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07:49, 4th May 2024 (GMT+0)

The Starport (OOC Area)

Posted by GamemasterFor group 0
Lieutenant Daphne Arslan
player, 20 posts
Imperial Navy officer
Wed 10 Feb 2021
at 13:53
  • msg #73

Re: The Starport (OOC Area)

Soldier + Coordination? Just guessing. Can you post your stats at the Character Description, so I know what kind of certain death duty should I send you to?
Gamemaster
GM, 28 posts
Wed 10 Feb 2021
at 15:48
  • msg #74

Re: The Starport (OOC Area)

Sharship Targeting

You would use your ships targeting stat, modified by your soldier skill. Or in this case 50 + 0. = 50% in this case, since the target is not trying to evade, you will have advantage. This means that when you roll the dice, you can choose which is the tens die and which is the ones.

Multiple actions

A character may take multiple actions per turn. Each action after the first suffers a cumlative -20 modifier. So if Blent fires three times, the first shot is at 50%, the second is at 30% and the third is at 10%. This can also be used in combat to make an attack and then dodge in the same round.

Destiny Points

Every Character has something called Destiny points. Most characters have one, some have more. Destiny points can be used to improve or decrease the results of an action check or be used to increase damage (stated before rolling damage)
Lieutenant Daphne Arslan
player, 22 posts
Imperial Navy officer
Wed 10 Feb 2021
at 15:56
  • msg #75

Re: The Starport (OOC Area)

Thanks for the explanation, Gamemaster.

I have rolled Diplomat (-10) which I suppose goes with Intelligence (70)?

I rolled 61, so I'm thinking that's a fail unless I had Advantage somehow?

Sorry for the multiple questions, I've never played this system before :)
Sven Magnussen
player, 25 posts
Wed 10 Feb 2021
at 16:01
  • msg #76

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 75):

None of us has. I'm going to have a ton of questions.
Gamemaster
GM, 30 posts
Wed 10 Feb 2021
at 16:06
  • msg #77

Re: The Starport (OOC Area)

It will be learn as we go. Bare with it, we will get through the learning pains.
Sven Magnussen
player, 26 posts
Wed 10 Feb 2021
at 16:10
  • msg #78

Re: The Starport (OOC Area)

In reply to Gamemaster (msg # 77):

That's why I'm still here! ;-)
Lieutenant Daphne Arslan
player, 23 posts
Imperial Navy officer
Wed 10 Feb 2021
at 16:18
  • msg #79

Re: The Starport (OOC Area)

So, what do we do? We go in to investigate and find everything covered in protomolecule or do we want to nuke the Aslan ship from orbit, just to be sure?
Sven Magnussen
player, 27 posts
Wed 10 Feb 2021
at 16:23
  • msg #80

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 79):

Shoot them with the lasers!
Lieutenant Daphne Arslan
player, 25 posts
Imperial Navy officer
Thu 11 Feb 2021
at 13:10
  • msg #81

Re: The Starport (OOC Area)

In reply to Sven Magnussen (msg # 80):

We'll get to that, don't worry :P

By the way, who's manning the sensors? I'm asking for an IR scan of the two ships to see if there's something alive in there, but not sure who has to roll.
Sven Magnussen
player, 29 posts
Thu 11 Feb 2021
at 13:33
  • msg #82

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 81):

I'm engineering, so not me. we got a gunner, a pilot, and you.
This message was last edited by the player at 13:34, Thu 11 Feb 2021.
Lieutenant Daphne Arslan
player, 26 posts
Imperial Navy officer
Thu 11 Feb 2021
at 13:35
  • msg #83

Re: The Starport (OOC Area)

Someone please roll me that, before we start shooting a dead ship. I bet an intact Aslan ship is worth more to the Navy than a bundle of scrap metal.
Sven Magnussen
player, 30 posts
Thu 11 Feb 2021
at 13:42
  • msg #84

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 83):

What do I roll?
Lieutenant Daphne Arslan
player, 27 posts
Imperial Navy officer
Thu 11 Feb 2021
at 14:23
  • msg #85

Re: The Starport (OOC Area)

Helmsman or Engineer? With Perception or maybe Intelligence? A question for Gamemaster, really.
Lieutenant Daphne Arslan
player, 28 posts
Imperial Navy officer
Fri 12 Feb 2021
at 12:36
  • msg #86

Re: The Starport (OOC Area)

Lieutenant Daphne Arslan:
Helmsman or Engineer? With Perception or maybe Intelligence? A question for Gamemaster, really.

