 • TEML 0 • Dex 0 • Item 0

Languages: Common


Abilities
Ability • Type • Notes

Feats
Feat • Type 1 • Notes

Spells & Powers
Spell Attack +0 • TEML 0 • Wis 0
Spell DC 10 • TEML 0 • Base 10 • Wis 0
Focus Points 0/0


Inventory
Money: 15 GP
Bulk 0/0 • Enc 5 (5 + Str 0) • Max 10 (10 + Str 0)


Gear
Item • Bulk 0 • Notes

Arms and Armor
Item • Bulk 0 • Notes
This message was last edited by the player at 07:53, Fri 11 Dec 2020.
Player 1
player, 19 posts
Fri 11 Dec 2020
at 07:51
  • msg #30

Out Of Context

I'm making mine on Mythweavers.
Mezzeline Skysight
Changeling Oracle, 7 posts
Fri 11 Dec 2020
at 08:05
  • msg #31

Out Of Context

I had forgotten all about mythweavers.

@Aeris - Copypasta'd and thankyou!
Player 1
player, 20 posts
Fri 11 Dec 2020
at 09:29
  • msg #32

Out Of Context

Hmm, I think for my Storm Druid, I'm going to replace the focus of holly and mistletoe with a magnetized stone and a metal wand.

As a Small Character with 8 Strength, hard carry rules are really rough (The only other experience I have is a VERY Strengthy monk girl... it's real different)   How intensive do you want to be about carry weight, especially when some of it is campy supplies?

(Actually, I wouldn't mind seeing like a flat buff to carry bulk in general, if others think it's a decent idea.)
Game Master
GM, 16 posts
Fri 11 Dec 2020
at 15:31
  • msg #33

Out Of Context

Let me go over the bulk rules some more and I'll see if there's something we can do. Don't forget you guys can have pack animals and things to help with carrying supplies.

I'm not usually very nitty gritty with carrying things but I do want there to be an element of survival in the wilderness and having to eat sleep etc with limited supplies.
Player 1
player, 21 posts
Fri 11 Dec 2020
at 16:50
  • msg #34

Out Of Context

In reply to Game Master (msg # 33):

Sure :D

Str 8 means you're encoumbered at 4  Bulk. The basicl adventurer's pack is 2 by itself, my shield was 1, and I was able to specifically buy just enough other stuff to keep it to exactly 4 bulk.  I have a third of my money left, and didn't really have room to buy neat camping stuff like a tent or anything, though.

Actually, correction,I paid the wrong price for potions because the game has to cycle between SP and GP prices, and so I should probably drop one potion  entirely and only have the one.  I need to look over the primal spell list, too, and decide if I should grab Medicine :D
Aeris Summerdew
Elven Monk, 10 posts
Fri 11 Dec 2020
at 16:53
  • msg #35

Out Of Context

Me, too. And I do want to test out the rules largely as they are, but I also don't want a fellow player to suffer. We'll have to figure out something!
Player 1
player, 22 posts
Fri 11 Dec 2020
at 17:05
  • msg #36

Out Of Context

I could just use one of my level 1 spells for ant haul for 8 hour +3 bulk, I realize, looking at my spell list. But yeah, I only get 2 currently. It wouldn't be so bad if we were in an explicit party context, since one of the big strong people could help :)
Player 1
player, 23 posts
Fri 11 Dec 2020
at 17:05
  • [deleted]
  • msg #37

Out Of Context

This message was deleted by the player at 17:05, Fri 11 Dec 2020.
Aeris Summerdew
Elven Monk, 11 posts
Fri 11 Dec 2020
at 17:06
  • msg #38

Out Of Context

So about the party, how is that gonna work? Because I do want to group up with people, in which case we could help.
Player 1
player, 24 posts
Fri 11 Dec 2020
at 17:10
  • msg #39

Out Of Context

I definitely want to party up, too. I think the idea is just 'the party might vary' for each given adventure?  everyone is running out of the main town, and comes back there and their next adventure may be with different allies?

I wouldn't mind a more dedicated, smaller party that has a longer adventure together, though.

There we go, fixed my GP and potion count on my sheet - I'm at bulk 3.9 now, so it's actually a moot point immediately, but if I pick up literally any treasure, it  will become an issue :D
Game Master
GM, 17 posts
Fri 11 Dec 2020
at 17:18
  • msg #40

Out Of Context

The game isn't overflowing with players so everyone can stay in one party if we'd like, or split up into two parties. I just got to work but I'll keep checking in throughout the day
Player 1
player, 25 posts
Fri 11 Dec 2020
at 17:28
  • msg #41

Out Of Context

Sounds good. Mind giving me a name change, when you get a second? :D
Quiescis Hadi
Cat-folk Rogue, 8 posts
Fri 11 Dec 2020
at 17:29
  • msg #42

Out Of Context

I am all for staying in one party for now. If we get a bunch more people and our illustrious GM feels up to running multiple parties then we may want to think about that in the future.
Mezzeline Skysight
Changeling Oracle, 8 posts
Sat 12 Dec 2020
at 00:49
  • msg #43

Out Of Context

A party start wouldn't hurt I don't think. We can be the first wave of 'new' settlers to Sandboxia and as the game grows new players can be the following waves, plus it gives GM control over how many players they want at a given time AND makes for a convenient scapegoat for player dropouts.

I may be overthinking things.
Robert Mason
player, 1 post
Sat 12 Dec 2020
at 01:04
  • msg #44

Out Of Context

Greetings your  friendly arcane spell chucker here.
Sani Stormstruck
player, 26 posts
Sat 12 Dec 2020
at 01:08
  • msg #45

Out Of Context

Heyo.
Talathel Eoleth
Elven Ranger, 6 posts
Sat 12 Dec 2020
at 03:20
  • msg #46

Out Of Context

Welcome. Always good to have some arcane assistance.

Looks like we got a monk, ranger, rogue, oracle, druid, and some sort of arcane caster. So who's the tank? Our Monk? I am more a backliner since I am planning on archery ranger. We have plenty of divine/nature magic and some arcane magic, so if the monk has decent HP and AC then we could be a good scouting group for the village.
This message was last edited by the player at 03:23, Sat 12 Dec 2020.
Mezzeline Skysight
Changeling Oracle, 9 posts
Sat 12 Dec 2020
at 03:39
  • msg #47

Out Of Context

Monk is likely the tankiest out of all of us depending on druid build and I guess Oracle build, but I think the way this'll come together Mezzy will be more support than front line, but we still have a decently balanced party.
Sani Stormstruck
player, 27 posts
Sat 12 Dec 2020
at 03:44
  • msg #48

Out Of Context

I've never been a fan of the Wild Shape playstyle. I love that it's optional. :D

As a Tsundere Storm Druid, I will shock things. And, I guess, I'll heal you some. Don't get the wrong idea, though. It's not like I like you or anything.
Talathel Eoleth
Elven Ranger, 7 posts
Sat 12 Dec 2020
at 03:56
  • msg #49

Out Of Context

Not to worry, I already have my tsundere translation program installed. ;)
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