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Out Of Context.

Posted by Game MasterFor group 0
Game Master
GM, 1 post
Thu 10 Dec 2020
at 20:26
  • msg #1

Out Of Context

Welcome!
Player 1
player, 1 post
Thu 10 Dec 2020
at 22:31
  • msg #2

Out Of Context

Heyo, all~!

I've got a few loose ideas I might try for...

Fungus Leshy
Storm Druid

(not strictly the same character, though) - Plus a bunch of others, potentially.

Got tabletop in a few hours so no time to shape the exact character just yet, but that'll be tomorrow~!

Worth noting: Great PF material reference here: https://2e.aonprd.com/
This message was last edited by the player at 22:36, Thu 10 Dec 2020.
Quiescis Hadi
Cat-folk Rogue, 1 post
Thu 10 Dec 2020
at 23:51
  • msg #3

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Stealthy little catfolk over here.
Player 1
player, 2 posts
Fri 11 Dec 2020
at 00:02
  • msg #4

Out Of Context

Kitty~!
Quiescis Hadi
Cat-folk Rogue, 2 posts
Fri 11 Dec 2020
at 00:03
  • msg #5

Out Of Context

If folks are looking for a good character generator Pathbuilder 2E is awesome. Unfortunately it is only available for android.
This message was last edited by the player at 00:37, Fri 11 Dec 2020.
Aeris Summerdew
Elven Monk, 1 post
Fri 11 Dec 2020
at 00:42
  • msg #6

Out Of Context

I'll be trying out my favorite class: a Monk! I should be able to finish it once I'm home.
Player 1
player, 3 posts
Fri 11 Dec 2020
at 00:46
  • msg #7

Out Of Context

I have a 'tabletop' 2e monk who's a ton of fun :D  Speedy and strong.

I think I'm going to go for a Storm Druid, I'm *not* sure what race, yet.
Game Master
GM, 7 posts
Fri 11 Dec 2020
at 01:15
  • msg #8

Out Of Context

Been talking with one of the players about druids and metal, and I would like to say that if there is a "setting limit" or anything mechanics wise you think doesn't make sense, mention it!

If the divine casters don't want gods but rather some other way of getting their power, that's okay!

I'm a huge fan of using exploration and finding hidden tomes and secrets to learn new abilities and spells, instead of arbitrary "you level up and instantly learn 3 new spells loosely explained by downtime"
Aeris Summerdew
Elven Monk, 2 posts
Fri 11 Dec 2020
at 01:26
  • msg #9

Out Of Context

You really sound like my ideal kind of GM! Thank you so much for stepping up for this.
Player 1
player, 4 posts
Fri 11 Dec 2020
at 01:39
  • msg #10

Out Of Context

Edit: I put this in the wrong thread. Moved.
This message was last edited by the player at 02:10, Fri 11 Dec 2020.
Game Master
GM, 8 posts
Fri 11 Dec 2020
at 02:19
  • msg #11

Out Of Context

No problem! And thank you guys. I tried getting into pathfinder 1e with my table top group but they had years of experience and PF 1e had so many books and variant rules and they loved power gaming so it just overwhelmed me haha

2e though looks great, just enough crunch for me but still simple enough that I don't feel overwhelmed. Maybe I'll even be able to try 1e again!

I'm game for frontier town, I just didn't know if that was an overdone concept. Really the only thing I was trying to achieve by saying it was a town of isolation is because

A) I wanted a "home base" for the players because knowing how popular Pathfinder is here, I'm assuming we will end up having a fairly large number of players, which means we may end up splitting into different parties. Rather than trying to track each party in an entire world I wanted to be able to have a central "return point" for everyone to mingle and sell loot buy new gear etc. Additional settlements to visit are perfectly okay. As long ad there's a compelling reason to return to the main city I'm happy!

B) I wanted to give us the ability to make up things as we go, this is two fold. One I didn't want us to have to come up with explanations for everything right from the start, this takes a lot off my workload and we can still create a new world. Second, I wanted to give everyone a chance to have input, make the setting their own, and allow for maximum immersion.

All of this can be done with a frontier mind set easily

C) Have a good reason for ancient ruins and unexplored territories, and the chance for me to create some new creatures and monsters, I'd also like the game to have some areas that are just a "higher level" . Maybe this patch of woods has more dangerous creatures living there, or this dungeon has mostly a small community of goblins and ogres but in the bottom there's an ancient dragon that if the party awakens it will leave the dungeon and roam about, attacking anyone it crosses. Now everyone in the game has to be on the watch for a marauding ancient dragon. Perhaps prices go up because it burns the local fields and causes a food shortage.



This is separate, but I plan to incorporate a reputation system that is based on a characters in game actions. If a player steals from a shopkeeper and gets caught, they will be rumored to be a thief down the road, causing NPCs and others to be more cautious with valuables around them.

And while thinking about it, I want to mention that I'll be doing skill checks differently than they are now. Skill checks won't be based off a d20 roll, but instead the characters skill modifier plus 10 will be used for checks, unless the player wishes to risk failing a roll to possibly be able to get a higher result than their "static" result.

