House rules
Rule 1: rule as cool trumps rules as written, if you have a problem refer to rule 0
Rule zero: dm has final say
Nat 20
On attack, roll total damage twice including mod bonus
Nat 1
I prefer for the player to choose what happens to them. Yes, you gotta pick something. I may reward good role play/self-masochism.
Dm inspiration gives you advantage on any d20 roll, this cancels anything that would keep you from having advantage.
This message was last edited by the GM at 19:58, Mon 06 Dec 2021.