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12:56, 19th April 2024 (GMT+0)

OOC: Discussion.

Posted by MaestroFor group 0
Maestro
GM, 10 posts
Wed 24 Feb 2021
at 10:24
  • msg #1

OOC: Discussion

Heya,

I missed the line about having control over a summoned creature - my bad. We'll keep it 'as written'. In terms of 'what things are needed' I think it's covered with a 'good understanding/knowledge of the animal'. Like If you've only ever heard of a wolf and never seen one it might be difficult to justify. For anything more esoteric, you'd have to probably make some kind of nature/animal roll to justify having a clear enough understanding of the animal before creating it.


I think of it as a parallel to 'teleporting'. "You have to know the place you wish to teleport" to some degree.
Boris
Division 2, 3 posts
Wed 24 Feb 2021
at 10:38
  • msg #2

OOC: Discussion

In reply to Maestro (msg # 1):

That sounds reasonable. That is why I thought I would ask before I was in a situation of needing it, and then finding it unrealistic. My next question would be to estimate what animals he would be familiar with enough to create now. Domestic animals, such as Cows, Oxen, Sheep, Dogs, Cats, Rats (for a swarm) I doubt would be an issue. Even bugs such as bees, wasps, ants, mice, or spiders I would expect any city dweller to have seen, yes?

But it is after that it gets more complicated. Perhaps a trapper came by with a pet wolf...or a fisherman captures a small shark. Maybe a snake came into the city in a load of hay...what should I roll for other creatures? What are the creatures in the wilds I should be aware of, especially if I am heading bush!
Maestro
GM, 11 posts
Wed 24 Feb 2021
at 15:18
  • msg #3

OOC: Discussion

Yes, how familiar you are with other animals really just depends on the character and skilsl you have available. Animal Handling(etc.) Survival(etc.) could all work. Just make it make sennse.

You're not going to get an elephant currently, for example.
Boris
Division 2, 4 posts
Wed 24 Feb 2021
at 19:41
  • msg #4

OOC: Discussion

In reply to Maestro (msg # 3):

Ok. Can you give me a list of wild animals in the area, and a roll for me to be familiar with them? For example, Wolf is local, familiar on a 3 or less on a D6, or a 10 or less on 3d6. That way, i can build up what his knowledge is now, instead of having to guess it later...
Maestro
GM, 12 posts
Wed 24 Feb 2021
at 20:58
  • msg #5

OOC: Discussion

Badger
Bat
Bear, Black
Bear, Brown
Bear, Polar
Boar
Cat
Dog
Donkey
Eagle
Hawk
Horse - Horses are widely domesticated for riding and as beasts of burden.
Mule
Owl
Pony
Rat
Raven
Snake - Snakes usually are not aggressive and flee when confronted.
Toad
Weasel
Wolf


These might be common ones, some of them would just require a naturalist roll to make sure uve seen one up close enough to be able to create one. I think you can assume 'temperate european animals' that you'd commonly find.

Anything that's pretty native to cities (dogs/cats/rats/etc.) would be fine, anything you'd find in and around the area might jus tneed a quick and easy roll.

Ill leave precisely which animals you can to the 'moment you want to summon', but if you want to create a shortlist we can pre-roll ur familiarity and then add them to the list of accepted aninals.
Boris
Division 2, 5 posts
Thu 25 Feb 2021
at 00:08
  • msg #6

OOC: Discussion

In reply to Maestro (msg # 5):

Yeah, a shortlist is what I had in mind. Swarms in particular...wasps, rats, bats all good?

I will have to adjust Survival to the local region...could you suggest what survival is suited for any that need a roll? Would the suggestions below be acceptable?

Badger - Survival (forest/plains?)
Bat - city
Bear, Black - Survival (forest/plains?)
Bear, Brown - Survival (forest/plains/river?)
Bear, Polar - survival (Artic)
Boar - Survival (forest/plains?)
Cat - city
Crocodile - Survival (swamp/river)
Dog - city
Donkey - city
Eagle - Survival (mountains/plains?)
Hawk - Survival (forest/plains?)
Horse - Horses are widely domesticated for riding and as beasts of burden.
Mule - city
Owl - Survival (forest/plains?)
Pony - city
Rat - city
Raven - city
Snake - Snakes usually are not aggressive and flee when confronted. Survival (forest/plains/river?)
Strict - Survival (swamp/river)
Toad - Survival (swamp/river)
Wasp - city
Weasel - Survival (forest/plains/river?)
Wolf - Survival (forest/plains?)
This message was last edited by the player at 01:46, Thu 25 Feb 2021.
Maestro
GM, 13 posts
Thu 25 Feb 2021
at 07:35
  • msg #7

OOC: Discussion

Aye, that looks good. etc.
Boris
Division 2, 6 posts
Thu 25 Feb 2021
at 07:56
  • msg #8

OOC: Discussion

In reply to Boris (msg # 6):

Cool. So with Survival (River/Lakes)  (given the location, and the skills of swimming and boating). Are sail boats or rowboats more common in these parts?

I was not sure if Strix and crocodiles existed in this area, so will check with you on that,but he seems to have seen them somewhere with those rolls! (phone edited to strict in first post!). So, with the survival rolls and living in a city, would it be fair to say he is familiar with the following animals? If so, I can add them to his character sheet to make it easy when they are summoned...

Bat - city
Bear, Brown - Survival (forest/plains/river?), rolled 11,
Cat - city
Crocodile - Survival (swamp/river), rolled 7
Dog - city
Donkey - city
Horse - Horses are widely domesticated for riding and as beasts of burden.
Mule - city
Pony - city
Rat - city
Raven - city
Snake - Snakes usually are not aggressive and flee when confronted. Survival (forest/plains/river?) rolled 13
Strix - Survival (swamp/river), rolled 6
Toad - Survival (swamp/river), rolled 15
Wasp - city
Weasel - Survival (forest/plains/river?), rolled 14

Oh, and we need to change the default dice to 3d6...bottom left hand corner of the roller for the GM 'Configure the roller', set 3d6 (no GURPs in the systems).
This message was last edited by the player at 08:47, Thu 25 Feb 2021.
Maestro
GM, 23 posts
Wed 7 Apr 2021
at 21:57
  • msg #9

OOC: Discussion

sorry for delay, i'll post on all games tomorrow :)
Boris
Division 2, 16 posts
Thu 8 Apr 2021
at 21:31
  • msg #10

OOC: Discussion

In reply to Maestro (msg # 9):

All good, been busy myself.
Boris
Division 2, 26 posts
Fri 25 Mar 2022
at 03:43
  • msg #11

OOC: Discussion

In reply to Boris (msg # 10):

9 months on and no reply...think we are dead and forgotten...
Maestro
GM, 33 posts
Fri 25 Mar 2022
at 07:59
  • msg #12

OOC: Discussion

Aye, honestly, it kind of fizzled out. I just guess I don't really have it in me to be a good GM

Sorry about that dude :)
Boris
Division 2, 27 posts
Fri 25 Mar 2022
at 08:09
  • msg #13

OOC: Discussion

In reply to Maestro (msg # 12):

Thank you for at least recognizing it! Cheers.
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