Cleric | 3d6x10gp |
---|---|
Fighter | 5d4x10gp |
Magic User | 2d4x10gp |
Thief | 2d6x10gp |
Monk | 5d4gp |
Cleric | 3d6x10gp |
---|---|
Fighter | 5d4x10gp |
Magic User | 2d4x10gp |
Thief | 2d6x10gp |
Monk | 5d4gp |
NAME | CLASS | LEVEL | 1 | ||
---|---|---|---|---|---|
STR | ?? +? to hit,+? dmg,+?? extra weight,Open Doors 1-3, BB/LG ?% | RACE | HP | ||
INT | ?? +? extra languages | SEX | AC | ||
WIS | ?? +? save Vs mind altering magic | AGE | TITLE | ||
DEX | ?? +? Vs Surprise & Missiles, -? AC | HEIGHT | MOVE | ||
CON | ?? +? HP, System Shock ??%, Resurrection Survival ??% | WEIGHT | GOD | ||
CHR | ?? ? Max No. Henchmen,Loyalty Base +??%, Reaction Adjustment +??% | Secondary Skill | ALIGNMENT |
LANGUAGES |
---|
Common, Alignment |
Non-Weapon Proficiencies | Initial Slots | Additional slots/level | ||
---|---|---|---|---|
Proficiency | Slots Required | Appropriate Ability | Modifier | |
WEAPONS & ARMOUR | TOTAL PROFICIENCIES | TBA | Non Proficient Penalty | TBA | |
---|---|---|---|---|---|
ITEM | LOCATION | ENCUMBRANCE | DAMAGE | PROFICIENT | SPECIALIZED |
Total Encumbrance | Weapons & Armour | 000 |
EQUIPMENT | ||
---|---|---|
ITEM | LOCATION | ENCUMBRANCE |
Clothing (robes or tunic and pants) | ||
Total Encumbrance | Equipment | 000 |
FINANCES | Stored/Carried | Amount |
---|---|---|
Platinum Pieces | ||
Gold Pieces | ||
Electrum Pieces | ||
Silver Pieces | ||
Copper Pieces | ||
Gems | ||
Jewellery | ||
Total Encumbrance | Finances | 000 |
Total Encumbrance | Weapons & Armour | 000 |
Total Encumbrance | Equipment | 000 |
Current Encumbrance | TBA |
---|---|
-Weight Allowance | TBA |
Total Encumbrance Level | TBA |
Max Move | Encumbrance & Bulk | Armour | Result |
---|---|---|---|
12" | 350coins,no bulk | ||
9" | 700coins,heavy gear/armor | ||
6" | 1050coins,very heavy gear/armor | ||
3-4" | 1050coins>,very heavy gear/armor |
Proficiency | Slots Required | Appropriate Ability | Modifier |
---|---|---|---|
Alertness | 1 | WIS | +! |
Animal Handling | 1 | WIS | +1 |
Animal Lore | 1 | INT | 0 |
Blind-fighting | 1 | N/A | N/A |
Boating | 1 | WIS | -1 |
Charioteering | 1 | DEX | -2 |
Direction Sense | 1 | WIS | -1 |
Endurance | 2 | N/A | N/A |
Fire-building | 1 | WIS | +1 |
Fishing | 1 | WIS | +1 |
Foraging | 1 | INT | +2 |
Healing | 2 | WIS | -2 |
Hunting | 1 | WIS | -1 |
Mountaineering | 1 | N/A | N/A |
Plant Lore | 1 | INT | 0 |
Riding, airborne | 2 | WIS | +2 |
Riding, land based | 1 | WIS | -3 |
Rope Use | 1 | DEX | 0 |
Running | 2 | CON | 0 |
Survival, Cold | 1 | N/A | N/A |
Survival, Desert | 2 | N/A | N/A |
Survival, Heat | 1 | N/A | N/A |
Swimming | 1 | STR | 0 |
Tracking | 1 | N/A | N/A |
Weather Sense | 1 | WIS | +1 |
Proficiency | Slots Required | Appropriate Ability | Modifier |
---|---|---|---|
Agriculture | 1 | 15 | * |
Animal Trainer | 1 | WIS | 0 |
Armourer | 2 | INT | -2 |
Blacksmith | 1 | STR | 0 |
Boatwright | 1 | INT | -2 |
Bowyer/Fletcher | 1 | DEX | -1 |
Brewer | 1 | 16 | * |
Carpenter | 1 | STR | 0 |
Civil Engineer | 2 | 18 | * |
Gaming | 1 | 16 | * |
Gem Cutter | 2 | DEX | -2 |
Herbalist | 2 | 17 | * |
Jeweler | 2 | 16 | * |
Leatherworker | 1 | INT | 0 |
Masseur | 1 | 14 | * |
Miner | 2 | WIS | -3 |
Navigator | 1 | 12 | * |
Paper Maker | 1 | 18 | * |
Potter | 1 | DEX | -2 |
Seamstress/Tailor | 1 | 17 | * |
Silk Maker | 1 | 19 | * |
Smelter | 1 | INT | -2 |
Stonemason | 1 | STR | -2 |
Weaponsmith | 3 | INT | -3 |
Weaver | 1 | INT | -1 |
Proficiency | Slots Required | Appropriate Ability | Modifier |
---|---|---|---|
Animal Noise | 1 | WIS | +1 |
Fungus Identification | 1 | INT | +6 |
Signaling | 1 | 12 | * |
Slow Respiration | 1 | N/A | N/A |
Snare Building | 1 | 14 | * |
Sound Analysis | 1 | WIS | -1 |
Class | Initial Slots | Add per level |
---|---|---|
Paladin | 2 | 1per2 levels |
Cleric | 3 | 1per4 levels |
Druid | 3 | 1per5 levels |
Fighter | 2 | 1per3 levels |
Ranger | 2 | 1per3 levels |
Magic-User | 3 | 2per6 levels |
Illusionist | 3 | 2per6 levels |
Thief | 3 | 1per4 levels |
Monk | 1 | 1per2 levels |