On re-reading, I'm realizing I didn't really explain myself very well there. What I meant is, can someone roll for the IR scans Daphne asked for? I am guessing it is either Helmsman or Engineer, with Intelligence (if we consider it is about using tech to run that scan) or Perception (if we consider that the scan is run, and then it is up to the human operator to make sense of the readings).

But those are just my 2 cents, I might be totally wrong.
Sven Magnussen
player, 31 posts
Fri 12 Feb 2021
at 13:46
  • msg #87

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 86):

08:45, Today: Sven Magnussen rolled 70 using 1d100.  sensors.

I don't know how to read or modify yet. Int. is 55 so I failed?
This message was last edited by the player at 13:47, Fri 12 Feb 2021.
Lieutenant Daphne Arslan
player, 29 posts
Imperial Navy officer
Fri 12 Feb 2021
at 14:49
  • msg #88

Re: The Starport (OOC Area)

Sven Magnussen:
In reply to Lieutenant Daphne Arslan (msg # 86):

08:45, Today: Sven Magnussen rolled 70 using 1d100.  sensors.

I don't know how to read or modify yet. Int. is 55 so I failed?

Unless you have 15+ on Helmsman or Engineering, I suppose? And you don't :P since the most we have right now is 0 (as in, non-negative).

Now, if I'm reading the manual right, you can spend 1 point of Destiny to upgrade your result by 1 degree: bump critical failure to normal failure, normal failure to success, or success to critical success. I don't know how many Destiny point you have (I have 2) or how/when do they refresh, but I don't think it's such a crucial moment that we should be spending them yet.

Unless we think we'll be refreshing them soon-ish, in which case why the hell not use them, I suppose. But this is guesswork.
Sven Magnussen
player, 32 posts
Fri 12 Feb 2021
at 14:51
  • msg #89

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 88):

I have 0 destiny points.
Lieutenant Daphne Arslan
player, 30 posts
Imperial Navy officer
Fri 12 Feb 2021
at 14:53
  • msg #90

Re: The Starport (OOC Area)

Destination Anywhere.
Lieutenant Daphne Arslan
player, 31 posts
Imperial Navy officer
Mon 15 Feb 2021
at 21:32
  • msg #91

Re: The Starport (OOC Area)

Can I use those life sensors here?
Lieutenant Daphne Arslan
player, 32 posts
Imperial Navy officer
Wed 17 Feb 2021
at 12:17
  • msg #92

Re: The Starport (OOC Area)

Ping.
Sven Magnussen
player, 33 posts
Wed 17 Feb 2021
at 13:28
  • msg #93

Re: The Starport (OOC Area)

In reply to Lieutenant Daphne Arslan (msg # 92):

GM appears to have got busy for a few days. Maybe she is in Texas?
Gamemaster
GM, 31 posts
Wed 17 Feb 2021
at 13:46
  • msg #94

Re: The Starport (OOC Area)

I don't like snow. Being this cold isn't natural!
Sven Magnussen
player, 34 posts
Wed 17 Feb 2021
at 13:53
  • msg #95

Re: The Starport (OOC Area)

In reply to Gamemaster (msg # 94):

Time to cuddle!
Lieutenant Daphne Arslan
player, 33 posts
Imperial Navy officer
Wed 17 Feb 2021
at 14:00
  • msg #96

Re: The Starport (OOC Area)

Weighted blankets and hot tea is the way to go :)
Gamemaster
GM, 33 posts
Wed 17 Feb 2021
at 14:05
  • msg #97

Re: The Starport (OOC Area)

Even the gas fireplace needs electricity to work!
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