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, welcome to Marvel's Exiles: Posthumous Honors

07:23, 5th May 2024 (GMT+0)

OOC: 01: Discussion Thread.

Posted by TimebrokerFor group 0
Timebroker
GM, 7 posts
Of Course You Can
-~- Trust Me -~-
Sun 17 Jan 2021
at 02:24
  • msg #1

OOC: Status

We have four players with characters ready to go. We are waiting on two more who have confirmed that they want to play, but are experiencing personal delays-- we're going to wait for them, and I will continue accepting new applicants until those final two are almost ready to go.

I'll set up an OOC discussion thread so people can introduce yourselves-- but please, don't tell each other about your characters until you meet in-character. It's more fun that way.

Also, I just realized people coming from vanilla MHR might not recognize the Growth system for advancement, so check the "eXiles Variant" thread for more answers.
Timebroker
GM, 9 posts
Of Course You Can
-~- Trust Me -~-
Tue 19 Jan 2021
at 01:31
  • msg #2

OOC: Status

In reply to Timebroker (msg # 1):

Can we double-check that this post is available to be replied?
Funnybone
player, 1 post
Wade Wilson
Tue 19 Jan 2021
at 01:33
  • msg #3

OOC: Status

Check.
Spider-Woman
player, 1 post
Gwen Stacy
Tue 19 Jan 2021
at 02:11
  • msg #4

OOC: Status

Hey everyone.
Unseen
player, 1 post
Susan Richards
Tue 19 Jan 2021
at 02:37
  • msg #5

OOC: Status

So far so good...
Tigro
player, 1 post
Grant Nelson
Tue 19 Jan 2021
at 02:39
  • msg #6

OOC: Status

In reply to Timebroker (msg # 1):

Oh! Hey! It's working. Hello other people! Nice to meet you. I'll be trying to play Tigro in the upcoming game. :D
Polaris
player, 1 post
Sally Dane
Tue 19 Jan 2021
at 02:49
  • msg #7

OOC: Status

“Peace!”
Spider-Woman
player, 2 posts
Gwen Stacy
Wed 20 Jan 2021
at 23:00
  • msg #8

OOC: Status

Can we get a thread that goes over everyone's backgrounds a bit and their home universes?
Polaris
player, 2 posts
Sally Dane
Thu 21 Jan 2021
at 00:03
  • msg #9

OOC: Status

I think that will all be revealed when we meet in the IC thread.
Timebroker
GM, 10 posts
Of Course You Can
-~- Trust Me -~-
Thu 21 Jan 2021
at 01:29
  • msg #10

Re: OOC: Status

Polaris:
I think that will all be revealed when we meet in the IC thread.


Exactly. If it weren't for RPOL's handling of the player/character divide, I would have asked you all not to disclose this information to teach other OOC. Spoilers. But since your names are already publicly available...

In any case, I hope that you get into this a little bit in-character as soon as we begin, and continue offering up drips and drabs as gameplay rolls along. Seeing something messed up in a mission timeline is always a perfect opportunity for you to say "Wilson Fisk is in prison? But he saved the Earth from Matthew Murdock and his Hand ninjas!"

Seriously, feel free to make up anything you want about your home timelines. I might even prod you to do so, sometimes.
Unseen
player, 2 posts
Susan Richards
Thu 21 Jan 2021
at 01:55
  • msg #11

Re: OOC: Status

The Impossible Man conquered the Earth where I come from, and took Squirrel Girl as his empress.

In other news:  I should be done pretty soon, so I won't be holding this up..
This message was last edited by the player at 01:58, Thu 21 Jan 2021.
Rocket
player, 1 post
Fri 22 Jan 2021
at 07:59
  • msg #12

OOC: Status

Hello, hello.  I'm here now.  I'll likely be done in a rather swift fashion, and would be willing to wait a mission if I finish after the people still working on their stuff.  (Don't feel pressured/rushed or anything.)  I'm a quick learn and hungry for some extra fun to look forward to.

Watching the linked video and being new to the system, I heard a rumor plot points are a pain to track, so I'll keeping those tallied OOC in the bottom of my posts I suppose.  It appears I'll have a little bit of learning through observation to do, but I'm far from worried.

I do tend to have a habit of trying to mirroring the ongoing post lengths & styles, but left to my own devices I tend to post in walls.  If you want me to keep longer/shorter posts consistently, let me know.

Feel free to offer little OOC hints (be blunt) to nudge me in the right direction when I'm due for a reminder of something I'm goofing up.  I've had sessions with unrelated people who can't figure out it's my CHARACTER that's being mean, or some equally silly misunderstandings.  I assume none of that tomfoolery here, but my solution of bluntly inform me of how I'm being troublesome can lead to very quick fixes.  I do aim to have fun, and that's easier when everyone is having fun.
Unseen
player, 3 posts
Susan Richards
Fri 22 Jan 2021
at 18:45
  • msg #13

OOC: Status

I'm kind of a wanna be writer, a die hard reader, and enjoy longer posts from other players.   Preferably, where appropriate.   Most people in a pitched battle, or other high-stress situation, aren't gonna have the mental bandwidth to reflect philosophically about their years on the farm with uncle Ned.

I also tend to adjust to the group, somewhat.   I try to save my longer posts for where appropriate, and where they'll have meaning and impact.  I pretty much always put some meat on the bones, but if a one sentence post is what does the trick, for a particular response, I don't add unnecessary padding.

Some players seem to favor Disney type harmony, where everyone gets along, everything works out for the best in the end, etc.   I'm not one of them.  Unless the GM is being deceptive, this will not be one of those games.   The line between player and character is very clear in my head.  I can enjoy having an antagonist or rival at the character level, as long as it isn't some grudge at the player level.

My only suggestion to anybody who likes to dish it out, is don't be a glass cannon.  I meet a fair number of those on rpol.  (well, in life, really)  If someone wants to poke at me, then I expect them to be able to spar a little.

Anyway, welcome to the game, Rocket (Not Raccoon?); I think this one will be different, and fun.
Polaris
player, 3 posts
Sally Dane
Fri 22 Jan 2021
at 19:10
  • msg #14

OOC: Status

Like Unseen said, I would recommend keeping the battle posts succinct. Save the “Wall O’ Text” for exposition & transitional scenes. Also, I have no problem telling you if you’re being troublesome. None.
Unseen
player, 4 posts
Susan Richards
Fri 22 Jan 2021
at 19:24
  • msg #15

OOC: Status

I like you already, Sally.   ;)
Timebroker
GM, 11 posts
Of Course You Can
-~- Trust Me -~-
Fri 22 Jan 2021
at 19:27
  • msg #16

Re: OOC: Status

Rocket:
I do tend to have a habit of trying to mirroring the ongoing post lengths & styles, but left to my own devices I tend to post in walls.  If you want me to keep longer/shorter posts consistently, let me know.


You probably won't have any problem finding a comfortable median after seeing a few other people post.

My tolerance for longer posts is inversely proportional to the length of your paragraphs and your use of keywords and formatting-- bold and color the names of other characters, bold and color your dialog, italics and color your inner monolog, orange for OOC. Otherwise, long paragraphs of unformatted text just make my eyes slide right off of them.
Funnybone
player, 2 posts
Wade Wilson
Fri 22 Jan 2021
at 20:11
  • msg #17

Re: OOC: Status

I've got no problem with that.

Dibs on red dialogue!
Spider-Woman
player, 3 posts
Gwen Stacy
Fri 22 Jan 2021
at 20:17
  • msg #18

Re: OOC: Status

Short posts during battles is good - would be good to have some downtime in between.

I'll go with pink for dialogue with this character.
Unseen
player, 5 posts
Susan Richards
Fri 22 Jan 2021
at 20:21
  • msg #19

Re: OOC: Status

Speaking in lavender.
Polaris
player, 4 posts
Sally Dane
Fri 22 Jan 2021
at 23:11
  • msg #20

Re: OOC: Status

Purple for Sally/Polaris.
Rocket
player, 2 posts
What's a raccoon?
Sat 23 Jan 2021
at 00:25
  • msg #21

Re: OOC: Status

Dibs on blue then. Mostly done, just gotta learn how to set up my SFX and I'll be set to learn the rest by example.

Edit:

Names and "Chat" are to be bold/colored.

'Inner thoughts' are colored/italicized.

Other peoples names are presumed to be in their color so they stand out then?

Paragraph length is one of those areas I adjust the most.  On my own I like to keep any given paragraph/block relevant to some form of action. If I post a LONG paragraph is likely is padded.

Keywords... like, mentioning Attack (Physical) before a paragraph describing it?  One of those things I figured I'd learn by example with.  I'll pick it up unexplained soon enough.

Simple enough stuff then.

Edit2: Unrelated, but what's a raccoon? :P
This message was last edited by the player at 00:43, Sat 23 Jan 2021.
Timebroker
GM, 12 posts
Of Course You Can
-~- Trust Me -~-
Sat 23 Jan 2021
at 02:04
  • msg #22

Re: OOC: Status

Rocket:
Keywords... like, mentioning Attack (Physical) before a paragraph describing it?  One of those things I figured I'd learn by example with.  I'll pick it up unexplained soon enough.


Put that in Orange with the Dice, actually. Describe your action the way you would normally, and if it calls for a dice roll, specify "inflict Emotional Stress on Paste Pot Pete".

And yeah, use a character's color when you say their name. There's going to be some overlap but it's easier telling Spider-Man from Funnybone than telling Spider-Man from Spider-Girl, Spider Slayers, and Spider-Woman.

And it would help even more if I'd gotten what I wanted and you'd landed Spider-Man, Spider-Man and Spider-Man on your initial team. (I do this, specifically, so you know it's okay for you to request a different pitch on a character someone's already playing. Also, because the collective noun for a group of Squirrel Girls is a "fantasy", as in "a fantasy of Squirrel Girls just walked by".)

Unfortunately, there's a reason Doreen doesn't return my phone calls...

18:56, Today: Timebroker, for the NPC Doreen, Doreen, Doreen, Doreeeeeeeen!, rolled 25 using d12+d8+d10+d10+d12 ((9,4,4,3,5)).

That looks like a 13/d12 to inflict Physical Stress against the Timebroker.


And thus your interdimensional adventure is cut short as your friendly neighborhood Timebroker is bonked straight the Hell to Horny Jail.

Also, god, I am so tired of that joke already.
This message was last edited by the GM at 02:34, Sat 23 Jan 2021.
Timebroker
GM, 13 posts
Of Course You Can
-~- Trust Me -~-
Sat 23 Jan 2021
at 02:10
  • msg #23

Re: OOC: Status

Also, I just discovered that RPOL has options for fudging the dice built right into the dice roller. (First time GM on this platform.) I can guarantee you I won't be using those. If I want the outcome of the dice to go one way or another, I don't touch the dice.
Iron Fist
player, 1 post
Danny Rand
Sun 24 Jan 2021
at 02:52
  • msg #24

Re: OOC: Status

Hi all, apologies if I'm somewhat late to this thread. I'm looking forward to an action-packed adventure with all of you.
Timebroker
GM, 15 posts
Of Course You Can
-~- Trust Me -~-
Sun 24 Jan 2021
at 03:21
  • msg #25

Re: OOC: Status

Game is Now Live. This is Not a Drill. I Repeat, Game is Now Live.
Rocket
player, 4 posts
What's a raccoon?
Sun 24 Jan 2021
at 07:01
  • msg #26

Re: OOC: Status

SOUND THE ALARMS!

Impishly pester the people who haven't finished!

Make the people who have finished nervous by implying they forgot something!

Make time to (lightly) annoy the Timebroker!

It's time to D-D-D-DUEL! do what we came here to do!
Unseen
player, 7 posts
Susan Richards
Sun 24 Jan 2021
at 07:28
  • msg #27

Re: OOC: Status

Rock it Rabbit, rock it!
Rocket
player, 5 posts
What's a raccoon?
Sun 24 Jan 2021
at 18:49
  • msg #28

Re: OOC: Status

Krutack!  My electric guitar was in the ship!  I enjoyed lying about paying a fortune for that!

Figure I'll wait for everyone to land before moving to hold a conversation.
Unseen
player, 8 posts
Susan Richards
Sun 24 Jan 2021
at 18:55
  • msg #29

Re: OOC: Status

That's what I figure as well.

SW, it sounds like you're in costume (or symbiote) because of a reference to your mask.

What are we seeing?   Is it the black symbiote look, or more like Spider Gwen?
Spider-Woman
player, 5 posts
Gwen Stacy
Sun 24 Jan 2021
at 19:16
  • msg #30

Re: OOC: Status

It's Spider-Gwen look and it is the Symbiote, though that shouldn't be obvious.

I figure this started with normal clothes but falling = danger mode and a shift to the suit.
Rocket
player, 6 posts
What's a raccoon?
Sun 24 Jan 2021
at 19:48
  • msg #31

Re: OOC: Status

I was expecting a longer wait time.  Only... Tigro left?  Does Tigro have a color yet?  The only person not to log in today.  That's an impressive hustle.
Spider-Woman
player, 6 posts
Gwen Stacy
Sun 24 Jan 2021
at 21:00
  • msg #32

Re: OOC: Status

I'm not in a rush to post or anything, but - do we need to wait for all players to post every time in a scene like this?
Unseen
player, 9 posts
Susan Richards
Sun 24 Jan 2021
at 21:28
  • msg #33

Re: OOC: Status

I think (and of course I'm not the GM) it's more a matter of this being the very first scene, and letting everyone do their intro.

But I see Tigro hasn't logged on in nearly a week.
Rocket
player, 7 posts
What's a raccoon?
Sun 24 Jan 2021
at 23:09
  • msg #34

Re: OOC: Status

I was under the same impression.  Introductions should be a big deal, and he mentioned 7 people.  I had also assumed our local neighborhood Timebroker had means of contacting them through e-mail, discord, in person, phone, something. (Several of those for me... if not all.)  So the not logging in for a week I assumed would be handled through some other means.  If not, I assume Timebroker will fix stuff.

Does he need a color? :3  I think I'll toss in a better physical description of my character into my next post I suppose.  After all, alternate universe people may not line up exactly to their former selves, and it's nice to know what you're looking at.  I feel like it sets the mood. :P

I suppose I could edit it into my last post, but kinda late after nearly everyone else has posted.  <_<;
Timebroker
GM, 17 posts
Of Course You Can
-~- Trust Me -~-
Sun 24 Jan 2021
at 23:20
  • msg #35

Re: OOC: Status

In reply to Rocket (msg # 34):

Yeah, I had him on Discord. He's not a RPOL regular, and I forgot to notify him when I notified my slower players-- I didn't bother notifying the people who've been quick to respond to me, because I don't have their offsite contacts and because they'd only see the notifications at the same time they checked the main forum.

Also, I was planning on using Royalred for the Timebroker, but as the Timebroker, I'm also going to be using a lot of different colors for NPCs, including stepping all over PC colors.

Don't worry about being unique, just be consistent.
Timebroker
GM, 18 posts
Of Course You Can
-~- Trust Me -~-
Mon 25 Jan 2021
at 16:50
  • msg #36

Re: OOC: Status

Oh, hey:

You wanna catch me on Discord, I'm V.K. Farfalle#0582 and my public/professional server is https://discord.gg/f7PE7gvQ72
Spider-Woman
player, 9 posts
Gwen Stacy
Mon 25 Jan 2021
at 18:29
  • msg #37

Re: OOC: Status

Rocket - surely our modern-ish smartphones are decades ahead of anything Quill has?
Rocket
player, 11 posts
What's a raccoon?
Mon 25 Jan 2021
at 18:39
  • msg #38

Re: OOC: Status

He's been to earth several times.  Loves Duct Tape.  And Earth tech is FAR more advanced then Rocket will credit it.  ...shame he only sees the commercial stuff.

EDIT: Quill even bought an MP3 player of an unspecified variety, he was shocked and amazed that it could hold HUNDEREDS of songs!  ...even somehow managed to fill it.  But yes, Quill is the primary reason Earth is a backwater planet.

Edit 2: Feel free to call him out on it. He'll finally get a chance to rant about Quill. XD
This message was last edited by the player at 18:44, Mon 25 Jan 2021.
Spider-Woman
player, 10 posts
Gwen Stacy
Mon 25 Jan 2021
at 18:48
  • msg #39

Re: OOC: Status

Probably just gonna raise my hand about the Earth thing after giving some time for others to react.  Though technically my suit/powers are from the moon.
Unseen
player, 16 posts
Susan Richards
Tue 26 Jan 2021
at 15:30
  • msg #40

Re: OOC: Status

Sorry I missed your question, Rocket;  seven is kind of a big group in terms of staying on top of all the dialog, reactions, information, etc.    Sue would chime in as being another earthling.
Rocket
player, 13 posts
What's a raccoon?
Tue 26 Jan 2021
at 16:16
  • msg #41

Re: OOC: Status

Totally fair.  I'll just presume it'll get edited in there at some point, and if not it doesn't wind up being important as he sure as heck would have figured it out by the time everybody establishes all these connections he doesn't have.

Does make me wonder though, would it be obvious to someone with enhanced senses that you threw up a force field at all?  He was carefully observing the situation, but your odd movements could be chalked up to an odd fear reaction, and it wasn't particularly specified if your shield(s) would fall inside or outside the webbing that most of the rounds hit.  Unanswered, I'll just presume he didn't notice the shielding.

That said, I suspect the whole group would probably appreciate a chance to react to the random non-threat at their health, so it'll likely be a while before I post next.  ...even if someone finally accused him of being a rabbit.
Spider-Woman
player, 13 posts
Gwen Stacy
Tue 26 Jan 2021
at 16:21
  • msg #42

Re: OOC: Status

It's hard to keep up with everyone.
Unseen
player, 17 posts
Susan Richards
Tue 26 Jan 2021
at 16:51
  • msg #43

Re: OOC: Status

https://upload.wikimedia.org/w.../9b/Old_Trix_Box.jpg

I'm not really sure on that;  I've only played this system one other time, and my character had no energy type powers.

Sue is Marvel's mistress of the invisible; I'm packing the D12s to prove it.  For sure there are some sensory things that would detect her fields. But I'd think it'd be above the usual D8 exceptional senses sort of thing.

Oh, you know, I forgot to write it in; but, you would have seen any number of those bolts strike the force field, which makes it obvious.     I'll edit it in. --Done; Polaris got it too.
This message was last edited by the player at 17:06, Tue 26 Jan 2021.
Spider-Woman
player, 14 posts
Gwen Stacy
Tue 26 Jan 2021
at 18:10
  • msg #44

Re: OOC: Status

I feel like we're getting ahead and we need to let people react to the various things happening before the firearms safety lecture can begin.

At least Rocket as he has someone trying to pull him in with a web-line AND someone trying to take his gun.
This message was last edited by the player at 18:14, Tue 26 Jan 2021.
Polaris
player, 15 posts
Sally Dane
Tue 26 Jan 2021
at 18:16
  • msg #45

Re: OOC: Status

Spider-Woman:
I feel like we're getting ahead and we need to let people react to the various things happening before the firearms safety lecture can begin.


Classic Marvel “Superhero Misunderstanding”. It’s a time-honored tradition!

Participation doesn’t need to be “tit-for-tat”. Jump into the conversation, or post your own reaction or musings. :)
Spider-Woman
player, 15 posts
Gwen Stacy
Tue 26 Jan 2021
at 18:19
  • msg #46

Re: OOC: Status

Oh, I love the misunderstanding - I just think the middle of the action stuff should happen before we get too far past it.

We don't know if the gun is grabbed or if there were other effects.
Rocket
player, 14 posts
What's a raccoon?
Tue 26 Jan 2021
at 18:59
  • msg #47

Re: OOC: Status

The tag on that visibility thing had two possible hitches: Sue's physical body having motions in line with someone activating some special ability, and the visibility of the effects of the shield.

If Sue doesn't move when activating the shields, he can't make any connection there (especially when ya got shot.)  If she did move, Rocket had (and lost) a chance to notice her movements and an unexpected variable line up without other explanations.  That said, Spider-Woman's webs drew his attention away from you, and the movement part was suddenly limited to sound.  I didn't consider the timing of Spider-Woman acting before you strongly enough, figuring Rocket had a chance to see such movements before he turned around to what happened behind me.  So after reconsidering; my question is currently irrelevant.  I'll consider any offered answer as far as movement goes a 'future reference' thing.

If Sue's force fields didn't visibly stop any rounds (as that wasn't specified when I asked) due to being inside Spider-Woman's web shield, Rocket wouldn't have had a chance to know you did anything at all.

As is though, he's tacking on disconnected evidence to his pile of 'stuff going on.'  His Psych skill does combo well with his enhanced senses, and events in the aftermath so far is lining right up with his intent to find what he can use to get out of here.  He'll get there soon enough I suspect... or diplomacy will win before he gets there.

Unrelated: Wow, an 18 on disarm?  Best Rocket could hope to do is match it.  I knew what I was going to have him do before even reading the numbers, but that's quite a first roll.  Nice!  ...though I don't have any real intent on using the 1, I suspect someone else will when I feel it's time to post.

As far as 'tit for tat' goes, I feel it would be unfair to prevent somebody to respond to getting shot at because they were at work, sleeping, or something equivalent.  Not to mention their character's reactions are certainly being measured.  After all, if someone seams unusually ok with everything going on, maybe they're less prisoner and more warden... opening up another possible exit route.  And that's not counting all responses.

Oh, wait, is Rocket about to actively contribute to more problems?  We'll find out after I see a few more posts. :3  I'm extra confident no-one will wind up dead at this stage.


EDIT: two someones now for the unusually calm camp.  And one of them is reeaaal quiet...
- even if his ability to follow that I fired AFTER they returned is a bit suspect.
- - Then again, complaints about this being hard to follow was voiced.
- - - Re-reading, only one post left to wait for.
This message was last edited by the player at 19:06, Tue 26 Jan 2021.
Iron Fist
player, 5 posts
Danny Rand
Tue 26 Jan 2021
at 19:33
  • msg #48

Re: OOC: Status

With the pace we're going, I figure I better claim the mantle of the team's "strong but silent type." This player is used to games that run at a snails' pace, but don't let me slow things down. If I don't react to something before the next beat, just assume I was standing nearby scowling like an edgelord. (This is a more annoyingly edgy hardened Danny Rand than the one we all might know.)
Spider-Woman
player, 16 posts
Gwen Stacy
Tue 26 Jan 2021
at 20:24
  • msg #49

Re: OOC: Status

I expect the pace will slow down a little after the initial burst.
Rocket
player, 16 posts
What's a raccoon?
Tue 26 Jan 2021
at 23:12
  • msg #50

Re: OOC: Status

I was brought into this campaign under the pretense that it would be about a round of posts every two days, so don't feel pressured or compelled to adjust your character to match pace on my account.  I'm good waiting if ya need me to.

Edit: That said, I can get carried away as well.  If ya need adjustments, just lemme know.
This message was last edited by the player at 23:13, Tue 26 Jan 2021.
Unseen
player, 20 posts
Susan Richards
Tue 26 Jan 2021
at 23:19
  • msg #51

Re: OOC: Status

I think this has been NGQS (New Game Quicksilver Syndrome).

Most of the games I play in are slower ones, I'd be okay with the pace settling down.   All things equal, I prefer to have some time to consider what I'm going to post, rather than having to sling it out.
Spider-Woman
player, 18 posts
Gwen Stacy
Tue 26 Jan 2021
at 23:33
  • msg #52

Re: OOC: Status

This is the only game I'm in on rpol currently (just came back from taking a break from this place)

I usually like games that are a little slower than this - I do think it's good to get a little bit of a foundation built quickly, at least.
Unseen
player, 24 posts
Susan Richards
Wed 27 Jan 2021
at 04:53
  • msg #53

Re: OOC: Status

I've played this before, and there is (or was) a particular way you build a dice pool.

I noted in looking at the roller, other players seem to just be summing all the relevant dice.   So that's what I did.  It is more straightforward, but not the way the rules I have describe doing it.

Or, if I'm missing something in how this game is working, please let me know.

Never mind on that, I was mis-reading results; will edit that-

Ok, I think we're good now.  I could've stepped up a die, but don't find it needful to re-roll.

And Wade, this is all just appropriate RP.   Sue has no experience with Ghost Rider, or anything like that.
This message was last edited by the player at 05:19, Wed 27 Jan 2021.
Rocket
player, 17 posts
What's a raccoon?
Wed 27 Jan 2021
at 05:20
  • msg #54

Re: OOC: Status

In reply to Unseen (msg # 53):

If I assembled the rules correctly, you can only use the total of two dice unless you have specific abilities allowing you to bypass that. (Such as Rocket's Burst/Area Attack SFX) From the remaining dice, you pick an effect die to determine how strong the effect is.  However, I'm picking this up from bits and pieces from their website without actually buying the game, so I could be off.  Feel free to inform me if/where I go wrong.

EDIT: If there are limitations on which dice can be used where, I assume I'll be told otherwise.  I assume they only allow one per pool though.  So no violence/duty, gun/explosives/jetpack, enhanced reflexes/leaping powers at once, for example.  HOWEVER!  Even if such limits don't exist, the more dice you roll, (especially only keeping two,) the more risk you take.  EVERY one rolled is bad for you, after all.
This message was last edited by the player at 05:23, Wed 27 Jan 2021.
Timebroker
GM, 22 posts
Of Course You Can
-~- Trust Me -~-
Wed 27 Jan 2021
at 05:22
  • msg #55

Re: OOC: Status

In reply to Unseen (msg # 53):

The game follows Cortex rules where you total up two individual dice unless otherwise noted. The die roller, hwoever, sums them anway-- which you can simply disregard.
Unseen
player, 25 posts
Susan Richards
Wed 27 Jan 2021
at 06:52
  • msg #56

Re: OOC: Status

And I suspect my math may be wrong, but wouldn't it be 19 with a d10 effect

My SFX said to "add a D6" -- I thought that meant to the total.   If only to the pool, then it would be 19.

But, my effect die would actually be D12; I used the D10, but I get to bump it up one.   But it's academic now...
Timebroker
GM, 25 posts
Of Course You Can
-~- Trust Me -~-
Wed 27 Jan 2021
at 06:58
  • msg #57

Re: OOC: Status

Unseen:
And I suspect my math may be wrong, but wouldn't it be 19 with a d10 effect

My SFX said to "add a D6" -- I thought that meant to the total.   If only to the pool, then it would be 19.   


It's to the pool.

quote:
But, my effect die would actually be D12; I used the D10, but I get to bump it up one.   But it's academic now...


Oh, I wouldn't say it's academic. The fire around Funnybone's skull is already low and flickering, and your forcefield is filling up with smoke.
Rocket
player, 19 posts
What's a raccoon?
Wed 27 Jan 2021
at 07:17
  • msg #58

Re: OOC: Status

I certainly didn't read the the SFX being used there and missed the connection, so yeah.  I even managed to forget that distinctions were positive/negative usable on my rolls until I reviewed where you got your dice from to spot the sfx.  That hour long tutorial video was... kinda long and wordy.  Details got lost.  That said, nice to get a simple refresher in there.  I be learning.  I'll write myself a reminder on my character sheet.
Timebroker
GM, 27 posts
Of Course You Can
-~- Trust Me -~-
Wed 27 Jan 2021
at 08:05
  • msg #59

Re: OOC: Status

In reply to Rocket (msg # 58):

It's okay. If anybody's new to Cortex or just struggling with the system... "system mastery" isn't my thing, you know? I'm here to set up interesting choices and watch people make them.
Spider-Woman
player, 20 posts
Gwen Stacy
Wed 27 Jan 2021
at 13:05
  • msg #60

Re: OOC: Status

I thought it's just 2 dice that you add, not all relevant.
Timebroker
GM, 29 posts
Of Course You Can
-~- Trust Me -~-
Wed 27 Jan 2021
at 13:11
  • msg #61

Re: OOC: Status

Spider-Woman:
I thought it's just 2 dice that you add, not all relevant.


Yeah, it is. All of the dice you roll should be relevant, but you only keep two-- unless you pay a PP to keep a third, and there are some SFX that allow you to keep a third.

Also not obvious: You can roll your Distinction as a d8 or you can roll it as a d4 to get a PP, which is almost always a better deal.

You can also break up your Specialties into smaller dice: for each step down, you add another die of the smaller size, down to d6. There's no mechanical benefit to rolling a Grandmaster Specialty as 5d4, but it brings a smile to my face.
Funnybone
player, 10 posts
Wade Wilson
Wed 27 Jan 2021
at 13:39
  • msg #62

Re: OOC: Status

Timebroker:
Oh, I wouldn't say it's academic. The fire around Funnybone's skull is already low and flickering, and your forcefield is filling up with smoke.


Why would that happen? Hellfire doesn't need oxygen any more than Wade himself does.
Timebroker
GM, 30 posts
Of Course You Can
-~- Trust Me -~-
Wed 27 Jan 2021
at 13:51
  • msg #63

Re: OOC: Status

Funnybone:
Timebroker:
Oh, I wouldn't say it's academic. The fire around Funnybone's skull is already low and flickering, and your forcefield is filling up with smoke.


Why would that happen? Hellfire doesn't need oxygen any more than Wade himself does.


That's a good point. I'll keep it in mind, but I don't think it's worth going back for now.
Funnybone
player, 12 posts
Wade Wilson
Wed 27 Jan 2021
at 13:52
  • msg #64

Re: OOC: Status

Nah. It's all good.
Unseen
player, 27 posts
Susan Richards
Wed 27 Jan 2021
at 15:24
  • msg #65

Re: OOC: Status

Spider-Woman:
I thought it's just 2 dice that you add, not all relevant.


That was just me bumbling through it, reorienting to the system.   Less bumbling next time...
Unseen
player, 28 posts
Susan Richards
Wed 27 Jan 2021
at 15:39
  • msg #66

Re: OOC: Status

Wade, that Paul Simon song is a goodie.   Obscure tune; surprised to see it.   It will, though, be lost on Sue - it's still Simon and Garfunkel where she's from.

Or, maybe Simon and McCartney, being this is alternate.
Funnybone
player, 13 posts
Wade Wilson
Wed 27 Jan 2021
at 16:09
  • msg #67

Re: OOC: Status

Thanks. I figured Boy in the Bubble was appropriate, but the second verse kinda spoke to the situation, too. I couldn't resist.
Spider-Woman
player, 22 posts
Gwen Stacy
Wed 27 Jan 2021
at 20:00
  • msg #68

Re: OOC: Status

Not that Gwen's questions are super-important cosmically speaking (except the pizza one) but did they get lost in the shuffle of posts?  I posted in-between Funnybone and Timebroker this morning, and all of the later posts have been responded to but not mine.

I'm also wondering if the spider-sense triggering means my symbiote can get hurt.
Timebroker
GM, 35 posts
Of Course You Can
-~- Trust Me -~-
Wed 27 Jan 2021
at 20:05
  • msg #69

Re: OOC: Status

In reply to Spider-Woman (msg # 68):

Yeah, that's what happened. I'm going to go back and edit my reply to Funnybone to take care of you.

edit: i fixeded it.
This message was last edited by the GM at 20:21, Wed 27 Jan 2021.
Rocket
player, 20 posts
What's a raccoon?
Wed 27 Jan 2021
at 21:52
  • msg #70

Re: OOC: Status

No more questions? Aww, Rocket still had one more demand!  ...He'll still make his demand, but I'm at work and attempting a long formatted post on my phone with it's various issues would be a bit much.

Not that you couldn't just guess what it's going to be, but the Timebroker answering it before Rocket even made his demand doesn't appear to be his style.
Timebroker
GM, 37 posts
Of Course You Can
-~- Trust Me -~-
Wed 27 Jan 2021
at 22:00
  • msg #71

Re: OOC: Status

In reply to Rocket (msg # 70):

Well, I am about to fall the hell over so you'll probably get the chance to ask your question before I move things much further along.
Unseen
player, 32 posts
Susan Richards
Wed 27 Jan 2021
at 23:01
  • msg #72

Re: OOC: Status

Rocket:
Aww, Rocket still had one more demand!


Would that be some krutacks on your salad, Mr. Rocket?
Rocket
player, 21 posts
What's a raccoon?
Wed 27 Jan 2021
at 23:19
  • msg #73

Re: OOC: Status

Have you ever seen Rocket?  Doing jobs means getting paid, and he has quite the price tag to demand.
Timebroker
GM, 38 posts
Of Course You Can
-~- Trust Me -~-
Thu 28 Jan 2021
at 05:28
  • msg #74

Re: OOC: Status

That's a majority but this isn't a democracy. Plus it's a good opportunity to pause and make sure other players get their say-- all of this has happened in less than a day of real-time, by my count.
Rocket
player, 22 posts
What's a raccoon?
Thu 28 Jan 2021
at 05:44
  • msg #75

Re: OOC: Status

Yeah! Don't wanna lose out on our Avenger getting a question.
Moon Knight
player, 1 post
Marc Spector
Thu 28 Jan 2021
at 09:25
  • msg #76

Re: OOC: Status

Rocket: In msg #58 you mentioned a tutorial that was "kinda long and wordy." Which one was that?
Rocket
player, 24 posts
What's a raccoon?
Thu 28 Jan 2021
at 09:46
  • msg #77

Re: OOC: Status

Game Information topic, first item under Useful Links

Shh. I'm attempting sleep atm. :3
(Stupid insomnia)

EDIT: The remainder of info anyone needs to figure out gameplay is found on the Cortex RPG website in their own game descriptions offered for free.
https://www.cortexrpg.com/comp...m/explore-the-rules/

The remaining info from the Game Information topic should clear up anything missing, even if I chose to ignore a majority of it and rely on the Timebroker directly.


Spoiler text: (Highlight or hover over the text to view)
Also, if it wasn't clear, the request to be quiet was a joke.


...that spoiler tag is not as fun as I had hoped.
This message was last edited by the player at 19:17, Thu 28 Jan 2021.
Unseen
player, 36 posts
Susan Richards
Thu 28 Jan 2021
at 19:26
  • msg #78

Re: OOC: Status

Rocket, sorry, I'd already written my post before your Exposition tour de force came in.   I don't have time to read or edit any responses, right now.    If there's anything for me personally, I'll get it after I get I-Tallus-ized.
Rocket
player, 26 posts
What's a raccoon?
Thu 28 Jan 2021
at 19:30
  • msg #79

Re: OOC: Status

It was very specifically "Don't put on the Tallus."
Unseen
player, 37 posts
Susan Richards
Thu 28 Jan 2021
at 19:36
  • msg #80

Re: OOC: Status

Well, uh, oops --

Let the group review;   if they think there was a good rationale to wait, I'll edit when I come back.
Polaris
player, 27 posts
Sally Dane
Thu 28 Jan 2021
at 19:46
  • msg #81

Re: OOC: Status

The only way out is forward.
Timebroker
GM, 40 posts
Of Course You Can
-~- Trust Me -~-
Thu 28 Jan 2021
at 19:46
  • msg #82

Re: OOC: Status

I'll let you walk it back if you want. Personally, I kinda like the juxtaposition of everyone's "Sue should wear it, she's the calm, levelheaded one" with Sue's "JOINK!"

Mostly, as much as I want to GO GO GO I'm trying to hold the game up a bit so that... like, major campaign decisions aren't made without everyone getting a say in them. Or at least mostly everyone...
Rocket
player, 27 posts
What's a raccoon?
Thu 28 Jan 2021
at 19:51
  • msg #83

Re: OOC: Status

So long as your character gets a chance to acknowledge WHY I said not to do it, it should be fine.  He won't be a beacon of guidance forever.
Spider-Woman
player, 26 posts
Gwen Stacy
Thu 28 Jan 2021
at 19:52
  • msg #84

Re: OOC: Status

Timebroker:
I kinda like the juxtaposition of everyone's "Sue should wear it, she's the calm, levelheaded one" with Sue's "JOINK!"


Funnybone is the one Sue freaked out about - if he's good with it, sure why not.

I would call Tigro the calm, level-headed one so far.  Iron fist loses out on that from not saying anything about himself.  Gwen loses on that one from her symbiote.
Timebroker
GM, 41 posts
Of Course You Can
-~- Trust Me -~-
Thu 28 Jan 2021
at 20:02
  • msg #85

Re: OOC: Status

Oh, there's still a good bit to go between accepting the Tallus and going on your first mission-- there's no instruction manual and the Tallus has a lot of functions.
Rocket
player, 28 posts
What's a raccoon?
Thu 28 Jan 2021
at 20:21
  • msg #86

Re: OOC: Status

Noting posts update by checking below when I press the "preview post" button sure comes in handy.  Now I saw Timebroker's post and feel FAR more confident about skipping the backtracking factor.  So we're good either way I suspect. No vote here.




Ideally, Tallus can switch hands just fine, which is why Rocket assumeed that it wouldn't be be an option on his ranting.  Paranoia isn't exactly the wrong way to go.

Pink:
I would call Tigro the calm, level-headed one so far.  Iron fist loses out on that from not saying anything about himself.
I'm pretty sure Iron Fist said his name and sworn enemy!  Tigro offered name and 'Avenger' to leave him the same boat in my book.  Rocket can space google that sworn enemy and Avenger nonsense once they get to Earth, not find anything, and assume (s)he(/it)'s unimportant. :P

Story wise, Rocket would VASTLY prefer Spider-Woman to wear it based on the "you are now a giant target" factor.  Rocket's just not impressed with Sue's focus and poor execution thus far. She seems spastic and jumpy, which is a really bad thing to hear from ROCKET.  Spidy's got a crazy reaction speed and masses of sticky stuff on standby.  If we pull back on the 'put it on' phase, (or it can swap hands,) he'll argue that point given anyone contending it, and ask if anyone else is harder to rob.  I'm not gonna vote on if you should backtrack, so assume my vote lines up with if you want to.  This is a game for fun, after all.

Rocket aside, with meta game logic tossed in: Sue's many d12 defenses do leave her in a very keen position to keep that thing safeguarded.  If the backtracking doesn't happen or Sue winds up with it anyway, the party will likely be better off as soon as Sue stops freaking out so much... even if Gwen is the sorta person who winds up taking to interdimensional travel like a fish to water.

However, now that I'm thinking about it, the moment it's obvious the device is complicated to use he's going to hate the idea of anyone else wearing it ALONG the the idea of wearing it himself.  Rocket is not gonna like this adventure.  Shame he's not the one it's aiming to please. :P
Spider-Woman
player, 27 posts
Gwen Stacy
Thu 28 Jan 2021
at 20:50
  • msg #87

Re: OOC: Status

The Tallus sounds kinda like what Canon Gwen wears to dimension hop.

Right now, Gwen's assuming Timebroker or someone can get past her spider-sense, so unsure if she can protect it better than Sue's force-fields can.  Most of the others probably don't know about my danger pre-cog.

Nice job turning the nickname around, Rocket.  Has Quill not shown you any cartoons in your world yet?
Rocket
player, 29 posts
What's a raccoon?
Thu 28 Jan 2021
at 21:16
  • msg #88

Re: OOC: Status

The one about Racs Raccoon? No, not yet.  But ain't he a stinker?
Polaris
player, 28 posts
Sally Dane
Thu 28 Jan 2021
at 21:35
  • msg #89

Re: OOC: Status

So, Rocket was outvoted?
Spider-Woman
player, 28 posts
Gwen Stacy
Thu 28 Jan 2021
at 21:41
  • msg #90

Re: OOC: Status

Not really a democracy, so anyone could grab it if they wanted to.
Unseen
player, 38 posts
Susan Richards
Thu 28 Jan 2021
at 22:58
  • msg #91

Re: OOC: Status

In no particular order:

1)Rocket, you may (and this is only my suggestion, disregard as you will) want to try and be a little more concise in how you get your ideas across.  You're obviously smart, perceptive, and have good ideas.    But, if you were to read this story out loud, you'd hit your own character's post and it would sound like a rant, due to its length.    Ranting people aren't usually held as very sane; the fact that the character is furry, flop eared and blue, doesn't work in his favor either, among a group of Earthers.

