MAP
https://5e.tools/img/adventure/CoS/047-013.jpg
I will update when you learn more.
A 15-foot-high wall encloses the town, its vertical logs held together with thick ropes and mortar. The top of each log has been sharpened to a point. Wooden scaffolding hugs the inside of the palisade twelve feet off the ground, enabling guards to peer over the wall there.
Three tall gates made of iron bars lead into town:
The north gate is sometimes called the Zarovich Gate, or "the gate to the lake," because it leads to Lake Zarovich (chapter 2, area L).
The west gate is referred to as the Sunset Gate, even though no living person in Vallaki has seen an undimmed sunset. A few abandoned cottages line the road outside this gate.
The east gate is also known as the Morning Gate, or, as some locals like to call it, the Mourning Gate.
Heavy iron chains with iron padlocks keep the gates shut at night. During the day, the gates are closed but not typically locked.
1 St. Andral's Church
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2. Blue Water Inn
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3. Burgomaster's Mansion
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4. Watcherhaus
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5. Arasek Stockyard
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6. Coffin Makers
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7. Blinksy's
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8. Town Square
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9. Vistani Camp (southwest of town)