RolePlay onLine RPoL Logo

, welcome to Peacekeepers of the Trojan Reach

05:47, 4th May 2024 (GMT+0)

The Starport (OOC Area)

Posted by GamemasterFor group 0
Sven Magnussen
player, 17 posts
Wed 3 Feb 2021
at 15:58
  • msg #48

Re: The Starport (OOC Area)

Sven is from Gram in the Sword Worlds. He was on a merchant trader as an engineer for several years, then went into the Imperial Navy. He was Chief of Boat before long with his extensive engineering skill.
Lieutenant Daphne Arslan
player, 9 posts
Imperial Navy officer
Wed 3 Feb 2021
at 16:07
  • msg #49

Re: The Starport (OOC Area)

In reply to Brandon Decker (msg # 45):

Perhaps we've sailed together before? If so, I probably didn't like your 'reckless way of flying Navy property'.
Brandon Decker
player, 8 posts
Human Pilot
Wed 3 Feb 2021
at 16:20
  • msg #50

Re: The Starport (OOC Area)

I was probably flying extra recklessly, trying to impress you with my daring, fearlessness and charm. ;)
Sven Magnussen
player, 18 posts
Wed 3 Feb 2021
at 16:21
  • msg #51

Re: The Starport (OOC Area)

In reply to Brandon Decker (msg # 50):

Changed my portrait.
Lieutenant Daphne Arslan
player, 10 posts
Imperial Navy officer
Wed 3 Feb 2021
at 18:11
  • msg #52

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 49):

Roll Diplomat :P
Sven Magnussen
player, 19 posts
Thu 4 Feb 2021
at 13:30
  • msg #53

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 52):

sweet. library!
Gamemaster
GM, 20 posts
Thu 4 Feb 2021
at 14:29
  • msg #54

Re: The Starport (OOC Area)

Library data is updated. There are just a couple details I am finishing up with a couple of people regarding character creation. I will be starting the mission shortly.
Lieutenant Daphne Arslan
player, 11 posts
Imperial Navy officer
Thu 4 Feb 2021
at 14:41
  • msg #55

Re: The Starport (OOC Area)

Dpres sounds pretty... dpressing xD
Blent Okara
player, 4 posts
Fri 5 Feb 2021
at 01:05
  • msg #56

Re: The Starport (OOC Area)


 Where did the advantages and Dis lists go?
Blent Okara
player, 5 posts
Sgt. Imperial Marines
Fri 5 Feb 2021
at 01:07
  • msg #57

Re: The Starport (OOC Area)


 I guess Sgt Okara is the gunner for the Scout.
Gamemaster
GM, 22 posts
Fri 5 Feb 2021
at 01:18
  • msg #58

Re: The Starport (OOC Area)

Blent Okara:
Where did the advantages and Dis lists go?



Benefits

+5 modifier to any one stat.
+5 Body Points
+2 Movement
+1 Initiative
Special piece of equipment
Advantage in dealing with a specific group of people
Advantage in action checks related to one specific circumstance

Drawback

-5 modifier to any one stat.
-5 Body Points
-2 move score
-1 Initiative
Disadvantage in dealing with a specific group /classification of people
Disadvantage in actions related to a specific circumstance (ex. claustophobia)
Bounty on your head or hunted by a powerful person or organization.


Go ahead and put your choices in the designated space on your character sheet.
Lieutenant Daphne Arslan
player, 12 posts
Imperial Navy officer
Fri 5 Feb 2021
at 09:21
  • msg #59

Re: The Starport (OOC Area)

Does our ship have a name?

EDIT: I'm gonna call her Damascene for the moment, because it's fancy and it starts with D (and it's a type D patrol, geddit). I'll edit later if it does have a name and I missed it.
This message was last edited by the player at 09:52, Fri 05 Feb 2021.
Brandon Decker
player, 10 posts
Human Pilot
Fri 5 Feb 2021
at 13:26
  • msg #60

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 59):

The ISS Damascene? ... or Dramascene? lol.