If you aspire to be listened to, effective communication tends to be on the clear and concise side.   That's not meant to be a slag; I'm just sayin.'

2) This game has turned out to be a fair bit less serious in its tone than I had imagined. That's all good, I've had fun, maybe too much fun.   But I'm aware I could dial it back, and I'd be playing my character more in keeping with how I originally saw her.     I

3) I think Sue's reaction to Wade was reasonable;  she has no experience with the undead, demons, or the supernatural, to speak of.   She was pretty freaked out in the beginning from knowing she had died  (and the GM's intro post said that we knew that, so I was surprised when other characters seemed not be aware)

She held up pretty well when Rocket unleashed a volley of blaster bolts that could have been lethal to all of us, and only ribbed him a bit in humor afterwards.  Sally was the one who disarmed him in outrage (which was wholly understandable), with Sue attempting to diffuse the situation.

4) I didn't ask for the mcguffin, and have no vested interest in holding onto it.  I think we should just go forward and RP this out.

5)I'd really like to move the game forward - get on with the adventure.   Realistically, were this real life, I could think of all kind of reasons to be paranoid about the Timebroker and his offer, and all sorts of long discussions we could have regarding how we want to proceed.  It would make total sense in real life - but wouldn't be much fun in a game.
This message was last edited by the player at 23:01, Thu 28 Jan 2021.
Rocket
player, 30 posts
What's a raccoon?
Thu 28 Jan 2021
at 23:16
  • msg #92

Re: OOC: Status

The problem with Rocket is Rocket there.  My fault is playing him too smart at this point. Off the beach? Much more action oriented.  Not taking him seriously is part of his character, and legit on his character sheet in his limitations. If I were rolling his actions so far, he'd likely have his 5 PP limit already.  The ranting is a distinct choice to enforce his character over his nature, which will take over in due time.  I am glad you read right into him the way I intended.  I feel my faults in representing said nature have some justification now.

That said, I am separating myself from Rocket out here.  I as a player am not even slightly angry at anything that has happened thus far, and at worse a little annoyed at some bad timing here and there.  I'm not going about asking anyone to change their characters or processes outside timing for player inclusion.  No-one has crossed any lines, and if I feel they are I will be sure to draw them so they can be seen.

If you assume Rocket and I share opinions, you may be caught off guard.

Serious with Wade Wilson, Spider Gwen, and Rocket?  This has been as serious as it could be, but I suspect it will get darker knowing the GM.  Just gotta read carefully between the lines.  Like that stick. :3

That said, no-one OOC has said (thus far at least) not to move on.
This message was last edited by the player at 23:19, Thu 28 Jan 2021.
Polaris
player, 30 posts
Sally Dane
Thu 28 Jan 2021
at 23:23
  • msg #93

Re: OOC: Status

I wouldn’t mind moving the scene forward. There’s a strong chance the Tallus will rotate hands anyway, whether because of a cast shift or the device acting of its own accord. I wouldn’t say that Sue acted irrationally with Funnybones, either. Was it a strong response? Sure. Was it out of character or out of line with someone seeing a Ghost Rider for the first time? I don’t think so.
Funnybone
player, 18 posts
Wade Wilson
Thu 28 Jan 2021
at 23:25
  • msg #94

Re: OOC: Status

If I didn't mind the reaction, nobody else really ought to be too up in arms over it.
Timebroker
GM, 42 posts
Of Course You Can
-~- Trust Me -~-
Fri 29 Jan 2021
at 00:38
  • msg #95

Re: OOC: Status

Respectfully, if y'all play rough in-character, all I'm going to think is you want to play rough-- treat each other the way you want to be treated, and all that.

If there's a problem out-of-character, I hope you know you can bring it up publicly (here) or privately (with me or with each other) and... obviously, I have not earned that trust yet, but I hope you'll trust me to handle any genuine discomfort so that the game can progress and everyone can continue having fun. That includes if you have a problem with anyone else at the table, and that includes if you have a problem with me.

For what it's worth... aside from the fact that nobody's said they had a problem, I don't think anyone's had a problem here.

We all know that Sue's player knnew who Wade Wilson and Ghost Rider were before Sue attacked Wade, nobody thought that Sue's player had a problem with Wade or with Wade's player. Wade seems to think it was funny, and Wade's player seems to think it was funny.

Half the team immediately nominated Sue for the dubious honor of "party leader". Rocket has a problem with this, and made it known at length in a way that... really just bolstered everyone else's confidence in their decision to back Sue.

Correct me if I'm wrong, but I think Rocket's player got exactly what Rocket's player wanted out of the deal. He wasn't trying to get Rocket to be the leader, and the (verbal) potshots he took at Sue weren't meant for Sue's player or Sue's player's decisions to play Sue that way.

---

Right now, there's two problems.

One, the group of players who've been playing most actively want to move on, get to the real meat of the game, get to the dark/serious tone I promised them; I'm very much with them, and I'm dying to show off some of the Missions I have concocted. At the same time, three of our players are accustomed to much, much slower games... and one of them is having technical difficulties on his end.

I want to give them a chance to participate a little more in this prologue nonsense before we move on the the Mission, and there's something else I'm trying to line up first (out of game). I'm going to encourage them to put in a little more, but I don't want them to get left behind before the "new game energy" wears off.

Actually, that's both of them. There's one problem.

For now, I think I'm going to give the Tallus to Sue, since she went for it first and she has a 50% plurality-- it'll give everyone something else to play with while we try to find a sustainable pace.
Spider-Woman
player, 29 posts
Gwen Stacy
Fri 29 Jan 2021
at 00:49
  • msg #96

Re: OOC: Status

Gwen did point out that the Sue Storm she knows is bad news ( I actually toned it down from Earth-65 Sue ) but knows she's not going to win that argument.

Maybe giving the advanced tech to one of the characters from the past is a mistake, but it'll be fine.

I think everyone's character development has been great so far.  Including the long Rocket posts, which I think fit the character.

I do think we're going to have to condense the chat about what everyone's universe is like or make a separate optional thread for it that runs alongside the main action.

IC: Character Roleplay at basecamp if you will.
Timebroker
GM, 44 posts
Of Course You Can
-~- Trust Me -~-
Fri 29 Jan 2021
at 00:52
  • msg #97

Re: OOC: Status

That's not a bad idea.
Rocket
player, 31 posts
What's a raccoon?
Fri 29 Jan 2021
at 01:06
  • msg #98

Re: OOC: Status

I'd contribute to that if people want it.

...Then again, this IS my favorite hoppy hobby.  :3  I'd run an entire side adventure with our backup characters.  Not saying we should.

I am... quite fast paced.  I'm used to slower pacing being due to significantly longer posting. I've written short novel chapters as posts in an RP, with similar lengths in reply.  THAT burns out my pacing.

So again, feel free to slow my pacing as needed.  I'm keen to cooperate. If I need to impose a "5 different player posts between my posts" (or similar) limit I will.

EDIT: It's The backstory thread is a thing now!  Ignoring I'm at work, I'll let someone else go first to set the tone/circumstance attached to the down time.

EDIT 2: Is it bad that Rockets first order would be "open a portal to when the Timebroker calculated this team so I can slap him!" And follow said slap with "you calculated this!"
This message was last edited by the player at 01:49, Fri 29 Jan 2021.
Iron Fist
player, 10 posts
Danny Rand
Fri 29 Jan 2021
at 01:46
  • msg #99

Re: OOC: Status

I'll cop to being a slowpoke. Fri-Mon tend to be my more active days on RPoL, but I'll do my best to post during slow moments here at work on the other days. I've enjoyed reading your guys' backstories, and am starting to think I need to flesh mine out a bit more in comparison. Best to keep myself mysterious for now... ;)
Unseen
player, 41 posts
Susan Richards
Fri 29 Jan 2021
at 01:58
  • msg #100

Re: OOC: Status

Let me clarify here:

I'm much into RP and dialog --  I can spend significant amount of time on it, very happily.

What I don't like is bogging down over some plot point, that we're not supposed to fix or solve.

Like, we're supposed to go on this adventure.   The GM isn't going to let us figure out the Timebroker to a degree that circumvents the whole adventure, returns us to our homes early, and gives us a nice, easy, clean win.

It's what our characters want, but we can't play toward that.  (I don't think)

If we need to slow down for other players, let's do that.    I have no problem, none, zero.

And I'm not looking for the game to become darker, per se;  I thought I was kind of being called out for some (character) behaviors, and so mentioned I'm playing my character in a more comical, over the top way then originally planned.   It's fun; I'm happy to keep doing it.

Last, length of Rocket's post is no issue.   I was pointing out, if you want to be listened to and heeded, (Rocket said he did, but perhaps that was only the character) then consider how you're communicating.   I think everyone should be authentic with their character, as much as possible.

But if you want to influence folks over to your point of view, then you may need to consider how you're being received.
Rocket
player, 32 posts
What's a raccoon?
Fri 29 Jan 2021
at 02:22
  • msg #101

Re: OOC: Status

The character would love nothing more then to be taken seriously, and he's terrible at it.  If he wasn't, he'd have never wound up working with some lowlife like Quill. ;3

That said, anything I say in third person is 100% character exclusive.  I personally wasn't calling you out, I was trying to advertise what would get skipped if we bypassed the do-over, which I figured was very likely.  I should have been clearer, but live and learn.  I look forward to what happens next.
Polaris
player, 31 posts
Sally Dane
Fri 29 Jan 2021
at 03:44
  • msg #102

Re: OOC: Status

Tigro, are you also named Greer? I personally know a male Greer, and wonder how close you’re sticking to Tigra’s backstory, gender swaps aside. It’s cool to learn that IC, but I’m looking forward to it. Just like I’m dying to find out if Sue had a baby with Reed before their rift.
Spider-Woman
player, 31 posts
Gwen Stacy
Fri 29 Jan 2021
at 04:01
  • msg #103

Re: OOC: Status

Sue doesn't have a brother in her universe?
I'm sticking with a lot of characters from Gwen's comic universe, so Gwen knows a Reed Richards but he's 12.  Won't make the connection with Sue Richards until she hears the name Reed out loud.
Rocket
player, 33 posts
Fri 29 Jan 2021
at 04:26
  • [deleted]
  • msg #104

Re: OOC: Status

This message was deleted by the player at 06:11, Fri 29 Jan 2021.
Tigro
player, 10 posts
Grant Nelson
Fri 29 Jan 2021
at 04:57
  • msg #105

Re: OOC: Status

In reply to Polaris (msg # 102):

Nope sorry, Grant Nelson.
Funnybone
player, 19 posts
Wade Wilson
Fri 29 Jan 2021
at 14:30
  • msg #106

Re: OOC: Status

Hey, Rocket...

Rocket:
New Quill:
"I never started listening to you,"


If you're going to use actual < quote > tags, you should actually quote the person in question. That's not what Funnybone said. It might be what Rocket heard (and I don't mind that at all) but that shouldn't be in a quote if you're going to change the words.
Timebroker
GM, 48 posts
Of Course You Can
-~- Trust Me -~-
Fri 29 Jan 2021
at 14:48
  • msg #107

Re: OOC: Status

In reply to Funnybone (msg # 106):

I might have suggested that it might be funny, when I was asking him to use the quote tags in his recaps... for my sake. I thought it would be obvious that the person being quoted was being misquoted, since they were being misnamed.

So, y'know, mea culpa. If there's blame to be had, some of it's mine.
This message was last edited by the GM at 15:02, Fri 29 Jan 2021.
Spider-Woman
player, 32 posts
Gwen Stacy
Fri 29 Jan 2021
at 15:08
  • msg #108

Re: OOC: Status

Basically everything got changed in those quotes - I think it was good that way?
Funnybone
player, 20 posts
Wade Wilson
Fri 29 Jan 2021
at 15:27
  • msg #109

Re: OOC: Status

In reply to Spider-Woman (msg # 108):

Actually, mine was the only one that's been changed.
Spider-Woman
player, 33 posts
Gwen Stacy
Fri 29 Jan 2021
at 15:36
  • msg #110

Re: OOC: Status

So you don't see any of these?
"Just goes on and on!"
"—puts on the Tallus." | “Yeah, Sue. Put it on.” (edit: apparently that one not changed.)
"I'm FUNNYBONER."  " [...] That was amazing."
" [...] or else he krutacking stays in there!"

Plus the changes to the names.

The rabbit is being consistent, and it's in character for Rocket who would totally change details the moment he said something.
This message was last edited by the player at 15:39, Fri 29 Jan 2021.
Funnybone
player, 21 posts
Wade Wilson
Fri 29 Jan 2021
at 15:58
  • msg #111

Re: OOC: Status

You've completely missed my point, and I really don't feel like making a whole thing out of this.
Rocket
player, 35 posts
What's a raccoon?
Fri 29 Jan 2021
at 16:04
  • msg #112

Re: OOC: Status

I'll start with it looks like you care about the issue and I will change it... before I post further at least.

My point was made, but it showed Rocket's deteriorating emotional state, what he found important, and who was annoying him when.  If it went on, the Tallus was going to be a prime target.
Funnybone
player, 22 posts
Wade Wilson
Fri 29 Jan 2021
at 16:07
  • msg #113

Re: OOC: Status

*sigh*

All I'm saying is that quote tags ought to be for genuine quotes. You can misquote anybody you want, but you shouldn't do it in the tags that say quote. It's misleading.
Polaris
player, 34 posts
Sally Dane
Fri 29 Jan 2021
at 16:21
  • msg #114

Re: OOC: Status

I get that you wanted to show Rocket’s filters, but I agree with Funnybone. You could always tweak the quote in your post with a qualifier such as, “Here’s What Rocket Heard”.
Unseen
player, 43 posts
Susan Richards
Fri 29 Jan 2021
at 16:28
  • msg #115

Re: OOC: Status

Spider-Woman:
Sue doesn't have a brother in her universe?


She does. In fact, that's where her Vehicle expertise comes from.  But, he was a member of the family (the Storms) who adopted her, not her birth family.

As dreadful as the 2015 FF movie was, I liked that part of Sue's backstory, and lifted the same idea for this character.
Timebroker
GM, 50 posts
Of Course You Can
-~- Trust Me -~-
Fri 29 Jan 2021
at 17:50
  • msg #116

Re: OOC: Status

I think this is a good note for us to savor while we're waiting.
Polaris
player, 37 posts
Sally Dane
Fri 29 Jan 2021
at 19:31
  • msg #117

Re: OOC: Status

Gwen: She absolutely associated it with weed. LOL
Spider-Woman
player, 37 posts
Gwen Stacy
Fri 29 Jan 2021
at 19:35
  • msg #118

Re: OOC: Status

In reply to Polaris (msg # 117):

I'm just gonna leave my post as-is.
Timebroker
GM, 51 posts
Of Course You Can
-~- Trust Me -~-
Fri 29 Jan 2021
at 19:38
  • msg #119

Re: OOC: Status

Goddamned kids these days all think they invented the Mary Janes.
Unseen
player, 47 posts
Susan Richards
Fri 29 Jan 2021
at 21:02
  • msg #120

Re: OOC: Status

Yeah, I should've remarked on that, the association kind of goes without saying.

Gwen, there were definitely white and black musicians in the same bands during the 60s.
Hendrix, for example, fronted his own group, and had white guys backing him up.

An Asian rocker would be unusual -  I can't think of any from the period, though I'm not exactly the expert.
Polaris
player, 38 posts
Sally Dane
Fri 29 Jan 2021
at 22:25
  • msg #121

Re: OOC: Status

Sly & The Family Stone released “Everyday People” in ‘68. There were also bands like Blood, Sweat, & Tears, as well as Three Dog Night and The Chambers Brothers.
This message was last edited by the player at 22:25, Fri 29 Jan 2021.
Spider-Woman
player, 38 posts
Gwen Stacy
Fri 29 Jan 2021
at 22:27
  • msg #122

Re: OOC: Status

I am aware of Hendrix (not the others) but thought it was useful world-building.  I had tried to link a page from a wiki to show the band as it appears in a comic but failed at creating a link.
Unseen
player, 50 posts
Susan Richards
Fri 29 Jan 2021
at 22:42
  • msg #123

Re: OOC: Status

You are very right about prejudice, segregation, and discrimination being worse in that period, of course.   Music was a bit more level playing field, though.   White rock & roll wouldn't exist w/o the pioneering black artists who came before. Black culture brought us most of the great contemporary musical styles and forms.  Without it, we'd have --  classical, country, polka music?  Folk music.   Not much else, I'm aware of.  (ugh, that's grim!  And I don't mean Ben.)

Yep, Sally nailed a few more.  Santana was (is; I saw'em in 2019) another mixed ethnicity band, including black members as well as the Hispanic Carlos.
Rocket
player, 37 posts
What's a raccoon?
Fri 29 Jan 2021
at 23:09
  • msg #124

Re: OOC: Status

In reply to Moon Knight (msg # 76):

Anything (else?) I can help with?

EDIT: Well, I'm assuming no after that transit. (Not that I'd turn down a chance.)
This message was last edited by the player at 05:53, Sat 30 Jan 2021.
Cable
player, 2 posts
Nate Summers
Mon 1 Feb 2021
at 10:17
  • msg #125

Re: OOC: Status

Hi, everyone!

I started in on this a few weeks ago then got pulled away by life, and just when I was getting going again last week, something else came up this past weekend. (Usually I'm away from the computer and RPOL on weekends, even for my own game, but I can reply to direct messages, except this weekend when I had an exceptional amount going on.) Also, I started out as Moon Knight and now I'm changing to Cable, but that name might change too.

I'm getting on to this late so I feel like I'm jumping on to a very fast merry-go-round, and I don't want to throw anything off. I know you're waiting for something from me, and I don't want to hold up anyone. What do I need to do next? The more specific, the more I can deliver.
Rocket
player, 43 posts
What's a raccoon?
Mon 1 Feb 2021
at 10:31
  • msg #126

Re: OOC: Status

I think we we're waiting on a couple other things.  If ya haven't seen it yet, the Game Information thread is full of good info.  After that, get with Timebroker to discuss character twist(s)/details.  From there, get a character profile set up.  Feel free to use one of ours as a base template.  Links in the previously mentioned Game Information thread can net ya more character specific data.
 If ya got questions, I can always poke around for answers.
This message was last edited by the player at 10:32, Mon 01 Feb 2021.
Polaris
player, 42 posts
Sally Dane
Mon 1 Feb 2021
at 13:03
  • msg #127

Re: OOC: Status

Cable, you could always play it like the Exiles comics. Show up, no explanation, fight, and explain your backstory during or after the action. If at all. That series often spun a whirlwind of a narrative for the cast. My advice would be to jump in and engage the scene. You’ve just shown up as we bounced. Assess the world we’re visiting. Respond to our commentary, or offer your own about how we’re nothing like the chargers you know back home.
Spider-Woman
player, 44 posts
Gwen Stacy
Mon 1 Feb 2021
at 13:23
  • msg #128

Re: OOC: Status

Cable - an in-character introduction would help RP move along now and may not need the sheet fully fleshed out.

a "I have no idea WTF that is" or "That's when shit went bad in my world" or similar would suffice.
This message was last edited by the player at 16:18, Mon 01 Feb 2021.
Unseen
player, 55 posts
Susan Richards
Mon 1 Feb 2021
at 15:37
  • msg #129

Re: OOC: Status

Agreed - two characters have made Tallus requests, and I've been holding off for that introduction.  There's been a tendency to by-pass members of the group who don't post as fast, and someone's intro post is significant.   So we are kind of waiting on that.

But please don't stress over it --  it can be long or short, as you prefer.   Reveal some of your character's thoughts, or keep them concealed.    The group has no particular expectations; it's your choice.
Spider-Woman
player, 48 posts
Gwen Stacy
Mon 1 Feb 2021
at 20:38
  • msg #130

Re: OOC: Status

Rocket:  Infinite corn dog "meat": https://marvel.fandom.com/wiki/Groot_(Earth-8)


edit: if I make it as a link it doesn't include the closing parentheses and fails.
This message was last edited by the player at 23:59, Mon 01 Feb 2021.
Unseen
player, 57 posts
Susan Richards
Mon 1 Feb 2021
at 23:18
  • msg #131

Re: OOC: Status

Gwen, that link is more like a vegan corn dog --  no meat:

"There is currently no text in this page. You can search for this page title in other pages, or search the related logs, but you do not have permission to create this page."
Spider-Woman
player, 49 posts
Gwen Stacy
Mon 1 Feb 2021
at 23:48
  • msg #132

Re: OOC: Status

In the full comic, Uatu looks at the ingredients and asks if it's tree bark, and the response is "It is Groot."

Is eating Groot vegan?
Unseen
player, 60 posts
Susan Richards
Tue 2 Feb 2021
at 01:49
  • msg #133

Re: OOC: Status

I feel that's a philosophical question, better answered by wiser than I.


Where is the 'Tell Us' thread taking place?  I sure hope we're not doing all that in the alleyway!    I was still waiting (pending Cable's first post) to do two things in the main post:

a) Get mission parameters, including full info on the Registration issue.

b) Clothe and equip us properly, up to whatever extent the Tallus can manage.   It sounds like that kind of was just taken care of?   But, I'm unclear where we are (time & location) in the Tell US thread.
This message was last edited by the player at 01:51, Tue 02 Feb 2021.
Timebroker
GM, 57 posts
Of Course You Can
-~- Trust Me -~-
Tue 2 Feb 2021
at 02:05
  • msg #134

Re: OOC: Status

In reply to Unseen (msg # 133):

You're still in the alleyway-- noone suggested they were leaving. Otherwise, the alleyway opens up into Time Square, which is where the Big Thing happens, but we can move to Time Square without moving too far forward.
Polaris
player, 46 posts
Sally Dane
Tue 2 Feb 2021
at 02:12
  • msg #135

Re: OOC: Status

No, is the “Tell Us” thread in the Civil War timeline or back on that desert where we all met?
Rocket
player, 45 posts
What's a raccoon?
Tue 2 Feb 2021
at 02:15
  • msg #136

Re: OOC: Status

In reply to Polaris (msg # 135):

I had presumed that it had started up when we were discussing music, which was before the Timebroker showed up.  Now?  I'm lost.
Timebroker
GM, 58 posts
Of Course You Can
-~- Trust Me -~-
Tue 2 Feb 2021
at 02:16
  • msg #137

Re: OOC: Status

In reply to Polaris (msg # 135):

Whoops. It's in the Civil War timeline... assume that it happens before or after finishing the introductions.
Rocket
player, 46 posts
What's a raccoon?
Tue 2 Feb 2021
at 02:16
  • msg #138

Re: OOC: Status

Then I am editing in the mood killing line I put OOC instead.
Unseen
player, 61 posts
Susan Richards
Tue 2 Feb 2021
at 02:33
  • msg #139

Re: OOC: Status

Ah -- I'm too used to games that have 'gray' or 'fuzzy' threads for RP outside the main story, often with the assumption you're somewhere neutral, reasonably safe, without having to get too specific.  Some downtime or other, somewhere along the way.  I guess we more or less are, but I would have RPed a bit differently if I understood it was the alley.    Lesson learned-  ask the GM.
Timebroker
GM, 59 posts
Of Course You Can
-~- Trust Me -~-
Tue 2 Feb 2021
at 03:20
  • msg #140

Re: OOC: Status

In reply to Unseen (msg # 139):

Well, it is what you said it was-- assumed to be in safe spaces during lulls in the Missions. We just haven't technically gotten to one of those yet... but we can assume these conversations take place in the near future.

I'm not trying to jam up the feel of the current RP, I was just answering the wrong question.
Cable
player, 4 posts
Nate Summers
Tue 2 Feb 2021
at 09:59
  • msg #141

Re: OOC: Status

I'm sorry if I held things up, team. Now I'm on the rails and ready to go. Really excited to be here.

Rocket, from msg #77: Yes, I'm familiar with that YouTube tutorial. It was meant to be specific to that campaign but it could be used for others. Also, I hear the Watcher who put it together is very handsome.
Unseen
player, 63 posts
Susan Richards
Tue 2 Feb 2021
at 17:36
  • msg #142

Re: OOC: Status

Oh my god and I know this watcher (a little);

And will vouch he's an excellent addition to the group!
Cable
player, 6 posts
Nate Summers
Wed 3 Feb 2021
at 09:33
  • msg #143

Re: OOC: Status

Thanks! Though if that "oh my god" is for me being here, I'm not sure if it's for a good thing or a bad thing.
Polaris
player, 51 posts
Sally Dane
Wed 3 Feb 2021
at 17:53
  • msg #144

Re: OOC: Status

Cable, Sally was reading the newspaper.
Timebroker
GM, 64 posts
Of Course You Can
-~- Trust Me -~-
Wed 3 Feb 2021
at 19:29
  • msg #145

Re: OOC: Status

Sorry if I rushed anyone. I thought you were all more-or-less committed to the plan and wanted to get a move on. I didn't think of the image inducers before they were mentioned.
Spider-Woman
player, 54 posts
Gwen Stacy
Wed 3 Feb 2021
at 19:31
  • msg #146

Re: OOC: Status

It's good to get things moving.
Timebroker
GM, 65 posts
Of Course You Can
-~- Trust Me -~-
Wed 3 Feb 2021
at 19:35
  • msg #147

Re: OOC: Status

In reply to Spider-Woman (msg # 146):

You might not have been listening to the news, but you didn't see Peter's face? He got old, too.
Unseen
player, 70 posts
Susan Richards
Wed 3 Feb 2021
at 19:36
  • msg #148

Re: OOC: Status

Polaris:
Cable, Sally was reading the newspaper.


As one does.  ;)
Spider-Woman
player, 56 posts
Gwen Stacy
Wed 3 Feb 2021
at 19:38
  • msg #149

Re: OOC: Status

In reply to Timebroker (msg # 147):

I will edit - I thought I was captivated by the other screen.

Being Times Square, it will all repeat in a moment anyway.
Timebroker
GM, 66 posts
Of Course You Can
-~- Trust Me -~-
Wed 3 Feb 2021
at 19:40
  • msg #150

Re: OOC: Status

Spider-Woman:
In reply to Timebroker (msg # 147):

I will edit - I thought I was captivated by the other screen.

Being Times Square, it will all repeat in a moment anyway.


They're the same screen-- I set up the ad so you'd be watching the TV when the press conference came back.
Rocket
player, 48 posts
What's a raccoon?
Wed 3 Feb 2021
at 21:28
  • msg #151

Re: OOC: Status

So... random unimportant question: Did the Rocket-sized tux include shoes?  Rabbit-sized shoes sound like a feat fit for a circus.
Timebroker
GM, 67 posts
Of Course You Can
-~- Trust Me -~-
Wed 3 Feb 2021
at 21:30
  • msg #152

Re: OOC: Status

Rocket:
So... random unimportant question: Did the Rocket-sized tux include shoes?  Rabbit-sized shoes sound like a feat fit for a circus.


Speaking of feet fit for a circus... your shoes fit perfectly.
Rocket
player, 49 posts
What's a raccoon?
Wed 3 Feb 2021
at 21:33
  • msg #153

Re: OOC: Status

Noticed I decided they were tuxedos instead of business suits. Edited in the relevent fix.  And that's amazing, Rocket wearing shoes sized for a human clown. :3
Timebroker
GM, 68 posts
Of Course You Can
-~- Trust Me -~-
Wed 3 Feb 2021
at 21:34
  • msg #154

Re: OOC: Status

You're lucky the Tallus didn't provide you a car.
Rocket
player, 50 posts
What's a raccoon?
Wed 3 Feb 2021
at 21:40
  • msg #155

Re: OOC: Status

Worse, Rocket would try and drive it.  He does not know traffic law, but would likely fit right in with New York driving.

Glad no-one responded to the wallets, meaning Rocket got to pilfer through all of them.  ...Not that I didn't specifically write the comment in a way that allows it to be changed easily in edit.

Now I gotta wonder if Rocket can put together that the Tallus wanted them to catch that news bulletin.
Spider-Woman
player, 57 posts
Gwen Stacy
Wed 3 Feb 2021
at 23:46
  • msg #156

Re: OOC: Status

Someone else realizing there's a picture of Gwen and Peter is a good RP opportunity, so feel free to have rifled through mine.
Rocket
player, 51 posts
What's a raccoon?
Thu 4 Feb 2021
at 00:09
  • msg #157

Re: OOC: Status

Connection noted.  It appears a visual link between face/name is to be a very relevent dot to connect.  I'll get on that after work.

That said, that announcement also just painted a big fat target on certain people.  Is Stark the kinda guy to think about his allies' enemies before acting on a reveal? 'Cuz the Stark I know sure isn't.
Unseen
player, 71 posts
Susan Richards
Thu 4 Feb 2021
at 00:32
  • msg #158

Re: OOC: Status

Rocket:
Noticed I decided they were tuxedos instead of business suits.


(Cues 007 theme:)

http://tinyurl.com/2h4ktepu
Spider-Woman
player, 58 posts
Gwen Stacy
Thu 4 Feb 2021
at 01:50
  • msg #159

Re: OOC: Status

There could be names on the photo.
Rocket
player, 53 posts
What's a raccoon?
Thu 4 Feb 2021
at 15:56
  • msg #160

Re: OOC: Status

I'm willing to retcon Rocket's shopping spree given that SW's reaction to what's going on (in the same area) was WAY faster then Rocket's ability to get directions, and specifically mentioning nabbing Rocket away.  Despite Rocket's size hiding him, he barely left the start of the alley, was doing a lot of talking making him easier to find, and would assume SW was snagging him to help his objective along until after getting pulled along into the alley where she could make her case.
Spider-Woman
player, 60 posts
Gwen Stacy
Thu 4 Feb 2021
at 16:09
  • msg #161

Re: OOC: Status

The hell-bike is pretty noticeable too.  What have I done?
Rocket
player, 54 posts
What's a raccoon?
Thu 4 Feb 2021
at 16:22
  • msg #162

Re: OOC: Status

Yeah!  It's not like New York has thieves walking around in giant rhino costumes, realizing their 'crock in the sewer' fears, shooting electricity everywhere, flying around in bird costumes, using illusions to steal the statue of liberty, or other such shenanigans!  I'm sure this will shock and horrify them beyond their capacity to handle!  The horror of a guy on fire on a flaming bike riding with a furry combined with seeing a rabbit wearing a suit will be their end!

...Until Funnybone stops.  Then we miight have an issue.
Timebroker
GM, 70 posts
Of Course You Can
-~- Trust Me -~-
Thu 4 Feb 2021
at 18:14
  • msg #163

Re: OOC: Status

Well, that'll teach me to go to sleep...
Funnybone
player, 33 posts
Wade Wilson
Thu 4 Feb 2021
at 19:45
  • msg #164

Re: OOC: Status

I'd post something, but I don't know if Tigro came with me or not yet.
Spider-Woman
player, 62 posts
Gwen Stacy
Thu 4 Feb 2021
at 20:07
  • msg #165

Re: OOC: Status

No Tigro login since Saturday... Maybe I should have suggested someone else?  Other people should have opportunity to follow one of these groups too.
This message was last edited by the player at 20:19, Thu 04 Feb 2021.
Iron Fist
player, 15 posts
Danny Rand
Thu 4 Feb 2021
at 20:20
  • msg #166

Re: OOC: Status

From what I gathered, we were all in Times Square but split up to do some investigating. The first group being:

- Unseen
- Funnybone, and
- Tigro

And with Spider-Woman and Rocket pairing up.

Assuming that leaves me to team up with Polaris and Cable, I'll hang with them, so long as neither of them has other plans.
This message was last edited by the player at 20:25, Thu 04 Feb 2021.
Polaris
player, 55 posts
Sally Dane
Thu 4 Feb 2021
at 22:04
  • msg #167

Re: OOC: Status

I can fly you two to a preferred location, too.
Unseen
player, 78 posts
Susan Richards
Thu 4 Feb 2021
at 22:19
  • msg #168

Re: OOC: Status

Tigro doesn't seem to get on much -- but sometimes a GM can make simple actions for an absent player?

My intent was to go to the same location as Funnybone/Tigro; but I'm not exactly "with" them.  Potentially I could've caught a ride from FB, if Tigro isn't going.   But we're a bit past that now.
Spider-Woman
player, 63 posts
Gwen Stacy
Thu 4 Feb 2021
at 22:45
  • msg #169

Re: OOC: Status

How does the Tallus communicate?  Through my phone? (I assume that it otherwise has no signal) The clothing?
Tigro
player, 14 posts
Grant Nelson
Thu 4 Feb 2021
at 22:45
  • msg #170

Re: OOC: Status

In reply to Unseen (msg # 168):

Sorry, I've been sick (virus, just not covid) and fighting a dead computer. I am still here. Just been miserable, and trying to fight for stuff.
Timebroker
GM, 73 posts
Of Course You Can
-~- Trust Me -~-
Thu 4 Feb 2021
at 22:49
  • msg #171

Re: OOC: Status

Funnybone:
I'd post something, but I don't know if Tigro came with me or not yet.


Why don't you go ahead, and we'll just keep Tigro in the background as much as possible? He's there, just just letting you do the talking for now.
Funnybone
player, 34 posts
Wade Wilson
Thu 4 Feb 2021
at 22:49
  • msg #172

Re: OOC: Status

I can live with that.
Unseen
player, 79 posts
Susan Richards
Thu 4 Feb 2021
at 22:51
  • msg #173

Re: OOC: Status

Oh, sorry to hear, Tigro;   thanks goodness not covid.  No biggie, your health is more important, but Funnybone is ready to burn rubber, melt asphalt, etc.


Gwen, Tallus:  It's a telepathic channel of some sort.   In the head, no devices needed.
Rocket
player, 56 posts
What's a raccoon?
Thu 4 Feb 2021
at 22:53
  • msg #174

Re: OOC: Status

Tallus said it was a telepathic link, did it not?  I assume it did this the whole time, which is why Rocket didn't yell at it to stop talking. :P

O.O Beat me to it! Darn slow phone posts!
Unseen
player, 80 posts
Susan Richards
Thu 4 Feb 2021
at 22:56
  • msg #175

Re: OOC: Status

Sue would not be broadcasting audibly over random devices.  That would be stupid.
Spider-Woman
player, 64 posts
Gwen Stacy
Thu 4 Feb 2021
at 23:03
  • msg #176

Re: OOC: Status

I feel I should note that Gwen has an empathic/semi-telepathic link with her symbiote already.
Unseen
player, 83 posts
Susan Richards
Fri 5 Feb 2021
at 16:52
  • msg #177

Re: OOC: Status

Edwin Jarvis and May Parker are a couple --   that's so apt, and adorable --  you're such a romantic, Timebroker!    ;)    (assuming they both don't spontaneously combust in the next scene or anything)

May's far better off with him than Doctor Octopus.    I like the old, human Jarvis.
Rocket
player, 60 posts
What's a raccoon?
Fri 5 Feb 2021
at 19:31
  • msg #178

Re: OOC: Status

I am curious if Rocket still has that gun license.  If he knew guns were supposed to be registered to the government, he'd find the idea of registering super-human people ridiculous.  It's not like labeling all the guns to their owners stopped gun crime.  That said, he is missing a LOT of key context as well, but it would be a nice alternative topic to bring up.

EDIT: If you hit 'preview' before posting, it lists recent posts below the dialogue box.  REALLY helps spot ninja posts.
This message was last edited by the player at 19:32, Fri 05 Feb 2021.
Spider-Woman
player, 71 posts
Gwen Stacy
Fri 5 Feb 2021
at 19:32
  • msg #179

Re: OOC: Status

Too busy looking through other people's wallets to check your own?
Rocket
player, 61 posts
What's a raccoon?
Fri 5 Feb 2021
at 19:33
  • msg #180

Re: OOC: Status

Of course!  More like, it was in the first post, and I don't recall seeing it in the repost. :P  Not that it wasn't there, I'll re-look.

EDIT: Re-looked, not mentioned.  So yeah, I wanna know if he still has it. :P
This message was last edited by the player at 19:35, Fri 05 Feb 2021.
Unseen
player, 85 posts
Susan Richards
Fri 5 Feb 2021
at 20:34
  • msg #181

Re: OOC: Status

I'm still unclear how SFX works vis-a-vis PPs.    The book says "some" SFX require a PP to activate, and I'm sure it explains that somewhere, but so far it's evading my best Ctrl-f efforts...
Funnybone
player, 39 posts
Wade Wilson
Fri 5 Feb 2021
at 20:35
  • msg #182

Re: OOC: Status

Basically, if it costs a PP, it says so.

I feel like Funnybone has been forgotten.
Spider-Woman
player, 74 posts
Gwen Stacy
Fri 5 Feb 2021
at 20:36
  • msg #183

Re: OOC: Status

Rocket:
Of course!  More like, it was in the first post, and I don't recall seeing it in the repost. :P  Not that it wasn't there, I'll re-look.

EDIT: Re-looked, not mentioned.  So yeah, I wanna know if he still has it. :P


Hope I'm not dealing with that for days with the edits in Gwen's thread.
Iron Fist
player, 20 posts
Danny Rand
Fri 5 Feb 2021
at 20:37
  • msg #184

Re: OOC: Status

@Unseen If an SFX costs a PP to activate, it should say so in the description. For example, my Chi Healing. (Which I probably ought to remind everyone I have, for those inevitable SHTF moments.)
Spider-Woman
player, 75 posts
Gwen Stacy
Fri 5 Feb 2021
at 20:37
  • msg #185

Re: OOC: Status

Funnybone:
Basically, if it costs a PP, it says so.

I feel like Funnybone has been forgotten.


Maybe split into two (or three) threads the next time we split up this much?
Could keep a post from getting buried.
Spider-Woman
player, 76 posts
Gwen Stacy
Fri 5 Feb 2021
at 20:38
  • msg #186

Re: OOC: Status

Iron Fist:
@Unseen If an SFX costs a PP to activate, it should say so in the description. For example, my Chi Healing. (Which I probably ought to remind everyone I have, for those inevitable SHTF moments.)


I thought they all took one, or I probably would have used a couple more.
Polaris
player, 61 posts
Sally Dane
Fri 5 Feb 2021
at 21:03
  • msg #187

Re: OOC: Status

Funnybone:
Basically, if it costs a PP, it says so.

I feel like Funnybone has been forgotten.


It’s not much, but I’ve got you in the loop in my latest post.
Unseen
player, 87 posts
Susan Richards
Fri 5 Feb 2021
at 21:05
  • msg #188

Re: OOC: Status

Yeah, I found it a little unclear;  I thought I read something that said they all cost 1, but there's a paragraph that says only "some" require one.   I think what IF said makes most sense.    But it is the GM's call.

Split threads would be better, probably, if the GM wants to go that route.

