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13:51, 23rd April 2024 (GMT+0)

Regiment and Character Creation.

Posted by The ColonelFor group 0
The Colonel
GM, 2 posts
Fri 8 Jan 2021
at 19:54
  • msg #1

Regiment and Character Creation

The Premise

The Periphery Sub-Sector of the Calixis sector has recently erupted with Rebellion. Duke Severus XIII has declared himself sole ruler of the Severan Dominate. The Imperium of Man does not intend to allow this, and has initiated a military response. A number of regiments of the Imperial Guard were dispatched.

One of these regiments is the 808th Armageddon Steel Legion. These mechanized Infantry are currently deployed to planet Marsara in the Kopro-LV system. It is hoped that they can quickly bring this planet into compliance before moving on to more difficult targets.

98-Gamma Squad rides aboard the Chimera armoured personnel carrier "Blizzard." These Fierce soldiers are closer than family. They are ready to lay down their lives for one another and the Imperium.
This message was last edited by the GM at 03:40, Sat 09 Jan 2021.
The Colonel
GM, 4 posts
Sat 9 Jan 2021
at 14:15
  • msg #2

Regiment and Character Creation

Character Creation

Generate characteristics one at a time, using 2d10 + 20. Once all of your characteristics are generated, you may choose 1 to reroll. You must keep the new result.

Soldiers of the 808th Armageddon Steel Legion add 3 to Agility and 3 to Fellowship.

Any specialty is permitted.

Generate Wounds according to specialty. Soldiers of the 808th start with -1 Wounds.

Generating Fate points: Roll 1d10. A result of 1-7 is 1 Fate point. 8-9 is 2 Fate points. 10 is 3 Fate points.

When generating your comrade, you may select a name or choose from the examples. Generate their Demeanor or select from the list.

The Regiment

Characters belonging to the 808th Armageddon Steel Legion receive the following advantages.
Characteristic Modifiers: +3 Agility, +3 Fellowship.
Starting Skills: Common Lore (Imperium), Deceive, Forbidden Lore (Orks), Linguistics (Low Gothic), Operate (Surface)

Staring Talents: Hatred (Orks), Heightened Senses (Hearing) or Paranoia or Unremarkable, Rapid Reload, Resistance (Fear)
Surefooted: Armageddon is a cramped urban wasteland frequently ravaged by war, and its people have grown accustomed to moving efficiently through the wreckage of broken buildings and shattered streets. Rubble does not count as Difficult Terrain for Armageddon Steel Legion characters, and when Running or Charging through a such terrain, they take no penalty to Agility Tests to keep their feet.

Unused to the Open: The people of Armageddon spend their lives in the shadows of massive spires and the confines of a place filled with structures and human habitation. Though this makes them experts at moving in the labyrinth of a hive, it often leaves them disoriented when in the open or in other divergent environments. While outside of an enclosed or artificial environment (such as a hive city, starship, or similar place), they suffer a –20 penalty to Navigate (Surface) Tests.

Wounds: Characters from this regiment begin play with –1 starting Wounds.

Standard Regimental Kit: 1 M36 lasgun and four charge packs per Player Character, 1 knife per Player Character, 1 toxic environment trenchcoat per Player Character, 1 Armageddon rebreather per Player Character, three frag grenades per Player Character, three krak grenades, uniform per Player Character, 1 set of field gear (rucksack, mess kit and water canteen, blanket and sleep bag, set of basic tools, rechargeable lamp pack, grooming kit, set of ident tags, Imperial Infantryman’s Uplifting Primer, 4 weeks’ rations) per Player Character, and a single Chimera Armoured Fighting Vehicle per Squad.

Favoured Weapons: Grenade launcher, missile launcher.
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