Works for me!

Quick question tho. Do we actually have a comms officer?
Lieutenant Daphne Arslan
player, 14 posts
Imperial Navy officer
Fri 5 Feb 2021
at 14:27
  • msg #61

Re: The Starport (OOC Area)

quote:
Quick question tho. Do we actually have a comms officer?


I have no idea. I think we have a (potential) fifth player, but no idea of what their role is. I also don't know if Comms would fall under some of the skills we already have, perhaps it's Helmsman?

Unrelated, @Gamemaster: how does Command work exactly? Should I roll now to see what the adequate course of action would be, or do I decide that *and then* roll Command to see how well it goes?
This message was last edited by the player at 14:29, Fri 05 Feb 2021.
Gamemaster
GM, 24 posts
Fri 5 Feb 2021
at 14:35
  • msg #62

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 61):

From the rulebook:

"successful Commander checks include bolster morale of those you lead (+20 to WIL checks), spot enemy weakness (give allies +2D damage in the following turn), etc."
Gamemaster
GM, 25 posts
Fri 5 Feb 2021
at 14:46
  • msg #63

Re: The Starport (OOC Area)

Also, if anyone want to roll against a specific skill for more info, roll d100 and let me know what you are trying to determine.
Lieutenant Daphne Arslan
player, 16 posts
Imperial Navy officer
Fri 5 Feb 2021
at 16:50
  • msg #64

Re: The Starport (OOC Area)

Right, I did roll, and it was Not A Great Roll :<
Blent Okara
player, 6 posts
Sgt. Imperial Marines
Fri 5 Feb 2021
at 17:48
  • msg #65

Re: The Starport (OOC Area)


 When there is a chance, could we have a list of what we have  in way of equipment  in the ship's locker, or otherwise.

 Also, what sort of authority  do we have?
Sven Magnussen
player, 22 posts
Tue 9 Feb 2021
at 14:38
  • msg #66

Re: The Starport (OOC Area)

In reply to Blent Okara (msg # 65):

Hmmm, a slow game I guess.
Lieutenant Daphne Arslan
player, 17 posts
Imperial Navy officer
Tue 9 Feb 2021
at 14:42
  • msg #67

Re: The Starport (OOC Area)

I was wondering (no pressure), are we supposed to do something more before the Damascene reaches the pirate ship or our lasers are in range? Or we just wait? It's OK either way, I just want to know :)
Sven Magnussen
player, 23 posts
Tue 9 Feb 2021
at 14:51
  • msg #68

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 67):

Gamergirl was here Saturday. It moves at it's leisure, I'm good as long as I know.
Gamemaster
GM, 27 posts
Wed 10 Feb 2021
at 12:44
  • msg #69

Re: The Starport (OOC Area)

Sorry I haven't posted. Things were getting busy. Preparing for Spring softball. Prepping for my blackbelt test. School. Plus this weekend was the Superbowl AND I had two family birthday's to help celebrate.

Things should be back on track now.
Lieutenant Daphne Arslan
player, 18 posts
Imperial Navy officer
Wed 10 Feb 2021
at 13:42
  • msg #70

Re: The Starport (OOC Area)

@Blent Okara, how's your gunner skill? So we know if trying to hit their weapons system is too demanding.
Lieutenant Daphne Arslan
player, 19 posts
Imperial Navy officer
Wed 10 Feb 2021
at 13:45
  • msg #71

Re: The Starport (OOC Area)

@Gamemaster, can we see exactly what weapons systems does the Aslan ship have, now that we are in sensor range? And also any markings to suggest it is indeed Aslan military?
Blent Okara
player, 8 posts
Sgt. Imperial Marines
Wed 10 Feb 2021
at 13:50
  • msg #72

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 70):

 Not sure, to be honest. I suppose he has basic ship's gunnery skill. In Traveller it is possible for Marines to get this skill.
Sign In