I'm sure you've not been forgotten, FB.    GM's just waiting to reveal Aunt May as Umar, and Jarvis as Dormammu!
Timebroker
GM, 88 posts
Of Course You Can
-~- Trust Me -~-
Fri 5 Feb 2021
at 21:15
  • msg #189

Re: OOC: Status

Funnybone:
Basically, if it costs a PP, it says so.

I feel like Funnybone has been forgotten.


You're not forgotten. I just don't have anywhere to go with that situation unless you want to add something, or let me know you're headed back.
Spider-Woman
player, 78 posts
Gwen Stacy
Fri 5 Feb 2021
at 21:18
  • msg #190

Re: OOC: Status

I thought the Timebroker and Jarvis being the same person (at different ages) was a pretty big reveal.
Timebroker
GM, 89 posts
Of Course You Can
-~- Trust Me -~-
Fri 5 Feb 2021
at 21:22
  • msg #191

Re: OOC: Status

I'm looking, and I've had mod privileges on a couple different kinds of forum software before, but it doesn't look like I can move posts to different threads or split threads at all... so we're going to have to remember that going forward.

Give me a minute, and I'll try to copy-and-paste-and-delete Gwen's subthread, Rocket's subthread, and  Wade's subthread... leaving Sue and Sally in the main thread.
Unseen
player, 89 posts
Susan Richards
Fri 5 Feb 2021
at 21:24
  • msg #192

Re: OOC: Status

Oh wow...I was thinking maybe next time, or going forward!

Yeah, there's no quick & dirty way to move posts.   I believe you'd need to copy each one over.
Spider-Woman
player, 79 posts
Gwen Stacy
Fri 5 Feb 2021
at 21:25
  • msg #193

Re: OOC: Status

It's probably better as a do it next time thing?  Or split from current?  No reason to split out a backlog.
Polaris
player, 62 posts
Sally Dane
Fri 5 Feb 2021
at 21:28
  • msg #194

Re: OOC: Status

Whoa, don’t subject yourself to that sort of headache, TB! I’ve done it in old games, and SO not fun.

Also, if May & Jarvis were really Umar & Dormammu...EWWW!
Rocket
player, 62 posts
What's a raccoon?
Fri 5 Feb 2021
at 21:43
  • msg #195

Re: OOC: Status

Bullseye 'might' be here to murder someone?  That's like saying there 'might' be a protest.  Less tangeble, there could also be a very real Tigro/Tygra showdown!  They're both quite available.  Or that Wade is gonna wind up shooting himself at some point.  Heck, if things get loud, we may get Sue Richards in duplicate as well.

There are a ton of ways this can go six feet under.

Sorry Funnybone, at least Rocket didn't forget about the two of ya. :P (Or better yet, at least you aren't making the Doom Pool all doom-like.)
Timebroker
GM, 98 posts
Of Course You Can
-~- Trust Me -~-
Fri 5 Feb 2021
at 21:46
  • msg #196

Re: OOC: Status

I want to thank everyone for being so patient with me as I'm getting used to a new format... and just generally shaking off the rust.

I think, at this point, I can promise it's going to start paying off.
Spider-Woman
player, 83 posts
Gwen Stacy
Fri 5 Feb 2021
at 22:31
  • msg #197

Re: OOC: Status

Don't forget the creepy abandoned Stacy household when you choose your safe place!
Rocket
player, 63 posts
What's a raccoon?
Sat 6 Feb 2021
at 00:46
  • msg #198

Re: OOC: Status

Abandoned warehouse lottery jackpot.  Can't wait to see how this (d)evolves. :3
Spider-Woman
player, 88 posts
Gwen Stacy
Sat 6 Feb 2021
at 00:51
  • msg #199

Re: OOC: Status

I wasn't sure if Rocket was gonna take up the offer of telling them who you are/staying at Stark Tower.  Since you're friends with the doorman.
Rocket
player, 64 posts
What's a raccoon?
Sat 6 Feb 2021
at 00:54
  • msg #200

Re: OOC: Status

He was still working on the assumption that whatever they're supposed to stop is happening sooner rather then later.  He might just camp out in the security van if he isn't given any real info to work with.  That said, I'll recap relevent telepathic data and decide after I get off work.  Phone isn't the easiest thing to rpol with.
This message was last edited by the player at 07:22, Sat 06 Feb 2021.
Unseen
player, 94 posts
Susan Richards
Sat 6 Feb 2021
at 20:39
  • msg #201

Re: OOC: Status

(sings, snaps fingers)

Rocket went from the desert to a bar with no name
It felt good to be out of the rain
In the bar, he met a guy with great aim
If he's not careful, he's gonna get brained...

Na na nah, nah, na nah nah nah...

https://www.youtube.com/watch?v=Tm4BrZjY_Sg
This message was last edited by the player at 20:40, Sat 06 Feb 2021.
Rocket
player, 68 posts
What's a raccoon?
Sat 6 Feb 2021
at 22:36
  • msg #202

Re: OOC: Status

Forgive any strange auto-corrections or such in my very slow phone posts.

EDIT: I think I got it fixed up, but it can be easy to miss my autocorrect's shot translations sometimes. :3
This message was last edited by the player at 01:46, Sun 07 Feb 2021.
Timebroker
GM, 116 posts
Of Course You Can
-~- Trust Me -~-
Sun 7 Feb 2021
at 02:58
  • msg #203

Re: OOC: Status

About sixty miles away from my computer with closed highways between me and it. Will hopefully be able to go home tomorrow.
Rocket
player, 69 posts
What's a raccoon?
Sun 7 Feb 2021
at 03:12
  • msg #204

Re: OOC: Status




Spider-Woman
player, 93 posts
Gwen Stacy
Sun 7 Feb 2021
at 14:06
  • msg #205

Re: OOC: Status

Hope you got to somewhere safe - that's a difficult situation under normal circumstances, I imagine it's much harder these days.
Funnybone
player, 42 posts
Wade Wilson
Sun 7 Feb 2021
at 17:59
  • msg #206

Re: OOC: Status

I'm going to be starting a new job tomorrow. At least some days will be onsite, the rest remote... so some days I'll be able to respond to posts more quickly than others. Tomorrow, I'll probably be MIA.
Spider-Woman
player, 94 posts
Gwen Stacy
Sun 7 Feb 2021
at 18:00
  • msg #207

Re: OOC: Status

Congrats!
Unseen
player, 95 posts
Susan Richards
Sun 7 Feb 2021
at 18:41
  • msg #208

Re: OOC: Status

In reply to Rocket (msg # 204):

That is...so profound, in a Zen like way.


Congrats, FB...hope you like it!
Rocket
player, 70 posts
Rocket
Sun 7 Feb 2021
at 21:28
  • msg #209

Re: OOC: Status

Timebroker had issues anyway, so good timing. =^-^=  Hope you enjoy the new job.

I was curious what the response to that would be.
 I just figured it was a <b> statement. :3
Timebroker
GM, 117 posts
Of Course You Can
-~- Trust Me -~-
Mon 8 Feb 2021
at 19:02
  • msg #210

Re: OOC: Status

And now the chemo appointment I missed on Friday has been rescheduled for today-- I'm sorry for furtherdelays, but I should be able to catch up tomorrow afternoon and get this show back on the road.
Spider-Woman
player, 95 posts
Gwen Stacy
Mon 8 Feb 2021
at 19:49
  • msg #211

Re: OOC: Status

Take your time.
Unseen
player, 100 posts
Susan Richards
Tue 9 Feb 2021
at 00:47
  • msg #212

Re: OOC: Status

It goes without saying, your health and well being comes well before any game.   Whatever you're dealing with, I can only hope it goes as well as possible.    If you need downtime, however long, please take it.
Cable
player, 10 posts
Nomad, in spirit and name
Tue 9 Feb 2021
at 09:11
  • msg #213

Re: OOC: Status

One of the great things about PbP is that it's easy to pause. Do what you need to do, my friend. We'll be here.
Tigro
player, 21 posts
Grant Nelson
Wed 10 Feb 2021
at 09:24
  • msg #214

Re: OOC: Status


No worries, I had to have more toenail removed, and have mostly started recovery from the not-covid/flu virus
Spider-Woman
player, 96 posts
Gwen Stacy
Wed 10 Feb 2021
at 15:12
  • msg #215

Re: OOC: Status

Hope you feel better.
Iron Fist
player, 26 posts
Danny Rand
Wed 10 Feb 2021
at 16:28
  • msg #216

Re: OOC: Status

In reply to Tigro (msg # 214):

While visiting our mom in the hospital when we were kids, my older brother got his toenail "removed" when my grandma opened a door too hard against his open-toed shoes. One of the most brutal things I've ever seen. Needless to say, he got to stay in the hospital too.

Hope you're doing OK.
Timebroker
GM, 118 posts
Of Course You Can
-~- Trust Me -~-
Thu 11 Feb 2021
at 21:38
  • msg #217

Re: OOC: Status

Sorry about being even more delayed than advertised... chemo went well (eventually) and I recovered in a timely fashion, but I had a couple of bad days in a row psychologically.

I'm catching up on game posts now.
Rocket
player, 71 posts
Rocket
Fri 12 Feb 2021
at 00:23
  • msg #218

Re: OOC: Status

Squeee! I can't wait to get home and continue my bar scene now!  Makes my cold work day warmer.  Should also be fun to see how things turn out with (most of) the others at the warehouse as well.

Looks like you're almost caught up as I'm typing this.

EDIT: Not mostly now.  Great stuff.

EDIT 2: "Various medical supplies" without a prior prompting sets off my spider sense.

EDIT 3: Captain America of Halfworld would be interesting.  Would he be a dog?
This message was last edited by the player at 02:29, Fri 12 Feb 2021.
Funnybone
player, 43 posts
Wade Wilson
Fri 12 Feb 2021
at 13:59
  • msg #219

Re: OOC: Status

Sorry if I've fallen silent this week. Between the new job and really not knowing what to say anyway, I've been a little drained for things to post.
Spider-Woman
player, 99 posts
Gwen Stacy
Fri 12 Feb 2021
at 14:03
  • msg #220

Re: OOC: Status

Where's the best place to respond to the telepathic messages?  Should I respond back to Rocket in his channel?
Rocket
player, 73 posts
Rocket
Fri 12 Feb 2021
at 17:26
  • msg #221

Re: OOC: Status

A good question, much like "Where do we send telepathic messages?"  I assume everyone here's invested in the whole story, so my assumption extends further to say I expect others will see it regardless of where it us posted (as I will) given that investment.  That said: If a preference exists, I'll adhere to it.  Especially as our friend the Tallus is not a fan of 'private' communication, so it affects more then me. :P
Unseen
player, 103 posts
Susan Richards
Fri 12 Feb 2021
at 17:46
  • msg #222

Re: OOC: Status

Rocket -  You're from outer-space, and you're square.

You know what that makes you?    The Cosmic Cube.  ;D

Oh, sorry.

Seriously, I've thought about it too;  a thread dedicated to telepathic messages might not be a bad idea, if the GM likes that all.

Otherwise, if you're 'sending' to someone else, I think it may be better to post in their thread, rather than making them hunt it down in yours.
Rocket
player, 74 posts
Rocket
Fri 12 Feb 2021
at 17:53
  • msg #223

Re: OOC: Status

The flip side of that equation is that EVERY message goes to EVERY member, so even ignoring that I was intending everyone I'd be posting in THREE THREADS at this point.  So 'in their thread' is a lot more complex at this moment.

Again, I can, it just doesn't sound ideal.
This message was last edited by the player at 17:54, Fri 12 Feb 2021.
Unseen
player, 104 posts
Susan Richards
Fri 12 Feb 2021
at 18:05
  • msg #224

Re: OOC: Status

I see where you're coming from, but not sure I agree --

I was dialoging with Sally, at one point, through the Tallus, and it would have been ridiculous to go post that in everyone's thread.    It's there for anyone to read, at their leisure, at some point, and applied to the situation we were in.

To me it is a little different, when you're trying to get some critical, time sensitive, message to another character in another thread.   I feel that should be brought to that player's attention in an obvious way, somehow.  I suppose a simple ooc alert would be the simplest thing.

It is one my to-do list to at least try and see if the Tallus can facilitate closed or private dialogs.   It's likely asking too much; but we don't conclusively know it can't be done.
Spider-Woman
player, 100 posts
Gwen Stacy
Fri 12 Feb 2021
at 18:19
  • msg #225

Re: OOC: Status

Obviously I saw Rocket's message - I just don't know if everybody is reading all the threads.  It's perfectly reasonable to skip one that doesn't involve you - there's a lot going on.

Rocket's message had information for both me and Sally - so in their thread is complicated.
Rocket
player, 75 posts
Rocket
Fri 12 Feb 2021
at 18:42
  • msg #226

Re: OOC: Status

My argument was a "devil's advocate" one.  I'm down with an OOC heads up if that's what people want.  We'll figure this out.

Cosmic Cube?  I'm super dangerous!  All those hugs gone wrong!
Timebroker
GM, 127 posts
Of Course You Can
-~- Trust Me -~-
Fri 12 Feb 2021
at 20:21
  • msg #227

Re: OOC: Status

I haven't thought this all the way through yet... but it seems like the best practice is that when a teammate sends a telepathic message in their thread, other teammates should respond to it in the same thread.

So Gwen relays information about Peter and MJ from the Stark Tower thread, and people respond to her there. Rocket relays information about Bullseye from the Bar with No Name thread, people respond to him there.

Not ideal... but it's still better than trying to run four threads around the kitchen table.
Spider-Woman
player, 104 posts
Gwen Stacy
Fri 12 Feb 2021
at 22:26
  • msg #228

Re: OOC: Status

Thanks for clearing up where to send it.
Rocket
player, 78 posts
Rocket
Fri 12 Feb 2021
at 22:47
  • msg #229

Re: OOC: Status

I knew where you were, Funnybone.  I remembered.
Timebroker
GM, 130 posts
Of Course You Can
-~- Trust Me -~-
Fri 12 Feb 2021
at 23:04
  • msg #230

Re: OOC: Status

Funnybone:
Sorry if I've fallen silent this week. Between the new job and really not knowing what to say anyway, I've been a little drained for things to post.


You're okay. I just got back from a bit of a break myself... if you ever need a hand to get back into the swing of the story, don't hesitate to ask.
Timebroker
GM, 132 posts
Of Course You Can
-~- Trust Me -~-
Fri 12 Feb 2021
at 23:50
  • msg #231

Re: OOC: Status

I think that's everything that's going to happen before midnight, yeah? Still need to wrap up business between Murdock/Nomad at the Warehouse and then we can skip ahead a bit.

So if Gwen wants to do anything else in Stark Tower... or Rocket wants to do anything but rent a hotel room, or anyone else has questions for Cap... now's the time.
This message was last edited by the GM at 23:51, Fri 12 Feb 2021.
Rocket
player, 79 posts
Sat 13 Feb 2021
at 00:37
  • [deleted]
  • msg #232

Re: OOC: Status

This message was deleted by the player at 01:53, Sat 13 Feb 2021.
Rocket
player, 80 posts
Rocket
Sat 13 Feb 2021
at 00:48
  • msg #233

Re: OOC: Status

I feel like a Rocket and Gwen are lacking critical info about the whole "private army" and "theft of human rights" aspect... along with the "anti-regestration" stance taken by the rest of the party.

Rocket still thinks we're protecting SM here, so he'll be asking for a recap...  After Rocket takes up Gwen's "join me in Stark Tower" offer.

EDIT: Post merge.

On THAT note, I edited my message to Spider Woman to cut down on that time table.  May as well accelerate to where the Timebroker wants to be a touch faster.
This message was last edited by the player at 01:55, Sat 13 Feb 2021.
Cable
player, 13 posts
Nomad, in spirit and name
Tue 16 Feb 2021
at 09:31
  • msg #234

Re: OOC: Status

Is there (or going to be) a turn order? How frequently are we allowed to make dice actions?
Rocket
player, 84 posts
Rocket
Tue 16 Feb 2021
at 11:03
  • msg #235

Re: OOC: Status

If a turn order is relevant, it'll show up in the thread:

Notice: Action Order and Status Tracker
Unseen
player, 108 posts
Susan Richards
Tue 16 Feb 2021
at 17:51
  • msg #236

Re: OOC: Status

I'm a Texas resident in RL --  and, right now we are more 'Winter is Here' than Westeros.   If I'm scarce this week, it is for related reasons.

In game -  While the Telepathic thing has been a blessing, it's also been sort of awkward in terms of posting, and staying on top of who knows what. At the next point I've got the real life leisure, I'll read back over and summarize for the characters not in the warehouse.   Or someone else could, or maybe it can just be assumed to happen during the next scene shift?
Spider-Woman
player, 108 posts
Gwen Stacy
Tue 16 Feb 2021
at 17:59
  • msg #237

Re: OOC: Status

Good luck with the storm - I'm in the Northeast and have friends in Texas and am kind of amazed that they're the ones having colder weather right now.
Timebroker
GM, 134 posts
Of Course You Can
-~- Trust Me -~-
Wed 17 Feb 2021
at 00:59
  • msg #238

Re: OOC: Status

I have burst pipes that have shorted out electric in my house. It'll be a few days before any of it can be fixed.
Funnybone
player, 47 posts
Wade Wilson
Wed 17 Feb 2021
at 01:01
  • msg #239

Re: OOC: Status

Geez. Sorry, TB.
Timebroker
GM, 135 posts
Of Course You Can
-~- Trust Me -~-
Wed 17 Feb 2021
at 01:15
  • msg #240

Re: OOC: Status

Cable:
Is there (or going to be) a turn order? How frequently are we allowed to make dice actions?

I didn't post it because it was just you and NPC Daredevil. I gave him first because of the sneak atttack, you reacted and declined to follow up-- so if you change your mind (even with an M/E attack) you'll get initiative.

When we get three or more people in a fight, I'll use the Action Tracker.

Assuming the Earth doesn't swallow us whole or Santa Clause doesn't conquer North America first.
Spider-Woman
player, 109 posts
Gwen Stacy
Wed 17 Feb 2021
at 01:21
  • msg #241

Re: OOC: Status

Stay safe.  Frozen pipes suck and sounds like you got a bad case.
Unseen
player, 109 posts
Susan Richards
Wed 17 Feb 2021
at 02:44
  • msg #242

Re: OOC: Status

Yes, that's a real problem, one we've managed to avoid, so far.

I don't know what your area's like TB, but the complication here is that gas stations, local stores, etc., are mostly all shut down.   And then long hours without power.  It's the lack of preparation that's bad --  prepared for, this wouldn't as big a deal.
Polaris
player, 78 posts
Sally Dane
Wed 17 Feb 2021
at 02:48
  • msg #243

Re: OOC: Status

Yeah, you guys stay safe! I have friends & family near some of you, and they’re telling me some harrowing stories. Take care of yourselves during “The Winter of Our Discontent”!
Tigro
player, 23 posts
Grant Nelson
Thu 18 Feb 2021
at 14:50
  • msg #244

Re: OOC: Status

In reply to Polaris (msg # 243):

I'm in Texas, in the middle of the "unusual for this part of Texas weather." So forgive my own slowness.
Spider-Woman
player, 110 posts
Gwen Stacy
Thu 18 Feb 2021
at 14:53
  • msg #245

Re: OOC: Status

Stay warm, all of you!
Funnybone
player, 48 posts
Wade Wilson
Thu 18 Feb 2021
at 15:24
  • msg #246

Re: OOC: Status

What fight on whose roof? Have I missed something?
Spider-Woman
player, 111 posts
Gwen Stacy
Thu 18 Feb 2021
at 15:27
  • msg #247

Re: OOC: Status

Cable and Daredevil are on the roof of the building you're on and it hasn't been too friendly but now DD saw the Captain America shield so maybe they'll stop?
Unseen
player, 110 posts
Susan Richards
Thu 18 Feb 2021
at 18:04
  • msg #248

Re: OOC: Status

Polaris:
Take care of yourselves during “The Winter of Our Discontent”!


And with a Steinbeck title tossed at us, I think we're all just a bit warmer.  ;)

Tigro, c'mon man, you've got fur.  =^.^=

As for Cable vs. DD, I tried to smooth that out with our hosts.   They aren't looking for trouble, it seems, if we aren't going out of our way to cause it.
Tigro
player, 27 posts
Grant Nelson
Mon 22 Feb 2021
at 07:53
  • msg #249

Re: OOC: Status

Want to share this, but their rules on portraits won't work, this is the first version I've gotten, a more human one is on its way when I can afford it, but I felt he needed to be a LITTLE more feline than just a human with fur. Empress is a great friend and fantastic artist, and she's a bit more of an anthro artist than a hero one, but still.


https://www.deviantart.com/emp...Lion-Tigro-871138868
Spider-Woman
player, 112 posts
Gwen Stacy
Mon 22 Feb 2021
at 13:54
  • msg #250

Re: OOC: Status

That's really cool Tigro!  Really getting into the game.

You should be able to put it in your character description - portraits are a whole different thing.

How are the folks dealing with winter weather doing?  Things improving?
Unseen
player, 112 posts
Susan Richards
Tue 23 Feb 2021
at 00:29
  • msg #251

Re: OOC: Status

Nice art work --  there are some very talented artists on DA.    And, commissioning them is a small good deed -  my mom was an artist. I know how much it's appreciated.

Oh, yes -- weather.   It was in the high 60 F here today, over 70 tomorrow.   The whole thing just seems like a dark dream, at this point.   Surreal.
This message was last edited by the player at 00:31, Tue 23 Feb 2021.
Funnybone
player, 49 posts
Wade Wilson
Tue 23 Feb 2021
at 00:32
  • msg #252

Re: OOC: Status

It was a little warmer than that here in Arizona today. Crazy for February.
Unseen
player, 113 posts
Susan Richards
Tue 23 Feb 2021
at 00:38
  • msg #253

Re: OOC: Status

The coldest weather I ever experienced was in Arizona.   The winter I drove through, it was 0 degrees F.      I was shocked.

Then remembered, it's a desert.  With valleys. Desert valleys get cold...
Tigro
player, 29 posts
Grant Nelson
Tue 23 Feb 2021
at 02:00
  • msg #254

Re: OOC: Status

I live in near-desert, we're officially the farthest edge of the hill country, plains, and desert, all at the same time, and it is an actual pit in Texas (well 'basin.') We got colder temperatures than normal, and serious snow for us--last time we had it was nine years back and I wasn't living here then. (Plus looks like the electric companies of Texas are going to use this as an excuse to increase rates a LOT, but one of our representatives has stepped up to try and halt that.)
Spider-Woman
player, 114 posts
Gwen Stacy
Thu 25 Feb 2021
at 22:25
  • msg #255

Re: OOC: Status

Where are we at with this game?  It's been a while since any of the IC threads moved forward.

I'm still here, just wondering what's going on.
Timebroker
GM, 136 posts
Of Course You Can
-~- Trust Me -~-
Thu 25 Feb 2021
at 23:37
  • msg #256

Re: OOC: Status

I should be able to catch up and post by tonight.
Timebroker
GM, 140 posts
Of Course You Can
-~- Trust Me -~-
Fri 26 Feb 2021
at 03:49
  • msg #257

Re: OOC: Status

Okay, I think we're moving again.
Spider-Woman
player, 115 posts
Gwen Stacy
Fri 26 Feb 2021
at 15:30
  • msg #258

Re: OOC: Status

Thank you.

Do the Tallus descriptions of people here come through the telepathic link or do I need someone to translate?
Rocket
player, 86 posts
Rocket
Fri 26 Feb 2021
at 20:00
  • msg #259

Re: OOC: Status

That's a good question.

Unrelated, I totally forgot I mentioned anything about the serum to the team. XD  Went back and looked, saw it there, and went "Oh, I did mention it."  I might need to re-read some things after that snow break. ...maybe at work today.
Iron Fist
player, 31 posts
Danny Rand
Fri 26 Feb 2021
at 20:49
  • msg #260

Re: OOC: Status

I'm still around, planning to have a new post up over the weekend.
Unseen
player, 117 posts
Susan Richards
Fri 26 Feb 2021
at 21:41
  • msg #261

Re: OOC: Status

I've tried to care take of that, in the best way possible, so you've got the full skinny on Norm Osborn.

I'm all for what ever's simplest.   If I have to reiterate everything personally I will.   But hope it's easier than that.
Timebroker
GM, 142 posts
Of Course You Can
-~- Trust Me -~-
Sat 27 Feb 2021
at 00:25
  • msg #262

Re: OOC: Status

Spider-Woman:
Thank you.

Do the Tallus descriptions of people here come through the telepathic link or do I need someone to translate?


Only the Bearer can make requests, but yes, let's assume the Tallus transmits all telepathic information directly to all team members.
Rocket
player, 88 posts
Rocket
Sun 28 Feb 2021
at 02:21
  • msg #263

Re: OOC: Status

So... Is the Daredevil/Nomad/Tigro fight on hold?
Timebroker
GM, 149 posts
Of Course You Can
-~- Trust Me -~-
Sun 28 Feb 2021
at 05:42
  • msg #264

Re: OOC: Status

Until either Nomad or Tigro does something about it. And as soon as Sue attempts to contact Reed, or changes her mind about trying, it'll be Midnight.
Timebroker
GM, 152 posts
Of Course You Can
-~- Trust Me -~-
Tue 2 Mar 2021
at 14:42
  • msg #265

Re: OOC: Status

Okay, I really underestimated how difficult it was going to be to keep player colors separated-- anyone got any ideas?
Spider-Woman
player, 121 posts
Gwen Stacy
Tue 2 Mar 2021
at 15:06
  • msg #266

Re: OOC: Status

What if we just used colors for players but not npc speech?

Alternately - there's a bunch of colors that aren't being used - there could be good uses for them - or maybe they're not used because no one likes them.
This message was last edited by the player at 18:51, Tue 02 Mar 2021.
Rocket
player, 90 posts
Rocket
Tue 2 Mar 2021
at 18:43
  • msg #267

Re: OOC: Status

I'm sure you noticed that I just underlined shared color lines.  The main reason we did it was to seperate confusing overlap, like Wade fighting Wade situations.  So Rocket and Peter being blue doesn't bother me, as I can still tell who is who rather easy so long as I avoid typing any of Peter's lines outside quotes and remember to preview before posting.

Past that, I think text engine limitations block the easy answers.  If we had basically every color (outside the drop down menu) I could use some odd blue like #00aaff or something just different enough.  Not choosing colors based on target but instead on what isn't used is our next best bet, and only when they're likely to have lines to limit the overlap... which I will re-add that said overlap doesn't phase me personally.  If Osborn isn't likely to have lines? Being green won't matter.

-----===== EDIT ====-----

Heck, when reading books, doing as little as

Putting spaces

Between lines

is all you need to specify a change in who's talking and still follow along just fine.  So even if I did wind up writing Peter's blue lines, I'm sure I could make it something people could follow along with juuust fine even without colors at all if I needed to.  Same tricks should work with two blues just as easy.
This message was last edited by the player at 18:51, Tue 02 Mar 2021.
Tigro
player, 34 posts
Grant Nelson
Thu 4 Mar 2021
at 10:36
  • msg #268

Re: OOC: Status

In reply to Timebroker (msg # 264):

I've said what I need to say, waiting for a response from DD....
Spider-Woman
player, 123 posts
Gwen Stacy
Fri 5 Mar 2021
at 14:57
  • msg #269

Re: OOC: Status

Are we ready to move onto the next scene?
Funnybone
player, 53 posts
Wade Wilson
Fri 5 Mar 2021
at 15:07
  • msg #270

Re: OOC: Status

In reply to Spider-Woman (msg # 269):

I am.
Timebroker
GM, 167 posts
Of Course You Can
-~- Trust Me -~-
Mon 8 Mar 2021
at 19:13
  • msg #271

Re: OOC: Status

So "tonight" I'm going to have Gwen and Rocket, and Peter, Harry, Bullseye, Kraven, and Rhino respond to one emergency.

I want to split the warehouse team into two teams to deal with two separate problems. One is going to go into into the field to rescue a potential ally from SHIELD forces, and the other is going to stay back to guard the warehouse and fail at doing that.

At this rate, I reckon that we have until the end of the week, or the end of next week, to figure this out, but:

Three teams:

Gwen, Rocket, Spider-Man, Green Goblin, Bullseye, Kraven, and Rhino

Captain America, Luke Cage, Venom, plus whomever's going with them.

Daredevil, Punisher, plus whomever's staying home.

We have eight players, ten NPCs, and there's no reason I should have to play all of them-- let's divvy up those NPCs so everyone's playing at least two characters, but not more than one in each scene. If we need to, we can add more heroes/villains to each team to reach twenty-four, using the official Civil War datafiles.

This isn't mandatory, so if you just want to stick with your own character that's fine-- I just figure this is a good way to get everyone involved, and it'll be more fun than watching me play with myself.
Spider-Woman
player, 130 posts
Gwen Stacy
Mon 8 Mar 2021
at 19:20
  • msg #272

Re: OOC: Status

I'll volunteer to take Venom as long as Gwen isn't in the same scene.  A lot of NPCs are in my group so I will avoid those.

GM notes on what you want to do with the character appreciated.
Funnybone
player, 55 posts
Wade Wilson
Mon 8 Mar 2021
at 19:46
  • msg #273

Re: OOC: Status

I think Wade should go with Captain America's team. I'll gladly play an NPC in either/both of the other teams.

I'm thinking that I should take over the Rhino, because I haven't been reading Gwen's thread. (I prefer not to know things my character won't know.) I suspect Rhino hasn't been paying too much attention.
Rocket
player, 93 posts
Rocket
Mon 8 Mar 2021
at 20:10
  • msg #274

Re: OOC: Status

Timebroker:
Three teams:

Gwen, Rocket, Spider-Man, Green Goblin, Bullseye, Kraven, and Rhino

Captain America, Luke Cage, Venom, plus whomever's going with them.

Daredevil, Punisher, plus whomever's staying home.

[...] it'll be more fun than watching me play with myself.


I call dibbs on Rocket!  ...That said I'm not super confident I'm as familiar as everyone else with these characters, but I'm sure I could pull off a basic 'boy scout' role if needed, and/or that of either of the 'home' team to a basic level.  However, my confidence in doing those roles justice may be lacking, so I'll defer roles to others who may want them.  That said, I'm also down to play antagonist roles and the like as well if boredom is the key factor.  After all, this is a campaign where we can enjoy losing, after all.  ;3

That said, I'm not going to be disappointed if I don't have any extra roles, my life in the immediate short term does have some added stress factors, and it won't hurt my feelings none if I'm enjoying the campaign in part like I'm reading an in-progress fan-fiction.

Unrelated, I'll re-list all of the Talus-Mail you would have overheard from the Rocket/Gwen threads here just because.  The lack of context may have made for some fun misunderstandings. XD  All before the Midnight trigger.

Rocket:
*Bullseye has tech to remove spider sense form some Osborn guy, is being paid to protect Spider-Man, and still has a metal spine.*
Rocket:
*Bullseye's as non-lethal as we can get him.  Ready to assist elsewhere.*
Spider-Woman:
* One of the Osborns probably runs Oscorp.  I dated Harry Osborn in my world.  Looks like in this one, his dad Norman hates Spider-Man.  Murdered Gwen and uses her memory to torture him.  Made my arrival kinda awkward.

Why does Pete's bodyguard have something to shut down his powers?

Make sure you're somewhere safe by midnight.  Don't want to be caught off-guard when you turn into a pumpkin. *
Rocket:
*Bullseye got it before this regestration thing hit.  They have a bad history.  Presidential pardon and a SHIELD contract paid his way to the opposite side for now.*

*Hey, that offer to join you at Spider-Man's tower condo still valid?  I could use an easy entrance.*
Spider-Woman:
* Sure, you want me to warn them before or after the SHIELD agent leaves? *
Rocket:
*If he's actually important, he can stick around.  If not, he can meet me at the door.  I'm sure they don't want me making my own entrance.*
Spider-Woman:
*You need to tell him what you learned about Norman trying to shut off Spider-Sense.  It warns against danger to others too, and if Pete or I lose it, that could trigger doom.*
Spider-Woman:
Probably best to not mention that we're in contact with the others, since the rest of SHIELD wants to hunt their new friends.*


If I missed any, my bad.  Feel free to correct me.
Unseen
player, 130 posts
Susan Richards
Mon 8 Mar 2021
at 21:11
  • msg #275

Re: OOC: Status

I prefer Sue to stay at the warehouse.  Both because

a) She's a defender by nature of her power, and;

b) She's decided that she personally wants to keep an eye on Frank Castle.

Unless Cap's group finds her invisibility power desirable for their mission.  She'll go if asked.

Happy to help with npcs, it is too much work for one GM, no great preference.  Give me one, or I'll pick from whatever is left over.
Polaris
player, 93 posts
Sally Dane
Mon 8 Mar 2021
at 22:06
  • msg #276

Re: OOC: Status

Polaris could go with the field team. She’s handy with protection, crowd control, and sabotaging enemy weapons.
Rocket
player, 96 posts
Rocket
Mon 8 Mar 2021
at 22:15
  • msg #277

Re: OOC: Status

First post-midnight (and later in the AM) Talus com:
Rocket:
*We could ask our crutch to provide non-team coms if we need to, or just buy disposable Earth phones.*

Unseen
player, 133 posts
Susan Richards
Mon 8 Mar 2021
at 22:15
  • msg #278

Re: OOC: Status

I so wish I could have made a Gene Simmons comparison.   But the 70s is like, so tomorrow.
Spider-Woman
player, 136 posts
Gwen Stacy
Mon 8 Mar 2021
at 22:35
  • msg #279

Re: OOC: Status

In reply to Rocket (msg # 277):

One more "way too early in the morning" telepathic message right after that one from Rocket:

* I think disposable is the way to go.  No SHIELD tech.  Norman is already talking about things that are supposed to be confidential. *


Sue: I'm sure someone else can make that reference.  Looks like there will be plenty of opportunity.
Tigro
player, 35 posts
Grant Nelson
Mon 8 Mar 2021
at 22:55
  • msg #280

Re: OOC: Status

Let me know who's left, I can take Daredevil..if needed.
Timebroker
GM, 170 posts
Of Course You Can
-~- Trust Me -~-
Tue 9 Mar 2021
at 02:31
  • msg #281

Re: OOC: Status

I didn't realize this might be an issue, so I apologize, but to assuage any concerns: this is not a PVP event. Three different teams are going to be addressing three separate problems, and there's zero chance they're going to meet each other at this time.

If it ever makes sense for your character, with their motivations and their circumstances, to attempt to harm or undermine another player character... I'm 100% okay with that, I am prepared for it, and unless I'm asked to take it off the table, I want everyone to go ahead and assume it's on the table.

On the other hand, I can't think of a circumstance where it would ever be fun to deliberately put you into situations where you were pitted against one another-- certainly not this early in the game, and certainly not without making sure everyone was down with it. I'm not going to do that. It happened in the eXiles comics... but what works in the comics doesn't work in games, and frankly, I don't think those were some of the better eXiles comics in the first place.

You don't have a choice where your characters are sent, or when, but when it comes down to what your characters do-- what choices they're allowed to make-- you always have a choice, and you're always allowed to make any choice you think feels right for the character or for the game itself.

This is a promise.
Rocket
player, 98 posts
Rocket
Tue 9 Mar 2021
at 03:17
  • msg #282

Re: OOC: Status

You wouldn't have offered me to play other characters if my own character was involved in the same scene.  I got that.  I didn't mean to make that confusing if it's my fault  :(

I just figured in a situation where you were offering NPC control I'd offer a different angle for the sake of entertainment and/or management.  Not so much 'PVP' and more 'actor playing a role.'

I play my bad guys as written! :3

...Though upon re-reading your post, Rocket stockpiling anti-party gear may look like I was looking forward to it or something.  I will say 'forced PvP' is my least favorite part of the Dark Souls games, and wasn't expecting it to actually happen.  I expect the serum may wind up being used on an evil spider-character several dimensions in.  It's bound to happen eventually... assuming the serum can even travel through Talus-reconstruction.  Rocket would be mad enough to accidentally out himself if it didn't. XD

Unrelated, if it wasn't clear, I was willing to play left-over character(s).
Spider-Woman
player, 138 posts
Gwen Stacy
Tue 9 Mar 2021
at 11:27
  • msg #283

Re: OOC: Status

I thought we'd be up against one of the groups too.  I don't go looking for PvP but civil war makes me kind of expect it when I went off to a different side than the others.

If I do see any of you on the other side of something - there will be warning messages across the Tallus telling you what to watch for.
Spider-Woman
player, 139 posts
Gwen Stacy
Tue 9 Mar 2021
at 15:04
  • msg #284

Re: OOC: Status

If the GM doesn't want you carrying around the anti-spider syringe, the syringe itself could trigger spider sense for either Pete or I.
Timebroker
GM, 171 posts
Of Course You Can
-~- Trust Me -~-
Tue 9 Mar 2021
at 16:55
  • msg #285

Re: OOC: Status

Harry isn't carrying around a syringe of the anti-spider sense serum. You can ask Peter (or Harry) if you really want to know how the punch landed, but it basically boils down to the fact that it was a very fast sucker punch that Peter more or less thought he deserved.

Harry knows how to produce the formula as an aerosol. He's probably very curious about whether or not it would work on Gwen-- he's something of a scientist himself-- but it'd be very interesting to see how you two would convince him to try it when he's convinced there's a threat on Peter's life.

Of course, if you really want to get your hands on some, there's always Norman Osborn..
Rocket
player, 99 posts
Rocket
Tue 9 Mar 2021
at 16:58
  • msg #286

Re: OOC: Status

Spider-Woman:
I thought we'd be up against one of the groups too.

I wasn't expecting exile vs exile combat.  <tease>So it wasn't my fault at all, I seeeee...  It all makes sense now, Gwen's the only one who could see it because Gwen's its son! / There can be only one Goblin, the Gwen Goblin!</tease>

If Rocket wound up on an opposing side, he'd be expecting our group to backstab both sides rather then risk either side going too far. XD

They can talk things over while tied to chairs blindfolded.  Or strapped to a table with a death ray laser slowly inching towards them.  That'll encourage less murdery cooperation, right?

Also, Gwen Goblin was too fun to say to wait until meaningful context to use.
Funnybone
player, 59 posts
Wade Wilson
Tue 9 Mar 2021
at 17:08
  • msg #287

Re: OOC: Status

Gwoblin?
Timebroker
GM, 172 posts
Of Course You Can
-~- Trust Me -~-
Tue 9 Mar 2021
at 17:09
  • msg #288

Re: OOC: Status

Rocket:
<tease>So it wasn't my fault at all, I seeeee...  It all makes sense now, Gwen's the only one who could see it because Gwen's its son! / There can be only one Goblin, the Gwen Goblin!</tease>


Silly Rabbit, Mary Jane is the Gwen Goblin!
Spider-Woman
player, 140 posts
Gwen Stacy
Tue 9 Mar 2021
at 17:33
  • msg #289

Re: OOC: Status

Earth-3109 confirmed as the next stop.
Unseen
player, 134 posts
Susan Richards
Tue 9 Mar 2021
at 19:08
  • msg #290

Re: OOC: Status

All this Gwen Gwoblin stuff is making me think of Elmer Fudd!

I'd really like to see Rocket take on an Elmer Fudd version of Ronan, or maybe Kang.  Galactus.  Even better.   That would be all kinds of epic.

