The Ruins
The fiends must be driven back. And what better place to begin than the seat of our noble line? Seriously, though - get these things out of my house!
You arrive at the foreboding structure, and time is strange here. You note that it seems you have one hour until the setting of the sun, regardless of what time it actually is outside. You know this instinctively, even without an understanding of magic, because I said you do.
The four of you - draconic troll, goliath mummy, fey'ri, and iron man - have a short time to spend. Wasting time here is ill-advised, despite my expectations of you. Find the Occallium, quickly.
OOC: You have one hour when you enter, or more importantly sixty minutes. Each battle consumes one of your sixty minutes, because I don't want to keep precise track of time. Each time you Take 20, that's two minutes per time you do that, unless multiple people Take 20 at the same time for what I hope are obvious reasons, so make it count when you do that. If all sixty minutes are used up, I'll give you one encounter which will be a warning to withdraw, and I'll hopefully make it clear that you should take the retreat.
Dark, with torn curtains and only the dimmest of light entering here, this stonework structure was made for defense. In its prime, before the fires gutted its interior, this stoic manor was designed as much for luxury as much as an expression of martial power.
There are three doors before you - one left, one right, and one directly ahead. I suggest not splitting up. Choose well, heroes - the real adventure begins here.