The dice roller is a b*tch, all I have to say :D

That said, combat checks will be as normal, to account for things like stress of combat, limited time, and chaos.
Player 1
player, 6 posts
Fri 11 Dec 2020
at 02:32
  • msg #12

Out Of Context

I like the idea of a 'passive skill' option whenever it's unopposed or something, but if there's a case of two characters having a conflicting skill check (Stealth v persuasion, ect) I'd prefer they both roll I think. Maybe also in the case of  notable foes V players.  I like the reliability flavor of passive skills, though. Some skills like medicine definitely can benefit from being rolled and having the chance for critical success.  (which, I guess in 2e is possible if you're statted the right way :D)
Game Master
GM, 11 posts
Fri 11 Dec 2020
at 02:45
  • msg #13

Out Of Context

Certainly, you guys are always welcome to roll instead of taking a static result, I just know there's nothing more frustrating than the dice roller making your intelligence 18 wizard look dumb because he can't seem to have any answers about history checks or whatever.

Any opposed checks will always be rolled, rather than combat I should say any opposed check must be rolled, whereas out of combat or "stressful" situations passive checks are perfectly okay
Player 1
player, 8 posts
Fri 11 Dec 2020
at 02:53
  • msg #14

Out Of Context

I'm onboard with that.

BTW, are you doing hero points, and if so, how do you want to handle the fact that there's usually a 1 point drip per 'session'?  I think my 'table' had a house rule about them, too, but I'd need to go check to see if it's worth proposing.
Talathel Eoleth
Elven Ranger, 1 post
Fri 11 Dec 2020
at 03:09
  • msg #15

Out Of Context

Greetings everyone. I am Talathel Eoleth an elven ranger, I haven't made a sheet yet, but for the most part he will be an archer and hunter. I don't have the best posting rate, overall, active more here and there as opposed to all the time, but I will try my best to carry on with everyone.

I am new to Pathfinder 2e, but have been roleplaying for about 20 years now and am very experienced with D&D 2, 3, 3.5, and 5, Pathfinder 1e, and about 15-20 other systems here and there, anything to have a fun game with people.

I look forward to meeting your characters and having a blast role playing with you all, and perhaps some standard adventuring thrown in for good measure here and there.
Player 1
player, 9 posts
Fri 11 Dec 2020
at 03:13
  • msg #16

Out Of Context

Welcome aboard~!

BTW, I *think* I've decided to settle on a Halfling Tsunderestorm Druid :D
Game Master
GM, 12 posts
Fri 11 Dec 2020
at 03:16
  • msg #17

Out Of Context

I was thinking about that, and I think I'll give everyone 3 to start with, and then just give them out as a see fit for certain milestones or especially good roleplaying.
Talathel Eoleth
Elven Ranger, 3 posts
Fri 11 Dec 2020
at 03:16
  • msg #18

Out Of Context

Tsunderestorm you say? Sounds rather kinky if you ask me. :P
Aeris Summerdew
Elven Monk, 6 posts
Fri 11 Dec 2020
at 06:12
  • msg #19

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Even with your ideas for evil characters (which works well), I hope we don't have any. I really don't like trying to make that work.
Player 1
player, 14 posts
Fri 11 Dec 2020
at 06:15
  • msg #20

Out Of Context

Yeah, and looking at it, I think the law/chaos axis is flawed in terms of it all feels evil, even neutral.  I don't think it's hard to justify calling for players who aren't looking to play against each other. I'd very much like to do that, actually.
Game Master
GM, 15 posts
Fri 11 Dec 2020
at 06:19
  • msg #21

Out Of Context

Certainly, and I don't think we have anyone who wishes to play as one, but it will at least give everyone a better understanding of "evil" NPCS they may meet, who aren't necessarily villains who must be vanquished (although a lawful good champion might say otherwise), but simply tend towards being willing to do anything to reach their goals.

I've never been a huge fan of alignment in the first place, it is a very limiting idea that often pits characters against one another for no reason other than being lawful vs chaotic, or good vs evil.

Generally though I've found most players to be pretty cooperative with their party members. There's always a few outliers though haha

EDIT: Clarified the alignment post a bit more
This message was last edited by the GM at 06:27, Fri 11 Dec 2020.
Mezzeline Skysight
Changeling Oracle, 2 posts
Fri 11 Dec 2020
at 06:22
  • msg #22

Out Of Context

Oh heck I'm in! Nice!

Hello, I'm Mezzeline and I will be attempting to navigate both PF 2E and the oracle class. Looking forward to seeing all the kinds of shenanigans we get up to.
Talathel Eoleth
Elven Ranger, 5 posts
Fri 11 Dec 2020
at 06:33
  • msg #23

Out Of Context

I've had a few positive experiences with some fellow players playing some characters playing the system's version of Lawful Evil, but most evil characters I've found to be little more than a thinly veiled excuse to be a jerk to everyone. I also dislike pvp and cvc.

Oh, and welcome Mezzaline. The more the merrier.
This message was last edited by the player at 06:35, Fri 11 Dec 2020.
Mezzeline Skysight
Changeling Oracle, 3 posts
Fri 11 Dec 2020
at 06:48
  • msg #24

Out Of Context

Evil's kind of hard to balance unless the whole party is evil, and even then it's tricky. Like Talathel says, most people use it as an excuse to be complete jackasses because it's 'in-character'.

@Talathel - PVP I'm familiar with, but what is CVC?
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