Either that, or Judge Doom from Who Framed Roger Rabbit.
This message was last edited by the player at 19:19, Tue 09 Mar 2021.
Iron Fist
player, 33 posts
Danny Rand
Tue 9 Mar 2021
at 19:55
  • msg #291

Re: OOC: Status

I admittedly haven't been able to post as much or as lengthly as I ought to the last couple weeks. That said, I could take Punisher if it helps, provided he's not expected to give a TED talk or anything. Though I suppose that could be pretty entertaining.
Rocket
player, 100 posts
Rocket
Wed 10 Mar 2021
at 05:04
  • msg #292

Re: OOC: Status

Judge Doom dumps toon killer sludge on Rocket.

Rocket angrily shakes off sludge like a dog.

Judge Doom melts.


...I'd pay money to laugh at that anticlimax.
Spider-Woman
player, 144 posts
Gwen Stacy
Wed 10 Mar 2021
at 16:53
  • msg #293

Re: OOC: Status

Timebroker:
Harry isn't carrying around a syringe of the anti-spider sense serum. You can ask Peter (or Harry) if you really want to know how the punch landed, but it basically boils down to the fact that it was a very fast sucker punch that Peter more or less thought he deserved.

Harry knows how to produce the formula as an aerosol. He's probably very curious about whether or not it would work on Gwen-- he's something of a scientist himself-- but it'd be very interesting to see how you two would convince him to try it when he's convinced there's a threat on Peter's life.

Of course, if you really want to get your hands on some, there's always Norman Osborn..


I was mentioning that since Rocket seems to have some.  So Rocket's bag could trigger spider-sense if the serum itself registers as a danger, which it may not since it suppresses it.  It's also possible it wouldn't because Rocket has no intention of using it.  GM discretion of course.
Rocket
player, 101 posts
Rocket
Wed 10 Mar 2021
at 17:57
  • msg #294

Re: OOC: Status

Wait, were we taking over characters BEFORE said situations?  Timing was not addressed.
Timebroker
GM, 173 posts
Of Course You Can
-~- Trust Me -~-
Wed 10 Mar 2021
at 20:09
  • msg #295

Re: OOC: Status

I'd wanted to wait and assign these all at once, to make sure everything was settled, but...

Gwen is with the Thunderbolts team, and she's playing Venom with the Away Team.
Danny is with the Away Team, and he's playing Frank Castle with the Home Team.
Wade is with the Away Team, and he's playing The Rhino on the Thunderbolts.

So the Thunderbolts team is Gwen and Rocket, plus The Rhino (played by Wade), with available NPCs Spider-Man, Green Goblin, Bullseye and Kraven. There's room on this team for other characters as either Pro-Registration Heroes or as Thunderbolts.

The Away Team, as far as I know, is Wade, Sally and Danny, plus Venom (played by Gwen), Captain America and Luke Cage. There's room on this team for other Anti-Registration Heroes.

The Home Team, as far as I know, is Sue, plus Frank Castle (played by Danny) and Daredevil.

I don't for certain whether Grant is Home or Away, but it seems like his intent is to go with the Away Team-- I'd like confirmation, please.

Nomad's player is indisposed, so he's off doing something very important that I will square with him when he gets back.

By my count, that means Gwen, Danny, and Wade are on two teams and are eligible to pick up one more character if they want.

Everyone else is eligible to pick up to two more characters, on the teams their primary character isn't assigned to-- this can be an established NPC or a character proposed by you... subject to my approval. I have rough plans for this segment that I can bend to make a character available, but I don't want to bend too far.

If you don't want to play more characters than are already on your plate, please confirm with me so I'm not waiting for you to decide.
Unseen
player, 136 posts
Susan Richards
Wed 10 Mar 2021
at 22:27
  • msg #296

Re: OOC: Status

Timebroker:
So the Thunderbolts team is Gwen and Rocket, plus The Rhino (played by Wade), with available NPCs Spider-Man, Green Goblin, Bullseye and Kraven. There's room on this team for other characters as either Pro-Registration Heroes or as Thunderbolts.


Is Moonstone/Karla Sofen available?   I'd like to play her with the T-bolts.   If no, I'll take Kraven.   Or give me both.
Iron Fist
player, 36 posts
Danny Rand
Wed 10 Mar 2021
at 22:43
  • msg #297

Re: OOC: Status

I'll stick with just Danny and Frank for now.
Spider-Woman
player, 145 posts
Gwen Stacy
Wed 10 Mar 2021
at 22:50
  • msg #298

Re: OOC: Status

I'm going to try two characters for a while before I add a third.
Timebroker
GM, 174 posts
Of Course You Can
-~- Trust Me -~-
Thu 11 Mar 2021
at 01:52
  • msg #299

Re: OOC: Status

Thunderbolts team is Gwen and Rocket, plus The Rhino (played by Wade) and Moonstone (played by Sue) and She-Hulk (played by Sally), with available NPCs Spider-Man, Green Goblin, Bullseye and Kraven. There's room on this team for other characters as either Pro-Registration Heroes or as Thunderbolts.

The Away Team, as far as I know, is Wade, Sally and Danny, plus Venom (played by Gwen), Captain America and Luke Cage. There's room on this team for other Anti-Registration Heroes.

The Home Team, as far as I know, is Sue, plus Frank Castle (played by Danny) and Daredevil.

Rocket, are you interested in picking anyone up on the Home or Away Teams?
Rocket
player, 102 posts
Rocket
Thu 11 Mar 2021
at 04:03
  • msg #300

Re: OOC: Status

I wouldn't mind.  If you want me to, assign me one/two/eleventy and I'll do it.

I'd say yes for sure without the wishy washy answer if personal stuff wasn't being a bother.
I could always change my answer later if you don't like that one, but that's what you get for now. :P
Polaris
player, 97 posts
Sally Dane
Sat 13 Mar 2021
at 05:05
  • msg #301

Re: OOC: Status

Just a quick heads up: my city celebrates St. Patrick’s activities this weekend. It’s my busiest work week of the year, so I’ll check in tomorrow & post, but it likely won’t happen until after 10 p.m., EST.
Unseen
player, 143 posts
Susan Richards
Sat 13 Mar 2021
at 18:27
  • msg #302

Re: OOC: Status

Since you play a character whose hair is normally green, this seems sort of apropos.

Happy St. Pat's, to anyone who celebrates:

https://tinyurl.com/3xdzak4x
Polaris
player, 98 posts
Sally Dane
Sun 14 Mar 2021
at 01:49
  • msg #303

Re: OOC: Status

Unseen:
Since you play a character whose hair is normally green, this seems sort of apropos.

Happy St. Pat's, to anyone who celebrates:

https://tinyurl.com/3xdzak4x


IS it? ;’

Thanks!
Funnybone
player, 62 posts
Wade Wilson
Sun 14 Mar 2021
at 15:07
  • msg #304

Re: OOC: Status

So, where are the Away team and the Thunderbolts, anyway?
Unseen
player, 144 posts
Susan Richards
Sun 14 Mar 2021
at 17:33
  • msg #305

Re: OOC: Status

Polaris:
IS it? ;’


No, no, you're safe;  it's we blondes who're at risk for that, given a pool with enough chlorine.
Cable
player, 15 posts
Nomad, in spirit and name
Tue 16 Mar 2021
at 08:23
  • msg #306

Re: OOC: Status

Hey, gang,
If my absence from this game for the last few weeks isn't already an indication, I'll say officially that I'm dropping out. I've got a lot to keep up with (school, new job, family, my own MHR game) and it's not fair to priorities to keep up with this too. There's a lot of effort and enthusiasm that our Timebroker has found in players in this game and I'm proud that he's gotten this going, and so well. I like the idea for the campaign and I really like the character I've created, so hopefully I won't be far. I'll still check in from time to time, and maybe sometime soon I'll be able to rejoin (though I'll have to take some extended time off just to catch up on the posts I'll have missed). So keep fighting the good fight and I'll see you around.
Spider-Woman
player, 151 posts
Gwen Stacy
Tue 16 Mar 2021
at 13:34
  • msg #307

Re: OOC: Status

Good luck Cable, maybe we'll see you in the next mission if you're hanging around in the background.
Timebroker
GM, 177 posts
Of Course You Can
-~- Trust Me -~-
Thu 18 Mar 2021
at 00:47
  • msg #308

Re: OOC: Status

Apologies for the delays, I'm going to be getting caught up tonight and tomorrow at the latest.
Timebroker
GM, 179 posts
Of Course You Can
-~- Trust Me -~-
Sat 20 Mar 2021
at 23:46
  • msg #309

Re: OOC: Status

Deadline slipped. It's not a workload issue, I'm just having trouble focusing.

I know the delays are frustrating, but I can promise all of you that I'm not ghosting on this game and that I will get moving again soon.
Unseen
player, 146 posts
Susan Richards
Sun 21 Mar 2021
at 16:44
  • msg #310

Re: OOC: Status

Please don't worry about it --  I remember you've mentioned health issues.   If the game can fit in with that in a positive way, then that's great.    If it doesn't, I'm sure anyone could understand, if it does come to you not wanting to do this anymore.

Most of the games I've been in long term have down time, anyway.
Iron Fist
player, 37 posts
Danny Rand
Sun 21 Mar 2021
at 17:19
  • msg #311

Re: OOC: Status

quote:
Most of the games I've been in long term have down time, anyway.

Can attest to that. No pressure from my end as far as pace goes, Timebroker. Just happy to be part of this game.
Tigro
player, 40 posts
Grant Nelson
Mon 22 Mar 2021
at 08:07
  • msg #312

Re: OOC: Status

I've been behind a bit myself. Just tired a lot.
You know I'm here, and willing when you can sort things out.
Spider-Woman
player, 153 posts
Gwen Stacy
Mon 22 Mar 2021
at 13:40
  • msg #313

Re: OOC: Status

Running a game is hard.  There's 7 of us, one of you, 3 threads to deal with, and the source material for this game has tons of holes to fill in - it's not like this is a published adventure.

You're doing a great job with this game and I hope you're taking care of yourself.
Polaris
player, 99 posts
Sally Dane
Wed 31 Mar 2021
at 05:57
  • msg #314

Re: OOC: Status

While Timebroker takes some needed time, do we have any Dungeons & Dragons 5e fans?
Iron Fist
player, 38 posts
Danny Rand
Wed 31 Mar 2021
at 18:18
  • msg #315

Re: OOC: Status

quote:
While Timebroker takes some needed time, do we have any Dungeons & Dragons 5e fans?

Oh, definitely. Just joined my first-ever campaign with some co-workers, where I'm playing a Storm Herald barbarian named Rolf. You?
Polaris
player, 100 posts
Sally Dane
Wed 31 Mar 2021
at 18:20
  • msg #316

Re: OOC: Status

Definitely! I don’t play in-person, but I’ve played a few settings in 5e: Eberron, Forgotten Realms, Ravenloft. I joined an Al-Qhaedim (?) game here, but it folded before we even started.
Iron Fist
player, 39 posts
Danny Rand
Wed 31 Mar 2021
at 18:44
  • msg #317

Re: OOC: Status

How are those settings? I may have tried to join one of those a while back, but yes, new campaigns tend to fizzle out on here sometimes.
Polaris
player, 101 posts
Sally Dane
Wed 31 Mar 2021
at 18:54
  • msg #318

Re: OOC: Status

Eberron was my least favorite. I’ve always loved what I’ve read about Ravenloft, and the pbp on this site is my first time. It’s Gothic Horror, with nods to Stoker, Shelley, Eastern European folklore, and the Romani. Parties typically arrive after a magical abduction by “The Mists”, not unlike our own game. Lord Soth and Count Strahd (“Who Is Totally NOT Dracula”) figure prominently as the of the most notorious characters from that setting.
Unseen
player, 147 posts
Susan Richards
Wed 31 Mar 2021
at 19:26
  • msg #319

Re: OOC: Status

Like many, D&D was my rpg roots.   My brother brought it into the house.  I thought it was mock worthy, at first --  until I began overhearing the story they were creating.   Then I got hooked for a bit.

I didn't touch D&D again until I began writing online --  around that time, 3E was a common game engine for medieval (and other old world) fantasy.    I hated (still do) 3E D&D.    Just a necessary evil to take part in a story.   I'm fond of systems like MHR, where once the character's done, you play off of the sheet, instead of forever looking up rules.

I'm in a pathfinder game on Rpol - have been for over two years.   PF is better mostly by comparison.   To say I like it would be stretching it.  But, I love the setting (the Stolen Lands), the story, the GM, and several of the players.

I got set up for a game of 5E, once -- played a short time.   It was encouraging.   Seems better than the 3E model, in a list of ways.   Insofar as how I like things to run.

More than not, I've played in homebrew settings.  Heard of Eberron; nothing I'd like.  Have heard of Ravenloft, too -- that would be fun in the right hands, I've little doubt.
Spider-Woman
player, 155 posts
Gwen Stacy
Wed 31 Mar 2021
at 19:27
  • msg #320

Re: OOC: Status

I've played Ravenloft in an older version and it was a good setting.
Polaris
player, 102 posts
Sally Dane
Wed 31 Mar 2021
at 23:03
  • msg #321

Re: OOC: Status

Would anyone be interested in killing down time with a quickie 5e adventure that I ran for a tabletop two years ago?
Spider-Woman
player, 156 posts
Gwen Stacy
Wed 31 Mar 2021
at 23:06
  • msg #322

Re: OOC: Status

I might be.
Do you have a brief description of the adventure?
Polaris
player, 103 posts
Sally Dane
Wed 31 Mar 2021
at 23:11
  • msg #323

Re: OOC: Status

Intrigues in a slightly home brewed swamp, otherwise using the primary world from the source material. Our travelers must solve a grisly series of murders, while evading the “The Danger In Deadwater”. I’d allow all official books for character builds, including Xanathar’s Guide To Everything and Tasha’s Cauldron of Everything. I’m thinking a 3rd or 4th level adventure, decided after a review of my notes. Maybe even 5th, depending on what I see. 5 players would help.
Rocket
player, 104 posts
Rocket
Thu 1 Apr 2021
at 06:02
  • msg #324

Re: OOC: Status

I'd be down for some casual 5e adventuring.

I've never managed to play 5e past first level.  My 3 tiefling bards have always managed to fill an MvP spot at some point and break the setting at the same time.  Two of the games fell through to shifting schedules, and the third to the new GM underestimating my warning about following a module too closely not working with my bluff-centric tiefling bard.

He's sure fun and all, but maybe I should stop playing an ex-noble tiefling bard that pretends to be a noble for a living.  No joke, randomly rolled that background 3 times.  Anyone walking around with multiple signet rings should probably be avoided.  (The race/class combo was by choice though.  At level 1 multiple cantrips is nice.)



EDIT: As I was typing this, my visual theme for this site just randomly up and changed itself to a strange purple/green combo I did not see in the options list.  Considering it forced me out of blue into green earlier, it's an interesting change of pace.  Odd, but I won't fight it this time.
This message was last edited by the player at 06:05, Thu 01 Apr 2021.
Spider-Woman
player, 157 posts
Gwen Stacy
Thu 1 Apr 2021
at 11:21
  • msg #325

Re: OOC: Status

The April 1 color scheme is special.
This message was last edited by the player at 12:53, Thu 01 Apr 2021.
Unseen
player, 148 posts
Susan Richards
Thu 1 Apr 2021
at 16:30
  • msg #326

Re: OOC: Status

Special is one word --   for those of us who've seen it again and again, we can feign surprise:   "Whoa - the colors -  is this going to be permanent? OMG!"

Sure, I'd be up for this  -  again, with the admission I'm no expert in 5E.   But I'm pretty sure I can manage.

If you end up needing one or two more, and want to fish outside this pond, I may be able to help.
Polaris
player, 104 posts
Sally Dane
Thu 1 Apr 2021
at 22:08
  • msg #327

Re: OOC: Status

So, Unseen, Rocket, and Spider-Woman?
Iron Fist
player, 40 posts
Danny Rand
Thu 1 Apr 2021
at 22:28
  • msg #328

Re: OOC: Status

I'd be keen to observe, if that's alright. I'd like to learn the system better by watching others play.
Polaris
player, 105 posts
Sally Dane
Thu 1 Apr 2021
at 22:44
  • msg #329

Re: OOC: Status

I think I’m okay with that. I’m far from seasoned as a Dungeonmaster, too, so I’m not worried about expertise.

Unseen, I’m also fishing in a pond abandoned by a DM (a Baldur’s Gate game that showed promise, but fizzled).
Timebroker
GM, 181 posts
Of Course You Can
-~- Trust Me -~-
Thu 1 Apr 2021
at 23:08
  • msg #330

Re: OOC: Status

I've got the datafiles ready to go. Gimme a minute to wrap up all of the other business, and we can proceed.

Thank you for your patience.

EDIT: Warehouse looks ready to close. Please correct me (here) if I'm wrong.
This message was last edited by the GM at 23:12, Thu 01 Apr 2021.
Rocket
player, 105 posts
Rocket
Fri 2 Apr 2021
at 01:20
  • msg #331

Re: OOC: Status

Oh? A one-day color switch.  Dang, it kinda grew on me.

Things almost ready?  Nice.  Ping me if I'm taking too long to answer.

DMing is easy! Just ignore all your flaws and keep everyone happy!  Sometimes, defeating the enemy leader by recruiting a lich to summon an undead army to use them for a massive thriller themed dance-off is just how things go.
Polaris
player, 106 posts
Sally Dane
Fri 2 Apr 2021
at 01:45
  • msg #332

Re: OOC: Status

Rocket
player, 106 posts
Rocket
Fri 2 Apr 2021
at 21:33
  • msg #333

Re: OOC: Status

I think my application could have gotten lost in the mail, or I'm not paitent enough, or I got denied for only suggesting minorly crazy character ideas.    Probably problem B.
Polaris
player, 107 posts
Sally Dane
Sat 3 Apr 2021
at 00:25
  • msg #334

Re: OOC: Status

Did you ask about greedy clerics, bards, and simple-minded warriors who only know a preselected list of words?
Polaris
player, 108 posts
Sally Dane
Sat 3 Apr 2021
at 00:49
  • msg #335

Re: OOC: Status

We have room for 2 more. Unseen, you can send those friends my way if you’d like!
Spider-Woman
player, 158 posts
Gwen Stacy
Sat 3 Apr 2021
at 01:02
  • msg #336

Re: OOC: Status

I'll submit something tomorrow.
Polaris
player, 109 posts
Sally Dane
Sat 3 Apr 2021
at 01:49
  • msg #337

Re: OOC: Status

Cool! We could use a Fighter, Rogue, Druid, Bard, Paladin, Monk, Wizard, or Ranger. We have a Cleric, Sorcerer, & Warlock. Maaaaybe a Barbarian, too.
Rocket
player, 107 posts
Rocket
Sat 3 Apr 2021
at 02:50
  • msg #338

Re: OOC: Status

So I did.  3 spellcasters?  A martial class sounds better for balance then.  Something tanked.  I'll look into it.

That or we go crazy and ignore intended balance.
Polaris
player, 110 posts
Sally Dane
Sat 3 Apr 2021
at 02:53
  • msg #339

Re: OOC: Status

Rocket:
So I did.  3 spellcasters?  A martial class sounds better for balance then.  Something tanked.  I'll look into it.

That or we go crazy and ignore intended balance.



Ooooh! Gimme some soft, squishy spellcasters for my Monsters!
Rocket
player, 108 posts
Rocket
Sat 3 Apr 2021
at 03:42
  • msg #340

Re: OOC: Status

Unrelated, tell Simon to quote the darn message and copy the formatting that way.

And I'm down to do whatever sounds fun, even if that makes victory optional.  Like that half-dragon minotaur I played in 3.5.  Not so squishy a sorcerer when he has racial health die and wings backing his breath weapon... and a STR mod higher then most STR scores.  Yeah, he died, but it was a literal God that killed him.  The litch before it?  Not so much.
Polaris
player, 111 posts
Sally Dane
Sat 3 Apr 2021
at 05:06
  • msg #341

Re: OOC: Status

I could actually entertain the notion of a Minotaur in the crew...
Spider-Woman
player, 159 posts
Gwen Stacy
Wed 7 Apr 2021
at 00:19
  • msg #342

Re: OOC: Status

I want to post in the side thread while we wait but I feel weird about it because Gwen isn't near most of you.
Rocket
player, 109 posts
Rocket
Wed 7 Apr 2021
at 00:44
  • msg #343

Re: OOC: Status

Isn't the side thread outside regular time anyway?
Spider-Woman
player, 160 posts
Gwen Stacy
Wed 7 Apr 2021
at 18:44
  • msg #344

Re: OOC: Status

Isn't the whole game?  Most of the characters think it's the 2020s, Sally & Sue think it's the 60s, Rocket probably thinks Earth is in the 80s, and the local calendar says 2006.

It's weird because Gwen spent like 5 minutes with the others and then took off to do Spider-things.
Rocket
player, 110 posts
Rocket
Wed 7 Apr 2021
at 19:12
  • msg #345

Re: OOC: Status

I meant SPECIFICALLY not bound to happening along side the current events.  The entirety of the conversation could take place over the Talus on the previous night based on the thread's own introduction.  It takes place during 'down time' rather then 'current time' so that we don't need to worry about details like that.
Unseen
player, 149 posts
Susan Richards
Wed 7 Apr 2021
at 22:38
  • msg #346

Re: OOC: Status

If I remember, we weren't in the alley too much longer after you left us.    We all moved on.

Not sure how to advise -  realistically (if that matters) the alley scene should be concluded, because none of us were there very long.

But, from the standpoint of inspiration/creativity, if you want to write something for your character, I say go for it.  As Rocket says, 'down time' is vague & flexible.
Spider-Woman
player, 161 posts
Gwen Stacy
Thu 15 Apr 2021
at 14:10
  • msg #347

Re: OOC: Status

I checked in with the GM the other day and his laptop died.  Hope that's not going too terribly.
Rocket
player, 111 posts
Rocket
Thu 15 Apr 2021
at 16:30
  • msg #348

Re: OOC: Status

That does explain his lack of explanations for the extra delay.  Replacing computers can be really difficult financially.
Timebroker
GM, 182 posts
Of Course You Can
-~- Trust Me -~-
Sun 18 Apr 2021
at 20:23
  • msg #349

Re: OOC: Status

I am still struggling with issues from the computer crash-- I've got intermittent internet access on my main desktop via an external wifi dongle. I can't find the right antennas for the internal wifi card, after three attempts, and I've given up. I've ordered a powerline ethernet adapter, which should arrive some time this week. The desktop is the only device that has any problem whatsoever with the wifi signal coming from the router, which is about a dozen feet directly beneath my office.

Also, I have been struggling with mental health issues for weeks now, which I've been trying to downplay as frustration with the more fixable technical concerns. I don't want to give up on this game, but I also don't want to keep stringing everyone along with promises that I'll be up and running again "soon", and I don't really know when I can promise I'll be functional again.

I will, at least, try to keep people posted.
This message was last edited by the GM at 21:46, Sun 18 Apr 2021.
Iron Fist
player, 41 posts
Danny Rand
Sun 18 Apr 2021
at 20:39
  • msg #350

Re: OOC: Status

I'll be here if/when you're in a place to pick it up again, Timebroker. Please take care of yourself.
Spider-Woman
player, 162 posts
Gwen Stacy
Sun 18 Apr 2021
at 23:44
  • msg #351

Re: OOC: Status

I hope both personal and technical issues get better soon.

Taking care of yourself should always come before a game.
Polaris
player, 112 posts
Sally Dane
Mon 19 Apr 2021
at 01:02
  • msg #352

Re: OOC: Status

It’s a trifling year, so don’t worry about us. Take time for yourself, we’ll see you when you’re back. I’m keeping people busy with a DnD game.
Unseen
player, 150 posts
Susan Richards
Mon 19 Apr 2021
at 20:23
  • msg #353

Re: OOC: Status

Sally's game has been fun, as well as insightful.    Through playing, I've become doubly sure I'm never going to the Everglades!
Polaris
player, 113 posts
Sally Dane
Mon 19 Apr 2021
at 20:26
  • msg #354

Re: OOC: Status

Unseen:
Sally's game has been fun, as well as insightful.    Through playing, I've become doubly sure I'm never going to the Everglades!


I’m a day’s ride north of the Everglades, and we still see more alligators (AND crocodiles) around here than I like!
Unseen
player, 151 posts
Susan Richards
Mon 19 Apr 2021
at 20:48
  • msg #355

Re: OOC: Status

Wow -- that's got to be unnerving!

I hear there's an Everglades "Holiday park."   And have to wonder for whose fun it's really designed?    The crocs and gators?   *crunch*
Polaris
player, 114 posts
Sally Dane
Mon 19 Apr 2021
at 20:55
  • msg #356

Re: OOC: Status

Unseen:
Wow -- that's got to be unnerving!

I hear there's an Everglades "Holiday park."   And have to wonder for whose fun it's really designed?    The crocs and gators?   *crunch*


DON’T let small dogs & old people wander there.
Tigro
player, 41 posts
Grant Nelson
Wed 21 Apr 2021
at 02:02
  • msg #357

Re: OOC: Status

You know I'm around when I can be Timebroker.
Funnybone
player, 63 posts
Wade Wilson
Wed 21 Apr 2021
at 04:32
  • msg #358

Re: OOC: Status

I'm always here.
Cable
player, 16 posts
Nomad, in spirit and name
Wed 28 Apr 2021
at 08:37
  • msg #359

Re: OOC: Status

Did this game die? Or am I checking in the wrong place?
Spider-Woman
player, 163 posts
Gwen Stacy
Wed 28 Apr 2021
at 10:26
  • msg #360

Re: OOC: Status

I'm still hoping it comes back, but this is the right place.
Frank Castle
player, 1 post
Anti-Registration
Wed 28 Apr 2021
at 21:49
  • msg #361

Re: OOC: Status

I'm hoping the game comes back. I've got a bullet with Bullseye's name on it.

(This is Iron Fist but just remembered I can post as Frank too.)
Rocket
player, 112 posts
Rocket
Wed 28 Apr 2021
at 23:38
  • msg #362

Re: OOC: Status

Shockingly, I don't think Frank would be that opposed either.
Spider-Woman
player, 164 posts
Gwen Stacy
Thu 29 Apr 2021
at 00:49
  • msg #363

Re: OOC: Status

I'm picturing: happy birthday, I got it engraved for you.
Tigro
player, 42 posts
Grant Nelson
Mon 3 May 2021
at 17:02
  • msg #364

Re: OOC: Status

Our GM has had some notable things going on, last time I talked to them elsewhere. Honestly, I wish this would come back.
Unseen
player, 152 posts
Susan Richards
Mon 3 May 2021
at 20:16
  • msg #365

Re: OOC: Status

The GM had mentioned health issues, so it's totally understandable.

This was a good group -  and I was looking forward to what was described in advance as a 'failed' attempt to defend the warehouse, in the small company of a guy I don't trust (Castle) and one of my all time favorites superheroes. (Daredevil)

This kind of game is a lot of work to run;  if the GM is ever up to it, great.  And if no, it was still worth taking part in.
Polaris
player, 115 posts
Sally Dane
Mon 28 Jun 2021
at 04:21
  • msg #366

Re: OOC: Status

Are there any existing MHR games where we could import our characters? I want a good Forever Home for Sally.
Spider-Woman
player, 165 posts
Gwen Stacy
Mon 28 Jun 2021
at 15:45
  • msg #367

Re: OOC: Status

I don't know of any but am very interested, had a ton of fun in this game and with these characters.

I'm tempted to run one myself but I can get overwhelmed when I try to DM.
Unseen
player, 153 posts
Susan Richards
Tue 29 Jun 2021
at 01:18
  • msg #368

Re: OOC: Status

Finding one that would take alternates like these is the trick, I think.


Hypothetically - how much would Sally need to match to what you've got here?  In order to not lose what makes the character?

For example, would be you willing to translate the character to a non-Marvel setting?

Or swap the MHR bit for something else?   (assuming another narrative driven system; nothing clunky)
Polaris
player, 116 posts
Sally Dane
Tue 29 Jun 2021
at 03:16
  • msg #369

Re: OOC: Status

I would be willing to play her in a non-Marvel setting or another system.
Unseen
player, 154 posts
Susan Richards
Tue 29 Jun 2021
at 21:36
  • msg #370

Re: OOC: Status

Okay.   I asked for two reasons -

- In case I come across anything that seems like a pretty good fit;   because I think a pretty good fit is more likely than an exact one.   Assuming no one here offers a spin-off of this game.

- Also, I've got this idea I've had for a time ... it's a contemporary setting.  This century, at least;  it would sure as hell be before 2020 - I've got zero interest in writing about Covid, and any related situations.  It's superhero-y in genre and tone, with some people having gotten powers though a distortion in reality, that presents kind of like a widespread, multi-event, Mandela effect.

People from other time periods wouldn't be out of the question, and might even be a thing.

I'm envisioning something less linear than eXiles;  there wouldn't be any single, overarching goal that all characters are pursuing.  Not unless something was agreed upon through role play.  It'd be more about making the most of what you've got; saving lives, reducing suffering, and trying to understand what's going on where that's possible.  There would be a lot of emphasis on the characters as people, and their lives and social situations.

Amongst other things groups, there would be a community of artists central to the story.  In particular musicians;  I know Gwen's player likes to write musician characters (or at least had one here), and it's something I'm kind of into.   The first part of the story would center around a particular club, and the people associated with it, in different ways.

Disclaimers:
- I'm just kind of talking out loud, here.  Feedback welcome, won't be hurt if no interest.
- A setting is nice, but a real game or story needs a plot.  Not entirely sure I have one.
- Historically, I'm a crap GM, in terms of endurance.   Like Gwen, I get overwhelmed. But I can do it in sprints.  GMing in a round-robin format would be preferable. Or at least having players who're willing to write npcs, and create situations; playing (most of) the entire world by yourself gets exhausting, especially in a crowded urban setting.
Funnybone
player, 64 posts
Wade Wilson
Tue 29 Jun 2021
at 21:40
  • msg #371

Re: OOC: Status

If you chose to run that, I'd definitely be interested.

(Not as Funnybone, though. I don't think he'd translate out of this game very well.)
Spider-Woman
player, 166 posts
Gwen Stacy
Thu 1 Jul 2021
at 16:56
  • msg #372

Re: OOC: Status

I like the idea of round-robin GMing in theory - but don't think it translates well to rpol.  A one-shot that takes a single session in person can take months on here.

I'm definitely willing to make some npcs - I had volunteered to try to run one of the scenes I wasn't in in this game before it disappears.
Spider-Woman
player, 167 posts
Gwen Stacy
Tue 6 Jul 2021
at 14:37
  • msg #373

Re: OOC: Status

I love that Gwen is dating Misty Knight in her Heroes Reborn One-Shot.
Alternate universe - Gwen is basically Batgirl.
This message was last edited by the player at 21:43, Wed 15 Sept 2021.
Timebroker
GM, 183 posts
Of Course You Can
-~- Trust Me -~-
Tue 6 Jul 2021
at 14:59
  • msg #374

Re: OOC: Status

I'm sorry for the prolonged absence. I'm currently looking at the game to see whether or not I can repair the mess I left and get it running again-- who do we still have left, and roughly how interested are we in continuing?
Funnybone
player, 65 posts
Wade Wilson
Tue 6 Jul 2021
at 15:08
  • msg #375

Re: OOC: Status

I'm here, and ready to play.
Spider-Woman
player, 168 posts
Gwen Stacy
Tue 6 Jul 2021
at 15:09
  • msg #376

Re: OOC: Status

I am very interested in continuing.
Unseen
player, 155 posts
Susan Richards
Tue 6 Jul 2021
at 18:30
  • msg #377

Re: OOC: Status

Still around, and still interested.

I don't think it's a mess, but there's a lot to come back to and pick up after having been away this long.   If you do want to have another go at it, TB, maybe consider getting a co-GM?   It could take some of the pressure off.
Polaris
player, 117 posts
Sally Dane
Tue 6 Jul 2021
at 18:43
  • msg #378

Re: OOC: Status

I’m ready to move and groove again!
Timebroker
GM, 184 posts
Of Course You Can
-~- Trust Me -~-
Wed 7 Jul 2021
at 18:06
  • msg #379

Re: OOC: Status

Biggest problem, from the perspective of my less-than-ideal cognitive faculties is that every important NPC we deal with needs a datafile, and datafiles are horrible to transcribe from either the official PDFs or the datafile wiki.

Honestly, it killed me because I tried to do a whole whack of them at once... but, leading up to that moment I'd been dreadfully lax in keeping up with them, and that's information y'all need to be able to play the game properly.

I've had offers of help with this, which I'd be grateful to take people up on... but I'd like to start by asking if there's a better solution.

Hell, more basic question: which MHR resources does everyone have access to? I have all of it, plus a few bookmarks for unofficial datafiles. I'd be willing to help people find copies of the official books, if necessary.
Timebroker
GM, 185 posts
Of Course You Can
-~- Trust Me -~-
Wed 7 Jul 2021
at 18:07
  • msg #380

Re: OOC: Status

And yes... I think asking someone to step up and act as co-GM would probably be a good and necessary idea.
Funnybone
player, 66 posts
Wade Wilson
Wed 7 Jul 2021
at 18:22
  • msg #381

Re: OOC: Status

Timebroker:
I've had offers of help with this, which I'd be grateful to take people up on... but I'd like to start by asking if there's a better solution.


Maybe you can post screen-grabs for any characters where they don't differ from the official datafile, instead of transcribing the whole thing. Capture the page, post it as a jpg.


Timebroker:
Hell, more basic question: which MHR resources does everyone have access to? I have all of it, plus a few bookmarks for unofficial datafiles. I'd be willing to help people find copies of the official books, if necessary.


Downloaded to my desktop, I have the core MHR book, plus the Civil War and 50-State Initiative books, in PDF format. I have a few other, lesser books bookmarked, too.* I also have a link to the official MHR wiki/datafiles.


* = Or not. Apparently the link is now dead.
This message was last edited by the player at 18:24, Wed 07 July 2021.
Unseen
player, 156 posts
Susan Richards
Wed 7 Jul 2021
at 23:44
  • msg #382

Re: OOC: Status

The lone MHR pdf I've ever had is the core rule book, published in 2012.    I've at times googled characters who aren't in the book, to see how they were made.  The book + such googling is the sum of what I know about the rules.

MHR is kind of intuitive/narrative driven, but also pretty numbers heavy, with the datafiles, as you say.

As far as co-GMs, if no one steps up, I'd suggest maybe an ad in the 'GM's Wanted' section of this site.  Every system seems to have its zealots, who are in love with the mechanics, and know them cold.
Timebroker
GM, 186 posts
Of Course You Can
-~- Trust Me -~-
Thu 8 Jul 2021
at 06:48
  • msg #383

Re: OOC: Status

Gwen has volunteered.
Co-GM
GM, 1 post
Thu 8 Jul 2021
at 14:42
  • msg #384

Re: OOC: Status

I've made a co-GM character to distinguish in-character stuff from meta stuff.

Initially I'm just going to help with getting the NPC files we need into the game, plus any formatting stuff.

Running some scenes that Gwen isn't involved in is a possibility later on.

I think Funnybone's suggestion of posting a jpg of the datafile for unchanged ones is a great one and as long as GM approves I'll get those posted right in the thread.

Also moving the NPC datafiles to player access instead of public access.  If anyone is not able to see the existing ones, let me know
This message was last edited by the player at 14:48, Thu 08 July 2021.
Funnybone
player, 67 posts
Wade Wilson
Thu 8 Jul 2021
at 15:14
  • msg #385

Re: OOC: Status

I suppose someone needs to raise the question: do we still have enough players? By my count, we've only got four, and have lost three: Iron Fist, Tigro, and Rocket. Does this still function for plot purposes?
Unseen
player, 157 posts
Susan Richards
Thu 8 Jul 2021
at 17:24
  • msg #386

Re: OOC: Status

It looks like IF and Rocket both checked in some days ago.

Before the TB dropped back in --  so, they've not yet gotten to see this whole bit.  Let's see if either comes back, once they do.

And Tigro's player was always kind of sporadic.
This message was last edited by the player at 17:25, Thu 08 July 2021.
Timebroker
GM, 187 posts
Of Course You Can
-~- Trust Me -~-
Thu 8 Jul 2021
at 19:41
  • msg #387

Re: OOC: Status

I think our best bet is whereever possible use a screenshot of an official datafile and then note changes... like errata errata errata SCREENSHOT.

After this Mission, we can take stock of who's left and whether or not we need to go looking.
Spider-Woman
GM, 169 posts
Gwen Stacy
Fri 9 Jul 2021
at 01:48
  • msg #388

Re: OOC: Status

FYI my availability is limited until Monday.
Iron Fist
player, 42 posts
Danny Rand
Sat 10 Jul 2021
at 18:23
  • msg #389

Re: OOC: Status

Hey all, glad to see this is back. I'm here and still interested to play. Great to hear we have a co-GM to help things along, too.

Worth mentioning that my buddy Marmar (Nomad from earlier in this game) has transcribed quite a few MHR datafiles, which he was kind enough to share with me. Most are official, though I know at least a few of the Watcher datafiles are custom. Here's a link: https://docs.google.com/docume...DM/edit?usp=drivesdk
Unseen
player, 158 posts
Susan Richards
Mon 12 Jul 2021
at 19:02
  • msg #390

Re: OOC: Status

Marmar's a good guy, and has a very thorough grasp of this system, and the Marvel universe.   I have a seat over in his shop, as well.
Spider-Woman
GM, 170 posts
Gwen Stacy
Mon 12 Jul 2021
at 20:17
  • msg #391

Re: OOC: Status

This looks like a really good resource.
Funnybone
player, 68 posts
Wade Wilson
Wed 14 Jul 2021
at 15:09
  • msg #392

Re: OOC: Status

So how do we get moving again?
Unseen
player, 159 posts
Susan Richards
Wed 14 Jul 2021
at 16:59
  • msg #393

Re: OOC: Status

My .02 cents:

I think both Gwen and TB should be very, very sure this is what they want to do, before starting.

It was great of Gwen to step up, but I'd be the first to say, don't bite off more than you can chew, nor commit to anything that you aren't truly going to have fun with.

And TB, we get it, you're a good guy, have good intentions, etc.   We're all still here because you did a legitimately great job with this.    If you need more time, no problem.

But if your heart's just not in it, or you're not up to it health-wise, it's okay.   You don't owe anyone anything, needless to say.

If this does move forward under TB/Gwen, great.   But if not, we could fish for someone over in GMs wanted to run an Exiles game.  TB might even join us as a fellow player, if he was so inclined.
Spider-Woman
GM, 171 posts
Gwen Stacy
Wed 14 Jul 2021
at 17:14
  • msg #394

Re: OOC: Status

I really liked this game - I am sure I'd like to see it continue and so far I've only committed to bookkeeping things and maybe running one combat.

I have definitely failed at solo GMing on rpol.  It is a lot of work.  I'm comfortable with helping here.
Timebroker
GM, 188 posts
Of Course You Can
-~- Trust Me -~-
Wed 14 Jul 2021
at 20:03
  • msg #395

Re: OOC: Status

Yeah, it is going to be a little more time. Right now, Gwen is setting up some behind-the-scenes infrastructure for me to avoid... well, the avoidable contributing factors to my previous breakdown. We're basically doing some of the prep-work I should have done before the game, and some prep-work I didn't even consider before the game, to make it run more smoothly.

I don't have a hard answer for "when", other than "soon", but the major change is that we are not talking about "when" and not "if".
This message was last edited by the GM at 20:04, Wed 14 July 2021.
Polaris
player, 119 posts
Sally Dane
Wed 21 Jul 2021
at 20:10
  • msg #396

Re: OOC: Status

Are doing a soft reboot with the patrols or a continuation?
Co-GM
GM, 10 posts
Wed 21 Jul 2021
at 20:22
  • msg #397

Re: OOC: Status

A continuation but if a detail is messed up somewhere because it's been a while we'll ignore it.  When we left off Sally and Tigro were getting ready to head out.  Since Tigro hasn't been around we'll probably leave him and Nomad offscreen doing their own... something.
Iron Fist
player, 44 posts
Danny Rand
Thu 22 Jul 2021
at 04:44
  • msg #398

Re: OOC: Status

I think I'm still playing Punisher, so I'll try and have him do something in the warehouse scene before long. (For now he's just lurking around.)
Timebroker
GM, 189 posts
Of Course You Can
-~- Trust Me -~-
Thu 22 Jul 2021
at 11:21
  • msg #399

Re: OOC: Status

Not really a patrol, you're going to rendezvous with She-Hulk and escort her back to base. You know, hopefully.
Unseen
player, 161 posts
Susan Richards
Thu 22 Jul 2021
at 19:00
  • msg #400

Re: OOC: Status

In reply to Iron Fist (msg # 398):

No worries --  Sue doesn't know him from her own world, and what she's heard here has left her suspicious.    Him skulking around in the background works okay.
Unseen
player, 167 posts
Susan Richards
Sun 25 Jul 2021
at 20:40
  • msg #401

Re: OOC: Status

I've got a question about this:

SFX: Area Attack. Target multiple opponents. For every additional target, add d6 to your pool and keep +1 effect die.

This sounds like all upside.   No PP cost or anything?   You just keep adding dice for each extra target?   I guess the moderating thing here is that it's only D6s?   And  maybe more opportunities?
Timebroker
GM, 196 posts
Of Course You Can
-~- Trust Me -~-
Sun 25 Jul 2021
at 23:40
  • msg #402

Re: OOC: Status

Pretty much. The downsides are rolling a bunch of d6s, and running out of good effect dice.

On the other hand, if you get a massive effort roll, the +1 step for 5 over the defense applies to all of the effect dice.
Tigro
player, 43 posts
Grant Nelson
Mon 26 Jul 2021
at 23:40
  • msg #403

Re: OOC: Status

In reply to Timebroker (msg # 402):

Are we back?
Spider-Woman
GM, 174 posts
Gwen Stacy
Mon 26 Jul 2021
at 23:45
  • msg #404

Re: OOC: Status

In reply to Tigro (msg # 403):

We are back.  I'm helping with some of the GM stuff to help keep it moving.
Timebroker
GM, 199 posts
Of Course You Can
-~- Trust Me -~-
Tue 27 Jul 2021
at 02:52
  • msg #405

Re: OOC: Status

Game rules don't cover passing your action, but I'm inclined to allow it-- you pass and declare next, like if you'd taken your action, but your name stays in the OOB until someone else nominates you.

In this case, playing Frank, I'd honor Sue's request to pass it back to her, so it would go Frank, Sue, and then Sue would have no choice to pass back to the ninjas. That's End of Panel, so the ninjas would pass to themselves, and then to Sue.

Does anyone have a problem with this, or suggestions for a better way of handling how to handle delaying your action?
Polaris
player, 126 posts
Sally Dane
Tue 27 Jul 2021
at 19:06
  • msg #406

Re: OOC: Status

Sally is trying to keep it cute for the moment. She’s surveying the scene and holding any powered actions for now.
Co-GM
GM, 18 posts
Tue 27 Jul 2021
at 20:10
  • msg #407

Re: OOC: Status

Gonna hold that thread for a couple days and let Tigro jump in if he's ready.

Tigro, you haven't missed much in-character, the group that was heading out in the morning just found something interesting.  Or there's the warehouse full of ninjas if you want.
Tigro
player, 45 posts
Grant Nelson
Wed 28 Jul 2021
at 00:01
  • msg #408

Re: OOC: Status

In reply to Co-GM (msg # 407):

I'm jumping in...:D Patrol.
Iron Fist
player, 50 posts
Danny Rand
Wed 28 Jul 2021
at 00:44
  • msg #409

Re: OOC: Status

Welcome back!
Unseen
player, 169 posts
Susan Richards
Wed 28 Jul 2021
at 01:00
  • msg #410

Re: OOC: Status

Timebroker:
In this case, playing Frank, I'd honor Sue's request to pass it back to her, so it would go Frank, Sue, and then Sue would have no choice to pass back to the ninjas. That's End of Panel, so the ninjas would pass to themselves, and then to Sue.


If I'm understanding that correctly, it sounds like what I want to do.   However, if the game isn't designed to accommodate that kind of thing, I'm also ok with keeping my original rank, and taking my action.
Co-GM
GM, 19 posts
Thu 29 Jul 2021
at 02:47
  • msg #411

Re: OOC: Status

Tigro has a Limit: human form on his powers.  Is he using that?  If not he's about to cause some attention.  It's going to start with just asking for his superhuman registration card.  The Tallus would have provided Tigro one if he can't pass as human.
This message was last edited by the player at 14:03, Thu 29 July 2021.
Spider-Woman
GM, 175 posts
Gwen Stacy
Tue 3 Aug 2021
at 14:15
  • msg #412

Re: OOC: Status

Iron Fist - it looks like you have access to post as the Punisher.  Do you still want to do that and play him in the Warehouse thread?
If not, I'll see what needs to get done to move that along.
Unseen
player, 170 posts
Susan Richards
Thu 5 Aug 2021
at 00:13
  • msg #413

Re: OOC: Status

Private to Unseen: You've contained the ninjas entering through the garage. There are more outside, more coming in from the rooftop, and more attempting to breach the front and back doors.

Would there be any problem with my being able to dome the warehouse, with a force field, to keep anymore from getting inside?    Given good enough rolls, I mean.

How about simultaneously shielding Castle from his enemies?   Would that counted as two uses of the power, and be stepped down as such?
Timebroker
GM, 203 posts
Of Course You Can
-~- Trust Me -~-
Thu 5 Aug 2021
at 01:04
  • msg #414

Re: OOC: Status

No, it wouldn't-- Multipower only applies when you're trying to apply more than one power to the same roll. Creating multiple Assets, in the same roll (by spending PP) or over subsequent panels, doesn't force you to step dice back.
Unseen
player, 172 posts
Susan Richards
Fri 6 Aug 2021
at 01:08
  • msg #415

Re: OOC: Status

The speaker, and the other remaining ninjas in the garage,

So, those ones crumbled into dust too --  even though they weren't visibly hurt or injured?   Am I reading that right?

Does my sense give me a head count of the enemy -- at least those converging on the garage?    For a possible area attack?
Timebroker
GM, 205 posts
Of Course You Can
-~- Trust Me -~-
Sat 7 Aug 2021
at 07:24
  • msg #416

Re: OOC: Status

Unseen:
So, those ones crumbled into dust too --  even though they weren't visibly hurt or injured?   Am I reading that right?


Yes. As soon as the "leader ninja" recognized you, all of the wounded/dead ninjas, the leader ninja, and the couple of others who weren't wounded or dead... all of them in the garage crumbled to dust.

Unseen:
Does my sense give me a head count of the enemy -- at least those converging on the garage?    For a possible area attack?


It's hard to count a lot of invisible objects moving quickly. There's a 3d6 ninja horde tangled up with Daredevil right now, and three 4d4 ninja hordes wandering around the warehouse unopposed; you would guess there are more outside, but they aren't using their invisibility magic yet. They're all trying to make their way to the garage, but stealth and caution are keeping them from moving quickly. They were looking for something, and they were expecting the warehouse to be rigged, before they decided Sue was the priority target.
Timebroker
GM, 210 posts
Of Course You Can
-~- Trust Me -~-
Tue 17 Aug 2021
at 17:40
  • msg #417

Re: OOC: Status

The bad news is my back is flaring up badly enough that I can't sit at my desk for long enough to keep up with the game. I've been all but bedridden for the past week and finally using up all of my expired pain medication. The good news is that this is a short term problem  and I'm looking forward specifically to getting back to all of you.

I don't know when, but it is when and it will be soon.
Unseen
player, 180 posts
Susan Richards
Tue 17 Aug 2021
at 20:19
  • msg #418

Re: OOC: Status

We understand -- please take your time.    We'll be here once you're heathy enough to have at it again.
Timebroker
GM, 212 posts
-~- Trust Me -~-
DOOM: 1d10, 1d8, 3d6
Wed 25 Aug 2021
at 05:53
  • msg #419

Re: OOC: Status

I've got something in mind for getting everyone on the same page. Sorry for everyone that isn't Gwen being delayed until they can get to the scene.

Hopefully, when we're ready to move on we can regain some momentum.
Unseen
player, 181 posts
Susan Richards
Thu 26 Aug 2021
at 00:36
  • msg #420

Re: OOC: Status


Timebroker
GM, 213 posts
-~- Trust Me -~-
DOOM: 1d10, 1d8, 3d6
Thu 26 Aug 2021
at 00:53
  • msg #421

Re: OOC: Status

Gwen doesn't need to spend a PP for Spider-Sense if she's not re-rolling. You make the decision after you see the roll.
Spider-Woman
player, 180 posts
Gwen Stacy
PP: 3
Thu 26 Aug 2021
at 01:07
  • msg #422

Re: OOC: Status

It's also adding a die to the pool
Funnybone
player, 86 posts
Wade Wilson
Mon 30 Aug 2021
at 16:33
  • msg #423

Re: OOC: Status

Wait a sec. Is Venom at the Midtown scene?

Funnybone really just thought he should get the two of them together.
Timebroker
GM, 220 posts
-~- Trust Me -~-
DOOM: 1d10, 1d8, 3d6
Mon 30 Aug 2021
at 16:35
  • msg #424

Re: OOC: Status

Gwen's symbiote is also called Venom.

And I think we established that Eddie was en route because of the same feeling that Mac and Gwen are experiencing. He's not losing his shit the way that Mac is, and Gwen is even less panicked.
Funnybone
player, 87 posts
Wade Wilson
Mon 30 Aug 2021
at 16:37
  • msg #425

Re: OOC: Status

Then I guess Funnybone is just going to take Gargan to the nearest bodega and get him some chocolate milk.
Spider-Woman
player, 184 posts
Gwen Stacy
PP: 3
Mon 30 Aug 2021
at 18:12
  • msg #426

Re: OOC: Status

It's very possible Wade still has Gwen's wallet from when she handed it to him to go check on Aunt May.  In which case he could have money from two different alternate universes.  My guess is the Bodega clerk gives anyone that walks in with a skull-head whatever they want.
Funnybone
player, 91 posts
Wade Wilson
Mon 30 Aug 2021
at 19:27
  • msg #427

Re: OOC: Status

Um... should I not be playing the Rhino, then?
Timebroker
GM, 225 posts
-~- Trust Me -~-
DOOM: 1d10, 1d8, 3d6
Mon 30 Aug 2021
at 19:45
  • msg #428

Re: OOC: Status

Sorry I stepped on you! Please, feel free.
Funnybone
player, 92 posts
Wade Wilson
Mon 30 Aug 2021
at 19:49
  • msg #429

Re: OOC: Status

Yay! I haz a Rhino!
Timebroker
GM, 226 posts
-~- Trust Me -~-
DOOM: 1d10, 1d8, 3d6
Mon 30 Aug 2021
at 20:27
  • msg #430

Re: OOC: Status

Take care of it, though. If you break it, I'm not buying you another.
Timebroker
GM, 232 posts
-~- Trust Me -~-
DOOM: 2d10, 4d6
Wed 1 Sep 2021
at 17:58
  • msg #431

Re: OOC: Status

So, normally, the rule is that after you take your turn, you pick the next person to go from the list of available players that turn.

It's not great for play-by-post, especially large games.

You still have that option, if you want to pass the baton to one specific character. But if it doesn't particularly matter, you can also say "any player character" or "any NPC ally" or "any opponent" or even just "any" so we don't have to wait on one specific person.

Everyone gets to go once per panel, and only once per panel, but beyond that we aren't beholden to any particular convention.

When you take your action in a conflict, though, please remember to nominate someone to go next so the next player knows how you intended the turn order to play out.
Unseen
player, 184 posts
Susan Richards
Wed 1 Sep 2021
at 19:11
  • msg #432

Re: OOC: Status

You're not invisible, Wade;  this game just overloads my bandwidth, at times.    Sometimes by the time I've fully read through all the new posts, I have to hurry to work on mine, because I know there'll be two more posts by the time I'm done, and then I'll have to go back & edit.

And then edit again, as another new post comes in.    Which prompts me to skim instead of fully read, at times.

Reading through, I failed to grasp the urgency; it seemed more like 'hey, she's suspicious,' and I thought other characters were on it.
Funnybone
player, 97 posts
Wade Wilson
Wed 1 Sep 2021
at 19:35
  • msg #433

Re: OOC: Status

Ah. Don't worry about it, then. Lord knows that happens to me from time to time, too.
Funnybone
player, 98 posts
Wade Wilson
Wed 1 Sep 2021
at 20:27
  • msg #434

Re: OOC: Status

So, Timey... am I waiting for you, or are you waiting for me?

Or are we both waiting for each other (which would be bad)?
Polaris
player, 143 posts
Sally Dane
Wed 1 Sep 2021
at 20:44
  • msg #435

Re: OOC: Status

In reply to Funnybone (msg # 434):

It’s your turn, then Maddy.
Funnybone
player, 99 posts
Wade Wilson
Wed 1 Sep 2021
at 20:50
  • msg #436

Re: OOC: Status

Actions, yes. But Maddy gets reactions to both Gwen and myself. So the question is, does Timebroker want to do reactions for each attack individually, or together?
Polaris
player, 144 posts
Sally Dane
Wed 1 Sep 2021
at 21:08
  • msg #437

Re: OOC: Status

In reply to Funnybone (msg # 436):

I think the GM is waiting on you.
Funnybone
player, 100 posts
Wade Wilson
Wed 1 Sep 2021
at 21:14
  • msg #438

Re: OOC: Status

That's what I've been thinking, but I've lacked any real evidence to support my theory.

At least now I have a corroborating second opinion.
Timebroker
GM, 233 posts
-~- Trust Me -~-
DOOM: 2d10, 4d6
Thu 2 Sep 2021
at 00:10
  • msg #439

Re: OOC: Status

No, everyone is waiting on me. Rolling Maddie's reactions is simple, but I'm still trying to piece together some things about how this scene is going to be handled.

I'm also trying to break the habit of responding to everything immediately, because before my hiatus, this game was moving too fast for some of the players. Even though it's still building back to its old momentum-- for which, by the way, thank you-- I want to keep it from becoming as overwhelming as it was.

I'm also talking our Co-GM about some of the logistics of this scene. Should be resolved shortly, and I expect I'll have Maddie's reactions later tonight.
Co-GM
GM, 28 posts
Thu 2 Sep 2021
at 13:11
  • msg #440

Re: OOC: Status

Danny has Frank Castle as a secondary character, do you still want to play him in this combat?

Sally, I think you had expressed interest in playing She-Hulk at some point, do you want to take her over?

Funnybone has Rhino.

Up for potential temporary adoption are:  Luke, Daredevil, Bullseye, Kraven.  (Maybe Cap, checking on that)
Iron Fist
player, 60 posts
Danny Rand
Thu 2 Sep 2021
at 13:20
  • msg #441

Re: OOC: Status

Sure, I'll play Frank.
Timebroker
GM, 234 posts
-~- Trust Me -~-
DOOM: 2d10, 4d6
Thu 2 Sep 2021
at 23:04
  • msg #442

Re: OOC: Status

Cap's open. In addition to Gwen's list, Tony's open, and there could be more Thunderbolts in the transport: Moonstone, for instance.
Unseen
player, 185 posts
Susan Richards
Thu 2 Sep 2021
at 23:14
  • msg #443

Re: OOC: Status

I was approved for Moonstone before we went on hiatus, and would still like to play her.
Timebroker
GM, 238 posts
-~- Trust Me -~-
DOOM: 2d10, 4d6
Fri 3 Sep 2021
at 01:16
  • msg #444

Re: OOC: Status

I'm ignoring my own hitches when rolling for allied NPCs. You're all welcome to capitalize on any Opportunities I roll for Madelyne or the Symbiotes-- anyone who's opposing you-- for any character you're playing.

When I roll an allied NPC's Distinction as a d4, like I did for Bullseye, I'm adding it to my Doom Pool because that still represents the character acting in a situation that makes their/your situation worse.
Timebroker
GM, 239 posts
-~- Trust Me -~-
DOOM: 2d10, 4d6
Fri 3 Sep 2021
at 01:25
  • msg #445

Re: OOC: Status

Also, posting it here so people can hold my feet to the fire, but I really need to learn to design encounters with more opponents rather than boss fights. This game does not do boss fights well.
Funnybone
player, 102 posts
Wade Wilson
Fri 3 Sep 2021
at 01:28
  • msg #446

Re: OOC: Status

Did Madelyne take stress from my attack?
Timebroker
GM, 240 posts
-~- Trust Me -~-
DOOM: 2d10, 4d6
Fri 3 Sep 2021
at 01:33
  • msg #447

Re: OOC: Status

She lost a Team d10 and is down to 2d10.
Unseen
player, 186 posts
Susan Richards
Fri 3 Sep 2021
at 02:00
  • msg #448

Re: OOC: Status

I notice as Unseen, I'm not in the actions available list;  was that deliberate?   Do you want me to act only as Moonstone on this next turn?
Timebroker
GM, 241 posts
-~- Trust Me -~-
DOOM: 2d10, 4d6
Fri 3 Sep 2021
at 07:37
  • msg #449

Re: OOC: Status

It was not deliberate, you are free to take actions as both Unseen and Moonstone. With my apologies.
Co-GM
GM, 29 posts
Fri 3 Sep 2021
at 13:14
  • msg #450

Re: OOC: Status

You should now have access to post as Moonstone.
Co-GM
GM, 30 posts
Fri 3 Sep 2021
at 14:40
  • msg #451

Re: OOC: Status

Tigro:

02:30, Today: Tigro rolled 1,9,3,3,1 using d8,d10,d10,d6, d8  9 for Effort, 1 and 3 for Effect (1d8 and 1d10)

Effort is two dice added together, effect is one dice.  (You can spend PP to increase either.
You can't use any dice that come up as one, so both your d8s aren't available.  They create GM opportunities (will probably get you PP after, but that's up to the GM to use them.)

So it should be Effort 12, effect d10 (step up physical stress) with two GM opportunities.
This message was last edited by the GM at 14:54, Fri 03 Sept 2021.
Timebroker
GM, 243 posts
-~- Trust Me -~-
DOOM: 2d10, 4d6
Fri 3 Sep 2021
at 14:52
  • msg #452

Re: OOC: Status

Yes, take the plot points.
Iron Fist
player, 61 posts
Danny Rand
Mon 6 Sep 2021
at 02:06
  • msg #453

Re: OOC: Status

I should have that reaction up later tonight or early tomorrow.
Co-GM
GM, 31 posts
Tue 7 Sep 2021
at 12:53
  • msg #454

Re: OOC: Status

Sally, the Hulk still needs a reaction from the swarm attack from msg 36

msg #36
Effort: 19, effect: d8
Funnybone
player, 104 posts
Wade Wilson
Tue 7 Sep 2021
at 14:43
  • msg #455

Re: OOC: Status

Funnybone and Rhino both have actions pending, but I'm going to let someone else — anyone else, really — go next, just so I don't choke the action thread with my own characters.
Unseen
player, 188 posts
Susan Richards
Fri 10 Sep 2021
at 01:07
  • msg #456

Re: OOC: Status

Will try to get a post in tonight, but more likely tomorrow at this point...
Tigro
player, 53 posts
Grant Nelson
Fri 10 Sep 2021
at 01:35
  • msg #457

Re: OOC: Status

I did my thing, so I hope to try and keep better track.
Funnybone
player, 106 posts
Wade Wilson
Fri 10 Sep 2021
at 15:04
  • msg #458

Re: OOC: Status

Tigro:
Spending a plot point to activate my Immunity to Psychic SFX


Don't spend your point just yet. You should always roll to see if you can resist an attack before you spend points on Immunity SFX. If the roll fails, spend the point.
Timebroker
GM, 245 posts
-~- Trust Me -~-
DOOM: 2d10, 1d8, 4d6
Fri 10 Sep 2021
at 16:47
  • msg #459

Re: OOC: Status

He can't beat the roll without spending a Plot Point otherwise.
Funnybone
player, 107 posts
Wade Wilson
Fri 10 Sep 2021
at 16:49
  • msg #460

Re: OOC: Status

True... but he can earn more plot points by rolling badly. ;)
Co-GM
GM, 32 posts
Fri 10 Sep 2021
at 17:19
  • msg #461

Re: OOC: Status

PP distribution from outstanding posts
Funnybone +2
Hulk +2
Rhino +2 (if an effect says to use the doom pool, treat is as spending a PP - some of these characters are not designed to be allies)
Spider-Woman +1

If You've rolled an opportunity and I've missed it, let me know.
Unseen
player, 189 posts
Susan Richards
Fri 10 Sep 2021
at 23:38
  • msg #462

Re: OOC: Status

Post in process...

(er, soon as I get a small question answered)
This message was last edited by the player at 01:31, Sat 11 Sept 2021.
Tigro
player, 55 posts
Grant Nelson
Mon 13 Sep 2021
at 22:53
  • msg #463

Re: OOC: Status

In reply to Funnybone (msg # 458):

GM suggested it with the dice pool I had.
Co-GM
GM, 33 posts
Tue 14 Sep 2021
at 17:02
  • msg #464

Re: OOC: Status

I'll be withoout connectivity from Friday to Monday.  Checking with TB on the reactions to finish up the round + Cap/Luke
Timebroker
GM, 255 posts
-~- Trust Me -~-
DOOM: 2d12, 4d8
Fri 24 Sep 2021
at 01:45
  • msg #465

Re: OOC: Status

MARKER: This marks the End of Mission 001 and the Start of Mission 002. The OOC post mortem thread and the IC side conversation thread are still open, and I'd like to encourage everyone to keep using them.

Co-GM and I are still hammering out the next Mission, but I imagine you lovely people have much left to discuss from the last one. The Timebroker will be appearing soon.

Just a reminder, Missions are composed of a mix between possible scenarios I find personally interesting, and scenarios I've calculated will cause your characters the most pain and suffering. If you've got scenarios you find personally interesting, or ways to hurt your friends and colleagues you think I haven't come up with yet-- my PM box is always open and always confidential, minus our illustrious Co-GM.

Timebroker
GM, 258 posts
-~- Trust Me -~-
DOOM: 2d12, 4d8
Fri 24 Sep 2021
at 19:42
  • msg #466

Re: OOC: Status

Poor Sue, forever stuck in the hallway, both holding and not holding the bag.

"Sue's not here, man!"
Funnybone
player, 113 posts
Wade Wilson
Fri 24 Sep 2021
at 19:54
  • msg #467

Re: OOC: Status

I once had a 'Dave's not here' type conversation with my grandmother, over the phone. I'm not sure if it was her mental acuity failing her, or her hearing (or hell, maybe she was stoned), but I couldn't convince her who I was.

Frustrating enough that I remember it over thirty years later.
Unseen
player, 197 posts
Susan Richards
Fri 24 Sep 2021
at 20:54
  • msg #468

Re: OOC: Status

Why didn't this group include Len Samson?  I need a therapist!


I've never had the identity thing happen with a family member.   But, it has been sort of like that with HR, at times.   Especially when I need to discuss insurance, or a pay increase.
Co-GM
GM, 37 posts
Sat 2 Oct 2021
at 11:50
  • msg #469

Re: OOC: Status

We have a new player, in case anyone was unsure about the explosion.  Swarm should be making an intro post soon.
Iron Fist
player, 74 posts
Danny Rand
Sat 2 Oct 2021
at 16:14
  • msg #470

Re: OOC: Status

Welcome, new eXile!
Swarm
player, 1 post
Fritz von Meyer
Plot Points: 1
Sat 2 Oct 2021
at 18:39
  • msg #471

Re: OOC: Status

Thank you.      See you in-game when I amass.
Spider-Woman
player, 207 posts
Gwen Stacy
Sun 3 Oct 2021
at 15:54
  • msg #472

Re: OOC: Status

I just realized the actress I used for my character picture voices this character in the Marvel Rising and Ultimate Spider-Man cartoons.  More appropriate than expected, I guess.
Unseen
player, 205 posts
Susan Richards
Sun 3 Oct 2021
at 16:40
  • msg #473

Re: OOC: Status

Huh, wow - that's quite a coincidence!

The actress I've got for Sue played both a cheerleader and a rifle wielding huntress.  I think, if Sue ever goes off the deep end, I'm going to combine those:

"Give me an eX!"   *BOOM!*

Welcome, Swarm!   You qualify as our most obscure character.   Though I do know he originates from the old bronze age, Champions comic.    I considered Darkstar as a character, but was afraid that might be too B-league.

You're Bee league, but that's different.
Unseen
player, 207 posts
Susan Richards
Sun 3 Oct 2021
at 18:40
  • msg #474

Re: OOC: Status

Does skele-Swarm appear scorched?

When the player wrote 'disintegrated,' I thought they just meant being devoid of any  flesh or muscle.  Knowing a bit about the character (from the comic), it's not too surprising for them to be in that state, but of course my character's got no clue.
Polaris
player, 163 posts
Sally Dane
Sun 3 Oct 2021
at 19:10
  • msg #475

Re: OOC: Status

Unseen:
Welcome, Swarm!   You qualify as our most obscure character.   Though I do know he originates from the old bronze age, Champions comic.    I considered Darkstar as a character, but was afraid that might be too B-league.



As Rupert Giles once said, “I’d like to test that theory.”

quote:
You're Bee league, but that's different.



Oooo, the pun-dirty!
Unseen
player, 209 posts
Susan Richards
Sun 3 Oct 2021
at 20:04
  • msg #476

Re: OOC: Status

You know, I tend to much prefer B-league characters, the ones that are less well known and written to death.   That's a positive in my book;  I'm not suggesting the character's not powerful enough or such, I'm not wrapped up in "who's the most powerful."   In this sort of game, most characters are powerful enough.

Sue Richards is not a character I've touched before, and likely won't ever come back to.  But, the TB's preamble suggested a preference for the big names, and that they'd integrate better into the story.    That's how I arrived at Sue.

Left to my own, I likely would have gone for Darkstar, Aurora, Thundra; the lesser well knowns like that.  Those are the characters I gravitate to, usually.
Polaris
player, 164 posts
Sally Dane
Sun 3 Oct 2021
at 20:31
  • msg #477

Re: OOC: Status

Oh, I love the obscure characters!  I even requested a few in my RTJ—takes on Ultra Girl and Elsa Bloodstone, plus the daughter of Arclight. My “testing your theory” comment refers to my Polaris only being Polaris in name & power set. She’s based on someone equally (or more) obscure as Swarm.
Unseen
player, 211 posts
Susan Richards
Sun 3 Oct 2021
at 20:49
  • msg #478

Re: OOC: Status

Interesting!    I'd wondered about that.   I wasn't a hundred percent clear what he was looking for, in the beginning. And among my three, I pitched a version of the Scarlet Witch who wasn't Wanda.  And also not anyone from Marvel canon.  And was told that wouldn't fly, for that reason.

So, I figured Sally must be based on some character.  (aside from Lorna)   But not one I'm familiar with.  Assuming the name is Sally.
Polaris
player, 165 posts
Sally Dane
Sun 3 Oct 2021
at 20:53
  • msg #479

Re: OOC: Status

Unseen:
So, I figured Sally must be based on some character.  (aside from Lorna)   But not one I'm familiar with.  Assuming the name is Sally.


Yes. :)
Unseen
player, 212 posts
Susan Richards
Sun 3 Oct 2021
at 21:03
  • msg #480

Re: OOC: Status

Ha, good, don't give it away - I'm sure it will come out in story.

Did you by chance read any of the 90's X-Factor, when it was written by Peter David?   When Alex and Lorna led the team?

The art was horrible, but the stories were so endearing, so funny!
Polaris
player, 166 posts
Sally Dane
Sun 3 Oct 2021
at 21:20
  • msg #481

Re: OOC: Status

Oh, definitely! I’ve enjoyed so much of Peter David’s work, especially his Hulk, X-Factor, & Supergirl runs. The therapy issue with Doc Samson was iconic!
Timebroker
GM, 263 posts
-~- Trust Me -~-
DOOM: 3d8
Sun 3 Oct 2021
at 22:28
  • msg #482

Re: OOC: Status

I understand the drive towards the deep-cuts in a game like this-- I'm playing April Parker in Danny's game-- but with the dimension hopping, you don't really get the chance to put down roots and build relationships with anyone but each other, and a lot of the fun of the game lies in exploring the differences between your character and their cognates in other timelines.

Things like the Stark Tower plotline or Sally and Madelyne rely on your characters having brushed up against as much of their version of the Marvel Universe as possible. (Sue and Reed, now, is a thing I'm just getting started. Trust me.) I do apologize if it feels like I'm being more restrictive than the game's extra wide-open premise seems to call for... but I also do feel like people I've allowed to come in with more obscure characters are going to eventually wish I hadn't.

And... you know, if you ever feel like you'd like to try something else, it won't be instant but the format does allow us to swap characters in and out between Missions without so much as a fare-thee-well, though do try to talk it over with me before you commit to a decision: I probably have something big in the works for your character, and anything it'd be a shame to miss out on is probably a hell of a note for your character to go out on.
Timebroker
GM, 264 posts
-~- Trust Me -~-
DOOM: 3d8
Sun 3 Oct 2021
at 22:29
  • msg #483

Re: OOC: Status

I love Peter David for his runs on X-Factor, but especially for his work on Spider-Man 2099.
Spider-Woman
player, 209 posts
Gwen Stacy
Mon 4 Oct 2021
at 17:35
  • msg #484

Re: OOC: Status

Timebroker:
I understand the drive towards the deep-cuts in a game like this-- I'm playing April Parker in Danny's game--


It seems like April would actually be a good fit for this game?  Sure, lots of things are different in that universe but she's got tie-ins with Spidey + some Spidey enemies, knows a future version of the X-men and Daredevil, and has a symbiote.  Characters will either interact with her as a Spider-person or Venom.

I'm sure the Pete and MJ of the timeline we were just in would have been (at least initially) happier to see someone who is genetically their daughter (even if she's a clone) than running into Gwen.
This message was last edited by the player at 17:39, Mon 04 Oct 2021.
Timebroker
GM, 266 posts
-~- Trust Me -~-
DOOM: 3d8
Mon 4 Oct 2021
at 17:58
  • msg #485

Re: OOC: Status

Yeah. It's about connections. That's a lot of why my preference list is set up the way it is-- Spiders, Klyntar, and Weapon X are categories of characters that touch every corner of the Marvel Universe. Likewise, members of major teams like the Avengers and the X-Men.

Villains, of course, I like because the hook's built in.

Will point out, though, that Peter has feelings about clones, and a clone that's half symbiote? Peter treated April like shit, and only as well as that because both MJ and May were leaning on him. She'd have ended up in a fishtank in Reed Richard's basement, in an abandoned lavatory, underneath a sign that said "BEWARE OF LEOPARD" if her mother and sister hadn't been there. Which is why she'd be so much fun in a post-OMD mainstream Marvel universe, and why I wanted to play her.
This message was last edited by the GM at 18:02, Mon 04 Oct 2021.
Unseen
player, 213 posts
Susan Richards
Tue 5 Oct 2021
at 01:46
  • msg #486

Re: OOC: Status

Polaris:
The therapy issue with Doc Samson was iconic!


Yes, one of my favorites!     Not read anything else by PD, just X-Factor.    Will have to check out some of his other work, some day.

My knowledge of comics is pretty patchwork --  I never read Civil War, for example (thought I know the gist of the story) and we were halfway through this before I grasped the GM didn't invent eXiles himself.

And, not complaining on character choices at all, was just commenting  --  I've had a good time with Sue, and wouldn't want to swap her out just yet.  My dad was a huge FF fan, mostly the original Kirby/Lee run on the series.  His enthusiasm for that was my gateway into comics.  So it's kind of nostalgic.
Unseen
player, 215 posts
Susan Richards
Tue 5 Oct 2021
at 22:56
  • msg #487

Re: OOC: Status

If I'm understanding --  this Swarm isn't only bees, right?    But a number of different insects?
Iron Fist
player, 77 posts
Danny Rand
Tue 5 Oct 2021
at 23:21
  • msg #488

Re: OOC: Status

Hopefully no mosquitoes.
Swarm
player, 5 posts
Fritz von Meyer
Plot Points: 1
Tue 5 Oct 2021
at 23:25
  • msg #489

Re: OOC: Status

Swarm is the insects.   Yes.
All the insects.   Bees and flies and beatles, oh my.
Mosquitoes too.  Hornets and other nasty stinging, slashing, biting bugs and flying nasties.
Everything good in this world.

'... sugar and spice and everything nice.
That is what Swarm is made of'
Unseen
player, 216 posts
Susan Richards
Tue 5 Oct 2021
at 23:36
  • msg #490

Re: OOC: Status

If that includes Asian giant hornets, I get the whole group under a force field, now.
Iron Fist
player, 80 posts
Danny Rand
Wed 6 Oct 2021
at 21:15
  • msg #491

Re: OOC: Status

In reply to Unseen (msg # 490):

That was some top-notch PR work you did in-game for our newest team member(s). Props!
Timebroker
GM, 273 posts
-~- Trust Me -~-
DOOM: 3d8
Wed 6 Oct 2021
at 22:49
  • msg #492

Re: OOC: Status

I could use a little guidance here-- I assume everyone's comments in the IC thread are IC, but I'm unclear on whose comments are intended to be overheard by which NPCs. Who's whispering, who's using the Tallus, and who's addressing the belligerents?

I'm pretty sure Funnybone is deliberately leaving his comment to my discretion.
Iron Fist
player, 81 posts
Danny Rand
Wed 6 Oct 2021
at 23:03
  • msg #493

Re: OOC: Status

My clumsy introductions were intended for all to hear. (I initially took it as more of a King Arthur adventure, rather than Conan.)
Funnybone
player, 129 posts
Wade Wilson
Wed 6 Oct 2021
at 23:09
  • msg #494

Re: OOC: Status

My comment was for anyone... but I mostly expected it to be ignored by everyone.
Spider-Woman
player, 215 posts
Gwen Stacy
Wed 6 Oct 2021
at 23:42
  • msg #495

Re: OOC: Status

OOC: that's a great line
IC: Gwen doesn't know what you're talking about.
Unseen
player, 220 posts
Susan Richards
Wed 6 Oct 2021
at 23:55
  • msg #496

Re: OOC: Status

Thanks Danny ...  did my best on that!

I made a mistake in reading through...didn't realize the dark blue speaker was using telepathy.

The first part of Sue's spiel is aloud, audible by everyone, and addressed to General Aragones in particular.

The last bit is a reply to the voice in our heads --  I've edited it to make it more appropriate, and made it look non verbal via italics and tags.   Hopefully it's clear(er) now.
Unseen
player, 221 posts
Susan Richards
Thu 7 Oct 2021
at 00:14
  • msg #497

Re: OOC: Status

And, added a line that answers (generally and glibly) Aragones' question about our interest.
Spider-Woman
player, 216 posts
Gwen Stacy
Thu 7 Oct 2021
at 00:56
  • msg #498

Re: OOC: Status

Gwen was mentioning what she learned in the movie aloud, while the others weren't bclose by yet.  If they have good hearing they may have overheard but it was intended for our group.  They're probably close enough by the time she replies to Sally.

Will make sure to specify things through the Tallus link.  You can assume anything coming from me "formatted like dialog" is said aloud.
This message was last edited by the player at 00:58, Thu 07 Oct 2021.
Iron Fist
player, 82 posts
Danny Rand
Thu 7 Oct 2021
at 01:50
  • msg #499

Re: OOC: Status

Being in the middle of reading Savage Avengers right now, I'm so hyped for this adventure. Bring on the swords and sorcery!

And for anyone keeping score, Finn Jones was in Game of Thrones before he played Danny Rand in the infamous Iron Fist show on Netflix (Hey, maybe that's why Danny spells 'Sir' with an 'e.') I've loosely based my version of the character on that trainwreck.
Polaris
player, 172 posts
Sally Dane
Thu 7 Oct 2021
at 02:03
  • msg #500

Re: OOC: Status

In reply to Iron Fist (msg # 499):

However people felt about Netflix Iron Fist, the “Daughters of The Dragon” killed it!
Iron Fist
player, 83 posts
Danny Rand
Thu 7 Oct 2021
at 04:10
  • msg #501

Re: OOC: Status

In reply to Polaris (msg # 500):

I wasn't the biggest fan of the Netflix shows, but the friendship between Misty and Colleen was well written. And though Misty is Danny's main squeeze in the comics, I liked that pairing of him with Colleen on-screen. My girlfriend remarked that it was one of the more wholesome and supportive relationships as far as the MCU goes. (Danny is single in this game, but that could change if another PC wanted to explore something.)
Spider-Woman
player, 217 posts
Gwen Stacy
Thu 7 Oct 2021
at 13:42
  • msg #502

Re: OOC: Status

I did not watch the Iron Fist show since I thought he wasn't done well in Defenders, but a coworker repeatedly tried to get me to watch S2
Unseen
player, 225 posts
Susan Richards
Thu 7 Oct 2021
at 16:36
  • msg #503

Re: OOC: Status

I've watched really nothing of any of the Netflix shows.

The only one I've really watched most of was (on the DC side) Doom Patrol.  And I would've watched it for the return of Brendon Fraser, and Tim Dalton as Niles Caulder alone!  To say nothing of how good the rest of the cast was.
Polaris
player, 176 posts
Sally Dane
Thu 7 Oct 2021
at 17:33
  • msg #504

Re: OOC: Status

Unseen:
I've watched really nothing of any of the Netflix shows.

The only one I've really watched most of was (on the DC side) Doom Patrol.  And I would've watched it for the return of Brendon Fraser, and Tim Dalton as Niles Caulder alone!  To say nothing of how good the rest of the cast was.


Yes, Doom Patrol is probably the best ongoing superhero show! They combine the best of the Silver Age, Morrison, & Way runs. Solid performances and kooky, imaginative stories. It’s Must See TV (remember that one) for me!
Iron Fist
player, 85 posts
Danny Rand
Thu 7 Oct 2021
at 17:35
  • msg #505

Re: OOC: Status

@Spider-Woman I'd struggle to recommend either season of Iron Fist, though apparently Rotten Tomatoes' audience ratings gave S2 a notable achievement along the lines of "highest margin of improvement from the first season for any show from 2018." I still wouldn't say it was good, however, and any improvements they made were from shoving the main character to the background.

@Unseen I had written off DC's live-action offerings a while ago, but heard a lot of good things about Doom Patrol. We binged Titans recently, which is a show I'd describe as, um, embarrassing? But S3 managed to be pretty entertaining.
Polaris
player, 177 posts
Sally Dane
Thu 7 Oct 2021
at 17:39
  • msg #506

Re: OOC: Status

In reply to Iron Fist (msg # 505):

I mean, Stargirl was unexpected fun. Titans is a guilty pleasure show. It’s messy, but I’ll see glimmers of promise if they could replace a writer or two. Love Donna, she’s one of the few consistent bright spots (that disgraceful Season 2 finale notwithstanding).
Spider-Woman
player, 219 posts
Gwen Stacy
Thu 7 Oct 2021
at 17:51
  • msg #507

Re: OOC: Status

I liked Jessica Jones the best among the netflix shows and am hopeful that her and Daredevil will show up in future MCU stuff, there's been a lot of indications they will.

The Disney+ Shows have really been stepping it up - Wandavision and Loki were really good storytelling but they get help with that from that from being able to tie closely to the movie plots, something the Netflix shows were never allowed.

The only DC shows I've watched any significant amount of are Supergirl and Batwoman.  Well, and the Harley Quinn animated series but that's very different)  I've seen crossover episodes of other shows but no Stargirl or Doom Patrol.  I feel like the writing has been getting worse on the DC side, but I will give them credit for having a lot more LGBT representation onscreen.
This message was last edited by the player at 18:01, Thu 07 Oct 2021.
Polaris
player, 179 posts
Sally Dane
Thu 7 Oct 2021
at 18:02
  • msg #508

Re: OOC: Status

Doom Patrol is NOTHING like that Arrowverse dreck. It’s smart, funny, heartbreaking, and Queer & Transgressive AF. Stargirl was fun, watchable, bright, and optimistic overall. It fit what was DC’s tone for decades. I’ve always felt amused at how the MCU + DCEU films swapped the “House Moods” for their movies. Marvel is cheery and bright, while DC adopted the grittiness that made Marvel a competitive brand in the 60’s & 70’s.
Spider-Woman
player, 220 posts
Gwen Stacy
Thu 7 Oct 2021
at 18:03
  • msg #509

Re: OOC: Status

In reply to Polaris (msg # 508):

I don't even bother watching most of the DC films.
Polaris
player, 180 posts
Sally Dane
Thu 7 Oct 2021
at 18:07
  • msg #510

Re: OOC: Status

In reply to Spider-Woman (msg # 509):

They’re not all a loss. I loved the first Wonder Woman, Shazam, & Harley Quinn & The Birds of Prey. Marvel films have the better rep, but the overall collective product feels formulaic to me.
Timebroker
GM, 279 posts
-~- Trust Me -~-
DOOM: 3d8
Thu 7 Oct 2021
at 18:21
  • msg #511

Re: OOC: Status

They're consistent, though. The likes of Captain Marvel and Thor 2: The Dark World are bad relative to other Marvel movies, but they're still pretty good compared to most of DC's output since The Dark Knight. DC's best movies-- your list, plus Aquaman-- can hang with Marvel's top shelf, and offer more variety, but most of their movies aren't as good as Bad Marvel.
Spider-Woman
player, 221 posts
Gwen Stacy
Thu 7 Oct 2021
at 18:27
  • msg #512

Re: OOC: Status

I strongly disagree with your opinion on Captain Marvel, which I loved.  She's MUCH better in her solo movie than she is in Endgame.

Thor 1+2 and Iron Man 2+3 are what I consider to be the bad MCU movies.  I skipped the Ant-man movies and won't pass judgement on them or Shang-Chi (which I haven't seen because I'm not willing to go to a theater yet)
Funnybone
player, 132 posts
Wade Wilson
Thu 7 Oct 2021
at 18:31
  • msg #513

Re: OOC: Status

Ant-Man is a lot of fun. If you go into expecting a serious film, you'll be disappointed. It's goofy, and it's not really a super-hero film at all. At its core, it's a heist film.
Polaris
player, 181 posts
Sally Dane
Thu 7 Oct 2021
at 18:31
  • msg #514

Re: OOC: Status

I can agree with that point, TB. The Burton & Nolan movies could hang, but the Zack Snyder films fail as pretentious twaddle with gorgeous visuals. I found the borderline fascism in Man of Steel downright offensive. My problem with Marvel movies is how they all feel so “Same”, if you know what I mean. Cocky Frat Boys centered in most of the core movies, accompanied by Basic Bro jokes. Pander just enough with the cockiness, but trim any real edge from classic Marvel stories because Disney. Requisite CGI armies in the finale.
Unseen
player, 226 posts
Susan Richards
Thu 7 Oct 2021
at 18:45
  • msg #515

Re: OOC: Status

I loved Ant-Man!  It's in my top 4 or 5 MCU movies, I'd say.

In general, I've always been far more into Marvel.   I'm much more knowledgeable of its canon, and the characters tend to be 'real' to me in ways DC characters often aren't.

That said, I'm in in no way a purist.   Give me a great story, and characters, and I don't care what banner you're hoisting.

I never read a whole lot of the DP comics, but enough to be intrigued by the series.  In no way regret watching that one; see what Sally said.  Sometimes the crude humor gets excessive, and distracting, but it's a forgivable sin amongst its virtues.   Just a really different, smart show, and one that has ample heart.

I've never watched Arrowverse, Titans, Batwoman any of that --  they all sound pretty bad, from what I've heard.

However, sometimes, DC shows are easier for me, because I'm not as invested in the characters.   So liberties taken may not bother me.

The MCU can be harder for me, that way --  the revisions aren't always to my liking, and I don't want to have to warm to a new version of a character I've loved since childhood.
Unseen
player, 227 posts
Susan Richards
Thu 7 Oct 2021
at 19:00
  • msg #516

Re: OOC: Status

In the comics, I think I tend to prefer the DC heroes when they're beating each other up!

I really got into Injustice: Gods Among Us.   Probably more so than any other DC series.   Everyone's limits are really pushed, and it's like a train wreck, you can't look away from, that just keep piling up, higher & higher.
Spider-Woman
player, 222 posts
Gwen Stacy
Thu 7 Oct 2021
at 19:03
  • msg #517

Re: OOC: Status

I never really got into any DC characters/series that didn't start with Bat in general.

The thing I like about the DC series is it makes me feel represented when I watch because every single one of their shows has multiple queer characters throughout all or most of the series.

For Marvel the rep is mostly Carrie-Ann Moss' lesbian character in Jessica Jones.  There's little things other than that like hinting (but not confirming) at Carol Danvers and Maria Rambeau having been a thing, Tessa Thompson saying Valkyrie is bi offscreen, and the Loki series having one line about being bisexual and a form saying Loki is genderfluid.
This message was last edited by the player at 19:19, Thu 07 Oct 2021.
Unseen
player, 228 posts
Susan Richards
Thu 7 Oct 2021
at 19:19
  • msg #518

Re: OOC: Status

I can understand; lack of representation is being remedied in the current day, at least, and that's a great thing.

One of my favorites from childhood was John Byrne's Alpha Flight.  A team that was diverse, well before that was a thing. With a pair of Canadian Indians, a dwarf, a paraplegic, a woman with a mental health disorder, a gay man (albeit closeted) and more.
Tigro
player, 57 posts
Grant Nelson
Thu 7 Oct 2021
at 20:05
  • msg #519

Re: OOC: Status

Sorry, I've been behind, dang it. Life is crazy. But I am around I wish I could get this to email me updates.
Timebroker
GM, 281 posts
-~- Trust Me -~-
DOOM: 3d8
Thu 7 Oct 2021
at 20:13
  • msg #520

Re: OOC: Status

As far as DC goes... I am on and off a real big fan of the whole Green Lantern franchise. Dex-Starr's origin story is one of the few moments in comics that consistently brings tears to my eyes, and I really like the idea of godlike space police who don't have the raw numbers to do their normal jobs, much less hold the line against the other Lantern Corps.

My Holy Grail for superhero roleplaying is a system that can handle a Green Lantern campaign-- not modeling a Green Lantern, which all of the ones I've played can, but a game in which every player character is a Green Lantern with the same Green Lantern Power Ring and the same Green Lantern Power Battery, bestowed upon them by the same Green Lantern Corps... without feeling samey.
Tigro
player, 59 posts
Grant Nelson
Thu 7 Oct 2021
at 20:17
  • msg #521

Re: OOC: Status

In reply to Timebroker (msg # 520):

I have a game called Blazon that's reskinned a bit--not as clear cut, but it focuses on the alien aspects of the characters assuming they're not all human (why does Earth have a bajillion lanterns? Stupid plot)
Timebroker
GM, 282 posts
-~- Trust Me -~-
DOOM: 3d8
Thu 7 Oct 2021
at 20:19
  • msg #522

Re: OOC: Status

Spider-Woman:
I strongly disagree with your opinion on Captain Marvel, which I loved.  She's MUCH better in her solo movie than she is in Endgame.

Thor 1+2 and Iron Man 2+3 are what I consider to be the bad MCU movies.  I skipped the Ant-man movies and won't pass judgement on them or Shang-Chi (which I haven't seen because I'm not willing to go to a theater yet)


I liked the first Thor. Otherwise, that's pretty much my list too.

Shang Chi isn't going in my Top 6, but it's still top-shelf Marvel. I'm afraid it's going to get Star Wars Syndrome, though-- a situation in which a film's success should cause it to be covered in biters, but instead its success causes every subsequent film similar to it to fail.

Which would be a tragedy, because like Aquaman it's one of the superhero movies I most want to see an endless parade of imitators for.
Spider-Woman
player, 225 posts
Gwen Stacy
Thu 7 Oct 2021
at 21:10
  • msg #523

Re: OOC: Status

Tigro:
Sorry, I've been behind, dang it. Life is crazy. But I am around I wish I could get this to email me updates.


There is a notification if there are new posts option on the homescreen under user preference (but it kinda sucks)

It just tells you if there are posts, but not what they are.
This message was last edited by the player at 21:21, Thu 07 Oct 2021.
Timebroker
GM, 287 posts
-~- Trust Me -~-
DOOM: 3d8
Thu 7 Oct 2021
at 22:34
  • msg #524

Re: OOC: Status

Let's just retcon that little segue out, shall we?
Unseen
player, 232 posts
Susan Richards
Thu 7 Oct 2021
at 22:44
  • msg #525

Re: OOC: Status

Okay. It'll save me a call to tech support!

Though maybe that could've been a Stan Lee cameo.
Timebroker
GM, 288 posts
-~- Trust Me -~-
DOOM: 3d8
Thu 7 Oct 2021
at 22:58
  • msg #526

Re: OOC: Status

I had originally thought it was funny, and fun, for the Tallus to be able to manufacture drugs for you but then I realized that sets a precedent for you to recquisition all kinds of other organic chemistry instead of having to source it from the mission timeline. I want to reserve the ability to force you to order pizza.
Unseen
player, 233 posts
Susan Richards
Thu 7 Oct 2021
at 23:09
  • msg #527

Re: OOC: Status

I think I prefer it like that, too.  (though Sue would argue)

Finding a good pizza place, a decent coffee shop, finally scoring a joint -  those all become magic moments in our tale!
Tigro
player, 61 posts
Grant Nelson
Fri 8 Oct 2021
at 03:14
  • msg #528

Re: OOC: Status

In reply to Spider-Woman (msg # 523):

I set it now, but I hadn't found it before.
Swarm
player, 9 posts
Fritz von Meyer
Plot Points: 1
Fri 8 Oct 2021
at 20:58
  • msg #529

Re: OOC: Status

Sorry folks, my mum ended up in hospital, and family stuff is going crazy.  It'll likely be a few more days before i get to post again
Spider-Woman
player, 227 posts
Gwen Stacy
Fri 8 Oct 2021
at 21:04
  • msg #530

Re: OOC: Status

Sorry to hear that, hope she gets better soon.
Funnybone
player, 133 posts
Wade Wilson
Fri 8 Oct 2021
at 21:05
  • msg #531

Re: OOC: Status

Sorry, Bugsy.
Timebroker
GM, 289 posts
-~- Trust Me -~-
DOOM: 3d8
Fri 8 Oct 2021
at 23:02
  • msg #532

Re: OOC: Status

Let's wait for Swarm, yeah? A few days won't kill us, and if they're not up to posting then, we can move on.
Swarm
player, 10 posts
Fritz von Meyer
Plot Points: 1
Sun 10 Oct 2021
at 10:00
  • msg #533

Re: OOC: Status

Thanks all.  It was a small turn, leading to a small fall.
But its all done now.
Timebroker
GM, 291 posts
-~- Trust Me -~-
DOOM: 3d8
Sun 10 Oct 2021
at 11:43
  • msg #534

Re: OOC: Status

Hoping to see everyone weigh in on their options at this point.
Spider-Woman
player, 228 posts
Gwen Stacy
Sun 10 Oct 2021
at 13:28
  • msg #535

Re: OOC: Status

I don't want to split the party but Duckworld seems kinda fun.
Funnybone
player, 134 posts
Wade Wilson
Sun 10 Oct 2021
at 14:58
  • msg #536

Re: OOC: Status

I think we need to go with the Stygians, in order to stop the battle.
Timebroker
GM, 292 posts
-~- Trust Me -~-
DOOM: 3d8
Sun 10 Oct 2021
at 17:04
  • msg #537

Re: OOC: Status

Danny: <3
Polaris
player, 183 posts
Sally Dane
Sun 10 Oct 2021
at 17:05
  • msg #538

Re: OOC: Status

In reply to Spider-Woman (msg # 535):

Steve Gerber was a genius.
Polaris
player, 184 posts
Sally Dane
Sun 10 Oct 2021
at 17:08
  • msg #539

Re: OOC: Status

Player quest—Can I chime in last in the group discussion? I’m playing Sally as very ambivalent in this conflict. She’s got a personal investment in stopping Mutant genocide, but she’s also opposed to a Mutant despot conquering the world (ironic on so many levels, huh, TB).
Timebroker
GM, 293 posts
-~- Trust Me -~-
DOOM: 3d8
Sun 10 Oct 2021
at 17:11
  • msg #540

Re: OOC: Status

I think it's a reasonable request. But if you want "the last word", make sure you don't give it until everyone else has had a chance.

I'm not going to enforce this, but, y'know... I hope I wouldn't have to. If anyone objects, this is the place to do it.
This message was last edited by the GM at 17:13, Sun 10 Oct 2021.
Polaris
player, 185 posts
Sally Dane
Sun 10 Oct 2021
at 17:24
  • msg #541

Re: OOC: Status

In reply to Timebroker (msg # 540):

Not so much the last word, but a swing vote if the group is divided.
Timebroker
GM, 294 posts
-~- Trust Me -~-
DOOM: 3d8
Sun 10 Oct 2021
at 17:48
  • msg #542

Re: OOC: Status

That seems reasonable to me, too, but that's up to the group. Maybe I should've assumed you were asking the group in the first place.
Unseen
player, 234 posts
Susan Richards
Sun 10 Oct 2021
at 19:56
  • msg #543

Re: OOC: Status

Swarm - sorry to hear, glad it wasn't too bad!

I'm about to chime in -- hope I didn't hold anything up --  there are always going to be some days where I don't get on to post.
Unseen
player, 236 posts
Susan Richards
Sun 10 Oct 2021
at 21:37
  • msg #544

Re: OOC: Status

I've only read a little bit of Howard, but am familiar with some of Gerber's work on Man-Thing.  Some of which was really well written.

But we don't need to there in this game; there's plenty of swamp action over in Sally's shop.  ;)
Polaris
player, 186 posts
Sally Dane
Mon 11 Oct 2021
at 01:54
  • msg #545

Re: OOC: Status

Unseen:
But we don't need to there in this game; there's plenty of swamp action over in Sally's shop.  ;)



HA!

I’d recommend his legendary DEFENDERS run. He wrote at the same time he worked on HOWARD THE DUCK.
Unseen
player, 239 posts
Susan Richards
Mon 11 Oct 2021
at 02:09
  • msg #546

Re: OOC: Status

I like the old Defenders - some of it is really entertaining and interesting.   I'm not sure I ever knew he wrote for that one.

I don't have a lot of comics or graphic novels, but I do have a small number of collector's issues.  Among them is "Giant size" Defenders #1, drawn by Jim Starlin (the guy who gave us Thanos!) in his earliest tenure with Marvel.

God, Starlin's work was eye candy, back in the 70s! I love that comic just for the way it looks.  I don't know what happened -- nothing I've seen by him in later decades is as good.  But when he was young - holy god, what an artist, especially for that time period!
Timebroker
GM, 295 posts
-~- Trust Me -~-
DOOM: 3d8
Mon 11 Oct 2021
at 02:53
  • msg #547

Re: OOC: Status

I'm seeing 3-1 for Conan first. Fritz and Gwen on the fence.
Spider-Woman
player, 230 posts
Gwen Stacy
Mon 11 Oct 2021
at 15:12
  • msg #548

Re: OOC: Status

Gwen doesn't have a strong opinion on who to go to first - Wade does have a good point about stopping the fighting... maybe we can work on that before we go.
Iron Fist
player, 88 posts
Danny Rand
Mon 11 Oct 2021
at 19:18
  • msg #549

Re: OOC: Status

Re: my last post, I know we've been handling things democratically up to now, but "who's in charge" discussions are always fun roleplaying to me. If it's to everyone tastes, then maybe can discuss it a little, after the current scene. We might not always get a chance to take a vote on everything like we did just now.
Spider-Woman
player, 231 posts
Gwen Stacy
Mon 11 Oct 2021
at 19:30
  • msg #550

Re: OOC: Status

I thought we figured that out when the Tallus attached itself to Sue's arm?
Iron Fist
player, 89 posts
Danny Rand
Mon 11 Oct 2021
at 19:34
  • msg #551

Re: OOC: Status

Ah, well if that's the case I can edit. I was thinking the case could be made for Sue equally, so that works.
Spider-Woman
player, 232 posts
Gwen Stacy
Mon 11 Oct 2021
at 19:42
  • msg #552

Re: OOC: Status

It can changebased on the situation.  If we got dropped into Kun-Lun in the next world I'd expect Danny to be in charge, for example.
Funnybone
player, 138 posts
Wade Wilson
Mon 11 Oct 2021
at 19:46
  • msg #553

Re: OOC: Status

Likewise, I would look to take charge if we were dropped into a Hell dimension.


... and now I've given the Timebroker all sorts of nasty little ideas
.
Timebroker
GM, 296 posts
-~- Trust Me -~-
DOOM: 3d8
Mon 11 Oct 2021
at 21:35
  • msg #554

Re: OOC: Status

Iron Fist:
Ah, well if that's the case I can edit. I was thinking the case could be made for Sue equally, so that works.


I mean, nobody really decided Sue was going to be the Bearer except by accident. As far as the Tallus is concerned, Sue is the Bearer; as far as the Timebroker is concerned, the Bearer is the team Leader and responsible for the team's decisions.

As far as the Timebroker has revealed to you, as far as you know, the Timebroker doesn't have any way of making or enforcing any rules while you're on Mission, except for asking you pretty pretty please between Missions. I don't even have sprinkles and gumdrops to bribe you with. Literally, the only thing keeping you guys on your Missions is your desire-- as players-- to play the game and your in-character ability to pull each other's strings.

This is my Design.

Also, Wade, you think I put you up against the Goblin Queen in the first Mission and I wasn't already planning on sending you to Hell? I just haven't nearly boiled your frogs enough.
Timebroker
GM, 297 posts
-~- Trust Me -~-
DOOM: 3d8
Mon 11 Oct 2021
at 21:38
  • msg #555

Re: OOC: Status

Shell we proceed with Sally's plan?
Unseen
player, 241 posts
Susan Richards
Tue 12 Oct 2021
at 00:17
  • msg #556

Re: OOC: Status

At no time has Sue considered herself the leader of the group.   Unless I've missed something, we've made all decisions pretty democratically, so far.   Bearing the Tallus has been more like being an order processor, or maybe the switchboard girl.

We were all asked to vote --  so I did. If the only way to prevent more bloodshed is to reverse the vote, than I do.

Sue hates this situation.  She was even open and vocal about it.
Tigro
player, 64 posts
Grant Nelson
Tue 12 Oct 2021
at 01:04
  • msg #557

Re: OOC: Status

Tigro is a sex symbol, and flirt, and get in there and do the thing guy. He'll lead if needed, but he's happy not to :D
Funnybone
player, 139 posts
Wade Wilson
Tue 12 Oct 2021
at 01:13
  • msg #558

Re: OOC: Status

Wade is a leader. Funnybone is NOT.
Timebroker
GM, 298 posts
-~- Trust Me -~-
DOOM: 3d8
Tue 12 Oct 2021
at 20:54
  • msg #559

Re: OOC: Status

I'm starting another game-- it looks more ambitious on paper, but it's actually going to be easier for me to run, because I don't need to maintain a full character sheet for every. single. NPC. that the players have to deal with. (Even the problem with splitting the party wasn't having to keep track of three groups of you independently, it was the miserable chore of transcribing all of the NPC datafiles by hand; when Gwen took that over for me, all I needed to do was quit feeling sorry for myself to get back on the hype train.) New game's D&D(ish), so as long as the numbers are consistent and approximately correct, I can eyeball.

That's a whole lot of words to tell you it's not going to endanger the precious momentum we've regained-- which is the more important of the two reasons I'm telling you this. If I drop the ball on you guys again, hate to say, disappointing you is going to be the least of my problems.

The lesser of my reasons for bringing this up, of course, is that all of you beautiful people have earned your place on my shortlist. Whenever I run a game you could possibly join... well, I'm not going to tell all of you in a joint message that you'll get a personal invitation, but I'm going to let you know it's happening and that people I've enjoyed playing with get preferential treatment in the application process.

Game's Star Wars 5e. I think I've made my feelings about 5e known... but it doesn't bother me as much when it's not D&D, and I don't hate it so much I can't enjoy it without complaint if the other players are worth it.

This is non-canonical Star Wars, though, where we're taking all of the pieces of a Star Wars RPG and remixing them collaboratively, and then running campaign that has the most important and fun pieces of a Star Wars game, but none of the canonical history or timeline. Basic premise is that the players are relatively unimportant members of various factions trying to seize control of what's left of the dying Old Republic, who are about to become real important real fast.

If anyone wants to take advantage of my filthy nepotism, game's here: link to another game

Anyone who doesn't want to join, I'm just going to assume you're too ethical to enjoy an unfair advantage of other applicants, and silently praise you for your moral integrity.
Iron Fist
player, 91 posts
Danny Rand
Wed 13 Oct 2021
at 18:44
  • msg #560

Re: OOC: Status

I was hoping to see if Swarm's vote would count as one, or potentially hundreds.

(Ha.)

But Danny's willing to go see what these Stygians are about, if that's what everyone's ready to do.
Spider-Woman
player, 234 posts
Gwen Stacy
Thu 14 Oct 2021
at 14:19
  • msg #561

Re: OOC: Status

Moving around using webs requires tall objects.  Obviously Gwen is used to buildings, but trees will do.  What kind of terrain do we have?  Do I need to ask for a ride?
Funnybone
player, 141 posts
Wade Wilson
Thu 14 Oct 2021
at 14:22
  • msg #562

Re: OOC: Status

I can take one passenger on my hell-cycle... but probably not if they're terrified of fire.
Spider-Woman
player, 235 posts
Gwen Stacy
Thu 14 Oct 2021
at 15:01
  • msg #563

Re: OOC: Status

Sue, Sally, and Fritz all have flight so it's Danny, Grant, and maybe me that need rides.  We can clearly get where we're going, it's just a matter of flavor and how much we reveal to the natives while we do it.
Polaris
player, 190 posts
Sally Dane
Thu 14 Oct 2021
at 17:31
  • msg #564

Re: OOC: Status

Sally can carry any non-flyers on a magnetic wave.
Iron Fist
player, 93 posts
Danny Rand
Thu 14 Oct 2021
at 18:49
  • msg #565

Re: OOC: Status

Best of luck, TB.
Timebroker
GM, 301 posts
-~- Trust Me -~-
DOOM: 3d8
Thu 14 Oct 2021
at 21:54
  • msg #566

Re: OOC: Status

You know, Gwen could flatten herself out and let Funnybone tow her like a kite.

Just throwing that out there.
Funnybone
player, 144 posts
Wade Wilson
Thu 14 Oct 2021
at 22:08
  • msg #567

Re: OOC: Status

That would be awesome.   :D
Iron Fist
player, 94 posts
Danny Rand
Thu 14 Oct 2021
at 22:34
  • msg #568

Re: OOC: Status

Did you just invent para-cycling? I think you just invented para-cycling.
Timebroker
GM, 302 posts
-~- Trust Me -~-
DOOM: 3d8
Thu 14 Oct 2021
at 23:01
  • msg #569

Re: OOC: Status

That's what I do when I'm sick, I just lie in bed smoking crack rocks and inventing new sports. And I ran out of crack rocks yesterday.
Unseen
player, 243 posts
Susan Richards
Thu 14 Oct 2021
at 23:27
  • msg #570

Re: OOC: Status

That's got to be hard; I'm sorry you've got to deal with that.

Our health is the kind of thing we often take for granted, until one day something affects it.    I hope yours is restored, whatever the best possible outcome can be.
Timebroker
GM, 303 posts
-~- Trust Me -~-
DOOM: 3d8
Thu 14 Oct 2021
at 23:49
  • msg #571

Re: OOC: Status

Thanks. Best possible outcome is that I do this once a month forever, and I don't get (much) worse. Could be much, much worse-- I'm very nearly the worst-case scenario with my condition already, with the worst case being worsening of symptoms I already have or surgical interventions to prevent the same.

Couple of days a month I'm tired and nauseated. Rest of the time I just hurt like hell and have a hard time moving around and using my hands. Sympathies are very much appreciated, but nobody needs to fret on my account.
Iron Fist
player, 95 posts
Danny Rand
Fri 15 Oct 2021
at 00:19
  • msg #572

Re: OOC: Status

@TB I take it you're behind chess boxing, too.
Timebroker
GM, 304 posts
-~- Trust Me -~-
DOOM: 3d8
Fri 15 Oct 2021
at 04:09
  • msg #573

Re: OOC: Status

I did get kicked out of the chess club in high school for hitting people.
Co-GM
GM, 38 posts
Fri 15 Oct 2021
at 12:53
  • msg #574

Re: OOC: Status

I doubt the inventor of Chess Boxing remembers inventing it.
Iron Fist
player, 96 posts
Danny Rand
Fri 15 Oct 2021
at 15:37
  • msg #575

Re: OOC: Status

This has given me an idea for a possible sequel to The Queen's Gambit. Hear me out...
Tigro
player, 69 posts
Grant Nelson
Fri 22 Oct 2021
at 21:28
  • msg #576

Re: OOC: Status

I now realize Rpol's notification system, does in fact not function. I've received one singular note on this game since I set it up. Anyway, I'm intentionally reminding myself to check every day. So hi!
Unseen
player, 249 posts
Susan Richards
Fri 22 Oct 2021
at 22:12
  • msg #577

Re: OOC: Status

Cats are color blind!   You just can't see it.
Spider-Woman
player, 243 posts
Gwen Stacy
Fri 22 Oct 2021
at 22:13
  • msg #578

Re: OOC: Status

Unseen:
Cats are color blind!   You just can't see it.


Thanks for the laugh.
Unseen
player, 250 posts
Susan Richards
Fri 22 Oct 2021
at 23:26
  • msg #579

Re: OOC: Status

=^.^=

Striving to move things along, here... had to pause (paws?) and PM the GM a few questions.
Co-GM
GM, 39 posts
Mon 25 Oct 2021
at 16:02
  • msg #580

Re: OOC: Status

Unseen:
=^.^=

Striving to move things along, here... had to pause (paws?) and PM the GM a few questions.


I'm taking notes on the cat puns to use in the D&D game.
Spider-Woman
player, 244 posts
Gwen Stacy
Mon 25 Oct 2021
at 16:15
  • msg #581

Re: OOC: Status

Before I post, is there anyone obviously in the building?
Timebroker
GM, 315 posts
-~- Trust Me -~-
DOOM: 3d8 + 1d6
Mon 25 Oct 2021
at 22:21
  • msg #582

Re: OOC: Status

No, we're going to assume that Susan's maneuver either forced everyone out of the buildings, or has rendered them invulnerable inside the buildings.
Timebroker
GM, 318 posts
-~- Trust Me -~-
DOOM: 3d8 + 1d6
Thu 28 Oct 2021
at 02:28
  • msg #583

Re: OOC: Status

Okay, the Cyborg Mauler, both Cyborg Angels, and Cyborg Sniper have turns.

Funnybone and Iron Fist have turns.

When you take an action in combat, I need everyone (every time) to choose who goes next and repost the list of available actions, with their name removed.

NEXT: (pick a character, pick a team, just pick "any")

AVAILABLE:
Everyone who hasn't gone yet.

I've already considered the idea of just considering a dropped declaration as an "ANY", but that leads to multiple dropped declarations  in a row and people getting skipped. That creates a frustrating and complicated problem that I will ignore until Co-GM literally coerces me into addresing it.

So... in the future, if an action post indicates that it's your turn, you may take an action; otherwise, if it does not declare anyone's action is next, it is not anyone's turn until it gets fixed. If someone makes a proper and eligible declaration, I will just edit that into your post myself... but I would thank everyone for not putting this on me. Just copy and paste from the person before you, and remove your own name.
Swarm
player, 21 posts
Fritz von Meyer
Plot Points: 1
Thu 28 Oct 2021
at 02:32
  • msg #584

Re: OOC: Status

My apologies, I just assumed that this was the defined ...
Timebroker:
ORDER OF BATTLE:
Polaris
Unseen
Spider-Woman
Tigro
The Swarm
Funnybone
Iron Fist
Heavy Cyborg Mauler
Cyborg Sniper
Cyborg Angel A
Cyborg Angel B
Cyborg Troopers 4d6


I'll go edit my last post.
Timebroker
GM, 319 posts
-~- Trust Me -~-
DOOM: 3d8 + 1d6
Thu 28 Oct 2021
at 02:42
  • msg #585

Re: OOC: Status

I'm not trying to single you out. Or anyone else. It's something that the more everyone else does reliably, the more anyone else might get away with slipping sometimes.

Also, my tone might not have been great there, and I apologize for that. The issue I'm responding to is rarely caused by the person I'm responding to.
Funnybone
player, 146 posts
Wade Wilson
Thu 28 Oct 2021
at 14:22
  • msg #586

Re: OOC: Status

Yeah, I thought we were supposed to go in the listed order.

Well, either way, it's my turn now. So, post coming up....
Iron Fist
player, 98 posts
Danny Rand
Thu 28 Oct 2021
at 18:31
  • msg #587

Re: OOC: Status

I'll have mine up as soon as my lunch break rolls around in an hour or so.
This message was last edited by the player at 18:31, Thu 28 Oct 2021.
Unseen
player, 252 posts
Susan Richards
Fri 29 Oct 2021
at 00:56
  • msg #588

Re: OOC: Status

Spider-Woman:
Before I post, is there anyone obviously in the building?


Before I did my last post, I had (another) PM exchange with the GM, about the safety of the civilians, both around and inside the building.  And possible consequences of what I wanted to do.    It's reflected in the thought-verbiage of the post, as well as the use of her science expertise in the pool.

The intent was to make as many as safe as possible, both by shielding some and reducing the fire.
Timebroker
GM, 320 posts
-~- Trust Me -~-
DOOM: 3d8 + 2d6
Fri 29 Oct 2021
at 02:18
  • msg #589

Re: OOC: Status

Funnybone:
Yeah, I thought we were supposed to go in the listed order.

Well, either way, it's my turn now. So, post coming up....


See, and I'm glad I had to bring this up because this would have jammed us up.

And, naming that table "order of battle", there's noone I can blame for this but myself-- I am sorry for the inconvenience and the confusion.
Funnybone
player, 148 posts
Wade Wilson
Wed 3 Nov 2021
at 15:05
  • msg #590

Re: OOC: Status

Where did everybody go?
Co-GM
GM, 40 posts
Wed 3 Nov 2021
at 15:06
  • msg #591

Re: OOC: Status

I had meant to get reactions/posts from the enemies up yesterday but got caught up in work.
Tigro
player, 71 posts
Grant Nelson
Thu 4 Nov 2021
at 01:16
  • msg #592

Re: OOC: Status



I've been checking in, but NaNo just started!
Timebroker
GM, 321 posts
-~- Trust Me -~-
DOOM: 3d8 + 2d6
Thu 4 Nov 2021
at 03:50
  • msg #593

Re: OOC: Status

First snow of the season, first hard freeze, if I've been out of bed since Saturday I've been stoned off my tits to get there.
Co-GM
GM, 42 posts
Fri 12 Nov 2021
at 20:27
  • msg #594

Re: OOC: Status

sorry for the delay in posting the enemy actions - I've cut my caffeinated beverage intake down to one cup a day and it's been a tough week.
Co-GM
GM, 45 posts
Mon 15 Nov 2021
at 23:17
  • msg #595

Re: OOC: Status

Enemy attacks are up, new round after these reactions.

It might be best to have one of the enemies attack after every 2 party actions for the rest of this combat so there aren't 4 of them bunched up at the end (I doubt there will still be 4 left but still...)
Co-GM
GM, 49 posts
Wed 24 Nov 2021
at 19:26
  • msg #596

Re: OOC: Status

FYI I probably won't be around much from now until Monday.  Happy Thanksgiving to those in the US
Timebroker
GM, 322 posts
-~- Trust Me -~-
DOOM: 3d8 + 2d6
Sat 27 Nov 2021
at 15:06
  • msg #597

Re: OOC: Status

Gwen's been running this solo for weeks now, anyway, but I am having a pretty serious-- and unrelated-- meltdown and I'm drastically reducing my online presence and especially any responsibilities that I can avoid. I'm stepping down as GM and handing ownership of the game over to her. I feel like I should apologize here, but I also feel like I'm leaving the game in better hands than I started with, and the game will only get better for this change.

I am so confident in this that I'll be rejoining as a player after this Mission is over.

Thank you, everyone, for a lovely time.
Spider-Woman
player, 247 posts
Gwen Stacy
Sat 27 Nov 2021
at 15:27
  • msg #598

Re: OOC: Status

I just want to thank Shroompunk for creating this and running it this long, it's a lot of effort to get something running on rpol and we have a game system that's not ideal for play-by-post.

I know some of you are here because you're Victor's friends, if anyone doesn't want to continue, please let me know.  I'll be writing Gwen out shortly, as I can't have a PC while being the main GM.
Spider-Woman
player, 248 posts
Gwen Stacy
Sat 27 Nov 2021
at 15:46
  • msg #599

Re: OOC: Status

Also I want to add:. I don't love this system for online play, mostly because of all the opposed rolls.  There's a new Marvel RPG coming out soon, and I intend to test it to see if it will be a good idea to convert.
Polaris
player, 197 posts
Sally Dane
Sun 28 Nov 2021
at 02:55
  • msg #600

Re: OOC: Status

Thanks for creating this game, Shroom! It’s commendable that you persevered as GM, because running a campaign while you’re going through a RL dilemma is stressful. I’ve met some fun players, and you actually inspired me to run a game of my own again, so I’m grateful for this entire experience!

Gwen, congratulations on becoming GM, and thanks for taking on the game! I’m sorry for my lull here, but I’m not going anywhere!
This message was last edited by the player at 02:55, Sun 28 Nov 2021.
Funnybone
player, 151 posts
Wade Wilson
Sun 28 Nov 2021
at 14:08
  • msg #601

Re: OOC: Status

Take care of yourself, Shroomy. You're leaving us in good hands. Thanks for everything.
Iron Fist
player, 100 posts
Danny Rand
Sun 28 Nov 2021
at 19:16
  • msg #602

Re: OOC: Status

Thanks for running, Shroompunk. I look forward to adventuring alongside you, when the time comes.
Swarm
player, 24 posts
Fritz von Meyer
Plot Points: 1
Mon 29 Nov 2021
at 02:47
  • msg #603

Re: OOC: Status

May the small fortunes about thee lend you wings, Shroom.
I hope you are surrounded by love, wherever you are.
Unseen
player, 253 posts
Susan Richards
Mon 29 Nov 2021
at 03:53
  • msg #604

Re: OOC: Status

Best wishes to you, Shroom --  please take care of yourself - your physical & emotional well being are more important than any game, it goes without saying.   In spite of all you're coping with, you hung in longer than most, and didn't ghost.

Thanks for volunteering, Gwen!   And I won't cry if we swap systems.  I suspect if you like this other one better, I will too.
Polaris
player, 200 posts
Sally Dane
Sun 5 Dec 2021
at 14:24
  • msg #605

Re: OOC: Status

What happened with my attack on the Cyborg Angel?
GM
GM, 58 posts
Sun 5 Dec 2021
at 15:55
  • msg #606

Re: OOC: Status

I thought I posted a reaction to that - will update.

Edit: the angel took d6 physical stress from your attack and I should have added a description to the reaction.
This message was last edited by the GM at 15:57, Sun 05 Dec 2021.
Polaris
player, 201 posts
Sally Dane
Sun 5 Dec 2021
at 16:16
  • msg #607

Re: OOC: Status

In reply to GM (msg # 606):

Yes, you said he took a D6 step down. Is he still airborne? Is he in the ground? The reply was a little vague.
GM
GM, 59 posts
Sun 5 Dec 2021
at 19:38
  • msg #608

Re: OOC: Status

Polaris:
In reply to GM (msg # 606):

Yes, you said he took a D6 step down. Is he still airborne? Is he in the ground? The reply was a little vague.


Slammed into the ground yes, but it's wings are still functional and it could take off - it's flight power isn't disabled.  I read your post as trying to inflict damage, not a complication.
GM
GM, 66 posts
Sun 12 Dec 2021
at 05:25
  • msg #609

Re: OOC: Status

We're approaching the end of the year and I expect the next couple weeks to be slow for everyone including me.

I think the combat is pretty much done.
We can continue RP in the interlude if people want - the important part is that Gwen isn't coming with you.

Should I post the next scene soon or wait until after the new year?
Funnybone
player, 156 posts
Wade Wilson
Sun 12 Dec 2021
at 15:02
  • msg #610

Re: OOC: Status

I'm good with continuing now, really. There will be a few days when I can't post, but the rest of the time I will be available.
Iron Fist
player, 103 posts
Danny Rand
Sun 12 Dec 2021
at 18:23
  • msg #611

Re: OOC: Status

Continuing now is fine with me, too.
Unseen
player, 256 posts
Susan Richards
Mon 13 Dec 2021
at 22:50
  • msg #612

Re: OOC: Status

I'll be mostly scarce, from here through the year's end.   But, no problem at all with the GM moving it ahead, and acting for Sue if needed.
Polaris
player, 206 posts
Sally Dane
Tue 14 Dec 2021
at 00:13
  • msg #613

Re: OOC: Status

I’ve got the Xmas rush at work, but I’m good with moving forward, too.
GM
GM, 69 posts
Wed 15 Dec 2021
at 16:18
  • msg #614

Re: OOC: Status

Ok - I've started it but I expect it to move forward fairly slowly until the New Year.
Vic Doom
player, 323 posts
Victor V. Doom, P.I.
Plot Points: 1
Fri 24 Dec 2021
at 02:10
  • msg #615

Re: OOC: Status

I've been avoiding posting until I was reintroduced, just in case anyone hadn't spoiled themselves, but... have an OOC update I thought people should hear from me directly.

I had an ugly accident in my (new!) wheelchair Tuesday morning, tipped it over backwards and took a happy little nap in my daughters' mothers' driveway. Let them keep an eye on me overnight, in case I showed signs of a more serious injury.

Woke up Wednesday morning with blurred vision, ringing ears, and-- I kid you not-- a fucking yooper accent like a community theater production of Fargo.

I'm on mandatory bed rest until all three clear up. Going to miss Christmas dinners today and tomorrow, but I should be right as rain by Wednesday or Thursday at the latest.
Unseen
player, 257 posts
Susan Richards
Sun 26 Dec 2021
at 18:13
  • msg #616

Re: OOC: Status

That's awful!   Sorry to hear. Glad it came out okay.   Hope the holiday was tolerable, at least.

Well crew, 2022 looms up ahead!   What to do when the real year surpasses some of the sci-fi that was around when you were a kid?
GM
GM, 78 posts
Sun 26 Dec 2021
at 19:05
  • msg #617

Re: OOC: Status

You know, in all the pandemic/disaster/invasion sci-fi movies, I was led to believe that in the event of a disaster, people would band together to help each other and fight against it, and I think that's going to be the most unbelievable part of any disaster movie going forward.

I talked to Shroompunk a bit on Discord and he seems to be doing a little better - hopefully fully recovered soon.
Unseen
player, 258 posts
Susan Richards
Sun 26 Dec 2021
at 19:34
  • msg #618

Re: OOC: Status

Good to hear.

And, most insightful, GM Gwen -- sad, but very true.

Call me a conspiracy theorist as you will, but I think stirring up & dividing we little people is a tool of the ruling class that goes way back into the past.   Chaos tends to profit the .5% at the top.
GM
GM, 79 posts
Sun 26 Dec 2021
at 19:42
  • msg #619

Re: OOC: Status

I reread Feed by Mira Grant/Seanan McGuire this year and I was sort of jealous because everyone tests to see if they're turning into a zombie every time they enter a house.
This message was last edited by the GM at 16:49, Tue 04 Jan 2022.
Unseen
player, 259 posts
Susan Richards
Sun 26 Dec 2021
at 19:54
  • msg #620

Re: OOC: Status

Lol, hadn't heard of that one, but sounds like it may be worth a read...
Vic Doom
player, 324 posts
Victor V. Doom, P.I.
Plot Points: 1
Sun 26 Dec 2021
at 22:28
  • msg #621

Re: OOC: Status

My friends threw a killer Judgement Day party on 29 AUG 1997. Weird to think of John Connor in T2 and think Judgement Day was only two years away.
Iron Fist
player, 105 posts
Danny Rand
Thu 6 Jan 2022
at 16:50
  • msg #622

Re: OOC: Status

When we've wrapped up the current adventure, can we all go beat up Reed Richards?
Unseen
player, 261 posts
Susan Richards
Thu 6 Jan 2022
at 16:59
  • msg #623

Re: OOC: Status

It's kind of funny;  the one constant, I noted, in virtually all our backstories, for anyone who mentioned Reed, he was always an asshole.  If not also laying waste to worlds, or something really bad.

The one exception, was the version TB npced, when Sue spoke to him.  Who seemed to be more like Reed from 616.  A font of compassion, and warmth, at least by contrast...
GM
GM, 81 posts
Thu 6 Jan 2022
at 17:22
  • msg #624

Re: OOC: Status

Iron Fist:
When we've wrapped up the current adventure, can we all go beat up Reed Richards?

Suggestion noted.

Unseen:
the one constant, I noted, in virtually all our backstories, for anyone who mentioned Reed, he was always an asshole.

Gwen's backstory didn't call out Reed as an asshole - but also she knows him as a 12 year old that she had classes with despite a vast age difference.
Tigro
player, 79 posts
Grant Nelson
Sat 8 Jan 2022
at 01:26
  • msg #625

Re: OOC: Status

I don't mind thwacking Reed, by the way, he's Sue's sidekick (boyfriend? Maybe? ;D)

Sorry, I'm back, my comp crashed and burned Sunday, but I got it back up, and December is a HORRID month for me (family, lost family, all that.)
Vic Doom
player, 329 posts
Victor Doom, P.I.
Plot Points: 1
Sat 8 Jan 2022
at 04:16
  • msg #626

Re: OOC: Status

It's actually kinda canonical, in recent years, that every "alternate" Reed is a dick. Only the "main" versions of Reed-- for whatever that means in a given series-- are halfway decent, and it's usually attributed to Sue's influence.

For my part, I  couldn't not.
GM
GM, 82 posts
Sun 9 Jan 2022
at 23:07
  • msg #627

Re: OOC: Status

Do you want more time to get the new character oriented or should I move forward with plot tomorrow?
Vic Doom
player, 332 posts
Victor Doom, P.I.
Plot Points: 1
Sun 9 Jan 2022
at 23:22
  • msg #628

Re: OOC: Status

I vote for 'move it along'. He knows what he needs to know, and I'll just keep trolling everyone forever if you let me.
Unseen
player, 269 posts
Susan Richards
Sun 9 Jan 2022
at 23:43
  • msg #629

Re: OOC: Status

Another vote for 'move it.'

I'm just a little disappointed Vic doesn't talk about himself in the third person.

"None delivers like Doom!"    ;D
Funnybone
player, 160 posts
Wade Wilson
Sun 9 Jan 2022
at 23:51
  • msg #630

Re: OOC: Status

Move along, move along. Nothing to see here....
Polaris
player, 215 posts
Sally Dane
Mon 10 Jan 2022
at 00:14
  • msg #631

Re: OOC: Status

We can move forward. We need to meet Apocalypse.
Iron Fist
player, 109 posts
Danny Rand
Mon 10 Jan 2022
at 00:23
  • msg #632

Re: OOC: Status

Yeah, we should probably move it along before Danny makes a fool of himself.
Polaris
player, 216 posts
Sally Dane
Mon 10 Jan 2022
at 01:01
  • msg #633

Re: OOC: Status

Come on! It was never an Exiles unless someone made a fool of themselves! Judd Winnick definitely drew on his Real World experience for the group dynamics.
Unseen
player, 270 posts
Susan Richards
Mon 10 Jan 2022
at 01:09
  • msg #634

Re: OOC: Status

It's funny, but we were like 3/4 of the way through Shroom's iteration of this game, when I finally realized Exiles is based on a comic.    Up till that point, I thought he'd made the whole thing up!
Iron Fist
player, 110 posts
Danny Rand
Mon 10 Jan 2022
at 01:39
  • msg #635

Re: OOC: Status

This game was my introduction to eXiles, too. So thanks for that, Vic. (And I'm just remembering that your name is Victor in real life, too. I don't know how that one escaped me.) Anyone have suggestions as to where someone new to the eXiles comics should begin?
Polaris
player, 218 posts
Sally Dane
Mon 10 Jan 2022
at 01:51
  • msg #636

Re: OOC: Status

In reply to Iron Fist (msg # 635):

If you can track down the first collection of Volume 1, it’s highly enjoyable!
Iron Fist
player, 111 posts
Danny Rand
Mon 10 Jan 2022
at 02:26
  • msg #637

Re: OOC: Status

@Polaris Thanks! For some reason I can't find them on Goodreads (where I obsessively catalog everything I read), but Marvel Unlimited has the run from 2001-2008. Think I will add it to my list. (And if anyone has other comic suggestions, especially for characters they're playing in this or other games, I'd appreciate any recommendations for those too. I only started reading Marvel Comics a couple years ago.)
Vic Doom
player, 335 posts
Victor Doom, P.I.
Plot Points: 1
Mon 10 Jan 2022
at 03:08
  • msg #638

Re: OOC: Status

Iron Fist:
This game was my introduction to eXiles, too. So thanks for that, Vic. (And I'm just remembering that your name is Victor in real life, too. I don't know how that one escaped me.) Anyone have suggestions as to where someone new to the eXiles comics should begin?


And somehow, that has nothing to do with me playing Victor von Doom here, or me almost playing Victor Creed in Marmar's game.

And yeah, find vol 1 issue #1. Explains the setup right away, and that volume is all of the best stories with the best cast. There are more stories with similar setups but (IMO) they miss everything that made vol1 so good.
Unseen
player, 271 posts
Susan Richards
Mon 10 Jan 2022
at 03:18
  • msg #639

Re: OOC: Status

Really?  Marvel was pretty much my introduction to fiction.   My dad was into it.

A lot of the comic stories I enjoy most are from the previous century.   Which is somewhat nostalgia;  because it reminds me of my dad reading those stories to us.

However, the Annihilation series from the mid-2000s is intense and epic.  It's a crossover; not usually a plus in my book, but this was one uses a lot of interesting, obscure characters, including Gamora, Thanos, and Drax before everyone knew who they were.  And is well written, on the whole.

(Nova's and Quasar's botched attack on Annihilus one of the best 'the good guys don't always win' scenes ever.) (edit: though as I recall, does succeed in the delay tactic that it's supposed to be)

I could suggest a number of late silver/bronze age things just for sheer campy appeal.  But, you've got to tolerate the more primitive art (though in some cases more elegant and striking, too) as well as the various signs and quirks of those times.
This message was last edited by the player at 03:24, Mon 10 Jan 2022.
GM
GM, 83 posts
Mon 10 Jan 2022
at 13:59
  • msg #640

Re: OOC: Status

Iron Fist:
@Polaris Thanks! For some reason I can't find them on Goodreads (where I obsessively catalog everything I read), but Marvel Unlimited has the run from 2001-2008. Think I will add it to my list. (And if anyone has other comic suggestions, especially for characters they're playing in this or other games, I'd appreciate any recommendations for those too. I only started reading Marvel Comics a couple years ago.)


I track all the books I read on Goodreads but I mostly skipped adding comics until last year when one of the Ghost-Spider volumes got nominated for a Hugo.  That turned some switch in my head to make them count.  Seanan McGuire's run with Gwen was mostly my inspiration for playing her.

When I was around 12 I got access to all the original Daredevil series (and a few other old books) and that was how I got into comics.  Most of the stuff I bought for myself was X-Men, Spider-Man or Bat-related.
Unseen
player, 273 posts
Susan Richards
Tue 11 Jan 2022
at 00:36
  • msg #641

Re: OOC: Status

You did a bang up job with that character; I'd almost hate to see her played by someone else, now.

When Gwen was telling Sue about the nature of the symbiotes, it was very immersive;   almost like listening to someone who had first hand experience.  Well played!

Yes, as well designed superheroes go, I've always loved Daredevil.   Nothing I would change about that character, at all.

I was trying to hint, to the TB, that I was interested in having Sue meet DD out at the warehouse.   I was thinking that was gonna be the guy Sue would go for;  Unseen falls for the man who can't see.    How poetic is that?
GM
GM, 85 posts
Tue 11 Jan 2022
at 01:28
  • msg #642

Re: OOC: Status

Thanks Unseen, I'm glad to hear you liked my portrayal so much.
Polaris
player, 222 posts
Sally Dane
Tue 11 Jan 2022
at 01:32
  • msg #643

Re: OOC: Status

Gwen brought a very distinct voice to the game, and it was sad to lose her. I appreciate the reasons you made that choice, though.
Swarm
player, 25 posts
Fritz von Meyer
Plot Points: 1
Tue 11 Jan 2022
at 05:53
  • msg #644

Re: OOC: Status

Hi all,
I am sorry for my absence.     The proverbial Festive Season has been a hell period, this time around.
My wife and I are forced to be selling out house, and moving out.    Both my dad, and my mother-in-law are close to loosing their respective fights with cancer, and my work is in overdrive  (I've just done 80hr in the last 8 days:   so many people either off work with Covid, or awaiting Covid test results so they can return).

I hope you can forgive me, but I don't think I'll be back quite yet.
I hope you are all well, and surviving/thriving in your lives.
GM
GM, 87 posts
Tue 11 Jan 2022
at 13:51
  • msg #645

Re: OOC: Status

Swarm:
Hi all,
I am sorry for my absence.     The proverbial Festive Season has been a hell period, this time around.
My wife and I are forced to be selling out house, and moving out.    Both my dad, and my mother-in-law are close to loosing their respective fights with cancer, and my work is in overdrive  (I've just done 80hr in the last 8 days:   so many people either off work with Covid, or awaiting Covid test results so they can return).

I hope you can forgive me, but I don't think I'll be back quite yet.
I hope you are all well, and surviving/thriving in your lives.


Wow Swarm.  That is... a lot to deal with at once.  I'm sorry that this is all happening o you.
Iron Fist
player, 113 posts
Danny Rand
Tue 11 Jan 2022
at 21:46
  • msg #646

Re: OOC: Status

@Swarm How awful. Extending my sympathy, and hope you're taking care of yourself.
Polaris
player, 224 posts
Sally Dane
Tue 11 Jan 2022
at 21:48
  • msg #647

Re: OOC: Status

Life hits back so hard. Take care of yourself and your family. I hope it gets better soon.
Unseen
player, 274 posts
Susan Richards
Wed 12 Jan 2022
at 01:46
  • msg #648

Re: OOC: Status

That's a lot Swarm;  I'm so sorry to hear that.   Cancer took my mom way too early; I can't imagine two loved ones at once, and needing to relocate on top of it, plus the stuff at work.
Vic Doom
player, 338 posts
Victor Doom, P.I.
Plot Points: 1
Wed 12 Jan 2022
at 02:05
  • msg #649

Re: OOC: Status

Games like this are meant to be a challenge when life is easy and a comfort when life is hard.

I can no longer speak for anyone else, but I think everyone would still agree with me: this is the time for our game to be a comfort to you. We'll be here when you're ready to play, as much as you're ready to play.
Unseen
player, 277 posts
Susan Richards
Fri 14 Jan 2022
at 02:48
  • msg #650

Re: OOC: Status

Folks, remember -- we've got a means to converse silently.

I know I don't like being talked about in the third person.   And, I'm not an omega level mutant with a messiah complex.   (Well, not unless I've had too much caffeine)

If using the Tallus for speech, please note that --  either by stating so, using italics, asterisks, that funny little wavy ~ on the left of the keyboard, whatever it's called.    We don't need convention - just a little clarity.
This message was last edited by the player at 02:49, Fri 14 Jan 2022.
GM
GM, 90 posts
Fri 14 Jan 2022
at 13:50
  • msg #651

Re: OOC: Status

The good news is at this point in time Apocalypse is not a name he associates with himself
Tigro
player, 84 posts
Grant Nelson
Mon 17 Jan 2022
at 00:36
  • msg #652

Re: OOC: Status

Trying not to talk around him, but include him :D
Polaris
player, 230 posts
Sally Dane
Mon 17 Jan 2022
at 01:05
  • msg #653

Re: OOC: Status

In reply to Tigro (msg # 652):

Always a good call with a megalomaniac!
Swarm
player, 26 posts
Fritz von Meyer
Plot Points: 1
Mon 17 Jan 2022
at 09:28
  • msg #654

Re: OOC: Status

Unseen:
If using the Tallus for speech, please note that --  either by stating so, using italics, asterisks, that funny little wavy ~ on the left of the keyboard, whatever it's called.    We don't need convention - just a little clarity.

That 'funny little wavy ~'  is called a Tilda;  a rather commonly unknown fact.


Thank you all.     I am hoping that life is starting to settle, enough that I can again come back to RPoL for some of that escapist comfort that Doomy mentioned.

I'll read up, and try to make a post that reintegrates Swarmy into the story without to much contradiction.
Unseen
player, 281 posts
Susan Richards
Mon 17 Jan 2022
at 22:38
  • msg #655

Re: OOC: Status

Cool!

The Tilda, yes --  and I did know that, at one time.

If I was Tilda Swinton, I'd get a t-shirt with one on it.  No caption.  And wear it in the Dr. Strange movies.
Swarm
player, 28 posts
Fritz von Meyer
Plot Points: 1
Mon 17 Jan 2022
at 22:57
  • msg #656

Re: OOC: Status

I like to think that the ~ was named after Her Godliness.
Unseen
player, 282 posts
Susan Richards
Mon 17 Jan 2022
at 23:09
  • msg #657

Re: OOC: Status

Hmm, well, if there's a Timebroker hanging out in our reality, it may be so.

Wade, you're an insightful guy.  (Sometimes..)


Also, congratulations.  I've never liked Deadpool as a character. Except for the Ghost Rider combo you gave us here.     It's like it revises the concept into what it should have been.
Funnybone
player, 164 posts
Wade Wilson
Mon 17 Jan 2022
at 23:25
  • msg #658

Re: OOC: Status

Awww, thanks!

Believe it or not, but I am not much of a Deadpool fan either. I liked him when he was "the merc with the mouth" but as the writers made him more and more insane I parted ways with the character. Funnybone is a bit of an experiment for me.

It's nice to know that the effort is paying off.
Unseen
player, 284 posts
Susan Richards
Tue 18 Jan 2022
at 23:33
  • msg #659

Re: OOC: Status

Yes, you've got a better handle on him, than the writers who depict him as full on insane.  Which is much of what I've seen.

Also, I'm officially tired of characters breaking the 4th wall.  When I do fiction, I like being an unseen observer. If I want to be addressed, I'll stick to reality.
Iron Fist
player, 116 posts
Danny Rand
Wed 19 Jan 2022
at 07:01
  • msg #660

Re: OOC: Status

@Unseen I've read Annihilation, having gotten curious about it since learning it formed the premise of the third and final Marvel Heroic sourcebook. (Which I'm going to run someday, Galactus willing). It was an entertaining story, very gritty and grimy. (Some of that was due to the art-- I felt like I needed to take a shower after looking at some of those bug aliens.) Did you play in the Annihilation game that ran on RPoL a few years back?

Re: Deadpool: When I started out reading comics, I didn't so much avoid Deadpool as just roll my eyes at his popularity. (It probably didn't help that for years, all the people I knew who loved Deadpool were, um, neckbeards.) But when the movie came out, I gave him a chance and found he can be entertaining. I like him when he's showing his heartfelt side, like in Deadpool 2.

And you, Funnybone, have hit upon a pretty great creation here. It's funny to me that you've become something of a voice of reason on this team. In other games I've played Danny in, he's treated Wade as something of a nuisance, but I can't quite see that dynamic applying here. I look forward to them becoming friends here, or at least co-workers who tolerate each other.
Unseen
player, 285 posts
Susan Richards
Wed 19 Jan 2022
at 15:09
  • msg #661

Re: OOC: Status

Didn't know about it, and didn't.   Would've held no interest. It's not a story I'd want to play through a different version of in RPG.

It is one of those where the nobility of the protagonists is highlighted by how hideous the evil is.  I'm kind of into that.   I don't give especially high props to the art; it's mostly standard for its time.

But, most people seem to be into gritty, and I felt obliged to offer something semi recent.   You want things I really like?

- The Lee/Ditko run on the original Dr. Strange. Specifically, after Dormammu begins the vendetta against him.

- The first...half dozen or so?.. issues of Dr. Strange, starting in '74, with the Silver Dagger as his antagonist.

(Note:  And damn the movies for not using Clea! Christine Palmer my ass...)

- Jim Starlin's work on both Captain Mar-Vell and Adam Warlock, 1970s only, not the later Inifinity gauntlet stuff.

- The original Alpha Flight by John Byrne.  Especially after the death of James Hudson, and his wife & the team are left to deal with it.

- Peter David's X-Factor run.   Brought this up before.   The art is just plain bad, most of it.   But, the story has so much humor & heart, it nearly doesn't matter.


And btw, Danny, not leaving you out;  you turned in a well written character here.  And Marmar tells me you're a great GM, as well.
This message was last edited by the player at 15:42, Wed 19 Jan 2022.
Vic Doom
player, 346 posts
Victor Doom, P.I.
Plot Points: 1
Wed 19 Jan 2022
at 19:10
  • msg #662

Re: OOC: Status

I will second that.
Vic Doom
player, 347 posts
Victor Doom, P.I.
Plot Points: 1
Wed 19 Jan 2022
at 19:13
  • msg #663

Re: OOC: Status

In the "when it rains, it pours" file, I went back into the Emergency Room because I thought I'd perhaps aggravated my concussion again.

Nope, it's COVID. It's funny how doctors can tell you how important it is, to do whatever they tell you to do, without any fucking acknowledgement whatsoever that they are literally the only thing that is preventing you from doing it.

Have I mentioned recently that I do not like people?
Polaris
player, 231 posts
Sally Dane
Wed 19 Jan 2022
at 19:32
  • msg #664

Re: OOC: Status

In reply to Unseen (msg # 661):

If you couldn’t tell, I’m a huge fan of Marvel’s Bronze Age. Chris Claremont, Jim Starlin, Steve Gerber, Steve Englehart, David Micheline (minus the godawful trash of Avengers #200’s story) & Bill Mantlo were among my favorites of the 70’s! Of course, the classic Claremont/Cockrum/Byrne/Smith/Romita runs on UXM was a clear favorite. I also enjoyed the Defenders, many Avengers runs, Byrne’s FF, New Mutants, and Spider-Woman (notably the early weirdness of Wolfman & Gruenwald, and the Neo-Noir of Claremont), among others. Please pardon my run-on lists.

Agreed that the movie needed Clea, so hopefully we get her in the sequel. If we can get America Chavez, Scarlet Witch, and random characters from other studios, surely they can find time for Clea’s introduction!

Gods, how I love the first two years or so of Alpha Flight! I’m stunned that Byrne apparently disliked this series so strongly. It was one of Marvel’s more iconoclastic series of the time.

Yes, PAD’s X-FACTOR was genius, so much that I revisited his return on the P.I.-oriented revival in the Aughts. I dig PAD’s work in general, particularly Incredible Hulk & his wild Supergirl.
Vic Doom
player, 348 posts
Victor Doom, P.I.
Plot Points: 1
Wed 19 Jan 2022
at 19:46
  • msg #665

Re: OOC: Status

I am a huge fan of PAD's X-Factor, as well as Spider-Man 2099.

There was a time I was a big Deadpool fan, sort of in-between his "edgelord antihero" phase and his "cloud cuckoolander" phase-- when he's a hero trying to make up for his violent criminal past, and the circumstances that led him to that past, rather than "mental illness is my superpower". Real big fan of Gail Simone's run with the character, though I can bearly talk about it without mentioned how much I loved that same run for its treatment of one of my favorite Marvel characters, Taskmaster.
Polaris
player, 232 posts
Sally Dane
Wed 19 Jan 2022
at 20:07
  • msg #666

Re: OOC: Status

In reply to Vic Doom (msg # 665):

Gail Simone worked wonders, but for me, her signature works will always be Birds of Prey & Secret Six.
Funnybone
player, 165 posts
Wade Wilson
Wed 19 Jan 2022
at 20:21
  • msg #667

Re: OOC: Status

Polaris:
Gail Simone worked wonders, but for me, her signature works will always be Birds of Prey & Secret Six.


Amen.
Unseen
player, 286 posts
Susan Richards
Wed 19 Jan 2022
at 21:21
  • msg #668

Re: OOC: Status

Birds of Prey is one I should have checked out by now.  It's been on my list for years.

I hate to see Barbara Gordon as a paraplegic, but I think as a concept Oracle is a great character.

I had no clue Byrne hated Alpha Flight.  I mean, I've read other works by him that I hate.    AF is his home-run series, in my head.  I've gotten an impression from some people that he's kind of a jerk.   Happiest when he was taking other people's characters, and doing odd things to them.

He did some good work on the Namor series, as well.
Vic Doom
player, 349 posts
Victor Doom, P.I.
Plot Points: 1
Wed 19 Jan 2022
at 21:26
  • msg #669

Re: OOC: Status

In reply to Polaris (msg # 666):

I just have a hard time getting into... almost anything DC. Only real exceptions are Green Lantern books and anything with John Constantine in it, and of course DC books that aren't in the DC universe. (Whole lot of turn-of-the-century Vertigo, and of course everything under Masters of the Universe, including the DC and Injustice tie-ins.)
Polaris
player, 233 posts
Sally Dane
Wed 19 Jan 2022
at 21:55
  • msg #670

Re: OOC: Status

Unseen:
Birds of Prey is one I should have checked out by now.  It's been on my list for years.

I hate to see Barbara Gordon as a paraplegic, but I think as a concept Oracle is a great character.


The “shot heard round comicdom” grossed me out as misogynistic near-snuff porn by a renowned writer that necessitated (in part) Gail Simone’s “Women In Refrigerators” blog. Barbara Gordon was maimed to motivate Batman, who ended the story make-bonding with a sniggering, unrepentant psychopath. I’ve often found their weird Anti-Bromance problematic and a little masrurbatory.

Thank god John Ostramder & Kim Yale took that shit and transmuted it into gold! They salvaged Barbara as Oracle, and writers like Chuck Dixon & Gail Simone famously expounded on Oracle’s theme of coping with trauma, reclaiming life, and living as a differently abled person who pulled off the fear of being even more bad ass than her better-known super-heroic alias. That’s not even getting into the work on Black Canary, and the amazing friendship between Barbara, Dinah, Huntress, & Lady Blackhawk!

quote:
I had no clue Byrne hated Alpha Flight.  I mean, I've read other works by him that I hate.    AF is his home-run series, in my head.  I've gotten an impression from some people that he's kind of a jerk.   Happiest when he was taking other people's characters, and doing odd things to them.

He did some good work on the Namor series, as well.


Yeah, he seemed to view that work as perfunctory. Like you, I consider it a home run series—unique cast (even the villains), a gorgeous narrative travelogue of Canada, a major WTF moment in #12, the civilian wife of the murdered leader taking over his role, and a presentation of an early Gay superhero (all the clues were out in the open). It’s shocking that he holds AF in lower regard than his other work.

Apparently, Byrne himself runs his fan board as a megalomaniacal cult of personality. I’ve heard he’s a prickly curmudgeon who doesn’t entertain any dissent or criticism.
Polaris
player, 234 posts
Sally Dane
Wed 19 Jan 2022
at 21:58
  • msg #671

Re: OOC: Status

Vic Doom:
In reply to Polaris (msg # 666):

I just have a hard time getting into... almost anything DC. Only real exceptions are Green Lantern books and anything with John Constantine in it, and of course DC books that aren't in the DC universe. (Whole lot of turn-of-the-century Vertigo, and of course everything under Masters of the Universe, including the DC and Injustice tie-ins.)


What a shame, because you’ve missed out on some awesome stories: the iconic Wolfman & Perez New Teen Titans, the “Great Darkness Saga” in Legion of Super-Heroes, Yale & Ostrander’s Suicide Squad, all of Gail Simone’s major DC work. I think those stories hold up against some of Marvel’s best.
Unseen
player, 287 posts
Susan Richards
Wed 19 Jan 2022
at 23:56
  • msg #672

Re: OOC: Status

I'll take your word on Byrne.   It fits with what else I've heard.   And I agree totally with your checklist on AF;  it had a lot of things going for it, especially for its day.

Incidentally, the one Marvel artist/writer I've communicated with is Jim Starlin, and he struck me as just the nicest guy.

Oh, jeez; like Shroom, I don't follow DC as much, though not to the degree of shunning it.

Beyond that I knew she was shot by the Joker, I'm not familiar with the particulars.  And now, don't want to be.   As a writer, and a person, I like when someone bounces back post-tragedy, reinvents themselves, and regains purpose.   I think that's one of the most amazing things a human being can do.   And I like Barabara Gordon, so that's the broad appeal of Oracle for me.

But, I've never cared for Bat-Man.  I think it's a flawed character premise in a list of ways.

The Joker is, in a word, vile.  It stuns me that so many were enchanted by the whole Joker/Harley Quinn relationship.    I truly do not get the appeal.  And I don't care for her as a character, emancipated or no.
Polaris
player, 235 posts
Sally Dane
Thu 20 Jan 2022
at 00:55
  • msg #673

Re: OOC: Status

There were so many things I loved about AF, especially the characterization. Heather, Puck, Snowbird, Aurora & JP, Talisman’s strained relationship with Shaman. Solid gold.

If you ever find the time, check out Gail’s Birds run. While I liked Margot’s portrayal of Harley, I agree that glamorizing an abusive relationship just reeks of toxicity. I can handle the HBO cartoon because it deconstructs that, but when she’s still enmeshed with Joker? Ew, no.
Unseen
player, 288 posts
Susan Richards
Thu 20 Jan 2022
at 01:44
  • msg #674

Re: OOC: Status

Margot Robbie's a legit, talented actress; it's not her fault.   That character just doesn't work for me, and the 'Mistah J' thing is grating.

Damn it, you're making me want to play an Alpha Flight game, now!   Some highlights:

- Jerry Jaxon's vendetta against Hudson was totally believable, twisted, and did what you didn't do back in that day:  kill off the team's central character and leader, and leave everyone else to flounder.    That scene in 12, where he's trying desperately to defuse his damaged suit...and then Heather comes in --  OMG.

- Delphine Courtney was a more sinister and unnerving robot antagonist than Ultron ever was.  Truly creepy.

- Walter and Jean-Marie are one of my favorite Marvel romantic pairings.  Between his entanglement with the Great Beasts, and her mental issues, it was stamped with "tragic & doomed" from the get go.   I really wanted them to be okay together, to both make it, and I knew it wasn't in the cards.  Which for me made it even more compelling.  (I know, I'm a masochist..)

- Snowbird/Narya -- don't even start me on what an awesome character she was.

- Mr. Jeffries --  best technopath ever! The character was just so out of left field; so totally enigmatic and different.  His dismantling of Courtney, toward the end of Byrne's time, is somewhere in my top 20 favorite comic scenes.

I believe later writer(s) turned made him Heather's boyfriend, before getting him back together with Lil Crawley (Diamond Lil). Which is cool;  I thought she had potential to redeem herself.

My apologies to the rest of the group for all this blab.  But I never get to talk about Alpha Flight!
Polaris
player, 236 posts
Sally Dane
Thu 20 Jan 2022
at 02:01
  • msg #675

Re: OOC: Status

Yes, Jerry was ruined thoroughly by Mac’s actions, but lacked the self-awareness to see the role his prior betrayal of Mac played in his own downfall. AF never spared the Hubris in Byrne’s character studies, and that’s part of what made the compelling reading! The death of Guardian was indeed a brave choice, possibly in my Top 10 “Shockers” of 80’s Marvel! Right up there with the death of Phoenix, Storm losing her powers, and Sue’s miscarriage.

Oh, Delphine was so delicious a villain that I was almost disappointed when she turned out to be an android! Her patronizing bon mots toward Heather, and Heather’s resulting pissiness, made a great scene.

Like you, I rooted for Walt & Jean-Marie, so naturally, Byrne gave us another gut-punch with the Tanaraq reveal! Juxtaposed with a moment of Supreme Bad Assery from Snowbird.

I’m glad Jeffries got back with Lil, and thumbs down for killing off Lil in a shitty throwaway story. Krakoa hopefully made her all better, though.

I think one or two brave souls attempted an Alpha Flight game on RPOL. Yep, stillborn. :-(
Unseen
player, 289 posts
Susan Richards
Thu 20 Jan 2022
at 02:23
  • msg #676

Re: OOC: Status

I'm sure. Well it's alright;   I've learned that premise/setting/nifty idea are nothing without a solid plot.    And it's the kind of niche thing where someone would likely start a game and say "Yes; this is about Alpha Flight!" with not much else to support it.

Personally, I think Gamma Flight would be a more viable way to go with it.  A team of brand new recruits for Department H, with original rather than canon characters.
Polaris
player, 237 posts
Sally Dane
Thu 20 Jan 2022
at 02:26
  • msg #677

Re: OOC: Status

They need that funkiness of the canon crew, though.
Unseen
player, 290 posts
Susan Richards
Thu 20 Jan 2022
at 02:31
  • msg #678

Re: OOC: Status

For sure;  the same ol' same ol' kinds of characters would kill it.  It would really need people who understood the feel of the series.   Or could be briefly educated on it, and understand it's not like Jr. Avengers.
GM
GM, 92 posts
Thu 20 Jan 2022
at 14:04
  • msg #679

Re: OOC: Status

I like the Harley in the Harley Quinn cartoon - still extremely violent but her relationship with Poison Ivy is much more healthy than the one with the Joker and giving her that makes the character better.  It gets a lot better in the second season.  I know Margot Robbie wants Ivy in the next movie he's in but I don't know if the studio will do it.  I don't even bother watching most of the DCEU movies.

I don't read a lot of DC stuff in general except for Gail Simone - she's probably my favorite writer that's dedicated to comics.
Unseen
player, 291 posts
Susan Richards
Thu 20 Jan 2022
at 23:20
  • msg #680

Re: OOC: Status

To each totally their own.  I've gamed with you long enough now, to know if you like a character there's got to be some substance there.

Re the assistance & jewelry;  I was guessing the former would be available (Sue would request Sally to help her out, if Nur's court has no one who would do that) and in no way expecting the latter.  It was a rough analog, and may be something simpler.   I'm just sick of my character being in jeans, now, with no powers to alter that.

And yes, the panels were intentional, as well as the lavender color, which is like Sue's superheroing outfit back home.
Vic Doom
player, 350 posts
Victor Doom, P.I.
Plot Points: 1
Thu 20 Jan 2022
at 23:44
  • msg #681

Re: OOC: Status

Doom could help. He's been around both courts for some time, and vain as he is, you know he's a clotheshorse.

He only owns one (enchanted, armored) three-piece now, but that's because he was expecting to be back in his closet in time for lunch.
Unseen
player, 293 posts
Susan Richards
Fri 21 Jan 2022
at 00:20
  • msg #682

Re: OOC: Status

Doom could help.

That much, right there...

I doubt Vic's skill and fashion sense not in the least.   But, we're not there yet, Vic. I want a dinner date on Wundagore Mountain, first.
Iron Fist
player, 118 posts
Danny Rand
Fri 21 Jan 2022
at 02:13
  • msg #683

Re: OOC: Status

Thank you, Vic and Unseen, for the compliments. I've tried to mold the Danny I'm playing in this game to be whatever I felt would balance out this team the best. When work was burying me alive, he was (out of necessity) just kinda... stoic... but I've since had a little more time to develop him. His old sensitive, idealistic self is still there, just buried under a heap of PTSD and overcompensating. And I plan to show he can be a bit of a loose cannon at times, due to his lingering emotional issues. (Being haunted by apparitions of your deceased mentor, reminding you of all your past failures, leaves a bit of a chip on your shoulder.)

So please pardon Danny's frostiness at times, Vic and Swarm. I only thought it realistic that at least one hero should object to working with a Doom, or a... well, whatever Swarm's deal is. I've noticed this team of characters seemed to gel pretty well right off the bat, compared to some groups I've played in. That could be out of necessity, given the high stakes we're dealing with, but I do wonder if we'll have any moments of classic superhero tension between us all. If it turns out we do have to do some messed up things to regain our lives, I could see fodder for potential conflict. (But only if we're all interested to RP that sort of thing, hopefully. I'm also fine with playing mature, reasonable characters who only fight the bad guys.)

This has been a very educational OOC for me, too. No doubt I'm a newer fan than some of you, but I'm loving these recommendations and reviews of all the legends. (I probably would have gotten around to Alpha Flight eventually, but I never knew that Byrne series was so good.) For most of my life I've known Marvel more through cultural osmosis, the internet, and the MCU, so I'm not as well-versed in all the comic book lore as one might think. (I rely on wiki's and such for looking up a lot of things over in Marvel Mania, and it helps that my players seem to know their characters inside and out.) The only pre-2000's comics I've read thus far are some of the most well-known stories: Infinity Gauntlet, Secret Wars, and a small handful of other ones. But I have a pretty good handle on the major storylines post-Avengers Disassembled, which is where I dove into reading Marvel comics.

Someone mentioned Gail Simone. I really loved her brief 2018 run on Domino. (Swarm, if you're reading this, check it out.)
Vic Doom
player, 352 posts
Victor Doom, P.I.
Plot Points: 1
Fri 21 Jan 2022
at 02:30
  • msg #684

Re: OOC: Status

Iron Fist:
So please pardon Danny's frostiness at times, Vic and Swarm. I only thought it realistic that at least one hero should object to working with a Doom, or a... well, whatever Swarm's deal is.


Daniel is one of Doom's oldest and dearest friends, whether he likes it or not. It isn't the fact that Daniel doesn't trust Doom that bothers him-- it's the fact that he doesn't seem to trust anyone else, either.

Right now, his in-character reactions? Are Victor V. Doom doing his absolute level best to comfort his friend.
Unseen
player, 294 posts
Susan Richards
Fri 21 Jan 2022
at 02:54
  • msg #685

Re: OOC: Status

Between this one and Sally's game, this has been one of the best extended player pools I've swam in.   Just in terms of the sheer creativity, and fun factor.

Because of that, I think I've been reluctant to have issues with people.   Really, it's easier when you don't like some of the people in the game!

Wade really spooked Sue in the beginning.   Realistically, I should've held that longer.  But I didn't feel like it was going to add anything to the story.

To me, it seems the characters (perforce) have a very linear focus here, with an awful lot on the line.    Squabbles & issues are something to rigorously avoid.   Not to say she can't or won't ever end up in one.    I think it's come close, here & there.
Iron Fist
player, 119 posts
Danny Rand
Fri 21 Jan 2022
at 02:57
  • msg #686

Re: OOC: Status

@Vic I simply love the roleplaying potential that dynamic brings. Through no fault of his own, Vic got off on the wrong foot with Danny simply by having Polaris show polite interest in him. (Danny's had a crush on her since the last mission, even if he hasn't done himself any favors by trying to ignore or downplay it.) And with Vic being such a well-mannered, kindly chap, it's all the more maddening for Danny to try and prove his "villainy." I'm picturing that classic situation where a character only makes an ass of themselves by trying to "expose" an innocent person they are CERTAIN is guilty... if only everyone would realize it.

(Or is he innocent? Methinks his attempt to hack the Tallus was mighty suspicious...)
Vic Doom
player, 353 posts
Victor Doom, P.I.
Plot Points: 1
Fri 21 Jan 2022
at 03:59
  • msg #687

Re: OOC: Status

Iron Fist:
(Or is he innocent? Methinks his attempt to hack the Tallus was mighty suspicious...)


Oh, I'm walking a line here. I already admitted I spent most of the Eighties in prison. You and Luke aside, more of my friends are mercenaries or outright villains than otherwise and an alarming number of my diehard committed nemeses are other superheroes.

But when the chips are done... I'm usually on the right side.
Tigro
player, 87 posts
Grant Nelson
Tue 1 Feb 2022
at 20:57
  • msg #688

Re: OOC: Status

The world has been trying to kill me this year. Bookshelf fell on me, desk collapsed (and I sprained my wrist), fell on NOTHING, sprained wrist more. Stubbed my toe on my mom's wheelchair, THEN stubbed it again breaking it (yes same toe.) So forgive my absence. Just been trying to survive 2022...and we're not to February yet.
Funnybone
player, 167 posts
Wade Wilson
Tue 1 Feb 2022
at 20:59
  • msg #689

Re: OOC: Status

Wow, that really sucks. Sorry, dude.
GM
GM, 94 posts
Tue 1 Feb 2022
at 21:01
  • msg #690

Re: OOC: Status

Tigro:
Just been trying to survive 2022...and we're not to February yet.


Hope now that as of today it's the year of the Tiger it starts treating you better.  Sorry to hear that it's been rough so far.
Unseen
player, 298 posts
Susan Richards
Tue 1 Feb 2022
at 23:29
  • msg #691

Re: OOC: Status

Good call; yes, hope that makes life kinder and more merciful!  Ouch.  Freaking Ouch.   Do something really nice for yourself, after all that...
Tigro
player, 89 posts
Grant Nelson
Wed 16 Feb 2022
at 22:01
  • msg #692

Re: OOC: Status

Thanks, but 2021 continues to be a pain. Fridge looked to be going out--but nope, plumbing issue. Argh. Took us weeks to figure that much out as it looked solidly from the refrigerator. Add to that dealing with life. I'm still here just really unfocused.
Unseen
player, 300 posts
Susan Richards
Wed 16 Feb 2022
at 23:05
  • msg #693

Re: OOC: Status

Tigro:
Thanks, but 2021 continues to be a pain.


Well, for god sake man, get out of the past!  2021 is the last year I'd want to be time lagging in!

J/k, sorry to hear -- I know how it goes, believe me.  You have one of those days...and then it becomes one of those weeks...and then a month...then you start questioning if there's a curse in effect.
Tigro
player, 92 posts
Grant Nelson
Tue 22 Feb 2022
at 21:05
  • msg #694

Re: OOC: Status

In reply to Unseen (msg # 693):

Whoops, yep, I meant 2022. Year of the Tiger is trying to kill Tigro! Oh Know fix it time voyagers!
Funnybone
player, 170 posts
Wade Wilson
Wed 2 Mar 2022
at 19:03
  • msg #695

Re: OOC: Status

Did we die?
GM
GM, 100 posts
Wed 2 Mar 2022
at 19:12
  • msg #696

Re: OOC: Status

I'm here, I was hoping for a little more PC interaction before the next post.  I have noticed activity has been really low.

I know of reasons why two of the players are slow.  How is everyone else feeling?  Is it the mission?  Fading interest?  Busy?  Something else?
Vic Doom
player, 357 posts
Victor Doom, P.I.
Plot Points: 1
Wed 2 Mar 2022
at 19:21
  • msg #697

Re: OOC: Status

I'm having a bad time of it, but I'm mostly just being quiet because I tend to be too loud-- and I'm making an extra effort on this mission because I don't want to interfere with everyone else figuring things out.

I'm also deadweight in the D&D game, largely because I don't want Jennet's schtick to outstay its welcome.
Funnybone
player, 171 posts
Wade Wilson
Wed 2 Mar 2022
at 21:35
  • msg #698

Re: OOC: Status

I'm quiet because I don't really know what to say. (And finding something useful to say is even harder for my character.) I was a little surprised that nobody else had anything to say, though.
Iron Fist
player, 124 posts
Danny Rand
Thu 3 Mar 2022
at 02:47
  • msg #699

Re: OOC: Status

Though I'll be busier than usual this month, I'll try my best to keep up. I'm still interested in the adventure, just might've missed my cue. Being one of the ones who wanted to see Conan first, I should have realized it was my turn to speak up.
GM
GM, 101 posts
Thu 3 Mar 2022
at 16:28
  • msg #700

Re: OOC: Status

Iron Fist:
Though I'll be busier than usual this month, I'll try my best to keep up. I'm still interested in the adventure, just might've missed my cue. Being one of the ones who wanted to see Conan first, I should have realized it was my turn to speak up.


I know you're busy enough that you put your game on hold, don't worry too much.
Unseen
player, 302 posts
Susan Richards
Thu 3 Mar 2022
at 16:57
  • msg #701

Re: OOC: Status

Shroom, you're not dead weight in any game, I guarantee that.  That's just an idea you're labeling yourself with.  Peel it right off and toss it out.   (just advice from somebody who once engaged in a great deal of self labeling)

I would liken Sally's game to a privately run bookstore that started out cozy, small, and personal, and over time has grown, expanded, and transformed into a bigger thing.

On one hand, you find yourself cheering the success, and on the other, it's probably easier to feel a bit lost in the crowd, at times.   ;)

As for this game...I admit I'm feeling it less & less as time advances.   Part of it is my character;  out the gate, I kind of planned that Sue would be one of the earlier characters to get swapped out. I enjoyed playing her in the first scenario, but I can't escape the feeling she's just the wrong character for this one.

I did talk to this GM about a character swap at one point, but didn't pursue, so that's on me.

Also, I'll be honest:   under both ownerships, I've sometimes felt like I'm walking on eggshells, here.   That  sometimes what I post isn't acceptable to the GM, or at times another of the players.  Yet without any word as to what the issue may be.   So maybe that's me being paranoid?  (it happens)

But I'm not so in love with my own stuff that I'm unwilling to hear why it doesn't work for somebody else, when that's legitimately the case.  Suggestion box is ever open.

This was obviously a demanding game for Shroom to run, in the face of serious health issue.  And it was a big deal for Gwen, once a player, to step and take it all on.  And -- Gwen is missed as a character.  I do feel we lost something in the group dynamic, the dialogs, with that switch.

NOTE:  It does occur to me that maybe what we sort of need here is kind of a party leader?   Sally or Danny would make good choices, I think, if so, and I'd be willing to play more in support mode behind either.
This message was last edited by the player at 22:23, Thu 03 Mar 2022.
Iron Fist
player, 125 posts
Danny Rand
Sat 5 Mar 2022
at 03:33
  • msg #702

Re: OOC: Status

It's always interesting to me how losing or adding a single player can really change up the whole dynamic. I'm in an IRL game of D&D5e right now that could desperately use a leader, though my character (the comic relief) would be a bad fit. I do often insist in my games that the group chooses a leader to keep things on track, so I'll second Sue's opinion. This game kicks butt in the "strong female character" department, so in that tradition, I could throw it to Sally if Sue's out and she wants it.
Unseen
player, 303 posts
Susan Richards
Sat 5 Mar 2022
at 19:40
  • msg #703

Re: OOC: Status

I tend to dislike the concept of the "strong female character" as it's known and (over)done today.

I've tried to present Sue as having some flaws; getting emotionally frayed at times, putting her foot in her mouth, or being in over her head with certain things. Albeit she isn't shy about taking a stance on what she believes in.  (whether it's right or no)

And no, I definitely don't want to be party leader
Polaris
player, 242 posts
Sally Dane
Sun 6 Mar 2022
at 02:30
  • msg #704

Re: OOC: Status

Ironically, Sally sees Sue as stronger. I’m willing to play with her taking on an unwanted responsibility of leadership, as she’s traditionally followed charismatic leaders in her own life.
Vic Doom
player, 358 posts
Victor Doom, P.I.
Plot Points: 1
Sun 6 Mar 2022
at 07:01
  • msg #705

Re: OOC: Status

Every facet of Vic is designed to make him the Designated Lancer. It's my comfort zone.
Polaris
player, 243 posts
Sally Dane
Sun 6 Mar 2022
at 20:09
  • msg #706

Re: OOC: Status

In reply to Vic Doom (msg # 705):

I won’t lie, Vic. At times, I questioned if your character in my game was intended to troll me or break the game. LOL
Vic Doom
player, 359 posts
Victor Doom, P.I.
Plot Points: 1
Sun 6 Mar 2022
at 20:44
  • msg #707

Re: OOC: Status

Polaris:
I won�t lie, Vic. At times, I questioned if your character in my game was intended to troll me or break the game. LOL


There was an element of trolling involved, but it wasn't particularly directed at you-- either personally, or as the GM. Painted myself into a corner, though, because now I don't know how to interact with everyone (or the plot) without trolling, and... I wanted to be funny, not obnoxious. This is probably not unrelated to how I hate the "designated comic relief" in a lot of published D&D stories.
Iron Fist
player, 126 posts
Danny Rand
Fri 11 Mar 2022
at 05:54
  • msg #708

Re: OOC: Status

By my tally, we still have a team leader, a Tallus-bearer, a sarcastic Spirit of Vengeance, a familiar foe-turned-friend, a Tigro, a swarm, and a kung-fu man. We're only down a talkative rabbit, a cyborg man, and a teenage-symbiote-wonder since we began, but I think we're all still in this? Just maybe not sure what to say or do to move to the next bit of action?
Funnybone
player, 172 posts
Wade Wilson
Fri 11 Mar 2022
at 13:59
  • msg #709

Re: OOC: Status

Sounds about right.
Tigro
player, 93 posts
Grant Nelson
Tue 22 Mar 2022
at 00:29
  • msg #710

Re: OOC: Status

Sorry I've not been paying attention, my mom may have had a stroke. So I'm not doing well dealing with her.
Unseen
player, 306 posts
Susan Richards
Tue 22 Mar 2022
at 01:32
  • msg #711

Re: OOC: Status

So sorry to hear;  hope she recovers fully, whether it's a stroke or something else.
GM
GM, 106 posts
Tue 22 Mar 2022
at 02:10
  • msg #712

Re: OOC: Status

Tigro: I hope she's ok.

Don't worry about us if you have difficult things at home
Swarm
player, 32 posts
Fritz von Meyer
Plot Points: 0
Tue 29 Mar 2022
at 09:18
  • msg #713

Re: OOC: Status

Hi folks,
Sorry, my life has been interesting:   divorce, selling my family home, dad died.

I'm still not 'back with it', and I suspect I've well lost the plot here:  you'll have travelled on far without me.
So I'll thank you all for the time you allowed me to contribute, but bow out here.  I hope you all enjoy the game.
GM
GM, 109 posts
Tue 29 Mar 2022
at 14:41
  • msg #714

Re: OOC: Status

Swarm:
Hi folks,
Sorry, my life has been interesting:   divorce, selling my family home, dad died.

I'm still not 'back with it', and I suspect I've well lost the plot here:  you'll have travelled on far without me.
So I'll thank you all for the time you allowed me to contribute, but bow out here.  I hope you all enjoy the game.


Sorry to hear about all the difficulties and thanks for letting us know.
GM
GM, 110 posts
Wed 6 Apr 2022
at 14:44
  • msg #715

Re: OOC: Status

I'm still here if people are still interested - just having some delays from a busy couple weeks at work.  Will update in a day or two.
Unseen
player, 309 posts
Susan Richards
Thu 7 Apr 2022
at 00:41
  • msg #716

Re: OOC: Status

Still around - I don't mind pauses or slower moving games.  And very much understand why it happens.
Iron Fist
player, 130 posts
Danny Rand
Sat 9 Apr 2022
at 05:41
  • msg #717

Re: OOC: Status

You can mark me "present" for the roll call. Distracted by real life, as usual-- now I'm moving houses-- but available to post.
Funnybone
player, 175 posts
Wade Wilson
Sat 9 Apr 2022
at 15:57
  • msg #718

Re: OOC: Status

I'm here!
Vic Doom
player, 363 posts
Victor Doom, P.I.
Plot Points: 1
Sat 9 Apr 2022
at 15:59
  • msg #719

Re: OOC: Status

I LIVE I BREATHE I HUNGER, COWARDS
Unseen
player, 310 posts
Susan Richards
Sat 9 Apr 2022
at 18:30
  • msg #720

Re: OOC: Status


Polaris
player, 253 posts
Sally Dane
Sat 9 Apr 2022
at 19:31
  • msg #721

Re: OOC: Status

Not Brand Ecch?
Unseen
player, 311 posts
Susan Richards
Sat 9 Apr 2022
at 20:13
  • msg #722

Re: OOC: Status

Uh, is that a thing?

My pinterest feed brings me a lot of vintage comic stuff; much of it funnier, more absurd, for being presented with little or no context.  ;)
Vic Doom
player, 364 posts
Victor Doom, P.I.
Plot Points: 1
Sat 9 Apr 2022
at 23:13
  • msg #723

Re: OOC: Status

changed my mind i wanna play that version of dooom now.
Vic Doom
player, 365 posts
Victor Doom, P.I.
Plot Points: 1
Mon 11 Apr 2022
at 23:55
  • msg #724

Re: OOC: Status

There's another preview of the upcoming Marvel game: https://www.marvel.com/article...se-role-playing-game

Gotta say... I am not enthusiastic for this.
Tigro
player, 95 posts
Grant Nelson
Tue 12 Apr 2022
at 01:59
  • msg #725

Re: OOC: Status

In reply to Vic Doom (msg # 724):

ME either
GM
GM, 111 posts
Tue 12 Apr 2022
at 13:34
  • msg #726

Re: OOC: Status

I have some issues with the current system we're using for this kind of game since it requires oppposed rolls with decisions for everything.

I'm sure it's easier to deal with for in-person play.

I already hate the dice system they have where you want you to roll low on one die and high on the other two, to make a dumb 616 pun.  Basically what I read is if you roll this 1/6 chance a cool thing happens, and if it's this 1/36 roll it's extra cool.  And it's not gonna happen but this 1/216 roll will break your game because of how cool it is.

We only see one skill-tree/character sheet in the article and at the moment and there's some stuff on there that doesn't make sense/doesn't line up with what they said about archetypes.  And the ability/modifier setup seems like a mess at first glance.

I had hoped to test this new thing to try and switch but it's not looking likely.  I'll probably still read through the playtest rulebook when it releases.
Unseen
player, 312 posts
Susan Richards
Tue 12 Apr 2022
at 15:32
  • msg #727

Re: OOC: Status

GM:
I already hate the dice system they have where you want you to roll low on one die and high on the other two, to make a dumb 616 pun.  Basically what I read is if you roll this 1/6 chance a cool thing happens, and if it's this 1/36 roll it's extra cool.  And it's not gonna happen but this 1/216 roll will break your game because of how cool it is.


?? With having read nothing else, this one has already lost me right here.   Let's not do this.

And I'll go ahead and plug my favorite rules-lite rpg:

The Window - http://www.mimgames.com/window/

Don't let the color scheme and the abstract, kind of unsettling graphics put you off (no idea why they went with that); it's a very non-gore oriented, very open ended & flexible system.

I'd happily kick MHR, or any D20 system aside for this, or something like it.

Among other virtues, it has a means for differentiating super powered individuals from normal level.
Polaris
player, 255 posts
Sally Dane
Tue 12 Apr 2022
at 18:03
  • msg #728

Re: OOC: Status

There’s always the truly Retro option of Classic MSH/FASERIP for less number-crunching and an authentically Marvel feel.
Unseen
player, 313 posts
Susan Richards
Thu 14 Apr 2022
at 19:19
  • msg #729

Re: OOC: Status

GM:
The king looks like he's listening for something.  Then he says  "Silence.  Something is coming."


Aren't we about overdue for a Stan Lee cameo?   Really, this should be it.   Perhaps, marching toward us in Stilt man armor...
GM
GM, 113 posts
Thu 14 Apr 2022
at 19:25
  • msg #730

Re: OOC: Status

Unseen:
GM:
The king looks like he's listening for something.  Then he says  "Silence.  Something is coming."


Aren't we about overdue for a Stan Lee cameo?   Really, this should be it.   Perhaps, marching toward us in Stilt man armor...


I feel like we've gotta save that one for something modern day.
GM
GM, 115 posts
Wed 27 Apr 2022
at 15:20
  • msg #731

Re: OOC: Status

I do feel like on the whole RPG design has improved a lot over time so I'm hesitant to go back to something very old like FASERIP.

I do feel like the system we're using is fun for in-person games - but the opposed rolls for everything makes it difficult to DM and not great to do asyncronously.  Plus the fact that the game got relatively little support after release (it was cancelled within a year) makes it hard to run.  I had hoped a new Marvel RPG would be a good place to move to but it's not looking that way.

I am intrigued by the Window but have never played it.  It would not have occurred to me that it was a good system for superheroes.

For the near future, I'm planning on continuing to use MHR but am open to suggestions for a replacement.
Unseen
player, 314 posts
Susan Richards
Wed 27 Apr 2022
at 15:43
  • msg #732

Re: OOC: Status

Yeah, there's a section in Window for running superhero.    Not played it that way, but in theory it sounds pretty good.  But a different feel from this.

I joined a game that was going to use 'FASERIP,' though it never got off the ground.

One problem with it, is that it's really cut & dried where powers are concerned. Like there's no way to 'stunt' for any nuance, or do anything different.  Which is kind of a drag.    Sue is a character who didn't come into her own (in the comics) till she began to use her power creatively and imaginatively. And even this system makes that sometimes tough.

I wouldn't want to remove MHR, anyway, if it was bad for other players.   I mean, surely it was a selling feature for some?
Funnybone
player, 177 posts
Wade Wilson
Wed 27 Apr 2022
at 15:55
  • msg #733

Re: OOC: Status

In reply to Unseen (msg # 732):

I joined this game because I knew the system. Changing systems would probably screw me up at an epic level.
Polaris
player, 260 posts
Sally Dane
Wed 27 Apr 2022
at 15:56
  • msg #734

Re: OOC: Status

I’m here for the story we tell together. I loved FASERIP, but understand how simplistic it may seem. The imposed conditions, opposed rolls, and knowing when to use them (and what all to use) can get a little confusing with MHR. It’s not a dealbreaker for me, though.
Unseen
player, 315 posts
Susan Richards
Wed 27 Apr 2022
at 16:01
  • msg #735

Re: OOC: Status

On the topic of MHR:   Do we have any scene or relationship dice available, right now?

I'd like to do something, but my none of my specialties apply, and I'd rather roll more than three dice to do it.    (without spending a PP)
GM
GM, 117 posts
Fri 13 May 2022
at 13:42
  • msg #736

Re: OOC: Status

Just FYI, a lot of my mental energy this week is being used up by the leaked Supreme court draft overturning Roe, with mentions that decisions regarding gay marriage and access to contraceptives were also decided incorrectly.

While I'm in a safe northeastern state and am not immediately affected, I now need to worry about losing federal recognition of my marriage if Obergefell is overturned.

All my creative energy right now is being spent in asking the company that I work for why we have company pride and women's groups if they're not willing to make a statement when 50 years of rights are stripped away.

___

Regarding Sue's question about dice, I intend to add some asset dice involving teamups with Conan, Betres, and Nathan once I get things moving again.
Unseen
player, 316 posts
Susan Richards
Fri 13 May 2022
at 16:20
  • msg #737

Re: OOC: Status

What a bummer!   Sorry you have to go through that.   It really is crazy and cruel.
Tigro
player, 100 posts
Grant Nelson
Tue 24 May 2022
at 05:15
  • msg #738

Re: OOC: Status

In reply to GM (msg # 736):

I'm so sorry to hear that it's impacting you. I wish we could vote against Supreme Court nominees, or something. Ugh. You have my sympathies.
Polaris
player, 262 posts
Sally Dane
Tue 24 May 2022
at 16:33
  • msg #739

Re: OOC: Status

I’m also LGBTQ, and in a relationship, so I feel your very real anxiety about the attacks on us, and anger at the assault on reproductive freedom for women.

I have no desire whatsoever to live in Gilead.
Funnybone
player, 179 posts
Wade Wilson
Wed 8 Jun 2022
at 16:12
  • msg #740

Re: OOC: Status

So... how is everybody doing?
Vic Doom
player, 367 posts
Victor Doom, P.I.
Plot Points: 1
Thu 9 Jun 2022
at 16:59
  • msg #741

Re: OOC: Status

I'm fairly well. The usual futile battles against human stupidity and human authority (but I repeat myself), but I just culled my RPG collection and I'm getting a bunch of 4e and Starfinder stuff on Friday, plus my first real hardcopy of Swords & Wizardry. I was hoping to start running a table at my local games store but in a cruel perversion of the natural order, there aren't enough players to go around; otherwise, everyone seems to think that me running White Star is a great idea.

I've started work on a new project... a "D&D in Space" sort of space fantasy (tentatively) called Knights of the Astral Tides. Thinking it might share a system with Shroompunk. Eventually. Right now it's a jumbled mess of 80s anime tropes and that time I got half a degree in political science.

I'm not trying to ignore the real problems... I'm just trying to avoid making them worse.
Tigro
player, 101 posts
Grant Nelson
Fri 10 Jun 2022
at 10:16
  • msg #742

Re: OOC: Status

Many thanks to Vic Doom our former Gm, for help at a rough time. I'm managing my depression not so well, and have had computer issues.  Plus I've gone manic, which is not a common thank for my bipolar as its type 2. My new med has me restless in my own skin--like I can't get comfortable, and can't sit still which is aggravating my bipolar. Ugh. Anyway, I live! I hope y'all are doing better! Much care, love, whatever you'll take from my heart.
This message was last edited by the player at 20:13, Fri 10 June 2022.
GM
GM, 118 posts
Fri 10 Jun 2022
at 15:09
  • msg #743

Re: OOC: Status

I'm mostly managing, but some things (like rpol) are suffering at the moment.  Which is probably better than in the winter when I was doing fine here and my work performance was suffering.

I am at least managing to balance work and home stuff pretty well, which has also been a lot.

I should be able to get this game back on track next week.
Unseen
player, 317 posts
Susan Richards
Fri 10 Jun 2022
at 18:10
  • msg #744

Re: OOC: Status

Vic Doom:
plus my first real hardcopy of Swords & Wizardry.


I've become familiar with some of the so-called "retro clones" while playing on Rpol.   That one, in particular, is pretty good.   But, I say so mostly because the author is actually a writer; I like the way that book goes into the cosmology, and gives a sense of what the game universe is supposed to be like.

I also kind of like "Old School Essentials," that includes all the classes and races from the old Unearthed arcana book, and makes them old style D&D suitable.

Is Shroompunk your own system, then?


@Tigro -- sorry things are rough - I have a family member with bi-polar, I know that can be a real battle.   If things don't even out with the new med, soon, make sure to speak with your doc!

Best wishes to anyone struggling; these are unusual, very volatile times.   What the world will look like in another ten years, I can only guess...
Vic Doom
player, 368 posts
Victor Doom, P.I.
Plot Points: 1
Sat 11 Jun 2022
at 02:09
  • msg #745

Re: OOC: Status

Unseen:
I've become familiar with some of the so-called "retro clones" while playing on Rpol.   That one, in particular, is pretty good.


I'm only just familiarizing myself with it for the first time-- I'm not (yet) a huge fan of Swords & Wizardry itself, but there are tons of offshoot games based on it that I'm really excited about and... I want the extra context.

Unseen:
I also kind of like "Old School Essentials," that includes all the classes and races from the old Unearthed arcana book, and makes them old style D&D suitable.


I am, however, a huge fan of OSE and Necrotic Gnome and I'm really looking forward to the different fantasy genre sourcebooks that Gavin's been promising-- eventually.

Unseen:
Is Shroompunk your own system, then?


Yeah... it's a number of different things right now.

It's a sub-genre of sword & sorcery fantasy fiction and a sub-genre of fantasy roleplaying that I'm trying to codify and popularize: ultra-low fantasy with ultra-high magic, driven by fairytale logic, and inspired more by classic videogames than mythology and folklore.

It's the setting I am worldbuilding for that fiction/gaming genre-- an infinite, sprawling network of Worlds connected by the living, dungeonlike Warp Zones; populated by planetouched humans, honorable tortles, mischievous robotic tinkers, and more. My WIP novel is titled The Oathbreaker King: a Shroompunk Tale and it's about two brothers on a quest for a crown and throne that neither of them wants.

And yeah... my primary objective is to publish Shroompunk as my own "unique" RPG system-- it's a mashup of modern D&D mechanics and OSR gameplay principles, that I'm hoping to be able to reuse with my Knights of the Astral Tide space fantasy setting, which is what sparked my recent interest in Phantasy Star and Starfinder.
Iron Fist
player, 132 posts
Danny Rand
Thu 16 Jun 2022
at 21:35
  • msg #746

Re: OOC: Status

I still exist too. A month-long move turned into several renovation projects, along with finishing my ESL teaching certification, and adopting a very energetic kitten, on top of the usual full-time job. So while I've been a bit burnt out, I'm game to continue here whenever it's convenient for the GM. I hate to hear they've been personally affected by the disastrous Supreme Court ruling. You've got allies here in California who are likewise worried about the state of the country. I can't say it was ever a goal of mine to fight rising American fascism in my lifetime, or that I'd be talking about it on a roleplaying forum of all things, but here we are.
Polaris
player, 263 posts
Sally Dane
Mon 27 Jun 2022
at 17:52
  • msg #747

Re: OOC: Status

I miss this game.
Funnybone
player, 180 posts
Wade Wilson
Mon 27 Jun 2022
at 17:53
  • msg #748

Re: OOC: Status

Polaris:
I miss this game.


Ditto.
Vic Doom
player, 369 posts
Victor Doom, P.I.
Plot Points: 1
Tue 28 Jun 2022
at 09:31
  • msg #749

Re: OOC: Status

On Facebook I saw a post that... I thought y'all might appreciate it. It's kinda like what we're doing here, but it's take one Marvel character and one DC character and combine them..

My immediate instinct was Kaine Parker and John Constantine and then I lost the plot in favor of trying to mash-up the entire Spider sub-mythos with the DC mystic/JLA Dark cast. That means Peter is the "golden child" version of John Constantine, Jessica Drew (1610) is John Constantine. Miles? Gwen is Astra Logue. Venom is Etrigan, though Eddie's just Eddie. Madame Web/Madame Xanadu. Ezekiel Sims/Phantom Stranger. Cletus Kasady as Zsasz, but also bound to Etrigan. (History with Eddie per Let there be Carnage.) I would read the everloving shit out of this.

Of course... my second instinct, is that I've fought off suggestions of allowing DC content into this game every time I've run it-- I don't have the DC chops, for starters, and it'd make the game less recognizable-- but what if the Marvel/DC mixing was allowed, but mandatory, like an Earth-37 eXiles; everyone has to take an A-or-B-list Marvel or DC character, and mix them with a similarly iconic character from a different franchise (could be Marvel/DC or could be one of those plus one of else) and all of the timelines are horribly Earth-27 mashups of different superhero "events" and one of the things that changes between timelines is who's combined with whom.

I dunno, I still kinda think it would lose the things I like from a Marvel eXiles game, but there are a lot of different things that I could like about it.

We could bandy some of those around a little bit while we're waiting.
GM
GM, 119 posts
Tue 28 Jun 2022
at 14:37
  • msg #750

Re: OOC: Status

I'm still planning on getting this back on track in the near future.  I will warn you that I'm not going to be available in September for medical reasons (I'm fine, it's a planned surgery) so there will be another break.

There is an official Amalgam universe that combined Marvel/DC characters in the 90s - I doubt it's been updated and I suspect it's not very good.  They're published under the label of Amalgam comics.  I would say that that universe is fair game for this game if it's still recognizable as a marvel character.  Ororo of Themyscira would fit in just fine, after all.  There's a whole bunch of them: https://marvel.fandom.com/wiki...arth-9602/Characters
Unseen
player, 318 posts
Susan Richards
Tue 28 Jun 2022
at 16:02
  • msg #751

Re: OOC: Status

The Amalgam premise is a published thing, and I've seen offerings for it on Rpol, as well.  Never read it, nor played.   But could be interesting.

Now, I've thought about offering an adventure for this group.

Of course, I think about lots of things, and then think about many more things, and never commit to a start.  ;)

But, I do have a scenario in my head, that I believe could be fun, and I'd enjoy enough as a GM that it wouldn't end up feeling like work.   (as is typically the trick)

Any of the eXile characters would be suitable, or if someone wants a new face, that'd work too.  This could accommodate most characters, as long as you're not pushing for unbalanced or over-the-top advantages.

I'd run it with MHR. With the caveat that, if at some junctures I see the need to push the rules into the background, and just narrate, then that's the way it's gonna roll.  This would only affect outcomes, and never your freedom of choice.   And I wouldn't be over-liberal with it.

This would either be a window out of the current scenario (since we've seen just how non-linear time is), or could be presumed to occur sometime after the present adventure's resolution.

No Timebroker, no Tallus.  You're a task force pulled in by a sorcerer supreme everyone's familiar with.

This wold be a hunt -- seeking an item vital to the integrity of the cosmos -- in a certain urban setting (of my own devising), that includes a cast of npcs similar to the eXiles.  Variations of canon Marvel characters, that is.

There is a main villain whose plot you'd have to stop, before it comes to fruition. And once that's done, it's end-of-game.  This being a one-off adventure, and not a campaign.

But it could give the group something to do over the summer, or perhaps in September, when Gwen goes on break.

Feedback/questions, if any.   I won't be bummed if no interest.   Because this isn't a firm offer yet.
Funnybone
player, 181 posts
Wade Wilson
Tue 28 Jun 2022
at 16:10
  • msg #752

Re: OOC: Status

I was in an Amalgam-themed game here on RPOL, a few years back. I amalgamated Superman and Thor into Rao, the Kryptonian Sun God. Unfortunately, it was subject to the two major causes of a game's demise here on RPOL: the GM didn't know what to do with the game, and most of the players vanished after they introduced themselves. It died a very quick death.
Polaris
player, 264 posts
Sally Dane
Tue 28 Jun 2022
at 17:18
  • msg #753

Re: OOC: Status

Amalgam gave us Storm as Wonder Woman, Dial “H” for H.U.S.K., M.J. Watson mashed up with Lana Lang as Insect Queen, Artemisty Knight.

I once played a very, very short-lived Amalagam game here as “White Halo”, a mashup of Emma Frost/Halo, a different psionic power for each color of the rainbow.
Iron Fist
player, 133 posts
Danny Rand
Sun 3 Jul 2022
at 03:26
  • msg #754

Re: OOC: Status

@Unseen That campaign sounds like a lot of fun. Count me in if you decide to run it.
Unseen
player, 319 posts
Susan Richards
Fri 8 Jul 2022
at 21:16
  • msg #755

Re: OOC: Status

I'm in fact beginning to flesh it out, type it out, and see how it sounds and looks outside my head.

If I do run this thing, I'll preview it to this group, first.
Funnybone
player, 182 posts
Wade Wilson
Fri 15 Jul 2022
at 15:54
  • msg #756

Re: OOC: Status

So... are we dead?
Polaris
player, 265 posts
Sally Dane
Tue 19 Jul 2022
at 00:55
  • msg #757

Re: OOC: Status

Funnybone:
So... are we dead?


Sadly, I think so.

Unseen, if you start that game, I’m interested.
GM
GM, 120 posts
Tue 19 Jul 2022
at 12:47
  • msg #758

Re: OOC: Status

I'd like it if I could get this going, but I don't think that's happening right now.

So yeah, I think we're dead.
Unseen
player, 320 posts
Susan Richards
Tue 19 Jul 2022
at 20:42
  • msg #759

Re: OOC: Status

(plays a mournful shanty on an old fiddle)

Okay, well, it's good to have the official word, I think.   Thanks for the time you put in, Gwen.

I'm for sure going to run this thing, now;   I don't do that lightly, I've got what I think is a worthwhile basis for a meaningful game.   I wouldn't bother, otherwise.

I plan to have it open and live shortly, perhaps this evening.     It won't be a big game;  five players/characters would probably be ideal.  However, I won't turn away anyone who played here, even if that makes it a little bigger.

And if comes to opening it to the unknown masses, I intend to select carefully.
Polaris
player, 266 posts
Sally Dane
Tue 19 Jul 2022
at 22:34
  • msg #760

Re: OOC: Status

Thank you to Vic & Gwen for the game! I’ve met some awesome players through here, and enjoyed our time together.
Funnybone
player, 183 posts
Wade Wilson
Tue 19 Jul 2022
at 22:38
  • msg #761

Re: OOC: Status

This was fun. Now I'm sad.  :(
Timebroker
Thu 21 Jul 2022
at 21:25
  • msg #762

Re: OOC: Status

I think I can step back in, but I want to get everyone's opinions first.

  1. Do we want to continue?
  2. Do we want to continue, or do we want to do a soft reboot?
  3. Who all is still in?
  4. Do we want to run Looking for Players between now and resuming play?


Plus... any other thoughts people might have.
This message was last updated by the GM at 21:25, Thu 21 July 2022.
Polaris
player, 267 posts
Sally Dane
Thu 21 Jul 2022
at 18:57
  • msg #763

Re: OOC: Status

My thoughts:

1. Yes.
2. Yes.
3. Me.
4. Maybe. If Gwen can play, then, no, because we have 6 players. If Gwen is out, then maybe 1. I think 6 is the Magic Number for Exiles.
This message was last edited by the player at 23:18, Thu 28 July 2022.
Spider-Woman
NPC, 252 posts
Gwen Stacy
Thu 21 Jul 2022
at 19:29
  • msg #764

Re: OOC: Status

Polaris:
My thoughts:

1. Yes.
2. Yes.
3. Me.
4. Maybe. If Gwen can play, then, no, because we have 6 players. If Gwen is out, then maybe 1. I th8nk 6 is the Magic Number for Exiles.


I'm gonna keep out of a new commitment until after recovering from surgery - so I'll be in in 2-3 months

I should be able to catch back up with Cela in your game by next week - I'll probably need her NPCed for September.
This message was last updated by the player at 19:29, Thu 21 July 2022.
Funnybone
player, 184 posts
Wade Wilson
Thu 21 Jul 2022
at 19:29
  • msg #765

Re: OOC: Status

1. Yes
2. I don't think we need a reboot
3. I'm in
4. Maybe...?
Unseen
player, 321 posts
Susan Richards
Thu 21 Jul 2022
at 19:42
  • msg #766

Re: OOC: Status

  1. Check
  2. Check  (as in no reboot necessary)
  3. Count me in
  4. As long as we're talking at least five, and not more than seven, then no strong preference


Plus... any other thoughts people might have.

I am overdue to move on to a different character, at this point.   However, zero problem waiting till there's a story juncture where that makes sense.
Polaris
player, 268 posts
Sally Dane
Thu 21 Jul 2022
at 20:03
  • msg #767

Re: OOC: Status

Unseen:
Plus... any other thoughts people might have.

I am overdue to move on to a different character, at this point.   However, zero problem waiting till there's a story juncture where that makes sense.


How do you think Sue should exit? Fulfilling her mission or heroic self-sacrifice?
Unseen
player, 322 posts
Susan Richards
Thu 21 Jul 2022
at 20:37
  • msg #768

Re: OOC: Status

At one time, I was kind of inclined toward the latter.    At this point, I'd rather just have it integrated with the story in some way that makes sense, I think.
Unseen
player, 323 posts
Susan Richards
Tue 26 Jul 2022
at 21:01
  • msg #769

Re: OOC: Status

Open for business, people:  link to a message in another game

Enter at your own risk!

Note: My preference is to fill this with players I already know.   However, the preamble about what I'm looking for, and what I don't want, etc., is written with newbs in mind.  Some of it's things I realize I don't need to tell you guys, but it's designed to let fresh blood know what is and isn't okay.
Vic Doom
GM, 371 posts
Victor Doom, P.I.
Plot Points: 1
Tue 26 Jul 2022
at 22:35
  • msg #770

Re: OOC: Status

Good luck with your game!
Funnybone
player, 185 posts
Wade Wilson
Thu 28 Jul 2022
at 21:45
  • msg #771

Re: OOC: Status

Unseen:
Open for business, people:  link to a message in another game

Enter at your own risk!

Note: My preference is to fill this with players I already know.   However, the preamble about what I'm looking for, and what I don't want, etc., is written with newbs in mind.  Some of it's things I realize I don't need to tell you guys, but it's designed to let fresh blood know what is and isn't okay.


Might have a character to submit in the next day or two.
Unseen
player, 324 posts
Susan Richards
Thu 28 Jul 2022
at 21:57
  • msg #772

Re: OOC: Status

Cool --

Things are moving ahead at a moderate pace, which is good by me.   For anyone who's interested, there's no rush, I'm giving priority to the players I know.
Vic Doom
GM, 372 posts
Victor Doom, P.I.
Plot Points: 1
Thu 28 Jul 2022
at 22:51
  • msg #773

Re: OOC: Status

Do you mind if I observe?
Iron Fist
player, 134 posts
Danny Rand
Thu 28 Jul 2022
at 23:07
  • msg #774

Re: OOC: Status

1. Yes.
2. I prefer to continue.
3. Me.
4. I prefer to keep the group at this size.

@Unseen I'm working on my RTJ too. Got a character pitch I'm pretty happy with.
Unseen
player, 325 posts
Susan Richards
Fri 29 Jul 2022
at 00:23
  • msg #775

Re: OOC: Status

Awesome, Danny; I'll look forward to getting the character.

In reply to Vic Doom (msg # 773):

Absolutely okay --  I can add you as a lurker, though most of the game threads will be group 0, and visible to the peeking public.
Unseen
player, 326 posts
Susan Richards
Wed 3 Aug 2022
at 19:02
  • msg #776

Re: OOC: Status

Danny:

I'm reaching a point, where if you want to play, I kind of need to at least have a concept from you.

The concept can (and should, to start) be brief; I don't need a long write-up or anything like that.   Sheet not immediately necessary, either.

Sally and Wade could tell you, I make the application process easy!   The odds are good I'm going to like whatever you have.   If you're too busy, changed your mind, no sweat;  but we'd like to see you there, if you're still up for it!

 * * *   (and one for group, if anyone has time to answer)

I'm aiding one player to design his sheet from the ground up, since there isn't any basis we could find online.

One of his powers fits the D6 description well.  But, we'd like it to have more 'oomph.'

Would it be better approach to give him a D8 or D10, but restrict what the power does to what's described under the D6 entry?

Or, say, have an SFX that lets him add one or more extra D6 when he uses it?
Funnybone
player, 186 posts
Wade Wilson
Wed 3 Aug 2022
at 19:08
  • msg #777

Re: OOC: Status

In reply to Unseen (msg # 776):

So, basically you want a power that's stronger in combat than it is during narrative? Such as super-strength where he can't lift much, but he can punch through mountains?

You might want to make that an SFX, where he can step up or double a die in exchange for a PP.
Unseen
player, 327 posts
Susan Richards
Wed 3 Aug 2022
at 19:21
  • msg #778

Re: OOC: Status

Yep, that's kind of what we're looking at -- thanks for input!
Iron Fist
player, 135 posts
Danny Rand
Wed 3 Aug 2022
at 20:25
  • msg #779

Re: OOC: Status

@Unseen Sure, I'll send it over today.
Vic Doom
GM, 373 posts
Victor Doom, P.I.
Plot Points: 1
Fri 9 Sep 2022
at 15:17
  • msg #780

Re: OOC: Status

Okay, after an entire goddamned month of trying to pick the game back up and run with it... it's well past time to admit I'm not going to be able to make it happen, and apologize for taking so long to do so.

It was a good game, it was an honor and a pleasure to play with all of you and if I ever try to run something here again, you're all on the shortlist for preferential recruitment. It's unlikely. This format murders me and this game system is a spectacularly poor fit for it.

I'm working on setting something up on roll20/discord, if anyone's interested. Monday or Tuesday nights, American timezones, Street Fighter: the Storytelling Game 20th Anniversary Edition, anti-canon. PM me for details.

I'm going to refrain from closing the game for now, so that people can continue using it to coordinate their followups.
This message was last edited by the GM at 15:18, Fri 09 Sept 2022.
Unseen
player, 328 posts
Susan Richards
Mon 12 Sep 2022
at 16:33
  • msg #781

Re: OOC: Status

The first scenario was a lot of fun to play through, and we got to finish it, so thanks for that!

I agree; MHR has its virtues, but isn't the best fit for rpol.   Plainly, you did a lot of work running this.   I can understand where enough was enough.
Polaris
player, 269 posts
Sally Dane
Mon 12 Sep 2022
at 17:21
  • msg #782

Re: OOC: Status

Yeah, MHR isn’t the most user-friendly system to learn. I’ve never understood its wild popularity at RPOL!

Vic & Spider-Woman, thanks for providing a space where we could all meet and play! It was a great experience for storytelling with great people!
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